Anda di halaman 1dari 11

The Halls of Bloody Ruin

Level 1

General Dungeon Walls Superior Masonry

Dungeon Floor Smooth Stone

Temperature Cool
Illumination Shadowy (phosphorescent fungus or candles every 20 ft.)

Corridors a Burning Hands Trap

c Numerous pillars line the corridor

e Deeper Pit Trap

Wandering 1 1 x Troglodyte, lost and desperate


Monsters
2 1 x Shrieker, consumed by disease and madness

3 13 x Tiny Monstrous Centipede, actively patrolling their territory

4 1 x Large Monstrous Centipede, returning to their lair with plunder

5 1 x Ghoul, consumed by disease and madness

6 1 x Troglodyte Zombie, wandering senselessly

Room #1 West Entry Trapped and Locked Good Wooden Door (common lock)
Ⓣ Javelin Trap

East Entry #1 Stuck Strong Wooden Door

East Entry #2 Archway


→ Leads to room #3, inhabited by 1 x Spider Swarm

South Entry Stuck Simple Wooden Door


→ Leads to room #6, inhabited by 1 x 1st Level Warrior Duergar

Room Features A group of draconic faces have been carved into the north wall, The
ceiling is covered with bloodstains

Monster 1 x Ghoul

Treasure: None

Room #2 North Entry #1 Stuck Simple Wooden Door

North Entry #2 Archway

South Entry Trapped and Unlocked Good Wooden Door


Ⓣ Large Net Trap

→ Leads to room #5, inhabited by 4 x Dire Rat

Room Features Several adventurer corpses are scattered throughout the room, A pierced
breastplate lies in the north-west corner of the room

Hidden Treasure Locked Simple Wooden Chest (common lock)

10 pp; Large Carpet (1300 gp); hoard total 1400 gp

Room #3 North Entry #1 Locked Strong Wooden Door (good lock)

North Entry #2 Trapped and Locked Good Wooden Door (common lock)
Ⓣ Large Net Trap

West Entry Archway


→ Leads to room #1, inhabited by 1 x Ghoul

East Entry Archway


→ Leads to room #4

South Entry Unlocked Good Wooden Door


→ Leads to room #9

Monster 1 x Spider Swarm

Treasure: 120 gp; Half-plate (600 gp); hoard total 720 gp

Room #4 West Entry Archway


→ Leads to room #3, inhabited by 1 x Spider Swarm

East Entry #1 Archway

East Entry #2 Trapped and Stuck Strong Wooden Door


Ⓣ Poison Needle Trap

East Entry #3 Stuck Strong Wooden Door


→ Leads to room #7

South Entry Unlocked Simple Wooden Door

Empty

Room #5 North Entry #1 Archway

North Entry #2 Archway

North Entry #3 Trapped and Unlocked Good Wooden Door


Ⓣ Large Net Trap

→ Leads to room #2

West Entry #1 Trapped and Locked Simple Wooden Door (common lock) (slides up)
Ⓣ Poison Needle Trap

West Entry #2 Unlocked Simple Wooden Door

West Entry #3 Locked Simple Wooden Door (common lock)

East Entry #1 Trapped and Locked Good Wooden Door (common lock)
Ⓣ Spiked Pit Trap

East Entry #2 Trapped Wooden Portcullis


Ⓣ Stone Blocks from Ceiling

→ Leads to room #13

South Entry Unlocked Good Wooden Door


→ Leads to room #15

Monster 4 x Dire Rat

Treasure: 80 gp; hoard total 80 gp

Room #6 North Entry Stuck Simple Wooden Door


→ Leads to room #1, inhabited by 1 x Ghoul

East Entry Unlocked Good Wooden Door (slides up)


Monster 1 x 1st Level Warrior Duergar

Treasure: None

Room #7 West Entry Stuck Strong Wooden Door


→ Leads to room #4

South Entry Archway


→ Leads to room #9

Empty

Room #8 North Entry #1 Unlocked Strong Wooden Door

North Entry #2 Stuck Stone Door

South Entry Stuck Stone Door


→ Leads to room #10

Empty

Room #9 North Entry #1 Unlocked Strong Wooden Door

North Entry #2 Unlocked Good Wooden Door


→ Leads to room #3, inhabited by 1 x Spider Swarm

North Entry #3 Trapped and Stuck Iron Door (slides down)


Ⓣ Wall Blade Trap

North Entry #4 Archway


→ Leads to room #7

West Entry #1 Secret Stuck Simple Wooden Door


Ⓢ The door is concealed within a horrific torture device

West Entry #2 Stuck Iron Door


→ Leads to room #13

East Entry #1 Archway

East Entry #2 Unlocked Simple Wooden Door


→ Leads to room #10

East Entry #3 Secret Locked Iron Door (superior lock)


Ⓢ The door is concealed by an illusion

→ Leads to room #16

South Entry #1 Trapped and Stuck Stone Door


Ⓣ Burning Hands Trap

→ Leads to room #23, inhabited by 13 x Rat

South Entry #2 Secret Stuck Stone Door


Ⓢ The door is located several feet above the floor and opened by
standing on a small floor tile
Ⓣ Bricks from Ceiling

→ Leads to room #24, inhabited by 5 x Dire Rat

South Entry #3 Locked Simple Wooden Door (superior lock)


South Entry #4 Stuck Strong Wooden Door

Room Features Someone has scrawled "The Fellowship of the Arcane Thorn killed fifteen
ghouls here" on the east wall, The floor is covered with claw marks

Room #10 North Entry #1 Stuck Simple Wooden Door

North Entry #2 Stuck Stone Door


→ Leads to room #8

West Entry Unlocked Simple Wooden Door


→ Leads to room #9

East Entry Stuck Simple Wooden Door


→ Leads to room #12

South Entry Unlocked Simple Wooden Door


→ Leads to room #16

Room Features A rope ascends to a wooden platform in the south-west corner of the room,
The walls are covered with scorch marks

Room #11 West Entry #1 Unlocked Stone Door

West Entry #2 Unlocked Stone Door

East Entry Iron Portcullis


→ Leads to room #14, inhabited by 1 x Troglodyte Zombie

South Entry Trapped and Stuck Iron Door


Ⓣ Fusillade of Darts

→ Leads to room #17, inhabited by 4 x 1st Level Warrior Hobgoblin

Monster 13 x Tiny Monstrous Centipede

Treasure: 120 gp; hoard total 120 gp

Room #12 West Entry Stuck Simple Wooden Door


→ Leads to room #10

South Entry Stuck Simple Wooden Door (slides up)

Trap Spear Trap

Hidden Treasure Hidden Unlocked Simple Wooden Chest

800 sp; Studded Leather (25 gp); hoard total 105 gp

Room #13 North Entry Unlocked Good Wooden Door

West Entry Trapped Wooden Portcullis


Ⓣ Stone Blocks from Ceiling

→ Leads to room #5, inhabited by 4 x Dire Rat

East Entry Stuck Iron Door


→ Leads to room #9

South Entry Locked Stone Door (magic lock)


→ Leads to room #21, inhabited by 1 x Ghoul
Room Features Lit candles are scattered across the floor, The ceiling is covered with
scorch marks

Trap Javelin Trap

Room #14 North Entry Locked Stone Door (good lock)

West Entry Iron Portcullis


→ Leads to room #11, inhabited by 13 x Tiny Monstrous Centipede

East Entry Stuck Stone Door


→ Leads to room #15

South Entry Trapped and Stuck Strong Wooden Door


Ⓣ Camouflaged Pit Trap

Room Features Burning torches in iron sconces line the east and west walls, A pierced
breastplate lies in the north-east corner of the room

Monster 1 x Troglodyte Zombie

Treasure: 110 gp; Aquamarine (400 gp); hoard total 510 gp

Room #15 North Entry Unlocked Good Wooden Door


→ Leads to room #5, inhabited by 4 x Dire Rat

West Entry Stuck Stone Door


→ Leads to room #14, inhabited by 1 x Troglodyte Zombie

East Entry Archway

South Entry Stuck Strong Wooden Door


→ Leads to room #22

Room Features Part of the ceiling has collapsed into the room, Jagged steel blades project
from cracks in the east wall

Room #16 North Entry Unlocked Simple Wooden Door


→ Leads to room #10

West Entry Secret Locked Iron Door (superior lock)


Ⓢ The door is concealed by an illusion

→ Leads to room #9

Room Features A fountain decorated with five water-breathing dragon heads sits in the
north-west corner of the room, A sundered axe lies in the north-west corner
of the room

Room #17 North Entry Trapped and Stuck Iron Door


Ⓣ Fusillade of Darts

→ Leads to room #11, inhabited by 13 x Tiny Monstrous Centipede

West Entry Trapped and Unlocked Simple Wooden Door


Ⓣ Spear Trap

East Entry #1 Stuck Simple Wooden Door

East Entry #2 Stuck Simple Wooden Door


South Entry #1 Archway

South Entry #2 Archway

Monster 4 x 1st Level Warrior Hobgoblin

Treasure: 300 sp; hoard total 30 gp

Trap Scything Blade Trap

Hidden Treasure Hidden Locked Iron Chest (common lock)

120 gp; Lance (10 gp); hoard total 130 gp

Room #18 East Entry Locked Iron Door (magic lock)


→ Leads to room #19

South Entry Archway


→ Leads to room #26

Monster 1 x Grimlock

Treasure: Greatsword (50 gp); hoard total 50 gp

Room #19 North Entry Archway

West Entry Locked Iron Door (magic lock)


→ Leads to room #18, inhabited by 1 x Grimlock

Room Features A sloped pit lined with iron spikes lies in the south-east corner of the room,
Someone has scrawled "The line of Wisdom shall be hidden until the
Temple of Mirrors is laid to ruin and the last storm gathers" in draconic
script on the west wall

Room #20 North Entry Trapped and Unlocked Strong Wooden Door
Ⓣ Camouflaged Pit Trap

East Entry Unlocked Strong Wooden Door


→ Leads to room #21, inhabited by 1 x Ghoul

Room Features Numerous pillars line the south and west walls, The north and east walls
have been engraved with alien glyphs

Monster 1 x Medium Monstrous Spider

Treasure: 600 sp; Spyglass (1000 gp); hoard total 1060 gp

Room #21 North Entry Locked Stone Door (magic lock)


→ Leads to room #13

West Entry #1 Unlocked Strong Wooden Door


→ Leads to room #20, inhabited by 1 x Medium Monstrous Spider

West Entry #2 Stuck Simple Wooden Door

East Entry Wooden Portcullis


→ Leads to room #23, inhabited by 13 x Rat

South Entry Wooden Portcullis


→ Leads to room #27
Room Features Someone has scrawled "The Silver Crown lies in blood" on the south wall,
Floating motes of light fill the north-west corner of the room

Monster 1 x Ghoul

Treasure: 800 sp; Full Plate (1500 gp); hoard total 1580 gp

Room #22 North Entry Stuck Strong Wooden Door


→ Leads to room #15

West Entry #1 Unlocked Simple Wooden Door

West Entry #2 Trapped and Stuck Good Wooden Door


Ⓣ Poison Dart Trap

→ Leads to room #28, inhabited by 5 x Small Monstrous Centipede

Room Features Someone has scrawled a crude drawing of a nymph on the south wall, A
ring of keys lies in the center of the room

Room #23 North Entry Trapped and Stuck Stone Door


Ⓣ Burning Hands Trap

→ Leads to room #9

West Entry Wooden Portcullis


→ Leads to room #21, inhabited by 1 x Ghoul

South Entry Locked Simple Wooden Door (good lock)


→ Leads to room #25, inhabited by 1 x Large Monstrous Centipede

Monster 13 x Rat

Treasure: Buckler (15 gp); hoard total 15 gp

Room #24 North Entry Secret Stuck Stone Door


Ⓢ The door is located several feet above the floor and opened by
standing on a small floor tile
Ⓣ Bricks from Ceiling

→ Leads to room #9

West Entry Stuck Simple Wooden Door


→ Leads to room #25, inhabited by 1 x Large Monstrous Centipede

East Entry #1 Wooden Portcullis

East Entry #2 Stuck Simple Wooden Door


→ Leads to room #26

Monster 5 x Dire Rat

Treasure: 200 sp; Heavy Steel Shield (20 gp); hoard total 40 gp

Room #25 North Entry Locked Simple Wooden Door (good lock)
→ Leads to room #23, inhabited by 13 x Rat

West Entry #1 Stuck Good Wooden Door

West Entry #2 Locked Stone Door (superior lock) (slides up)

East Entry #1 Stuck Simple Wooden Door


→ Leads to room #24, inhabited by 5 x Dire Rat

East Entry #2 Unlocked Simple Wooden Door

South Entry Stuck Strong Wooden Door


→ Leads to room #30, inhabited by 1 x 1st Level Warrior Duergar

Room Features The floor is covered in perfect hexagonal tiles, Someone has scrawled a
basic map of the dungeon on the west wall

Monster 1 x Large Monstrous Centipede

Treasure: 600 sp; Full Plate (1500 gp); hoard total 1560 gp

Room #26 North Entry #1 Stuck Simple Wooden Door

North Entry #2 Archway


→ Leads to room #18, inhabited by 1 x Grimlock

West Entry Stuck Simple Wooden Door


→ Leads to room #24, inhabited by 5 x Dire Rat

East Entry #1 Stuck Simple Wooden Door

East Entry #2 Archway

South Entry #1 Archway

South Entry #2 Unlocked Strong Wooden Door

Room Features A magical mosaic on the east wall depicts the betrayal of whomever views
it, A tile mosaic of legendary monsters covers the floor

Room #27 North Entry #1 Trapped and Locked Strong Wooden Door (magic lock)
Ⓣ Well-Camouflaged Pit Trap

North Entry #2 Wooden Portcullis


→ Leads to room #21, inhabited by 1 x Ghoul

West Entry Locked Good Wooden Door (magic lock)

East Entry Locked Good Wooden Door (common lock)


→ Leads to room #30, inhabited by 1 x 1st Level Warrior Duergar

South Entry Locked Good Wooden Door (good lock)


→ Leads to room #32, inhabited by 2 x Dire Rat

Room Features A stone dais and throne sits in the north-east corner of the room, A charred
blanket lies in the north-east corner of the room

Trap Fire Trap

Hidden Treasure Hidden Locked Good Wooden Chest (good lock)

80 gp; hoard total 80 gp

Room #28 East Entry #1 Trapped and Stuck Good Wooden Door
Ⓣ Poison Dart Trap

→ Leads to room #22

East Entry #2 Archway

East Entry #3 Locked Stone Door (good lock) (slides down)


→ Leads to room #29, inhabited by 2 x 1st Level Warrior Dwarf
South Entry Unlocked Simple Wooden Door (slides up)

Monster 5 x Small Monstrous Centipede

Treasure: 500 sp; hoard total 50 gp

Room #29 West Entry #1 Locked Stone Door (good lock) (slides down)
→ Leads to room #28, inhabited by 5 x Small Monstrous Centipede

West Entry #2 Stuck Simple Wooden Door (slides to one side)

Room Features Someone has scrawled "Khunda fell here" in orcish runes on the south wall,
A pile of sundered shields lies in the west side of the room

Monster 2 x 1st Level Warrior Dwarf

Treasure: Moss Agate (12 gp); hoard total 12 gp

Room #30 North Entry #1 Unlocked Good Wooden Door

North Entry #2 Stuck Strong Wooden Door


→ Leads to room #25, inhabited by 1 x Large Monstrous Centipede

West Entry Locked Good Wooden Door (common lock)


→ Leads to room #27

South Entry Locked Good Wooden Door (good lock)

Monster 1 x 1st Level Warrior Duergar

Treasure: 600 sp; hoard total 60 gp

Room #31 North Entry Trapped and Stuck Iron Door


Ⓣ Spiked Pit Trap

Monster 1 x Bat Swarm

Treasure: 6000 cp; hoard total 60 gp

Room #32 North Entry Locked Good Wooden Door (good lock)
→ Leads to room #27

West Entry #1 Unlocked Strong Wooden Door (slides up)

West Entry #2 Unlocked Strong Wooden Door

Monster 2 x Dire Rat

Treasure: 80 gp; hoard total 80 gp

The Halls of Bloody Ruin


http://donjon.bin.sh/

Some content used under the terms of the Open Gaming License

Anda mungkin juga menyukai