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Rolemaster Spell Lists and Their Sources

There are enough spell lists in the Rolemaster line to make it hard to recall where a list you
thought you saw once comes from. The intention of this listing is to ease that struggle slightly. It
is an attempt to list all of the spell lists from RM2 and RMSS/RMFRP. Throughout, the lists are
broken down into categories derived from the structure of the spell system and inside those
categories, the lists are alphabetized.
The notation RMC # is used as a shorthand for RoleMaster Companion #. To ease some of the
potential confusion arising from multiple printings of a book with the same title but different
contents, the stock number is included for each book listed.
I think this list is complete, however there are some printings of Spell Law that I do not own. If
anyone finds anything that is missing from this list, I would appreciate notification.

From RM2
Spell Law [#SL 1400]
Book I, Of Channeling

Open Channeling Closed Channeling Cleric Base Healer Base


Barrier Law Blood Law Channels Blood Ways
Concussion's Way Bone Law Communal Ways Bone Ways
Detection Mastery Calm Spirits Life Mastery Muscle Ways
Light's Way Creations Protections Organ Ways
Lofty Movement Locating Ways Repulsions Surface Ways
Nature's Law Lore Summons Transferring Ways
Purifications Muscle Law
Sound's Way Nerve Law
Spell Defense Organ Law
Weather Ways Symbolic Ways
Animist Base Ranger Base Evil Cleric Base Astrologer Base
Animal Mastery Inner Walls Curses Far Voice
Herb Mastery Moving Ways Dark Channels Holy Vision
Nature's Lore Nature's Guises Dark Lore Starlights
Nature's Movement Nature's Way Disease Starsense
Nature's Protection Path Mastery Necromancy Time's Bridge
Plant Mastery Way of the Voice
Book II, Of Essence

Open Essence Closed Essence Magician Base Illusionist Base


Delving Ways Dispelling Ways Earth Law Feel - Taste - Smell
Detecting Ways Gate Mastery Fire Law Guises
Elemental Shields Invisible Ways Ice Law Illusion Mastery
Essence Hand Living Change Light Law Light Molding
Essence Perceptions Lofty Bridge Water Law Mind Sense Molding
Lesser Illusions Rapid Ways Wind Law Sound Molding
Physical Enhancement Shield Mastery
Rune Mastery Spell Enhancement
Spell Wall Spell Reins
Unbarring Ways Spirit Mastery
Alchemist Base Monk Base Evil Magician Base Sorcerer Base
Enchanting Ways Body Reins Darkness Flesh Destruction
Essence Imbedding Body Renewal Dark Contacts Fluid Destruction
Inorganic Skills Evasions Dark Summons Gas Destruction
Liquid / Gas Skills Monk's Bridge Matter Disruption Mind Destruction
Ment/Chan Monk's Sense Physical Erosion Solid Destruction
Embedding Soul Destruction
Organic Skills

Book III, Of Mentalism

Open Mentalism Closed Mentalism Mentalist Base Seer Base


Anticipations Gas Manipulation Mind Attack Future Visions
Attack Avoidance Liquid Manipulation Mind Control Mind Visions
Brilliance Mind Mastery Mind Merge Past Visions
Cloaking Mind's Door Mind Speech Sense Through Others
Damage Resistance Movement Presence True Perception
Delving Sense Mastery Sense Control True Sight
Detections Shifting
Illusions Solid Manipulation
Self Healing Speed
Spell Resistance Telekinesis
Lay Healer Base Bard Base Evil Mentalist Base Mystic Base
Blood Mastery Controlling Songs Mind Death Confusing Ways
Bone Mastery Item Lore Mind Disease Gas Alteration
Concussion Mastery Lore Mind Domination Hiding
Muscle Mastery Sound Control Mind Erosion Liquid Alteration
Nerve and Organ Mastery Sound Projection Mind Subversion Mystical Change
Prosthetics Solid Alteration
RMC 1 [#1500]
Arcane Spell Lists Druid Base Nightblade Base Paladin Base
Bladerunes Animal Mastery Adrenal Focus Holy Warrior
Earthblood’s Ways Druid’s Peace Distractions Spell Breaker
Entity Mastery Driudstaff Phantom’s Face
Ethereal Mastery Nature’s Forms Phantom Movements
Mana Fires Stone Mastery Poison Mastery
Spell Coordination Tree Mastery
Shapechanging Ways
Delver Base Closed Channeling Special Channeling Closed Essence
Constructing Ways Ceremonies Guardian Ways Familiar’s Law
Delving Law Midwifery
Mannish Ways
Material Transport
Symbol Imbedding
Alchemist Base Open Mentalism
Alchemical Preparations Warding Ways

This book also includes a list of 48 spells that are to be added to existing lists and 70 ultra-high
level (over level 50) spells. I will not include the spell lists for these spells since the whole list
does not appear in the book.

RMC 2 [#1600]
Necromancer Base Warlock Base Witch Base Conjuror Base
Animate Dead Changeling Candle Magic Demon Mastery
Commune Doom’s Law Conjuring Ways Circles of Power
Dark Law Evil Eye Earth Mastery Circles of Protection
Death Mastery Revenging Law Glamours Circles of Summoning
Summon Dead Scrying Guard Nature’s Mastery
Undead Mastery Visions of Doom Potion Magic
Sage Base Runemaster Base Shaman Base Beastmaster Base
Absorb Circle Mastery Animal Ways Animal Bonding
Knowledge Glyph Law Spirit Healing Combat Enhancement
Analysis Rune Law Spirit Mastery Movement Enhancement
Lore’s Master Sigil / Runes Imbedding Spirit Summoning Sense Enhancement
Recreations Warding Law Trances
Weave Tale Words of Power Visions
Warrior Mage Base Dervish Base Additional Paladin Base Arcane Spell Lists
Elemental Ways Changing Dances Arm’s Way Metal Lore
Highriding Communing Dances Exorcism Spell Triggers
Mind’s Touch Deadly Dances Inspirations Stone Lore
Fascination Dances Laying on Hands Wood Lore
Teledance Shielding Ways
Traveling Dances
Magician Base Seer Base Healer Base
Conveying Ways Guarded Sight Life Essence Healing
Elemental Summons
RMC 3 [#1700]
Montebanc Base Chaotic Lord Base Moon Mage Base Noble Warrior Base
Appraisals Chaos Mastery Metamorphose Noble Armor
Beguiling Ways Chaotic Armor Moon Madness Noble Weapons
Disguise Mastery Chaotic Weapons Moon Mastery
Mystic Escapes The Chaotic Table
Sleuth Base Magus Base Crystal Mage Base Dream Lord Base
Analyses Command Words Brilliance Magic Dream Guard
Escaping Ways Linguistics Crystal Magic Dream Law
Sleuth’s Senses Power Words Crystal Mastery Dream Lore
Time’s Sense Runes and Symbols Crystal Power Dream State
Signs of Power Crystal Runestone
Spirit Runes Deep Earth Commune
Deep Earth Healing
Fiery Ways
Arcane Navigator Base Arcane Coven Base Arcane Spell Lists
Way of the Navigator Allurement Nether Mastery
Barrier Ways Plasma Mastery
Brewing Lore
Hearth Magic
Household Magic
Mending Ways
Wax Magic

RMC 4 [#1800]
Astral Traveler Base Houri Base Enchanter Base Evil Magician Base
Elemental Summons Alluring Ways Enchanting Law Arachnemancy
Elemental Travel Houri’s Change Illusion Law Foul Changes I
Outer Plane Law Influences Foul Changes II
Xeno-Lores Kisses
Animist or Druid Base Open All Open Mentalism Open Essence
Enrichment Pleasures Mind’s Grip Weapon Alterations
Closed Essence Arcane Spell Lists
Counterspells Acid Law
Sonic Law

This book also includes a list of 25 spells that are being added to existing lists. These spells range
from level 1 to level 75. I will not include the spell lists for these spells since the whole list does
not appear in the book.
RMC 5 [#1900]
Forcemage Base Maleficant Base Wizard Base Alchemist Base
Force Master Chill of Night Spell Bane Charmcraft
Force Law Soul Death Spell Dampening Organism Skills
Gravity Law Talismans Spell Guard Palingenesis
Magnetic Law Spell Hand Perimeter Wardings
Shockwaves Spell Manipulation Structure Wardings
Wizardstaff
Druid Base Seer Base Crystal Mage Base Shaman Base
Beast’s Ways Conveyance Crystal Law Spirit Manefestations
Insect Mastery
Nature Summons
Weather Mastery
Professional Guild Lists Special Lists Arcane Lists
Fisherman’s Way Combat Link Amplifications
Glass Mastery Element’s Master Aura Magic
Pirate’s Way Mana-Molding Conjurations
Surgeon’s Guide Space-Time Crystal Visions
Time Law Earthfocus
Time’s Master Ephemeral Enhancements
Forcefields
Light’s Creations
Mana Currents
Node Functions
Node Mastery
Spell Mastery
Spell Shaping
Spiritwrack
Subdual Ways

RMC 6 [#1901]
This book contains no complete spell lists. It contains a section dedicated to ultra high level
spells. This section presents level 75, 100 and 125 spells for all of the lists from the Spell Law
books.
RMC 7 [#1902]
Tarotmage Base Arms Master Base Elementalist Base Shadow Mage Base
Cup Magic Battle Trance Air Forms Shadow Law
Major Arcana Magic Commands Dark Forms Shadowport
Minor Arcana Magic Encampments Earth Forms
Pentacle Magic Martial Law Fire Forms
Rod Magic Warriorblade Ice Forms
Sword Magic Light Forms
Water Forms
Dopplegänger Base Witch Hunter Base Semi-Spell User Base Open Essence
Dark Shifting The Aegis Combat Law Essence Wing
Dopplegänger Ways The Chains
Inorganic Shifting The Eye
Light Shifting The Fist
Mental Shifting The Question
Organic Shifting
Closed Mentalism Special Lists Closed Essence Closed Channeling
Magical Ropes Serpent Law Mirror Magic Bubble Magic
Fey Magic
Heartfires
Mystic Armor
Putrefactions
Spell Web
Vampyric Magicks
Beastmaster Base Sorcerer Base Dream Lord Base Arcane Spell Lists
Horseman’s Way Destructive Displacements Dream Lore Dragon Mastery
Dream Mists Mage Sign
Dream World Will Breaker
Elemental Companion [#1510]
Open Elemental Closed Elemental
Elemental Chants Delayed Spell Enhancement
Elemental Detection Elemental Absorption
Elemental Glyphs Elemental Attack Enhancement
Elemental Lore Elemental Banishment
Elemental Runes Elemental Continuation
Elemental Senses Elemental Gates
Elemental Symbols Elemental Healing
Elemental Wards Elemental Mastery
Lesser Elemental Area Attacks Elemental Molding
Lesser Elemental Attacks Elemental Pooling
Lesser Elemental Items Elemental Spirit Binding
Lesser Elemental Mobile Barriers Elemental Wall Enhancement
Lesser Elemental Non-Mobile Barriers Enhanced Elemental Criticals
Lesser Elemental Protection Enhanced Elemental Duration
Lesser Elemental Summoning Enhanced Elemental Radius
Enhanced Elemental Ranging
Enhanced Elemental Potency
Enhanced Elemental Targeting
Enhanced Proto-Elemental Poisoning
Greater Elemental Area Attacks
Greater Elemental Attacks
Greater Elemental Items
Greater Elemental Mobile Barriers
Greater Elemental Non-Mobile Barriers
Greater Elemental Protection
Greater Elemental Summoning
Base Elemental
Elemental Area Attack Law
Elemental Area Curses
Elemental Attack Law
Elemental Commune
Elemental Fires
Elemental Guardian
Elemental Item Law
Elemental Mobile Barrier Law
Elemental Non-Mobile Barrier Law
Elemental Personal Curses
Elemental Protection Law
Elemental Summoning
Elemental Summoning Law
Temperance
Spell User’s Companion [#1520]
Closed Channeling Animist Base Cleric Base Evil Cleric Base
Jihad Genetic Ways Holy Champion Cruelty Ways
Power Merge Dark Curses
Wyrd Mastery
Druid Base Open Essence Closed Essence Alchemist Base
Survival Ways Prison Law Barriers Animation Mastery
Warrior’s Blade Construction Ways Assimilation Mastery
Weapon Mastery Friction Mastery
Matter Shaping
Spell Enhancement II
Sustain Body
Trace Law
Monk Base Sorcerer Base Closed Mentalism Lay Healer Base
Martial Mastery Rending Ways Battle Law Mind Healing
Combat Reflexes
Mind Protection
Mind’s Refuge
Perception’s Master
Nightblade Base Evil Mentalist Base Arcane Spell List Prosaic Spell List
Escaping Ways Taking Ways Arcane Gate Body Mastery
Psychosis Mastery Arcane Healing Entertainment Law
Devious Ways Farming Law
Experimentation Ways Fashion Mastery
Fortification Mastery Forging Mastery
Long Voice Gourmet Mastery
Magic Defense Grooming Mastery
Magnetic Ways Healing
Matter Manipulation Library Mastery
Planar Survival Livestock Ways
Power Mastery Mining Law
Primitive Voice Music Law
Realm Law Pack Law
Replicating Ways Sailing Mastery
Ritual Mastery Structure Law
Trade Law
Tricks of the Trade
Warrior Law

This book also contains a more fantasy friendly version of the Psions from Space Master.

Visions Alteration Control Self Mastery


Empath Concealment Illusion Body Discipline
Mind Detection Mind Over Matter Mind Assault Changing
Mind in the Past Telekinesis Possession Metabolic Control
Mind’s Eye Telepathy Thought into Pain Mind Discipline
Mind’s Truth Thought Master Mind’s Defense
Voice Teleportation
Alchemy Companion [#1530]
Alchemist Base Adept Base Royal Alchemist Inorg./Org. Alchemist
Base Base
Enchanting Ways Automata Animations Chemical Manipulations
Essence Imbedding Black Arts Apothecary Lore Organism Skills
Ment/Chan Brewing Lore Heuristics
Embedding Gem Seeds
Inorganic Skills Palingenesis
Liquid / Gas Skills Philosopher’s Elixir
Organic Skills Philosopher’s Stone
Re-Animation
Rune Mastery
Symbolic Ways
Evil Alchemist Base Thaumaturge Base Theurgist Base Theocratist Base
Demon Imbedding Chan/Ess Imbedding Channeling Channeling
Discharging Ways Intelligence Imbedding Imbedding Elemental Imbedding
Life Essence Storing Mentalism Imbedding Ment/Ess Holy Arms
Poison Mastery Personal Power Imbedding Item Blessing
Unmaking Ways Imbedding Transmutations Perimeter Wardings
Religious Conversion
Shamanic Alchemist Base Geomancer Base Grand Vizier Base Engineer Base
Attribute Imbedding Conjury Item Analysis Construction
Charmcraft Divinations Sign Law Explosives
Mana-Absorption Earth Magic Spell Imbedding Fortifications
Spirit Calling Earthly Currents Weaving Lore Structure Wardings
Spirit Imbedding Harmonize Forces
Spirit Totems Region Lore
Tinker Base Delver Base Crafter Base Guild Spell Lists
Mending Mastery Constructing Ways Metal Lore Multipliers
Delving Law Stone Lore Spell Books
Mannish Ways Wood Shaping Spirit Runes
Material Transport Warding Lore
Symbol Imbedding Warding Power
Weapon Alterations
Professional Lists Optional Lists
Cloth Mastery Arcane Imbedding
Glass/Ceramic Mastery Alchemical Preparations
Guildscraft
Leather Mastery
Metal Mastery
Paper Mastery
Stone Mastery
Wood Mastery

Oriental Companion [#1540]


Buddhist Base Shinto Priest Base
Exorcism Mastery Way of the Kami
Enlightening Ways
From Early Space Master
Since the Psion system from the RM2 era Space Master setting is spell list based, I’ll include those
lists as well. It is worth pointing out that there have been two different editions of Space Master.
Originally done as a sequence of independently available books, and later as a boxed set. Both are
included.

Future Law [#9100]


Visions Alteration Control Self Mastery
Mind Detection Mind Into Energy Mind Assault Body Discipline
Mind in the Past Mind Over Matter Thought Into Pain Metabolic Control
Mind’s Eye Telekinetics Thought Master Mind Discipline
Mind’s Truth Telepathy Voices Teleportation

Space Master Companion [#9500]


Visions Alteration Control Self Mastery
Empath Armor Illusion Changing
Interface Concealment Possession Mind’s Defense

This book also includes a collection of 76 alternate and ultra high level psion additions to already
existing lists. I will not include the lists for these since the whole list is not included.

Space Master Boxed Set [#9000]


Player Book

Field of Visions Field of Alteration Field of Control Field of Self Mastery


Empath Armor Illusion Body Discipline
Interface Concealment Mind Assault Changing
Mind Detection Mind into Energy Possession Metabolic Control
Mind in the Past Mind Over Matter Thought Into Pain Mind Discipline
Mind’s Eye Telekinetics Thought Master Mind’s Defense
Mind’s Truth Telepathy Voice Teleportation

Space Master Companion II [#9004]


After the boxed set edition of Space Master, two Companions were issued called SMC I and SMC
II. SMC I [#9002] is not the same as the Space Master Companion listed above. However, SMC I
had no spell lists.

Field of Alteration Field of Self Mastery


Mass Mastery Psion Discipline
Dark Space [#1301]
Special Lists
Bodily Enhancement
Dark Energy Law
Hardtech Law
Softech Law
Starsea Ways

All of the lists in this book are non-specific as to what type, or even whether they are spells or
psions.

RMSS
For the purposes of this listing, the RMSS books are the ones with the dark stone look trade
cover.

Spell Law [#5522]


Open Channeling Closed Channeling Cleric Base Healer Base
Barrier Law Blood Law Channels Blood Ways
Concussion's Way Bone Law Communal Ways Bone Ways
Detection Mastery Calm Spirits Life Mastery Cleansing
Light's Way Creations Protections Muscle Ways
Lofty Movement Locating Ways Repulsions Organ Ways
Nature's Law Lore Summons Surface Ways
Purifications Muscle Law
Sound's Way Nerve Law
Spell Defense Organ Law
Weather Ways Symbolic Ways
Animist Base Ranger Base Evil Channeling Paladin Base
Animal Mastery Inner Walls Curses Communion
Herb Mastery Moving Ways Dark Channels Exorcism
Nature's Lore Nature's Guises Dark Lore Holy Arms
Nature's Movement / Senses Nature’s Summons Disease Holy Healing
Nature's Protection Nature's Way Necromancy Holy Shields
Plant Mastery Path Mastery Wounding Inspiring Ways
Open Essence Closed Essence Magician Base Illusionist Base
Delving Ways Dispelling Ways Earth Law Feel - Taste - Smell
Detecting Ways Gate Mastery Fire Law Guises
Elemental Shields Invisible Ways Ice Law Illusion Mastery
Essence Hand Living Change Light Law Light Molding
Essence Perceptions Lofty Bridge Water Law Mind Sense Molding
Lesser Illusions Rapid Ways Wind Law Sound Molding
Physical Enhancement Shield Mastery
Rune Mastery Spell Enhancement
Spell Wall Spell Reins
Unbarring Ways Spirit Mastery
Dabbler Base Monk Base Evil Essence Sorcerer Base
Concealment Mastery Body Reins Darkness Flesh Destruction
Influences Body Renewal Dark Contacts Fluid Destruction
Mechanisms Evasions Dark Summons Gas Destruction
Movement Mastery Mind Over Matter Entity Summons Mind Destruction
Senses Monk's Bridge Matter Disruption Solid Destruction
Thieving Law Monk's Sense Physical Erosion Soul Destruction

Open Mentalism Closed Mentalism Mentalist Base Magent Base


Anticipations Gas Manipulation Mind Attack Assassination Mastery
Attack Avoidance Liquid Manipulation Mind Control Disguises
Brilliance Mind Mastery Mind Merge Escapes
Cloaking Mind's Door Mind Speech Gathering Secrets
Damage Resistance Movement Presence Misdirections
Delving Sense Mastery Sense Control Poison Mastery
Detections Shifting
Illusions Solid Manipulation
Self Healing Speed
Spell Resistance Telekinesis
Lay Healer Base Bard Base Evil Mentalism Mystic Base
Blood Mastery Controlling Songs Mind Death Confusing Ways
Bone Mastery Entertaining Ways Mind Disease Gas Alteration
Concussion Mastery Item Lore Mind Domination Hiding
Muscle Mastery Lores Mind Erosion Liquid Alteration
Nerve and Organ Mastery Sound Control Mind Illusions Mystical Change
Prosthetics Sound Projection Mind Subversion Solid Alteration

Alchemist Base Astrologer Base Seer Base


Enchanting Ways Far Voice Future Visions
Essence Imbedding Holy Vision Mind Visions
Inorganic Skills Starlights Past Visions
Liquid / Gas Skills Starsense Sense Through Others
Mentalism / Channeling Imbedding Time’s Bridge True Sight
Organic Skills Way of the Voice True Perception

Races & Cultures: Underground Races [#5541]


Gnoll Racial Spell List Grey Orc Racial Spell List
Glyphstones Scar Unbinding
Castles and Ruins [#5542]
Channeling TP List Essence TP List General TP List
Perimeter Wardings Structure Wardings Glass / Ceramic Crafting
Item Enhancements
Metal Crafting
Stone Crafting
Wood Crafting
Closed Arcane Closed Channeling
Gargoyle Mastery Sacred Grounds

Arcane Companion [#5600]


Open Arcane Closed Arcane Arcanist Base Wizard Base
Arcane Barriers Arcane Healing Mana Law Faith Breaker
Arcane Forces Arcane Summons Power Focus Mind Breaker
Arcane Senses Arcane Visions Power’s Master Spell Bane
Arcane Shield Aura Lore Spell Shaping Spell Coordination
Arcane Signs Bladerunes Void Law Spell Hand
Detection Law Fire Manipulation Wards Spell Shield
Power Manipulation Light Manipulation
Realm Law Nature Manipulation
Spell Inhibitors Power Mastery
Spell Triggers Shifting Law
Chaotic Base Magehunter Base Evil Arcane
Arcane Motions Amplifications Dark Entities
Arcane Senses Containing Ways Power Leech
Changes Hunter’s Call Power Subversion
Hand of Chaos Power Lore Terror
Spell Protection
Spell Tracker

Treasure Companion [#5601]


Alchemist Base Essence Alchemist Base
Inorganic Skills Armor Enhancements
Liquid / Gas Skills General Enhancements
Other Realm Imbedding Item Analysis
Own Realm Imbedding Organic Skills
Weapon Enhancements
Channeling Alchemist Base Mentalism Alchemist Base
Holy Armoring Attack Mastery
Holy Office Defense Mastery
Holy Wards External Concentration
Holy Weapons Meditative Healing
Holy Works Understanding Mastery
Martial Arts Companion [#5602]
Taoist Monk Base Zen Monk Base
Body Renewal Body Control
Evasions Body Renewal
Inner Eye Evasions
Monk’s Bridge Mind’s Shadow
Nature’s Forms Zen Awareness
Nature’s Harmony Zen Focus

The spell lists in this book are multiply reproduced, but lists with the same name are actually the
same list (Just printed more than once.).

Essence Companion [#5603]


Training Package Spell Lists Open Essence Closed Essence
Arachnemancy Air Mastery Circle Mastery
Brewing Lore Allurement Counterspells
Corpist Casting Fey Conjury Earth Mastery
Crystal Casting Shadow Mastery Elemental Summons
Guildcraft Mastery Sound Mastery Familiar Mastery
Hearth Magic Sustain Body Fire Mastery
Herbalist Casting Light Mastery
Magical Ropes Magic Staff
Mending Ways Matter Shaping
Mirror Magic Mechanism’s Way
Nomenist Casting Water Mastery
Ocean Law
Predictions
Travelers Ways
Runemage Base Mana Molder Base Warrior Mage Base
Commanding Will Glyphs Combat Ways
Inscriptions Mana Barriers Combat Illusions
Nomenclature Mastery Mana Items Spell Defense
Physical Manipulation Mana Molding Warrior’s Enhancements
Symbolism Mana Servants Warrior’s Weapon
Warding Ways Mana Warriors Will of the Warrior
Channeling Companion [#5604]
Summoner Base Warlock Base Mythic Base Priest Base
Animal Summons Doom’s Law Holy Mission Aquatic Forms
Planar Summons Faith Destruction The Defender Banishments
Summoning Bond Look of Terror The Eye Battlefield Healing
Summoning Circles Revenging Law The Mask Ceremonies
Summoning Mastery Transformations The Will Chants
Teleportals Wyrd Mastery Vengeance Crusade
Death Mastery
Divine Aura
Divine Magic
Faith’s Shield
Holy Defenses
Holy Disciple
Holy Element
Holy Symbol
Holy Trances
Holy Weapon
Holy Wind
Holy Wrath
Horse Mastery
Hunting Mastery
Insect Mastery
Land Forms
Nature Domination
Proselytizing
Serpent Law
Spirit Domination
Spirit Law
Spiritual Vision
Stone Mastery
The Hunter
Time Lore
Tree Mastery
Voodoo Magic
Mentalism Companion [#5605]
Seer Base Astrologer Base Enchanter Base
Far Visions Far Voice Seeming Defenses
Future Visions Holy Vision Seeming Enchantment
Mind Visions Starlights Seeming Law
Past Visions Starlore Seeming Mastery
Vision Borrowing Starsense Seeming Memories
Vision Guard Way of the Voice Seeming Projection
Armsmaster Base Training Package Spell Lists
Armor Mastery Animal Bonding
Battle Law Body Shifting
Fortress Law Charades
Martial Law Dream Law
Warrior Law Dream Lore
Weapon Mastery Dream Travel
Houri’s Beguilement
Houri’s Kisses
Knowledge Mastery
Medical Law
Mind Shifting
Physicks
Sailing Mastery
Sea Mastery

Shades of Darkness [#5702]


Sula’Fay Base Druid Base Horse Rider Thane Demonologist TP
TP
Soulight Ways Druid’s Garden Equestrian Ways Banishment Ways
Sula’Fay Ceremonies Binding Ways
Containment Ways
Demonic Relations
Closed Arcane Chamur the Vault Ulpir
Dragons Way The Vault Opened Herding Ways
Hunter’s Senses Human Mastery
The Hunt Master of the Land
True Fay

Rolemaster FRP
For the purposes of this catalogue, RMFRP includes all of the books issued in the maroon,
marbled cover. Many of these books are almost identical reprints of an RMSS book of the same
title, however, they will still be listed individually here.
RMFRP [#5800]
All spell lists in this book only include the spells for levels 1 – 10.

Open Channeling Closed Channeling Cleric Base Ranger Base


Barrier Law Blood Law Channels Inner Walls
Concussion's Way Bone Law Communal Ways Moving Ways
Detection Mastery Calm Spirits Life Mastery Nature's Guises
Light's Way Creations Protections Nature’s Summons
Lofty Movement Locating Ways Repulsions Nature's Way
Nature's Law Lore Summons Path Mastery
Purifications Muscle Law
Sound's Way Nerve Law
Spell Defense Organ Law
Weather Ways Symbolic Ways
Open Essence Closed Essence Magician Base Dabbler Base
Delving Ways Dispelling Ways Earth Law Concealment Mastery
Detecting Ways Gate Mastery Fire Law Influences
Elemental Shields Invisible Ways Ice Law Mechanisms
Essence Hand Living Change Light Law Movement Mastery
Essence Perceptions Lofty Bridge Water Law Senses
Lesser Illusions Rapid Ways Wind Law Thieving Law
Physical Shield Mastery
Enhancement Spell Enhancement
Rune Mastery Spell Reins
Spell Wall Spirit Mastery
Unbarring Ways
Open Mentalism Closed Mentalism Mentalist Base Bard Base
Anticipations Gas Manipulation Mind Attack Controlling Songs
Attack Avoidance Liquid Manipulation Mind Control Entertaining Ways
Brilliance Mind Mastery Mind Merge Item Lore
Cloaking Mind's Door Mind Speech Lores
Damage Resistance Movement Presence Sound Control
Delving Sense Mastery Sense Control Sound Projection
Detections Shifting
Illusions Solid Manipulation
Self Healing Speed
Spell Resistance Telekinesis
Spell Law: of Channeling [#5803]
Open Channeling Closed Channeling Animist Base
Barrier Law Blood Law Animal Mastery
Concussion's Way Bone Law Herb Mastery
Detection Mastery Calm Spirits Nature's Lore
Light's Way Creations Nature's Movement / Senses
Lofty Movement Locating Ways Nature's Protection
Nature's Law Purifications Lore Plant Mastery
Sound's Way Muscle Law
Spell Defense Nerve Law
Weather Ways Organ Law
Symbolic Ways
Cleric Base Paladin Base Ranger Base
Channels Communion Inner Walls
Communal Ways Exorcism Moving Ways
Life Mastery Holy Arms Nature's Guises
Protections Holy Healing Nature’s Summons
Repulsions Holy Shields Nature's Way
Summons Inspiring Ways Path Mastery
Healer Base Sorcerer Base Evil Channeling
Blood Ways Flesh Destruction Curses
Bone Ways Fluid Destruction Dark Channels
Cleansing Gas Destruction Dark Lore
Muscle Ways Mind Destruction Disease
Organ Ways Solid Destruction Necromancy
Surface Ways Soul Destruction Wounding

Spell Law: of Essence


Open Essence Closed Essence Illusionist Base
Delving Ways Dispelling Ways Feel - Taste - Smell
Detecting Ways Gate Mastery Guises
Elemental Shields Invisible Ways Illusion Mastery
Essence Hand Living Change Light Molding
Essence Perceptions Lofty Bridge Mind Sense Molding
Lesser Illusions Rapid Ways Sound Molding
Physical Enhancement Shield Mastery
Rune Mastery Spell Enhancement
Spell Wall Spell Reins
Unbarring Ways Spirit Mastery
Magician Base Dabbler Base Monk Base
Earth Law Concealment Mastery Body Reins
Fire Law Influences Body Renewal
Ice Law Mechanisms Evasions
Light Law Movement Mastery Mind Over Matter
Water Law Senses Monk's Bridge
Wind Law Thieving Law Monk's Sense
Mystic Base Sorcerer Base Evil Essence
Confusing Ways Flesh Destruction Darkness
Gas Alteration Fluid Destruction Dark Contacts
Hiding Gas Destruction Dark Summons
Liquid Alteration Mind Destruction Entity Summons
Mystical Change Solid Destruction Matter Disruption
Solid Alteration Soul Destruction Physical Erosion
Spell Law: of Mentalism [#5805]
Open Mentalism Closed Mentalism Lay Healer Base
Anticipations Gas Manipulation Blood Mastery
Attack Avoidance Liquid Manipulation Bone Mastery
Brilliance Mind Mastery Concussion Mastery
Cloaking Mind's Door Muscle Mastery
Damage Resistance Movement Nerve and Organ Mastery
Delving Sense Mastery Prosthetics
Detections Shifting
Illusions Solid Manipulation
Self Healing Speed
Spell Resistance Telekinesis
Mentalist Base Bard Base Magent Base
Mind Attack Controlling Songs Assassination Mastery
Mind Control Entertaining Ways Disguises
Mind Merge Item Lore Escapes
Mind Speech Lores Gathering Secrets
Presence Sound Control Misdirections
Sense Control Sound Projection Poison Mastery
Healer Base Mystic Base Evil Mentalism
Blood Ways Confusing Ways Mind Death
Bone Ways Gas Alteration Mind Disease
Cleansing Hiding Mind Domination
Muscle Ways Liquid Alteration Mind Erosion
Organ Ways Mystical Change Mind Illusions
Surface Ways Solid Alteration Mind Subversion
Channeling Companion [#5809]
Summoner Base Warlock Base Mythic Base Priest Base
Animal Summons Doom’s Law Holy Mission Aquatic Forms
Planar Summons Faith Destruction The Defender Banishments
Summoning Bond Look of Terror The Eye Battlefield Healing
Summoning Circles Revenging Law The Mask Ceremonies
Summoning Mastery Transformations The Will Chants
Teleportals Wyrd Mastery Vengeance Crusade
Death Mastery
Divine Aura
Divine Magic
Faith’s Shield
Holy Defenses
Holy Disciple
Holy Element
Holy Symbol
Holy Trances
Holy Weapon
Holy Wind
Holy Wrath
Horse Mastery
Hunting Mastery
Insect Mastery
Land Forms
Nature Domination
Proselytizing
Serpent Law
Spirit Domination
Spirit Law
Spiritual Vision
Stone Mastery
The Hunter
Time Lore
Tree Mastery
Voodoo Magic

Treasure Companion [#5811]


Alchemist Base Essence Alchemist Base
Inorganic Skills Armor Enhancements
Liquid / Gas Skills General Enhancements
Other Realm Imbedding Item Analysis
Own Realm Imbedding Organic Skills
Weapon Enhancements
Channeling Alchemist Base Mentalism Alchemist Base
Holy Armoring Attack Mastery
Holy Office Defense Mastery
Holy Wards External Concentration
Holy Weapons Meditative Healing
Holy Works Understanding Mastery
Fire and Ice: The Elemental Companion [#5812]
Common Specialist Air Specialist Base Earth Specialist Base Fire Specialist Base
Base
Elemental Counters Air Control Earth Fields Fiery Ways
Elemental Defenses Wind Mastery Earth Mastery Flame’s Course
Elemental Summons
Ice Specialist Base Light Specialist Base Water Specialist Base
Cold Mastery Dark Mastery Water Mastery
Ice Mastery Light Mastery Watery Ways
Elemental Priest Base Elemental Champion Base Arcane Elementalist Base
Elemental Channels Combat Links Aether Mastery
Elemental Combat Enhancements Elemental Armor Nether Mastery
Elemental Gate Mastery Elemental Companions True Elemental Energy
Elemental Healing Elemental Weapons True Elemental Fluids
Elemental Restorations Lesser Elemental Change True Elemental Mastery
Elemental Transformations Lesser Elemental Protections True Elemental Matter

Fire and Ice Addendum [#5812A]


Elemental Explorer Base Storm Mage Base
Elemental Links Storm Law
Elemental Planar Summons Storm’s Protection
Elemental Survival Weather Mastery
Elemental Travels
Traveler

This provides a complete list to the best of my knowledge as of March 30, 2003. If anyone finds
problems in this list or omissions in need of correction, please let me know at
phillips@mps.ohio-state.edu or write to the ICE forum for John_P. Thank You.

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