Anda di halaman 1dari 17

UserResearch

By Arthur Hayden
A history of User Experience and
the research behind it
EBSCO Information Services – July 2015
My name is Arthur Hayden. I am an intern for the User Research group at EBSCO
Information Services in Ipswich, MA. To gain a better understanding of our department
and the field of user experience design as a whole, I have created this presentation.
Thank you to the rest of the User Research team for giving me this opportunity.
Definitions History Techniques Leaders Conclusion
Definitions of some A breakdown of Details about some Bios and assorted Takeaways from the
of the key terms and major historical of the most wisdom from a few presentation,
phrases pertaining to events and common of today’s top User acknowledgements,
User Research developments for techniques used in Research minds Q&A
our field User Research
Definitions
Key terms and phrases
UX Design
The process of enhancing user satisfaction
by improving the usability, accessibility, and
pleasure provided in the interaction User Experience (UX)
between the user and the product. All aspects of the user’s interaction with a
product, service, or company that make up
the user’s perceptions of the whole.

Usability
User Research (UR) The effectiveness, efficiency, and satisfaction
Any number of investigative techniques with which specified users achieve specified
used to add context and insight to the goals in particular environments.
design process. The term User Testing is also
often used as these techniques are used on Simplified by Jakob Nielsen:
“finished” products. “How easy and pleasant [the product] is to use.”
History of User Experience/Research
UX through the ages

Circa 1430 – Da Vinci’s Kitchen Nightmare

In an early example of UX design,


Leonardo created working conveyor belts,
a giant oven, and a primitive sprinkler
system for a feast hosted by the Duke of Early to Mid 1900s – Efficiency in Engineering
Milan. All of these innovations failed, but
only because of poor execution: a good Mechanical engineers such as Fredrick
lesson! Winslow Taylor and Henry Ford created
a framework for the relationship
between workers and their tools: early
examples of documented research on
the relationship between users and
their tools/products.
1955 – Dreyfuss Designing for People

Henry Dreyfuss, an industrial


designer, authors Designing for
People, elaborating on some of
the key principles of usability for
consumer products.

1966 – Disney Designs for Happiness

Walt Disney emphasizes the use


of the latest technologies to
improve people’s lives, inspiring
many user experience designers
today. Design for utility AND joy!
1995 – The First UX Professional 2007 – The Birth of the iPhone
Don Norman, of the Nielsen
Steve Jobs unveils the iPhone, which proves far
Norman Group, joined Apple in
easier and more fun to use than any other
1995 as a “User Experience
cellphone on the market at the time. Apple’s
Architect”, taking the place of
success through superior user experience
what many consider to be the
instantly made UX (and, therefore, user
first dedicated UX position.
research) more important for tech companies.

2015 – Responsive Web Design

As smartphones become even more


influential in our lives, tech products and
websites are facing the challenge of
transitioning to mobile devices. Google
and other tech giants have all emphasized
the growing importance of RWD.
Common User Research Techniques
Different ways we collect data

Contextual Inquiry
Non-Directed Interviews Researchers observe what people do as
Researchers set up some rough they go about their day, utilizing the
guidelines and converse with their product. This strategy focuses on users’
audience, generally letting the actual activities to get as accurate data
audience control the conversation. as possible from users.

Questionnaires Card Sorting


Researchers invite people to say who This is a reliable, inexpensive method for
they are, what they do, and where finding patterns in how users would expect to
they go. Generally speaking, this is the find content or functionality. Works by forcing
easiest method of gathering raw data. participants to classify things on the fly.
Thought Leaders
What the best, contemporary UX minds are saying

Jakob Nielsen Janice Fraser Richard Anderson


HCI specialist: co- Interaction designer Longtime UX
founder of NNG; and experienced start- consultant; started the
extensive experience up consultant; co- Experience Center at
with pioneer tech founder of Adaptive Viant; worked for the
companies; godfather Path; CEO of LUXr UX department of
of usability Yahoo!

The field of User Experience/Design is a vast and expanded landscape and it would be impossible to summarize all contemporary
developments and schools of thought through three individuals; however, these three User Experience professionals have very
different backgrounds and present three unique perspectives into the most important features of User Experience and where they
believe User Research is headed.
Jakob Nielsen
Human-Computer Interaction Specialist, Michael Jordan of tech usability

User Research and Usability Design are Essential


With the number of websites increasing at an exponential rate, those that
do not meet basic usability standards will lose customers to competitors.
Additionally, intranets with poor usability significantly hinder employee
productivity.

Prioritize Testing Over Surveying


While it is easier – and oftentimes very useful – to simply ask users
questions about your products, this is no substitute for watching what users
actually do with the product. What users say can be misleading, even if they
firmly believe in what they tell you. Simple observation eliminates bias.

Jakob’s Law of the Web User Experience


“Users spend most of their time on other websites.”
Users form their expectations for your site/product based on what’s
commonly done elsewhere. If you deviate from that norm, the innovation
must offer significant improvement or users will leave.
Janice Fraser
Interaction designer, start-up wizard

Two Types of Research Methods


Fraser breaks down the types of user research methods into two groups.
She also talks about the plethora of new tools available for product testing
such as Usertesting.com.

More
Creates participants
Empathy

Produces
qualitative data
Generative Testing Analytically
focused
Generate new
ideas
Quantitative
Few, long
data
conversations
Richard Anderson
User Experience Expert, Organizational Strategy Consultant, has
exactly one usable headshot on the internet

Anderson has 20+ years of experience working with different companies to move user
experience into a position of greater influence. He has written and published numerous
articles and teachers numerous courses across the country.

A few of the key arguments that he makes on User Experience:

Should we call it Is Usability Design-led vs.


User Research? outdated? Research-led
The term can imply that our department Some UX experts believe that Anderson talks about UX
only does research with users when in modern computing is minimizing researchers in two different
reailty we also study people who are not the importance of usability categories: those who design with
yet users of EBSCO products. Anderson studies. Anderson argues that people and those who design for
argues that this phrase can prevent UX more emphasis should be placed people. He doesn’t say that one
teams from being involved early in the on ”social user research” which mindset is necessarily better than
design process. relies on huge amounts of what he the other, only that transitioning
Yahoo! merged their UX research group calls ”casual data” from Twitter, between the two entails major
and the market research group to form Facebook, etc... cultural change for the company.
the Customer Insights department.
Conclusion
What have we learned

Definitions User Research in Action


• UX encompasses everything Usability Testing of Fruit
• User Research investigates UX
• Usability is a part of UX

Techniques
• Interviews & questionnaires are easy
History • Contextual inquiry generally provides
deeper insight Thought Leaders
• UX is still relatively new
• Lessons from Da Vinci • Growing number of testing resources
• Nielsen: Use usability!
• Apple was important • Fraser: Generative vs. Testing
• Anderson: Culture matters
THANK YOU!

Anda mungkin juga menyukai