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Warlock/The Fiend 1 Outlander barbsFury

class & level BackgrouNd Player Name


Norixius Burrchk
Dragonborn Chaotic Neutral 0
character Name race aligNmeNt exPerieNce PoiNts

inspiratiOn
strEngth
10 -1 30
10 armOr
class
+2 prOficiEncy bOnus initiativE spEEd

0 PersoNality traits

hit Point maximum 7


0 strength
dExtErity
-1 dexterity

8 -1 constitution
ideals
currEnt hit pOints
-1 intelligence
-1 +1 Wisdom
* +1 charisma
cOnstitutiOn
* saving thrOws
tEmpOrary hit pOints BoNds
8
-1 acrobatics (dex) total successes
-1 -1 animal handling (Wis) Failures
+1 arcana (int)
intElligEncE * +2 athletics (str)
hit dice death saves FlaWs

8
* -1 deception (cha)
Name atk BoNus damage/tyPe . See the Players Handbook for details.
-1 history (int)
Quarterstaff +2 1d6 bludgeoning Draconic Ancestry. You have draconic ancestry. Choose one
-1 -1 insight (Wis) type of dragon from the Draconic Ancestry table. Your
breath weapon and damage resistance are determined by the
+1 intimidation (cha)
wisdOm
* -1 investigation (int)
Crossbow, light +1 1d8 -1 piercing
dragon type, as shown in the table.

Breath Weapon. You can use your action to exhale


-1 medicine (Wis) destructive energy. Your draconic ancestry determines the
8 -1 Nature (int)
size, shape, and damage type of the exhalation. When you
use your breath weapon, each creature in the area of the
exhalation must make a saving throw, the type of which is
-1 Perception (Wis) determined by your draconic ancestry. The DC for this
-1 saving throw equals 8 + your Constitution modifier + your
-1 Performance (cha) proficiency bonus. A creature takes 2d6 damage on a failed
save, and half as much damage on a successful one. The
-1 Persuasion (cha) damage increases to 3d6 at 6th level, 4d6 at 11th level,
charisma
and 5d6 at 16th level. After you use your breath weapon,
-1 religion (int) you can't use it again until you complete a short or long
9 -1 sleight of hand (dex)
rest.

-1 stealth (dex) Damage Resistance. You have resistance to the damage type
associated with your draconic ancestry.
-1 +1 survival (Wis)
* skills attacks & spEllcasting
Dark One's Blessing. Starting at 1st level, when you reduce
a hostile creature to 0 hit points, you gain temporary hit
points equal to your Charisma modifier + your warlock
level (minimum of 1).

9 Passive Wisdom (PercePtioN)


cP

Languages.Draconic, Infernal, Common sP

Weapon.Simple
Armor. Light eP

Tools. Dice set, Horn, Disguise kit,


Leatherworkers tools, Land gP

PP

OthEr prOficiEnciEs & languagEs EquipmEnt fEaturEs & traits

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
21 years 5'9" 132 lbs.
AGE HEIGHT WEIGHT
Norixius Burrchk
character name EYES SKIN HAIR

Name

symbol

character appearance allies & organizations

Burrchk used to be a member of the Norixius clan,


he became very aware at a young age causing him
to question the ethics of his clan. As there clan
where warriors who often did questionable things
such as selling there services to anyone who is
willing to give them some form of power in
return. He did not like this alto id certainly
did like power he did not like the idea of having
to work for questionable people in order to gain
this power. He also was not to keen of going to
war for someone else his benefit. In fact he was
kindof unhappy with the entire way the clan
worked. So instead he decided to leave the clan
at the age of 13 so he prepared for his journey.
He started off by stealing some leather armor, a
small crow bow and and of the staffs they used to
train with aswell as some supply's for the
journey. Shortly after starting his journey he
learned about magic and wanted a piece of it.
Sadly he was not blessed like some within his
clan so he made a pact with Mephistopheles a
Archdevil in order to achieve his arcane additional features & traits
abilities who also thought him some basic spells
aswell as a bit of the infernal language. As
things go he set off to attempt to learn more and
become stronger so that one day he may challenge
the current leader of the clan and overtake him
in a battle and show the clan truly how stupid
they are for acting as mercenary's or an army for
purchase.

character backstory treasure

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Warlock Cha 9 +1
Spellcasting spell save dc spell attack
spellcasting ability bonus
class

0 cantrips 3 6
Eldritch Blast
Mage Hand

Spell
Level
slots total slots expended

1 2 7
epar
Burning Handsspell name
ed
pr

Comprehend Languages
Command
4
spells known

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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