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Initialize engine version: 5.6.

5p4 (b2e485dc4641)
GfxDevice: creating device client; threaded=1
d3d11: failed to create device and context (887a0004).
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [igdumd32.dll 8.14.8.1065]
Renderer: Intel(R) Graphics Media Accelerator 3600 Series
Vendor: Intel
VRAM: 759 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=0 NativeShadow=1 DF16=0 INTZ=0 NULL=0
RESZ=0 SlowINTZ=0 ATOC=0 BC4=0 BC5=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program
Files\Hearthstone\Hearthstone_Data\Managed\UnityEngine.dll (this message is
harmless)
Loading C:\Program Files\Hearthstone\Hearthstone_Data\Managed\UnityEngine.dll into
Unity Child Domain
Platform assembly: C:\Program Files\Hearthstone\Hearthstone_Data\Managed\Assembly-
CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files\Hearthstone\Hearthstone_Data\Managed\Assembly-CSharp-
firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files\Hearthstone\Hearthstone_Data\Managed\Assembly-
CSharp.dll (this message is harmless)
Loading C:\Program Files\Hearthstone\Hearthstone_Data\Managed\Assembly-CSharp.dll
into Unity Child Domain
Platform assembly: C:\Program Files\Hearthstone\Hearthstone_Data\Managed\Assembly-
UnityScript.dll (this message is harmless)
Loading C:\Program Files\Hearthstone\Hearthstone_Data\Managed\Assembly-
UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program
Files\Hearthstone\Hearthstone_Data\Managed\UnityEngine.UI.dll (this message is
harmless)
Loading C:\Program Files\Hearthstone\Hearthstone_Data\Managed\UnityEngine.UI.dll
into Unity Child Domain
Platform assembly: C:\Program
Files\Hearthstone\Hearthstone_Data\Managed\UnityEngine.Networking.dll (this message
is harmless)
Loading C:\Program
Files\Hearthstone\Hearthstone_Data\Managed\UnityEngine.Networking.dll into Unity
Child Domain
Platform assembly: C:\Program
Files\Hearthstone\Hearthstone_Data\Managed\UnityEngine.Analytics.dll (this message
is harmless)
Loading C:\Program
Files\Hearthstone\Hearthstone_Data\Managed\UnityEngine.Analytics.dll into Unity
Child Domain
Platform assembly: C:\Program
Files\Hearthstone\Hearthstone_Data\Managed\ICSharpCode.SharpZipLib.dll (this
message is harmless)
Loading C:\Program
Files\Hearthstone\Hearthstone_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity
Child Domain
Platform assembly: C:\Program
Files\Hearthstone\Hearthstone_Data\Managed\ConditionalExpression.dll (this message
is harmless)
Loading C:\Program
Files\Hearthstone\Hearthstone_Data\Managed\ConditionalExpression.dll into Unity
Child Domain
Platform assembly: C:\Program
Files\Hearthstone\Hearthstone_Data\Managed\PlayMaker.dll (this message is harmless)
Loading C:\Program Files\Hearthstone\Hearthstone_Data\Managed\PlayMaker.dll into
Unity Child Domain
Platform assembly: C:\Program Files\Hearthstone\Hearthstone_Data\Managed\telemetry-
sdk-cs-http-unity.dll (this message is harmless)
Loading C:\Program Files\Hearthstone\Hearthstone_Data\Managed\telemetry-sdk-cs-
http-unity.dll into Unity Child Domain
Platform assembly: C:\Program Files\Hearthstone\Hearthstone_Data\Managed\telemetry-
sdk-cs.dll (this message is harmless)
Loading C:\Program Files\Hearthstone\Hearthstone_Data\Managed\telemetry-sdk-cs.dll
into Unity Child Domain
- Completed reload, in 32.334 seconds
Platform assembly: C:\Program
Files\Hearthstone\Hearthstone_Data\Managed\System.Core.dll (this message is
harmless)
Platform assembly: C:\Program Files\Hearthstone\Hearthstone_Data\Managed\System.dll
(this message is harmless)
D3D shader create error for pixel shader
WARNING: Shader Unsupported: 'Hidden/CubeBlur' - Pass '' has no fragment shader
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass
'RGBAEXTERNAL_TO_RGBA' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default
shader.
<RI> Initializing input.
<RI> Input initialized.
desktop: 1024x600 60Hz; virtual: 1024x600 at 0,0
<RI> Initialized touch support.
UnloadTime: 7.777779 ms
Error loading config file client.config

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Failed to read DeviceEmulation from client.config

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Logging Unity output to:


C:/Users/Alumno/AppData/Local/Blizzard/Hearthstone/Logs/hearthstone_2019_01_13_18_3
3_13.log

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Command Line: -launch -uid hs_beta

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Current working dir=C:\Program Files\Hearthstone

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Error loading config file client.config

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Failed to load config file:

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

System Info:

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Device Name: 2CI6C71D98CB2FA

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Device Model: NT1013E (Noblex)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - OS: Windows 7 Service Pack 1 (6.1.7601)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - CPU Type: Intel(R) Atom(TM) CPU N2600 @ 1.60GHz

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - CPU Cores: 4

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - System Memory: 2031

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Screen Resolution: 1024x600

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Screen DPI: 96

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU ID: 3041

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU Name: Intel(R) Graphics Media Accelerator 3600 Series

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU Vendor: Intel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU Memory: 759

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU Shader Level: 30

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU NPOT Support: Restricted

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics API (version): Direct3D 9.0c [igdumd32.dll 8.14.8.1065]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics API (type): Direct3D9

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supported Render Target Count: 4

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports 3D Textures: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports Compute Shaders: False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports Image Effects: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports Render To Cubemap: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports Shadows: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports Sparse Textures: False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics RenderTextureFormat.ARGBHalf: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Metal Support: False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

OnAfterDeserialize (65807 assets)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Spent 4.787811s so far reading Data/win/rad_base.unity3d..


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

OnAfterDeserialize (4778 assets)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Spent 6.029099s so far reading Data/win/rad_enus.unity3d..

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

OnAfterDeserialize (8629 assets)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Spent 7.649704s so far reading Data/win/rad_esmx.unity3d..

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Spent 9.817535s total time reading RuntimeAssetDatabase

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

ADVENTURE_DECK DBF Asset has 0 records! Something went wrong generating it. Try
checking the generated XMLs in the DBF folder.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CARD_ADDITION DBF Asset has 0 records! Something went wrong generating it. Try
checking the generated XMLs in the DBF folder.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

service: bnet.protocol.connection.ConnectionService, hash: 1698982289


service: bnet.protocol.notification.NotificationService, hash: 213793859
service: bnet.protocol.notification.NotificationListener, hash: 3788189352
service: bnet.protocol.friends.FriendsService, hash: 2749215165
service: bnet.protocol.friends.FriendsNotify, hash: 1864735251
service: bnet.protocol.presence.PresenceService, hash: 4194801407
service: bnet.protocol.channel_invitation.ChannelInvitationService, hash:
2198078984
service: bnet.protocol.channel_invitation.ChannelInvitationNotify, hash: 4035247136
service: bnet.protocol.channel.Channel, hash: 3073563442
service: bnet.protocol.channel.ChannelSubscriber, hash: 3213656212
service: bnet.protocol.channel.ChannelOwner, hash: 101490829
service: bnet.protocol.game_utilities.GameUtilities, hash: 1069623117
service: bnet.protocol.game_master.GameMaster, hash: 2165092757
service: bnet.protocol.game_master.GameMasterSubscriber, hash: 1467132723
service: bnet.protocol.game_master.GameFactorySubscriber, hash: 3338259653
service: bnet.protocol.challenge.ChallengeService, hash: 3686756121
service: bnet.protocol.challenge.ChallengeNotify, hash: 3151632159
service: bnet.protocol.account.AccountService, hash: 1658456209
service: bnet.protocol.account.AccountNotify, hash: 1423956503
service: bnet.protocol.authentication.AuthenticationServer, hash: 233634817
service: bnet.protocol.authentication.AuthenticationClient, hash: 1898188341
service: bnet.protocol.resources.Resources, hash: 3971904954
Platform assembly: C:\Program
Files\Hearthstone\Hearthstone_Data\Managed\Mono.Security.dll (this message is
harmless)
Network.ProcessNetwork not called for 4m 26s

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DrawerClose : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DiskLoading : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DiskMainMenu : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DoorsClose : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DrawerOpen : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DoorsOpen : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowFadeIn : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowFadeOut : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_Hub : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_Tutorial : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Tutorial_Play : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_SetRotation : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TutorialLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DefaultLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: PackOpeningLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TournamentLightState : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ForgeLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TavernBrawlButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ForgeButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SoloAdventuresButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TournamentButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Button_Collection_mesh : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Button_OpenPacks_mesh : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: FadeFromBlack : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Blur : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Platform assembly: C:\Program
Files\Hearthstone\Hearthstone_Data\Managed\System.Xml.dll (this message is
harmless)
AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id CS2_056_H1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_Toki_IncreaseHealth

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id TB_HeadlessHorseman_005

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_15

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_16

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_17

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_19

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_20

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_22

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_23


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_LK_013h

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_LK_014h

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_LK_Raid_Hero

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_Toki_Boss_teen

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id GILA_BOSS_24p

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id TB_HeadlessHorseman_005e

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Failed to load 'C:/Program


Files/Hearthstone/Hearthstone_Data/Plugins/bnl_checkout_client.dll' with error 'No
se puede encontrar el módulo especificado.
'.

(Filename: Line: 186)

Fallback handler could not load library C:/Program


Files/Hearthstone/Hearthstone_Data/Mono/bnl_checkout_client
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/.\bnl_checkout_client
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/bnl_checkout_client
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/libbnl_checkout_client
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/.\libbnl_checkout_client
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/libbnl_checkout_client
Failed to load 'C:/Program
Files/Hearthstone/Hearthstone_Data/Plugins/bnl_checkout_client.dll' with error 'No
se puede encontrar el módulo especificado.
'.

(Filename: Line: 186)

Fallback handler could not load library C:/Program


Files/Hearthstone/Hearthstone_Data/Mono/bnl_checkout_client
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/.\bnl_checkout_client
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/bnl_checkout_client
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/libbnl_checkout_client
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/.\libbnl_checkout_client
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/libbnl_checkout_client
Failed to load 'C:/Program
Files/Hearthstone/Hearthstone_Data/Plugins/bnl_checkout_client.dll' with error 'No
se puede encontrar el módulo especificado.
'.

(Filename: Line: 186)

Fallback handler could not load library C:/Program


Files/Hearthstone/Hearthstone_Data/Mono/bnl_checkout_client
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/.\bnl_checkout_client
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/bnl_checkout_client
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/libbnl_checkout_client
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/.\libbnl_checkout_client
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/libbnl_checkout_client
Failed to load 'C:/Program
Files/Hearthstone/Hearthstone_Data/Plugins/bnl_checkout_client.dll' with error 'No
se puede encontrar el módulo especificado.
'.

(Filename: Line: 186)

Fallback handler could not load library C:/Program


Files/Hearthstone/Hearthstone_Data/Mono/bnl_checkout_client
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/.\bnl_checkout_client
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/bnl_checkout_client
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/libbnl_checkout_client
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/.\libbnl_checkout_client
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/libbnl_checkout_client
Network.ProcessNetwork not called for 27s 458ms
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unsupported encoding: 'iso-8859-1,application/json'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CardBackManager.AddNewCardBack(149): trying to access NetCacheCardBacks before it's


been loaded

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[HealthyGaming] CAIS ServerEnabledForPlatform=False AccountCAISForChina=False


Country=ARG TimeSec=326.6741 PlayedTimeMin=0 RestedTimeMin=0
SessionStartTime=3184760640

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Failed to load 'C:/Program


Files/Hearthstone/Hearthstone_Data/Plugins/LocationAPI.dll' with error 'No se puede
encontrar el módulo especificado.
'.

(Filename: Line: 186)

Fallback handler could not load library C:/Program


Files/Hearthstone/Hearthstone_Data/Mono/.\C:/Program
Files/Hearthstone/Hearthstone_Data/Plugins/LocationAPI.dll
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/.\C:/Program
Files/Hearthstone/Hearthstone_Data/Plugins/LocationAPI
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/libC:/Program
Files/Hearthstone/Hearthstone_Data/Plugins/LocationAPI.dll
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/.\libC:/Program
Files/Hearthstone/Hearthstone_Data/Plugins/LocationAPI.dll
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/libC:/Program
Files/Hearthstone/Hearthstone_Data/Plugins/LocationAPI.dll
Failed to load 'C:/Program
Files/Hearthstone/Hearthstone_Data/Plugins/bnl_checkout_client.dll' with error 'No
se puede encontrar el módulo especificado.
'.

(Filename: Line: 186)


Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/bnl_checkout_client
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/.\bnl_checkout_client
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/bnl_checkout_client
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/libbnl_checkout_client
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/.\libbnl_checkout_client
Fallback handler could not load library C:/Program
Files/Hearthstone/Hearthstone_Data/Mono/libbnl_checkout_client
The referenced script on this Behaviour is missing!

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The referenced script on this Behaviour (Game Object 'FX_Burst') is missing!

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The referenced script on this Behaviour is missing!

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The referenced script on this Behaviour is missing!

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The referenced script on this Behaviour is missing!

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The referenced script on this Behaviour (Game Object 'FX_Chest_Mote_Out') is


missing!

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The referenced script on this Behaviour (Game Object 'FX_Chest_Mote_In') is


missing!

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The referenced script on this Behaviour (Game Object 'ParticleBurst2') is missing!

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The referenced script on this Behaviour is missing!

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The referenced script on this Behaviour is missing!

(Filename: Line: 1515)

The referenced script on this Behaviour is missing!

(Filename: Line: 1515)


The referenced script on this Behaviour is missing!

(Filename: Line: 1515)

The referenced script on this Behaviour (Game Object 'FX_Chest_Mote_Out') is


missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'FX_Chest_Mote_Out') is


missing!

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The referenced script on this Behaviour (Game Object 'ParticleBurst2') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'ParticleBurst2') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'FX_Chest_Mote_In') is


missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'FX_Chest_Mote_In') is


missing!

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The referenced script on this Behaviour (Game Object 'FX_Burst') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'FX_Burst') is missing!

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DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

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navigating back!

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Unloading 5 Unused Serialized files (Serialized files now loaded: 111)

Unloading 6798 unused Assets to reduce memory usage. Loaded Objects now: 6329.
Total: 466.957428 ms (FindLiveObjects: 7.002760 ms CreateObjectMapping: 6.774360 ms
MarkObjects: 354.920319 ms DeleteObjects: 98.251648 ms)

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navigating back!

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Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 111)

Unloading 905 unused Assets to reduce memory usage. Loaded Objects now: 5831.
Total: 345.678467 ms (FindLiveObjects: 1.883656 ms CreateObjectMapping: 2.461071 ms
MarkObjects: 332.875244 ms DeleteObjects: 8.453355 ms)

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Animator.GotoState: State could not be found

(Filename: Line: 1297)

Invalid Layer Index '-1'


(Filename: Line: 866)

FSM not Preprocessed: Common_Flip1 : FSM

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WARNING: BC6H/BC7 texture format is not supported, decompressing texture


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Unloading 4 Unused Serialized files (Serialized files now loaded: 111)

Unloading 2276 unused Assets to reduce memory usage. Loaded Objects now: 6210.
Total: 451.560333 ms (FindLiveObjects: 4.410167 ms CreateObjectMapping: 3.270093 ms
MarkObjects: 397.511719 ms DeleteObjects: 46.364498 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 111)

Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 6574.
Total: 366.989594 ms (FindLiveObjects: 3.395200 ms CreateObjectMapping: 2.683054 ms
MarkObjects: 360.498138 ms DeleteObjects: 0.409964 ms)

[*]send echo response


FSM not Preprocessed: Expand : FSM

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Network.GotoGameServer -- address= 137.221.107.160:1119, game=8061328,


client=46844406, spectateKey=eAaAKg reconnecting=False
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Unloading 3 Unused Serialized files (Serialized files now loaded: 111)


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AddEventHandlerComponent: PlayMakerMouseEvents

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Unloading 5791 unused Assets to reduce memory usage. Loaded Objects now: 8403.
Total: 595.694641 ms (FindLiveObjects: 4.257473 ms CreateObjectMapping: 6.112900 ms
MarkObjects: 448.315918 ms DeleteObjects: 137.003906 ms)

Network.ProcessNetwork not called for 25s 901ms

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[*]send echo response


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FSM not Preprocessed: Fatigue_DeckGlow : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TurnTimer(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: GameObject : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Dormant_Card_Play_Ally_Death(Clone) : FSM Death

(Filename:
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Line: 51)

FSM not Preprocessed: Button_FloatyButton : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Dormant_Card_Play_Ally_Death(Clone) : FSM Death

(Filename:
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Line: 51)

FSM not Preprocessed: Hero_Armor(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Hero_Armor(Clone) : FSM

(Filename:
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Line: 51)
FSM not Preprocessed: Card_Play_Ally_Taunt(Clone) : FSM

(Filename:
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Line: 51)

Beginning Experiment: Gameplay

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Hand_Ability_SummonIn(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Hand_Ally_SummonIn(Clone) : FSM

(Filename:
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Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 111)

Unloading 632 unused Assets to reduce memory usage. Loaded Objects now: 19317.
Total: 524.337708 ms (FindLiveObjects: 6.285482 ms CreateObjectMapping: 5.128086 ms
MarkObjects: 481.342102 ms DeleteObjects: 31.579468 ms)

FSM not Preprocessed: Card_Play_Ally_DeathSplat(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)
FSM not Preprocessed: Card_Hand_Ability_HealingDoesDamage_HintBurst(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Hand_Ability_HealingDoesDamage_Hint(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Hand_Ability_HealingDoesDamage_HintBurst(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Hand_Ability_HealingDoesDamage_Hint(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM


(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Ally_Charge(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ManaDestroy : FSM


(Filename:
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FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Card_Hand_Ally_SummonOut(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Fireblast_Idle(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Fireblast_Missile(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: Fireblast_Impact(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Sneaky_Untargetted_Impact_HeroPower(Clone) : FSM

(Filename:
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FSM not Preprocessed: Sneaky_Attack_Idle_03(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Sneaky_Missile_Standard2(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Sneaky_Attack_Impact_Standard(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Sneaky_Attack_Idle_03(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Sneaky_Missile_Standard2(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Sneaky_Attack_Impact_Standard(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Dormant_CustomSpawn_SleepsyBeeps(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Ally_Dormant(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Ally_SpellPower(Clone) : FSM

(Filename:
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Line: 51)

Network.ProcessNetwork not called for 15s 617ms

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Ally_SpellPower_HintBurst(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

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Line: 51)

FSM not Preprocessed: Fireblast_Idle(Clone) : FSM

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Line: 51)

FSM not Preprocessed: Fireblast_Missile(Clone) : FSM

(Filename:
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Line: 51)

Finish

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Line: 51)

FSM not Preprocessed: Fireblast_Impact(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Card_Play_Ally_DeathRattle_Idle(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: TwoScoop : FSM

(Filename:
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Line: 51)

[BattleNet] [] ClientConnection.ReceiveCallback failed.


error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
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Line: 51)

Ending Experiment

(Filename:
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Unloading 3 Unused Serialized files (Serialized files now loaded: 111)

Unloading 9909 unused Assets to reduce memory usage. Loaded Objects now: 10108.
Total: 660.591614 ms (FindLiveObjects: 10.285685 ms CreateObjectMapping: 11.308993
ms MarkObjects: 398.574799 ms DeleteObjects: 240.415710 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/VictoryTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)

FSM not Preprocessed: DrawerClose : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DiskLoading : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DiskMainMenu : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DoorsClose : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DrawerOpen : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DoorsOpen : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShadowFadeIn : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShadowFadeOut : FSM


(Filename:
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Line: 51)

FSM not Preprocessed: Startup_Hub : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Startup_Tutorial : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Tutorial_Play : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Startup_SetRotation : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: CollectionLightState : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TutorialLightState : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DefaultLightState : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: PackOpeningLightState : FSM

(Filename:
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FSM not Preprocessed: TournamentLightState : FSM

(Filename:
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Line: 51)
FSM not Preprocessed: ForgeLightState : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TavernBrawlButton : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ForgeButton : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: SoloAdventuresButton : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TournamentButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Button_Collection_mesh : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Button_OpenPacks_mesh : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: FadeFromBlack : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Blur : FSM

(Filename:
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Line: 51)

RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures

(Filename:
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Line: 51)
FSM not Preprocessed: DeckGlowAll : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: PlayButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 111)

Unloading 1066 unused Assets to reduce memory usage. Loaded Objects now: 12786.
Total: 444.998993 ms (FindLiveObjects: 3.452941 ms CreateObjectMapping: 4.149047 ms
MarkObjects: 427.172913 ms DeleteObjects: 10.220886 ms)

WARNING: BC6H/BC7 texture format is not supported, decompressing texture


FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[*]send echo response


FSM not Preprocessed: SocketFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Network.GotoGameServer -- address= 137.221.107.20:1119, game=3670678,


client=46844406, spectateKey=hpAgml reconnecting=False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 111)

Unloading 4736 unused Assets to reduce memory usage. Loaded Objects now: 9040.
Total: 552.760681 ms (FindLiveObjects: 4.261964 ms CreateObjectMapping: 5.370600 ms
MarkObjects: 411.257416 ms DeleteObjects: 131.867462 ms)

FSM not Preprocessed: Main Camera : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ProposeUsageSpell : FSM

(Filename:
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FSM not Preprocessed: Fatigue_DeckGlow : FSM

(Filename:
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Line: 51)

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(Filename:
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(Filename:
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(Filename:
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Beginning Experiment: Gameplay

(Filename:
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Unloading 3 Unused Serialized files (Serialized files now loaded: 111)

Unloading 352 unused Assets to reduce memory usage. Loaded Objects now: 19820.
Total: 516.144897 ms (FindLiveObjects: 7.409517 ms CreateObjectMapping: 5.219189 ms
MarkObjects: 489.822418 ms DeleteObjects: 13.690509 ms)

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(Filename:
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[*]send echo response


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(Filename:
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(Filename:
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Finish

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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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Finish

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(Filename:
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Line: 51)

Finish

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Line: 51)

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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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Finish

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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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Finish

(Filename:
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The referenced script on this Behaviour (Game Object


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The referenced script on this Behaviour (Game Object '<null>') is missing!

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The referenced script on this Behaviour (Game Object


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(Filename:
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The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1744)


The referenced script on this Behaviour (Game Object
'Card_Hand_Ability_ArmsDealing_Hint(Clone)') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object


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FSM not Preprocessed: Card_Play_Ally_DeathRattle_Death(Clone) : FSM

(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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FSM not Preprocessed: Dormant_CustomSpawn_SleepsyBeeps(Clone) : FSM

(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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FSM not Preprocessed: Card_Play_Ally_Enrage(Clone) : FSM

(Filename:
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FSM not Preprocessed: ArmsDealing_Missile_WeaponToHand(Clone) : FSM

(Filename:
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Finish

(Filename:
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FSM not Preprocessed: ArmsDealing_Impact(Clone) : FSM

(Filename:
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The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object


'Card_Hand_Ability_ArmsDealing_Hint(Clone)') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object


'Card_Hand_Ability_ArmsDealing_Hint(Clone)') is missing!

(Filename: Line: 1744)

FSM not Preprocessed: Card_Play_Ally_Aura(Clone) : FSM

(Filename:
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(Filename:
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Line: 51)

FSM not Preprocessed: Generic_Untargeted_Cast(Clone) : FSM

(Filename:
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FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Temp_ManaDestroy : FSM


(Filename:
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FSM not Preprocessed: Sneaky_Attack_Idle_Standard(Clone) : FSM

(Filename:
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FSM not Preprocessed: Sneaky_Targetted_Impact_Betrayal(Clone) : FSM

(Filename:
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Line: 51)

[*]send echo response


FSM not Preprocessed: Sneaky_Attack_Idle_Standard(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Sneaky_Targetted_Impact_Betrayal(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: Sneaky_Untargetted_Impact_HeroPower(Clone) : FSM

(Filename:
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FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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FSM not Preprocessed: Dormant_Trigger_WakeUp_FX_Warrior(Clone) : FSM

(Filename:
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FSM not Preprocessed: Dormant_CustomSpawn(Clone) : FSM

(Filename:
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(Filename:
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FSM not Preprocessed: ShowEvent : FSM

(Filename:
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FSM not Preprocessed: Card_Play_Ally_SummonIn_Opponent(Clone) : FSM

(Filename:
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FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: ShieldThrown_Missile(Clone) : FSM

(Filename:
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FSM not Preprocessed: Shield_Throw_Impact(Clone) : FSM

(Filename:
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Finish

(Filename:
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Line: 51)

FSM not Preprocessed: Sneaky_Untargetted_Impact_HeroPower(Clone) : FSM

(Filename:
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FSM not Preprocessed: Overkill_TriggerBoosh(Clone) : FSM

(Filename:
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FSM not Preprocessed: Overkill_TriggerBoosh(Clone) : FSM

(Filename:
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FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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FSM not Preprocessed: ShowEvent : FSM

(Filename:
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FSM not Preprocessed: Dormant_CustomSpawn_SleepsyBeeps(Clone) : FSM

(Filename:
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FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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(Filename:
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FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Overkill_TriggerBoosh(Clone) : FSM


(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Hero_EndGame_Lose(Clone) : FSM

(Filename:
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FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

[BattleNet] [] ClientConnection.ReceiveCallback failed.


error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
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Line: 51)

FSM not Preprocessed: TwoScoop : FSM

(Filename:
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Line: 51)

Ending Experiment

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 111)


Unloading 11866 unused Assets to reduce memory usage. Loaded Objects now: 10828.
Total: 797.286255 ms (FindLiveObjects: 11.299369 ms CreateObjectMapping: 12.255953
ms MarkObjects: 415.034973 ms DeleteObjects: 358.691498 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/DefeatTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)

FSM not Preprocessed: DrawerClose : FSM

(Filename:
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FSM not Preprocessed: DiskLoading : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DiskMainMenu : FSM

(Filename:
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FSM not Preprocessed: DoorsClose : FSM

(Filename:
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FSM not Preprocessed: DrawerOpen : FSM

(Filename:
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FSM not Preprocessed: DoorsOpen : FSM

(Filename:
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FSM not Preprocessed: ShadowFadeIn : FSM

(Filename:
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FSM not Preprocessed: ShadowFadeOut : FSM

(Filename:
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FSM not Preprocessed: Startup_Hub : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Startup_Tutorial : FSM

(Filename:
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FSM not Preprocessed: Tutorial_Play : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Startup_SetRotation : FSM

(Filename:
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FSM not Preprocessed: CollectionLightState : FSM

(Filename:
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FSM not Preprocessed: TutorialLightState : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DefaultLightState : FSM

(Filename:
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FSM not Preprocessed: PackOpeningLightState : FSM

(Filename:
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FSM not Preprocessed: TournamentLightState : FSM

(Filename:
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FSM not Preprocessed: ForgeLightState : FSM

(Filename:
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FSM not Preprocessed: TavernBrawlButton : FSM

(Filename:
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FSM not Preprocessed: ForgeButton : FSM

(Filename:
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FSM not Preprocessed: SoloAdventuresButton : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TournamentButton : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Button_Collection_mesh : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Button_OpenPacks_mesh : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: FadeFromBlack : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Blur : FSM

(Filename:
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RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures

(Filename:
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Line: 51)

FSM not Preprocessed: DeckGlowAll : FSM

(Filename:
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FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM

(Filename:
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FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: PlayButton : FSM

(Filename:
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Line: 51)

WARNING: BC6H/BC7 texture format is not supported, decompressing texture


FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 111)

Unloading 920 unused Assets to reduce memory usage. Loaded Objects now: 18083.
Total: 494.629089 ms (FindLiveObjects: 5.249343 ms CreateObjectMapping: 4.925349 ms
MarkObjects: 474.379120 ms DeleteObjects: 10.072683 ms)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Expand : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Contract : FSM


(Filename:
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Line: 51)

FSM not Preprocessed: Flash : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Flash : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Expand : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Contract : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Flash : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Expand : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Contract : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Flash : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Expand : FSM

(Filename:
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Line: 51)
FSM not Preprocessed: Contract : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Flash : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Flash : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Expand : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Contract : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Flash : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Expand : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Contract : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Flash : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ChooseButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: DeckGlowAll : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: PlayButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Hero_Armor(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Network.GotoGameServer -- address= 137.221.107.142:1119, game=37814919,


client=46844406, spectateKey=ILmCnM reconnecting=False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 111)

Unloading 5081 unused Assets to reduce memory usage. Loaded Objects now: 9764.
Total: 650.934021 ms (FindLiveObjects: 5.251910 ms CreateObjectMapping: 6.522223 ms
MarkObjects: 472.905457 ms DeleteObjects: 166.250595 ms)

FSM not Preprocessed: Main Camera : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ProposeUsageSpell : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fatigue_DeckGlow : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fatigue_DeckGlow : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TurnTimer(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: GameObject : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Dormant_Card_Play_Ally_Death(Clone) : FSM Death

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Button_FloatyButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Dormant_Card_Play_Ally_Death(Clone) : FSM Death

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Hero_Armor(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Hero_Armor(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Beginning Experiment: Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 111)

Unloading 380 unused Assets to reduce memory usage. Loaded Objects now: 20772.
Total: 511.965637 ms (FindLiveObjects: 9.692231 ms CreateObjectMapping: 9.408014 ms
MarkObjects: 481.329285 ms DeleteObjects: 11.519429 ms)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Rage_Idle_02(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM


(Filename:
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Line: 51)

FSM not Preprocessed: Fireblast_Idle(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Fireblast_Missile(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: Fireblast_Impact(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
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Line: 51)
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: Shrines_Mage_CustomSummon(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Fireblast_Idle(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fireblast_Missile(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fireblast_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fireblast_Idle(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fireblast_Missile(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: Fireblast_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_CircleOfHealing(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[*]send echo response


Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_01_Minion(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Dormant_CustomSpawn_SleepsyBeeps(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fireblast_Idle(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fireblast_Missile(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fireblast_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Splash_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[BattleNet] [] ClientConnection.ReceiveCallback failed.


error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TwoScoop : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Ending Experiment

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 111)

Unloading 9551 unused Assets to reduce memory usage. Loaded Objects now: 10957.
Total: 787.881470 ms (FindLiveObjects: 11.539959 ms CreateObjectMapping: 15.666552
ms MarkObjects: 509.968414 ms DeleteObjects: 250.702057 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/VictoryTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)

FSM not Preprocessed: DrawerClose : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DiskLoading : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DiskMainMenu : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DoorsClose : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DrawerOpen : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DoorsOpen : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowFadeIn : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowFadeOut : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_Hub : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_Tutorial : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Tutorial_Play : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_SetRotation : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TutorialLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DefaultLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: PackOpeningLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TournamentLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ForgeLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TavernBrawlButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ForgeButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SoloAdventuresButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TournamentButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Button_Collection_mesh : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Button_OpenPacks_mesh : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: FadeFromBlack : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Blur : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DeckGlowAll : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: PlayButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 111)

Unloading 1033 unused Assets to reduce memory usage. Loaded Objects now: 13655.
Total: 452.273132 ms (FindLiveObjects: 4.357558 ms CreateObjectMapping: 4.963202 ms
MarkObjects: 434.214142 ms DeleteObjects: 8.733723 ms)

FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Network.GotoGameServer -- address= 137.221.107.67:1119, game=22610528,


client=46844406, spectateKey=llccHF reconnecting=False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 111)

Unloading 4763 unused Assets to reduce memory usage. Loaded Objects now: 9777.
Total: 583.928223 ms (FindLiveObjects: 5.145409 ms CreateObjectMapping: 6.003832 ms
MarkObjects: 427.364075 ms DeleteObjects: 145.410416 ms)

FSM not Preprocessed: Main Camera : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ProposeUsageSpell : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: Fatigue_DeckGlow : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fatigue_DeckGlow : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TurnTimer(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: GameObject : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Dormant_Card_Play_Ally_Death(Clone) : FSM Death

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Button_FloatyButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Dormant_Card_Play_Ally_Death(Clone) : FSM Death

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Hero_Armor(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Hero_Armor(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Beginning Experiment: Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 111)

Unloading 357 unused Assets to reduce memory usage. Loaded Objects now: 20621.
Total: 619.893494 ms (FindLiveObjects: 7.643049 ms CreateObjectMapping: 9.843642 ms
MarkObjects: 587.631409 ms DeleteObjects: 14.771559 ms)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_01_Minion(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Leper_AE_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Shrine_Loa_Hunter_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_Spawn_Minion(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Shrine_Loa_Hunter_Impact(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[*]send echo response


FSM not Preprocessed: Nature_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Dormant_CustomSpawn_SleepsyBeeps(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Arrow_Missile_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Arrow_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_Spawn_Minion_Opponent(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Splash_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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FSM not Preprocessed: Arcane_Idle_01(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Arrow_Missile_02_Arcane(Clone) : FSM


(Filename:
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Line: 51)

FSM not Preprocessed: Arrow_Impact_02_Arcane(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Holy_Idle_01(Clone) : FSM

(Filename:
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FSM not Preprocessed: Holy_Impact_CircleOfHealing(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: Leper_AE_Impact(Clone) : FSM

(Filename:
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FSM not Preprocessed: Holy_Idle_01(Clone) : FSM

(Filename:
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FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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FSM not Preprocessed: ShowEvent : FSM


(Filename:
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FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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FSM not Preprocessed: Dormant_Trigger_WakeUp_FX_Hunter(Clone) : FSM

(Filename:
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FSM not Preprocessed: Dormant_CustomSpawn(Clone) : FSM

(Filename:
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FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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FSM not Preprocessed: ShowEvent : FSM

(Filename:
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FSM not Preprocessed: Arcane_Idle_01(Clone) : FSM

(Filename:
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FSM not Preprocessed: Arrow_Missile_02_Arcane(Clone) : FSM

(Filename:
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FSM not Preprocessed: Arrow_Impact_02_Arcane(Clone) : FSM

(Filename:
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Default clip could not be found in attached animations list.

(Filename: Line: 395)

FSM not Preprocessed: Zuljin_HeroPower_Axe_Missle(Clone) : FSM

(Filename:
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FSM not Preprocessed: Zuljin_HeroPower_Axe_Impact(Clone) : FSM

(Filename:
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FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
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FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM


(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

[BattleNet] [] ClientConnection.ReceiveCallback failed.


error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
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Line: 51)

FSM not Preprocessed: TwoScoop : FSM

(Filename:
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Ending Experiment

(Filename:
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Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 111)

Unloading 11213 unused Assets to reduce memory usage. Loaded Objects now: 11062.
Total: 709.014282 ms (FindLiveObjects: 9.277775 ms CreateObjectMapping: 11.898598
ms MarkObjects: 405.585266 ms DeleteObjects: 282.248810 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/VictoryTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)

FSM not Preprocessed: DrawerClose : FSM

(Filename:
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Line: 51)
FSM not Preprocessed: DiskLoading : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DiskMainMenu : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DoorsClose : FSM

(Filename:
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FSM not Preprocessed: DrawerOpen : FSM

(Filename:
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FSM not Preprocessed: DoorsOpen : FSM

(Filename:
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FSM not Preprocessed: ShadowFadeIn : FSM

(Filename:
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FSM not Preprocessed: ShadowFadeOut : FSM

(Filename:
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FSM not Preprocessed: Startup_Hub : FSM

(Filename:
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FSM not Preprocessed: Startup_Tutorial : FSM

(Filename:
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FSM not Preprocessed: Tutorial_Play : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Startup_SetRotation : FSM

(Filename:
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FSM not Preprocessed: CollectionLightState : FSM

(Filename:
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FSM not Preprocessed: TutorialLightState : FSM

(Filename:
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FSM not Preprocessed: DefaultLightState : FSM

(Filename:
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FSM not Preprocessed: PackOpeningLightState : FSM

(Filename:
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FSM not Preprocessed: TournamentLightState : FSM

(Filename:
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FSM not Preprocessed: ForgeLightState : FSM

(Filename:
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FSM not Preprocessed: TavernBrawlButton : FSM

(Filename:
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FSM not Preprocessed: ForgeButton : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: SoloAdventuresButton : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TournamentButton : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Button_Collection_mesh : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Button_OpenPacks_mesh : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: FadeFromBlack : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Blur : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures

(Filename:
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Line: 51)

FSM not Preprocessed: DeckGlowAll : FSM

(Filename:
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FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM

(Filename:
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FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: PlayButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 111)

Unloading 1063 unused Assets to reduce memory usage. Loaded Objects now: 13743.
Total: 465.699951 ms (FindLiveObjects: 5.113330 ms CreateObjectMapping: 4.337669 ms
MarkObjects: 445.954926 ms DeleteObjects: 10.289535 ms)

FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Network.GotoGameServer -- address= 137.221.107.61:1119, game=12386865,


client=46844406, spectateKey=CKPGOd reconnecting=False

(Filename:
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Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 111)

Unloading 4317 unused Assets to reduce memory usage. Loaded Objects now: 10413.
Total: 528.837708 ms (FindLiveObjects: 7.080390 ms CreateObjectMapping: 5.455288 ms
MarkObjects: 443.604828 ms DeleteObjects: 72.693344 ms)

FSM not Preprocessed: Main Camera : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ProposeUsageSpell : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Fatigue_DeckGlow : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Fatigue_DeckGlow : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TurnTimer(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: GameObject : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: Dormant_Card_Play_Ally_Death(Clone) : FSM Death

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Button_FloatyButton : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Dormant_Card_Play_Ally_Death(Clone) : FSM Death

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Hero_Armor(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Hero_Armor(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Beginning Experiment: Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 111)

Unloading 338 unused Assets to reduce memory usage. Loaded Objects now: 21136.
Total: 546.766479 ms (FindLiveObjects: 7.433255 ms CreateObjectMapping: 13.558345
ms MarkObjects: 514.273987 ms DeleteObjects: 11.497615 ms)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Physical_Idle_01_Quick(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Physical_Missile_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Physical_Impact_Slam(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Generic_Untargeted_Cast(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Ally_FastTrigger(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Missile_02_Rapid(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Holy_Impact_03(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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Line: 51)

[*]send echo response


FSM not Preprocessed: Rage_Idle_02(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Holy_Idle_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_CircleOfHealing(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Dormant_CustomSpawn_SleepsyBeeps(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_01(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Hero_Enchantment_Negative(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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FSM not Preprocessed: Wickerflame_CustomSummon(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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FSM not Preprocessed: Card_Play_Ally_DivineShield(Clone) : FSM

(Filename:
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FSM not Preprocessed: Card_Play_Ally_Lifesteal(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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FSM not Preprocessed: Card_Play_Ally_Wiggle(Clone) : FSM

(Filename:
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(Filename:
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(Filename:
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Finish

(Filename:
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Line: 51)

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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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Finish

(Filename:
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ParticleStopAction.OnEnter() - GameObject motes (UnityEngine.GameObject) has no


ParticleSystem component

(Filename:
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Line: 51)

ParticleStopAction.OnEnter() - GameObject motes (UnityEngine.GameObject) has no


ParticleSystem component

(Filename:
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Finish

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Finish

(Filename:
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Finish

(Filename:
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(Filename:
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(Filename:
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Finish

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Finish

(Filename:
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(Filename:
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Finish

(Filename:
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(Filename:
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(Filename:
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Finish

(Filename:
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(Filename:
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Finish

(Filename:
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FSM not Preprocessed: Holy_Idle_01(Clone) : FSM

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(Filename:
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Finish

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Finish

(Filename:
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Finish

(Filename:
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FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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FSM not Preprocessed: Bomb_Missile_Ball(Clone) : FSM


(Filename:
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FSM not Preprocessed: Bomb_Impact_Explosion1(Clone) : FSM

(Filename:
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WARNING: BC6H/BC7 texture format is not supported, decompressing texture


FSM not Preprocessed: Beast_Attack_Impact_ClawSlashSmall(Clone) : FSM

(Filename:
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(Filename:
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(Filename:
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Finish

(Filename:
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FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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(Filename:
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(Filename:
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(Filename:
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FSM not Preprocessed: Bomb_Missile_Ball(Clone) : FSM

(Filename:
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Finish

(Filename:
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FSM not Preprocessed: Bomb_Impact_Explosion1(Clone) : FSM

(Filename:
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FSM not Preprocessed: Holy_Idle_01_Minion(Clone) : FSM

(Filename:
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(Filename:
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Finish

(Filename:
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FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

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[*]send echo response


FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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(Filename:
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FSM not Preprocessed: Dormant_CustomSpawn(Clone) : FSM


(Filename:
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FSM not Preprocessed: Holy_Idle_01(Clone) : FSM

(Filename:
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FSM not Preprocessed: ShrinkRay_AE(Clone) : FSM

(Filename:
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Finish

(Filename:
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FSM not Preprocessed: Holy_Missile_02_Rapid(Clone) : FSM

(Filename:
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(Filename:
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(Filename:
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(Filename:
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FSM not Preprocessed: Dormant_CustomSpawn_SleepsyBeeps(Clone) : FSM

(Filename:
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Finish

(Filename:
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FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM


(Filename:
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(Filename:
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FSM not Preprocessed: ShowEvent : FSM

(Filename:
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FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM

(Filename:
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(Filename:
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FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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(Filename:
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FSM not Preprocessed: ShowEvent : FSM

(Filename:
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FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Holy_Missile_02_Rapid(Clone) : FSM

(Filename:
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FSM not Preprocessed: Holy_Impact_03(Clone) : FSM

(Filename:
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FSM not Preprocessed: Holy_Missile_02_Rapid(Clone) : FSM

(Filename:
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FSM not Preprocessed: Holy_Impact_03(Clone) : FSM

(Filename:
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FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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FSM not Preprocessed: ShowEvent : FSM

(Filename:
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[BattleNet] [] ClientConnection.ReceiveCallback failed.


error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
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FSM not Preprocessed: TwoScoop : FSM

(Filename:
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Ending Experiment

(Filename:
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Unloading 2 Unused Serialized files (Serialized files now loaded: 111)

Unloading 12541 unused Assets to reduce memory usage. Loaded Objects now: 11813.
Total: 824.625610 ms (FindLiveObjects: 11.158223 ms CreateObjectMapping: 14.912063
ms MarkObjects: 444.702576 ms DeleteObjects: 353.849518 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/VictoryTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)

FSM not Preprocessed: DrawerClose : FSM

(Filename:
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FSM not Preprocessed: DiskLoading : FSM

(Filename:
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FSM not Preprocessed: DiskMainMenu : FSM

(Filename:
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FSM not Preprocessed: DoorsClose : FSM

(Filename:
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FSM not Preprocessed: DrawerOpen : FSM

(Filename:
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FSM not Preprocessed: DoorsOpen : FSM

(Filename:
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FSM not Preprocessed: ShadowFadeIn : FSM

(Filename:
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FSM not Preprocessed: ShadowFadeOut : FSM

(Filename:
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FSM not Preprocessed: Startup_Hub : FSM

(Filename:
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FSM not Preprocessed: Startup_Tutorial : FSM

(Filename:
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FSM not Preprocessed: Tutorial_Play : FSM

(Filename:
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FSM not Preprocessed: Startup_SetRotation : FSM

(Filename:
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FSM not Preprocessed: CollectionLightState : FSM

(Filename:
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FSM not Preprocessed: TutorialLightState : FSM

(Filename:
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FSM not Preprocessed: DefaultLightState : FSM


(Filename:
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FSM not Preprocessed: PackOpeningLightState : FSM

(Filename:
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FSM not Preprocessed: TournamentLightState : FSM

(Filename:
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FSM not Preprocessed: ForgeLightState : FSM

(Filename:
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FSM not Preprocessed: TavernBrawlButton : FSM

(Filename:
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FSM not Preprocessed: ForgeButton : FSM

(Filename:
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FSM not Preprocessed: SoloAdventuresButton : FSM

(Filename:
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FSM not Preprocessed: TournamentButton : FSM

(Filename:
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FSM not Preprocessed: Button_Collection_mesh : FSM

(Filename:
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FSM not Preprocessed: Button_OpenPacks_mesh : FSM

(Filename:
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FSM not Preprocessed: FadeFromBlack : FSM


(Filename:
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FSM not Preprocessed: Blur : FSM

(Filename:
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Line: 51)

RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures

(Filename:
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Line: 51)

FSM not Preprocessed: DeckGlowAll : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM

(Filename:
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FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM

(Filename:
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FSM not Preprocessed: PlayButton : FSM

(Filename:
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FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM

(Filename:
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Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 111)

Unloading 1080 unused Assets to reduce memory usage. Loaded Objects now: 19986.
Total: 510.085815 ms (FindLiveObjects: 6.500409 ms CreateObjectMapping: 6.084670 ms
MarkObjects: 492.993042 ms DeleteObjects: 4.503836 ms)
FSM not Preprocessed: SocketFX : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
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FSM not Preprocessed: SocketFX : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
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Line: 51)

Network.GotoGameServer -- address= 137.221.107.160:1119, game=20120139,


client=46844406, spectateKey=kMpNeI reconnecting=False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 111)

Unloading 4443 unused Assets to reduce memory usage. Loaded Objects now: 10461.
Total: 529.953430 ms (FindLiveObjects: 8.335306 ms CreateObjectMapping: 6.086595 ms
MarkObjects: 438.723785 ms DeleteObjects: 76.801323 ms)

FSM not Preprocessed: Main Camera : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ProposeUsageSpell : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Fatigue_DeckGlow : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Fatigue_DeckGlow : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TurnTimer(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: GameObject : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Dormant_Card_Play_Ally_Death(Clone) : FSM Death

(Filename:
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Line: 51)

FSM not Preprocessed: Button_FloatyButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Dormant_Card_Play_Ally_Death(Clone) : FSM Death

(Filename:
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Line: 51)

FSM not Preprocessed: Hero_Armor(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Hero_Armor(Clone) : FSM

(Filename:
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Line: 51)

Beginning Experiment: Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 111)

Unloading 310 unused Assets to reduce memory usage. Loaded Objects now: 21350.
Total: 546.976196 ms (FindLiveObjects: 8.218540 ms CreateObjectMapping: 9.918064 ms
MarkObjects: 518.836243 ms DeleteObjects: 9.998901 ms)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM


(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Dormant_CustomSpawn_SleepsyBeeps(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

WARNING: BC6H/BC7 texture format is not supported, decompressing texture


FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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FSM not Preprocessed: Fang_Impact_01_Gold(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Rage_Idle_01(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Rage_InnerRage(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Dormant_Trigger_WakeUp_FX_Druid(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Dormant_CustomSpawn(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)
FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Nature_Idle_01(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Nature_Missile_01(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Nature_Impact_02(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Dormant_CustomSpawn_SleepsyBeeps(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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Line: 51)

[*]send echo response


FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Dormant_CustomSpawn_SleepsyBeeps(Clone) : FSM

(Filename:
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FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
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FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: EtherealWispy_CustomSpawn_Random(Clone) : FSM


(Filename:
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Line: 51)

FSM not Preprocessed: EtherealWispy_CustomSpawn_Random(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: EtherealWispy_CustomSpawn_Random(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: EtherealWispy_CustomSpawn_Random(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: EtherealWispy_CustomSpawn_Random(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
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Line: 51)
Finish

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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FSM not Preprocessed: Nature_Idle_01(Clone) : FSM

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Line: 51)

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Line: 51)

FSM not Preprocessed: Nature_Impact_02(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Nature_Untargeted_AE_01(Clone) : FSM

(Filename:
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FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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FSM not Preprocessed: Dormant_Trigger_WakeUp_FX_Priest(Clone) : FSM

(Filename:
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FSM not Preprocessed: Dormant_CustomSpawn(Clone) : FSM

(Filename:
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FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Holy_Idle_01(Clone) : FSM

(Filename:
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FSM not Preprocessed: Holy_Impact_CircleOfHealing(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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FSM not Preprocessed: Dormant_Trigger_WakeUp_FX_Druid(Clone) : FSM

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Line: 51)

FSM not Preprocessed: Dormant_CustomSpawn(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Nature_Idle_01(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Nature_Missile_01(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Nature_Impact_02(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Dormant_CustomSpawn_SleepsyBeeps(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Fang_Impact_01_Gold(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: Mech1_Minions(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Dormant_CustomSpawn_SleepsyBeeps(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Nature_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Failed to find asset bundle for


asset={assetRef=VO_TRLA_209h_Male_Troll_ERROR_SUMMON_SICKNESS_01.wav:d486141e7cce21
746ba27c8ca0627d6a,
path=Assets/Game/Sounds/Missions/Troll/TRLA_209h/esMX/VO_TRLA_209h_Male_Troll_ERROR
_SUMMON_SICKNESS_01.wav, family=AudioClip locale=esMX} bundle=soundsesmx2.unity3d,
sharedBundle=shared2.unity3d, downloadableBundle=

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

DetermineClipForPlayback: failed to LOAD AudioClip


clipAsset=VO_TRLA_209h_Male_Troll_ERROR_SUMMON_SICKNESS_01.wav:0731f5685d3da5545b44
68694f56e76d
path=Assets/Game/Sounds/Missions/Troll/TRLA_209h/enUS/VO_TRLA_209h_Male_Troll_ERROR
_SUMMON_SICKNESS_01.wav,
gameObject=VO_TRLA_209h_Male_Troll_ERROR_SUMMON_SICKNESS_01,
soundDef=VO_TRLA_209h_Male_Troll_ERROR_SUMMON_SICKNESS_01 (SoundDef) reverting to
muted enUS version

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Rage_Idle_02(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Splash_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Dormant_Trigger_WakeUp_FX_Priest(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Dormant_CustomSpawn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[*]send echo response


FSM not Preprocessed: Holy_Idle_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Missle_Beam_Noodles(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Holy_Untargeted_Sparkles(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Holy_Impact_Minion_Sparkles(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

ParticleStopAction.OnEnter() - GameObject motes (UnityEngine.GameObject) has no


ParticleSystem component

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

ParticleStopAction.OnEnter() - GameObject motes (UnityEngine.GameObject) has no


ParticleSystem component

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_Inspire(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: EtherealWorld_Untargetted(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Button_FloatyButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Dormant_Trigger_WakeUp_FX_Druid(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Dormant_CustomSpawn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Oondasta_CustomSummon(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Shrine_Loa_Druid_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Overkill_TriggerBoosh(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: Tyrantus_CustomSummon(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Ally_Untargetable(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Shrine_Loa_Druid_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Overkill_TriggerBoosh(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[BattleNet] [] ClientConnection.ReceiveCallback failed.


error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: TwoScoop : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Ending Experiment

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 111)

Unloading 12976 unused Assets to reduce memory usage. Loaded Objects now: 11915.
Total: 827.086670 ms (FindLiveObjects: 10.273495 ms CreateObjectMapping: 13.319679
ms MarkObjects: 441.916229 ms DeleteObjects: 361.572144 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/VictoryTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)

FSM not Preprocessed: DrawerClose : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DiskLoading : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DiskMainMenu : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DoorsClose : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DrawerOpen : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DoorsOpen : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowFadeIn : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowFadeOut : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_Hub : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_Tutorial : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Tutorial_Play : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_SetRotation : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TutorialLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DefaultLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: PackOpeningLightState : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TournamentLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ForgeLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TavernBrawlButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ForgeButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SoloAdventuresButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TournamentButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Button_Collection_mesh : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Button_OpenPacks_mesh : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: FadeFromBlack : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: Blur : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DeckGlowAll : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: PlayButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 111)

Unloading 1066 unused Assets to reduce memory usage. Loaded Objects now: 20205.
Total: 507.495819 ms (FindLiveObjects: 5.954431 ms CreateObjectMapping: 5.396905 ms
MarkObjects: 491.852356 ms DeleteObjects: 4.288268 ms)

FSM not Preprocessed: SocketFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: SocketFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Network.GotoGameServer -- address= 137.221.107.32:1119, game=23986791,


client=46844406, spectateKey=DjHMkN reconnecting=False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 111)

Unloading 4760 unused Assets to reduce memory usage. Loaded Objects now: 10556.
Total: 547.472839 ms (FindLiveObjects: 7.703999 ms CreateObjectMapping: 7.599422 ms
MarkObjects: 445.582794 ms DeleteObjects: 86.581451 ms)

FSM not Preprocessed: Main Camera : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ProposeUsageSpell : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fatigue_DeckGlow : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fatigue_DeckGlow : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TurnTimer(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: GameObject : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Dormant_Card_Play_Ally_Death(Clone) : FSM Death

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Button_FloatyButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Dormant_Card_Play_Ally_Death(Clone) : FSM Death

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Hero_Armor(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Hero_Armor(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Beginning Experiment: Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 111)


Unloading 323 unused Assets to reduce memory usage. Loaded Objects now: 21490.
Total: 565.129517 ms (FindLiveObjects: 8.233295 ms CreateObjectMapping: 7.963193 ms
MarkObjects: 535.913574 ms DeleteObjects: 13.016858 ms)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GameState.OnMetaData() - WARNING Entity 2000 does not exist

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_01_Minion(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: Dormant_CustomSpawn_SleepsyBeeps(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[*]send echo response


FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Rage_Idle_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Rage_InnerRage(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Missle_Beam_Noodles(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Untargeted_Sparkles(Clone) : FSM


(Filename:
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Line: 51)

FSM not Preprocessed: Holy_Impact_Minion_Sparkles(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

ParticleStopAction.OnEnter() - GameObject motes (UnityEngine.GameObject) has no


ParticleSystem component

(Filename:
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Line: 51)

ParticleStopAction.OnEnter() - GameObject motes (UnityEngine.GameObject) has no


ParticleSystem component

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Dormant_Trigger_WakeUp_FX_Rogue(Clone) : FSM

(Filename:
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FSM not Preprocessed: Dormant_CustomSpawn(Clone) : FSM

(Filename:
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Line: 51)

GameState.OnMetaData() - WARNING Entity 2000 does not exist

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

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(Filename:
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Line: 51)

FSM not Preprocessed: Splash_Impact(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: Sneaky_Untargetted_Impact_HeroPower(Clone) : FSM

(Filename:
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Finish

(Filename:
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FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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Finish

(Filename:
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FSM not Preprocessed: LotusLeaves_Impact(Clone) : FSM

(Filename:
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(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Dormant_CustomSpawn_SleepsyBeeps(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Rage_Idle_02(Clone) : FSM

(Filename:
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FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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FSM not Preprocessed: WaterSplash_CustomSpawn(Clone) : FSM

(Filename:
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Finish

(Filename:
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FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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(Filename:
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Line: 51)

FSM not Preprocessed: Dormant_CustomSpawn_SleepsyBeeps(Clone) : FSM

(Filename:
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FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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Line: 51)

Finish
(Filename:
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Line: 51)

FSM not Preprocessed: Holy_Idle_01(Clone) : FSM

(Filename:
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FSM not Preprocessed: Holy_Impact_CircleOfHealing(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

Finish
(Filename:
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Line: 51)

FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
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FSM not Preprocessed: Alchemist_Missile(Clone) : FSM

(Filename:
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FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
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FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Dormant_Trigger_WakeUp_FX_Rogue(Clone) : FSM

(Filename:
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FSM not Preprocessed: Dormant_CustomSpawn(Clone) : FSM

(Filename:
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GameState.OnMetaData() - WARNING Entity 2000 does not exist

(Filename:
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Line: 51)
[*]send echo response
FSM not Preprocessed: Sneaky_Untargetted_Impact_HeroPower(Clone) : FSM

(Filename:
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FSM not Preprocessed: EtherealWorld_Untargetted(Clone) : FSM

(Filename:
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Finish

(Filename:
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FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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FSM not Preprocessed: Dormant_Trigger_WakeUp_FX_Priest(Clone) : FSM

(Filename:
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FSM not Preprocessed: Dormant_CustomSpawn(Clone) : FSM

(Filename:
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FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Holy_Idle_01(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Dormant_CustomSpawn_SleepsyBeeps(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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FSM not Preprocessed: Card_Play_Ally_Rush_Idle(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM


(Filename:
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Line: 51)

FSM not Preprocessed: Paw_Untargeted_02(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Sneaky_Untargetted_Impact_HeroPower(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Holy_Idle_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_CircleOfHealing(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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FSM not Preprocessed: SpawnToHand_StealthyEnemy(Clone) : FSM

(Filename:
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FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Nature_Impact_01(Clone) : FSM

(Filename:
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FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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FSM not Preprocessed: Dormant_Trigger_WakeUp_FX_Rogue(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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FSM not Preprocessed: Dormant_CustomSpawn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GameState.OnMetaData() - WARNING Entity 2000 does not exist

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Splash_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Weapon_Lifesteal(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Dormant_CustomSpawn_SleepsyBeeps(Clone) : FSM

(Filename:
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FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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FSM not Preprocessed: ShowEvent : FSM

(Filename:
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FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Warlock_Lifesteal_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
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[BattleNet] [] ClientConnection.ReceiveCallback failed.


error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
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Line: 51)

FSM not Preprocessed: TwoScoop : FSM

(Filename:
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Line: 51)

Ending Experiment

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 111)

Unloading 14481 unused Assets to reduce memory usage. Loaded Objects now: 12004.
Total: 885.630127 ms (FindLiveObjects: 15.121857 ms CreateObjectMapping: 21.743523
ms MarkObjects: 479.178101 ms DeleteObjects: 369.582794 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/VictoryTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)

FSM not Preprocessed: DrawerClose : FSM

(Filename:
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FSM not Preprocessed: DiskLoading : FSM

(Filename:
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FSM not Preprocessed: DiskMainMenu : FSM

(Filename:
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FSM not Preprocessed: DoorsClose : FSM


(Filename:
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Line: 51)

FSM not Preprocessed: DrawerOpen : FSM

(Filename:
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FSM not Preprocessed: DoorsOpen : FSM

(Filename:
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FSM not Preprocessed: ShadowFadeIn : FSM

(Filename:
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FSM not Preprocessed: ShadowFadeOut : FSM

(Filename:
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FSM not Preprocessed: Startup_Hub : FSM

(Filename:
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FSM not Preprocessed: Startup_Tutorial : FSM

(Filename:
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FSM not Preprocessed: Tutorial_Play : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Startup_SetRotation : FSM

(Filename:
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FSM not Preprocessed: CollectionLightState : FSM

(Filename:
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RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures

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Unloading 3 Unused Serialized files (Serialized files now loaded: 111)

Unloading 1116 unused Assets to reduce memory usage. Loaded Objects now: 21510.
Total: 542.801514 ms (FindLiveObjects: 6.616534 ms CreateObjectMapping: 10.331237
ms MarkObjects: 519.390564 ms DeleteObjects: 6.458707 ms)

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[*]send echo response


Network.GotoGameServer -- address= 137.221.107.154:1119, game=31851014,
client=46844406, spectateKey=bEjCmn reconnecting=False

(Filename:
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Unloading 2 Unused Serialized files (Serialized files now loaded: 111)

Unloading 4574 unused Assets to reduce memory usage. Loaded Objects now: 10695.
Total: 561.919739 ms (FindLiveObjects: 7.120809 ms CreateObjectMapping: 6.175774 ms
MarkObjects: 464.616974 ms DeleteObjects: 84.003609 ms)
FSM not Preprocessed: Main Camera : FSM

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(Filename:
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(Filename:
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(Filename:
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Beginning Experiment: Gameplay

(Filename:
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Unloading 3 Unused Serialized files (Serialized files now loaded: 111)

Unloading 322 unused Assets to reduce memory usage. Loaded Objects now: 21556.
Total: 626.204590 ms (FindLiveObjects: 9.782693 ms CreateObjectMapping: 8.479018 ms
MarkObjects: 597.082397 ms DeleteObjects: 10.854760 ms)

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Finish

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Finish

(Filename:
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Finish

(Filename:
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Finish

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Finish

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(Filename:
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(Filename:
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(Filename:
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(Filename:
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Finish

(Filename:
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Finish
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
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Finish

(Filename:
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FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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FSM not Preprocessed: Fireblast_Missile(Clone) : FSM

(Filename:
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Finish

(Filename:
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FSM not Preprocessed: Fireblast_Impact(Clone) : FSM

(Filename:
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(Filename:
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(Filename:
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FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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(Filename:
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FSM not Preprocessed: Holy_Idle_01(Clone) : FSM

(Filename:
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FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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FSM not Preprocessed: Holy_Idle_01(Clone) : FSM

(Filename:
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FSM not Preprocessed: Holy_Impact_CircleOfHealing(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
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FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
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Line: 51)

Finish
(Filename:
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FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
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(Filename:
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(Filename:
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(Filename:
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FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
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(Filename:
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FSM not Preprocessed: Bomb_Missile_Ball(Clone) : FSM

(Filename:
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(Filename:
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FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Temp_ManaDestroy : FSM


(Filename:
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Line: 51)

FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
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FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
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Finish

(Filename:
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FSM not Preprocessed: Bomb_Missile_Ball(Clone) : FSM

(Filename:
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FSM not Preprocessed: Holy_Idle_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Bomb_Impact_Explosion1(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Corrupted_Missiles_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Corrupt_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Corrupted_Missiles_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Corrupt_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Corrupted_Missiles_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Corrupt_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Corrupted_Missiles_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[*]send echo response


FSM not Preprocessed: Corrupt_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Corrupted_Missiles_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Corrupt_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Corrupted_Missiles_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Corrupt_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Corrupted_Missiles_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Corrupt_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Corrupted_Missiles_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Corrupt_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Corrupted_Missiles_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Corrupt_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fireblast_Idle(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fireblast_Missile(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fireblast_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Warlock_HeroPower_FX(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Dormant_Trigger_WakeUp_FX_Warlock(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Dormant_CustomSpawn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fire_Kabal_AE_FullBoard(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Warlock_Missile_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Warlock_Damage_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: EtherealWorld_Untargetted(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Alchemist_Missile(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Dormant_CustomSpawn_SleepsyBeeps(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Explosive_BothSide_Purple(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Warlock_Lifesteal_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_SummonOut(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Hand_Ally_SummonIn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_CircleOfHealing(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Warlock_Lifesteal_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Warlock_HeroPower_FX(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Warlock_Precast2(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowFlame_AE(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Dormant_CustomSpawn_SleepsyBeeps(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Splash_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Dormant_Trigger_WakeUp_FX_Warlock(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Dormant_CustomSpawn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Hakkar_CustomSummon(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Animator.GotoState: State could not be found

(Filename: Line: 1297)

Invalid Layer Index '-1'

(Filename: Line: 866)


FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Unholy_Idle_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[*]send echo response


FSM not Preprocessed: Unholy_Idle_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Unholy_Idle_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Unholy_Impact_Humility(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Alchemist_Missile(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Physical_Idle_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Physical_Missile_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Physical_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Warlock_Missile_01(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Warlock_Damage_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Physical_Idle_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Physical_Missile_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Physical_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Warlock_Missile_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Warlock_Damage_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Dormant_Trigger_WakeUp_FX_Priest(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: Dormant_CustomSpawn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_CircleOfHealing(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Warlock_Precast2(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Warlock_Tendril_Missile_Green(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Warlock_BaneOfDoom_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MinionShake: failed to locate MinionShake component

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: Dormant_CustomSpawn_SleepsyBeeps(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Hakkar_Deathrattle_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Splash_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TheDarkness_Card_Play_ProgressCounter(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fire_Kabal_AE_FullBoard(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fireblast_Idle(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

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Finish

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Finish

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[BattleNet] [] ClientConnection.ReceiveCallback failed.


error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

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Ending Experiment

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Unloading 3 Unused Serialized files (Serialized files now loaded: 111)

Unloading 14826 unused Assets to reduce memory usage. Loaded Objects now: 12771.
Total: 969.237915 ms (FindLiveObjects: 11.848555 ms CreateObjectMapping: 17.504656
ms MarkObjects: 474.700562 ms DeleteObjects: 465.180908 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/DefeatTwoScoop(Clone)/Hitbox"

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RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures

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Unloading 3 Unused Serialized files (Serialized files now loaded: 111)

Unloading 971 unused Assets to reduce memory usage. Loaded Objects now: 21359.
Total: 501.282806 ms (FindLiveObjects: 5.989718 ms CreateObjectMapping: 7.165078 ms
MarkObjects: 484.054016 ms DeleteObjects: 4.070775 ms)

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Unloading 2 Unused Serialized files (Serialized files now loaded: 111)

Unloading 3718 unused Assets to reduce memory usage. Loaded Objects now: 12204.
Total: 573.668152 ms (FindLiveObjects: 6.221325 ms CreateObjectMapping: 8.482867 ms
MarkObjects: 467.131927 ms DeleteObjects: 91.826942 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 111)

Unloading 2206 unused Assets to reduce memory usage. Loaded Objects now: 10024.
Total: 579.748413 ms (FindLiveObjects: 3.404182 ms CreateObjectMapping: 4.966410 ms
MarkObjects: 567.103638 ms DeleteObjects: 4.267738 ms)

Setting up 2 worker threads for Enlighten.


Thread -> id: fbc -> priority: 1
Thread -> id: 1864 -> priority: 1

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