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Artificial Intelligence
Code: TES3111
Objective:
The course aims to impart the following knowledge and skills:
Introduction (4 hours)
History and definition of Artificial Intelligence.; AI problems and problem
spaces : Game Playing; Planning; Understanding; Natural Language
Processing; Parallel and Distributed AI; Learning; Connectionist Model;
Common Sense; Expert Systems; Perception and Action; Fuzzy Logic;
Neural Network; Intelligence Agents.
Learning (4 hours)
Learning from Observations; Learning from Neural Network; Reinforcement
learning; Knowledge in Learning.
Tutorials/Assignments:
1. Basic concepts
2. Searching by depth-first search and breadth-first search techniques
3. Reasoning with LISP and First-Order Predicate Logic
4. Machine learning (Clustering and Game playing)
References: