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Copyright 2016 Roxley Games.
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Need Help? How To Play Winning the Game

Video Tutorials More of a visual learner? We’ve got Players take turns, starting with the Start Player, who first If one of your Workers moves
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you covered! Head over to roxley.com/santorini-video placed their Workers. On your turn, select one of your up on top of level 3 during
for video tutorials on how to play, as well as complete Workers. You must move and then build with the selected your turn, you instantly
visual demonstrations of all God Powers! Worker. win!

Santorini App Can’t decide which God Powers to Move your selected 2
You must always perform a
Worker into one of the (up move then build on your
match up? Head over to Google Play Store or the Apple
to) eight neighboring turn. If you are unable
App Store and download the Santorini App absolutely
spaces . to, you lose.
free. Complete with video tutorials, match randomizer
and much more! A Worker may move up a maximum of one level higher,
move down any number of levels You are now ready to play the base 2-player game! We
lower, or move along the same strongly suggest you play several games using only these
Setup level. A Worker may not move up rules. Read on when you are ready for more!
more than one level .

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Place the smaller side of the Cliff Pedestal A on
the Ocean Board B , using the long and short Components
tabs on the Cliff Pedestal to guide assembly.
Place the Island Board C on top of the Cliff
2
Pedestal A , again using the long and short tabs
to guide assembly.
The youngest player is the Start Player, who The space your Worker moves into must be unoccupied
3 (not containing a Worker or Dome).
begins by placing 2 Workers D of their chosen
color into any unoccupied spaces on the board.
The other player(s) then places their Workers E . Build a block ( ) or
dome ( ) on an unoccupied
space neighboring the moved
Worker.
D E
C

A Dome
Level 3 You can build onto a level
of any height, but you
Level 2 must choose the correct
Blocks

shape of block or dome


Level 1 for the level being built
B
(See diagram to the left).
Ground
A tower with 3 blocks and
a dome is considered a
A Complete Tower “Complete Tower”.

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For the first few games you use God Powers, we
Setup God Powers Using God Powers strongly suggest using the Simple God Powers
below, indicated by the hibiscus flower . 6. Hephaestus
God of Blacksmiths
Once you’ve played a few 2-player games using Normal Rules and conditions still apply Your Build: Your Worker may
1. Apollo
only the rules on the front page of the rule book, to you when using a God Power, with the build one additional block (not
we suggest you try God Powers. exception of the specific changes described by dome) on top of your first block.
God Powers are cards that provide you with a the God Power. God Of Music
powerful ability A that can be used throughout
the game. Many God Powers change the way You must obey all God Power text that Your Move: Your Worker may
Workers move and build. says you “cannot” or “must”, otherwise you lose
the game.
move into an opponent Worker’s
space by forcing their Worker to 7. Hermes
God Power Setup the space yours just vacated. God of Travel
After setting up the Island using only step 1 and Domes are not blocks. If the God Your Turn: If your Workers do
2 from “Setup” section on page 1, perform the Power description states it affects blocks, it not move up or down, they may
2. Artemis
following steps: does not affect domes. each move any number of times
The Challenger (determined by who is “Forced” is not “moved”. Some God (even zero), and then either builds.
3 the most “god-like”) chooses God Powers may cause Workers to be “forced” into Goddess of the Hunt
Powers equal to the number of players. another space. A Worker that is forced, is not Your Move: Your Worker may

8. Minotaur
considered to have moved. move one additional time, but not
If playing a 3-player ( ) or 4-player
4 ( ) game, ensure all chosen God Remember: to win the game by moving onto back to its initial space.
Powers are compatible with the number the third level, your Worker must move up Bull-headed Monster
of players B . All God Powers are during your turn. Therefore, if your Worker Your Move: Your Worker may
playable in 2-Player games. is Forced onto the third level, you do not win
the game. Moving from one third level space to
3. Athena move into an opponent Worker’s
space, if their Worker can be
The Challenger reads each selected God another also does not trigger a win. Goddess of Wisdom
5 Power aloud from the rule book. Refer to
forced one space straight backwards to an
unoccupied space at any level.
the set icon and index number C to God Powers apply or are triggered at a Opponent’s Turn: If one of your
specific time, according to what is stated at the Workers moved up on your last
find each God Power description.
start in the God Power’s description. turn, opponent Workers cannot
In clockwise order, everyone chooses a move up this turn.
6 God Power and places it in their area. For example, Apollo’s God Power description
starts with “Your Move”. This means if you
9. Pan
The Challenger receives the last God
possess Apollo’s God Power, it can only be used God of the Wild
4. Atlas
Power.
by you during the “move” phase of your turn.
Win Condition: You also win if
The Challenger chooses a Start Player,
7 who places 2 Workers of their chosen
When using a God Power, all text in its
Titan Shouldering the Heavens
your Worker moves down two or
description is written from the perspective of more levels.
color on any unoccupied spaces on the the player possessing the God Power. Any time Your Build: Your Worker may
board. In clockwise order, the other an “opponent” is mentioned in a God Power build a dome at any level.
players each place all their Workers. description, it is referring an opponent of the
player possessing the God Power.
10. Prometheus
B D Additional Setup must be performed
when using some God Powers. If your selected 5. Demeter Titan Benefactor of Mankind

God Power features “Setup” text in the Your Turn: If your Worker does
Goddess of the Harvest
description, execute these special instructions not move up, it may build both
Your Build: Your Worker may before and after moving.
during the game Setup. If the order players
build one additional time, but not
perform additional setup gives either player an
on the same space.
advantage, execute them in turn order.

Additional Win Conditions are


specified by some God Powers. In addition to
being able to win by moving up onto the third
level during your turn, you can also win by
fulfilling the “Win Condition” described.

Many God Powers feature a icon D


to indicate it can be used in Golden Fleece
variant (Golden Fleece Expansion sold
separately). For more information, see the
Golden Fleece section of the rule book.
C
A

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Video Tutorials Available - Learn these
Gods at roxley.com/santorini-video

11. Aphrodite 15. Charon 20. Hera 25. Morpheus


Goddess of Love Ferryman to the Underworld Goddess of Marriage God of Dreams
Any Move: If an opponent Worker Your Move: Before your Opponent’s Turn: An opponent Start of Your Turn: Place a block
starts its turn neighboring one of Worker moves, you may force a cannot win by moving into a or dome on your God Power card.
your Workers, its last move must neighboring opponent Worker perimeter space.
Your Build: Your Worker cannot build as normal.
be to a space neighboring one of your Workers. to the space directly on the other side of your
Instead, your Worker may build any number of
Worker, if that space is unoccupied.
times (even zero) using blocks / domes collected

12. Ares 21. Hestia on your God Power card. At any time, any player
may exchange a block / dome on the God Power
16. Chronus Goddess of Hearth and Home card for dome or a block of a different shape.
God of War
God of Time Your Build: Your Worker may
End of Your Turn: You may build one additional time, but this
remove an unoccupied block
(not dome) neighboring your
Win Condition: You also win
when there are at least five
cannot be on a perimeter space. 26. Persephone
unmoved Worker. You also remove any Tokens Complete Towers on the board. Goddess of Spring Growth
on the block.
22. Hypnus
Opponent’s Turn: If possible, at
least one Worker must move up
17. Circe this turn.
13. Bia Divine Enchantress
God of Sleep
Start of Opponent’s Turn: If one

27. Poseidon
Goddess of Violence Start of Your Turn: If an of your opponent’s Workers is
Setup: Place your Workers first. opponent’s Workers do not higher than all of their others, it
neighbor each other, you alone cannot move.
Your Move: If your Worker God of the Sea
moves into a space and the next have use of their power until your next turn.
End of Your Turn: If your
space in the same direction is occupied by an unmoved Worker is on the
opponent Worker, the opponent’s Worker is
23. Limus ground level, it may build up to
removed from the game.
18. Dionysus Goddess of Famine
three times.

God of Wine Opponent’s Turn: Opponent


14. Chaos Your Build: Each time a Worker Workers cannot build on spaces 28. Selene
you control creates a Complete neighboring your Workers,
Primordial Nothingness Tower, you may take an additional unless building a dome to create a Complete Goddess of the Moon
Setup: Shuffle all unused Simple turn using an opponent Worker instead of your Tower. Setup: Place a male and a female
God Powers (featuring a own. No player can win during these additional Worker of your color.
symbol) into a face-down deck in turns.
Your Build: Instead of your normal build, your
24. Medusa
your play area. Draw the top God Power, and
place it face-up beside the deck. female Worker may build a dome at any level
regardless of which Worker moved.
​​Any Time: You have the Power of the face-up 19. Eros Petrifying Gorgon
God Power.​​You must discard your current God End of Your Turn: If possible,
God of Desire
29. Triton
Power and draw a new one after any turn in your Workers build in lower
which at least one dome​ is built.​ If you run out Setup: Place your Workers neighboring spaces that are
of God Powers, shuffle them to create a new deck anywhere along opposite edges of occupied by opponent Workers, removing the God of the Waves
and draw the top one. the board. opponent Workers from the game.
Your Move: Each time your
Win Condition: You also win if one of your Worker moves into a perimeter
Workers moves to a space neighboring your space, it may immediately move
other Worker and both are on the first level (or again.
the same level in a 3-player game).

30. Zeus
God of the Sky
Your Build: Your Worker may
build a block under itself.

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Video Tutorials Available - Learn these
Gods at roxley.com/santorini-video

Banned Matchups 34. Europa & Talus 39. Hecate 42. Siren
Queen & Guardian Automaton Goddess of Magic Alluring Sea Nymph
Banned VS. Gods featuring a on them Setup: Place the Talus Setup: Take the Setup: Place the Arrow
indicate banned matchups. We strongly suggest Token on your God Map A , Shield B , Token beside the
that you do not play a God Power against any of the Power card. and 2 Worker board and orient it in
banned gods listed because the matchup is either not Tokens. Hide the Map behind the any of the 8 directions to indicate the
compatible, not interesting, or highly imbalanced. End of Your Turn: You may relocate Shield and secretly place your Worker direction of the Siren’s Song.
your Talus Token to an unoccupied Tokens on the Map to represent the location of
space neighboring the Worker that moved. Your Turn: You may choose not to take your
your Workers on the game board. Place your
normal turn. Instead, force one or more opponent
31. Aeolus
Any Time: All players treat the space containing Workers last.
Workers one space in the direction of the Siren’s
the Talus Token as if it contains only a dome. Your Turn: Move a Worker Token on the Map as Song to unoccupied spaces at any level.
if it were on the game board. Build on the game
God of the Winds
board, as normal.
Setup: Place the 35. Gaea
Wind Token beside
Any Time: If an opponent attempts an action that
would not be legal due to the presence of your 43. Tartarus
the board and orient Goddess of the Earth
secret Workers, their action is cancelled and they God of the Abyss
it in any of the 8 directions to indicate Setup: Take 2 extra lose the rest of their turn. When possible, use their
which direction the Wind is blowing. Workers of your color. Setup: Take the Map
power on their behalf to make their turns legal
These are kept on your A , Shield B , and
End of Your Turn: Orient the Wind Token to any without informing them.
God Power card until needed. one Abyss Token.
of the the eight directions. Banned VS: Charon, Circe Place your Workers first. After all
Any Move: Workers cannot move directly into Any Build: When a Worker builds a dome,
players’ Workers are placed, hide the Map behind
the Wind. Gaea may immediately place a Worker from
the Shield and secretly place your Abyss Token
her God Power card onto a ground-level space
on an unoccupied space. This space is the Abyss.
neighboring the dome. B
Lose Condition: If any player’s Worker enters the
32. Charybdis
Banned VS: Atlas, Nemesis, Selene
Abyss, they immediately lose. Workers cannot
win by entering the Abyss.

36. Graeae
Whirlpool Monster Banned VS: Bia, Hecate, Moerae
Setup: Place 2 A
Whirlpool Tokens on The Gray Hags
44. Terpsichore
your God Power card.
End of Your Turn: You may place a
Setup: When placing
your Workers, place 3 of
40. Moerae
Whirlpool Token from your God Power card on your color. Goddesses of Fate Muse of Dancing
any unoccupied space on the board. Setup: Take the Your Turn: All of your Workers
Your Build: You choose which Worker of yours
Any Time: When both Whirlpool Tokens are builds. Map A , Shield B , must move, and then all must
in unoccupied spaces, a Worker that moves and Fate Token. build.
Banned VS: Nemesis
onto a space containing a Whirlpool Token Behind your Shield, secretly select a 2 X 2 Banned VS: Hypnus, Limus, Tartarus
must immediately move to the other Whirlpool square of Fate spaces by placing your Fate
Token on the Map. When placing your
37. Hades
Token’s space. This move is considered to be in

45. Urania
the same direction as the previous move. When a Workers, place 3 of your color.
Whirlpool Token is built on or removed from the Win Condition: If an opponent Worker attempts
board, it is returned to your God Power card. God of the Underworld
to win by moving into one of your Fate spaces, Muse of Astronomy
Opponent’s Turn: Opponent you win instead.
Workers cannot move down. Your Turn: When your Worker
Banned VS: Hecate, Nemesis moves or builds, treat opposite
33. Clio Banned VS: Pan edges and corners as if they are
adjacent so that every space has 8 neighbors.
Muse of History
41. Nemesis Banned VS: Aphrodite
Your Build: Place a 38. Harpies Goddess of Retribution
Building with
Urania’s worker
Coin Token on each of
the first 3 blocks your Winged Menaces End of Your Turn: If none of an
Workers build. Opponent’s Turn: Each time an opponent’s Workers neighbor
Opponent’s Turn: Opponents treat spaces opponent’s Worker moves, it is yours, you may force as many of
containing your Coin Tokens as if they contain forced space by space in the same your opponent’s Workers as possible to take the
only a dome. direction until the next space is at a higher level or spaces you occupy, and vice versa.
Banned VS: Circe, Nemesis it is obstructed. Banned VS: Aphrodite, Bia, Medusa,
Banned VS: Hermes, Triton Terpsichore, Theseus Moving with
Urania’s worker

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Video Tutorials Available - Learn these
Components Using Hero Powers Heroes at roxley.com/santorini-video
51. Jason
Leader of the Argonauts
A Hero Power is an ability that you may perform Setup: Take one extra Worker of
only once per game. Only you may use this power,
and no opponent’s power can make you use it. 46. Achilles your color. This is kept on your
God Power card until needed.
A Hero Power cannot be used in the Golden Volatile Warrior
Your Turn: Once, instead of your normal turn,
Fleece variant. Hero Powers are only supported Your Turn: Once, your Worker place your extra Worker on an unoccupied
in a 2-player game. Hero Powers are easily builds both before and after ground-level perimeter space. This Worker then
identified by the purple back A and Helmet moving. builds.
icon B on in the border.

Setup 47. Adonis 52. Medea


Use the “God Power Setup” instructions. Devastatingly Handsome Powerful Sorceress
Hero Powers are often weaker than God Powers. End of Y​our ​Turn: Once, choose End of Your Turn: Once, remove
For a balanced game, we recommend only playing an opponent Worker. If possible, one block from under any
Hero Powers against other Hero Powers. that Worker must be neighboring number of Workers neighboring
one of your Workers at the end of their next turn. your unmoved Worker. You also remove any
Hero Powers can also be used to balance games Tokens on the blocks.
between players of unequal skill, whereby more

48. Atalanta
experienced players are encouraged to select a
Hero Power for themselves and a God Power for
their opponent.
Swift Huntress
53. Odysseus
Your Move: Once, your Worker Cunning Leader
moves any number of additional Start of Your Turn: Once, force
times. to unoccupied corner spaces any
Golden Fleece Variant A number of opponent Workers
that neighbor your Workers.

Golden Fleece variant provides


49. Bellerophon
a different 2-player experience
where the Ram figure grants the
Tamer of Pegasus
Your Move: Once, your Worker
54. Polyphemus
blessing of a single God Power to moves up two levels. Gigantic Cyclops
whomever is touching it.
End of Your Turn: Once, your
Setup Worker builds up to 2 domes
After setting up the Island using B 50. Heracles
at any level on any unoccupied
spaces on the board.
only step 1 and 2 from “Setup”
section on page 1, perform the following: Doer of Great Deeds

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Select a God Power showing the Golden
Fleece icon in the top right, and
End of Your Turn: Once, both
your Workers build any number 55. Theseus
place it beside the board (Players of domes (even zero) at any level. Slayer of the Minotaur
do not have individual God
Powers). End of Your Turn: Once, if any of
your Workers is exactly 2
The oldest player starts by placing two levels below any neighboring
4 Workers of their chosen color into any opponent Workers, remove one of those
unoccupied spaces on the board. The other opponent Workers from play.
player then places their Workers.
The player who placed Workers first, places
5 the Ram figure on any unoccupied space.
The other player takes the first turn.

Start of Any Turn


Any player with a Worker neighboring the Ram
figure has the God Power for the rest of the turn
(including End of Turn powers)

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3 & 4 Players Glossary Credits

Santorini is best as a 2-player game. However, we Block: A part of a tower and forms a space on the board. Game Design: Gordon Hamilton aka Dr. Pickle.
have included rules for 3 and 4-players for those times When you build, place blocks from largest to smallest so For more puzzles, games and unsolved problems, visit
when you really want to play with more people. that they stack. For reference, see the “Complete Tower” mathpickle.com
When playing with 3 or 4 players, all of the 2-player diagram on the front page.
Beautiful Artwork: David Forest & Lina Cossette
rules apply, with the following adjustments: Complete Tower: Consists of exactly three blocks and a (mrcuddington.com)
dome.
Setup Product / Graphic design: Gavan Brown
For 3 and 4-player games, you must play with God Dome: The top level on a Tower. Domes cannot have
anything placed upon them. A dome may onlt be built on Brilliant Rule Book Editors: Michael Van
Powers. When selecting which God Powers to play
top of the third level, unless otherwised specified by a God Biesbrouck, Simon Rourke, Lee Mitchell, Richard Castle,
with, they must all feature a icon when playing a
or Hero Power. Mario Radmilovic, Patrick Dombrowski, Duncan Hecht,
3-player game, or a icon in a 4-player game.
Paul Saxberg
3 Players Neighboring: Each space has up to eight spaces
surrounding it. These are called its neighboring spaces. Key Playtesters: Charles Ursenbach, Matt Tolman,
If you lose in a 3-player game, immediately remove Michael Van Biesbrouck, Paul Saxberg, Joe McDaid, Jim
your Workers, Tokens, and God Power from the Occupied Space: A space containing a Worker or Drinkle
game. If only one player remains, they are the winner. dome.
App Development: Stefano Giugliano
4 Players (Team Game) Perimeter Space: One of the 16 spaces along the edge of
the board. Tutorial Videos: Joe McDaid
You play in teams of 2 players, who share control of 2
Workers. Teammates must sit across from each other Token: A marker specific to a God or Hero Power. You Development Contributions
(teams alternate turns). Each player has their own God cannot place a Token onto a space that is occupied or Michael Van Biesbrouck: Adonis, Jason, Hestia
Power. You cannot use your teammate’s power. contains another Token. Remove Tokens from the board Simon Rourke: Europa and Talus
During setup, your team’s first player places the when blocks are placed upon them. Joe McDaid: Golden Fleece variant
Workers. Your team’s second player takes the first turn. Keefer Hamilton: Hephaestus
Unmoved Worker: A Worker that did not move on Arya Asakura: Hera
If any player wins, their team wins. If any player loses, your turn.
Paul Saxberg: Chaos, Moerae
their team loses.
Unoccupied Space: A space not containing a Worker or Will Fordham: Odysseus
dome. Matt Tolman: Zeus
F O R M O R E M I N D C A N DY V I S I T

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