Anda di halaman 1dari 231

______ _____ _

| _ \ | _ | | |
| | | |_ __ __ _ __ _ ___ _ __ | | | |_ _ ___ ___| |_
| | | | '__/ _` |/ _` |/ _ \| '_ \ | | | | | | |/ _ \/ __| __|
| |/ /| | | (_| | (_| | (_) | | | | \ \/' / |_| | __/\__ \ |_
|___/ |_| \__,_|\__, |\___/|_| |_| \_/\_\\__,_|\___||___/\__|
__/ |
|___/
_______ __
|_ _\ \ / /
| | \ V /
| | / \
_| |_/ /^\ \
\___/\/ \/

===========================================================================
===

D R A G O N Q U E S T I X

S E N T I N E L S O F T H E S T A R R Y S K I E S

for Nintendo DS

FAQ/Walkthrough
Region: NTSC

===========================================================================
===

FAQ/Walkthrough made by Damage_dealer (Igor Sheludko)


E-mail: damagedealer@ukr.net
Version: 1.01
This entire document is (C) 2010 Igor Sheludko.
All trademarks are property of their respective owners. No section of this
guide can be used without my permission. This includes, but is not limited
to
posting on your website, making links to my guide, including parts of my
guide
in your own, or making reference to any material contained within. Only
GameFAQs has permission to post this guide.

===========================================================================
===
TABLE OF CONTENTS
===========================================================================
===

Use Ctrl+F for easier navigation.

I.
INTRODUCTION.......................................................DQIX1

II. GAME
BASICS........................................................DQIX2

III. GAME
CONTROLS......................................................DQIX3
IV. VARIOUS HINTS AND
TIPS.............................................DQIX4

V. THE
WALKTHROUGH....................................................DQIX5

Prologue...........................................................WALK1

Observatory........................................................WALK2
Angel
Falls........................................................WALK3
Mountain
Pass......................................................WALK4
The
Hexagon........................................................WALK5

Stornway...........................................................WALK6

Zere...............................................................WALK7

Brigadoom..........................................................WALK8

Coffinwell.........................................................WALK9

Quarantomb........................................................WALK10
Alltrades
Abbey...................................................WALK11
Tower of
Trades...................................................WALK12
Porth
Llaffan.....................................................WALK13
Tywll
Cave........................................................WALK14
Slurry
Quay.......................................................WALK15

Dourbridge........................................................WALK16
Heights of
Loneliness.............................................WALK17

Bloomingdale......................................................WALK18
The Bad
Cave......................................................WALK19

Gleeba............................................................WALK20
The Plumbed
Depths................................................WALK21

Batsureg..........................................................WALK22

Gerzuun...........................................................WALK23
Swinedimples
Academy..............................................WALK24
The Old
School....................................................WALK25
Wormwood
Creek....................................................WALK26
The
Bowhole.......................................................WALK27

Upover............................................................WALK28
The
Magmaroo......................................................WALK29

Gortress..........................................................WALK30
Realm of the
Almighty.............................................WALK31
Gittingham
Palace.................................................WALK32

Oubliette.........................................................WALK33
Realm of the
Mighty...............................................WALK34

POST-
GAME.........................................................WALK35
Retrieving the Starflight
Express.................................WALK36
Tower of
Nod......................................................WALK37

VI.
LISTS..............................................................DQIX6

Shops..............................................................LIST1
Abilities and
Spells...............................................LIST2

Items..............................................................LIST3

Weapons............................................................LIST4

Shields............................................................LIST5

Headgear...........................................................LIST6

Armor..............................................................LIST7

Handgear...........................................................LIST8

Leggear............................................................LIST9

Footwear..........................................................LIST10

Accessories.......................................................LIST11

VII.
VOCATIONS..........................................................DQIX7

VIII. MONSTER
COMPENDIUM.................................................DQIX8

IX. BOSS
STRATEGIES....................................................DQIX9

X. MINI
MEDALS.......................................................DQIX10

XI.
ALCHEMY...........................................................DQIX11
XII. QUEST
SYSTEM......................................................DQIX12

XIII. TAG MODE AND


MULTIPLAYER..........................................DQIX13

XIV. FREQUENTLY ASKED


QUESTIONS........................................DQIX14

XV.
CREDITS...........................................................DQIX15

XVI. CONTACT INFO/LEGAL


JAZZ...........................................DQIX16

===========================================================================
===
I.................................INTRODUCTION...........................DQ
IX1
===========================================================================
===

Hello everyone! Welcome to my FAQ/Walkthrough for Dragon Quest IX:


Sentinels
of the Starry Skies! This is my first FAQ for a Dragon Quest game, and boy,
this game is huge! The Dragon Quest series have been popular in Japan since
late 80's, and being the most anticipated jRPG series in that country, it's
no
wonder Dragon Quest IX was welcomed very warmly in Japan (to say the
least).
I sure hope American and European gamers will love the game too. You should
also probably know that this particular installment is innovative for the
series as a whole: it's a DS exclusive, it doesn't have random encounters
(except when sailing on a ship), it has various multiplayer options that
keep
players busy long after they complete the main game, etc. I was intending
to
write a walkthrough for this game for the longest time, and now I'm glad
I'm
able to do it. Hope you'll enjoy the game as much as I did!

===========================================================================
===
II.................................GAME
BASICS...........................DQIX2
===========================================================================
===

--------------------------
1. CREATING YOUR CHARACTER
--------------------------

After attempting to start a new adventure in Dragon Quest IX, you are
prompted
to create your own character. Your actions here are not limited just to
giving
him/her a name; you can actually customize your character's appearance. The
main characteristics would be:

1. Gender (Male or Female)


2. Body Type (5 types)
3. Hairstyle (10 types)
4. Hair Color (10 types)
5. Face (10 facial structure types)
6. Skin Colour (8 types)
7. Eye Colour (8 types)
8. Name (forst name only, limited to 8 characters)

------------------
2. CHURCH SERVICES
------------------

In Dragon Quest IX, there are churches in each town. The church is a place
where you can do many useful things. Its services are as follows:

Confession (Save) - this is a save option.


Divination - the priest tells you how many experience points your
characters
need to level up.
Benediction - the priest removes a curse for a certain amount of money
(based
on your current level)
Resurrection - the priest resurrects your character(s) for a certain amount
of
money (based on your current level)
Purification - the priest purifies you, removing poison status from your
character(s).

After the confession, you can also choose to suspend your current
playthrough
by just exiting it for the time being. Remember that Dragon Quest IX allows
the player to only have 1 slot save slot per game card. If you die in
combat,
you'll be automatically transported to the nearest Prayer Room.

------------
3. MAIN MENU
------------

The main menu is activated by pressing the X button in the field.

• Items
This option lets you see the current items in your inventory. There are 3
main categories by which the items are sorted:
• Everyday Items
This submenu shows you the items that your characters carry as well as
the
items that are placed in your bag. One character can carry up to 8
items
and use them in battle. The bag's inventory doesn't have restrictions.
It
can carry up to 99 units of one item. You can press SELECT to sort the
items in your bag.
• Important Items
This submenu shows you only the items that are important for the story.
• Treasure Maps
This submenu shos you the Treasure Maps, their level, their location on
the world map (by showing you a small fragment on the top screen), as
well
as the info about them. You can press the shoulder buttons to hide or
show
the info. Press SELECT to sort them by type, level or status.

• Equip
In this menu, you can equip your character with the equipment you bought/
found/made. You can do that with the help of the stylus just by dragging
the
icon of the piece of equipment on your character. Or you can use the D-
Pad
of your DS to do that. Press the Y button to change characters in this
menu.

• Attributes
This menu shows you the attributes (stats) of your characters. The upper
screen has the info about your current equipment, while the lower screen
shows you your character's level, vocation, current EXP and skill
allocation
of the chosen vocation. On the right, it shows you the stats of your
party
member, like strength, agility, charm, etc, as well as his/her max. HP
and
MP. Press the shoulder buttons to rotate your character. Press the A
button
to change categories of stats: overall stats - spells - abilities -
traits -
vocation levels.

• Spells & Abilities


This menu lets you use your characters' spells and abilities (like Heal,
Whistle, Squelch, etc.) in the field. Note that some skills can only be
used
in battle, and thus, they are not shown in this menu.

• Battle Records
The Battle Records menu becomes available after Stella joins you in Angel
Falls. It has seven submenus:
• Defeated Monster List
This submenu shows you the list of monsters you've defeated, as well
their
locations, item drops, etc.
• Wardrobe
This submenu shows you the number of equipment you've collected (found/
bought/made).
• Item List
This submenu shows you the number of items you've collected
(found/bought/
made), as well as all the important items you've obtained so far.
• Alchenomicon
This submenu lists the items and equipment you've made so far by using
alchemy. Note that you need to find recipes to be able to make various
items through alchemy.
• Accolades Earnt
This submenu shows you the accolades you've earnt so far. Accolades are
awarded to for doing various things in the game, like reaching some
level
in your vocation proficiency or fighting 500 battles. There are about
300
different accolades in the game.
• Quest List
This submenu shows you the number of quests you've taken and completed.
The completed ones are marked with a star.
• First Completion Records
After beating the game, you'll get this submenu to show you the time
you
spent playing before beating the game, battle victories, completed
quests,
etc.

• Misc.
This is a "Miscellaneous" menu that lets you deal with the game's
settings
and has some other necessary functions.
• Heal All
This is a very handy submenu that uses party members' magic to fully
restore the party's HP as efficiently as possible. It's very useful if
you
need to heal yourself quickly.
• Tactics
Allows you to change your party member's tactics, line-up and personal
colours. You can't set tactics for your Hero, though.
• Allocate Skill Points
This submenu allos you to distribute any unused skill points your party
members have saved up.
• Assign Party Tricks
This submenu lets you set which party tricks can be performed with the
B
button and the D-Pad.
• Profile Settings
This submenu allows you to change your profile settings (home country,
birthday, title, speach style and greeting).
• Volume Settings
Allows you to change settings such as the music and sound effect
volumes.
• Quick Save
Temporarily suspends your adventure in its current state.

----------------
4. BATTLE SYSTEM
----------------

The battle system in Dragon Quest IX is turn-based, so can take your time
when
selecting the actions for your characters. They (the characters) make their
moves based on their agility (the enemies do the same), so the higher your
agility is, the faster your action will come. In battle, you can use
regular
physical attacks, weapon/shield abilities, magic (offensive or defensive)
and
items from your characters' inventory. When the battle starts, you'll have
4
options:

• Fight
This option allows you to start the actual fight. You'll have 6
different
options here:
• Attack
Regular physical attack.
• Abilities
Weapon/shield abilities that you have learnt from the skill point
allocation. Note that you can only use the abilities of your current
weapon type.
• Spells
Spells that you've learned by leveling up your vocation. Note that some
vocations (like Warrior) don't have any spells at all.
• Items
Use one of the 8 items that you've put in your character's inventory.
• Defend
Defend to reduce the damage for one turn.
• Coup de Grace
Basically, Coup de Grace is a special attack in this game. Every
vocation
has their own Coups, and they are triggered randomly during the course
of
the battle. Sometimes you have to survive a critical hit to trigger it,
sometimes you have to just defend for it to kick in. I haven't been
able
to discover what EXACTLY triggers Coup de Grace, so if you have some
info
about it, you're welcome to share it with me.

• Examine
This option lets you see the enemies' reaction/possibly predict their
next
move or remind you what they did in the previous turn.

• Flee
This option allows you to escape the battle. Note that it might not
work
if the enemies are too tough for you at your current level and may
require
a few retries. Also, you cannot flee from boss battles or chest
ambushes.

• Misc.
This option allows you to change your line-up, equipment or tactics
during
the battle.
• Tactics
Lets you choose the tactics for your character (except the Hero).
• Equipment
Lets you switch you weapons during the battles. Note that you can only
use
the weapons your current vocation lets you use.
• Line-Up
Lets you change the line-up of your characters in battle. Characters
with
vocations like Priest, Mage, Sage should be out in the Back Line.

===========================================================================
===
III...............................GAME
CONTROLS..........................DQIX3
===========================================================================
===

_______________________________________________
/ _________________________ \
| |.-----------------------.| |
| || || |
| || || |
| || || |
| . . . || || . . . |
| . . . || || . . . |
| || || |
| || || |
| ||_______________________|| |
|____ '-------------------------' ____|
(____|__________________'__________________|_||_)
| _________________________ |
| |.-----------------------.| |
| _ || || (X) |
| _| |_ || || (Y) (A) |
| |_ _| || || (B) |
| |_| || || |
| || || |
| || || |
| || || ()start |
| ||_______________________|| ()select |
| '-------------------------' |
\_______________________________________________/

The stylus is used to move your character and pick various options during
battles, environment exploring, and moving on with the cutscenes. Not only
can
you move your character with the help of a stylus (you also get a nice blue
arrow pointing at the direction you've chosen), you can talk to NPCs just
by
tapping on them with the stylus (like you could in, let's say, The Legend
of
Zelda: Phantom Hourglass). You need to tap on the bubble above their heads
to
trigger the conversation. You'll have to press the A button to do that, if
you
are not using the stylus. The upper screen represents the map of the
current
town/region you're in, while the lower touch-screen shows your character/
party. That's where you control them. During battles, the screens switch
places: the upper screen illustrates battle animation, while the lower
screen
lets you input commands during battle or change settings, etc.
You can play without the use of the stylus. That's where DS buttons come
in:

A - Action button. Use it confirm your choices in battle, menu, etc. Also
use
it to talk to NPCs.
B - The back button.
B (Hold) + D-Pad - Party Trick.
Y - This button brings up the story consensus.
X - The menu button.
D-Pad - Use to move your character around, and navigate through various
menus.
Shoulder buttons are used to rotate the camera in Dragon Quest IX.
START and SELECT buttons are not used.

===========================================================================
===
IV...........................VARIOUS HINTS AND
TIPS......................DQIX4
===========================================================================
===
• Keep your money in the bank in Stornway inn. If you die in battle, you
lose
half of your money! So it's better just to store it somewhere safe, isn't
it?

• Use the "Heal All" command from the Misc. menu to save yourself some
time.

• Check all cupboards, wardrobes, jars and barrels for hidden items. Check
the bookshelves for achemy recipes.

• Red chests can only be opened by the Hero. Blue chests can be opened by
anyone in your party. Their contents respawn after a certain amount of time
or
after your turn off your DS.

• Some blue chests can be trapped! There are three kinds of chest traps in
the game - Canniboxes, Mimics and Pandora's Boxes (Cannibox is the
weakest).
These enemies are especially common in treasure map grottoes, so be on your
guard.

• Steal items from enemies with the thief's ability "Half-inch". Trigger
thief's Coup de Grace called "Itemised Kill" to get guaranteed loot from
the
enemy!

• To kill Metal enemies quickly, use moves like Metal Slash (Sword),
Hatchet
Man (Axe) and Assassin's Stab (Knife).

• Always keep the weaker party members (like Priest or Sage) in the back
row.
This may save them from a lot of attacks.

===========================================================================
===
V...............................THE
WALKTHROUGH..........................DQIX5
===========================================================================
===

===========================================================================
===
PROLOGUE.................................................................WA
LK1
===========================================================================
===

Create your Hero and watch the introductory scenes. Soon after that, you'll
be
thrown into your first battle in the game against 2 Slimes and a
Cruelcumber.
Nothing hard here, just hit them with regular attacks, and your other party
member will do the same, but, like, ten times better :P. After yet another
scene you'll find yourself in the Celestrian Observatory, where you need to
speak with the Major about your recent heroic deeds. Before visitng him, I
advice you to just run around the place, get familiar with the controls and
speak with some NPCs. You can save your game by going in on of the doors
near
the north stairway. There's a Prayer Room.

===========================================================================
===
OBSERVATORY..............................................................WA
LK2
===========================================================================
===

.-------------------------------------. In the southwest corner there is a


| ITEM CHECKLIST | fellow Celestrian who can heal you.
It
|-------------------------------------| is not that you need that right
now...
| • Medicinal Herb | Run to the opposite corner and open
| • Chimaera Wing | the nearby door there. Examine the
all
| • 50 Gold Coins | the jars there to find a [MEDICINAL
| • Wakerobin | HERB] and open the chest for
[CHIMAERA
| • Holy Water | WING]. Take the central stairway to
| • Seed of Life | the second floor (or L2, as the map
'-------------------------------------' informs you). Proceed north to meet
Apus Major. It turns out you must
offer
up that Benevolessence item you got earlier to the great tree of Yggdrasil.
You can find some gold coins in the east part of this floor. Enter the big
door in the northwest corner for a scene with your teacher, Aquila. From
this
floor, take the south exit. You'll be in a much bigger area now. Run all
the
way left, and then up to find a chest with [50 GOLD COINS]. In the opposite
corner of this area you'll find a chest with [WAKEROBIN] on the upper
level.
Not far from the chest with coins, there's another one that contains [HOLY
WATER]. When you're finished with the treasure hunting, talk to the
Celestrian
guarding the the stairway and he'll let you pass. Climb the stairs all the
way to the top and offer the Benevolessence up to Yggdrasil. After setting
the tree aglow, talk to Aquila and return to Apus Major. Speak with him,
and
he'll say you can now travel to the world below with the help of the portal
on the first floor. Under the central stairway leading to L2, you can find
a
chest with [SEED OF LIFE]. Save your game, and talk to the woman near the
portal. Choose to descend to the Protectorate.

===========================================================================
===
ANGEL
FALLS..............................................................WALK3
===========================================================================
===

.-------------------------------------. You'll be able to fly for a short


| ITEM CHECKLIST | while, so don't be too surprised.
In
|-------------------------------------| the east part of the village there
is
| • Medicinal Herb | a shop (the building with a wing
| • Horse Manure | emblem). You can't buy anything
right
| • Keepsake Ring | now, but check the wardrobe for
some
| • Medicinal Herb | coins and a [MEDICINAL HERB]. Fly
over
| • Moonwort Bulb | the river. This part of the village
'-------------------------------------' has a church and an inn. Enter the
| AREA ENEMIES | southwest house and pick up all the
| ------------------------------------| horse manure there. You'll get your
| 001 Slime, 002 Cruelcumber, | first Benevolessence here. Go to
the
| 003 Teeny Sanguini, 004 Sacksquatch,| well in the east part. There's a
blue
| 005 Batterfly, 006 Dracky, | chest inside. These blue chests
have
| 007 Bodkin Archer | random items in them, and respawn
from
'-------------------------------------' time to time. So be sure to check
them
every once in a while. Talk to the
little kid on this side of the village, and then press A on Ivor. Teach
this
guy a lesson. There's a dog near that kid talked to before. Talk to it, and
it'll lead you to [KEEPSAKE RING]. Talk to the old lady in the church, and
give her ring back to obtain another Benevolessence. After exiting the
church,
you'll notice it's already nighttime. Go east for a scene with Aquila, then
further east and talk to the ghost. Tell him he's already dead, and you
will
get the third Benevolessence. You'll be brought back to the Observatory.
Go to the tree of Yggdrasil and offer up the Benevolessences you've
collected.
Now you'll watch the real introductory scene. It seems that you've fallen
from
the heights down to Angel Falls again. Moreover, you've lost your wings and
halo and became a... normal person? Anyway, save at the church and check
out
the shop, as you can buy items now.

.-----------.
| SHOP INFO |
|------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|------------------------------------------------------------------------|
| Medicinal Herb | 8 G | Restores HP |
| Antidotal Herb | 10 G | Cures Poison |
| Chimaera Wing | 25 G | Teleportation |
| Copper Sword | 150 G | Attack +7 |
| Soldier's Sword | 240 G | Attack +13 |
| Leather Whip | 95 G | Attack +4 |
| Feather Fan | 110 G | Attack +9 |
| Pot Lid | 40 G | Defense +1 |
| Leather Shield | 90 G | Defense +3 |
| Bandana | 45 G | Defense +1, Magic. Mending +2 |
| Plain Clothes | 30 G | Defense +2 |
| Wayfarer's Clothes | 70 G | Defense +4 |
| Leather Armor | 180 G | Defense +6 |
| Cotton Gloves | 50 G | Deftness +5 |
| Boxer Shorts | 30 G | Defense +2 |
| Cotton Trousers | 80 G | Defense +2 |
| Sandals | 18 G | Evasion Chance 0.5% |
| Leather Shoes | 40 G | Evasion Chance 1% |
'------------------------------------------------------------------------'

Enter the well again. The chest there has a [MEDICINAL HERB]. Go to the
Mayors
house for a little scene. The wardrobe on the second floor contains
[MOONWORT
BULB]. Go back to Erinn's house (the northeast one) and have a dinner
there.
Speak with Ivor the next morning and he will join you as a pary member. You
can now finally leave the village. Talk to Hugo at the entrance and he'll
let
you pass. On the world map, fight a few battles. Try to level up to at
least
level 5. From Angel Falls it's a pretty straight path to the Mountain Pass.
Just follow the road and you'll get there.

===========================================================================
===
MOUNTAIN
PASS............................................................WALK4
===========================================================================
===

.-------------------------------------. After the scene, open the chest


with a
| ITEM CHECKLIST | [GOLD RING] on your immediate
right,
|-------------------------------------| then take the opposite path, and
you
| • Gold Ring | will catch up to Ivor soon. After
the
'-------------------------------------' conversation with Stornway
soldiers,
return to Angel Falls. Looks like
we
will have to ask around about this Patty person. Simply go to Mayor's house
and watch the scene there. I guess it's time to travel to that infamous
place
called Hexagon! Heal yourself, buy some healing items and exit the village.
The Hexagon is not too far away. Take the road to the Mountain Pass, and
when
you reach the road sign, simply go south. The Hexagon is located a little
bit
to the east, in the woods.

===========================================================================
===
THE
HEXAGON..............................................................WALK5
===========================================================================
===

.-------------------------------------. Go north and enter the dungeon


itself.
| ITEM CHECKLIST | Run all the way north and read the
|-------------------------------------| stone inscription. Go back a little
| • Leather Shield | and try to examine the ghost, then
| • Feather Fan | follow it. Press the button on the
| • 210 Gold Coins | back of the statue and return to
the
| • Seed of Deftness | center of the room. The path where
the
| • Scale Armor* | inscription was is now open. Run
east,
'-------------------------------------' then south to find a treasure chest
| ENEMIES | with [LEATHER SHIELD]. Then take
the
| ------------------------------------| left stairway to find a blue chest.
| 006 Dracky, 007 Bodkin Archer, | The right stairway will take you
| 008 Bag o' Laughs, 009 Mecha-mynah, | further into the dungeon. Go north
| 010 Firespirit, 011 Spirit | and take the stairway on top of the
'-------------------------------------' hexagonal structure to get to B2.
Go
northwest to find a chest with a
[FEATHER FAN]. Take the road south to find one more that contains [210 GOLD
COINS]. Finally, take the northeast stairway to B1. Make your way around
this
room (keep in mind the that there's a blue chest in the west corner) and
exit
through the north door. Take the path northwest for a chest with [SEED OF
DEFTNESS], then go up the stairs north and speak with the woman lying
there.
Agree to free her legs, and prepare yourself for your first boss battle.

.------------------------------------------.
| BOSS - Hexagoon |
|------------------------------------------|
| Reward: 175 Exp. Points, 100 Gold Coins |
| Drops: Magic Beast Hide |
'------------------------------------------'

This boss is not really that dangerous, even though your fighting him
alone.
All he can do is ram you or throw some rocks at you that deal 7 or 8 HP dmg
depending on your current level. At level 7/8 he's a pushover, cause he
only
has about 100 HP. Just don't forget to use Heal spell/Medicinal Herbs when
necessary.

*Note: To get the chest with [SCALE ARMOR], you'll have to enter the
Hexagon
from the Stornway region. The entrance is in the southwest corner of the
Western Stornway.
After the scenes, return to Angel Falls. Head to the inn for a scene. After
that, talk to the ghost near Erinn's house for yet another interesting
scene.
The Battle Records menu option now becomes available! Speak with the ghost
again and head to the inn. Don't enter it, run up the stairs near it
instead.
Examine the bush to find an [INNY]. Show it to the ghost, then to Erinn
inside
her house. After the conversation go right a bit for another scene.
After Erinn leaves for Stornway, we should head to the Mountain Pass again.
When you're there, examine the Starflight Express for a scene. The
previously
blocked path is now open, by the way, so take it to arrive in the Western
Stornway region. The Stornway Castle is right here, in the middle of it.
===========================================================================
===
STORNWAY.................................................................WA
LK6
===========================================================================
===

.----------------.
| ITEM SHOP INFO |
|------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|------------------------------------------------------------------------|
| Medicinal Herb | 8 G | Restores HP |
| Antidotal Herb | 10 G | Cures Poison |
| Chimaera Wing | 25 G | Teleportation |
| Evac-u-bell | 28 G | Instantly escapes dungeons |
| Holy Water | 40 G | Repels weaker monsters |
| Gold Ring | 220 G | Defense +2 |
'------------------------------------------------------------------------'

.------------------.
| WEAPON SHOP INFO |
|------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|------------------------------------------------------------------------|
| Copper Sword | 150 G | Attack +7 |
| Soldier's Sword | 240 G | Attack +13 |
| Rapier | 480 G | Attack +19 |
| Bamboo Lance | 85 G | Attack +6 |
| Iron Lance | 450 G | Attack +17 |
| Paring Knife | 70 G | Attack +4 |
| Bronze Knife | 200 G | Attack +10 |
| Divine Dagger | 640 G | Attack +18 |
| Oak Staff | 120 G | Attack +3, MP Absorption 1% |
| Wizard's Staff | 840 G | Attack +7, MP Absorption 1.5% |
| Leather Whip | 95 G | Attack +4 |
| Thorn Whip | 350 G | Attack +11 |
| Laundry Pole | 40 G | Attack +5 |
| Carrying Pole | 530 G | Attack +15 |
| Stone Claws | 100 G | Attack +7 |
| Iron Claws | 620 G | Attack +17 |
| Feather Fan | 110 G | Attack +9 |
| Iron Fan | 300 G | Attack +14 |
'------------------------------------------------------------------------'

.-----------------.
| ARMOR SHOP INFO |
|------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|------------------------------------------------------------------------|
| Leather Shield | 90 G | Defense +3 |
| Scale Shield | 150 G | Defense +5 |
| Bandana | 45 G | Defense +1, Magic. Mending +2 |
| Hairband | 60 G | Defense +2, Magic. Might +2 |
| Leather Hat | 65 G | Defense +3, Magic. Mending +2 |
| Wayfarer's Clothes | 70 G | Defense +4 |
| Leather Armor | 180 G | Defense +6 |
| Scale Armor | 350 G | Defense +9 |
| Chain Mail | 540 G | Defense +11 |
| Leather Dress | 290 G | Defense +6, Magic. Mending +3 |
| Training Top | 250 G | Defense +7 |
| Silk Robe | 210 G | Defense +3, Magic. Mending +3 |
| Leather Gauntlets | 60 G | Defense +2 |
| Cotton Gloves | 50 G | Deftness +5 |
| Cotton Trousers | 80 G | Defense +2 |
| Training Trousers | 170 G | Defense +4 |
| Leather Shoes | 40 G | Evasion Chance 1% |
| High Heels | 220 G | Evasion Chance 1% |
'------------------------------------------------------------------------'

.-------------------------------------. After the scene, talk to Erinn


again.
| ITEM CHECKLIST | Agree ti help her and leave the inn
|-------------------------------------| for now. Enter the nearby well and
| • Linen Gloves | open the chest for [LINEN GLOVES].
| • Lump of Lambswool | There's an underground stairway
just
| • Mini Medal | north of the well. Besides lots of
| • Seed of Strength | barrels and stuff, you'll find a
blue
| • Mini Medal | and a red chest inside. The red one
'-------------------------------------' contains a [LUMP OF LAMBSWOOL]. Go
| AREA ENEMIES | back, and continue north to find
yet
| ------------------------------------| another red chest with a [MINI
MEDAL].
| 011 Spirit, 012 Winkster, | Enter the weapon shop and you'll
find
| 013 Hammerhood, 014 She-slime, | two more chests - a blue one and a
red
| 015 Funghoul, 016 Bubble Slime, | one, that has [SEED OF STRENGTH] in
| 017 Wooper Trooper | it. Now return to the inn and speak
to
'-------------------------------------' Erinn, Patty and Pavo (who is
visible
only to you, as he's a Celestrian).
Pavo offers some multiplayer services, while Erinn handles the inn
management.
Talk to her if you need to rest. Patty helps you to recruit new characters.
You can recruit pre-made characters here, make your own, drop them off or
even
delete them forever. Anyways, have fun, but be sure to create three more
party
members with different classes. Try to make a Thief or Priest, preferably.
After recruiting at least one member, Patty will teach you the Egg On
move.Now
all you need to do is exit the castle and fight some battles to level up
your
newly-created party a little bit. Level 7 or 8 for everyone should be
enough,
not to mention that your Hero will be a few levels higher. If fighting
enemies
in the Western Stornway region is too slow for you, you can try going north
and battling the monsters at the Zere region. They're not that hard, and
give
more EXP points per battle. Also, try to get at least 2000-2500 gold coins
to
update your equipment at the shops.
There's another thing I should mention here. From this point of the game,
you
can talk to NPCs to trigger special quests. Soemtimes they may bring some
good
and useful rewards. Just make sure to talk to everybody on your journey.
For
the quest explanations and locations, look in the appropriate section of
the
guide. Now, proceed to the Stornway Castle and talk to the guard on the
right.
Say "Yes" to him and enter the castle. Take the narrow west hallway first,
and
go downstairs to B1. There are two chests here in the east corner. Take
note
of the locked one. We'll be able to unlock such chests soon enough. The
right
chest has a [MINI MEDAL] inside. Go back to L1 and take the central stairs.
Go
north a bit for a scene. Talk to King Schott and say "yes" to him twice.
Now
exit the castle for a scene with Stella. Looks like Loch Storn is our next
destination point. Exit Stornway and go north to Zere region.
**Note: If you enter Stornway during nighttime, you'll find a [MINI MEDAL]
in
the northeast part of town (behind the church).
In Zere region, take the first road leading a bit northeast and you'll
trigger
a scene. During the scene, choose to wait a bit longer when prompted.

.------------------------------------------.
| BOSS - Wight Knight |
|------------------------------------------|
| Reward: 800 Exp. Points, 200 Gold Coins |
| Drops: Iron Gauntlets |
'------------------------------------------'

If you have a full party or at least three members, this battle should be
very
easy. All that Wight Knight can do is either a regular attack or a Bolt
Cutter
attack, which is not very different from his regular attack. He can also
heal
himself for about 35 HP, but that happens rarely. Attacking one after
another
and multiplying the damage output is the key to quick victory here.

After Wight Knight apologises for his deeds, Stella decides to go and
report
to the King about your victory. Leave Loch Storn and go back to Stornway.
Talk
to King Schott and on your way back you'll run into Simona. Take the south
door, and run northeast. Enter the room and talk to Simona there. She asks
you
to go to the village of Zere and ask about Brigadoom there. Zere is
situated
on the north coast of the Zere region (the village itself looks like a
heart
on the world map).
*Note: If you talk to King Schott later in the game, he'll give you a
treasure
map.

===========================================================================
===
ZERE.....................................................................WA
LK7
===========================================================================
===

.----------------.
| ITEM SHOP INFO |
|------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|------------------------------------------------------------------------|
| Medicinal Herb | 8 G | Restores HP |
| Moonwort Bulb | 30 G | Cures paralysis |
| Chimaera Wing | 25 G | Teleportation |
| Holy Water | 40 G | Repels weaker monsters |
| Scale Shield | 150 G | Defense +5 |
| Bronze Shield | 370 G | Defense +6, Block Chance 0.5% |
| Leather Hat | 65 G | Defense +3, Magic. Mending +2 |
| Hardwood Headwear | 120 G | Defense +4, Magic. Might +2 |
| Leather Dress | 290 G | Defense +6, Magic. Mending +3 |
| Leather Cape | 320 G | Defense +8 |
| Silk Robe | 210 G | Defense +3, Magic. Might +3 |
| Leather Gauntlets | 60 G | Defense +2 |
| Linen Gloves | 90 G | Deftness +10 |
| Leather Kilt | 110 G | Defense +5 |
| Blue Knickers | 260 G | Defense +5 |
| Leather Boots | 70 G | Defense +2 |
| Clogs | 160 G | Evasion Chance 1.5% |
| Bunny Tail | 240 G | Agility +5 |
'------------------------------------------------------------------------'

.-------------------------------------. Go into the cave and talk to the


girl
| AREA ENEMIES | inside to learn the 'Cheer' Party
| ------------------------------------| Trick. Rest at the inn if you need,
| 016 Bubble Slime, 017 Wooper Trooper| and take note of the chest in the
| 018 Betterfly, 019 Meowgician, | back room here. We'll come back for
it
| 020 Ragged Reaper, 021 Gastropog, | later. Take a round trip through
the
| 022 Brownie, 023 Boppin' Badger, | village and finally enter the
eastmost
| 024 Drackmage, 025 Bodkin Fletcher | house. Talk to Alanna to hear her
'-------------------------------------' nursery rhyme. You'll find out that
you need to head north in order to
learn more about this Brigadoom place. So basically all you need to do is
head
further north to get to Doomingale Forest. The entrance to Brigadoom is
situated in the center of this area (look for a darkened portion of the
map).

===========================================================================
===
BRIGADOOM................................................................WA
LK8
===========================================================================
===

.-------------------------------------. Purple areas sap your HP, so don't


| ITEM CHECKLIST | walk on them too long. First take
the
|-------------------------------------| path to the west and enter the
north-
| • Trailblazing Bandana | western tower to find a blue chest.
Go
| • Mini Medal | back and enter the eastern tower.
Go
| • Clogs | up the stairs and open the chest
with
| • Belle Cap | [TRAILBLAZING BANDANA] on top of
it.
| • Gold Bracer | Exit the tower and go directly west
to
'-------------------------------------' find one more blue chest. Finally,
go
| ENEMIES | down the stairway in the northwest
| ------------------------------------| corner of this area. At B1, head
north
| 027 Cumaulus , 028 Skeleton, | and east, then take the upper east
| 029 Healslime, 030 Blinkster, | path that'll lead to two chests
with
| 031 Leery Lout, 032 Lunatick | [MINI MEDAL] and [CLOGS]. Now go
back
'-------------------------------------' the way you came and head south.
Keep
| AREA ENEMIES | on following the path until you get
to
|-------------------------------------| a fork. The chest in the south has
a
| 020 Ragged Reaper, 022 Brownie, | [BELLE CAP]. Take the stairway in
the
| 024 Drackmage, 025 Bodkin Fletcher, | west afterwards. On the next floor,
| 026 Ram Raider, 027 Cumaulus, | go up again. On the upper level,
check
| 028 Skeleton | the door to the south to unlock it
and
'-------------------------------------' make a shortcut. Then proceed north
to
the stairway. On L2, take the
nearby
stairs to L1. Read the notes on the table and open the chest that contains
a
[GOLD BRACER]. Go back up and take the path south to the door in the center
of
this room. Enter it for a scene. Heal up, and talk to Morag.

.------------------------------------------.
| BOSS - Morag |
|------------------------------------------|
| Reward: 1600 Exp. Points, 350 Gold Coins |
| Drops: High Heels |
'------------------------------------------'

Morag is certainly not a difficult boss. Her regular attacks are weak, and
if
you have a full party, you'll be doing like 10 more times damage than her
per
round. She also has an HP Hoover attack that restores her HP a little, and
a
Crack ice spell. Make sure to heal yourself if she ever uses it. She can
also
become enraged and focus her attacks on one character. The last thing to
note
is that Morag can do a weak hit-all attack that can paralyze your
characters.
Use Moonwort Bulbs if needed. All in all, at level 12 or so, she's a
pushover.

After the battle, speak with the Wight Knight to trigger a scene. After
that,
talk to Simona and use Evac spell to get out of here. Now just go back to
the
Stornway Castle (or use a Chimaera Wing item to teleport there). Talk to
King
Schott in the castle and he'll thank you for your hard work. He'll also
open
up the treasure room. Go behind his throne and up the stairs. Then follow
the
path to the treasure. Open two blue chests and three red ones for [1000
GOLD
COINS], [AGRESSENCE] and [GOLD ROSARY]. Exit the castle. Before leaving,
visit
the inn to finally gain access to the ALCHEMY POT!!! You will learn a few
useful recipes right away, and receive an Alchenomicon which you can access
from the Battle Records menu. Great. Now let's get back to the Starflight
Express, as Stella suggested. Return to the Mountain Pass, enter the
Express
and after the scene, head to that northeastern checkpoint at Stornway King
Schott mentioned. Go through to enter the Eastern Coffinwell region. The
Coffinwell town is right there, in the middle of it.

===========================================================================
===
COFFINWELL...............................................................WA
LK9
===========================================================================
===

.----------------.
| ITEM SHOP INFO |
|------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|------------------------------------------------------------------------|
| Medicinal Herb | 8 G | Restores HP |
| Antidotal Herb | 10 G | Cures Poison |
| Moonwort Bulb | 30 G | Cures Paralysis |
| Chimaera Wing | 25 G | Teleportation |
| Evac-u-bell | 28 G | Instantly escapes dungeons |
| Holy Water | 40 G | Repels weaker monsters |
'------------------------------------------------------------------------'

.------------------.
| WEAPON SHOP INFO |
|------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|------------------------------------------------------------------------|
| Rapier | 480 G | Attack +19 |
| Iron Broadsword | 1000 G | Attack +27 |
| Iron Lance | 450 G | Attack +17 |
| Long Spear | 1400 G | Attack +29 |
| Bronze Knife | 200 G | Attack +10 |
| Divine Dagger | 640 G | Attack +18 |
| Poison Moth Knife | 1250 G | Attack +24 |
| Oak Staff | 120 G | Attack +3, MP Absorption 1% |
| Wizard's Staff | 840 G | Attack +7, MP Absorption 1.5% |
| Staff of Sentencing | 1600 G | Attack +11, MP Absorption 2% |
| Thorn Whip | 350 G | Attack +11 |
| Battle Whip | 960 G | Attack +17 |
| Carrying Pole | 530 G | Attack +15 |
| Oaken Pole | 780 G | Attack +22 |
| Iron Claws | 620 G | Attack +17 |
| Razor Claws | 1750 G | Attack +28 |
| Iron Fan | 300 G | Attack +14 |
| War Fan | 920 G | Attack +24 |
'------------------------------------------------------------------------'

.-----------------.
| ARMOR SHOP INFO |
|------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|------------------------------------------------------------------------|
| Bronze Shield | 370 G | Defense +6, Block Chance 0.5% |
| Shell Shield | 600 G | Defense +8, Block Chance 0.5% |
| Hardwood Headwear | 120 G | Defense +4, Magic. Might +2 |
| Turban | 310 G | Defense +7, Magic. M./M. +3 |
| Chain Mail | 540 G | Defense +11 |
| Bronze Armor | 720 G | Defense +14 |
| Iron Cuirass | 1000 G | Defense +16 |
| Garish Garb | 660 G | Defense +12 |
| White T-Shirt | 520 G | Defense +11 |
| Leather Gauntlets | 60 G | Defense +2 |
| Iron Gauntlets | 450 G | Defense +5 |
| Leather Gloves | 190 G | Deftness +16 |
| Leather Kilt | 110 G | Defense +5 |
| Red Skirt | 340 G | Defense +5, Magic. Might +3 |
| Iron Kneecaps | 640 G | Defense +9 |
| Leather Boots | 70 G | Defense +2 |
| Iron Sabatons | 580 G | Defense +7 |
| Clogs | 160 G | Evasion Chance 1.5% |
'------------------------------------------------------------------------'

.-------------------------------------. Go up the first stairway you see


and
| AREA ENEMIES | run across the bridge to the house
on
|-------------------------------------| the right. Enter it, and examine
the
| 030 Blinkster, 033 Leafy Larrikin, | bookshelves to learn some alchemy
| 034 Clockwork Cuckoo, O35 Slugger, | recipes. The northern house also
has
| 036 Chariot Chappie, 037 Morphean | some bookshelves, so examine them
for
| Mushroom, 038 Lost Soul | recipes. You should have loads of
gold
'-------------------------------------' by now, so update your equipment.
On
the floor above the inn, there's a
magically locked door (similar to the one in Zere), so take note of it.
There
is also a well, that has a locked jail cell. That's another thing to
remember.
The house in the northwest also has some important recipes inside. Once
you're
done with everything optional, enter the big mansion in above the inn. Talk
to
the mayor on the second floor. Don't forget to check the bookshelves after
the
conversation. Head into the northwest house again and talk to Catarrhina,
Dr.
Phlegming's wife. Exit the house and go down the stairs, then a little bit
north. Talk to Catarrhina again. Enter the door. When inside, read all the
bookshelves to learn some new recipes and a new Party Trick, Provoke. Talk
to
the doctor and report back to the mayor. He'll give you the [QUARANTOMB
KEY].
Show it to Phlegming and he'll leave for Quarantomb. You should do the
same,
obviously. From Coffinwell, go west to get to the Western Coffinwell
region.
The Quarantomb dungeon is situated in the north of this region.

===========================================================================
===
QUARANTOMB..............................................................WAL
K10
===========================================================================
===

.-------------------------------------. At the entrance, talk to Phlegming


and
| ITEM CHECKLIST | proceed north. Go east right away
and
|-------------------------------------| open the chest with [SLIPWEED].
Head
| • Slipweed | directly north, grabbing [MINI
MEDAL]
| • Mini Medal | from the chest on your way, until
you
| • Seed of Skill | get to the statue in the northwest
'-------------------------------------' corner. Press the button on it and
| ENEMIES | continue west. Open the chest that
| ------------------------------------| contains [SEED OF SKILL]. Check the
| 042 Mean Spirit, 043 Magus, | statue in the northeast corner and
| 044 Mummy Boy, 045 Earthenwarrior, | press the button here, too. That'll
| 046 Metal Slime | open the door in the center of this
'-------------------------------------' room. There is blue chest in the
south
| AREA ENEMIES | area of the floor. So, approach the
|-------------------------------------| jar in the center of this floor for
a
| 034 Clockwork Cuckoo, 035 Slugger, | scene. After it, heal up and
examine
| 036 Chariot Chappie, 037 Morphean | the pink monster.
| Mushroom, 038 Lost Soul |
| 039 Flython, 040 Badger Madger, |
| 041 Crabid, 042 Mean Spirit |
'-------------------------------------'

.------------------------------------------.
| BOSS - Ragin' Contagion |
|------------------------------------------|
| Reward: 2295 Exp. Points, 600 Gold Coins |
| Drops: Royal Soil |
'------------------------------------------'
This boss is a little bit different from the previous ones, as it acts
twice
per turn. Still, if you're properly leveled, it's nothing to worry about.
His
regular attack does between 10 to 25 damage, depending on the character. It
also may cause poison status. Counter it with Antidotal Herbs/Squelch
spell.
He has two stat-decreasing spells - Deceratle (decreases agility) and Kasap
(decreases defense). You shouldn't have any buffing spells by now, unless
you
are very overleveled, so I suggest just suck it up and fight the Contagion
that way. He doesn't have that much HP, after all.

The curse is lifted, everyone is saved, so we can safely return to


Coffinwell.
Talk to the mayor first, then to Catalina... Oh dear. This shouldn't have
happened. After this letdown, go talk to the mayor near his mansion, then
go
to the inn and choose to rest. In the evening, visit mayor at his library
and
he'll reward you with a [FEATHER HEADBAND]. Go back to the churchyard and
talk
to the ghost. Head to Phlegming's house and examine the door. After the
scene,
the doctor will join you. Take him to the houses on the west and east side
of
the town, and to the inn (make sure to check the second floor of the
eastern
house). Talk to the people inside. Return to Phlegming's place. After the
scene, you'll find out that Coffinwel finally became lively and cheerful
again. Time to visit that Starflight Express in the Mountain Pass again.
After
a little scene upon your arrival, enter the Express. Examine the control
panel
and you'll fly back to the Observatory. After a lenghty series of scenes,
you
will gain control of the Hero again. Go and save at the Prayer Room first.
Make your way to Yggdrasil on top of the Observatory and choose to offer a
prayer to trigger a sequence of scenes. The Hero will learn Zoom spell,
which
is a very convenient spell. Attempt to leave the place to get another
scene.
It seems we must collect the seven fyggs to restore peace in this world.
Head
back to the Starflight Express. Inside, talk to Stella to descend to the
Protectorate again.
You'll arrive at the Newid Isle, a place where the famous Alltrades Abbey
is
situated. To get there, simply head east and north. You can't miss it, it's
on the island in the middle of a lake.

===========================================================================
===
ALLTRADES
ABBEY.........................................................WALK11
===========================================================================
===

.-----------.
| SHOP INFO |
|------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|------------------------------------------------------------------------|
| Medicinal Herb | 8 G | Restores HP |
| Antidotal Herb | 10 G | Cures Poison |
| Chimaera Wing | 25 G | Teleportation |
| Iron Broadsword | 1000 G | Attack +27 |
| Long Spear | 1400 G | Attack +29 |
| Poison Moth Knife | 1250 G | Attack +24 |
| Staff of Sentencing | 1600 G | Attack +11, MP Absorption 2% |
| Battle Whip | 960 G | Attack +17 |
| Oaken Pole | 780 G | Attack +22 |
| Razor Claws | 1750 G | Attack +28 |
| War Fan | 920 G | Attack +24 |
| Iron Shield | 900 G | Defense +10, Block Chance 1% |
| Iron Helmet | 1100 G | Defense +11 |
| Iron Armor | 1200 G | Defense +18 |
| White T-Shirt | 520 G | Defense +11 |
| Robe of Serenity | 950 G | Defense +9, Magic. M./M. +5 |
| Iron Kneecaps | 640 G | Defense +9 |
| Springtime Skirt | 440 G | Defense +6, Magic. Mending +2 |
'------------------------------------------------------------------------'

.-------------------------------------. As you enter, you'll witness a


small
| AREA ENEMIES | scene. Looks like the abbot is
|-------------------------------------| missing... To the left is a church,
| 047 Bodkin Bowyer, 048 Slime Knight,| so use it to save your game and go
| 049 Cyclown, 050 Badboon, 051 Slime | down the stairs on the right.
There's
| Stack, 052 Mudraker, 054 Drackyma, | an inn here, and the man in the red
| 055 Walking Corpse | hat is a merchant, so buy anything
you
'-------------------------------------' need from him. Check the
bookshelves
to learn some new recipes and go
back
upstairs. Talk to the priest in the north twice, then go to B1 and speak
with
man and woman at the bar. At L1, talk to the priest again and he'll teach
you
the Bow Party Trick. Assign it through the "Asssign Party Tricks" option in
the Misc. menu. Leave the Abbey and go east to the Tower of Trades.

===========================================================================
===
TOWER OF
TRADES.........................................................WALK12
===========================================================================
===

.-------------------------------------. With your newly assigned Party


Trick,
| ITEM CHECKLIST | bow at the door and it will open.
At
|-------------------------------------| L1, check the southwest and
southeast
| • Mini Medal | corners for barrels with various
items
| • Iron Ore | and take the northeast stairway. On
| • 1200 Gold Coins | your way, open three blue chests
and
| • Iron Gauntlets | finally take the stairs in the
center
| • Mini Medal | of the floor. On L3, open the chest
| • Magic Water | for [MINI MEDAL] in the southeast
'-------------------------------------' corner. On L4, go southwest to open
a
| ENEMIES | chest that contains [IRON ORE],
then
| ------------------------------------| open the chest in the north with
[1200
| 048 Slime Knight, 050 Badboon, | GOLD COINS] and a blue chest in the
| 051 Slime Stack, 053 Mushroom Mage, | east. On L5, go northeast to find a
| 054 Drackyma, 055 Walking Corpse, | chest with [IRON GAUNTLETS] and
take
| 056 Jinkster, 057 Restless Armor | the path up. On L7, open the
southwest
'-------------------------------------' chest to find [MINI MEDAL], then
the northeast one to get [MAGIC
WATER]
and heal up. Enter the shining door. Talk to the man inside for a scene.

.------------------------------------------.
| BOSS - Master of Nu'un |
|------------------------------------------|
| Reward: 2904 Exp. Points, 780 Gold Coins |
| Drops: Lava Lump |
'------------------------------------------'

If you're around level 15-16 like me, get prepared for a pretty tough
battle.
Not only this guy acts twice per turn, he has some nasty buffing skills
such
as Buff (ups his defense). Usually he uses Buff once per two turns, raising
his defense so much that your weapons will be doing 10-20 damage only. He
also
frequently drains magic of your characters. Although his most dangerous
attack
is Woosh. It's a hit-all wind element spell that hits your characters for
35
or 40 HP if Master of Nu'un goes "haywire". Ouch. Sometimes he uses
lightning
attacks, although they're a little less intimidating. Make sure you have
lots
of healing items on your hands. Spells like Heal/Midheal are a must. If you
have a Priest, he might trigger his Coup de Grace move which'll be very
useful
to your party if it's very low on HP. Anyway, use elemental spells like
Crack,
Frizz, etc. Hopefully they'll hit the boss for 35 dmg at least. Multiplying
your damage is also useful here, especially if the boss acts before you.

After the battle, you'll obtain the first [FYGG] during the cutscene.
Return
to Alltrades Abbey. Talk to Jack of Alltrades in the north. Talk to him
again
to get the ability of changing vocations. Once you're done, leave the Abbey
and head south to Porth Llaffan.
===========================================================================
===
PORTH
LLAFFAN...........................................................WALK13
===========================================================================
===

.----------------.
| ITEM SHOP INFO |
|-------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|-------------------------------------------------------------------------|
| Medicinal Herb | 8 G | Restores HP |
| Antidotal Herb | 10 G | Cures Poison |
| Moonwort Bulb | 30 G | Cures Paralysis |
| Chimaera Wing | 25 G | Teleportation |
| Evac-u-bell | 28 G | Instantly escapes dungeons |
| Holy Water | 40 G | Repels weaker monsters |
| Angel Bell | 90 G | Cures Confusion |
| Magic Water | 500 G | Restores MP |
| Bunny Tail | 240 G | Agility +5 |
| Slime Earrings | 400 G | Defense +4 |
| Gold Bracer | 350 G | Defense +3 |
| Gold Ring | 220 G | Defense +2 |
'-------------------------------------------------------------------------'

.--------------------------.
| WEAPON & ARMOR SHOP INFO |
|-------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|-------------------------------------------------------------------------|
| Iron Axe | 1800 G | Attack +30 |
| Sledgehammer | 1300 G | Attack +28 |
| Boomerang | 750 G | Attack +13 |
| Short Bow | 1150 G | Attack +20 |
| Iron Shield | 900 G | Defense +10, Block Chance 1% |
| Iron Helmet | 1100 G | Defense +11 |
| Feathered Cap | 620 G | Defense +7, Magic. M./M. +5 |
| Silver Tiara | 670 G | Defense +6, Magic. Might +8 |
| Iron Armor | 1200 G | Defense +18 |
| Tortoise Shell | 1550 G | Defense +22 |
| Cloak of Evasion | 1000 G | Defense +13, Evasion Chance 3% |
| Dancer's Costume | 740 G | Defense +13 |
'-------------------------------------------------------------------------'

Go to Mayor's house and read the books on the shelves to learn new recipes.
Take note of the locked chest here. If it's daytime, talk to the pink-
haired
girl and then to mayor Bryce on the shore. Attempt to leave and you'll
trigger
a scene. Go to the inn, and choose to rest. In the evening, go to Jona's
house
and talk to her. Exit her house, talk to the ghost on the shore and go to
the
mayor's house. After the scene, go to the west gate and talk to mayor's
son.
Go through the gate. Follow the only path to Tywll Cave.

===========================================================================
===
TYWLL
CAVE..............................................................WALK14
===========================================================================
===

.-------------------------------------. Go to the lower opening on the east


| ITEM CHECKLIST | side and open the chest with [SEED
OF
|-------------------------------------| MAGIC]. Run west, open a blue chest
| • Seed of Magic | and enter the cave. Go north on the
| • Iron Kneecaps | rocks, then west to find a chest
with
| • Ultramarine Mittens | [IRON KNEECAPS]. Continue north and
| • Mini Medal | west. Enter the first opening you
come
| • Seed of Agility | across and follow the path to a
chest
| • Mini Medal | that contains [ULTRAMARINE
MITTENS].
| • ??? | Now that's a nice treasure we've
got!
| • Blue Jeans | Exit this room and go up the stairs
on
'-------------------------------------' your left. Enter another hole to
find
| ENEMIES | a [MINI MEDAL] in the chest. Exit
the
| ------------------------------------| room, go down the stairway and head
| 041 Crabid, 058 Knocktopus, | south across the rocks, taking the
| 059 Chimaera, 060 Salamarauder, | southeast rock path after that. Go
up
| 061 Man o' War, 062 Mortoad | the stairs and enter the first hole
'-------------------------------------' you see. Head northeast for a chest
with [SEED OF AGILITY]. Exit the
room
and go through the west hole this time. Stick to the west side of the room
to
get to a chest with a [MINI MEDAL]. Go back and head directly north, then
east
and up the stairs leading to a chest with [???]. Now go back and make your
way
to the east side of the room. There's a blue chest here, too. In the next
room
you'll come to a fork. The west path leads to a chest with [BLUE JEANS],
while
the east one leads to a jar with some item. Take the path north to
Cuddiedig
Cliff. Go north for a scene. Heal up, and examine Lleviathan to trigger the
battle.

.------------------------------------------.
| BOSS - Lleviathan |
|------------------------------------------|
| Reward: 4134 Exp. Points, 960 Gold Coins |
| Drops: Emerald Moss |
'------------------------------------------'

Surprisingly, this boss is much easier than the previous one. He attacks
once
per turn (and here I thought all bosses starting from Nu'un will act
twice),
and his moves are not that threatening. He has a regular physical attack
and
a swipe attack that hits all party members. He can become enraged and focus
his attacks on a certain character. Other than that, he has high HP, so the
battle will take longer than expected. Try to Egg On a Warrior (if you have
him/her) with a your Hero a couple of times and deal some serious damage.

During the scene that follows, you'll obtain the second [FYGG]. Awesome.
Back
in Porth Llaffan talk to Jona and then to the sailor on the ship. Choose to
depart for the eastern continent.

===========================================================================
===
SLURRY
QUAY.............................................................WALK15
===========================================================================
===

.-----------.
| SHOP INFO |
|--------------------------------------------------------------------------
.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
|
| Medicinal Herb | 8 G | Restores HP
|
| Antidotal Herb | 10 G | Cures Poison
|
| Moonwort Bulb | 30 G | Cures Paralysis
|
| Chimaera Wing | 25 G | Teleportation
|
| Evac-u-bell | 28 G | Instantly escapes dungeons
|
| Holy Water | 40 G | Repels weaker monsters
|
| Magic Water | 500 G | Restores MP
|
| Fur Hood | 550 G | Defense +8, Magic. M./M. +3/5
|
| Pointy Hat | 840 G | Defense +9, Magic. M./M. +6/4
|
| Tortoise Shell | 1550 G | Defense +22
|
| Robe of Serenity | 950 G | Defense +9, Magic. M./M. +5
|
| Silver Bracelets | 540 G | Defense +7
|
| Rubber Gloves | 370 G | Deftness +23
|
| Boomer Briefs | 420 G | Defense +8, Magic. M./M. +4
|
| Fishnet Stockings | 800 G | Defense +9
|
| Wellington Boots | 330 G | Defense +5
|
| Galvanised Geta | 560 G | Defense +6, Evasion Chance 1.5%
|
| Bow Tie | 1600 G | Defense +3
|
'--------------------------------------------------------------------------
'

.-------------------------------------. Visit the inn here, there's also a


| ITEM CHECKLIST | nun here who works as a "church",
|-------------------------------------| meaning she can save your game and
| • Seed of Strength | do some other church services. Exit
'-------------------------------------' the inn, and open the chest to the
| AREA ENEMIES | right of it to find [SEED OF
STRENGTH]
|-------------------------------------| and remember the other chest,
because
| 058 Knocktopus, 059 Chimaera, | it's locked. Leave Slurry Quay and
| 060 Salamarauder, 062 Mortoad, | cross the coast to get to the place
| 063 Dread Admiral, 064 Zumeanie, | called Dourbridge.
| 065 Bud Brother, 066 Spinchilla, |
| 067 Bewarewolf |
'-------------------------------------'

===========================================================================
===
DOURBRIDGE..............................................................WAL
K16
===========================================================================
===

.----------------.
| ITEM SHOP INFO |
|--------------------------------------------------------------------------
-.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
-|
| Medicinal Herb | 40 G | Restores HP
|
| Antidotal Herb | 50 G | Cures Poison
|
| Moonwort Bulb | 150 G | Cures Paralysis
|
| Chimaera Wing | 125 G | Teleportation
|
| Holy Water | 200 G | Repels weaker monsters
|
| Angel Bell | 450 G | Cures Confusion
|
| Magic Water | 2500 G | Restores MP
|
| Slime Earrings | 2000 G | Defense +4
|
| Gold Bracer | 1750 G | Defense +3
|
| Gold Ring | 1100 G | Defense +2
|
| Pink Pearl | 7500 G | Defense +3
|
| Bow Tie | 8000 G | Defense +3
|
'--------------------------------------------------------------------------
-'

.--------------------------.
| WEAPON & ARMOR SHOP INFO |
|--------------------------------------------------------------------------
-.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
-|
| Cautery Sword | 3000 G | Attack +42
|
| Holy Lance | 2700 G | Attack +39
|
| Poison Needle | 1900 G | Attack +1
|
| Stolos' Staff | 3150 G | Attack +18, MP Absorption 2.5%
|
| Snakeskin Whip | 2500 G | Attack +23
|
| Iron Bar | 2300 G | Attack +36
|
| Sacred Claws | 3100 G | Attack +43
|
| Foehn Fan | 3200 G | Attack +40
|
| Light Shield | 1250 G | Defense +10, Evasion Chance 1.5%
|
| Iron Helmet | 1100 G | Defense +11
|
| Thief's Turban | 1500 G | Defense +13
|
| Heavy Armor | 3600 G | Defense +35
|
| Plain Dress | 1600 G | Defense +15
|
| Wayfarer's Gloves | 660 G | Deftness +30
|
| Lockpicker's Mitts | 800 G | Deftness +52
|
| Blue Jeans | 1350 G | Defense +12
|
| Denim Skirt | 1380 G | Defense +12
|
| Bandit Boots | 1200 G | Defense +9, Agility +5
|
'--------------------------------------------------------------------------
-'

.-------------------------------------. If it's daytime, go directly east


and
| ITEM CHECKLIST | cross the bridge for a little
scene.
|-------------------------------------| Now make your way to the
northeastern
| • Seed of Sorcery | tent. Talk to the pirate near the
pile
| • Mini Medal | of gold. Why, it's Cap'n Max
Meddlin,
'-------------------------------------' the famous Mini Medal hunter! Turn
in
| AREA ENEMIES | all your gathered Mini Medals here,
|-------------------------------------| and he'll reward you with some
| 057 Restless Armor, 063 Dread | fantastic items. He'll be giving
you
| Admiral, 064 Zumeanie, | rewards up to 80 medals, and after
| 067 Bewarewolf, 068 Clawcerer, | he'll just give you some rare items
| 069 Rampage, 074 Toxic Zombie | in exchange. So be sure to check
the
'-------------------------------------' walkthrough and not miss any of the
medals you can find in red chests,
although sometimes they can be found in blue ones. If you have at least
four
medals (and you SHOULD have more than four), he'll give you a very
important
item - the THIEF'S KEY!!! You can now go and open all those locked red
chests
you've seen during your journey. Remember, once you collect a certain
amount
of these medals, return to Dourbridge and give them to the captain. Open
the
chest near him to find [SEED OF SORCERY] and unlock the other chest to get
a
[MINI MEDAL]. Take note of the jail cell here, you'll need another key to
open
it. While running around the town, speak with everyone you see. Go to the
northernmost house and talk to the man there. Open the blue chest and
examine
the bookshelves. Go through the door behind the item shop to find another
bookshelf filled with recipes. Take note of the locked cell door that's
barely
visible from where you stand. Leave Dourbridge via the west exit. You now
have
two choices - either to continue to progress the storyline, or revisit all
the
places that had locked chests in them. I say, let's do some treasure
hunting.
Teleport to Stornway (use Zoom spell) and enter the castle. Take the
northwest
stairs down to B1, and open the chest with a [CAUTERY SWORD]. Teleport to
Porth Llaffan and enter mayor's house. A chest there contains [PINK PEARL].
Teleport to Slurry Quay and open the chest with [AGILITY RING]. That's it
for
now. To get to Bloomingdale, we need to exit Dourbridge from the east and
travel through the Lonely Plains. There is one particular place in the
Lonely
Plains that might interest us. It's the Heights of Loneliness, situated on
the
northern tip of the Lonely Plains region. Read the bookshelf inside the
house
to learn a few new recipes. Exit this area to the north.

===========================================================================
===
HEIGHTS OF
LONELINESS...................................................WALK17
===========================================================================
===

.-------------------------------------. As you enter, go west and climb the


| ITEM CHECKLIST | ladder to reach a chest with [MINI
|-------------------------------------| MEDAL]. Take the east and exit this
| • Mini Medal | floor to the north. At L2 go
northwest
| • Seed of Deftness | and climb the vine to open a blue
| • Kitty Litter | chest, then go further north and
climb
| • Mini Medal | east of the two vines to grab a
chest
'-------------------------------------' with [SEED OF DEFTNESS]. Take the
| ENEMIES | other vine and follow the path to
L3.
| ------------------------------------| On this level, enter the first hole
| 071 Mad Moai, 073 Grinade, | you reach and follow it to the end
to
| 074 Toxic Zombie, 075 Metal Slime | reach a chest with [KITTY LITTER].
| Knight, 076 Hocus Chimaera, | Return to the lower part of L3 and
| 077 Treeface, 078 Stone Golem | make your way up. Climb the vine to
'-------------------------------------' find a chest that contains [MINI
| AREA ENEMIES | MEDAL]. Go east across the bridge,
|-------------------------------------| then across the vines to get to L6.
| 068 Clawcerer, 069 Rampage, | From hthis point, it's pretty much
a
| 070 Beakon, 071 Mad Moai, | straightforward path to the summit,
| 072 Trigertaur, 074 Toxic Zombie | where Zere Rocks is situated. Don't
'-------------------------------------' forget to open a blue chest on L7.
In
Zere Rocks, enter the northeast
house
and check the bookshelf in the north for alchemy recipes. After that, talk
to
the slime inside. Exit the house to initiate a boss battle.

.-------------------------------------------.
| BOSS - Garth Goyle |
|-------------------------------------------|
| Reward: 4134 Exp. Points, 1250 Gold Coins |
| Drops: Terrible Tattoo |
'-------------------------------------------'

Well, this boss battle isn't too hard, but it's very long and tedious,
because
of Goyle's constant buffing. Basically, he starts a battle by casting Magic
Barrier (ups his resistance to magic) and Kabuff (ups his defense). He acts
twice per turn, and can do the same moves for two turns straight. His
attack
are not really intimidating - he stomps a character (or the whole party)
for
about 20-30 dmg or 45 dmg if he used Psyche Up beforehand. The main
difficulty
here is dealing damage to him, because with double Kabuff, he's pretty much
invisible for a couple of turns. My advice would be to Egg On a Warrior
with
your Hero to 100 tension and attack Garth Goyle when his Kabuff goes away.
Three or four of these attacks, and Goyle is no more. Also, the Terrible
Tattoo this guy drops is cursed and if you equip it, the only way you'll be
able to get rid of it is to go to a church and perform a benediction
ritual.

After the battle, go down the stairs, and talk to the ghost. You'll obtain
the
third [FYGG]. Exit Zere Rocks, and cast Evac to get out of here, and go to
the
Bloomingdale region. Bloomingdale town is on the west part of it.

===========================================================================
===
BLOOMINGDALE............................................................WAL
K18
===========================================================================
===

.----------------.
| ITEM SHOP INFO |
|-------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|-------------------------------------------------------------------------|
| Sleeping Hibiscus | 68 G | Causes Sleep |
| Wakerobin | 66 G | Cures Sleep |
| Medicinal Herb | 8 G | Restores HP |
| Superior Medicine | 50 G | Restores HP |
| Antidotal Herb | 10 G | Cures Poison |
| Moonwort Bulb | 30 G | Cures Paralysis |
| Softwort | 95 G | Cures Paralysis/Restores HP |
| Chimaera Wing | 25 G | Teleportation |
| Evac-u-bell | 28 G | Instantly escapes dungeons |
| Holy Water | 40 G | Repels weaker monsters |
| Angel Bell | 90 G | Cures Confusion |
| Magic Water | 500 G | Restores MP |
'-------------------------------------------------------------------------'

.------------------.
| WEAPON SHOP INFO |
|--------------------------------------------------------------------------
-.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
-|
| Cautery Sword | 3000 G | Attack +42
|
| Platinum Sword | 4500 G | Attack +51
|
| Holy Lance | 2700 G | Attack +39
|
| Battle Fork | 3900 G | Attack +47
|
| Poison Needle | 1900 G | Attack +1
|
| Deadly Nightblade | 2900 G | Attack +42
|
| Falcon Knife Earring | 15800 G | Attack +1
|
| Stolos' Staff | 3150 G | Attack +18, MP Absorption 2.5%
|
| Watermaul Wand | 4700 G | Attack +25, MP Absorption 5%
|
| Snakeskin Whip | 2500 G | Attack +23
|
| Chain Whip | 3700 G | Attack +28
|
| Iron Bar | 2300 G | Attack +36
|
| Pillar of Strength | 3400 G | Attack +47
|
| Sacred Claws | 3100 G | Attack +43
|
| Crow's Claws | 4800 G | Attack +51, Agility +10
|
| Foehn Fan | 3200 G | Attack +40
|
| Tortoiseshell Fan | 4900 G | Attack +50
|
| Edged Boomerang | 2750 G | Attack +22
|
'--------------------------------------------------------------------------
-'

.-----------------.
| ARMOR SHOP INFO |
|--------------------------------------------------------------------------
-.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
-|
| Warrior's Boots | 1300 G | Defense +11
|
| Femiscyran Footwear | 1400 G | Defense +11
|
| Frugal Footwear | 1500 G | Defense +9, Magic. Mending +5
|
| Wizard Wellies | 1380 G | Defense +9, Magic. Might +5
|
| Acroboots | 1600 G | Defense +9, Agility +8
|
| Cowboy Boots | 2150 G | Defense +13
|
| Hip Boots | 2300 G | Defense +14
|
| Sainty Sollerets | 2600 G | Defense +16
|
| Sheepskin Shoes | 1250 G | Ev. Chance 3%, Magic. Mending
+10|
| Siren Sandals | 1300 G | Ev. Chance 3%, Magic. Might +8
|
| Starlet Sandals | 1450 G | Evasion Chance 3%
|
| Kung Fu Shoes | 1550 G | Evasion Chance 3%
|
'--------------------------------------------------------------------------
-'

.-----------------.
| ARMOR SHOP INFO |
|--------------------------------------------------------------------------
-.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
-|
| Light Shield | 1250 G | Defense +10, Block Chance 1.5%
|
| Platinum Shield | 3200 G | Defense +15, Block Chance 2%
|
| Iron Mask | 2100 G | Defense +14
|
| Warrior's Helm | 3000 G | Defense +18
|
| Feather Headband | 1450 G | Defense +12, Magic. M./M. +5
|
| Circlet | 980 G | Defense +9, Magic. M./M. +8/6
|
| Cat Ears | 1150 G | Defense +10, Magic. M./M. +8/5
|
| Heavy Armor | 3600 G | Defense +35
|
| Silver Mail | 4000 G | Defense +31
|
| Tussler's Top | 3400 G | Defense +31
|
| Smart Suit | 2300 G | Defense +18
|
| Spangled Dress | 2500 G | Defense +18
|
| Best Vest | 2000 G | Defense +12, Magic. M./M. +8
|
| Warrior's Gloves | 950 G | Defense +6, Deftness +43
|
| Snazzy Skirt | 1200 G | Defense +10, Magic. Mending +6
|
| Loud Trousers | 1480 G | Defense +12
|
| Warrior's Trousers | 1550 G | Defense +14
|
| Tussler's Trousers | 1500 G | Defense +13
|
'--------------------------------------------------------------------------
-'

.-------------------------------------. Go to northeast corner and you'll


spot
| ITEM CHECKLIST | a well. There's a locked cell
inside.
|-------------------------------------| We'll come back here later once we
| • 1500 Gold Coins | have the key fr it. Head into the
| • Strength Ring | house with the footwear merchant
and
'-------------------------------------' examine the bookshelves. In the
west
| AREA ENEMIES | part of town check the rightmost
hut
|-------------------------------------| to find more recipes in
bookshelves.
| 072 Trigertaur, 078 Stone Golem, | Go to the port in northwest. The
| 079 Gum Shield, 080 Pink Sanguini, | building here is locked, and you'll
| 081 Scarewolf, 082 Big Badboon | be able to enter it only after
you've
| 090 King Slime, 093 Axolhotl | beaten the game. Talk to the old
man
'-------------------------------------' for a scene. Talk to the woman near
the entrance. At daytime, go to the
mansion in the north. Speak with the guard and he'll let you enter it. Go
to
the second floor and in the east room you'll find two chests with [1500
GOLD
COINS] and [STRENGTH RING] (the last one requires Thief's Key). There's
also
a magic locked door here, but we don't have the key for it yet. Go back to
the
first floor and enter the eastern room for a scene. Talk to Marion for
another
scene and leave the manor. Enter the nearby house on the left and talk to
the
woman there. Go to the house near the church, where the footwear shop is.
Talk
to Randolph for a scene. After that, talk to the ghost and follow it
through
the door. Check the south gravestone for a scene. Leave Bloomingdale and
head
north to the Bad Cave.

===========================================================================
===
THE BAD
CAVE............................................................WALK19
===========================================================================
===

.-------------------------------------. Go straight north in the opening.


| ITEM CHECKLIST | Follow the way up for a scene. Head
|-------------------------------------| further, check the sign and sit on
a
| • Hephaestus' Flame | chair. After the scene, climb down
the
| • Mini Medal | nearby ladder, go east and enter
the
| • 1700 Gold Coins | hole. First off, go south and
unlock
'-------------------------------------' the door. Then go northeast,
opening
| ENEMIES | two blue chests on your way. Follow
|-------------------------------------| this narrow path, and take the
right
| 083 Medislime, 084 Shaman, | exit first. Open a chest that
contains
| 085 Weaken Beakon, 086 Raving | [HEPHAESTUS' FLAME]. Take the west
| Lunatick, 087 Hunter Mech, | exit then and follow the straight
path
| 088 Riptide, 089 Metal Medley | to B1, opening a blue chest on your
'-------------------------------------' way. Go north first, and open a
chest
with [MINI MEDAL]. Make your way to
the west part of this floor and go north to pick up [1700 GOLD COINS] from
the
chest. There's also a blue chest in the middle of this floor. On B2, the
blue
chest near the exit is a Cannibox. Also, on this floor you might run into
some
Metal Medley enemies. Those are pretty rare, but each carries 12000+ EXP,
and
tries to run away as fast as possible, so be sure to kill it quick with
moves
like Metal Slash. They only have 5 HP, if I recall correctly. Proceed north
to the next screen. Heal up and talk to Marionette. After the scene,
examine
the monster.

.-------------------------------------------.
| BOSS - Tyrantula |
|-------------------------------------------|
| Reward: 5231 Exp. Points, 1500 Gold Coins |
| Drops: Tangleweb |
'-------------------------------------------'

This boss is definitely easier to kill than Garth Goyle, but it also has
some
nasty moves. The Venomissile attack hits all party members and may poison
your
characters. The sticky web attack makes them unable to move for a turn or
two.
Eerie Light makes them more succeptible to status ailments (i.e. poison),
and
Wind Sickles is just a hit-all attack that does about 20-24 dmg. There is
really no strategy - just hit it till it dies and don't forget to heal your
HP
and poisoning. Fly Swat may deal some extra damage, coupled with Egg On.

After the battle, examine Marionette's body for a scene. Cast Evac to get
out
of here and return to Bloomingdale. Go to the mansion graveyard and examine
the doll to get fourth [FYGG]. Speak with the old man at the port for a
scene.
You will finally acquire a ship. Few things to note: use the control pad to
steer the ship and press A to dock. Press B to get inside your ship. Search
every nook and cranny here to find some items in barrels, jars and
wardrobes.
Search the bookshelf for some recipes. Take note of the jail cell with a
chest inside. Also, remember that you will encounter enemies when sailing,
and you won't be able to see them, so it's kind of a "random encounters are
back" thing for a while. Once you've got the hang of steering a ship, sail
to
the continent north of Bloomingdale. There's a desert there, and in the
middle
of this desert stands a town of Gleeba.

===========================================================================
===
GLEEBA..................................................................WAL
K20
===========================================================================
===

.----------------.
| ITEM SHOP INFO |
|-------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|-------------------------------------------------------------------------|
| Medicinal Herb | 8 G | Restores HP |
| Superior Medicine | 50 G | Restores HP |
| Antidotal Herb | 10 G | Cures Poison |
| Strong Antidote | 38 G | Cures Poison/Restores HP |
| Moonwort Bulb | 30 G | Cures Paralysis |
| Chimaera Wing | 25 G | Teleportation |
| Evac-u-bell | 28 G | Instantly escapes dungeons |
| Holy Water | 40 G | Repels weaker monsters |
| Angel Bell | 90 G | Cures Confusion |
| Magic Water | 500 G | Restores MP |
| Pink Pearl | 1500 G | Defense +3 |
| Bow Tie | 1600 G | Defense +3 |
'-------------------------------------------------------------------------'

.------------------.
| WEAPON SHOP INFO |
|--------------------------------------------------------------------------
-.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
-|
| Platinum Sword | 4500 G | Attack +51
|
| Bandit Blade | 6300 G | Attack +58
|
| Battle Fork | 3900 G | Attack +47
|
| Sandstorm Spear | 6600 G | Attack +54
|
| Assassin's Dagger | 7000 G | Attack +54
|
| Falcon Knife Earring | 15800 G | Attack +1
|
| Watermaul Wand | 4700 G | Attack +25, MP Absorption 5%
|
| Lightning Staff | 8100 G | Attack +28, MP Absorption 3.5%
|
| Chain Whip | 3700 G | Attack +28
|
| Iron Whip | 6000 G | Attack +38
|
| Pillar of Strength | 3400 G | Attack +47
|
| Driller Pillar | 5300 G | Attack +60
|
| Crow's Claws | 4800 G | Attack +51, Agility +10
|
| Handrills | 7600 G | Attack +61
|
| Fowl Fan | 5000 G | Attack +52
|
| Battle-axe | 3900 G | Attack +52
|
| War Hammer | 4600 G | Attack +55
|
| Crucerang | 4300 G | Attack +30
|
'--------------------------------------------------------------------------
-'

.-----------------.
| ARMOR SHOP INFO |
|--------------------------------------------------------------------------
-.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
-|
| Magic Shield | 4000 G | Defense +17, Ev. Chance 2.5%,
etc|
| Platinum Headgear | 5500 G | Defense +19
|
| Holy Hat | 2600 G | Defense +11, Magic. Mending +18
|
| Tricky Turban | 2680 G | Defense +11, Magic. Might +18
|
| Disturbin' Turban | 2900 G | Defense +16
|
| Musketeer Hat | 4200 G | Defense +12, Magic. Might +18
|
| Magic Armor | 5800 G | Defense +37, Magic. M./M. +4
|
| Summer Dress | 4800 G | Defense +24
|
| Velvet Cape | 3000 G | Defense +20
|
| Magical Robes | 3600 G | Defense +15, Magic. M./M. +12
|
| Magic Mittens | 2400 G | Defense +9, Magic. M./M. +4
|
| Fingerless Gauntlets | 1050 G | Deftness +58
|
| Gorgeous Gloves | 900 G | Deftness +45
|
| Wizard's Trousers | 1700 G | Defense +10, Magic. Might +12
|
| Nicker's Knickers | 1820 G | Defense +13, Agility +10
|
| Swordsman's Slacks | 2700 G | Defense +16
|
| Red Tights | 2400 G | Defense +13
|
| Sneakers | 2400 G | Defense +13, Agility +10
|
'--------------------------------------------------------------------------
-'

.-------------------------------------. Check the middle south house to


find
| ITEM CHECKLIST | a bookshelf with alchemy recipes.
At
|-------------------------------------| daytime, go north and enter the
Mirage
| • Magic Key | Mahal mansion. Enter the northwest
'-------------------------------------' roomblock and check the bookshelves
| AREA ENEMIES | for recipes and a new Party Trick -
|-------------------------------------| Salute. The northeast block has a
lone
| 092 Shocktopus, 093 Axolhotl, | bookshelf with alchemy recipes. On
L2,
| 094 Parched Peckerel, 095 Power | talk to the man walking near the
lion
| Hammer, 096 Gold Golem, 097 Expload,| statues. It's the chancellor, agree
to
| 098 Mummy | help him. Exit Mirage Mahal and go
in
'-------------------------------------' the northwest corner of Gleeba. Use
a
"Clap" Party Trick near the tree in
the shade for a scene. The lizard will start running around. Press A near
it
to catch it. Show it to the chancellor on L2. After the scene, get down to
L1
and talk to the soldier guarding the bathroom. Go south and talk to the
woman
there. Head to the roof. Run around the oval structure and enter it from
the
north side (not visible to you). You'll find a chest with [MAGIC KEY]!!!
Looks
like now we can open all those locked magic doors (they're purple). On the
roof, talk to the man sitting on the fountain. After that examine the
fountain
and drop down to the bathroom. After the scene, enter the nearby well.

===========================================================================
===
THE PLUMBED
DEPTHS......................................................WALK21
===========================================================================
===

.-------------------------------------. Go directly north through the door,


| ITEM CHECKLIST | and past the next room, go east
across
|-------------------------------------| the bridge and down the stairs.
Talk
| • Mythril Ore | to the ghost, check the bookshelf
and
| • Enchanted Stone | exit south. Go north to find a blue
| • Mini Medal | chest, and open the magic door with
| • Magic Shield | your new key. All jail cells here
are
'-------------------------------------' locked and require yet another key,
so
| ENEMIES | go down the stairs on the left. At
B2,
|-------------------------------------| there's a chest with [MYTHRIL ORE]
in
| 098 Mummy, 099 Admirer, | the north. Go all the way back to
the
| 100 Lesionnaire, 101 Diethon, | magic door and head south. Go down
the
| 102 Purresdigitator, 103 Manguini, | little stairs and you'll find a
chest
| 111 Ghoul | with [ENCHANTED STONE]. Make your
way
'-------------------------------------' to the northwest stairs leading to
B2.
Go north and follow the curvy path
around this floor to the north exit. Grab the items from the two blue
chests
in the east, a [MINI MEDAL] from northwest chest and [MAGIC SHIELD] from
the
northern chest. At B3, examine the creature in the northwest corner.

.-------------------------------------------.
| BOSS - Grand Lizzier |
|-------------------------------------------|
| Reward: 6200 Exp. Points, 1750 Gold Coins |
| Drops: Dragon Scale |
'-------------------------------------------'

Another not-so-hard boss, which basically only uses Fire Breath all the
time
that does around 20 dmg to the whole party. He acts once per turn. He also
occasionally does Intimidating Scream, but it fails most of the time. Other
than that, the one thing that may be pretty dangerous is when he starts
doing
regular attacks that deal around 60-80 dmg to single character. Be on your
guard and heal accordingly, and you'll be fine. Use Dragon Slash for
quicker
victory.

After the scene, you'll obtain the fifth [FYGG]. Now that we're back in the
town of Gleeba again, go to the queen's bathroom and check the waterfall on
the left. You'll get an exclamation mark, so press A to find a [DANGEROUS
BIKINI TOP]. I would like you to travel to some previously visited places
and unlock those magic doors. So, teleport to Zere, and enter the inn from
the
back. You'll find a chest with [MINI MEDAL]. Teleport to Coffinwell and go
to the floor above the inn. Open the door here, and grab the mighty [SPIKED
ARMOR] from the chest. Check the bookshelf to find LOTS of new recipes.
Teleport to Bloomingdale and enter the northern mansion. Go to the second
floor and open the door in the northwest. You'll find a chest with [MAGICAL
ROBES] inside. To progress the story, let's return to our ship and sail
north
from Gleeba. Dock at the Urdus Marshland. Go northwest to arrive to the
Iluugazar Plains. The village of Batsureg lies in the middle of these
plains.

===========================================================================
===
BATSUREG................................................................WAL
K22
===========================================================================
===

.----------------.
| ITEM SHOP INFO |
|-------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|-------------------------------------------------------------------------|
| Medicinal Herb | 8 G | Restores HP |
| Strong Medicine | 36 G | Restores HP |
| Antidotal Herb | 10 G | Cures Poison |
| Moonwort Bulb | 30 G | Cures Paralysis |
| Chimaera Wing | 25 G | Teleportation |
| Evac-u-bell | 28 G | Instantly escapes dungeons |
| Holy Water | 40 G | Repels weaker monsters |
| Angel Bell | 90 G | Cures Confusion |
| Magic Water | 500 G | Restores MP |
| Coagulant | 90 G | Paralyses Enemies |
| Tangleweb | 35 G | Slows Enemies Down |
| Lambswool | 180 G | Alchemy Item |
'-------------------------------------------------------------------------'

.------------------.
| WEAPON SHOP INFO |
|--------------------------------------------------------------------------
-.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
-|
| Bandit Blade | 6300 G | Attack +58
|
| Valkyrie Sword | 7700 G | Attack +64
|
| Sandstorm Spear | 6600 G | Attack +54
|
| Partisan | 7100 G | Attack +61
|
| Assassin's Dagger | 7000 G | Attack +54
|
| Lightning Staff | 8100 G | Attack +28, MP Absorption 3.5%
|
| Iron Whip | 6000 G | Attack +38
|
| Driller Pillar | 5300 G | Attack +60
|
| Sleepy Stick | 8200 G | Attack +65
|
| Handrills | 7600 G | Attack +61
|
| Cobra Fan | 5200 G | Attack +56
|
| Battle-axe | 3900 G | Attack +52
|
| War Hammer | 4600 G | Attack +55
|
| Edged Boomerang | 2750 G | Attack +22
|
| Crucerang | 4300 G | Attack +30
|
| Razor-wing Boomerang | 9100 G | Attack +38
|
| Hunter's Bow | 4900 G | Attack +57
|
| Potshot Bow | 9200 G | Attack +70
|
'--------------------------------------------------------------------------
-'

.-----------------.
| ARMOR SHOP INFO |
|--------------------------------------------------------------------------
-.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
-|
| Flame Shield | 5200 G | Defense +18, Block Chance 2.5%
|
| Ice Shield | 5700 G | Defense +18, Block Chance 2.5%
|
| Mail Coif | 4500 G | Defense +20, Magic. Mending +4
|
| Hocus Hat | 2800 G | Defense +12, Magic. Might +18
|
| Hunter's Hat | 2200 G | Defense +15
|
| Ear Cosy | 2400 G | Defense +16
|
| Battler's Band | 4050 G | Defense +21
|
| Femiscyran Mail | 6100 G | Defense +40
|
| Strongsam | 4100 G | Defense +32
|
| Fur Vest | 5800 G | Defense +36
|
| Femiscyran Fingerwear | 1900 G | Defense +11
|
| Archer's Armguard | 770 G | Deftness +50
|
| Blue Skirt | 1750 G | Defense +12, Magic. Might +8
|
| Femiscyran Bottoms | 1450 G | Defense +13
|
| Chainmail Socks | 2900 G | Defense +17
|
| Steppe Steppers | 2600 G | Defense +16
|
| Green Tights | 2500 G | Defense +13
|
| Agiliboots | 3100 G | Defense +13, Agility +20
|
'--------------------------------------------------------------------------
-'

.-------------------------------------. There's not really much to do in


this
| AREA ENEMIES | village, so check the yurts for
some
|-------------------------------------| hidden items, upgrade your
equipment
| 110 Treevil, 112 Robo-robin, | at the shops and when you're ready,
| 113 Swinoceros, 114 Peckerel, | head into the northwestern yurt on
the
| 115 Battering Ram, 116 Rockbomb, | cliff and talk to chief Batkhaan
there
| 117 Brainy Badboon, 151 Goodybag | to trigger a scene. When you're
done,
'-------------------------------------' leave Batsureg and head north to
reach
Hunters' Yurts. Examine the north
yurt
for a scene, then enter the south yurt and talk to Batzorig inside. Exit
this
area and go north to the Mt Ulbaruun to spot Batzorig. Follow him into a
cave
in the southwest. After the scene, talk to the ghost. You need to travel to
Gerzuun, a village to the east. Exit the Mt Ulbaruun region to the east and
follow the road in the Mt Ulzuun region to enter Gerzuun.

===========================================================================
===
GERZUUN.................................................................WAL
K23
===========================================================================
===

.-------------------------------------. Examine the door and Bayarmaa will


| ITEM CHECKLIST | open it for you. In this big area,
go
|-------------------------------------| downstairs to B1 first (the stairs
are
| • Sober Ring | near the entrance). There are two
jail
| • Hephaestus' Flame | cell that are locked, obviously.
Open
| • Mini Medal | two chests for [SOBER RING] and
| • Slime Crown | [HEPHAESTUS' FLAME]. Go back up,
and
| • Resurrock | head west. Enter the well to find a
'-------------------------------------' blue chest. Go back and enter the
tent
| ENEMIES | that is nearby to find a chest with
|-------------------------------------| [MINI MEDAL]. From this tent go
north-
| 111 Ghoul, 120 Sorcerer, 121 Cheeky | east, then south on the big
platform
| Tiki, 122 Deadcurion, 123 Infernal | in the middle of this area. Go
north-
| Armor, 124 Troll | west to find a blue chest,
southwest
'-------------------------------------' for a chest containing [SLIME
CROWN],
| AREA ENEMIES | southeast for another blue chest
(see
|-------------------------------------| one more blue chest down there?
you'll
| 111 Ghoul, 116 Rockbomb, 117 Brainy | have to backtrack a bit to get it).
| Badboon, 118 Drackal, 119 Gruffon, | Finally, the northeast chest
contains
| 124 Troll | [RESURROCK]. Head directly north
into
'-------------------------------------' the underground passage filled with
ghosts of this ruined village.
Follow
the way to the spring and pick up some [BODURA GRASS]. Cast Evac and get
back
to Hunter's Yurts. Talk to Batzorig in the south yurt for a scene. Return
to
Batsureg. Rest at the inn and save your game. Approach the hill in the
middle
of Batsureg for a scene.

.-------------------------------------------.
| BOSS - Larstasnaras |
|-------------------------------------------|
| Reward: 8200 Exp. Points, 2000 Gold Coins |
| Drops: Enchanted Stone |
'-------------------------------------------'

This boss is another hard-to-kill because of his constant usage of the


Dazzle
spell. It makes your characters hallucinate and miss their attacks. Casting
offensive spells is also not really useful here, because of her Magic
Barrier.
Her regular attack deal around 40 dmg and drain your HP. She can rarely use
a
knockdown attack. The most damaging spell would be Boom that deals 35-50
dmg
to the whole party. This battle is not really hard, just tedious, so
remember
to heal when needed and use chained attacks to take the beast down.

After the battle, you'll obtain the sixth [FYGG]. In the morning, exit the
inn
for a scene. Leave Batsureg and go to Bayarmaa's Grave again. After the
scene,
you'll obtain a free [SPIRIT BRACER]. Return to Urdus Marshland. Travel
east
through Hermany region to get to the Snowberian Coast. From there, it's a
straight path north to the Snowberia region, and its capital, the
Swinedimples
Academy.

===========================================================================
===
SWINEDIMPLES
ACADEMY....................................................WALK24
===========================================================================
===

.-----------.
| SHOP INFO |
|-------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|-------------------------------------------------------------------------|
| Medicinal Herb | 8 G | Restores HP |
| Antidotal Herb | 10 G | Cures Poison |
| Moonwort Bulb | 30 G | Cures Paralysis |
| Chimaera Wing | 25 G | Teleportation |
| Holy Water | 40 G | Repels weaker monsters |
| Magic Water | 500 G | Restores MP |
| Partisan | 7100 G | Attack +61 |
| Magma Staff | 10800 G | Attack +34, MP Absorption 4% |
| Feline Fan | 5100 G | Attack +54 |
| Thinking Cap | 12500 G | Defense +18, Magic. M./M. +12 |
| X-ray Specs | 3400 G | Defense +13, Magic. Mending +12|
| Swinedimples Blazer | 1500 G | Defense +10 |
| Swinedimples Slacks | 1000 G | Defense +11 |
| Swinedimples Skirt | 1100 G | Defense +11 |
| Black Knickers | 2880 G | Defense +14 |
| Magical Skirt | 4600 G | Defense +13, Magic. M./M. +9 |
| White Tights | 2450 G | Defense +13 |
| Leather Shoes | 40 G | Evasion Chance 1% |
'-------------------------------------------------------------------------'

.-------------------------------------. Talk to the man at the gate, and


after
| ITEM CHECKLIST | a lenghty introduction you'll
obtain
|-------------------------------------| 2000 gold coins and a [SWINEDIMPLES
| • Red Tights | BLAZER] from him. Check this floor
for
'-------------------------------------' new alchemy recipes and open the
magic
| AREA ENEMIES | door to find a chest with [RED
TIGHTS]
|-------------------------------------| inside. Leave the building and
enter
| 125 Shivery Shrubbery, 126 Tearwolf,| the dormitory on the east side of
the
| 127 Brrearthenwarrior, | academy. On L2, eavesdrop on some
| 128 Apeckalypse, 129 Great Gruffon, | students talking. Enter their room
for
| 130 White Trigertaur, | a quick scene. Exit the dorm and go
| 131 Sootheslime, 132 Icikiller, | behind the western house. Talk to
Fred
| 136 Sculptrice, 137 Handsome Crab | there. Go back to the dorm and rest
in
'-------------------------------------' your room (where the three boys
were).
At night, head to the main
building,
and go all the way up to the balcony. Examine the statue and its forehead
for
a scene. Exit the building and go northeast. Enter the underground school.

===========================================================================
===
THE OLD
SCHOOL..........................................................WALK25
===========================================================================
===

.-------------------------------------. Go in the first door to the left


and
| ITEM CHECKLIST | head northwest. Ascend the pile of
|-------------------------------------| books and go south for a blue
chest,
| • Seed of Therapeusis | then directly north and west. Climb
| • Brainy Bracer | down the ladder and make your way
| • Einhander | across the poison puddle to the
chest
'-------------------------------------' with [BRAINY BRACER]. Go back on
the
| ENEMIES | bookshelves and continue going
west,
|-------------------------------------| then south for a chest with [SEED
OF
| 131 Sootheslime, 133 Teaky Mask, | THERAPEUSIS]. Head to the exit in
the
| 134 Raving Reaper, 135 Wight Priest,| northeast. Examine the bookshelves
in
| 136 Sculptrice | the north part of B2, and open the
'-------------------------------------' chest with [EINHANDER] in the
center
of this room. The exit is in the
south
end. Heal up, and enter the classroom. Talk to the ghost.

.--------------------------------------------.
| BOSS - Dreadmaster |
|--------------------------------------------|
| Reward: 10000 Exp. Points, 2550 Gold Coins |
| Drops: Sage's Elixir |
'--------------------------------------------'
The Dreadmaster uses physical attacks or Crackle (hit-all ice spell), for
about 40 dmg. He occasionally uses Double Trouble too, which is pretty much
like his ohysical attack. Zammle does about 45 dmg to one character. He may
Psyche Up himself (sometimes even twice in a row) and deal about 100 dmg to
a
single character. Similar to the previous boss battle, this one is boring
too.
It's pretty much the "attack-attack-heal when low on HP" kind of thing.
Yawn.

You'll obtain the seventh and final [FYGG] after the battle. The Headmaster
will congratulate you on your success and reward with some more money. You
can
now leave Academy and return to the tree that transports you to
Observatory.
It's near the Alltrades Abbey, if you forgot. One more interesting thing:
if
you come back to the Academy, you'll see a scene where the real
investigator
is being thrown out by the guards. Now that's funny. Inside the Starflight,
talk to Stella and choose to depart for Observatory. During the scene, hand
over the fyggs to Aquila. I know you don't want to, but you'll have to...
A battle against him will commence. Attack him a few times to end the
battle.
After another interesting scene, you'll end up in the middle of nowhere
again.
This time, in Wormwood Creek, to be exact.

===========================================================================
===
WORMWOOD
CREEK..........................................................WALK26
===========================================================================
===

.----------------.
| ITEM SHOP INFO |
|-------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|-------------------------------------------------------------------------|
| Medicinal Herb | 8 G | Restores HP |
| Strong Medicine | 36 G | Restores HP |
| Antidotal Herb | 10 G | Cures Poison |
| Strong Antidote | 38 G | Cures Poison/Restores HP |
| Moonwort Bulb | 30 G | Cures Paralysis |
| Chimaera Wing | 25 G | Teleportation |
| Evac-u-bell | 28 G | Instantly escapes dungeons |
| Holy Water | 40 G | Repels weaker monsters |
| Angel Bell | 90 G | Cures Confusion |
| Magic Water | 500 G | Restores MP |
| Coagulant | 90 G | Paralyses Enemies |
| Tangleweb | 35 G | Slows Enemies Down |
'-------------------------------------------------------------------------'

.------------------.
| WEAPON SHOP INFO |
|--------------------------------------------------------------------------
-.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
-|
| Valkyrie Sword | 7700 G | Attack +64
|
| Dragonsbane | 10000 G | Attack +73
|
| Sandstorm Spear | 6600 G | Attack +54
|
| Halberd | 11200 G | Attack +75
|
| Icicle Dirk | 9600 G | Attack +62
|
| Rune Staff | 12400 G | Attack +45, MP Absorption 6.5%
|
| Dragontail Whip | 14000 G | Attack +50
|
| Mistick | 16500 G | Attack +82
|
| Handrills | 7600 G | Attack +61
|
| Dragon Claws | 14500 G | Attack +78
|
| Battle-axe | 3900 G | Attack +52
|
| Moon Axe | 8800 G | Attack +65
|
| War Hammer | 4600 G | Attack +55
|
| Giant Wrench | 7900 G | Attack +64
|
| Razor-wing Boomerang | 9100 G | Attack +38
|
| Swallowtail | 9600 G | Attack +48
|
| Potshot Bow | 9200 G | Attack +70
|
| Blowy Bow | 12000 G | Attack +77
|
'--------------------------------------------------------------------------
-'

.-----------------.
| ARMOR SHOP INFO |
|--------------------------------------------------------------------------
-.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
-|
| Warrior's Shield | 6700 G | Defense +21, Block Chance 3.5%
|
| Dragon Shield | 9800 G | Defense +24, Block Chance 3.5%
|
| Raging Bull Helm | 10400 G | Defense +22
|
| Thinking Cap | 12500 G | Defense +18, Magic. M./M. +12
|
| Cavalier Hat | 7100 G | Defense +16, Magic. Might +21
|
| Hermetic Hat | 4000 G | Defense +14, Magic. Mending +22
|
| Dragon Mail | 11500 G | Defense +44
|
| Shipmate's Shirt | 5980 G | Defense +25
|
| Dragon Top | 11200 G | Defense +39
|
| Flowing Dress | 18000 G | Defense +25, Magic. M./M. +18
|
| Bruiser's Bracers | 2250 G | Defense +12
|
| Metallic Mitts | 3500 G | Defense +16
|
| Mental Mittens | 1550 G | Deftness +50
|
| Dragon Trousers | 5600 G | Defense +16
|
| Kiltlet | 4200 G | Defense +15, Magic. Might +11
|
| Sorcerer's Slacks | 2100 G | Defense +11, Magic. Might +14
|
| Payback Pumps | 2950 G | Defense +14
|
| Safety Shoes | 2700 G | Defense +14
|
'--------------------------------------------------------------------------
-'

.-------------------------------------. Go north to the inn. Open the chest


| ITEM CHECKLIST | behind the counter for [MINI
MEDAL].
|-------------------------------------| Choose to rest here. At night, go
to
| • Mini Medal | the item shop on the right, check
the
| • Mini Medal | bookshelf and open a blue chest.
Enter
| • Terrible Tattoo | the equipment shop and open the
chests
'-------------------------------------' containing [MINI MEDAL] and
[TERRIBLE
| AREA ENEMIES | TATTOO]. Enter the southeast house
and
|-------------------------------------| examine the bookshelf. Finally,
enter
| 139 Grim Grinner, 140 Sluggernaut, | the church and talk to the balding
man
| 141 Splatterhorn, 142 Whirly Girly, | inside. After the scene, check the
| 143 Gramarye Gruffon, 144 Skeleton | bookshelf for recipes in the
northwest
| Soldier | corner. Exit the village and go
north.
'-------------------------------------' Cross the bridge to the east side,
and
head north to find a hidden cave.
Find
a hole there and squeeze through it. Open the chest with [LUCIDA SHARD].
Then
talk to Wallace. Exit this room for a scene. Return to Wormwood Creek, and
examine the statue behind the weapon shop for a scene. Go to the church,
and
investigate the stone in the northeast corner. You'll obtain [SERENE
NECKLACE]
here. Now go back to the cave and show it to Serena. Exit the cave and head
to
the Western Wormwood. You'll find the Bowhole dungeon on the northwestern
tip
of it.

===========================================================================
===
THE
BOWHOLE.............................................................WALK27
===========================================================================
===

.-------------------------------------. First off, go east to find three


blue
| ITEM CHECKLIST | chests, then head west and north to
|-------------------------------------| find Serena standing near the
entrance
| • Mini Medal | to the dungeon. Talk to her, and
she
| • Prayer Ring | will remove the barrier. Head
inside
| • 3000 Gold Coins | and talk to the ghost to learn a
new
| • Holy Talisman | Party Trick - Weird Dance. Drop
into
| • Light Gauntlets | the middle hole. Go to the
northwest
| • Gold Bar | corner and open a blue chest and a
red
'-------------------------------------' chest with [MINI MEDAL]. Proceed
south
| ENEMIES | and pick up a blue chest in the
south-
|-------------------------------------| west corner. Keep going east, take
a
| 144 Skeleton Soldier, 145 Bloody | [PRAYER RING] from the north chest,
| Manguini, 146 Bloody Mummy, | and continue east all the way to a
| 147 Harmour, 148 Python Priest, | chest with [3000 GOLD COINS]. Take
the
| 149 Sculpture Vulture, 150 Living | nearby stairs and unlock the door
to
| Statue, 151 Goodybag, | make a shortcut. Back at B1, go
west
| 152 Drakularge, 153 Liquid Metal | and north all the way to
northeastern
| Slime | stairway. Don't forget to open a
door
'-------------------------------------' on the east side of the floor to
make
| AREA ENEMIES | another shortcut. At B2, go north
for
|-------------------------------------| a chest with [HOLY TALISMAN], and
open
| 139 Grim Grinner, 141 Splatterhorn, | the blue chest in the northwest. Go
| 142 Whirly Girly, 143 Gramarye | southeast to open a chest with
[LIGHT
| Gruffon, 144 Skeleton Soldier, | GAUNTLETS] and another blue chest.
| 145 Bloody Manguini, 147 Harmour | Finally, take the southwest exit to
'-------------------------------------' B3. In here, go north for a blue
chest
and contine east, then south until
you
hit a corner. Turn west from here to find a chest that contains [GOLD BAR].
Then take the middle path across the room which leads to B4. Also, on B3
you
can encounter Liquid Metal Slime enemies, which are awesome for farming
EXP.
One Liquid Metal Slime carries 40000 EXP, so make yourself a favor and
spend
some time on this floor killing slimes (if you're underleveled). You should
be at least level 33 before the next boss. Liquids are similar to ordinary
Metal Slimes, and run away when they see you, so be sure to approach them
from
behind. Anyway, on B4 head directly north into the building. Heal up and
examine the stone statue.

.--------------------------------------------.
| BOSS - Gadrongo |
|--------------------------------------------|
| Reward: 12500 Exp. Points, 3050 Gold Coins |
| Drops: Ethereal Stone |
'--------------------------------------------'

Gadrongo might not seem like a particularly hard boss, but in fact, he is.
He
starts off the battle with weak physical attacks, and then moves on to
Ground
Pound which deals about 50 dmg to the whole party or attacks a single party
member for about 200 dmg. If you're unlucky, he may do this twice or thrice
in
a row. The good news is that he acts only once per turn. He also has the
Burning Breath attack, but uses it rarely. Try to kill him as fast as you
can,
leaving only one party member to heal everyone. If things go bad, other
guys
should help out with healing items. Critical hits should do the job faster,
as well as beast-damaging abilities.

After the battle, examine the pedestal and take [WYRMLIGHT BOW] from it. Go
back to the Wormwood Creek and cross the bridge that's opposite of it. In
the
canyon, step on the panel and fire the arrow for a scene. After it, cross
the
bridge of light, and enter the Wyrm "body" region. It consists of multiple
smaller regions (like Wyrmtail, Wyrmwing, Wyrmmaw, etc.), which are
situated
like a spiral. Travel through all of them to reach the center and the town
on
the volcano, the Upover.

===========================================================================
===
UPOVER..................................................................WAL
K28
===========================================================================
===

.----------------.
| ITEM SHOP INFO |
|-------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|-------------------------------------------------------------------------|
| Medicinal Herb | 8 G | Restores HP |
| Strong Medicine | 36 G | Restores HP |
| Antidotal Herb | 10 G | Cures Poison |
| Strong Antidote | 38 G | Cures Poison/Restores HP |
| Moonwort Bulb | 30 G | Cures Paralysis |
| Chimaera Wing | 25 G | Teleportation |
| Evac-u-bell | 28 G | Instantly escapes dungeons |
| Holy Water | 40 G | Repels weaker monsters |
| Angel Bell | 90 G | Cures Confusion |
| Magic Water | 500 G | Restores MP |
| Coagulant | 90 G | Paralyses Enemies |
| Tangleweb | 35 G | Slows Enemies Down |
'-------------------------------------------------------------------------'

.------------------.
| WEAPON SHOP INFO |
|--------------------------------------------------------------------------
-.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
-|
| Fire Blade | 21500 G | Attack +83
|
| Lightning Lance | 19800 G | Attack +85
|
| Sword Breaker | 15500 G | Attack +74
|
| Magical Mace | 17000 G | Attack +57, MP Absorption 8%
|
| Dragontail Whip | 14000 G | Attack +50
|
| Mistick | 16500 G | Attack +82
|
| Sadistick | 26500 G | Attacl +90
|
| Dragon Claws | 14500 G | Attack +78
|
| Fire Claws | 21000 G | Attack +88
|
| Stellar Fan | 12000 G | Attack +77
|
| Moon Axe | 8800 G | Attack +65
|
| King Axe | 16000 G | Attack +78
|
| Giant Wrench | 7900 G | Attack +64
|
| Terra Tamper | 15000 G | Attack +75
|
| Swallowtail | 9600 G | Attack +48
|
| Gusterang | 14800 G | Attack +61
|
| Blowy Bow | 12000 G | Attack +77
|
| Great Bow | 31500 G | Attack +99
|
'--------------------------------------------------------------------------
-'

.-----------------.
| ARMOR SHOP INFO |
|--------------------------------------------------------------------------
-.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
-|
| Dragon Shield | 9800 G | Defense +24, Block Chance 3.5%
|
| Tempest Shield | 12500 G | Defense +25, Block Chance 3.5%
|
| Power Shield | 17000 G | Defense +27, Block Chance 4%
|
| Mythril Helm | 16800 G | Defense +25
|
| Steely Sweatband | 15500 G | Defense +21
|
| Magical Hat | 6400 G | Defense +13, Magic. Might +16
|
| Dragon Mail | 11500 G | Defense +44
|
| Mirror Armor | 22500 G | Defense +52
|
| Dark Robe | 13500 G | Defense +37, Evasion Chance 2%
|
| Flowing Dress | 18000 G | Defense +25, Magic. M./M. +18
|
| Light Gauntlets | 4200 G | Defense +13
|
| Battler's Bracers | 3300 G | Defense +12
|
| Mayoress's Mittens | 2800 G | Deftness +60
|
| Glommer's Gloves | 3400 G | Deftness +76
|
| Battle Britches | 3120 G | Defense +17
|
| Seabreeze Skirt | 6800 G | Defense +17, Magic. Mending +12
|
| Hiking Boots | 4600 G | Defense +18, Agility +20
|
| She-fu Shoes | 2050 G | Evasion Chance 4%
|
'--------------------------------------------------------------------------
-'

.-------------------------------------. Go into the well and talk to the


ghost
| ITEM CHECKLIST | to learn a Sultry Dance Party
Trick.
|-------------------------------------| Enter the item shop and open a blue
| • Mini Medal | chest inside. Go up the long
stairway
'-------------------------------------' east of the item shop and enter the
| AREA ENEMIES | house on top of the cliff. Examine
the
|-------------------------------------| bookshelf and talk to the man
sitting
| 131 Sootheslime, 152 Drakularge, | on a throne. Exit the house and go
| 154 Moosifer, 155 Drastic Drackal, | through the underground passage to
the
| 156 Terrorhawk, 157 Cyclops, | left. On the west side of town
check
| 158 Cumulus Rex, 159 Bomboulder, | the northwestern house for a
bookshelf
| 160 Bagma, 161 Golem, 163 Hell Nino | filled with alchemy recipes. Enter
the
| 168 Magmalice | house near the armor shop to find
yet
'-------------------------------------' another blue chest. Finally, enter
the
weapon shop and open the chest for
[MINI MEDAL]. Now go talk to the soldier, and he'll let you inside the
cave.

===========================================================================
===
THE
MAGMAROO............................................................WALK29
===========================================================================
===

.-------------------------------------. Follow the path north and west,


then
| ITEM CHECKLIST | exit L1 to the south to grab a
random
|-------------------------------------| item from a blue chest. Back to L1,
go
| • 1500 Gold Coins | north and up the stairs. On L2, go
| • Seed of Defense | southwest, then north for a chest
with
| • Mini Medal | [1500 GOLD COINS]. Go back south
and
| • Saint's Ashes | keep going west to find a chest
with
| • Hades' Helm | [SEED OF DEFENSE] in the west
corner.
| • Safety Boots | Backtrack a bit and go up the
stairs.
'-------------------------------------' On L3, go north to the stairs
leading
| ENEMIES | back to L2 and a chest with a [MINI
|-------------------------------------| MEDAL]. Take the south exit out of
L3.
| 160 Bagma, 163 Hell Nino, | Follow the mountain path, grab the
| 164 Corrupt Carter, 165 Live Lava, | [SAINT'S ASHES] from the chest in
the
| 166 Mandrake Marauder, 167 Mega | south and continue west through the
| Moai, 168 Magmalice, 169 Green | cave to L4. Go up the stairs, head
| Dragon | west, down the stairs, and all the
way
'-------------------------------------' east to a chest with [HADES' HELM],
which is cursed, by the way. Head
back
to the west corner and make your way north to L5. Exit L5 via south opening
to
find a chest with [SAFETY BOOTS]. Go back and up the stairs. Follow the
path
to the summit, grabbing a blue chest on your way. Heal up before
approaching
the middle area.

.--------------------------------------------.
| BOSS - Greygnarl |
|--------------------------------------------|
| Reward: 15500 Exp. Points |
| Drops: Dragon Scale |
'--------------------------------------------'

Greygnarl is pretty easy if you have at least two characters with Dragon
Slash
and heal properly. His regular attack is weak, and besides that, he can
launch
a fire-based attack on the whole party for about 35 dmg and the Blinding
Light
attack that hits all party members for about 65-70 dmg. If you heal when
you
need and keep attacking, Greygnarl will fall in no time.

After the battle, attempt to leave the battlefield for a quick scene.
Teleport
back to Upover only to discover that someone attacked the town. Heal up and
talk to the knight in purple armor. You'll fight a battle against a Fright
Knight and two Stenchurions. Watch the scene, and Upover will be free
again.
Go up the stairs leading to the entrance of the Magmaroo and talk to the
old
woman there. Head left and down the stairs. Talk to the man in the brewery
to
obtain a keg of [DRUNKEN DRAGON]. Teleport to Stornway and drop your party
members off at the inn. Go back to Upover, talk to the old woman and use
Zoom
to get to the summit. Talk to Greygnarl to receive [GITTISH SEAL]. Examine
the
beast and you'll fight Aggrosculpture. Equip the Dragon Warrior armor set
the
dragon gave you and talk to him again. After an epic scene, you'll end up
in
Gortress, as a prisoner.

===========================================================================
===
GORTRESS................................................................WAL
K30
===========================================================================
===

.----------------.
| ITEM SHOP INFO |
|-------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|-------------------------------------------------------------------------|
| Medicinal Herb | 8 G | Restores HP |
| Antidotal Herb | 10 G | Cures Poison |
| Chimaera Wing | 25 G | Teleportation |
| Holy Water | 40 G | Repels weaker monsters |
| Angel Bell | 90 G | Cures Confusion |
| Magic Water | 500 G | Restores MP |
'-------------------------------------------------------------------------'

.-------------------------------------. Examine the celldoor for a scene.


Exit
| ITEM CHECKLIST | the cell and make your way up. Talk
to
|-------------------------------------| Sterling. He'll join you
temporarily.
| • Ultimate Key | Talk to the priest to save your
game.
'-------------------------------------' Visit the graveyard, examine the
gallows, the barrier, talk to the
soldier in the east corner and to the left soldier in the south corner of
the
map. After you're done with sightseeing, talk to Sterling. The next day,
approach the gallows for a scene. Equip yourself and run to the north.
Enter
the watchtower and examine the soldier near the switch on L2. Defeat the
Lethal Armor. It's pretty strong, so use your most powerful attacks to take
it
out, and spells like Kaswoosh, Kafrizzle (if you have them). If you can't
deal with him yourself, teleport to Stornway and pick up your characters.
After the battle, stop the generator. Exit the watchtower for a scene. Save
your game and exit the Gortress. Teleport to Stornway and recruit your
party
members again. Go back to the Gortress and head inside the lower door of
the
tower. Step into the blue circle if you need healing, and go down the
stairs.
Check the nearby bookshelves for new recipes and open the central door.
Talk
to Goreham-Hogg for a scene.

.--------------------------------------------.
| BOSS - Goreham-Hogg |
|--------------------------------------------|
| Reward: 17500 Exp. Points, 3550 Gold Coins |
| Drops: Tough Guy Tattoo |
'--------------------------------------------'

This boss uses nothing but physical attacks, so proper defense value will
save
you a lot of trouble. Keep the Dragon Warrior armor on your hero, and
upgrade
the equipment of your other characters, so that their defense would be at
least 180-190. Hogg uses two types of Chain Swing: one vertical (hits a
single
character for about 60 dmg, high possibility of a critical for about 170
dmg),
and one horizontal (hits the whole party for about 70 dmg). He can also
Psyche
Up himself to raise the attack, but that happens not too often. Since his
HP
is pretty low, this shouldn't be a tough battle if you keep your
characters'
HP in proper condition and use abilities like Falcon Slash/Miracle Slash.

After the battle, open the chest to acquire the [ULTIMATE KEY]. Yes, it's
the
key that will open all those locked jail cells all around the world. Go
down
the stairs and approach Sterling for a scene. Unlock all doors and release
all
celestrians. Talk to Sterling again. You'll fly to the Observatory.
In Observatory, go to L2 and unlock the door in the northeast corner. Open
the
chests for [GODDESS RING] and [ORICHALCUM]. After that, talk to Apus Major
in
the north part of this room. In the L1-L2 area, take [50 GOLD COINS] and
[HOLY
WATER] from the chests on the west side, and a [WAKEROBIN] from the chest
on
the east side. Go up to L4 and talk to Apus Major again. Head into the
Express
and talk to Sterling.

===========================================================================
===
REALM OF THE
ALMIGHTY...................................................WALK31
===========================================================================
===

.-------------------------------------. Go north up the stairway for a


scene.
| ITEM CHECKLIST | Go north a bit, then west into the
|-------------------------------------| building. There's a chest with
[WHITE
| • White Knight's Shield | KNIGHT'S SHIELD]. Go back and north
| • Mighty Armlet | to the second floor. Go east and
then
'-------------------------------------' west for a chest with [MIGHTY
ARMLET].
Head back to the entrance and go up
the stairs. Approach the palace for a scene. Go north, west and up the
stairs.
Approach the shining area and offer the fyggs up. After a long scene, talk
to
Stella and Sterling. Inside the Starflight Express, talk to Sterling again
and
choose to go to Alltrades Abbey. We'll start opening those locked jail
cells
now.

Teleport to Dourbridge and cross the bridge. Go down the ladder and stand
behind the east part of the bridge. You should get a message about opening
the
secret door. Walk into it, and go down the stairs. It's a secret shop down
here.

.------------------.
| SECRET SHOP INFO |
|-------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|-------------------------------------------------------------------------|
| Headsman's Axe | 28800 G | Attack +98 |
| Marauder's Maul | 21500 G | Attack +93 |
| Cheiron's Bow | 22400 G | Attack +92 |
| Power Shield | 17000 G | Defense +27, Block Chance 4% |
| Boss Shield | 27000 G | Defense +31, Block Chance 5.5% |
| Bunny Ears | 1120 G | Defense +10, Magic. M./M. +5/8 |
| Cat Ears | 1150 G | Defense +10, Magic. M./M. +8/5 |
| Maid's Mop | 18000 G | Defense +20, Magic. M./M. +4/6 |
| Jaguarment | 25500 G | Defense +45 |
| Bunny Suit | 3550 G | Defense +22 |
| Dangerous Bikini Top | 13800 G | Defense +1 |
| Maid Outfit | 18000 G | Defense +25 |
| Heavy Handwear | 1900 G | Defense +8, Deftness +63 |
| Fishnet Stockings | 800 G | Defense +9 |
| Pop Socks | 680 G | Defense +7 |
| Dangerous Midriff Wrap | 11400 G | Defense +1 |
| Sturdy Slacks | 12500 G | Defense +18 |
| High Heels | 220 G | Evasion Chance 1% |
'-------------------------------------------------------------------------'

Once you're done shopping, enter the northeast tent and open the jail cell
to
find 5 chests with [3000 GOLD COINS], [MINI MEDAL], [DEMON WHIP], [SAINT'S
ASHES] and [SKULL RING]. The other locked cells are in:
1. Stornway Castle - locked prison on B1. Nothing special;
2. Coffinwell - locked jail cell in the well (there's a quest request
inside);
3. Bloomingdale - northeast well, [MAYORESS'S MITTENS];
4. Inside your ship - [SEED OF AGILITY], [FALCON BLADE];
5. The Plumbed Depths - B1, [SAINT'S ASHES];
6. Gerzuun - B1, [THUG'S MUG].
If you can't find some of the treasures, check the respective sections of
this
guide.
Once you're done collecting the treasure, teleport to Gittish Empire region
(or go there with the help of Starflight Express) and approach the castle
in
the middle of it.

===========================================================================
===
GITTINGHAM
PALACE.......................................................WALK32
===========================================================================
===

Enter the palace, and Lieutant Hootingham-Gore will give you a warm
welcome.

.--------------------------------------------.
| BOSS - Hootingham-Gore, 2x Bad Karmour |
|--------------------------------------------|
| Reward: 18500 Exp. Points, 4050 Gold Coins |
| Drops: Sage's Elixir |
'--------------------------------------------'

Obviously, you should take out the Karmours first. They're annoying, and
can
sometimes protect Gore from your attacks. When the boss is left alone, he
is
pathetically easy, as all he can do are Fuddle/Eerie Glow spells that
almost
never work and weak Swoosh/Frizzle elemental spells. Don't use magic on
him,
as his resistance is high and he frequently casts Bounce on himself.
Physical
attack do the job fine. Don't get cocky, though, as the next bosses will be
much harder.

.-------------------------------------. In L1 South, take the path west.


Keep
| ITEM CHECKLIST | going all the way up to the roof
and
|-------------------------------------| pick up the [MINI MEDAL] to the
left
| • Mini Medal | of the entrance to the palace. Cast
| • Mini Medal | Evac and enter L1 South again. Take
| • Reckless Necklace | the east path this time. In L1
East,
| • Mini Medal | open two chests with [MINI MEDAL]
and
| • Celestial Spear | [RECKLESS NECKLACE]. Ignore the
west
| • 5000 Gold Coins | door for now and exit northwest. Go
| • Seed of Deftness | northwest to find six treasure
chests:
| • Dark Shield | three blue chest and three red ones
| • Seed of Skill | that contain [MINI MEDAL],
[CELESTIAL
| • Mini Medal | SPEAR] and [5000 GOLD COINS]. Go
back
'-------------------------------------' to L1 East and enter the west door.
| ENEMIES | Proceed southwest and enter the
door.
|-------------------------------------| You'll find a chest with [SEED OF
| 171 Stenchurion, 173 Dark Skeleton, | DEFTNESS] there. Head out and
further
| 174 Killing Machine, 176 Lethal | west is another door. Go northwest
and
| 177 Freezing Fog, 178 Stone | open a chest with [DARK SHIELD].
Make
| Guardian, 179 Boss Troll, | your way to the healing circle and
the
| 180 Blastoad, 181 Fright Knight, | stairway. From L2, take the nearby
| 182 Wight King | stairs to L3 and examine the
bookshelf
'-------------------------------------' there. Back at L2, check the
bookshelf
| AREA ENEMIES | in northwest corner and exit the
room
|-------------------------------------| to the east. On the outskirts of
the
| 171 Stenchurion, 172 Gloomy | palace, go north to a chest with
[SEED
| Gastropog, 173 Dark Skeleton, | OF SKILL]. Proceed south and west
to
| 174 Killing Machine, 175 Dreadful | the central door. On L3, go east to
| Drackal, 176 Lethal Armor, | find a blue chest and a red chest
with
| 177 Freezing Fog, 178 Stone | [MINI MEDAL]. Take whichever exit
you
| Guardian | want, heal up and ascend the
stairs.
'-------------------------------------' Talk to another Gittish Lieutenant.

.--------------------------------------------.
| BOSS - Goresby-Purrvis |
|--------------------------------------------|
| Reward: 20000 Exp. Points, 4550 Gold Coins |
| Drops: Fizzle Foil |
'--------------------------------------------'

This Lieutenant is far more difficult than the previous one. Similarly to
Hogg
this guy uses only physical sword attacks. His Multislash deals around 60
dmg
to the whole party, but hits random characters. The Upward Slice is the
most
dangerous attack - it can knock a character down and has a high chance to
do
a critical hit, and that's about 220 dmg to a single character. He also has
moves like Flame Slash and Kacrackle Slash but uses them rarely. If you
have
a party with good armors, you shouldn't worry too much about Multislash or
other attacks, as your Priest/Sage should use Multiheal every second turn.
Things can get ugly if Purrvis starts to take your characters out with
crits
every turn. Make good use of Zing (or Kazing, if you have it) here. If
you're
lucky enough, you can score a few criticals on him, too. Simply keep
attacking
him with your most powerful abilities, and he'll go down sooner or later.
High resilience value also plays an important role in this fight, and thief
or paladin vocations have plenty of it.

After the scene, go through the door. Make sure your characters have some
Sage's Elixirs with them. Heal up, and talk to Godwyn.

.--------------------------------------------.
| BOSS - King Godwyn |
|--------------------------------------------|
| Reward: Nothing |
| Drops: Nothing |
'--------------------------------------------'

Godwyn's first form is laughably easy. All he uses is the Kafrizz spell,
and
a ball fling attack. Just remember to heal when needed and you'll do fine.

.--------------------------------------------.
| BOSS - King Godwyn |
|--------------------------------------------|
| Reward: 26500 Exp. Points, 6000 Gold Coins |
| Drops: Sceptre of Gitt |
'--------------------------------------------'

Okay, the second round of this battle is much harder. First of all, don't
you
bother with those Oomph, Buff and Accelerate spells as Godwyn uses
Disruptive
Wave to erase them. He relies only on fire magic, Kafrizz and the Inferno
spell that does around 65 dmg to the whole party. This would've been easy,
but
he attacks twice per turn making it very hard to heal inbetween the attacks
and deal some damage to himself, too. His regular attack is fairly damaging
too, so your main priority in this fight should be not losing party
members,
because if you Zing-ing them back to life, Godwyn might finish you off
easily.
After you've depleted his HP by a half, he starts using Magic Barrier and
Kabuff. Don't bother with spells, Sap him a couple of times instead. Use
only
the mightiest attacks and throw in some Sage's Elixirs to replenish your
MP,
because it tends to run out very quickly in this battle.

After the battle, get down to L2, and you'll see that the door in the north
is not blocked anymore. Go downstairs, save your game by talking to the
ghost
priest and enter...

===========================================================================
===
OUBLIETTE...............................................................WAL
K33
===========================================================================
===

.-------------------------------------. B1 is very small and


straightforward,
| ITEM CHECKLIST | so follow the only path there is to
|-------------------------------------| B2. On B2, go directly east through
a
| • Battler's Bracers | secret tunnel to reach two chests
with
| • Mini Medal | [BATTLER'S BRACERS] and [MINI
MEDAL].
'-------------------------------------' After that, go to the southwest
corner
| ENEMIES | to find a stairway to B3. At B3,
check
|-------------------------------------| the bookshelves for recipes. Unlock
| 179 Boss Troll, 181 Fright Knight, | all the cells and relese celestrian
| 182 Wight King, 183 Claws, | prisoners. Proceed northeast to B4.
B4
| 184 Aggrosculpture, 185 Mandrake | is also pretty straightforward, so
| Marshal, 186 Bad Karmour, | make your way to B5. Follow the
curvy
| 187 Wyrtoise, 188 King Crab | path through B5, and continue going
'-------------------------------------' deeper and deeper to the end of B6.
Grab a blue chest on your way.
Unlock
the door, and talk to the captive. Release him, and he'll... attack you.
This
is a battle you can't win, so either defend or attack the creature, it
doesn't
matter. After the sequence of scenes, you'll be back in the Observatory. Go
up
and approach Yggdrasil one more time. You'll obtain a [FYGG]. Go to
Starflight
Express and talk to Sterling. Eat the fygg. Talk to Sterling and choose the
direction you want to go. If you have some unfinished business on the
mainland
or if you're severely underleveled, go to the Alltrades Abbey or Gittingham
Palace. If you think you are ready, choose to go to the Realm of the
Almighty,
the final dungeon in the main story.
===========================================================================
===
REALM OF THE
MIGHTY.....................................................WALK34
===========================================================================
===

.-------------------------------------. Go north up the stairs, and turn


west
| ITEM CHECKLIST | to grab a chest with [MINI MEDAL]
on
|-------------------------------------| the foot of a tree. Go east and
enter
| • Mini Medal | the central door. On L1, you'll
come
| • Mini Medal | to a fork. Take the path east to
find
| • Mirror Armor | a chest with [MINI MEDAL]. Go back
to
| • Seed of Magic | the fork, head north and enter the
| • Seed of Skill | north door. Take the east stairs
and
| • Yggdrasil Dew | you'll find a suit of [MIRROR
ARMOR].
| • Mini Medal | Go back to the place where the fork
is
| • Ruby of Protection | and go all the way south. Take the
| • Seed of Life | lower door with purple light. At
B2,
| • Seed of Therapeusis | go north for [SEED OF MAGIC], then
| • Rusty Sword | west up the stairs. Follow the path
| • Spellward Circlet | through B1 to get to the upper
level
| • Elfin Elixir | of L1. Head north and east to the
'-------------------------------------' stairway. Folow the path to the
bridge
| ENEMIES | and cross it. Go south, up the vine
|-------------------------------------| and to the chest with [SEED OF
SKILL].
| 185 Mandrake Marshal, 188 King Crab,| Go north to another bridge of light
| 189 Genie Sanguini, 190 Cumulus Vex,| that will lead you to L2. Make your
| 191 Red Dragon, 192 Gigantes, | way to the south exit of L2, and
don't
| 193 Belisha Beakon, 194 Charmour, | forget there's a blue chest in the
| 195 Cureslime, 196 Great Troll, | southeast corner. On L3, go
northeast
| 197 Cobra Cardinal, 198 Prism | and take the southeast exit to a
chest
| Peacock, 199 Night Knight, | with [YGGDRASIL DEW]. Go back to
L3,
| 200 Drakulard, 201 Barbatos, | heal up and go through the middle
door
| 202 Firn Fiend, 203 Sick Trigertaur | to speak with Goreham-Hogg. Defeat
him
'-------------------------------------' for good this time. I won't go into
details, because this fight is
exactly
the same as the Gortress one. Go back a bit, head west, open the chest for
[MINI MEDAL]. Go up the southwest stairs. On L4, go north and east to
another
stairway. On L3 again, go south and unlock the door. Then go northeast and
open the blue chest. Go back to L4 and take the south exit. Go west over
the
bridge of light to a blue chest. Return to the place where you battle
Goreham-
Hogg and take the stairway up. On L5, take the bridge east, then south,
then
south again for a chest with [RUBY OF PROTECTION]. Go back to northeast
island
and take the lower west bridge, then take lower east bridge. Follow the
only
path to the south island. Take the north bridge to a blue chest, then take
the
south bridge to another floor. Go east over the bridge, and climb the long
vine down to the first level of the dungeon. Open the chest for [SEED OF
LIFE]
and go into the door with purple light. Open the blue chest and unlock the
door. Go back to the vine, climb it up, and go west. Enter the upper door.
On
L6, take the left south exit first. Climb the vine to open a blue chest. Go
back to L6. Head north and in the northwest corner, go east through the
cells
to find a blue chest and a red chest with [SEED OF THERAPEUSIS]. Take the
northeast exit. Go up the bridge of light to L8, heal up and talk to
another
enemy - Hootingham-Gore. Defeat him, he's easy like the last time, and he
doesn't even have his minions around to help him. Take the east exit. Head
east and down the stairs. Pick up [RUSTY SWORD] from the chest and go back
to
L8. Take the west exit. Follow the curvy path to L9. Go up the stairs to
find
[SPELLWARD CIRCLET] in a chest. Exit south. Go east and into the east door.
On
L9, climb the ladder up. Take the north exit out of L10. Jump into the wind
stream. Go east for a chest with [ELFIN ELIXIR]. Heal up, and talk to
Goresby-
Purrvis. After defeating him, go up the bridge of light, and enter the
palace.
Take whichever stairway up you want, and enter the central door. Heal up
and
talk to Corvus.

.--------------------------------------------.
| BOSS - Corvus |
|--------------------------------------------|
| Reward: 28500 Exp. Points |
| Drops: Nothing |
'--------------------------------------------'

The first battle against Corvus is not as difficult as I expected it to be,


honestly. Obviously, he attacks twice per turn, but the majority of his
spells
and attacks just can't... deal enough damage to have you worried. First of
all, he uses Psyche Up frequently, and sometimes, even twice in a row.
THAT'S
where you have to be on your guard. Defend with inferior characters if you
want to avoid unnecessary risk. His regular attack does about 40 dmg to one
character. The lightning attack does about the same amount of damage to all
characters (much more if he used Psyche Up beforehand). Sometimes he flies
up
in the sky and does a sky drop for about 100 dmg to a single character. And
finally, he can use Kaswoosh that hits all party members for 100-150 dmg,
depending on his level of tension. Oh, sometimes, if you're lucky, Corvus
will
waste one of his moves on laughter. Basically, this fight is not too hard,
you
just have to predict his tension attacks and defend. Multiheal should be
your
best friend. As always, use Slash abilities to the fullest, and try not to
get ahead of yourself - better safe than sorry. Psyching Up/Egging On helps
a
lot in this fight. Corvus doesn't have that much of HP, but it's probably
because it's not the REAL end yet...

After the battle, go back and exit the palace. You'll drop down to a level
below. Go north and examine the red orb.

.--------------------------------------------.
| BOSS - Barbarus |
|--------------------------------------------|
| Reward: 32500 Exp. Points |
| Drops: Yggdrasil Leaf |
'--------------------------------------------'

For a pre-final boss, Barbarus isn't all that hard. His attacks are pretty
weak. His regular attack does about 45 dmg to a single character, and his
Claw
Slash does about 80 dmg. Cloud of Malevolent Darkness hits all party
members
for about 50 dmg. He also uses the Kazam spell for about 60 dmg to a single
ally, and Wave of Panic which has a pretty low chance of decreasing your
characters' defense and agility. Barbarus has low HP, so killing him won't
take too long, if you're well leveled (about 41-43) and use Multiheal or
other
healing spells/items when needed. There's really no strategy cause Barbarus
is
really really easy, just a warm up before the final boss. If you're having
trouble with him, consider doing some serious leveling.

After the battle, heal up, restore your MP, and fill the items slots of
your
characters with HP/MP replenishing items and maybe some Moonwort Bulbs.
When
ready, examine the orb again for a scene.

.--------------------------------------------.
| FINAL BOSS - Corvus |
|--------------------------------------------|
| Reward: 40000 Exp. Points |
| Drops: Nothing |
'--------------------------------------------'

Corvus is the final boss of the game's main story. Well, he certainly is a
tad
harder than he was before. Most likely, his difficulty would depend on your
levels, vocations and equipment, but I just want to say that all my
characters
were at level 45 during this battle, and my weapons were basically Miracle
Swords with some other weapon equipped on my Priest. You may want to use a
Paladin or an Armamentalist in this battle, as thy would be helpful, and of
course you HAVE to have soemone with Multiheal or even better, Omniheal.
The
boss has a few spells and abilities from the last battle - like Kafrizz
that
does about 100 dmg to one character and Sky Drop. Protection from breath-
based
attack should come in handy here, as Corvus has Chilly Breath that hits the
whole party for about 70 dmg and Burning Breath that may paralyze your
allies.
You can use skills like Kabuff or Oomph at the start of battle, but later
Corvus will start doing Disruptive Wave to erase th effects of these
spells.
His other attack include Combo Attack that hits random characters for
random
damage, and a Bolt attack that hits the whole party for about 75 dmg. He
also
uses Eye Gleam rarely to put a single party member to sleep. Now, in the
end
of the battle he can also use Meditate to restore 500 HP to himself and
Pray
to restore his MP completely. He also frequently starts using Psyche Up to
boost his damage. Now, the most intimidating spell he has is Magic Burst,
that
hits your whole party for about 175 dmg, and even more if you're unlucky
and
Corvus Psyched Up beforehand. That's where Multiheal comes in handy. You
should never let him kill any of your characters, because then it's just
gonna
get much harder. Moves like Falcon Slash or Warrior's Attack Attacker
should
be of great help to you. After you feel you've depleted Corvus' HP by half
at
least, you try to use Magic Barrier to survive Magic Burst if he pulls it
off.

Well, you've just defeated Corvus and completed the main story of Dragon
Quest
IX. Sit back and enjoy the ending, it's not very long. Make sure to save
your
game when prompted. There's still lots of stuff to do here, and the real
challenges still await you. You can now start doing quests, acquiring new
vocations, hunting for treasure maps and even get a whistle that summons
the
Starflight Express and lets you fly all over the world map to reach high
areas
that you couldn't reach before! For now,

Congratulations!

===========================================================================
===
POST-
GAME...............................................................WALK35
===========================================================================
===

Okay, you've beaten the final boss, so save your game. The save file will
now
have a star attached to the "Adventure Log". So, what doe we do now? Well,
basically level grinding, treasure map hunting, grotto exploring, equipment
gathering, Legacy Bosses slaughtering. But, before we get to all the secret
stuff, we'll have to do one necessary thing - retrieve the Starflight
Express.

===========================================================================
===
RETRIEVING THE STARFLIGHT
EXPRESS.......................................WALK36
===========================================================================
===

Go to Porth Llaffan and talk to Jona, the summoner girl in her house.
Accept
her request. Rest at the inn, and exit it at night. There's a ghost of a
woman
on the beach, talk to her and tell her "No" when prompted. After that, talk
to
Jona again. You'll have to get three pieces of equipment.
1. Silver Shield. Buy it in a new armor shop in Stornway or create through
Alchemy (that would actually be a lot less cheaper).
2. Buy a Flowing Dress in Wormwood Creek.
3. Buy a Watermaul Wand in Gleeba.
Equip them all on one characters (on Priest, for example) and go to the
Tywll
Cave. Make your way to the Cuddiedig Cliff and talk to Jona there. You'll
have
to fight the real Lleviathan now. He's not much harder than the previous
one,
so if you've defeated Corvus, this should be a "no-problem" to you. After
defeating him, you'll obtain a [FYGG]. Eat it. After the scene, you'll
obtain
[STERLING'S WHISTLE]. You are now able to summon the Starflight Express
from
the world map. Isn't that awesome? When flying on the Express, simple press
A
on some continent to land there. Choose "No", and you'll be taken to the
Realm
of the Almighty. You can talk to Celestria in the palace, and she'll be
glad
to recreate the Realm of the Mighty for you, so you can go there and finish
any infinished business you have there.
Now that you have the Express in your possession, there are some places on
the
world map we couldn't get to before. Well, now we can. Here goes:
1. The northeast island, [RUINOUS SHIELD] in the cave. There's also a VERY
important quest here in the cave, that nets you a Legacy Boss treasure map
as
a reward!
2. Lonely Coast Cave, two chests with [MINI MEDAL] and [ORICHALCUM].
There's
also a little item shop here:

.----------------.
| ITEM SHOP INFO |
|-------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|-------------------------------------------------------------------------|
| Chronocrystal | 50000 G | Alchemy Item |
'-------------------------------------------------------------------------'

3. Ondor Cliffs (west of Batsureg). There's a house where you'll learn the
Wallop Party Trick. Check the bookshelf for new alchemy recipes. From the
house, head east the well. Check the bookshelf to learn some more recipes.
4. East Stornway island, the north house has a chest with [DIVINE DRESS].
5. There's a well in Western Wormwood. You can find a bookshelf here, as
well
as a blue chest, and three red chests with [SPELSPADRILLES], [GOLD BAR] and
[2000 GOLD COINS].
6. Eastern Wormwood, south well has a chest with [SEED OF LIFE].
7. Hermany, there's a hut on the cliff that has a bookshelf with recipes.
Also, don't forget to check the new shops in Stornway:

.------------------.
| WEAPON SHOP INFO |
|------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|------------------------------------------------------------------------|
| Falcon Blade | 14800 G | Attack +12 |
| Demon Spear | 34500 G | Attack +93 |
| Gladius | 31200 G | Attack +102 |
| Sage's Staff | 35000 G | Attack +73, MP Absorption +8% |
| Queen's Whip | 41000 G | Attack +80 |
| Dragon Rod | 39800 G | Attack +113 |
| Cobra Claws | 29000 G | Attack +93 |
| Friendly Fan | 45000 G | Attack +112 |
| Ice Axe | 37000 G | Attack +108 |
| Giant's Hammer | 35500 G | Attack +109 |
| Flametang Boomerang | 19500 G | Attack +71 |
| Purblind Bow | 36000 G | Attack +110 |
'------------------------------------------------------------------------'

.-----------------.
| ARMOR SHOP INFO |
|------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|------------------------------------------------------------------------|
| Silver Shield | 30500 G | Defense +32, Block Chance 6% |
| Minerva's Mitre | 14000 G | Defense +14, Magic. M./M. +20 |
| Canny Cap | 12600 G | Defense +13, Magic. M./M. +18 |
| Top Hat | 12600 G | Defense +18, Magic. M./M. +15 |
| Ravishing Ribbon | 11500 G | Defense +18, Magic. M./M. +14 |
| Gigant Armor | 36000 G | Defense +58 |
| Tint-tastic Tutu | 24400 G | Defense +44 |
| Maiden's Mantle | 23500 G | Defense +32, Magic. M./M. +18 |
| Combat Top | 27000 G | Defense +47 |
| Combat Costume | 27500 G | Defense +48 |
| Wizard's Robe | 12500 G | Defense +27, Magic. Might +27 |
| Witch's Robe | 13000 G | Defense +27, Magic. Might +28 |
| Crimson Gauntlets | 4250 G | Deftness +83 |
| Combat Trousers | 9500 G | Defense +19 |
| Clever Clogs | 3900 G | Defense +17 |
| Crimson Boots | 3400 G | Defense +18 |
| Shaman Shoes | 4400 G | Ev. Chance 4%, Magic.Mend. +15|
| Bardic Boots | 4500 G | Evasion Chance 4% |
'------------------------------------------------------------------------'

===========================================================================
===
TOWER OF
NOD............................................................WALK37
===========================================================================
===
The Tower of Nod is situated in the Eastern Coffinwell region, north of
town
of Coffinwell. You can only get there with the help of Starflight Express.

.-------------------------------------. Go up the stairs and enter the


tower.
| ITEM CHECKLIST | Go immediately east and then
norhteast
|-------------------------------------| under the wall to a blue chest. Go
| • Seed of Defense | back, west up the stairs, east over
| • Mini Medal | the wall and north. Then go into
the
| • Nightmare Gown | west corner to pick up a [SEED OF
| • Chronocrystal | DEFENSE] from the chest. Go up the
'-------------------------------------' stairs in the middle to L2. Take
the
| ENEMIES | northwest stairs. On L3, take the
only
|-------------------------------------| path through the room to L4. Go
south-
| 113 Swinoceros, 141 Splatterhorn, | west, and walk east to the stairs
to
| 174 Killing Machine, 177 Freezing | L3. Open a blue chest and go back
to
| Fog, 178 Stone Guardian, 190 Cumulus| L4. In here take the east stairway.
| Vex, 192 Gigantes, 200 Drakulard, | On L5, go west and south to the
exit.
| 201 Barbatos, 214 Metal King Slime | Run west and enter another door. On
'-------------------------------------' L5 again, go north for a chest with
[MINI MEDAL], then southeast for a
blue chest, and finally, take the central stairway to L6. Go east and open
two
red chests with [NIGHTMARE GOWN] and [CHRONOCRYSTAL]. Take the central
stairs
to L7.

===========================================================================
===
VI...................................LISTS...............................DQ
IX6
===========================================================================
===

===========================================================================
===
SHOPS....................................................................LI
ST1
===========================================================================
===

ANGEL FALLS
-----------

.-----------.
| SHOP INFO |
|------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|------------------------------------------------------------------------|
| Medicinal Herb | 8 G | Restores HP |
| Antidotal Herb | 10 G | Cures Poison |
| Chimaera Wing | 25 G | Teleportation |
| Copper Sword | 150 G | Attack +7 |
| Soldier's Sword | 240 G | Attack +13 |
| Leather Whip | 95 G | Attack +4 |
| Feather Fan | 110 G | Attack +9 |
| Pot Lid | 40 G | Defense +1 |
| Leather Shield | 90 G | Defense +3 |
| Bandana | 45 G | Defense +1, Magic. Mending +2 |
| Plain Clothes | 30 G | Defense +2 |
| Wayfarer's Clothes | 70 G | Defense +4 |
| Leather Armor | 180 G | Defense +6 |
| Cotton Gloves | 50 G | Deftness +5 |
| Boxer Shorts | 30 G | Defense +2 |
| Cotton Trousers | 80 G | Defense +2 |
| Sandals | 18 G | Evasion Chance 0.5% |
| Leather Shoes | 40 G | Evasion Chance 1% |
'------------------------------------------------------------------------'

STORNWAY
--------

.----------------.
| ITEM SHOP INFO |
|------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|------------------------------------------------------------------------|
| Medicinal Herb | 8 G | Restores HP |
| Antidotal Herb | 10 G | Cures Poison |
| Chimaera Wing | 25 G | Teleportation |
| Evac-u-bell | 28 G | Instantly escapes dungeons |
| Holy Water | 40 G | Repels weaker monsters |
| Gold Ring | 220 G | Defense +2 |
'------------------------------------------------------------------------'

.------------------.
| WEAPON SHOP INFO |
|------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|------------------------------------------------------------------------|
| Copper Sword | 150 G | Attack +7 |
| Soldier's Sword | 240 G | Attack +13 |
| Rapier | 480 G | Attack +19 |
| Bamboo Lance | 85 G | Attack +6 |
| Iron Lance | 450 G | Attack +17 |
| Paring Knife | 70 G | Attack +4 |
| Bronze Knife | 200 G | Attack +10 |
| Divine Dagger | 640 G | Attack +18 |
| Oak Staff | 120 G | Attack +3, MP Absorption 1% |
| Wizard's Staff | 840 G | Attack +7, MP Absorption 1.5% |
| Leather Whip | 95 G | Attack +4 |
| Thorn Whip | 350 G | Attack +11 |
| Laundry Pole | 40 G | Attack +5 |
| Carrying Pole | 530 G | Attack +15 |
| Stone Claws | 100 G | Attack +7 |
| Iron Claws | 620 G | Attack +17 |
| Feather Fan | 110 G | Attack +9 |
| Iron Fan | 300 G | Attack +14 |
'------------------------------------------------------------------------'

.-----------------.
| ARMOR SHOP INFO |
|------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|------------------------------------------------------------------------|
| Leather Shield | 90 G | Defense +3 |
| Scale Shield | 150 G | Defense +5 |
| Bandana | 45 G | Defense +1, Magic. Mending +2 |
| Hairband | 60 G | Defense +2, Magic. Might +2 |
| Leather Hat | 65 G | Defense +3, Magic. Mending +2 |
| Wayfarer's Clothes | 70 G | Defense +4 |
| Leather Armor | 180 G | Defense +6 |
| Scale Armor | 350 G | Defense +9 |
| Chain Mail | 540 G | Defense +11 |
| Leather Dress | 290 G | Defense +6, Magic. Mending +3 |
| Training Top | 250 G | Defense +7 |
| Silk Robe | 210 G | Defense +3, Magic. Mending +3 |
| Leather Gauntlets | 60 G | Defense +2 |
| Cotton Gloves | 50 G | Deftness +5 |
| Cotton Trousers | 80 G | Defense +2 |
| Training Trousers | 170 G | Defense +4 |
| Leather Shoes | 40 G | Evasion Chance 1% |
| High Heels | 220 G | Evasion Chance 1% |
'------------------------------------------------------------------------'

.--------------------.
| WEAPON SHOP INFO 2 | (Available after you beat the game)
|------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|------------------------------------------------------------------------|
| Falcon Blade | 14800 G | Attack +12 |
| Demon Spear | 34500 G | Attack +93 |
| Gladius | 31200 G | Attack +102 |
| Sage's Staff | 35000 G | Attack +73, MP Absorption +8% |
| Queen's Whip | 41000 G | Attack +80 |
| Dragon Rod | 39800 G | Attack +113 |
| Cobra Claws | 29000 G | Attack +93 |
| Friendly Fan | 45000 G | Attack +112 |
| Ice Axe | 37000 G | Attack +108 |
| Giant's Hammer | 35500 G | Attack +109 |
| Flametang Boomerang | 19500 G | Attack +71 |
| Purblind Bow | 36000 G | Attack +110 |
'------------------------------------------------------------------------'

.-------------------.
| ARMOR SHOP INFO 2 | (Available after you beat the game)
|------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|------------------------------------------------------------------------|
| Silver Shield | 30500 G | Defense +32, Block Chance 6% |
| Minerva's Mitre | 14000 G | Defense +14, Magic. M./M. +20 |
| Canny Cap | 12600 G | Defense +13, Magic. M./M. +18 |
| Top Hat | 12600 G | Defense +18, Magic. M./M. +15 |
| Ravishing Ribbon | 11500 G | Defense +18, Magic. M./M. +14 |
| Gigant Armor | 36000 G | Defense +58 |
| Tint-tastic Tutu | 24400 G | Defense +44 |
| Maiden's Mantle | 23500 G | Defense +32, Magic. M./M. +18 |
| Combat Top | 27000 G | Defense +47 |
| Combat Costume | 27500 G | Defense +48 |
| Wizard's Robe | 12500 G | Defense +27, Magic. Might +27 |
| Witch's Robe | 13000 G | Defense +27, Magic. Might +28 |
| Crimson Gauntlets | 4250 G | Deftness +83 |
| Combat Trousers | 9500 G | Defense +19 |
| Clever Clogs | 3900 G | Defense +17 |
| Crimson Boots | 3400 G | Defense +18 |
| Shaman Shoes | 4400 G | Ev. Chance 4%, Magic.Mend. +15|
| Bardic Boots | 4500 G | Evasion Chance 4% |
'------------------------------------------------------------------------'

ZERE
----

.----------------.
| ITEM SHOP INFO |
|------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|------------------------------------------------------------------------|
| Medicinal Herb | 8 G | Restores HP |
| Moonwort Bulb | 30 G | Cures paralysis |
| Chimaera Wing | 25 G | Teleportation |
| Holy Water | 40 G | Repels weaker monsters |
| Scale Shield | 150 G | Defense +5 |
| Bronze Shield | 370 G | Defense +6, Block Chance 0.5% |
| Leather Hat | 65 G | Defense +3, Magic. Mending +2 |
| Hardwood Headwear | 120 G | Defense +4, Magic. Might +2 |
| Leather Dress | 290 G | Defense +6, Magic. Mending +3 |
| Leather Cape | 320 G | Defense +8 |
| Silk Robe | 210 G | Defense +3, Magic. Might +3 |
| Leather Gauntlets | 60 G | Defense +2 |
| Linen Gloves | 90 G | Deftness +10 |
| Leather Kilt | 110 G | Defense +5 |
| Blue Knickers | 260 G | Defense +5 |
| Leather Boots | 70 G | Defense +2 |
| Clogs | 160 G | Evasion Chance 1.5% |
| Bunny Tail | 240 G | Agility +5 |
'------------------------------------------------------------------------'

COFFINWELL
----------

.----------------.
| ITEM SHOP INFO |
|------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|------------------------------------------------------------------------|
| Medicinal Herb | 8 G | Restores HP |
| Antidotal Herb | 10 G | Cures Poison |
| Moonwort Bulb | 30 G | Cures Paralysis |
| Chimaera Wing | 25 G | Teleportation |
| Evac-u-bell | 28 G | Instantly escapes dungeons |
| Holy Water | 40 G | Repels weaker monsters |
'------------------------------------------------------------------------'

.------------------.
| WEAPON SHOP INFO |
|------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|------------------------------------------------------------------------|
| Rapier | 480 G | Attack +19 |
| Iron Broadsword | 1000 G | Attack +27 |
| Iron Lance | 450 G | Attack +17 |
| Long Spear | 1400 G | Attack +29 |
| Bronze Knife | 200 G | Attack +10 |
| Divine Dagger | 640 G | Attack +18 |
| Poison Moth Knife | 1250 G | Attack +24 |
| Oak Staff | 120 G | Attack +3, MP Absorption 1% |
| Wizard's Staff | 840 G | Attack +7, MP Absorption 1.5% |
| Staff of Sentencing | 1600 G | Attack +11, MP Absorption 2% |
| Thorn Whip | 350 G | Attack +11 |
| Battle Whip | 960 G | Attack +17 |
| Carrying Pole | 530 G | Attack +15 |
| Oaken Pole | 780 G | Attack +22 |
| Iron Claws | 620 G | Attack +17 |
| Razor Claws | 1750 G | Attack +28 |
| Iron Fan | 300 G | Attack +14 |
| War Fan | 920 G | Attack +24 |
'------------------------------------------------------------------------'

.-----------------.
| ARMOR SHOP INFO |
|------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|------------------------------------------------------------------------|
| Bronze Shield | 370 G | Defense +6, Block Chance 0.5% |
| Shell Shield | 600 G | Defense +8, Block Chance 0.5% |
| Hardwood Headwear | 120 G | Defense +4, Magic. Might +2 |
| Turban | 310 G | Defense +7, Magic. M./M. +3 |
| Chain Mail | 540 G | Defense +11 |
| Bronze Armor | 720 G | Defense +14 |
| Iron Cuirass | 1000 G | Defense +16 |
| Garish Garb | 660 G | Defense +12 |
| White T-Shirt | 520 G | Defense +11 |
| Leather Gauntlets | 60 G | Defense +2 |
| Iron Gauntlets | 450 G | Defense +5 |
| Leather Gloves | 190 G | Deftness +16 |
| Leather Kilt | 110 G | Defense +5 |
| Red Skirt | 340 G | Defense +5, Magic. Might +3 |
| Iron Kneecaps | 640 G | Defense +9 |
| Leather Boots | 70 G | Defense +2 |
| Iron Sabatons | 580 G | Defense +7 |
| Clogs | 160 G | Evasion Chance 1.5% |
'------------------------------------------------------------------------'

ALLTRADES ABBEY
---------------

.-----------.
| SHOP INFO |
|------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|------------------------------------------------------------------------|
| Medicinal Herb | 8 G | Restores HP |
| Antidotal Herb | 10 G | Cures Poison |
| Chimaera Wing | 25 G | Teleportation |
| Iron Broadsword | 1000 G | Attack +27 |
| Long Spear | 1400 G | Attack +29 |
| Poison Moth Knife | 1250 G | Attack +24 |
| Staff of Sentencing | 1600 G | Attack +11, MP Absorption 2% |
| Battle Whip | 960 G | Attack +17 |
| Oaken Pole | 780 G | Attack +22 |
| Razor Claws | 1750 G | Attack +28 |
| War Fan | 920 G | Attack +24 |
| Iron Shield | 900 G | Defense +10, Block Chance 1% |
| Iron Helmet | 1100 G | Defense +11 |
| Iron Armor | 1200 G | Defense +18 |
| White T-Shirt | 520 G | Defense +11 |
| Robe of Serenity | 950 G | Defense +9, Magic. M./M. +5 |
| Iron Kneecaps | 640 G | Defense +9 |
| Springtime Skirt | 440 G | Defense +6, Magic. Mending +2 |
'------------------------------------------------------------------------'

PORTH LLAFFAN
-------------

.----------------.
| ITEM SHOP INFO |
|-------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|-------------------------------------------------------------------------|
| Medicinal Herb | 8 G | Restores HP |
| Antidotal Herb | 10 G | Cures Poison |
| Moonwort Bulb | 30 G | Cures Paralysis |
| Chimaera Wing | 25 G | Teleportation |
| Evac-u-bell | 28 G | Instantly escapes dungeons |
| Holy Water | 40 G | Repels weaker monsters |
| Angel Bell | 90 G | Cures Confusion |
| Magic Water | 500 G | Restores MP |
| Bunny Tail | 240 G | Agility +5 |
| Slime Earrings | 400 G | Defense +4 |
| Gold Bracer | 350 G | Defense +3 |
| Gold Ring | 220 G | Defense +2 |
'-------------------------------------------------------------------------'

.--------------------------.
| WEAPON & ARMOR SHOP INFO |
|-------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|-------------------------------------------------------------------------|
| Iron Axe | 1800 G | Attack +30 |
| Sledgehammer | 1300 G | Attack +28 |
| Boomerang | 750 G | Attack +13 |
| Short Bow | 1150 G | Attack +20 |
| Iron Shield | 900 G | Defense +10, Block Chance 1% |
| Iron Helmet | 1100 G | Defense +11 |
| Feathered Cap | 620 G | Defense +7, Magic. M./M. +5 |
| Silver Tiara | 670 G | Defense +6, Magic. Might +8 |
| Iron Armor | 1200 G | Defense +18 |
| Tortoise Shell | 1550 G | Defense +22 |
| Cloak of Evasion | 1000 G | Defense +13, Evasion Chance 3% |
| Dancer's Costume | 740 G | Defense +13 |
'-------------------------------------------------------------------------'

SLURRY QUAY
-----------

.-----------.
| SHOP INFO |
|--------------------------------------------------------------------------
.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
|
| Medicinal Herb | 8 G | Restores HP
|
| Antidotal Herb | 10 G | Cures Poison
|
| Moonwort Bulb | 30 G | Cures Paralysis
|
| Chimaera Wing | 25 G | Teleportation
|
| Evac-u-bell | 28 G | Instantly escapes dungeons
|
| Holy Water | 40 G | Repels weaker monsters
|
| Magic Water | 500 G | Restores MP
|
| Fur Hood | 550 G | Defense +8, Magic. M./M. +3/5
|
| Pointy Hat | 840 G | Defense +9, Magic. M./M. +6/4
|
| Tortoise Shell | 1550 G | Defense +22
|
| Robe of Serenity | 950 G | Defense +9, Magic. M./M. +5
|
| Silver Bracelets | 540 G | Defense +7
|
| Rubber Gloves | 370 G | Deftness +23
|
| Boomer Briefs | 420 G | Defense +8, Magic. M./M. +4
|
| Fishnet Stockings | 800 G | Defense +9
|
| Wellington Boots | 330 G | Defense +5
|
| Galvanised Geta | 560 G | Defense +6, Evasion Chance 1.5%
|
| Bow Tie | 1600 G | Defense +3
|
'--------------------------------------------------------------------------
'

DOURBRIDGE
----------

.----------------.
| ITEM SHOP INFO |
|--------------------------------------------------------------------------
-.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
-|
| Medicinal Herb | 40 G | Restores HP
|
| Antidotal Herb | 50 G | Cures Poison
|
| Moonwort Bulb | 150 G | Cures Paralysis
|
| Chimaera Wing | 125 G | Teleportation
|
| Holy Water | 200 G | Repels weaker monsters
|
| Angel Bell | 450 G | Cures Confusion
|
| Magic Water | 2500 G | Restores MP
|
| Slime Earrings | 2000 G | Defense +4
|
| Gold Bracer | 1750 G | Defense +3
|
| Gold Ring | 1100 G | Defense +2
|
| Pink Pearl | 7500 G | Defense +3
|
| Bow Tie | 8000 G | Defense +3
|
'--------------------------------------------------------------------------
-'

.--------------------------.
| WEAPON & ARMOR SHOP INFO |
|--------------------------------------------------------------------------
-.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
-|
| Cautery Sword | 3000 G | Attack +42
|
| Holy Lance | 2700 G | Attack +39
|
| Poison Needle | 1900 G | Attack +1
|
| Stolos' Staff | 3150 G | Attack +18, MP Absorption 2.5%
|
| Snakeskin Whip | 2500 G | Attack +23
|
| Iron Bar | 2300 G | Attack +36
|
| Sacred Claws | 3100 G | Attack +43
|
| Foehn Fan | 3200 G | Attack +40
|
| Light Shield | 1250 G | Defense +10, Evasion Chance 1.5%
|
| Iron Helmet | 1100 G | Defense +11
|
| Thief's Turban | 1500 G | Defense +13
|
| Heavy Armor | 3600 G | Defense +35
|
| Plain Dress | 1600 G | Defense +15
|
| Wayfarer's Gloves | 660 G | Deftness +30
|
| Lockpicker's Mitts | 800 G | Deftness +52
|
| Blue Jeans | 1350 G | Defense +12
|
| Denim Skirt | 1380 G | Defense +12
|
| Bandit Boots | 1200 G | Defense +9, Agility +5
|
'--------------------------------------------------------------------------
-'

.------------------.
| SECRET SHOP INFO |
|-------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|-------------------------------------------------------------------------|
| Headsman's Axe | 28800 G | Attack +98 |
| Marauder's Maul | 21500 G | Attack +93 |
| Cheiron's Bow | 22400 G | Attack +92 |
| Power Shield | 17000 G | Defense +27, Block Chance 4% |
| Boss Shield | 27000 G | Defense +31, Block Chance 5.5% |
| Bunny Ears | 1120 G | Defense +10, Magic. M./M. +5/8 |
| Cat Ears | 1150 G | Defense +10, Magic. M./M. +8/5 |
| Maid's Mop | 18000 G | Defense +20, Magic. M./M. +4/6 |
| Jaguarment | 25500 G | Defense +45 |
| Bunny Suit | 3550 G | Defense +22 |
| Dangerous Bikini Top | 13800 G | Defense +1 |
| Maid Outfit | 18000 G | Defense +25 |
| Heavy Handwear | 1900 G | Defense +8, Deftness +63 |
| Fishnet Stockings | 800 G | Defense +9 |
| Pop Socks | 680 G | Defense +7 |
| Dangerous Midriff Wrap | 11400 G | Defense +1 |
| Sturdy Slacks | 12500 G | Defense +18 |
| High Heels | 220 G | Evasion Chance 1% |
'-------------------------------------------------------------------------'

BLOOMINGDALE
------------

.----------------.
| ITEM SHOP INFO |
|-------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|-------------------------------------------------------------------------|
| Sleeping Hibiscus | 68 G | Causes Sleep |
| Wakerobin | 66 G | Cures Sleep |
| Medicinal Herb | 8 G | Restores HP |
| Superior Medicine | 50 G | Restores HP |
| Antidotal Herb | 10 G | Cures Poison |
| Moonwort Bulb | 30 G | Cures Paralysis |
| Softwort | 95 G | Cures Paralysis/Restores HP |
| Chimaera Wing | 25 G | Teleportation |
| Evac-u-bell | 28 G | Instantly escapes dungeons |
| Holy Water | 40 G | Repels weaker monsters |
| Angel Bell | 90 G | Cures Confusion |
| Magic Water | 500 G | Restores MP |
'-------------------------------------------------------------------------'

.------------------.
| WEAPON SHOP INFO |
|--------------------------------------------------------------------------
-.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
-|
| Cautery Sword | 3000 G | Attack +42
|
| Platinum Sword | 4500 G | Attack +51
|
| Holy Lance | 2700 G | Attack +39
|
| Battle Fork | 3900 G | Attack +47
|
| Poison Needle | 1900 G | Attack +1
|
| Deadly Nightblade | 2900 G | Attack +42
|
| Falcon Knife Earring | 15800 G | Attack +1
|
| Stolos' Staff | 3150 G | Attack +18, MP Absorption 2.5%
|
| Watermaul Wand | 4700 G | Attack +25, MP Absorption 5%
|
| Snakeskin Whip | 2500 G | Attack +23
|
| Chain Whip | 3700 G | Attack +28
|
| Iron Bar | 2300 G | Attack +36
|
| Pillar of Strength | 3400 G | Attack +47
|
| Sacred Claws | 3100 G | Attack +43
|
| Crow's Claws | 4800 G | Attack +51, Agility +10
|
| Foehn Fan | 3200 G | Attack +40
|
| Tortoiseshell Fan | 4900 G | Attack +50
|
| Edged Boomerang | 2750 G | Attack +22
|
'--------------------------------------------------------------------------
-'

.-----------------.
| ARMOR SHOP INFO |
|--------------------------------------------------------------------------
-.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
-|
| Warrior's Boots | 1300 G | Defense +11
|
| Femiscyran Footwear | 1400 G | Defense +11
|
| Frugal Footwear | 1500 G | Defense +9, Magic. Mending +5
|
| Wizard Wellies | 1380 G | Defense +9, Magic. Might +5
|
| Acroboots | 1600 G | Defense +9, Agility +8
|
| Cowboy Boots | 2150 G | Defense +13
|
| Hip Boots | 2300 G | Defense +14
|
| Sainty Sollerets | 2600 G | Defense +16
|
| Sheepskin Shoes | 1250 G | Ev. Chance 3%, Magic. Mending
+10|
| Siren Sandals | 1300 G | Ev. Chance 3%, Magic. Might +8
|
| Starlet Sandals | 1450 G | Evasion Chance 3%
|
| Kung Fu Shoes | 1550 G | Evasion Chance 3%
|
'--------------------------------------------------------------------------
-'

.-----------------.
| ARMOR SHOP INFO |
|--------------------------------------------------------------------------
-.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
-|
| Light Shield | 1250 G | Defense +10, Block Chance 1.5%
|
| Platinum Shield | 3200 G | Defense +15, Block Chance 2%
|
| Iron Mask | 2100 G | Defense +14
|
| Warrior's Helm | 3000 G | Defense +18
|
| Feather Headband | 1450 G | Defense +12, Magic. M./M. +5
|
| Circlet | 980 G | Defense +9, Magic. M./M. +8/6
|
| Cat Ears | 1150 G | Defense +10, Magic. M./M. +8/5
|
| Heavy Armor | 3600 G | Defense +35
|
| Silver Mail | 4000 G | Defense +31
|
| Tussler's Top | 3400 G | Defense +31
|
| Smart Suit | 2300 G | Defense +18
|
| Spangled Dress | 2500 G | Defense +18
|
| Best Vest | 2000 G | Defense +12, Magic. M./M. +8
|
| Warrior's Gloves | 950 G | Defense +6, Deftness +43
|
| Snazzy Skirt | 1200 G | Defense +10, Magic. Mending +6
|
| Loud Trousers | 1480 G | Defense +12
|
| Warrior's Trousers | 1550 G | Defense +14
|
| Tussler's Trousers | 1500 G | Defense +13
|
'--------------------------------------------------------------------------
-'
GLEEBA
------

.----------------.
| ITEM SHOP INFO |
|-------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|-------------------------------------------------------------------------|
| Medicinal Herb | 8 G | Restores HP |
| Superior Medicine | 50 G | Restores HP |
| Antidotal Herb | 10 G | Cures Poison |
| Strong Antidote | 38 G | Cures Poison/Restores HP |
| Moonwort Bulb | 30 G | Cures Paralysis |
| Chimaera Wing | 25 G | Teleportation |
| Evac-u-bell | 28 G | Instantly escapes dungeons |
| Holy Water | 40 G | Repels weaker monsters |
| Angel Bell | 90 G | Cures Confusion |
| Magic Water | 500 G | Restores MP |
| Pink Pearl | 1500 G | Defense +3 |
| Bow Tie | 1600 G | Defense +3 |
'-------------------------------------------------------------------------'

.------------------.
| WEAPON SHOP INFO |
|--------------------------------------------------------------------------
-.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
-|
| Platinum Sword | 4500 G | Attack +51
|
| Bandit Blade | 6300 G | Attack +58
|
| Battle Fork | 3900 G | Attack +47
|
| Sandstorm Spear | 6600 G | Attack +54
|
| Assassin's Dagger | 7000 G | Attack +54
|
| Falcon Knife Earring | 15800 G | Attack +1
|
| Watermaul Wand | 4700 G | Attack +25, MP Absorption 5%
|
| Lightning Staff | 8100 G | Attack +28, MP Absorption 3.5%
|
| Chain Whip | 3700 G | Attack +28
|
| Iron Whip | 6000 G | Attack +38
|
| Pillar of Strength | 3400 G | Attack +47
|
| Driller Pillar | 5300 G | Attack +60
|
| Crow's Claws | 4800 G | Attack +51, Agility +10
|
| Handrills | 7600 G | Attack +61
|
| Fowl Fan | 5000 G | Attack +52
|
| Battle-axe | 3900 G | Attack +52
|
| War Hammer | 4600 G | Attack +55
|
| Crucerang | 4300 G | Attack +30
|
'--------------------------------------------------------------------------
-'

.-----------------.
| ARMOR SHOP INFO |
|--------------------------------------------------------------------------
-.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
-|
| Magic Shield | 4000 G | Defense +17, Ev. Chance 2.5%,
etc|
| Platinum Headgear | 5500 G | Defense +19
|
| Holy Hat | 2600 G | Defense +11, Magic. Mending +18
|
| Tricky Turban | 2680 G | Defense +11, Magic. Might +18
|
| Disturbin' Turban | 2900 G | Defense +16
|
| Musketeer Hat | 4200 G | Defense +12, Magic. Might +18
|
| Magic Armor | 5800 G | Defense +37, Magic. M./M. +4
|
| Summer Dress | 4800 G | Defense +24
|
| Velvet Cape | 3000 G | Defense +20
|
| Magical Robes | 3600 G | Defense +15, Magic. M./M. +12
|
| Magic Mittens | 2400 G | Defense +9, Magic. M./M. +4
|
| Fingerless Gauntlets | 1050 G | Deftness +58
|
| Gorgeous Gloves | 900 G | Deftness +45
|
| Wizard's Trousers | 1700 G | Defense +10, Magic. Might +12
|
| Nicker's Knickers | 1820 G | Defense +13, Agility +10
|
| Swordsman's Slacks | 2700 G | Defense +16
|
| Red Tights | 2400 G | Defense +13
|
| Sneakers | 2400 G | Defense +13, Agility +10
|
'--------------------------------------------------------------------------
-'

BATSUREG
--------
.----------------.
| ITEM SHOP INFO |
|-------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|-------------------------------------------------------------------------|
| Medicinal Herb | 8 G | Restores HP |
| Strong Medicine | 36 G | Restores HP |
| Antidotal Herb | 10 G | Cures Poison |
| Moonwort Bulb | 30 G | Cures Paralysis |
| Chimaera Wing | 25 G | Teleportation |
| Evac-u-bell | 28 G | Instantly escapes dungeons |
| Holy Water | 40 G | Repels weaker monsters |
| Angel Bell | 90 G | Cures Confusion |
| Magic Water | 500 G | Restores MP |
| Coagulant | 90 G | Paralyses Enemies |
| Tangleweb | 35 G | Slows Enemies Down |
| Lambswool | 180 G | Alchemy Item |
'-------------------------------------------------------------------------'

.------------------.
| WEAPON SHOP INFO |
|--------------------------------------------------------------------------
-.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
-|
| Bandit Blade | 6300 G | Attack +58
|
| Valkyrie Sword | 7700 G | Attack +64
|
| Sandstorm Spear | 6600 G | Attack +54
|
| Partisan | 7100 G | Attack +61
|
| Assassin's Dagger | 7000 G | Attack +54
|
| Lightning Staff | 8100 G | Attack +28, MP Absorption 3.5%
|
| Iron Whip | 6000 G | Attack +38
|
| Driller Pillar | 5300 G | Attack +60
|
| Sleepy Stick | 8200 G | Attack +65
|
| Handrills | 7600 G | Attack +61
|
| Cobra Fan | 5200 G | Attack +56
|
| Battle-axe | 3900 G | Attack +52
|
| War Hammer | 4600 G | Attack +55
|
| Edged Boomerang | 2750 G | Attack +22
|
| Crucerang | 4300 G | Attack +30
|
| Razor-wing Boomerang | 9100 G | Attack +38
|
| Hunter's Bow | 4900 G | Attack +57
|
| Potshot Bow | 9200 G | Attack +70
|
'--------------------------------------------------------------------------
-'

.-----------------.
| ARMOR SHOP INFO |
|--------------------------------------------------------------------------
-.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
-|
| Flame Shield | 5200 G | Defense +18, Block Chance 2.5%
|
| Ice Shield | 5700 G | Defense +18, Block Chance 2.5%
|
| Mail Coif | 4500 G | Defense +20, Magic. Mending +4
|
| Hocus Hat | 2800 G | Defense +12, Magic. Might +18
|
| Hunter's Hat | 2200 G | Defense +15
|
| Ear Cosy | 2400 G | Defense +16
|
| Battler's Band | 4050 G | Defense +21
|
| Femiscyran Mail | 6100 G | Defense +40
|
| Strongsam | 4100 G | Defense +32
|
| Fur Vest | 5800 G | Defense +36
|
| Femiscyran Fingerwear | 1900 G | Defense +11
|
| Archer's Armguard | 770 G | Deftness +50
|
| Blue Skirt | 1750 G | Defense +12, Magic. Might +8
|
| Femiscyran Bottoms | 1450 G | Defense +13
|
| Chainmail Socks | 2900 G | Defense +17
|
| Steppe Steppers | 2600 G | Defense +16
|
| Green Tights | 2500 G | Defense +13
|
| Agiliboots | 3100 G | Defense +13, Agility +20
|
'--------------------------------------------------------------------------
-'

SWINEDIMPLES ACADEMY
--------------------

.-----------.
| SHOP INFO |
|-------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|-------------------------------------------------------------------------|
| Medicinal Herb | 8 G | Restores HP |
| Antidotal Herb | 10 G | Cures Poison |
| Moonwort Bulb | 30 G | Cures Paralysis |
| Chimaera Wing | 25 G | Teleportation |
| Holy Water | 40 G | Repels weaker monsters |
| Magic Water | 500 G | Restores MP |
| Partisan | 7100 G | Attack +61 |
| Magma Staff | 10800 G | Attack +34, MP Absorption 4% |
| Feline Fan | 5100 G | Attack +54 |
| Thinking Cap | 12500 G | Defense +18, Magic. M./M. +12 |
| X-ray Specs | 3400 G | Defense +13, Magic. Mending +12|
| Swinedimples Blazer | 1500 G | Defense +10 |
| Swinedimples Slacks | 1000 G | Defense +11 |
| Swinedimples Skirt | 1100 G | Defense +11 |
| Black Knickers | 2880 G | Defense +14 |
| Magical Skirt | 4600 G | Defense +13, Magic. M./M. +9 |
| White Tights | 2450 G | Defense +13 |
| Leather Shoes | 40 G | Evasion Chance 1% |
'-------------------------------------------------------------------------'

WORMWOOD CREEK
--------------

.----------------.
| ITEM SHOP INFO |
|-------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|-------------------------------------------------------------------------|
| Medicinal Herb | 8 G | Restores HP |
| Strong Medicine | 36 G | Restores HP |
| Antidotal Herb | 10 G | Cures Poison |
| Strong Antidote | 38 G | Cures Poison/Restores HP |
| Moonwort Bulb | 30 G | Cures Paralysis |
| Chimaera Wing | 25 G | Teleportation |
| Evac-u-bell | 28 G | Instantly escapes dungeons |
| Holy Water | 40 G | Repels weaker monsters |
| Angel Bell | 90 G | Cures Confusion |
| Magic Water | 500 G | Restores MP |
| Coagulant | 90 G | Paralyses Enemies |
| Tangleweb | 35 G | Slows Enemies Down |
'-------------------------------------------------------------------------'

.------------------.
| WEAPON SHOP INFO |
|--------------------------------------------------------------------------
-.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
-|
| Valkyrie Sword | 7700 G | Attack +64
|
| Dragonsbane | 10000 G | Attack +73
|
| Sandstorm Spear | 6600 G | Attack +54
|
| Halberd | 11200 G | Attack +75
|
| Icicle Dirk | 9600 G | Attack +62
|
| Rune Staff | 12400 G | Attack +45, MP Absorption 6.5%
|
| Dragontail Whip | 14000 G | Attack +50
|
| Mistick | 16500 G | Attack +82
|
| Handrills | 7600 G | Attack +61
|
| Dragon Claws | 14500 G | Attack +78
|
| Battle-axe | 3900 G | Attack +52
|
| Moon Axe | 8800 G | Attack +65
|
| War Hammer | 4600 G | Attack +55
|
| Giant Wrench | 7900 G | Attack +64
|
| Razor-wing Boomerang | 9100 G | Attack +38
|
| Swallowtail | 9600 G | Attack +48
|
| Potshot Bow | 9200 G | Attack +70
|
| Blowy Bow | 12000 G | Attack +77
|
'--------------------------------------------------------------------------
-'

.-----------------.
| ARMOR SHOP INFO |
|--------------------------------------------------------------------------
-.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
-|
| Warrior's Shield | 6700 G | Defense +21, Block Chance 3.5%
|
| Dragon Shield | 9800 G | Defense +24, Block Chance 3.5%
|
| Raging Bull Helm | 10400 G | Defense +22
|
| Thinking Cap | 12500 G | Defense +18, Magic. M./M. +12
|
| Cavalier Hat | 7100 G | Defense +16, Magic. Might +21
|
| Hermetic Hat | 4000 G | Defense +14, Magic. Mending +22
|
| Dragon Mail | 11500 G | Defense +44
|
| Shipmate's Shirt | 5980 G | Defense +25
|
| Dragon Top | 11200 G | Defense +39
|
| Flowing Dress | 18000 G | Defense +25, Magic. M./M. +18
|
| Bruiser's Bracers | 2250 G | Defense +12
|
| Metallic Mitts | 3500 G | Defense +16
|
| Mental Mittens | 1550 G | Deftness +50
|
| Dragon Trousers | 5600 G | Defense +16
|
| Kiltlet | 4200 G | Defense +15, Magic. Might +11
|
| Sorcerer's Slacks | 2100 G | Defense +11, Magic. Might +14
|
| Payback Pumps | 2950 G | Defense +14
|
| Safety Shoes | 2700 G | Defense +14
|
'--------------------------------------------------------------------------
-'

UPOVER
------

.----------------.
| ITEM SHOP INFO |
|-------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|-------------------------------------------------------------------------|
| Medicinal Herb | 8 G | Restores HP |
| Strong Medicine | 36 G | Restores HP |
| Antidotal Herb | 10 G | Cures Poison |
| Strong Antidote | 38 G | Cures Poison/Restores HP |
| Moonwort Bulb | 30 G | Cures Paralysis |
| Chimaera Wing | 25 G | Teleportation |
| Evac-u-bell | 28 G | Instantly escapes dungeons |
| Holy Water | 40 G | Repels weaker monsters |
| Angel Bell | 90 G | Cures Confusion |
| Magic Water | 500 G | Restores MP |
| Coagulant | 90 G | Paralyses Enemies |
| Tangleweb | 35 G | Slows Enemies Down |
'-------------------------------------------------------------------------'

.------------------.
| WEAPON SHOP INFO |
|--------------------------------------------------------------------------
-.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
-|
| Fire Blade | 21500 G | Attack +83
|
| Lightning Lance | 19800 G | Attack +85
|
| Sword Breaker | 15500 G | Attack +74
|
| Magical Mace | 17000 G | Attack +57, MP Absorption 8%
|
| Dragontail Whip | 14000 G | Attack +50
|
| Mistick | 16500 G | Attack +82
|
| Sadistick | 26500 G | Attacl +90
|
| Dragon Claws | 14500 G | Attack +78
|
| Fire Claws | 21000 G | Attack +88
|
| Stellar Fan | 12000 G | Attack +77
|
| Moon Axe | 8800 G | Attack +65
|
| King Axe | 16000 G | Attack +78
|
| Giant Wrench | 7900 G | Attack +64
|
| Terra Tamper | 15000 G | Attack +75
|
| Swallowtail | 9600 G | Attack +48
|
| Gusterang | 14800 G | Attack +61
|
| Blowy Bow | 12000 G | Attack +77
|
| Great Bow | 31500 G | Attack +99
|
'--------------------------------------------------------------------------
-'

.-----------------.
| ARMOR SHOP INFO |
|--------------------------------------------------------------------------
-.
| ITEM NAME | PRICE | EFFECT
|
|--------------------------------------------------------------------------
-|
| Dragon Shield | 9800 G | Defense +24, Block Chance 3.5%
|
| Tempest Shield | 12500 G | Defense +25, Block Chance 3.5%
|
| Power Shield | 17000 G | Defense +27, Block Chance 4%
|
| Mythril Helm | 16800 G | Defense +25
|
| Steely Sweatband | 15500 G | Defense +21
|
| Magical Hat | 6400 G | Defense +13, Magic. Might +16
|
| Dragon Mail | 11500 G | Defense +44
|
| Mirror Armor | 22500 G | Defense +52
|
| Dark Robe | 13500 G | Defense +37, Evasion Chance 2%
|
| Flowing Dress | 18000 G | Defense +25, Magic. M./M. +18
|
| Light Gauntlets | 4200 G | Defense +13
|
| Battler's Bracers | 3300 G | Defense +12
|
| Mayoress's Mittens | 2800 G | Deftness +60
|
| Glommer's Gloves | 3400 G | Deftness +76
|
| Battle Britches | 3120 G | Defense +17
|
| Seabreeze Skirt | 6800 G | Defense +17, Magic. Mending +12
|
| Hiking Boots | 4600 G | Defense +18, Agility +20
|
| She-fu Shoes | 2050 G | Evasion Chance 4%
|
'--------------------------------------------------------------------------
-'

GORTRESS
--------

.----------------.
| ITEM SHOP INFO |
|-------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|-------------------------------------------------------------------------|
| Medicinal Herb | 8 G | Restores HP |
| Antidotal Herb | 10 G | Cures Poison |
| Chimaera Wing | 25 G | Teleportation |
| Holy Water | 40 G | Repels weaker monsters |
| Angel Bell | 90 G | Cures Confusion |
| Magic Water | 500 G | Restores MP |
'-------------------------------------------------------------------------'

LONELY COAST CAVE


-----------------

.----------------.
| ITEM SHOP INFO | (Available after beating the game)
|-------------------------------------------------------------------------.
| ITEM NAME | PRICE | EFFECT |
|-------------------------------------------------------------------------|
| Chronocrystal | 50000 G | Alchemy Item |
'-------------------------------------------------------------------------'

TO BE CONTINUED...

===========================================================================
===
VIII............................MONSTER
COMPENDIUM.......................DQIX8
===========================================================================
===

.------------------------------------------------.
| #001 | Name: Slime |
|------------------------------------------------|
| EXP: 2 | Gold: 4 | Family: Slime |
|------------------------------------------------|
| Haunts: Angel Falls, Alltrades Abbey, etc. |
|------------------------------------------------|
| Drops: Medicinal herb (Normal) |
| Slimedrop (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #002 | Name: Cruelcumber |
|------------------------------------------------|
| EXP: 3 | Gold: 5 | Family: Plant |
|------------------------------------------------|
| Haunts: Angel Falls |
|------------------------------------------------|
| Drops: Antidotal herb (Normal) |
| Moonwort bulb (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #003 | Name: Teeny sanguini |
|------------------------------------------------|
| EXP: 4 | Gold: 7 | Family: Demon |
|------------------------------------------------|
| Haunts: Angel Falls |
|------------------------------------------------|
| Drops: Medicinal herb (Normal) |
| Holy water (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #004 | Name: Sacksquatch |
|------------------------------------------------|
| EXP: 5 | Gold: 8 | Family: Material |
|------------------------------------------------|
| Haunts: Angel Falls |
|------------------------------------------------|
| Drops: Antidotal herb (Normal) |
| Boxer shorts (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #005 | Name: Batteryfly |
|------------------------------------------------|
| EXP: 7 | Gold: 12 | Family: Bug |
|------------------------------------------------|
| Haunts: Angel Falls, Zere |
|------------------------------------------------|
| Drops: Moonwort bulb (Normal) |
| Butteryfly wing (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #006 | Name: Dracky |
|------------------------------------------------|
| EXP: 10 | Gold: 10 | Family: Bird |
|------------------------------------------------|
| Haunts: Angel Falls, The Hexagon |
|------------------------------------------------|
| Drops: Medicinal herb (Normal) |
| Chimaera wing (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #007 | Name: Bodkin archer |
|------------------------------------------------|
| EXP: 9 | Gold: 16 | Family: Humanoid |
|------------------------------------------------|
| Haunts: Angel Falls, The Hexagon |
|------------------------------------------------|
| Drops: Plain clothes (Normal) |
| Leather hat (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #008 | Name: Bag o' laughs |
|------------------------------------------------|
| EXP: 11 | Gold: 26 | Family: Material |
|------------------------------------------------|
| Haunts: The Hexagon |
|------------------------------------------------|
| Drops: Cowpat (Normal) |
| Strong medicine (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #009 | Name: Mecha-mynah |
|------------------------------------------------|
| EXP: 12 | Gold: 20 | Family: Machine |
|------------------------------------------------|
| Haunts: The Hexagon |
|------------------------------------------------|
| Drops: Chimaera wing (Normal) |
| Feather fan (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #010 | Name: Firespirit |
|------------------------------------------------|
| EXP: 12 | Gold: 15 | Family: Elemental |
|------------------------------------------------|
| Haunts: The Hexagon |
|------------------------------------------------|
| Drops: Holy water (Normal) |
| Magic water (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #011 | Name: Spirit |
|------------------------------------------------|
| EXP: 16 | Gold: 24 | Family: Zombie |
|------------------------------------------------|
| Haunts: The Hexagon, Western Stornway |
|------------------------------------------------|
| Drops: Holy water (Normal) |
| Silk robe (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #012 | Name: Winkster |
|------------------------------------------------|
| EXP: 22 | Gold: 25 | Family: Demon |
|------------------------------------------------|
| Haunts: Western Stornway, Zere |
|------------------------------------------------|
| Drops: Cotton trousers (Normal) |
| Oak staff (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #013 | Name: Hammerhood |
|------------------------------------------------|
| EXP: 20 | Gold: 20 | Family: Humanoid |
|------------------------------------------------|
| Haunts: Western Stornway, Zere |
|------------------------------------------------|
| Drops: Leather kilt (Normal) |
| Oaken club (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #014 | Name: She-slime |
|------------------------------------------------|
| EXP: 20 | Gold: 22 | Family: Slime |
|------------------------------------------------|
| Haunts: Western Stornway, Zere |
|------------------------------------------------|
| Drops: Medicinal herb (Normal) |
| Slimedrop (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #015 | Name: Funghoul |
|------------------------------------------------|
| EXP: 25 | Gold: 20 | Family: Plant |
|------------------------------------------------|
| Haunts: Western Stornway, Zere |
|------------------------------------------------|
| Drops: Medicinal herb (Normal) |
| Sleeping hibiscus (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #016 | Name: Bubble slime |
|------------------------------------------------|
| EXP: 24 | Gold: 18 | Family: Slime |
|------------------------------------------------|
| Haunts: Western Stornway, Zere |
|------------------------------------------------|
| Drops: Antidotal herb (Normal) |
| Slimedrop (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #017 | Name: Wooper trooper |
|------------------------------------------------|
| EXP: 40 | Gold: 32 | Family: Aquatic |
|------------------------------------------------|
| Haunts: Western Stornway, Zere |
|------------------------------------------------|
| Drops: Pot Lid (Normal) |
| Soldier's sword (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #018 | Name: Betterfly |
|------------------------------------------------|
| EXP: 36 | Gold: 28 | Family: Bug |
|------------------------------------------------|
| Haunts: Zere |
|------------------------------------------------|
| Drops: Coagulant (Normal) |
| Butteryfly wing (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #019 | Name: Meowgician |
|------------------------------------------------|
| EXP: 40 | Gold: 28 | Family: Beast |
|------------------------------------------------|
| Haunts: Zere |
|------------------------------------------------|
| Drops: Oak Staff (Normal) |
| Silk robe (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #020 | Name: Ragged reaper |
|------------------------------------------------o
| EXP: 56 | Gold: 28 | Family: Material |
|------------------------------------------------|
| Haunts: Zere, Doomingale Forest |
|------------------------------------------------|
| Drops: Evencloth (Normal) |
| Linen gloves (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #021 | Name: Gastropog |
|------------------------------------------------|
| EXP: 48 | Gold: 36 | Family: Bug |
|------------------------------------------------|
| Haunts: Zere, Doomingale Forest |
|------------------------------------------------|
| Drops: Antidotal herb (Normal) |
| Toad oil (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #022 | Name: Brownie |
|------------------------------------------------|
| EXP: 56 | Gold: 32 | Family: Humanoid |
|------------------------------------------------|
| Haunts: Zere, Doomingale Forest |
|------------------------------------------------|
| Drops: Leather kilt (Normal) |
| Seed of strength (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #023 | Name: Boppin' badger |
|------------------------------------------------|
| EXP: 60 | Gold: 30 | Family: Beast |
|------------------------------------------------|
| Haunts: Zere |
|------------------------------------------------|
| Drops: Medicinal herb (Normal) |
| Magic beast hide (Rare) |
'------------------------------------------------'
.------------------------------------------------.
| #024 | Name: Drackmage |
|------------------------------------------------|
| EXP: 60 | Gold: 30 | Family: Bird |
|------------------------------------------------|
| Haunts: Zere, Doomingale Forest |
|------------------------------------------------|
| Drops: Chimaera wing (Normal) |
| Wing of bat (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #025 | Name: Bodkin fletcher |
|------------------------------------------------|
| EXP: 62 | Gold: 44 | Family: Humanoid |
|------------------------------------------------|
| Haunts: Zere, Doomingale Forest |
|------------------------------------------------|
| Drops: Antidotal herb (Normal) |
| Leather gauntlets (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #026 | Name: Ram rider |
|------------------------------------------------|
| EXP: 70 | Gold: 30 | Family: Beast |
|------------------------------------------------|
| Haunts: Doomingale Forest |
|------------------------------------------------|
| Drops: Sleeping hibiscus (Normal) |
| Lambswool (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #027 | Name: Cumaulus |
|------------------------------------------------|
| EXP: 62 | Gold: 42 | Family: Elemental |
|------------------------------------------------|
| Haunts: Doomingale Forest, Brigadoom |
|------------------------------------------------|
| Drops: Tangleweb (Normal) |
| Coagulant (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #028 | Name: Skeleton |
|------------------------------------------------|
| EXP: 81 | Gold: 60 | Family: Zombie |
|------------------------------------------------|
| Haunts: Doomingale Forest, Brigadoom |
|------------------------------------------------|
| Drops: Cotton gloves (Normal) |
| Copper sword (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #029 | Name: Healslime |
|------------------------------------------------|
| EXP: 56 | Gold: 30 | Family: Slime |
|------------------------------------------------|
| Haunts: Brigadoom, Western Coffinwell |
|------------------------------------------------|
| Drops: Medicinal herb (Normal) |
| Slimedrop (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #030 | Name: Blinkster |
|------------------------------------------------|
| EXP: 64 | Gold: 40 | Family: Demon |
|------------------------------------------------|
| Haunts: Brigadoom, Eastern Coffinwell |
|------------------------------------------------|
| Drops: Leather shoes (Normal) |
| Wizard's staff (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #031 | Name: Leery lout |
|------------------------------------------------|
| EXP: 68 | Gold: 34 | Family: Humanoid |
|------------------------------------------------|
| Haunts: Brigadoom |
|------------------------------------------------|
| Drops: Leather shield (Normal) |
| Bronze shield (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #032 | Name: Lunatick |
|------------------------------------------------|
| EXP: 70 | Gold: 32 | Family: Bug |
|------------------------------------------------|
| Haunts: Brigadoom |
|------------------------------------------------|
| Drops: Leather whip (Normal) |
| Magic water (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #033 | Name: Leafy larrikin |
|------------------------------------------------|
| EXP: 42 | Gold: 28 | Family: Plant |
|------------------------------------------------|
| Haunts: Eastern Coffinwell |
|------------------------------------------------|
| Drops: Moonwort bulb (Normal) |
| Strong medicine (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #034 | Name: Clockwork cuckoo |
|------------------------------------------------|
| EXP: 72 | Gold: 41 | Family: Machine |
|------------------------------------------------|
| Haunts: Eastern Coffinwell, Western Coffinwell |
|------------------------------------------------|
| Drops: Chimaera wing (Normal) |
| Iron nails (Rare) |
'------------------------------------------------'
.------------------------------------------------.
| #035 | Name: Slugger |
|------------------------------------------------|
| EXP: 64 | Gold: 47 | Family: Bug |
|------------------------------------------------|
| Haunts: Eastern Coffinwell, Western Coffinwell |
|------------------------------------------------|
| Drops: Medicinal herb (Normal) |
| Garish garb (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #036 | Name: Chariot chappie |
|------------------------------------------------|
| EXP: 90 | Gold: 60 | Family: Humanoid |
|------------------------------------------------|
| Haunts: Eastern Coffinwell, Western Coffinwell |
|------------------------------------------------|
| Drops: Angel bell (Normal) |
| Iron lance (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #037 | Name: Morphean mushroom |
|------------------------------------------------|
| EXP: 75 | Gold: 45 | Family: Plant |
|------------------------------------------------|
| Haunts: Eastern Coffinwell, Western Coffinwell |
|------------------------------------------------|
| Drops: Belle cap (Normal) |
| Fisticup (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #038 | Name: Lost soul |
|------------------------------------------------|
| EXP: 96 | Gold: 40 | Family: Elemental |
|------------------------------------------------|
| Haunts: Eastern Coffinwell, Western Coffinwell |
|------------------------------------------------|
| Drops: Holy water (Normal) |
| Angel bell (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #039 | Name: Flython |
|------------------------------------------------|
| EXP: 100 | Gold: 70 | Family: Dragon |
|------------------------------------------------|
| Haunts: Western Coffinwell |
|------------------------------------------------|
| Drops: Snakeskin (Normal) |
| Wing of bat (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #040 | Name: Badger mager |
|------------------------------------------------|
| EXP: 105 | Gold: 60 | Family: Beast |
|------------------------------------------------|
| Haunts: Western Coffinwell |
|------------------------------------------------|
| Drops: Moonwort bulb (Normal) |
| Magic beast hide (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #041 | Name: Crabid |
|------------------------------------------------|
| EXP: 220 | Gold: 96 | Family: Bug |
|------------------------------------------------|
| Haunts: Western Coffinwell, Tywll Cave |
|------------------------------------------------|
| Drops: Tortoiseshell (Normal) |
| Crimson coral (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #042 | Name: Mean spirit |
|------------------------------------------------|
| EXP: 99 | Gold: 66 | Family: Zombie |
|------------------------------------------------|
| Haunts: Western Coffinwell, Quarantomb |
|------------------------------------------------|
| Drops: Silk robe (Normal) |
| Pointy hat (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #043 | Name: Magus |
|------------------------------------------------|
| EXP: 90 | Gold: 80 | Family: Humanoid |
|------------------------------------------------|
| Haunts: Quarantomb, Newid Isle |
|------------------------------------------------|
| Drops: Wizard's staff (Normal) |
| Magic water (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #044 | Name: Mummy boy |
|------------------------------------------------|
| EXP: 105 | Gold: 60 | Family: Zombie |
|------------------------------------------------|
| Haunts: Quarantomb |
|------------------------------------------------|
| Drops: Grubby bandage (Normal) |
| Turban (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #045 | Name: Earthenwarrior |
|------------------------------------------------|
| EXP: 110 | Gold: 66 | Family: Material |
|------------------------------------------------|
| Haunts: Quarantomb |
|------------------------------------------------|
| Drops: Scale shield (Normal) |
| Soldier's sword (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #046 | Name: Metal slime |
|------------------------------------------------|
| EXP: 4096 | Gold: 20 | Family: Slime |
|------------------------------------------------|
| Haunts: Quarantomb, Pluvi Isle |
|------------------------------------------------|
| Drops: Strong medicine (Normal) |
| Seed of life (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #047 | Name: Bodkin bowyer |
|------------------------------------------------|
| EXP: 112 | Gold: 62 | Family: Humanoid |
|------------------------------------------------|
| Haunts: Newid Isle |
|------------------------------------------------|
| Drops: Leather hat (Normal) |
| Leather cape (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #048 | Name: Slime knight |
|------------------------------------------------|
| EXP: 127 | Gold: 74 | Family: Slime |
|------------------------------------------------|
| Haunts: Newid Isle, Tower of Trades |
|------------------------------------------------|
| Drops: Slimedrop (Normal) |
| Iron broadsword (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #049 | Name: Cyclown |
|------------------------------------------------|
| EXP: 108 | Gold: 79 | Family: Elemental |
|------------------------------------------------|
| Haunts: Newid Isle |
|------------------------------------------------|
| Drops: Glass frit (Normal) |
| Agility ring (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #050 | Name: Badboon |
|------------------------------------------------|
| EXP: 171 | Gold: 69 | Family: Beast |
|------------------------------------------------|
| Haunts: Newid Isle, Tower of Trades |
|------------------------------------------------|
| Drops: Magic beast hide (Normal) |
| Strong medicine (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #051 | Name: Slime stack |
|------------------------------------------------|
| EXP: 317 | Gold: 137 | Family: Slime |
|------------------------------------------------|
| Haunts: Newid Isle, Tower of Trades |
|------------------------------------------------|
| Drops: Slimedrop (Normal) |
| Slime earrings (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #052 | Name: Mudraker |
|------------------------------------------------|
| EXP: 188 | Gold: 86 | Family: Elemental |
|------------------------------------------------|
| Haunts: Newid Isle, Tywll Cave |
|------------------------------------------------|
| Drops: Cowpat (Normal) |
| Mystifying mixture (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #053 | Name: Mushroom mage |
|------------------------------------------------|
| EXP: 144 | Gold: 70 | Family: Plant |
|------------------------------------------------|
| Haunts: Tower of Trades |
|------------------------------------------------|
| Drops: Belle cap (Normal) |
| Fisticup (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #054 | Name: Drackmya |
|------------------------------------------------|
| EXP: 145 | Gold: 74 | Family: Bird |
|------------------------------------------------|
| Haunts: Newid Isle, Tower of Trades |
|------------------------------------------------|
| Drops: Wing of bat (Normal) |
| Gold ring (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #055 | Name: Walking corpse |
|------------------------------------------------|
| EXP: 155 | Gold: 66 | Family: Zombie |
|------------------------------------------------|
| Haunts: Newid Isle, Tower of Trades |
|------------------------------------------------|
| Drops: Manky mud (Normal) |
| Strength ring (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #056 | Name: Jinkster |
|------------------------------------------------|
| EXP: 127 | Gold: 80 | Family: Demon |
|------------------------------------------------|
| Haunts: Newid Isle, Tower of Trades |
|------------------------------------------------|
| Drops: Magic water (Normal) |
| Pointy hat (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #057 | Name: Restless armour |
|------------------------------------------------|
| EXP: 324 | Gold: 120 | Family: Material |
|------------------------------------------------|
| Haunts: Tower of Trades, Dourbridge |
|------------------------------------------------|
| Drops: Iron broadsword (Normal) |
| Iron armour (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #058 | Name: Knocktopus |
|------------------------------------------------|
| EXP: 162 | Gold: 64 | Family: Aquatic |
|------------------------------------------------|
| Haunts: Tywll Cave, Slurry Coast |
|------------------------------------------------|
| Drops: Magic beast hide (Normal) |
| Crimson coral (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #059 | Name: Chimaera |
|------------------------------------------------|
| EXP: 180 | Gold: 89 | Family: Bird |
|------------------------------------------------|
| Haunts: Tywll Cave, Slurry Coast |
|------------------------------------------------|
| Drops: Chimaera wing (Normal) |
| Flurry feather (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #060 | Name: Salamarauder |
|------------------------------------------------|
| EXP: 171 | Gold: 74 | Family: Aquatic |
|------------------------------------------------|
| Haunts: Tywll Cave, Slurry Coast |
|------------------------------------------------|
| Drops: Emerald moss (Normal) |
| Iron shield (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #061 | Name: Man o' war |
|------------------------------------------------|
| EXP: 200 | Gold: 72 | Family: Aquatic |
|------------------------------------------------|
| Haunts: Tywll Cave, Ocean |
|------------------------------------------------|
| Drops: Moonwort bulb (Normal) |
| Softwort (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #062 | Name: Mortoad |
|------------------------------------------------|
| EXP: 290 | Gold: 90 | Family: Aquatic |
|------------------------------------------------|
| Haunts: Tywll Cave, Slurry Coast |
|------------------------------------------------|
| Drops: Toad oil (Normal) |
| Manky mud (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #063 | Name: Dread admiral |
|------------------------------------------------|
| EXP: 193 | Gold: 80 | Family: Bug |
|------------------------------------------------|
| Haunts: Slurry Coast, Dourbridge |
|------------------------------------------------|
| Drops: Butterfly wing (Normal) |
| Coagulant (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #064 | Name: Zumeanie |
|------------------------------------------------|
| EXP: 212 | Gold: 104 | Family: Plant |
|------------------------------------------------|
| Haunts: Slurry Coast, Dourbridge |
|------------------------------------------------|
| Drops: Strong medicine (Normal) |
| Long spear (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #065 | Name: Bud brother |
|------------------------------------------------|
| EXP: 100 | Gold: 62 | Family: Plant |
|------------------------------------------------|
| Haunts: Slurry Coast |
|------------------------------------------------|
| Drops: Superior medicine (Normal) |
| Softwort (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #066 | Name: Spinchilla |
|------------------------------------------------|
| EXP: 300 | Gold: 112 | Family: Aquatic |
|------------------------------------------------|
| Haunts: Slurry Coast, Dourbridge |
|------------------------------------------------|
| Drops: Seashell (Normal) |
| Crimson coral (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #067 | Name: Bewarewolf |
|------------------------------------------------|
| EXP: 255 | Gold: 98 | Family: Beast |
|------------------------------------------------|
| Haunts: Slurry Coast, Dourbridge |
|------------------------------------------------|
| Drops: Magic beast hide (Normal) |
| Iron claws (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #068 | Name: Clawcerer |
|------------------------------------------------|
| EXP: 212 | Gold: 104 | Family: Beast |
|------------------------------------------------|
| Haunts: Dourbridge, Lonely Plains |
|------------------------------------------------|
| Drops: Kitty litter (Normal) |
| Staff of sentencing (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #069 | Name: Rampage |
|------------------------------------------------|
| EXP: 223 | Gold: 114 | Family: Beast |
|------------------------------------------------|
| Haunts: Dourbridge, Lonely Plains |
|------------------------------------------------|
| Drops: Lambswool (Normal) |
| Magic beast hide (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #070 | Name: Beakon |
|------------------------------------------------|
| EXP: 153 | Gold: 78 | Family: Bird |
|------------------------------------------------|
| Haunts: Lonely Plains |
|------------------------------------------------|
| Drops: Chimaera wing (Normal) |
| Clogs (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #071 | Name: Mad moai |
|------------------------------------------------|
| EXP: 350 | Gold: 120 | Family: Material |
|------------------------------------------------|
| Haunts: Lonely Plains, Heights of Loneliness |
|------------------------------------------------|
| Drops: Royal soil (Normal) |
| Flintstone (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #072 | Name: Trigertaur |
|------------------------------------------------|
| EXP: 350 | Gold: 136 | Family: Beast |
|------------------------------------------------|
| Haunts: Lonely Plains, Bloomingdale |
|------------------------------------------------|
| Drops: Magic beast hide (Normal) |
| Holy lance (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #073 | Name: Grinade |
|------------------------------------------------|
| EXP: 288 | Gold: 86 | Family: Material |
|------------------------------------------------|
| Haunts: Heights of Loneliness |
|------------------------------------------------|
| Drops: Rockbomb shard (Normal) |
| Flintstone (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #074 | Name: Toxic zombie |
|------------------------------------------------|
| EXP: 270 | Gold: 100 | Family: Zombie |
|------------------------------------------------|
| Haunts: Dourbridge, Lonely Plains |
|------------------------------------------------|
| Drops: Manky mud (Normal) |
| Boomer briefs (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #075 | Name: Metal slime knight |
|------------------------------------------------|
| EXP: 305 | Gold: 82 | Family: Slime |
|------------------------------------------------|
| Haunts: Heights of Loneliness |
|------------------------------------------------|
| Drops: Light shield (Normal) |
| Iron helmet (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #076 | Name: Hocus chimaera |
|------------------------------------------------|
| EXP: 288 | Gold: 126 | Family: Bird |
|------------------------------------------------|
| Haunts: Heights of Loneliness, Bloomingdale |
|------------------------------------------------|
| Drops: Chimaera wing (Normal) |
| Prayer ring (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #077 | Name: Treeface |
|------------------------------------------------|
| EXP: 315 | Gold: 102 | Family: Plant |
|------------------------------------------------|
| Haunts: Lonely Coast, Heights of Loneliness |
|------------------------------------------------|
| Drops: Strong medicine (Normal) |
| Strong antidote (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #078 | Name: Stone golem |
|------------------------------------------------|
| EXP: 400 | Gold: 126 | Family: Material |
|------------------------------------------------|
| Haunts: Heights of Loneliness, Bloomingdale |
|------------------------------------------------|
| Drops: Flintstone (Normal) |
| Resurrock (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #079 | Name: Gum shield |
|------------------------------------------------|
| EXP: 226 | Gold: 108 | Family: Humanoid |
|------------------------------------------------|
| Haunts: Bloomingdale |
|------------------------------------------------|
| Drops: Light shield (Normal) |
| Iron broadsword (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #080 | Name: Pink sanguini |
|------------------------------------------------|
| EXP: 236 | Gold: 112 | Family: Demon |
|------------------------------------------------|
| Haunts: Bloomingdale |
|------------------------------------------------|
| Drops: Moonwort bulb (Normal) |
| Nectar (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #081 | Name: Scarewolf |
|------------------------------------------------|
| EXP: 325 | Gold: 126 | Family: Beast |
|------------------------------------------------|
| Haunts: Lonely Coast, Bloomingdale |
|------------------------------------------------|
| Drops: Magic beast hide (Normal) |
| Sacred claws (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #082 | Name: Big badboon |
|------------------------------------------------|
| EXP: 420 | Gold: 96 | Family: Beast |
|------------------------------------------------|
| Haunts: Bloomingdale |
|------------------------------------------------|
| Drops: Magic beast hide (Normal) |
| Strength ring (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #083 | Name: Medislime |
|------------------------------------------------|
| EXP: 300 | Gold: 110 | Family: Slime |
|------------------------------------------------|
| Haunts: The Bad Cave |
|------------------------------------------------|
| Drops: Strong medicine (Normal) |
| Slimedrop (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #084 | Name: Shaman |
|------------------------------------------------|
| EXP: 290 | Gold: 134 | Family: Humanoid |
|------------------------------------------------|
| Haunts: The Bad Cave |
|------------------------------------------------|
| Drops: Magical robes (Normal) |
| Ultramarine mittens (Rare) |
'------------------------------------------------'
.------------------------------------------------.
| #085 | Name: Weaken beakon |
|------------------------------------------------|
| EXP: 266 | Gold: 88 | Family: Bird |
|------------------------------------------------|
| Haunts: The Bad Cave |
|------------------------------------------------|
| Drops: Flurry feather (Normal) |
| Crow's claws (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #086 | Name: Raving lunatick |
|------------------------------------------------|
| EXP: 310 | Gold: 98 | Family: Bug |
|------------------------------------------------|
| Haunts: Bloomingdale, The Bad Cave |
|------------------------------------------------|
| Drops: Thorn whip (Normal) |
| Strong antidote (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #087 | Name: Hunter mech |
|------------------------------------------------|
| EXP: 450 | Gold: 144 | Family: Machine |
|------------------------------------------------|
| Haunts: The Bad Cave, Pluvi Isle |
|------------------------------------------------|
| Drops: Iron ore (Normal) |
| Hunter's bow (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #088 | Name: Riptide |
|------------------------------------------------|
| EXP: 540 | Gold: 156 | Family: Aquatic |
|------------------------------------------------|
| Haunts: The Bad Cave, Ocean |
|------------------------------------------------|
| Drops: Dragon scale (Normal) |
| Razor claws (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #089 | Name: Metal medley |
|------------------------------------------------|
| EXP: 12288 | Gold: 60 | Family: Slime |
|------------------------------------------------|
| Haunts: Lonely Coast, The Bad Cave |
|------------------------------------------------|
| Drops: Slimedrop (Normal) |
| Mythril ore (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #090 | Name: King slime |
|------------------------------------------------|
| EXP: 600 | Gold: 164 | Family: Slime |
|------------------------------------------------|
| Haunts: Bloomingdale, Pluvi Isle |
|------------------------------------------------|
| Drops: Slimedrop (Normal) |
| Slime crown (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #091 | Name: Claw hammer |
|------------------------------------------------|
| EXP: 432 | Gold: 126 | Family: Aquatic |
|------------------------------------------------|
| Haunts: Lonely Coast, Ocean |
|------------------------------------------------|
| Drops: Magic beast hide (Normal) |
| Tough guy tattoo (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #092 | Name: Shocktopus |
|------------------------------------------------|
| EXP: 375 | Gold: 144 | Family: Machine |
|------------------------------------------------|
| Haunts: Djust Desert, Ocean |
|------------------------------------------------|
| Drops: Magic beast horn (Normal) |
| Iron nails (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #093 | Name: Axolhotl |
|------------------------------------------------|
| EXP: 360 | Gold: 104 | Family: Aquatic |
|------------------------------------------------|
| Haunts: Bloomingdale, Djust Desert |
|------------------------------------------------|
| Drops: Iron helmet (Normal) |
| Cautery sword (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #094 | Name: Parched peckerel |
|------------------------------------------------|
| EXP: 405 | Gold: 108 | Family: Bird |
|------------------------------------------------|
| Haunts: Djust Desert |
|------------------------------------------------|
| Drops: Kitty litter (Normal) |
| Glass frit (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #095 | Name: Power hammer |
|------------------------------------------------|
| EXP: 450 | Gold: 168 | Family: Aquatic |
|------------------------------------------------|
| Haunts: Lonely Coast, Djust Desert |
|------------------------------------------------|
| Drops: Glass frit (Normal) |
| Kitty litter (Rare) |
'------------------------------------------------'
.------------------------------------------------.
| #096 | Name: Gold golem |
|------------------------------------------------|
| EXP: 414 | Gold: 505 | Family: Material |
|------------------------------------------------|
| Haunts: Djust Desert |
|------------------------------------------------|
| Drops: Gold ring (Normal) |
| Gleeban gold piece (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #097 | Name: Expload |
|------------------------------------------------|
| EXP: 522 | Gold: 146 | Family: Beast |
|------------------------------------------------|
| Haunts: Djust Desert |
|------------------------------------------------|
| Drops: Toad oil (Normal) |
| Bow tie (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #098 | Name: Mummy |
|------------------------------------------------|
| EXP: 455 | Gold: 96 | Family: Zombie |
|------------------------------------------------|
| Haunts: Djust Desert, The Plumbed Depths |
|------------------------------------------------|
| Drops: Grubby bandage (Normal) |
| Malicite (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #099 | Name: Admirer |
|------------------------------------------------|
| EXP: 440 | Gold: 168 | Family: Elemental |
|------------------------------------------------|
| Haunts: The Plumbed Depths |
|------------------------------------------------|
| Drops: Lava lump (Normal) |
| Corundum (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #100 | Name: Legionnaire |
|------------------------------------------------|
| EXP: 410 | Gold: 100 | Family: Zombie |
|------------------------------------------------|
| Haunts: The Plumbed Depths |
|------------------------------------------------|
| Drops: Gold rosary (Normal) |
| Iron cuirass (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #101 | Name: Diethon |
|------------------------------------------------|
| EXP: 432 | Gold: 110 | Family: Dragon |
|------------------------------------------------|
| Haunts: The Plumbed Depths |
|------------------------------------------------|
| Drops: Snakeskin (Normal) |
| Wing of bat (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #102 | Name: Purrestidgitator |
|------------------------------------------------|
| EXP: 423 | Gold: 126 | Family: Beast |
|------------------------------------------------|
| Haunts: Lonely Coast, The Plumbed Depths |
|------------------------------------------------|
| Drops: Kitty litter (Normal) |
| Stolos' staff (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #103 | Name: Manguini |
|------------------------------------------------|
| EXP: 477 | Gold: 126 | Family: Demon |
|------------------------------------------------|
| Haunts: The Plumbed Depths, Hermany |
|------------------------------------------------|
| Drops: Wing of bat (Normal) |
| Terrible tattoo (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #104 | Name: Mandrake major |
|------------------------------------------------|
| EXP: 510 | Gold: 128 | Family: Dragon |
|------------------------------------------------|
| Haunts: Urdus Marshland, Hermany |
|------------------------------------------------|
| Drops: Dragon scale (Normal) |
| Heavy armour (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #105 | Name: Scourgette |
|------------------------------------------------|
| EXP: 500 | Gold: 130 | Family: Plant |
|------------------------------------------------|
| Haunts: Hermany, Pluvi Isle |
|------------------------------------------------|
| Drops: Rockbomb shard (Normal) |
| Long spear (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #106 | Name: Wytle |
|------------------------------------------------|
| EXP: 600 | Gold: 116 | Family: Dragon |
|------------------------------------------------|
| Haunts: Urdus Marshland, Hermany |
|------------------------------------------------|
| Drops: Tortoiseshell (Normal) |
| Dragon scale (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #107 | Name: Crabber dabber doo |
|------------------------------------------------|
| EXP: 670 | Gold: 118 | Family: Aquatic |
|------------------------------------------------|
| Haunts: Slurry Coast, Urdus Marshland |
|------------------------------------------------|
| Drops: Seashell (Normal) |
| Poison moth knife (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #108 | Name: Badja |
|------------------------------------------------|
| EXP: 570 | Gold: 144 | Family: Beast |
|------------------------------------------------|
| Haunts: Djust Desert, Urdus Marshland |
|------------------------------------------------|
| Drops: Magic beast hide (Normal) |
| Special medicine (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #109 | Name: Giddy gastropog |
|------------------------------------------------|
| EXP: 580 | Gold: 100 | Family: Bug |
|------------------------------------------------|
| Haunts: Urdus Marshland, Pluvi Isle |
|------------------------------------------------|
| Drops: Toad oil (Normal) |
| Silver bracelets (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #110 | Name: Treevil |
|------------------------------------------------|
| EXP: 600 | Gold: 106 | Family: Plant |
|------------------------------------------------|
| Haunts: Urdus Marshland, Iluugazar Plains |
|------------------------------------------------|
| Drops: Superior medicine (Normal) |
| Coagulant (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #111 | Name: Ghoul |
|------------------------------------------------|
| EXP: 760 | Gold: 124 | Family: Zombie |
|------------------------------------------------|
| Haunts: The Plumbed Depths, Urdus Marshland |
|------------------------------------------------|
| Drops: Manky mud (Normal) |
| Tough guy tattoo (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #112 | Name: Robo-robin |
|------------------------------------------------|
| EXP: 580 | Gold: 98 | Family: Machine |
|------------------------------------------------|
| Haunts: Iluugazar Plains, Mt Ulbaruun |
|------------------------------------------------|
| Drops: Iron ore (Normal) |
| Handrills (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #113 | Name: Swinoceros |
|------------------------------------------------|
| EXP: 610 | Gold: 102 | Family: Beast |
|------------------------------------------------|
| Haunts: Iluugazar Plains, Mt Ulbaruun |
|------------------------------------------------|
| Drops: Magic beast hide (Normal) |
| Cowpat (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #114 | Name: Peckerel |
|------------------------------------------------|
| EXP: 580 | Gold: 132 | Family: Bird |
|------------------------------------------------|
| Haunts: Iluugazar Plains, Mt Ulbaruun |
|------------------------------------------------|
| Drops: Strong antidote (Normal) |
| Poison needle (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #115 | Name: Battering ram |
|------------------------------------------------|
| EXP: 600 | Gold: 108 | Family: Beast |
|------------------------------------------------|
| Haunts: Iluugazar Plains, Mt Ulbaruun |
|------------------------------------------------|
| Drops: Lambswool (Normal) |
| Magic beast horn (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #116 | Name: Rockbomb |
|------------------------------------------------|
| EXP: 700 | Gold: 95 | Family: Material |
|------------------------------------------------|
| Haunts: Iluugazar Plains, Mt Ulbaruun |
|------------------------------------------------|
| Drops: Rockbomb shard (Normal) |
| Hephaestus' flame (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #117 | Name: Brainy badboon |
|------------------------------------------------|
| EXP: 800 | Gold: 108 | Family: Beast |
|------------------------------------------------|
| Haunts: Iluugazar Plains, Mt Ulzuun |
|------------------------------------------------|
| Drops: Magic beast hide (Normal) |
| Raging ruby (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #118 | Name: Drackal |
|------------------------------------------------|
| EXP: 1000 | Gold: 150 | Family: Beast |
|------------------------------------------------|
| Haunts: Mt Ulzuun |
|------------------------------------------------|
| Drops: Lambswool (Normal) |
| Platinum (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #119 | Name: Gruffon |
|------------------------------------------------|
| EXP: 540 | Gold: 136 | Family: Demon |
|------------------------------------------------|
| Haunts: Lonely Coast, Mt Ulzuun |
|------------------------------------------------|
| Drops: Wing of bat (Normal) |
| Terrible tattoo (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #120 | Name: Sorcerer |
|------------------------------------------------|
| EXP: 690 | Gold: 130 | Family: Humanoid |
|------------------------------------------------|
| Haunts: Gerzuun |
|------------------------------------------------|
| Drops: Magical robes (Normal) |
| Seed of magic (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #121 | Name: Cheeky tiki |
|------------------------------------------------|
| EXP: 660 | Gold: 100 | Family: Material |
|------------------------------------------------|
| Haunts: Gerzuun |
|------------------------------------------------|
| Drops: Fresh water (Normal) |
| Magic shield (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #122 | Name: Deadcurion |
|------------------------------------------------|
| EXP: 790 | Gold: 127 | Family: Zombie |
|------------------------------------------------|
| Haunts: Gerzuun |
|------------------------------------------------|
| Drops: Iron mask (Normal) |
| Battle fork (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #123 | Name: Infernal armour |
|------------------------------------------------|
| EXP: 850 | Gold: 150 | Family: Material |
|------------------------------------------------|
| Haunts: Gerzuun |
|------------------------------------------------|
| Drops: Cautery sword (Normal) |
| Silver mail (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #124 | Name: Troll |
|------------------------------------------------|
| EXP: 1500 | Gold: 52 | Family: Demon |
|------------------------------------------------|
| Haunts: Mt Ulzuun, Gerzuun |
|------------------------------------------------|
| Drops: Oaken club (Normal) |
| Seed of strength (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #125 | Name: Shivery shrubbery |
|------------------------------------------------|
| EXP: 680 | Gold: 98 | Family: Elemental |
|------------------------------------------------|
| Haunts: Snowberia, Snowberian Coast |
|------------------------------------------------|
| Drops: Ice crystal (Normal) |
| Narspicious (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #126 | Name: Tearwolf |
|------------------------------------------------|
| EXP: 730 | Gold: 140 | Family: Beast |
|------------------------------------------------|
| Haunts: Snowberia, Snowberian Coast |
|------------------------------------------------|
| Drops: Magic beast hide (Normal) |
| Cloak of evasion (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #127 | Name: Brrearthenwarrior |
|------------------------------------------------|
| EXP: 800 | Gold: 149 | Family: Material |
|------------------------------------------------|
| Haunts: Snowberia, Snowberian Coast |
|------------------------------------------------|
| Drops: Ice crystal (Normal) |
| Ice shield (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #128 | Name: Apeckalypse |
|------------------------------------------------|
| EXP: 740 | Gold: 114 | Family: Bird |
|------------------------------------------------|
| Haunts: Snowberia, Snowberian Coast |
|------------------------------------------------|
| Drops: Manky mud (Normal) |
| Assassin's dagger (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #129 | Name: Great gruffon |
|------------------------------------------------|
| EXP: 1180 | Gold: 126 | Family: Demon |
|------------------------------------------------|
| Haunts: Snowberia, Cringle Coast |
|------------------------------------------------|
| Drops: Wing of bat (Normal) |
| Fur poncho (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #130 | Name: White trigertaur |
|------------------------------------------------|
| EXP: 940 | Gold: 167 | Family: Beast |
|------------------------------------------------|
| Haunts: Snowberia, Cringle Coast |
|------------------------------------------------|
| Drops: Horse manure (Normal) |
| Seed of deftness (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #131 | Name: Sootheslime |
|------------------------------------------------|
| EXP: 1050 | Gold: 172 | Family: Slime |
|------------------------------------------------|
| Haunts: Cringle Coast, The Old School |
|------------------------------------------------|
| Drops: Medicinal herb (Normal) |
| Slimedrop (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #132 | Name: Icikiller |
|------------------------------------------------|
| EXP: 1050 | Gold: 172 | Family: Humanoid |
|------------------------------------------------|
| Haunts: Snowberia, Cringle Coast |
|------------------------------------------------|
| Drops: Scale armour (Normal) |
| Crow's claws (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #133 | Name: Teaky mask |
|------------------------------------------------|
| EXP: 860 | Gold: 117 | Family: Material |
|------------------------------------------------|
| Haunts: The Old School |
|------------------------------------------------|
| Drops: Hardwood headwear (Normal) |
| Ice shield (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #134 | Name: Raving reaper |
|------------------------------------------------|
| EXP: 1050 | Gold: 138 | Family: Material |
|------------------------------------------------|
| Haunts: The Old School |
|------------------------------------------------|
| Drops: Thief's turban (Normal) |
| Assassin's dagger (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #135 | Name: Wight priest |
|------------------------------------------------|
| EXP: 940 | Gold: 147 | Family: Zombie |
|------------------------------------------------|
| Haunts: The Old School |
|------------------------------------------------|
| Drops: Gold rosary (Normal) |
| Ascetic robe (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #136 | Name: Sculptrice |
|------------------------------------------------|
| EXP: 920 | Gold: 178 | Family: Demon |
|------------------------------------------------|
| Haunts: Cringle Coast, The Old School |
|------------------------------------------------|
| Drops: Galvanised geta (Normal) |
| Saint's ashes (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #137 | Name: Handsome crab |
|------------------------------------------------|
| EXP: 1350 | Gold: 156 | Family: Aquatic |
|------------------------------------------------|
| Haunts: Lonely Coast, Pluvi Isle |
|------------------------------------------------|
| Drops: Resurrock (Normal) |
| Deadly nightblade (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #138 | Name: Sail serpent |
|------------------------------------------------|
| EXP: 850 | Gold: 114 | Family: Dragon |
|------------------------------------------------|
| Haunts: Lonely Coast, Wyrmwing |
|------------------------------------------------|
| Drops: Snakeskin (Normal) |
| Snakeskin whip (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #139 | Name: Grim ginner |
|------------------------------------------------|
| EXP: 760 | Gold: 118 | Family: Humanoid |
|------------------------------------------------|
| Haunts: Eastern Wormwood, Western Wormwood |
|------------------------------------------------|
| Drops: Cautery sword (Normal) |
| Magic shield (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #140 | Name: Sluggernaut |
|------------------------------------------------|
| EXP: 720 | Gold: 120 | Family: Bug |
|------------------------------------------------|
| Haunts: Eastern Wormwood, Western Wormwood |
|------------------------------------------------|
| Drops: Cloak of evasion (Normal) |
| Starlet sandals (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #141 | Name: Splatterhorn |
|------------------------------------------------|
| EXP: 980 | Gold: 122 | Family: Beast |
|------------------------------------------------|
| Haunts: Eastern Wormwood, Western Wormwood |
|------------------------------------------------|
| Drops: Magic beast horn (Normal) |
| Magic beast hide (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #142 | Name: Whirly girly |
|------------------------------------------------|
| EXP: 1020 | Gold: 132 | Family: Elemental |
|------------------------------------------------|
| Haunts: Eastern Wormwood, Wormwood Canyon |
|------------------------------------------------|
| Drops: Agility ring (Normal) |
| Pretty betsy (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #143 | Name: Gramarye gruffon |
|------------------------------------------------|
| EXP: 1310 | Gold: 145 | Family: Demon |
|------------------------------------------------|
| Haunts: Eastern Wormwood, Western Wormwood |
|------------------------------------------------|
| Drops: Wing of bat (Normal) |
| Safety shoes (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #144 | Name: Skeleton soldier |
|------------------------------------------------|
| EXP: 1100 | Gold: 149 | Family: Zombie |
|------------------------------------------------|
| Haunts: Eastern Wormwood, Western Wormwood |
|------------------------------------------------|
| Drops: Chain mail (Normal) |
| Platinum sword (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #145 | Name: Bloody manguini |
|------------------------------------------------|
| EXP: 1000 | Gold: 148 | Family: Demon |
|------------------------------------------------|
| Haunts: Western Wormwood, The Bowhole |
|------------------------------------------------|
| Drops: Wing of bat (Normal) |
| Terrible tattoo (Rare) |
'------------------------------------------------'
.------------------------------------------------.
| #146 | Name: Blood mummy |
|------------------------------------------------|
| EXP: 1200 | Gold: 108 | Family: Zombie |
|------------------------------------------------|
| Haunts: The Bowhole |
|------------------------------------------------|
| Drops: Grubby bandage (Normal) |
| Malicite (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #147 | Name: Harmour |
|------------------------------------------------|
| EXP: 1300 | Gold: 120 | Family: Material |
|------------------------------------------------|
| Haunts: Western Wormwood, The Bowhole |
|------------------------------------------------|
| Drops: Silver mail (Normal) |
| Iron mask (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #148 | Name: Python priest |
|------------------------------------------------|
| EXP: 950 | Gold: 164 | Family: Demon |
|------------------------------------------------|
| Haunts: The Bowhole |
|------------------------------------------------|
| Drops: Watermaul wand (Normal) |
| Fizzle-retardant suit (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #149 | Name: Sculpture vulture |
|------------------------------------------------|
| EXP: 1320 | Gold: 160 | Family: Material |
|------------------------------------------------|
| Haunts: The Bowhole, Wyrmtail |
|------------------------------------------------|
| Drops: Narpsicious (Normal) |
| Resurrock (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #150 | Name: Living statue |
|------------------------------------------------|
| EXP: 1500 | Gold: 172 | Family: Material |
|------------------------------------------------|
| Haunts: The Bowhole, Wyrmtail |
|------------------------------------------------|
| Drops: Flintstone (Normal) |
| Resurrock (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #151 | Name: Goodybag |
|------------------------------------------------|
| EXP: 500 | Gold: 336 | Family: Material |
|------------------------------------------------|
| Haunts: Iluugazar Plains, The Bowhole |
|------------------------------------------------|
| Drops: Brighten rock (Normal) |
| Pink pearl (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #152 | Name: Drakularge |
|------------------------------------------------|
| EXP: 1600 | Gold: 187 | Family: Dragon |
|------------------------------------------------|
| Haunts: The Bowhole, Wyrmtail |
|------------------------------------------------|
| Drops: Dragon scale (Normal) |
| Gold bar (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #153 | Name: Liquid metal slime |
|------------------------------------------------|
| EXP: 40200 | Gold: 40 | Family: Slime |
|------------------------------------------------|
| Haunts: The Bowhole |
|------------------------------------------------|
| Drops: Agility ring (Normal) |
| Depressing shoes (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #154 | Name: Moosifer |
|------------------------------------------------|
| EXP: 1240 | Gold: 152 | Family: Demon |
|------------------------------------------------|
| Haunts: Lonely Coast, Wormwood Canyon |
|------------------------------------------------|
| Drops: Magic beast hide (Normal) |
| Seed of life (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #155 | Name: Drastic drackal |
|------------------------------------------------|
| EXP: 1380 | Gold: 160 | Family: Beast |
|------------------------------------------------|
| Haunts: Wormwood Canyon, Wyrmtail |
|------------------------------------------------|
| Drops: Royal soil (Normal) |
| Raging ruby (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #156 | Name: Terrorhawk |
|------------------------------------------------|
| EXP: 1080 | Gold: 132 | Family: Bird |
|------------------------------------------------|
| Haunts: Wyrmtail, Wyrmwing |
|------------------------------------------------|
| Drops: Lava lump (Normal) |
| Fowl fan (Rare) |
'------------------------------------------------'
.------------------------------------------------.
| #157 | Name: Cyclops |
|------------------------------------------------|
| EXP: 1400 | Gold: 84 | Family: Demon |
|------------------------------------------------|
| Haunts: Wyrmtail, Wyrmwing |
|------------------------------------------------|
| Drops: Oaken club (Normal) |
| Fur vest (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #158 | Name: Cumulus rex |
|------------------------------------------------|
| EXP: 1400 | Gold: 144 | Family: Elemental |
|------------------------------------------------|
| Haunts: Wyrmtail, Wyrmsmaw |
|------------------------------------------------|
| Drops: Thunderball (Normal) |
| Lightning staff (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #159 | Name: Bomboulder |
|------------------------------------------------|
| EXP: 1300 | Gold: 144 | Family: Material |
|------------------------------------------------|
| Haunts: Wyrmtail, Wyrmsmaw |
|------------------------------------------------|
| Drops: Rockbomb shard (Normal) |
| Yggdrasil dew (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #160 | Name: Bagma |
|------------------------------------------------|
| EXP: 840 | Gold: 102 | Family: Material |
|------------------------------------------------|
| Haunts: Wyrmsmaw, The Magmaroo |
|------------------------------------------------|
| Drops: Lava lump (Normal) |
| Softwort (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #161 | Name: Golem |
|------------------------------------------------|
| EXP: 1700 | Gold: 174 | Family: Material |
|------------------------------------------------|
| Haunts: Lonely Coast, Wyrmwing |
|------------------------------------------------|
| Drops: Flintstone (Normal) |
| Mythril ore (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #162 | Name: Seasaur |
|------------------------------------------------|
| EXP: 1900 | Gold: 160 | Family: Aquatic |
|------------------------------------------------|
| Haunts: Ocean |
|------------------------------------------------|
| Drops: Dragon scale (Normal) |
| Magic beast horn (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #163 | Name: Hell niño |
|------------------------------------------------|
| EXP: 960 | Gold: 108 | Family: Elemental |
|------------------------------------------------|
| Haunts: Wyrmtail, Wyrmsmaw |
|------------------------------------------------|
| Drops: Coagulant (Normal) |
| Flame shield (Rare) |
'------------------------------------------------|

.------------------------------------------------.
| #164 | Name: Corrupt carter |
|------------------------------------------------|
| EXP: 1550 | Gold: 120 | Family: Humanoid |
|------------------------------------------------|
| Haunts: The Magmaroo |
|------------------------------------------------|
| Drops: Iron ore (Normal) |
| Handrills (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #165 | Name: Live lava |
|------------------------------------------------|
| EXP: 1620 | Gold: 110 | Family: Elemental |
|------------------------------------------------|
| Haunts: The Magmaroo |
|------------------------------------------------|
| Drops: Lava lump (Normal) |
| Magma staff (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #166 | Name: Mandrake marauder |
|------------------------------------------------|
| EXP: 1760 | Gold: 124 | Family: Dragon |
|------------------------------------------------|
| Haunts: The Magmaroo |
|------------------------------------------------|
| Drops: Dragon scale (Normal) |
| Bandit blade (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #167 | Name: Mega moai |
|------------------------------------------------|
| EXP: 2100 | Gold: 144 | Family: Material |
|------------------------------------------------|
| Haunts: The Magmaroo |
|------------------------------------------------|
| Drops: Mirrorstone (Normal) |
| Tough guy tattoo (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #168 | Name: Magmalice |
|------------------------------------------------|
| EXP: 2000 | Gold: 160 | Family: Elemental |
|------------------------------------------------|
| Haunts: The Magmaroo, Wyrmneck |
|------------------------------------------------|
| Drops: Lava lump (Normal) |
| Hephaestus' flame (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #169 | Name: Green dragon |
|------------------------------------------------|
| EXP: 2200 | Gold: 120 | Family: Dragon |
|------------------------------------------------|
| Haunts: Lonely Coast, The Magmaroo |
|------------------------------------------------|
| Drops: Emerald moss (Normal) |
| Dragon scale (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #170 | Name: Abyss diver |
|------------------------------------------------|
| EXP: 2700 | Gold: 92 | Family: Aquatic |
|------------------------------------------------|
| Haunts: Wyrmneck, Oubliette |
|------------------------------------------------|
| Drops: Dragon scale (Normal) |
| Watermaul wand (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #171 | Name: Stenchurion |
|------------------------------------------------|
| EXP: 1380 | Gold: 122 | Family: Zombie |
|------------------------------------------------|
| Haunts: The Gittish Empire, Gittingham Palace |
|------------------------------------------------|
| Drops: Manky mud (Normal) |
| Partisan (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #172 | Name: Gloomy gastropog |
|------------------------------------------------|
| EXP: 1400 | Gold: 118 | Family: Bug |
|------------------------------------------------|
| Haunts: The Gittish Empire, Pluvi Isle |
|------------------------------------------------|
| Drops: Toad oil (Normal) |
| Spiked armour (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #173 | Name: Dark skeleton |
|------------------------------------------------|
| EXP: 1780 | Gold: 162 | Family: Zombie |
|------------------------------------------------|
| Haunts: The Gittish Empire, Gittingham Palace |
|------------------------------------------------|
| Drops: Evencloth (Normal) |
| Smart suit (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #174 | Name: Killing machine |
|------------------------------------------------|
| EXP: 1880 | Gold: 168 | Family: Machine |
|------------------------------------------------|
| Haunts: The Gittish Empire, Gittingham Palace |
|------------------------------------------------|
| Drops: Iron nails (Normal) |
| Seed of agility (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #175 | Name: Dreadful drackal |
|------------------------------------------------|
| EXP: 2000 | Gold: 180 | Family: Beast |
|------------------------------------------------|
| Haunts: The Gittish Empire |
|------------------------------------------------|
| Drops: Magic beast hide (Normal) |
| Magic beast horn (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #176 | Name: Lethal armour |
|------------------------------------------------|
| EXP: 1680 | Gold: 164 | Family: Material |
|------------------------------------------------|
| Haunts: The Gittish Empire, Gittingham Palace |
|------------------------------------------------|
| Drops: Magic armour (Normal) |
| Seed of defence (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #177 | Name: Freezing fog |
|------------------------------------------------|
| EXP: 1360 | Gold: 120 | Family: Elemental |
|------------------------------------------------|
| Haunts: The Gittish Empire, Gittingham Palace |
|------------------------------------------------|
| Drops: Ice crystal (Normal) |
| Sage's elixir (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #178 | Name: Stone guardian |
|------------------------------------------------|
| EXP: 2040 | Gold: 182 | Family: Material |
|------------------------------------------------|
| Haunts: The Gittish Empire, Gittingham Palace |
|------------------------------------------------|
| Drops: Resurrock (Normal) |
| Reset stone (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #179 | Name: Boss troll |
|------------------------------------------------|
| EXP: 2400 | Gold: 98 | Family: Demon |
|------------------------------------------------|
| Haunts: Gittingham Palace, Oubliette |
|------------------------------------------------|
| Drops: Oaken club (Normal) |
| Boomer briefs (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #180 | Name: Blastoad |
|------------------------------------------------|
| EXP: 2100 | Gold: 156 | Family: Beast |
|------------------------------------------------|
| Haunts: Gittingham Palace |
|------------------------------------------------|
| Drops: Toad oil (Normal) |
| Panacea (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #181 | Name: Fright knight |
|------------------------------------------------|
| EXP: 2180 | Gold: 180 | Family: Zombie |
|------------------------------------------------|
| Haunts: Gittingham Palace, Oubliette |
|------------------------------------------------|
| Drops: Sword breaker (Normal) |
| Dark shield (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #182 | Name: Wight knight |
|------------------------------------------------|
| EXP: 1680 | Gold: 165 | Family: Zombie |
|------------------------------------------------|
| Haunts: Gittingham Palace, Oubliette |
|------------------------------------------------|
| Drops: Priestess's pinafore (Normal) |
| Seed of thereapeusis (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #183 | Name: Claws |
|------------------------------------------------|
| EXP: 1980 | Gold: 187 | Family: Humanoid |
|------------------------------------------------|
| Haunts: Oubliette |
|------------------------------------------------|
| Drops: Sacred claws (Normal) |
| Dragon mail (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #184 | Name: Aggrosculpture |
|------------------------------------------------|
| EXP: 2280 | Gold: 132 | Family: Demon |
|------------------------------------------------|
| Haunts: Oubliette, Ocean |
|------------------------------------------------|
| Drops: Gold ring (Normal) |
| Skull ring (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #185 | Name: Mandrake marshal |
|------------------------------------------------|
| EXP: 2200 | Gold: 140 | Family: Dragon |
|------------------------------------------------|
| Haunts: Oubliette, Realm of the Mighty |
|------------------------------------------------|
| Drops: Dragon scale (Normal) |
| Dragonsbane (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #186 | Name: Bad karmour |
|------------------------------------------------|
| EXP: 2280 | Gold: 132 | Family: Material |
|------------------------------------------------|
| Haunts: Oubliette |
|------------------------------------------------|
| Drops: Iron ore (Normal) |
| Hades' helm (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #187 | Name: Wyrtoise |
|------------------------------------------------|
| EXP: 2500 | Gold: 188 | Family: Dragon |
|------------------------------------------------|
| Haunts: Oubliette |
|------------------------------------------------|
| Drops: Tortoiseshell (Normal) |
| Dragon scale (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #188 | Name: King crab |
|------------------------------------------------|
| EXP: 2800 | Gold: 146 | Family: Aquatic |
|------------------------------------------------|
| Haunts: Oubliette, Realm of the Mighty |
|------------------------------------------------|
| Drops: Sleeping hibiscus (Normal) |
| Poison moth knife (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #189 | Name: Genie sanguini |
|------------------------------------------------|
| EXP: 1260 | Gold: 96 | Family: Demon |
|------------------------------------------------|
| Haunts: Realm of the Mighty |
|------------------------------------------------|
| Drops: Prayer ring (Normal) |
| Saint's ashes (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #190 | Name: Cumulus vex |
|------------------------------------------------|
| EXP: 2300 | Gold: 178 | Family: Elemental |
|------------------------------------------------|
| Haunts: Realm of the Mighty |
|------------------------------------------------|
| Drops: Thunderball (Normal) |
| Seed of sorcery (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #191 | Name: Red dragon |
|------------------------------------------------|
| EXP: 3000 | Gold: 98 | Family: Dragon |
|------------------------------------------------|
| Haunts: Realm of the Mighty |
|------------------------------------------------|
| Drops: Dragon scale (Normal) |
| Dragon claws (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #192 | Name: Gigantes |
|------------------------------------------------|
| EXP: 3200 | Gold: 110 | Family: Demon |
|------------------------------------------------|
| Haunts: Realm of the Mighty |
|------------------------------------------------|
| Drops: Strength ring (Normal) |
| Ace of clubs (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #193 | Name: Belisha beakon |
|------------------------------------------------|
| EXP: 1460 | Gold: 104 | Family: Bird |
|------------------------------------------------|
| Haunts: Realm of the Mighty |
|------------------------------------------------|
| Drops: Crimson coral (Normal) |
| Red tights (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #194 | Name: Charmour |
|------------------------------------------------|
| EXP: 2450 | Gold: 192 | Family: Material |
|------------------------------------------------|
| Haunts: Realm of the Mighty |
|------------------------------------------------|
| Drops: Magic armour (Normal) |
| Halberd (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #195 | Name: Cureslime |
|------------------------------------------------|
| EXP: 1350 | Gold: 167 | Family: Slime |
|------------------------------------------------|
| Haunts: Realm of the Mighty |
|------------------------------------------------|
| Drops: Slimedrop (Normal) |
| Panacea (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #196 | Name: Great troll |
|------------------------------------------------|
| EXP: 3800 | Gold: 78 | Family: Demon |
|------------------------------------------------|
| Haunts: Realm of the Mighty |
|------------------------------------------------|
| Drops: Special medicine (Normal) |
| Marauder's maul (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #197 | Name: Cobra cardinal |
|------------------------------------------------|
| EXP: 2180 | Gold: 184 | Family: Demon |
|------------------------------------------------|
| Haunts: Realm of the Mighty |
|------------------------------------------------|
| Drops: Fizzle-retardant blouse (Normal) |
| Elfin elixir (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #198 | Name: Prism peacock |
|------------------------------------------------|
| EXP: 2300 | Gold: 168 | Family: Bird |
|------------------------------------------------|
| Haunts: Realm of the Mighty |
|------------------------------------------------|
| Drops: Lunaria (Normal) |
| Tint-tastic tutu (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #199 | Name: Night knight |
|------------------------------------------------|
| EXP: 2980 | Gold: 182 | Family: Zombie |
|------------------------------------------------|
| Haunts: Realm of the Mighty |
|------------------------------------------------|
| Drops: Dark shield (Normal) |
| Skull helm (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #200 | Name: Drakulard |
|------------------------------------------------|
| EXP: 3450 | Gold: 152 | Family: Dragon |
|------------------------------------------------|
| Haunts: Realm of the Mighty |
|------------------------------------------------|
| Drops: Dragon scale (Normal) |
| Densinium (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #201 | Name: Barbatos |
|------------------------------------------------|
| EXP: 3400 | Gold: 187 | Family: Demon |
|------------------------------------------------|
| Haunts: Realm of the Mighty |
|------------------------------------------------|
| Drops: Terrible tattoo (Normal) |
| Raging bull helm (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #202 | Name: Firn fiend |
|------------------------------------------------|
| EXP: 3200 | Gold: 172 | Family: Elemental |
|------------------------------------------------|
| Haunts: Realm of the Mighty |
|------------------------------------------------|
| Drops: Ice crystal (Normal) |
| Reset stone (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #203 | Name: Sick trigertaur |
|------------------------------------------------|
| EXP: 3600 | Gold: 195 | Family: Beast |
|------------------------------------------------|
| Haunts: Realm of the Mighty |
|------------------------------------------------|
| Drops: Horse manure (Normal) |
| Partisan (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #204 | Name: Cannibox |
|------------------------------------------------|
| EXP: 960 | Gold: 210 | Family: Material |
|------------------------------------------------|
| Haunts: Tower of Trades, The Bad Cave |
|------------------------------------------------|
| Drops: Mini medal (Normal) |
| Gold bracer (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #205 | Name: Mimic |
|------------------------------------------------|
| EXP: 4120 | Gold: 315 | Family: Material |
|------------------------------------------------|
| Haunts: The Bowhole, Gittingham Palace |
|------------------------------------------------|
| Drops: Mini medal (Normal) |
| Gold Rosary (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #206 | Name: King cureslime |
|------------------------------------------------|
| EXP: 3030 | Gold: 174 | Family: Slime |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Slimedrop (Normal) |
| Slime crown (Rare) |
'------------------------------------------------'
.------------------------------------------------.
| #207 | Name: Gem jamboree |
|------------------------------------------------|
| EXP: 960 | Gold: 1120 | Family: Slime |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Gleeban gold piece (Normal) |
| Gold bar (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #208 | Name: Sluggerslaught |
|------------------------------------------------|
| EXP: 4600 | Gold: 148 | Family: Bug |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Heavy handwear (Normal) |
| Bardic boots (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #209 | Name: Terror troll |
|------------------------------------------------|
| EXP: 4880 | Gold: 58 | Family: Demon |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Royal soil (Normal) |
| Roguess's robes (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #210 | Name: Cosmic chimaera |
|------------------------------------------------|
| EXP: 5200 | Gold: 178 | Family: Bird |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Brighten rock (Normal) |
| Lucida shard (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #211 | Name: Wishmaster |
|------------------------------------------------|
| EXP: 5500 | Gold: 75 | Family: Beast |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Densinium (Normal) |
| Holy femail (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #212 | Name: Cumulus hex |
|------------------------------------------------|
| EXP: 5850 | Gold: 197 | Family: Elemental |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Mistick (Normal) |
| Flowing dress (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #213 | Name: Stale whale |
|------------------------------------------------|
| EXP: 5700 | Gold: 84 | Family: Aquatic |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Glass frit (Normal) |
| Trident (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #214 | Name: Metal king slime |
|------------------------------------------------|
| EXP: 120040 | Gold: 80 | Family: Slime |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Slime crown (Normal) |
| Orichalcum (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #215 | Name: Slionheart |
|------------------------------------------------|
| EXP: 6200 | Gold: 184 | Family: Slime |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Falcon blade (Normal) |
| Pallium Regale (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #216 | Name: Godsteed |
|------------------------------------------------|
| EXP: 6000 | Gold: 172 | Family: Beast |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Horse manure (Normal) |
| Friendly fan (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #217 | Name: Wonder wyrtle |
|------------------------------------------------|
| EXP: 6900 | Gold: 98 | Family: Dragon |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Tortoiseshell (Normal) |
| Dragon shield (Rare) |
'------------------------------------------------'
.------------------------------------------------.
| #218 | Name: Widow's pique |
|------------------------------------------------|
| EXP: 6800 | Gold: 189 | Family: Bug |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Tangleweb (Normal) |
| Rogue's robes (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #219 | Name: Octagoon |
|------------------------------------------------|
| EXP: 4620 | Gold: 110 | Family: Beast |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Magic beast hide (Normal) |
| Platinum ore (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #220 | Name: Darkonium slime |
|------------------------------------------------|
| EXP: 5880 | Gold: 150 | Family: Slime |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Slimedrop (Normal) |
| Thinking cap (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #221 | Name: Freaky tiki |
|------------------------------------------------|
| EXP: 5100 | Gold: 158 | Family: Material |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Terrible tattoo (Normal) |
| Boss shield (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #222 | Name: Alarmour |
|------------------------------------------------|
| EXP: 5200 | Gold: 134 | Family: Material |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Iron mask (Normal) |
| Ruinous shield (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #223 | Name: Boa bishop |
|------------------------------------------------|
| EXP: 4400 | Gold: 168 | Family: Demon |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Wizard's hat (Normal) |
| Wizard's robe (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #224 | Name: Cyber spider |
|------------------------------------------------|
| EXP: 5800 | Gold: 184 | Family: Bug |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Tangleweb (Normal) |
| Handrills (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #225 | Name: Alphyn |
|------------------------------------------------|
| EXP: 6200 | Gold: 195 | Family: Beast |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Mirrorstone (Normal) |
| Demon whip (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #226 | Name: Gem slime |
|------------------------------------------------|
| EXP: 6000 | Gold: 10080 | Family: Slime |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Gold bar (Normal) |
| Orichalcum (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #227 | Name: AU-1000 |
|------------------------------------------------|
| EXP: 6800 | Gold: 216 | Family: Machine |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Gold bar (Normal) |
| Heavy hatchet (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #228 | Name: Void droid |
|------------------------------------------------|
| EXP: 7800 | Gold: 156 | Family: Machine |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Mythril ore (Normal) |
| Brawling brynie (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #229 | Name: Platinum king jewel |
|------------------------------------------------|
| EXP: 240000 | Gold: 1000 | Family: Slime |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Platinum ore (Normal) |
| Seed of skill (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #230 | Name: Cannibelle |
|------------------------------------------------|
| EXP: 4250 | Gold: 156 | Family: Demon |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Spangled dress (Normal) |
| Fencing rock (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #231 | Name: Grim reaper |
|------------------------------------------------|
| EXP: 5000 | Gold: 165 | Family: Material |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Minister's mittens (Normal) |
| Blessed boots (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #232 | Name: Wight emperor |
|------------------------------------------------|
| EXP: 5250 | Gold: 185 | Family: Zombie |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Mitre (Normal) |
| Surplice (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #233 | Name: Grrrgoyle |
|------------------------------------------------|
| EXP: 5880 | Gold: 170 | Family: Beast |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Resurrock (Normal) |
| Malicite (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #234 | Name: Pandora's box |
|------------------------------------------------|
| EXP: 5990 | Gold: 600 | Family: Material |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Mini medal (Normal) |
| Gold bar (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #235 | Name: Uncommon cold |
|------------------------------------------------|
| EXP: 6200 | Gold: 104 | Family: Elemental |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Ice crystal (Normal) |
| Icicle dirk (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #236 | Name: Geothaum |
|------------------------------------------------|
| EXP: 6600 | Gold: 86 | Family: Elemental |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Flintstone (Normal) |
| Evencloth (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #237 | Name: Blight knight |
|------------------------------------------------|
| EXP: 7000 | Gold: 192 | Family: Zombie |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Skull helm (Normal) |
| Veteran's helm (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #238 | Name: Flamin' drayman |
|------------------------------------------------|
| EXP: 4700 | Gold: 145 | Family: Humanoid |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Rockbomb shard (Normal) |
| Hephaestus' flame (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #239 | Name: Tantamount |
|------------------------------------------------|
| EXP: 4600 | Gold: 167 | Family: Beast |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Horse manure (Normal) |
| Friendly fan (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #240 | Name: Barriearthenwarrior |
|------------------------------------------------|
| EXP: 5120 | Gold: 176 | Family: Material |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Royal soil (Normal) |
| Warrior's sword (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #241 | Name: Bird of terrordise |
|------------------------------------------------|
| EXP: 5560 | Gold: 185 | Family: Bird |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Fowl fan (Normal) |
| Flame shield (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #242 | Name: Scarlet fever |
|------------------------------------------------|
| EXP: 5600 | Gold: 115 | Family: Elemental |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Lava lump (Normal) |
| Fire blade (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #243 | Name: Hell's gatekeeper |
|------------------------------------------------|
| EXP: 6200 | Gold: 95 | Family: Beast |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Hades' helm (Normal) |
| Hela's hammer (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #244 | Name: Rashaverak |
|------------------------------------------------|
| EXP: 6600 | Gold: 36 | Family: Dragon |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Dragon scale (Normal) |
| Brighten rock (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #245 | Name: Master moosifer |
|------------------------------------------------|
| EXP: 7600 | Gold: 175 | Family: Demon |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Magic beast hide (Normal) |
| Raging ruby (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #246 | Name: Vermil lion |
|------------------------------------------------|
| EXP: 8120 | Gold: 200 | Family: Beast |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Beast claws (Normal) |
| Divine dress (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #247 | Name: Slugly betsy |
|------------------------------------------------|
| EXP: 5500 | Gold: 158 | Family: Demon |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Watermaul wand (Normal) |
| Nomadic dell (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #248 | Name: Moai minstrel |
|------------------------------------------------|
| EXP: 5880 | Gold: 103 | Family: Material |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Narpsicious (Normal) |
| Witch's hat (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #249 | Name: Boogie manguini |
|------------------------------------------------|
| EXP: 5230 | Gold: 149 | Family: Demon |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Wing of bat (Normal) |
| Lunaria (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #250 | Name: Mandrake monarch |
|------------------------------------------------|
| EXP: 5000 | Gold: 167 | Family: Dragon |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Dragon scale (Normal) |
| Veteran's helm (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #251 | Name: Bling badger |
|------------------------------------------------|
| EXP: 5800 | Gold: 196 | Family: Beast |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Magic beast hide (Normal) |
| Yggdrasil leaf (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #252 | Name: Prime slime |
|------------------------------------------------|
| EXP: 5600 | Gold: 178 | Family: Slime |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Valkyrie sword (Normal) |
| Falcon blade (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #253 | Name: Hammer horror |
|------------------------------------------------|
| EXP: 6400 | Gold: 145 | Family: Aquatic |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Heavy handwear (Normal) |
| Cobra claws (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #254 | Name: Drakulord |
|------------------------------------------------|
| EXP: 6800 | Gold: 65 | Family: Dragon |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Dragon scale (Normal) |
| Dragon claws (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #255 | Name: Pale whale |
|------------------------------------------------|
| EXP: 7500 | Gold: 126 | Family: Aquatic |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Superior medicine (Normal) |
| Wizard's hat (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #256 | Name: Seavern |
|------------------------------------------------|
| EXP: 7000 | Gold: 87 | Family: Aquatic |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Saint's ashes (Normal) |
| Cobra fan (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #257 | Name: Hexagoon |
|------------------------------------------------|
| EXP: 175 | Gold: 100 | Family: Beast |
|------------------------------------------------|
| Haunts: The Hexagon |
|------------------------------------------------|
| Drops: Magic beast hide (Normal) |
| (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #258 | Name: Wight knight |
|------------------------------------------------|
| EXP: 800 | Gold: 200 | Family: Zombie |
|------------------------------------------------|
| Haunts: Loch Storn |
|------------------------------------------------|
| Drops: Iron gauntlets (Normal) |
| (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #259 | Name: Morag |
|------------------------------------------------|
| EXP: 1600 | Gold: 350 | Family: Demon |
|------------------------------------------------|
| Haunts: Brigadoom |
|------------------------------------------------|
| Drops: High heels (Normal) |
| (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #260 | Name: Ragin' Contagion |
|------------------------------------------------|
| EXP: 2295 | Gold: 600 | Family: Elemental |
|------------------------------------------------|
| Haunts: Quarantomb |
|------------------------------------------------|
| Drops: Royal soil (Normal) |
| (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #261 | Name: Master of Nu'un |
|------------------------------------------------|
| EXP: 2904 | Gold: 780 | Family: ??? |
|------------------------------------------------|
| Haunts: Tower of Trades |
|------------------------------------------------|
| Drops: Lava lump (Normal) |
| (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #262 | Name: Lleviathan |
|------------------------------------------------|
| EXP: 4134 | Gold: 960 | Family: Aquatic |
|------------------------------------------------|
| Haunts: Cuddiedig Cliff |
|------------------------------------------------|
| Drops: Emerald moss (Normal) |
| Celestial skein (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #263 | Name: Garth Goyle |
|------------------------------------------------|
| EXP: 4134 | Gold: 1250 | Family: Material |
|------------------------------------------------|
| Haunts: Zere Rocks |
|------------------------------------------------|
| Drops: Terrible tattoo (Normal) |
| (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #264 | Name: Tyrantula |
|------------------------------------------------|
| EXP: 5231 | Gold: 1500 | Family: Bug |
|------------------------------------------------|
| Haunts: The Bad Cave |
|------------------------------------------------|
| Drops: Tangleweb (Normal) |
| (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #265 | Name: Grand Lizzier |
|------------------------------------------------|
| EXP: 6200 | Gold: 1750 | Family: Dragon |
|------------------------------------------------|
| Haunts: The Plumbed Depths |
|------------------------------------------------|
| Drops: Dragon scale (Normal) |
| (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #266 | Name: Larstasnaras |
|------------------------------------------------|
| EXP: 8200 | Gold: 2000 | Family: Demon |
|------------------------------------------------|
| Haunts: Batsureg |
|------------------------------------------------|
| Drops: Enchanted stone (Normal) |
| (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #267 | Name: Dreadmaster |
|------------------------------------------------|
| EXP: 10000 | Gold: 2500 | Family: Humanoid |
|------------------------------------------------|
| Haunts: The Old School |
|------------------------------------------------|
| Drops: Sage's elixir (Normal) |
| (Rare) |
'------------------------------------------------'
.------------------------------------------------.
| #268 | Name: Gadrongo |
|------------------------------------------------|
| EXP: 12500 | Gold: 3050 | Family: Beast |
|------------------------------------------------|
| Haunts: The Bowhole |
|------------------------------------------------|
| Drops: Ethereal stone (Normal) |
| (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #269 | Name: Greygnarl |
|------------------------------------------------|
| EXP: 15500 | Gold: 0 | Family: Dragon |
|------------------------------------------------|
| Haunts: The Magmaroo |
|------------------------------------------------|
| Drops: Dragon scale (Normal) |
| (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #270 | Name: Goreham-Hogg |
|------------------------------------------------|
| EXP: 17500 | Gold: 3550 | Family: Beast |
|------------------------------------------------|
| Haunts: Gortress |
|------------------------------------------------|
| Drops: Tough guy tattoo (Normal) |
| Densinium (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #271 | Name: Hootingham-Gore |
|------------------------------------------------|
| EXP: 18500 | Gold: 4050 | Family: Bird |
|------------------------------------------------|
| Haunts: Gittingham Palace |
|------------------------------------------------|
| Drops: Sage's elixir (Normal) |
| Malicite (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #272 | Name: Goresby-Purrvis |
|------------------------------------------------|
| EXP: 20000 | Gold: 4550 | Family: Beast |
|------------------------------------------------|
| Haunts: Gittingham Palace |
|------------------------------------------------|
| Drops: Fizzle foil (Normal) |
| Agility ring (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #273 | Name: King Godwyn |
|------------------------------------------------|
| EXP: 0 | Gold: 0 | Family: ??? |
|------------------------------------------------|
| Haunts: Gittingham Palace |
|------------------------------------------------|
| Drops: Nothing |
'------------------------------------------------'

.------------------------------------------------.
| #274 | Name: King Godwyn |
|------------------------------------------------|
| EXP: 26500 | Gold: 6000 | Family: ??? |
|------------------------------------------------|
| Haunts: Gittingham Palace |
|------------------------------------------------|
| Drops: Sceptre of Gitt (Normal) |
| (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #275 | Name: Barbarus |
|------------------------------------------------|
| EXP: 32500 | Gold: 0 | Family: Dragon |
|------------------------------------------------|
| Haunts: Realm of the Mighty |
|------------------------------------------------|
| Drops: Yggdrasil leaf (Normal) |
| (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #276 | Name: Corvus |
|------------------------------------------------|
| EXP: 28500 | Gold: 0 | Family: ??? |
|------------------------------------------------|
| Haunts: Realm of the Mighty |
|------------------------------------------------|
| Drops: Nothing |
'------------------------------------------------'

.------------------------------------------------.
| #277 | Name: Corvus |
|------------------------------------------------|
| EXP: 40000 | Gold: 0 | Family: ??? |
|------------------------------------------------|
| Haunts: Realm of the Mighty |
|------------------------------------------------|
| Drops: Nothing |
'------------------------------------------------'

.------------------------------------------------.
| #278 | Name: Yore |
|------------------------------------------------|
| EXP: 36500 | Gold: 4200 | Family: ??? |
|------------------------------------------------|
| Haunts: Stornway Castle |
|------------------------------------------------|
| Drops: Aggressence (Normal) |
| (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #279 | Name: Rover |
| -----------------------------------------------|
| EXP: 42500 | Gold: 3750 | Family: Beast |
|------------------------------------------------|
| Haunts: The Plumbed Depths |
|------------------------------------------------|
| Drops: Magic beast hide (Normal) |
| (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #280 | Name: King Godfrey |
|------------------------------------------------|
| EXP: 42000 | Gold: 4750 | Family: ??? |
|------------------------------------------------|
| Haunts: Gittingham Palace |
|------------------------------------------------|
| Drops: Ruby of protection (Normal) |
| (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #281 | Name: Tyrannosaura Wrecks |
|------------------------------------------------|
| EXP: 45550 | Gold: 5000 | Family: ??? |
|------------------------------------------------|
| Haunts: Starflight Express |
|------------------------------------------------|
| Drops: Raging ruby (Normal) |
| (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #282 | Name: Nodoph |
|------------------------------------------------|
| EXP: 46800 | Gold: 5120 | Family: Beast |
|------------------------------------------------|
| Haunts: Tower of Nod |
|------------------------------------------------|
| Drops: Dragon scale (Normal) |
| (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #283 | Name: Equinox |
|------------------------------------------------|
| EXP: 10000 | Gold: 825 | Family: Beast |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Dragon scale (Normal) |
| Dragontail whip (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #284 | Name: Nemean |
|------------------------------------------------|
| EXP: 15000 | Gold: 967 | Family: Beast |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: White tights (Normal) |
| Fire claws (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #285 | Name: Shogum |
|------------------------------------------------|
| EXP: 19000 | Gold: 1110 | Family: Slime |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Platinum headgear (Normal) |
| Miracle sword (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #286 | Name: Trauminator |
|------------------------------------------------|
| EXP: 25500 | Gold: 1252 | Family: Machine |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Handrills (Normal) |
| Pro's axe (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #287 | Name: Elusid |
|------------------------------------------------|
| EXP: 25500 | Gold: 1395 | Family: Dragon |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Star's suit (Normal) |
| Supernatural specs (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #288 | Name: Sir Sanguinus |
|------------------------------------------------|
| EXP: 40000 | Gold: 1537 | Family: Zombie |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Crimson boots (Normal) |
| Sacred armour (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #289 | Name: Atlas |
|------------------------------------------------|
| EXP: 50000 | Gold: 1680 | Family: Demon |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Tough guy tattoo (Normal) |
| Giant's hammer (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #290 | Name: Hammibal |
|------------------------------------------------|
| EXP: 60000 | Gold: 1822 | Family: Beast |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Aggressence (Normal) |
| Warrior's armour (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #291 | Name: Fowleye |
|------------------------------------------------|
| EXP: 65000 | Gold: 1965 | Family: Bird |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Sage's elixir (Normal) |
| Minerva's mitre (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #292 | Name: Excalipurr |
|------------------------------------------------|
| EXP: 70000 | Gold: 2107 | Family: Beast |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Fencing jacket (Normal) |
| Tactical vest (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #293 | Name: Tyrannosaurus Wrecks |
|------------------------------------------------|
| EXP: 75000 | Gold: 2250 | Family: ??? |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Narpsicious (Normal) |
| Gold bar (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #294 | Name: Greygnarl |
|------------------------------------------------|
| EXP: 80000 | Gold: 2392 | Family: Dragon |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Yggdrasil leaf (Normal) |
| Orichalcum (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #295 | Name: Dragonlord |
|------------------------------------------------|
| EXP: 63600 | Gold: 2490 | Family: ??? |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Mini medal (Normal) |
| Red orb (Rare) |
'------------------------------------------------'
.------------------------------------------------.
| #296 | Name: Malroth |
|------------------------------------------------|
| EXP: 64600 | Gold: 2490 | Family: ??? |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Mini medal (Normal) |
| Red orb (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #297 | Name: Baramos |
|------------------------------------------------|
| EXP: 59600 | Gold: 2490 | Family: ??? |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Mini medal (Normal) |
| Silver orb (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #298 | Name: Zoma |
|------------------------------------------------|
| EXP: 70600 | Gold: 2490 | Family: ??? |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Mini medal (Normal) |
| Silver orb (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #299 | Name: Psaro |
|------------------------------------------------|
| EXP: 65600 | Gold: 2490 | Family: ??? |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Mini medal (Normal) |
| Green orb (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #300 | Name: Estark |
|------------------------------------------------|
| EXP: 72600 | Gold: 2490 | Family: ??? |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Mini medal (Normal) |
| Green orb (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #301 | Name: Nimzo |
|------------------------------------------------|
| EXP: 66600 | Gold: 2490 | Family: ??? |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Mini medal (Normal) |
| Blue orb (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #302 | Name: Murdaw |
|------------------------------------------------|
| EXP: 60600 | Gold: 2490 | Family: ??? |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Mini medal (Normal) |
| Yellow orb (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #303 | Name: Mortamor |
|------------------------------------------------|
| EXP: 67600 | Gold: 2490 | Family: ??? |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Mini medal (Normal) |
| Yellow orb (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #304 | Name: Nokturnus |
|------------------------------------------------|
| EXP: 74600 | Gold: 2490 | Family: ??? |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Mini medal (Normal) |
| (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #305 | Name: Orgodemir |
|------------------------------------------------|
| EXP: 68600 | Gold: 2490 | Family: ??? |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Mini medal (Normal) |
| Blue orb (Rare) |
'------------------------------------------------'

.------------------------------------------------.
| #306 | Name: Dhoulmagus |
|------------------------------------------------|
| EXP: 61600 | Gold: 2490 | Family: ??? |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Mini medal (Normal) |
| Purple orb (Rare) |
'------------------------------------------------'
.------------------------------------------------.
| #307 | Name: Rhapthorne |
|------------------------------------------------|
| EXP: 69600 | Gold: 2490 | Family: ??? |
|------------------------------------------------|
| Haunts: Grotto |
|------------------------------------------------|
| Drops: Mini medal (Normal) |
| Purple orb (Rare) |
'------------------------------------------------'

===========================================================================
===
IX..............................BOSS
STRATEGIES..........................DQIX9
===========================================================================
===

THE HEXAGON
-----------

.------------------------------------------.
| BOSS - Hexagoon |
|------------------------------------------|
| Reward: 175 Exp. Points, 100 Gold Coins |
| Drops: Magic Beast Hide |
'------------------------------------------'

This boss is not really that dangerous, even though your fighting him
alone.
All he can do is ram you or throw some rocks at you that deal 7 or 8 HP dmg
depending on your current level. At level 7/8 he's a pushover, cause he
only
has about 100 HP. Just don't forget to use Heal spell/Medicinal Herbs when
necessary.

LOCH STORN
----------

.------------------------------------------.
| BOSS - Wight Knight |
|------------------------------------------|
| Reward: 800 Exp. Points, 200 Gold Coins |
| Drops: Iron Gauntlets |
'------------------------------------------'

If you have a full party or at least three members, this battle should be
very
easy. All that Wight Knight can do is either a regular attack or a Bolt
Cutter
attack, which is not very different from his regular attack. He can also
heal
himself for about 35 HP, but that happens rarely. Attacking one after
another
and multiplying the damage output is the key to quick victory here.
BRIGADOOM
---------

.------------------------------------------.
| BOSS - Morag |
|------------------------------------------|
| Reward: 1600 Exp. Points, 350 Gold Coins |
| Drops: High Heels |
'------------------------------------------'

Morag is certainly not a difficult boss. Her regular attacks are weak, and
if
you have a full party, you'll be doing like 10 more times damage than her
per
round. She also has an HP Hoover attack that restores her HP a little, and
a
Crack ice spell. Make sure to heal yourself if she ever uses it. She can
also
become enraged and focus her attacks on one character. The last thing to
note
is that Morag can do a weak hit-all attack that can paralyze your
characters.
Use Moonwort Bulbs if needed. All in all, at level 12 or so, she's a
pushover.

QUARANTOMB
----------

.------------------------------------------.
| BOSS - Ragin' Contagion |
|------------------------------------------|
| Reward: 2295 Exp. Points, 600 Gold Coins |
| Drops: Royal Soil |
'------------------------------------------'

This boss is a little bit different from the previous ones, as it acts
twice
per turn. Still, if you're properly leveled, it's nothing to worry about.
His
regular attack does between 10 to 25 damage, depending on the character. It
also may cause poison status. Counter it with Antidotal Herbs/Squelch
spell.
He has two stat-decreasing spells - Deceratle (decreases agility) and Kasap
(decreases defense). You shouldn't have any buffing spells by now, unless
you
are very overleveled, so I suggest just suck it up and fight the Contagion
that way. He doesn't have that much HP, after all.

TOWER OF TRADES
---------------

.------------------------------------------.
| BOSS - Master of Nu'un |
|------------------------------------------|
| Reward: 2904 Exp. Points, 780 Gold Coins |
| Drops: Lava Lump |
'------------------------------------------'
If you're around level 15-16 like me, get prepared for a pretty tough
battle.
Not only this guy acts twice per turn, he has some nasty buffing skills
such
as Buff (ups his defense). Usually he uses Buff once per two turns, raising
his defense so much that your weapons will be doing 10-20 damage only. He
also
frequently drains magic of your characters. Although his most dangerous
attack
is Woosh. It's a hit-all wind element spell that hits your characters for
35
or 40 HP if Master of Nu'un goes "haywire". Ouch. Sometimes he uses
lightning
attacks, although they're a little less intimidating. Make sure you have
lots
of healing items on your hands. Spells like Heal/Midheal are a must. If you
have a Priest, he might trigger his Coup de Grace move which'll be very
useful
to your party if it's very low on HP. Anyway, use elemental spells like
Crack,
Frizz, etc. Hopefully they'll hit the boss for 35 dmg at least. Multiplying
your damage is also useful here, especially if the boss acts before you.

TYWLL CAVE
----------

.------------------------------------------.
| BOSS - Lleviathan |
|------------------------------------------|
| Reward: 4134 Exp. Points, 960 Gold Coins |
| Drops: Emerald Moss |
'------------------------------------------'

Surprisingly, this boss is much easier than the previous one. He attacks
once
per turn (and here I thought all bosses starting from Nu'un will act
twice),
and his moves are not that threatening. He has a regular physical attack
and
a swipe attack that hits all party members. He can become enraged and focus
his attacks on a certain character. Other than that, he has high HP, so the
battle will take longer than expected. Try to Egg On a Warrior (if you have
him/her) with a your Hero a couple of times and deal some serious damage.

ZERE ROCKS
----------

.-------------------------------------------.
| BOSS - Garth Goyle |
|-------------------------------------------|
| Reward: 4134 Exp. Points, 1250 Gold Coins |
| Drops: Terrible Tattoo |
'-------------------------------------------'

Well, this boss battle isn't too hard, but it's very long and tedious,
because
of Goyle's constant buffing. Basically, he starts a battle by casting Magic
Barrier (ups his resistance to magic) and Kabuff (ups his defense). He acts
twice per turn, and can do the same moves for two turns straight. His
attack
are not really intimidating - he stomps a character (or the whole party)
for
about 20-30 dmg or 45 dmg if he used Psyche Up beforehand. The main
difficulty
here is dealing damage to him, because with double Kabuff, he's pretty much
invisible for a couple of turns. My advice would be to Egg On a Warrior
with
your Hero to 100 tension and attack Garth Goyle when his Kabuff goes away.
Three or four of these attacks, and Goyle is no more. Also, the Terrible
Tattoo this guy drops is cursed and if you equip it, the only way you'll be
able to get rid of it is to go to a church and perform a benediction
ritual.

THE BAD CAVE


------------

.-------------------------------------------.
| BOSS - Tyrantula |
|-------------------------------------------|
| Reward: 5231 Exp. Points, 1500 Gold Coins |
| Drops: Tangleweb |
'-------------------------------------------'

This boss is definitely easier to kill than Garth Goyle, but it also has
some
nasty moves. The Venomissile attack hits all party members and may poison
your
characters. The sticky web attack makes them unable to move for a turn or
two.
Eerie Light makes them more succeptible to status ailments (i.e. poison),
and
Wind Sickles is just a hit-all attack that does about 20-24 dmg. There is
really no strategy - just hit it till it dies and don't forget to heal your
HP
and poisoning. Fly Swat may deal some extra damage, coupled with Egg On.

THE PLUMBED DEPTHS


------------------

.-------------------------------------------.
| BOSS - Grand Lizzier |
|-------------------------------------------|
| Reward: 6200 Exp. Points, 1750 Gold Coins |
| Drops: Dragon Scale |
'-------------------------------------------'

Another not-so-hard boss, which basically only uses Fire Breath all the
time
that does around 20 dmg to the whole party. He acts once per turn. He also
occasionally does Intimidating Scream, but it fails most of the time. Other
than that, the one thing that may be pretty dangerous is when he starts
doing
regular attacks that deal around 60-80 dmg to single character. Be on your
guard and heal accordingly, and you'll be fine. Use Dragon Slash for
quicker
victory.

BATSUREG
--------

.-------------------------------------------.
| BOSS - Larstasnaras |
|-------------------------------------------|
| Reward: 8200 Exp. Points, 2000 Gold Coins |
| Drops: Enchanted Stone |
'-------------------------------------------'

This boss is another hard-to-kill because of his constant usage of the


Dazzle
spell. It makes your characters hallucinate and miss their attacks. Casting
offensive spells is also not really useful here, because of her Magic
Barrier.
Her regular attack deal around 40 dmg and drain your HP. She can rarely use
a
knockdown attack. The most damaging spell would be Boom that deals 35-50
dmg
to the whole party. This battle is not really hard, just tedious, so
remember
to heal when needed and use chained attacks to take the beast down.

THE OLD SCHOOL


--------------

.--------------------------------------------.
| BOSS - Dreadmaster |
|--------------------------------------------|
| Reward: 10000 Exp. Points, 2550 Gold Coins |
| Drops: Sage's Elixir |
'--------------------------------------------'

The Dreadmaster uses physical attacks or Crackle (hit-all ice spell), for
about 40 dmg. He occasionally uses Double Trouble too, which is pretty much
like his ohysical attack. Zammle does about 45 dmg to one character. He may
Psyche Up himself (sometimes even twice in a row) and deal about 100 dmg to
a
single character. Similar to the previous boss battle, this one is boring
too.
It's pretty much the "attack-attack-heal when low on HP" kind of thing.
Yawn.

THE BOWHOLE
-----------

.--------------------------------------------.
| BOSS - Gadrongo |
|--------------------------------------------|
| Reward: 12500 Exp. Points, 3050 Gold Coins |
| Drops: Ethereal Stone |
'--------------------------------------------'

Gadrongo might not seem like a particularly hard boss, but in fact, he is.
He
starts off the battle with weak physical attacks, and then moves on to
Ground
Pound which deals about 50 dmg to the whole party or attacks a single party
member for about 200 dmg. If you're unlucky, he may do this twice or thrice
in
a row. The good news is that he acts only once per turn. He also has the
Burning Breath attack, but uses it rarely. Try to kill him as fast as you
can,
leaving only one party member to heal everyone. If things go bad, other
guys
should help out with healing items. Critical hits should do the job faster,
as well as beast-damaging abilities.

THE MAGMAROO
------------

.--------------------------------------------.
| BOSS - Greygnarl |
|--------------------------------------------|
| Reward: 15500 Exp. Points |
| Drops: Dragon Scale |
'--------------------------------------------'

Greygnarl is pretty easy if you have at least two characters with Dragon
Slash
and heal properly. His regular attack is weak, and besides that, he can
launch
a fire-based attack on the whole party for about 35 dmg and the Blinding
Light
attack that hits all party members for about 65-70 dmg. If you heal when
you
need and keep attacking, Greygnarl will fall in no time.

GORTRESS
--------

.--------------------------------------------.
| BOSS - Goreham-Hogg |
|--------------------------------------------|
| Reward: 17500 Exp. Points, 3550 Gold Coins |
| Drops: Tough Guy Tattoo |
'--------------------------------------------'

This boss uses nothing but physical attacks, so proper defense value will
save
you a lot of trouble. Keep the Dragon Warrior armor on your hero, and
upgrade
the equipment of your other characters, so that their defense would be at
least 180-190. Hogg uses two types of Chain Swing: one vertical (hits a
single
character for about 60 dmg, high possibility of a critical for about 170
dmg),
and one horizontal (hits the whole party for about 70 dmg). He can also
Psyche
Up himself to raise the attack, but that happens not too often. Since his
HP
is pretty low, this shouldn't be a tough battle if you keep your
characters'
HP in proper condition and use abilities like Falcon Slash/Miracle Slash.

GITTINGHAM PALACE
-----------------

.--------------------------------------------.
| BOSS - Hootingham-Gore, 2x Bad Karmour |
|--------------------------------------------|
| Reward: 18500 Exp. Points, 4050 Gold Coins |
| Drops: Sage's Elixir |
'--------------------------------------------'

Obviously, you should take out the Karmours first. They're annoying, and
can
sometimes protect Gore from your attacks. When the boss is left alone, he
is
pathetically easy, as all he can do are Fuddle/Eerie Glow spells that
almost
never work and weak Swoosh/Frizzle elemental spells. Don't use magic on
him,
as his resistance is high and he frequently casts Bounce on himself.
Physical
attack do the job fine. Don't get cocky, though, as the next bosses will be
much harder.

.--------------------------------------------.
| BOSS - Goresby-Purrvis |
|--------------------------------------------|
| Reward: 20000 Exp. Points, 4550 Gold Coins |
| Drops: Fizzle Foil |
'--------------------------------------------'

This Lieutenant is far more difficult than the previous one. Similarly to
Hogg
this guy uses only physical sword attacks. His Multislash deals around 60
dmg
to the whole party, but hits random characters. The Upward Slice is the
most
dangerous attack - it can knock a character down and has a high chance to
do
a critical hit, and that's about 220 dmg to a single character. He also has
moves like Flame Slash and Kacrackle Slash but uses them rarely. If you
have
a party with good armors, you shouldn't worry too much about Multislash or
other attacks, as your Priest/Sage should use Multiheal every second turn.
Things can get ugly if Purrvis starts to take your characters out with
crits
every turn. Make good use of Zing (or Kazing, if you have it) here. If
you're
lucky enough, you can score a few criticals on him, too. Simply keep
attacking
him with your most powerful abilities, and he'll go down sooner or later.
High resilience value also plays an important role in this fight, and thief
or paladin vocations have plenty of it.

.--------------------------------------------.
| BOSS - King Godwyn |
|--------------------------------------------|
| Reward: Nothing |
| Drops: Nothing |
'--------------------------------------------'

Godwyn's first form is laughably easy. All he uses is the Kafrizz spell,
and
a ball fling attack. Just remember to heal when needed and you'll do fine.

.--------------------------------------------.
| BOSS - King Godwyn |
|--------------------------------------------|
| Reward: 26500 Exp. Points, 6000 Gold Coins |
| Drops: Sceptre of Gitt |
'--------------------------------------------'

Okay, the second round of this battle is much harder. First of all, don't
you
bother with those Oomph, Buff and Accelerate spells as Godwyn uses
Disruptive
Wave to erase them. He relies only on fire magic, Kafrizz and the Inferno
spell that does around 65 dmg to the whole party. This would've been easy,
but
he attacks twice per turn making it very hard to heal inbetween the attacks
and deal some damage to himself, too. His regular attack is fairly damaging
too, so your main priority in this fight should be not losing party
members,
because if you Zing-ing them back to life, Godwyn might finish you off
easily.
After you've depleted his HP by a half, he starts using Magic Barrier and
Kabuff. Don't bother with spells, Sap him a couple of times instead. Use
only
the mightiest attacks and throw in some Sage's Elixirs to replenish your
MP,
because it tends to run out very quickly in this battle.

REALM OF THE MIGHTY


-------------------

.--------------------------------------------.
| BOSS - Corvus |
|--------------------------------------------|
| Reward: 28500 Exp. Points |
| Drops: Nothing |
'--------------------------------------------'

The first battle against Corvus is not as difficult as I expected it to be,


honestly. Obviously, he attacks twice per turn, but the majority of his
spells
and attacks just can't... deal enough damage to have you worried. First of
all, he uses Psyche Up frequently, and sometimes, even twice in a row.
THAT'S
where you have to be on your guard. Defend with inferior characters if you
want to avoid unnecessary risk. His regular attack does about 40 dmg to one
character. The lightning attack does about the same amount of damage to all
characters (much more if he used Psyche Up beforehand). Sometimes he flies
up
in the sky and does a sky drop for about 100 dmg to a single character. And
finally, he can use Kaswoosh that hits all party members for 100-150 dmg,
depending on his level of tension. Oh, sometimes, if you're lucky, Corvus
will
waste one of his moves on laughter. Basically, this fight is not too hard,
you
just have to predict his tension attacks and defend. Multiheal should be
your
best friend. As always, use Slash abilities to the fullest, and try not to
get ahead of yourself - better safe than sorry. Psyching Up/Egging On helps
a
lot in this fight. Corvus doesn't have that much of HP, but it's probably
because it's not the REAL end yet...

.--------------------------------------------.
| BOSS - Barbarus |
|--------------------------------------------|
| Reward: 32500 Exp. Points |
| Drops: Yggdrasil Leaf |
'--------------------------------------------'

For a pre-final boss, Barbarus isn't all that hard. His attacks are pretty
weak. His regular attack does about 45 dmg to a single character, and his
Claw
Slash does about 80 dmg. Cloud of Malevolent Darkness hits all party
members
for about 50 dmg. He also uses the Kazam spell for about 60 dmg to a single
ally, and Wave of Panic which has a pretty low chance of decreasing your
characters' defense and agility. Barbarus has low HP, so killing him won't
take too long, if you're well leveled (about 41-43) and use Multiheal or
other
healing spells/items when needed. There's really no strategy cause Barbarus
is
really really easy, just a warm up before the final boss. If you're having
trouble with him, consider doing some serious leveling.

.--------------------------------------------.
| FINAL BOSS - Corvus |
|--------------------------------------------|
| Reward: 40000 Exp. Points |
| Drops: Nothing |
'--------------------------------------------'

Corvus is the final boss of the game's main story. Well, he certainly is a
tad
harder than he was before. Most likely, his difficulty would depend on your
levels, vocations and equipment, but I just want to say that all my
characters
were at level 45 during this battle, and my weapons were basically Miracle
Swords with some other weapon equipped on my Priest. You may want to use a
Paladin or an Armamentalist in this battle, as thy would be helpful, and of
course you HAVE to have soemone with Multiheal or even better, Omniheal.
The
boss has a few spells and abilities from the last battle - like Kafrizz
that
does about 100 dmg to one character and Sky Drop. Protection from breath-
based
attack should come in handy here, as Corvus has Chilly Breath that hits the
whole party for about 70 dmg and Burning Breath that may paralyze your
allies.
You can use skills like Kabuff or Oomph at the start of battle, but later
Corvus will start doing Disruptive Wave to erase th effects of these
spells.
His other attack include Combo Attack that hits random characters for
random
damage, and a Bolt attack that hits the whole party for about 75 dmg. He
also
uses Eye Gleam rarely to put a single party member to sleep. Now, in the
end
of the battle he can also use Meditate to restore 500 HP to himself and
Pray
to restore his MP completely. He also frequently starts using Psyche Up to
boost his damage. Now, the most intimidating spell he has is Magic Burst,
that
hits your whole party for about 175 dmg, and even more if you're unlucky
and
Corvus Psyched Up beforehand. That's where Multiheal comes in handy. You
should never let him kill any of your characters, because then it's just
gonna
get much harder. Moves like Falcon Slash or Warrior's Attack Attacker
should
be of great help to you. After you feel you've depleted Corvus' HP by half
at
least, you try to use Magic Barrier to survive Magic Burst if he pulls it
off.

TO BE CONTINUED...

===========================================================================
===
X................................MINI
MEDALS............................DQIX10
===========================================================================
===

Mini Medals are those little shiny gold medals you find in red and blue
chests
and even in cupboards, barrels and jars, if you're lucky. The chests in
grotto
dungeons also have lots of them. Lastly, you can get them through DQVC.
Now,
you can't sell mini medals, so what do you need them for? When you arrive
in
Dourbridge, go to the northeast tent on the east side of the town. There's
a
pirate inside, called Cap'n Max Meddlin'. He will give you important items
in
exchange for the mini medals you have collected so far. This is the chart:

.------------------------------------------------.
| MINI MEDALS COLLECTED | PRIZE |
|------------------------------------------------|
| 4 | Thief's Key |
|------------------------------------------------|
| 8 | Mercury Bandanna |
|------------------------------------------------|
| 13 | Bunny Suit |
|------------------------------------------------|
| 18 | Jolly Roger Jumper |
|------------------------------------------------|
| 25 | Transparent Tights |
|------------------------------------------------|
| 32 | Miracle Sword |
|------------------------------------------------|
| 40 | Sacred Armor |
|------------------------------------------------|
| 50 | Meteorite Bracer |
|------------------------------------------------|
| 62 | Rusty Helmet |
|------------------------------------------------|
| 80 | Dragon Robe |
'------------------------------------------------'

After you've obtained the Dragon Robe from him, he'll start selling rare
items
to you in exchange for Mini Medals:

.------------------------------------------------.
| ITEM | MINI MEDALS |
|------------------------------------------------|
| Prayer Ring | 3 |
|------------------------------------------------|
| Elfin Elixir | 5 |
|------------------------------------------------|
| Saint's Ashes | 8 |
|------------------------------------------------|
| Reset Stone | 10 |
|------------------------------------------------|
| Orichalcum | 15 |
|------------------------------------------------|
| Pixie Boots | 20 |
'------------------------------------------------'

===========================================================================
===
XI..................................ALCHEMY.............................DQI
X11
===========================================================================
===

Dragon Quest IX offers you one more interesting feature - alchemy. With the
help of alchemy, you can create hundreds of new items and equipment pieces,
needed for quests, optional dungeons and of course, making you stronger.
The alchemy pot is available to you once you defeat the Wight Knight and
talk
to King Storn. After that, you can use it in Erinn's inn in Stornway. You
need
to find recipes in order to perform alchemy, or use the "Try Your Luck"
option
to mix random ingredients to create something completely new (if you don't
have the recipe for a certain item). Note that alchemy recipes can be found
in
bookshelves or obtained by the means of progressing the story/taking
certain
quests. Here is the list of ALL the recipes in the game. I'll divide into
three categories: weapons, armor and items. Weapons, in their turn, are
subdivided into Swords, Spears, Knives, Wands, Whips, Staves, Claws, Fans,
Axes, Hammers, Boomerangs, Bows. Armor is subdivided into Shield, Head,
Torso,
Arms, Legs, Feet and Accessories.
.------------.
| 1. WEAPONS |
'------------'

.------------.
| 1.1 SWORDS |
'------------'

1. Warrior's Sword
------------------
Soldier's Sword + Raging Ruby + Warrior's Helm

2. Fizzle Foil
--------------
Rapier + Narspicious x3 + Mithril Ore

3. Steel Broadsword
-------------------
Iron Broadsword + Iron Ore + Lava Lump

4. Gigasteel Broadsword
-----------------------
Steel Broadsword + Iron Ore x2 + Hephaestus' Flame

5. Aurora Blade
---------------
Cautery Sword + Brighten Rock x3 + Holy Water

6. Platinum Sword
-----------------
Iron Broadsword + Platinum Ore + Hephaestus' Flame

7. Dragon Slayer
----------------
Dragonsbane + Mighty Armlet

8. Uber Falcon Blade


--------------------
Falcon Blade + Meteorite Bracer

9. Uber Miracle Sword


---------------------
Miracle Sword + Life Bracer x2

10. Fire Blade


--------------
Valkyrie Sword + Lava Lump x3 + Rockbomb Shard
11. Inferno Blade
-----------------
Fire Blade + Sunstone + Rockbomb Shard x3

12. Liquid Metal Sword


----------------------
Metal Slime Sword + Orichalcum + Slimedrop x6

13. Metal King Sword


--------------------
Liquid Metal Sword + Orichalcum + Slime Crown

14. Erdrick's Sword


-------------------
Rusty Sword + Glass Frit x9 + Orichalcum

15. Stardust Sword


------------------
Supernova Sword + Reset Stone

16. Nebula Sword


----------------
Stardust Sword + Agate of Evolution + Silver Orb

17. Supernova Sword


-------------------
Nebula Sword + Agate of Evolution x3 + Silver Orb x3

18. Hypernova sword


-------------------
Nebula sword + Agate of Evolution x3 + Silver Orb x3
(20% chance to acquire when creating Supernova Sword)

.------------.
| 1.2 SPEARS |
'------------'

1. Steel lance
--------------
Iron lance + Iron ore + Lava lump

2. Gigasteel lance
------------------
Steel lance + Iron ore + Hephaestus' flame

3. Celestial lance
------------------
Long spear + Holy talisman + Platinum ore
4. Holy lance
-------------
Iron Spear + Gold rosary

5. Trident
----------
Battle fork + Seashell x2 + Crimson coral x2

6. Graco's trident
------------------
Trident + Mighty armlet + Densinium x2

7. Sandstorm spear
------------------
Holy lance + Kitty litter x2 + Glass frit x2

8. Halberd
----------
Partisan + Battle-axe

9. Lightning lance
------------------
Celestial lance + Thunderball x3 + Mithril ore

10. Storm spear


---------------
Lightning spear + Thunderball x5 + Gold bar

11. Demon spear


---------------
Celestial lance + Terrible tattoo x3 + Malicite

12. Liquid slime spear


----------------------
Metal slime spear + Orichalcum + Slimedrop x6

13. Metal king spear


--------------------
Liquid slime spear + Orichalcum + Slime crown

14. Poker
---------
Split-pot poker + Reset stone

15. Stud poker


--------------
Poker + Agate of evolution + Red orb

16. Split-pot poker


-------------------
Stud poker + Agate of evolution x3 + Red orb x3

17. Red-hot poker


-----------------
Stud poker + Agate of evolution x3 + Red orb x3
(10% chance to acquire when creating Split-pot poker)

.------------.
| 1.3 KNIVES |
'------------'

1. Divine dagger
----------------
Bronze knife + Holy water x3

2. Poison moth knife


--------------------
Divine dagger + Coagulant x2 + Manky mud

3. Batterfly knife
------------------
Poison moth knife + Coagulant x3 + Butterfly wing x3

4. Dread dagger
---------------
Batterfly knife + Disturbin' turban + Butterfly wing x5

5. Poison needle
----------------
Magic beast horn + Manky mud x3

6. Falcon knife earring


-----------------------
Deadly nightblade + Slime earrings + Agility ring x3

7. Assassin's dagger
--------------------
Deadly nightblade + Poison needle + Evencloth x2

8. Icicle dirk
--------------
Divine dagger + Ice crystal x3 + Edged boomerang

9. Fenrir fang
--------------
Icicle dirk + Ice crystal x5 + Magic beast horn x3

10. Soul breaker


----------------
Sword breaker + Life bracer + Spirit bracer

11. Gladius
-----------
Flame tang + Reset stone

12. Flame tang


--------------
Gladius + Sunstone + Crimson coral x3

13. Deft dagger


---------------
Dashing dagger + Reset stone

14. Darting dagger


------------------
Deft dagger + Agate of evolution + Purple orb

15. Dashing dagger


------------------
Darting dagger + Agate of evolution x3 + Purple orb x3

16. Dynamo dagger


-----------------
Darting dagger + Agate of evolution x3 + Purple orb x3
(10% chance to acquire when creating Dashing dagger)

.-----------.
| 1.4 WANDS |
'-----------'

1. Staff of sentencing
----------------------
Wizard's staff + Flurry feather + Magic water

2. Staff of divine wrath


------------------------
Staff of sentencing + Flurry feather x3 + Sage's elixir

3. Watermaul wand
-----------------
Stolos' staff + Seashell x3 + Crimson coral x3

4. Tsunami staff
----------------
Watermaul wand + Celestial skein + Enchanted stone

5. Lightning staff
------------------
Stolos' staff + Thunderball x3 + Magic water

6. Lightning conductor
----------------------
Lightning staff + Thunderball x5 + Sage's elixir

7. Magma staff
--------------
Stolos' staff + Rockbomb shard x3 + Brighten rock x3

8. Rune staff
-------------
Stolos' staff + Ruby of protection + Magic water x5

9. Hieroglyph staff
-------------------
Rune staff + Sorcerer's ring + Sage's elixir x3

10. Mega-magical mace


---------------------
Magical mace + Astral plume + Mythril ore x3

11. Savant's staff


------------------
Sage's staff + Agate of evolution + Sage's elixir x3

12. Bright staff


----------------
Brilliant staff + Reset stone

13. Shining staff


-----------------
Bright staff + Agate of evolution + Blue orb

14. Brillant staff


------------------
Shining staff + Agate of evolution x3 + Blue orb x3

15. Aurora staff


----------------
Shining staff + Agate of evolution x3 + Blue orb x3
(10% chance to acquire when creating Brillant staff)

.-----------.
| 1.5 WHIPS |
'-----------'

1. Snakeskin whip
-----------------
Leather whip + Snakeskin x3

2. Serpentine whip
------------------
Snakeskin whip + Snakeskin x5 + Magic beast horn

3. Sidewinder
-------------
Serpentine whip + Snakeskin x6 + Tough guy tattoo

4. Spiked steel whip


--------------------
Iron whip + Iron ore + Lava lump

5. Gigaspike whip
-----------------
Spiked steel whip + Iron ore + Hephaestus' flame

6. Dragontail whip
------------------
Iron whip + Dragon scale x3 + Aggressence

7. Demon whip
-------------
Iron whip + Terrible tattoo + Wing of bat x3

8. Archdemon whip
-----------------
Demon whip + Terrible tattoo x2 + Malicite

9. Scourge whip
---------------
Archdemon whip + Saint's ashes

10. Empress's whip


------------------
Queen's whip + Highness heels + Monarchic mark

11. Goddess whip


----------------
Empress's whip + Goddess ring + Agate of evolution

12. Gringham whip


-----------------
Giga Gringham whip + Reset stone

13. Mega Gringham whip


----------------------
Gringham whip + Agate of evolution + Green orb
14. Giga Gringham whip
----------------------
Mega Gringham whip + Agate of evolution x3 + Green orb x3

15. Uber Gringham whip


----------------------
Mega Gringham whip + Agate of evolution x3 + Green orb x3
(10% chance to acquire when creating Giga Gringham whip)

.------------.
| 1.6 STAVES |
'------------'

1. Steel bar
------------
Iron bar + Iron ore + Lava lump

2. Gigasteel bar
----------------
Steel bar + Iron ore x2 + Hephaestus' flame

3. Pillar of strength
---------------------
Oaken pole x3 + Utility belt

4. Killer pillar
----------------
Driller pillar + Mighty armlet

5. Slumber stick
----------------
Sleepy stick + Sleeping hibiscus x3 + Narspicious

6. Mistick
----------
Driller pillar + Fresh water x3 + Flurry feather x3

7. Optimistick
--------------
Mistick + Celestial skein x2 + Agility ring

8. Ballistick
-------------
Optimistick + Technicolour dreamcloth + Mercurys bandana

9. Xenlon rod
-------------
Dragon rod + Dragon scale x3 + Sainted soma x3
10. Orichalcudgel
-----------------
Orichalcum x3 + Hephaestus' flame x3

11. Knockout rod


----------------
Catatonic cosh + Reset stone

12. Senseless stick


-------------------
Knockout rod + Agate of evolution + Blue orb

13. Catatonic cosh


------------------
Senseless stick + Agate of evolution x3 + Blue orb x3

14. Coma cudgel


---------------
Senseless stick + Agate of evolution x3 + Blue orb x3
(10% chance to acquire when creating Catatonic cosh)

.-----------.
| 1.7 CLAWS |
'-----------'

1. Steel claws
--------------
Iron claws + Iron ore + Lava lump

2. Gigasteel claws
------------------
Steel claws + Iron ore x2 + Hephaestus' flame

3. Sacred claws
---------------
Iron claws + Holy talisman

4. Kestrel claws
----------------
Crow's claws + Agility ring

5. Kite claws
-------------
Krestrel claws + Enchanted stone x2

6. Hammer handrills
-------------------
Handrills + Iron nails x5 + Iron ore
7. Fire claws
-------------
Dragon claws + Lava lump x3 + Rockbomb shard

8. Combusticlaws
----------------
Fire claws + Sunstone + Rockbomb shard x3

9. King cobra claws


-------------------
Cobra claws + Terrible tattoo x4 + Wing of bat x4

10. Beastmaster claws


---------------------
Beast claws + Monarchic mark + Magic beast horn x9

11. Orichalcum claws


--------------------
Combusticlaws + Orichalcum x2 + Hephaestus' flame x2

12. Dragonlord claws


--------------------
Dragovian lord claws + Reset stone

13. Dragovian claws


-------------------
Dragonlord claws + Agate of evolution + Red orb

14. Dragovian lord claws


------------------------
Dragovian claws + Agate of evolution x3 + Red orb x3

15. Xenlon claws


----------------
Dragovian claws + Agate of evolution x3 + Red orb x3
(10% chance to acquire when creating Dragovian lord claws)

.----------.
| 1.8 FANS |
'----------'

1. Steel fan
------------
Iron fan + Iron ore + Lava lump

2. Gigasteel fan
----------------
Steel fan + Iron ore x2 + Hephaestus' flame
3. Foehn fan
------------
Feather fan + Flurry feather + Agility ring

4. Gale force fan


-----------------
Foehn fan + Enchanted stone + Agility ring

5. Cobra fan
------------
War fan + Snakeskin x2 + Dragon scale

6. Azure Dragon fan


-------------------
Cobra fan + Thunderball x3 + Dragon scale x2

7. Fowl fan
-----------
War fan + Flurry feather x2 + Crimson coral x2

8. Vermillion Bird fan


----------------------
Fowl fan + Lava lump x3 + Razor-wing boomerang

9. Feline Fan
-------------
War fan + Kitty litter x2 + Seashell x2

10. White Tiger fan


-------------------
Feline fan + Ice crystal x3 + Kitty shield

11. Tortoiseshell fan


---------------------
War fan + Tortoiseshell x2 + Evencloth

12. Black Tortoise fan


----------------------
Tortoiseshell fan + Royal soil x3 + Tortoise shell

13. Lunar fan


-------------
Stellar fan + Full moon ring + Lucida shard

14. Solar fan


-------------
Lunar fan + Sunstone + Crimson coral x3
15. Friendly fan
----------------
Solar fan + Life bracer + Horse manure x9

16. Critical fan


----------------
Hypercritical fan + Reset stone

17. Overcritical fan


--------------------
Critical fan + Agate of evolution + Green orb

18. Hypercritical fan


---------------------
Overcritical fan + Agate of evolution x3 + Green orb x3

19. Dire critical fan


---------------------
Overcritical fan + Agate of evolution x3 + Green orb x3
(10% chance to acquire when creating Hypercritical fan)

.----------.
| 1.9 AXES |
'----------'

1. Steel axe
------------
Iron axe + Iron ore + Lava lump

2. Gigasteel axe
----------------
Steel axe + Iron ore x2 + Hephaestus' flame

3. Golden axe
-------------
Iron axe + Gold bar

4. Moon axe
-----------
Battle-axe + Lunaria + Mystifying mixture

5. Full moon axe


----------------
Moon axe + Full moon ring + Mystifying mixture x3

6. King axe
-----------
Golden axe + Slime crown
7. Kaiser axe
-------------
King axe + Slime crown + Monarchic mark

8. Executioner's axe
--------------------
Headsman's axe + Ethereal stone x2 + Raging ruby

9. Ice axe
----------
Kaiser axe + Ice crystal x3 + Icicle dirk x3

10. Avalanche axe


-----------------
Ice axe + Ice crystal x6 + Agate of evolution

11. Bad axe


-----------
Climaxe + Reset stone

12. Maxi axe


------------
Bad axe + Agate of evolution + Purple orb

13. Climaxe
-----------
Maxi axe + Agate of evolution x3 + Purple orb x3

14. Galaxy axe


--------------
Maxi axe + Agate of evolution x3 + Purple orb x3
(20% chance to acquire when creating Climaxe)

.--------------.
| 1.10 HAMMERS |
'--------------'

1. Ace of clubs
---------------
Oaken club + Belle cap x3

2. Uber war hammer


------------------
War hammer + Mighty armlet

3. Terra tamper
---------------
Uber war hammer + Royal soil x3 + Flintstone
4. Terra firmer
---------------
Terra tamper + Royal soil x5 + Densinium x2

5. Terra hammer
---------------
Terra firmer + Royal soil x7 + Ethereal stone x3

6. Titan's hammer
-----------------
Giant's hammer + Agate of evolution + Tough guy tattoo

7. Megaton hammer
-----------------
Hela's hammer + Orichalcum + Densinium x3

8. Warlord's hammer
-------------------
Megaton hammer + Orichalcum + Mighty armlet

9. Groundbreaker
----------------
Moonmasher + Reset stone

10. Earthsplitter
-----------------
Groundbreaker + Agate of evolution + Yellow orb

11. Moonmasher
--------------
Earthsplitter + Agate of evolution x3 + Yellow orb x3

12. Starsmasher
---------------
Earthsplitter + Agate of evolution x3 + Yellow orb x3
(10% chance to acquire when creating Moonmasher)

.-----------------.
| 1.11 BOOMERANGS |
'-----------------'

1. Reinforced boomerang
-----------------------
Boomerang + Iron nails x3

2. Cutting-edge bommerang
-------------------------
Edged boomerang + Magic beast horn x3 + Iron nails x3
3. Crucerang
------------
Reinforced boomerang + Hunter's bow + Gold rosary

4. Razer-wing boomerang
-----------------------
Razor-wing boomerang + Lunaria x3

5. Erazor-wing boomerang
------------------------
Razer-wing boomerang + Aggressence x3 + Mythril ore

6. Eaglewing
------------
Swallowtail + Kestrel claws + Flurry feather x3

7. Gusterang
------------
Swallowtail + Flurry feather x3 + Agility ring

8. Blusterang
-------------
Gusterang + Staff of divine wrath + Agility ring x2

9. Flametang boomerang
----------------------
Gusterang + Lava lump x3 + Rockbomb shard x3

10. Banefire boomerang


----------------------
Flametang boomerang + Sunstone + Rockbomb shard x3

11. Pentarang
-------------
Hexarang + Reset stone

12. Hexarang
------------
Pentarang + Lucida shard x3 + Mythril ore x3

13. Meteorang
-------------
Stellarang + Reset stone

14. Asterang
------------
Meteorang + Agate of evolution + Silver orb

15. Stellarang
--------------
Asterang + Agate of evolution x3 + Silver orb x3

16. Galaxrang
-------------
Asterang + Agate of evolution x3 + Silver orb x3
(10% chance to acquire when creating Stellarang)

.-----------.
| 1.12 BOWS |
'-----------'

1. Longbow
----------
Short bow + Laundry pole

2. Hunter's bow
---------------
Longbow + Chain whip

3. Hotshot bow
--------------
Potshot bow + Hunter's hat + Archer's armguard

4. Blowy bow
------------
Potshot bow + Flurry feather x3 + Agility ring

5. Billowing bow
----------------
Blowy bow + Staff of divine wrath + Celestial skein x2

6. Blustery bow
---------------
Billowing bow + Gusterang + Celestial skein x3

7. Purblind bow
---------------
Great bow + Mystifying mixture + Enchanted stone x3

8. Blinding bow
---------------
Purblind bow + Mystifying mixture x2 + Ethereal stone x3

9. Oh-no bow
------------
Odin's bow + Malicite

10. Odin's bow


--------------
Oh-no bow + Saint's ashes x3

11. Angel's bow


---------------
Aeon's bow + Reset stone

12. Archangel's bow


-------------------
Angel's bow + Agate of evolution + Yellow orb

13. Aeon's bow


--------------
Archangel's bow + Agate of evolution x3 + Yellow orb x3

14. Seraph's bow


----------------
Archangel's bow + Agate of evolution x3 + Yellow orb x3
(10% chance to acquire when creating Aeon's bow)

.----------.
| 2. ARMOR |
'----------'

.-------------.
| 2.1 SHIELDS |
'-------------'

1. Gold platter
---------------
Silver platter + Gold bracer

2. Platinum platter
-------------------
Gold platter + Platinum ore

3. Shell shield
---------------
Scale shield + Tortoiseshell

4. Steel shield
---------------
Iron shield + Iron ore + Royal soil

5. Gigasteel shield
-------------------
Steel shield + Iron ore x2 + Hephaestus' flame

6. Kitty shield
---------------
Light shield + Kitty litter

7. Catty shield
---------------
Kitty shield + Kitty litter x2

8. White shield
---------------
Light shield + Seashell x5 + Holy water x5

9. Enchanted shield
-------------------
Magic shield + Enchanted stone

10. Ethereal shield


-------------------
Enchanted shield + Ethereal stone

11. Flame shield


----------------
Magic shield + Lava lump + Resurrock

12. Ice Shield


--------------
Magic shield + Ice crystal + Resurrock

13. Platinum shield


-------------------
Light shield + Platinum ore + Hephaestus' flame

14. Dragon shield


-----------------
Magic shield + Dragon scale x3 + Raging ruby

15. Tempest shield


------------------
Magic shield + Flurry feather x3 + Ruby of protection

16. Power shield


----------------
Warrior's shield + Raging ruby + Panacea

17. Empowered shield


--------------------
Power shield + Life bracer x2

18. White knight's shield


-------------------------
White shield + Holy talisman + Mythril ore
19. Ogre shield
---------------
Dark shield + Densinium x2 + Magic beast horn x5

20. Silver shield


-----------------
White knight's shield + Mirrorstone x3 + Mythril ore x2

21. Big boss shield


-------------------
Boss shield + Agate of evolution + Mighty armlet

22. Saintess shield


-------------------
Ruinous shield + Saint's ashes x3

23. Goddess shield


------------------
Saintess shield + Goddess ring + Orichalcum

24. Liquid metal shield


-----------------------
Metal slime shield + Orichalcum + Slimedrop x6

25. Metal king shield


---------------------
Liquid metal shield + Orichalcum + Slime crown

26. Erdrick's shield


--------------------
Rusty shield + Glass frit x9 + Orichalcum

27. Brain drainer


-----------------
Devilry drinker + Reset stone

28. Psyche swiper


-----------------
Brain drainer + Agate of evolution + Green orb

29. Devilry drinker


-------------------
Psyche swiper + Agate of evolution x3 + Green orb x3

30. Soul sucker


---------------
Psyche swiper + Agate of evolution x3 + Green orb x3
(20% chance to acquire when creating Devilry drinker)
.----------.
| 2.2 HEAD |
'----------'

1. Steel helmet
---------------
Iron helmet + Iron ore + Royal soil

2. Gigasteel helmet
-------------------
Steel helmet + Iron ore x2 + Hephaestus' flame

3. Filigree mask
----------------
Iron mask + Silver platter + Silver tiara

4. Platinum headgear
--------------------
Iron mask + Platinum ore + Hephaestus' flame

5. Mythril coif
---------------
Mail coif + Mythril ore x2

6. Thinking cap
---------------
Steel helmet + Gold circlet + Sorcerer's stone x3

7. Scholar's circlet
--------------------
Thinking cap + Brainy bracer + Safe's elixir

8. Raging bull helm


-------------------
Gigasteel helmet + Magic beast horn x2 + Tough guy tattoo

9. Minotaur helm
----------------
Raging bull helm + Magic beast horn x4 + Mighty armlet

10. Hades' helm


---------------
Great helm + Malicite

11. Mythril helm


----------------
Platinum headgear + Mythril ore x3
12. Great helm
--------------
Hades' helm + Saint's ashes

13. Crown of clarity


--------------------
Thinking cap + Thinkincense x5 + Mythril ore

14. Skull helm


--------------
Apollo's crown + Malicite

15. Sun crown


-------------
Skull helm + Saint's ashes x3

16. Apollo's crown


------------------
Sun crown + Agate of evolution + Sunstone

17. Liquid metal helm


---------------------
Metal slime helm + Orichalcum + Slimedrop x6

18. Metal king helm


-------------------
Liquid metal helm + Orichalcum + Slime crown

19. Erdrick's helmet


--------------------
Rusty helmet + Glass frit x9 + Orichalcum

20. Hallowed helm


-----------------
Wonder helm + Reset stone

21. Blessed helm


----------------
Hallowed helm + Agate of evolution + Purple orb

22. Wonder helm


---------------
Blessed helm + Agate of evolution x3 + Purple orb x3

23. Heavenly helm


-----------------
Blessed helm + Agate of evolution x3 + Purple orb x3
(20% chance to acquire when creating Wonder helm)
24. Trailblazing bandana
------------------------
Bandana + Bow tie

25. Mercury's bandana


---------------------
Trailblazing bandana + Agility ring

26. Feathered cap


-----------------
Leather hat + Flurry feather

27. Bunny ears


--------------
Hairband + Bunny tail x2

28. Cat ears


------------
Hairband + Kitty litter x2

29. Fur hood


------------
Leather hat + Magic beast hide + Lambswool

30. Pointy hat


--------------
Leather hat + Magic beast horn

31. Golden tiara


----------------
Silver tiara + Gold ring + Gold bracer

32. Slood
---------
Pointy hat + Slimedrop x3

33. Feather headband


--------------------
Hairband + Flurry feather x2

34. Hunter's hat


----------------
Pointy hat + Lambswool + Magic beast hide

35. Ear cosy


------------
Fur hood + Bunny tail + Lambswool

36. Gold circlet


----------------
Circlet + Gold ring + Gold bracer

37. Star circlet


----------------
Gold circlet + Lucida shard

38. Tricky turban


-----------------
Turban + Toad oil + Snakeskin

39. Thief's turban


------------------
Turban + Evencloth x2

40. Malleable mask


------------------
Circlet + Butterfly wing x2 + Narspicious x2

41. Papillon mask


-----------------
Malleable mask + Dread dagger + Narspicious x3

42. Canny cap


-------------
Feathered cap + Brainy bracer x2

43. Musketeer hat


-----------------
Feathered cap + Feather headband + Magic beast hide x3

44. Mega-magical hat


--------------------
Magical hat + Prayer ring x2 + Sorcerer's stone

45. Happy hat


-------------
Unhappy hat + Lucky pendant

46. Spellward circlet


---------------------
Gold circlet + Monarchic mark + Gold bar

47. Phantom mask


----------------
Papillon mask + Dark robe + Slipweed x3

48. Spring breeze hat


---------------------
Winter sky hat + Agate of evolution + Green orb

49. Summer cloud hat


--------------------
Spring breeze hat + Agate of evolution + Green orb

50. Autumn shower hat


---------------------
Summer cloud hat + Agate of evolution + Green orb

51. Winter sky hat


------------------
Autumn shower hat + Agate of evolution + Green orb

.-----------.
| 2.3 TORSO |
'-----------'

1. Large-scale armour
---------------------
Scale armour + Scale shield + Snakeskin

2. Silver cuirass
-----------------
Iron cuirass + Silver platter

3. Full plate armour


--------------------
Iron armour + Iron ore + Royal soil

4. Gigasteel armour
-------------------
Full plate armour + Iron ore x2 + Hephaestus' flame

5. Tortoise shell
-----------------
Iron cuirass + Tortoiseshell + Emerald moss

6. Tortoiseshell armour
-----------------------
Tortoise shell + Tortoiseshell x2 + Emerald moss x2

7. Gold mail
------------
Silver mail + Gold ring + Gold bracer

8. Platinum mail
----------------
Gold mail + Platinum ore + Hephaestus' flame
9. Enchanted armour
-------------------
Magic armour + Enchanted stone

10. Ethereal armour


-------------------
Enchanted armour + Ethereal stone

11. Dragon mail


---------------
Magic armour + Dragon scale x2 + Raging ruby

12. Spiked armour


-----------------
Magic armour + Magic beast horn x2 + Iron nails x5

13. Holy mail


-------------
Chain mail + Holy talisman + Mythril ore

14. Sacrosanct armour


---------------------
Sacred armour + Ruby of protection + Life bracer

15. Mirror armour


-----------------
Magic armour + Mirrorstone x3 + Sober ring

16. Catoptric armour


--------------------
Mirror armour + Mirrorstone x5 + Catholicon ring

17. Liquid metal armour


-----------------------
Metal slime armour + Orichalcum + Slimedrop x6

18. Metal king armour


---------------------
Liquid metal armour + Orichalcum + Slime crown

19. Erdrick's armour


--------------------
Rusty armour + Glass frit x9 + Orichalcum

20. Victorious armour


---------------------
Mythical armour + Reset stone
21. Glorious armour
-------------------
Victorious armour + Agate of evolution + Red orb

22. Mythical armour


-------------------
Glorious armour + Agate of evolution x3 + Red orb x3

23. Legendary armour


--------------------
Glorious armour + Agate of evolution x3 + Red orb x3
(20% chance to acquire when creating Mythical armour)

24. Tracksuit top


-----------------
Training top + Finessence

25. Fur poncho


--------------
Leather cape + Magic beast hide x3

26. Cloak of concealment


------------------------
Cloak of evasion + Slipweed x2 + Lambswool

27. Gooey gear


--------------
Garish garb + Slimedrop x3

28. Majestic mantle


-------------------
Velvet cape + Bow tie + Brighten rock x3

29. Tussler's top


-----------------
Tracksuit top + Finessence + Magic beast hide x2

30. Dragon dress


----------------
Strongsam + Dragon scale + Finessence x2

31. Flamenco shirt


------------------
Garish garb + Brighten rock x3 + Technicolour dreamcloth

32. Dancer's dress


------------------
Dancers costume + Brighten rock x3 + Technicolor dreamcloth
33. Fur vest
------------
Fur poncho + Magic beast hide x3

34. Superstar's suit


--------------------
Star's suit + Lucida shard x3

35. Technicolour tutu


---------------------
Tint-tastic tutu + Technicolour dreamcloth

36. Hot bikini top


------------------
Dangerous bikini top + Seashell x3 + Crimson coral x2

37. Sizzling bikini top


-----------------------
Hot bikini top + Technicolour dreamcloth + Astral plume x2

38. Dragon top


--------------
Tussler's top + Dragon scale x2 + Finessence x2

39. Dark robe


-------------
Velvet cape + Evencloth x3 + Slipweed x3

40. Macabre mantle


------------------
Dark robe + Wing of bat x4 + Terrible tattoo x3

41. Twinkling tuxedo


--------------------
Smart suit + Bow tie + Brighten rock x3

42. Shimmering dress


--------------------
Spangled dress + Pink pearl + Brighten rock x3

43. Dangerous bustier


---------------------
Divine bustier + Reset stone

44. Silk bustier


----------------
Dangerous bustier + Tangleweb x7 + Silk robe x3

45. Divine bustier


------------------
Silk bustier + Slipweed x7 + Sainted soma x3

46. Tropotoga
-------------
Mesotoga + Reset stone

47. Stratotoga
--------------
Tropotoga + Agate of evolution + Blue orb

48. Mesotoga
------------
Stratotoga + Agate of evolution x3 + Blue orb x3

49. Exotoga
-----------
Stratotoga + Agate of evolution x3 + Blue orb x3
(10% chance to acquire when creating Mesotoga)

50. Robe of sweet dreams


------------------------
Robe of serenity + Sleeping hibiscus x3 + Lambswool x3

51. Enchanted robes


-------------------
Magical robes + Enchanted stone

52. Ethereal robes


------------------
Enchanted robes + Ethereal stone

53. Saintly robe


----------------
Ascetic robe + Rosary + Grubby bandage x3

54. Fizzle-proof suit


---------------------
Fizzle-retardant suit + Sorcerer's ring + Grubby bandage x3

55. Sage's robe


---------------
Saintly robe + Fizzle-proof suit + Thinkincense x3

56. Flowing dress


-----------------
Enchanted robes + Celestial skein x3

57. Cape of good karma


----------------------
Majestic mantle + Thinkincense x6 + Sage's elixir x3

58. Princess's robe


-------------------
Shimmering dress + Monarchic mark

59. Queen's robe


----------------
Princess's robe + Monarch's mittens + Lambswool x2

60. Empress's robe


------------------
Queen's robe + Spellward circlet + Lambswool x3

61. Prince's pea coat


---------------------
Twinkling tuxedo + Monarchic mark

62. King's coat


---------------
Prince's pea coat + King axe + Lambswool x2

63. Emperor's attire


--------------------
King's coat + Slime crown + Lambswool x3

64. Celestria's gown


--------------------
Nightmare gown + Saint's ashes x3

65. Celestria's raiment


-----------------------
Celestria's gown + Agate of evolution + Astral plume x7

66. Xenlon robe


---------------
Dragon robe + Dragon top + Dragon dress

67. Angel's robe


----------------
Aeon's robe + Reset stone

68. Archangel's robe


--------------------
Angel's robe + Agate of evolution + Yellow orb

69. Aeon's robe


---------------
Archangel's robe + Agate of evolution x3 + Yellow orb x3

70. Seraph's robe


-----------------
Archangel's robe + Agate of evolution x3 + Yellow orb x3
(10% chance to acquire when creating Aeon's robe)

.-----------.
| 2.4 HANDS |
'-----------'

1. Steel gauntlets
------------------
Iron gauntlets + Iron ore + Royal soil

2. Gigasteel gauntlets
----------------------
Steel gauntlets + Iron ore x2 + Hephaestus' flame

3. Enchanted gloves
-------------------
Magic mittens + Enchanted stone

4. Ethereal gloves
------------------
Enchanted gloves + Ethereal stone

5. Sturdy gauntlets
-------------------
Light gauntlets + Iron ore x2 + Aggressence

6. Heavy gauntlets
------------------
Sturdy gauntlets + Densinium x2 + Aggressence

7. Blessed bindings
-------------------
Bruiser's bracers + Thinkincense x3 + Sage's elixir x2

8. Liquid metal slime gloves


----------------------------
Metal slime gauntlets + Orichalcum + Slimedrop x6

9. Metal king slime gloves


--------------------------
Liquid metal slime gloves + Orichalcum + Slime crown

10. Erdrick's gauntlets


-----------------------
Rusty gauntlets + Glass frit x9 + Orichalcum

11. Vesta gauntlets


-------------------
Tempestes gauntlets + Reset stone

12. Diana gauntlets


-------------------
Vesta gauntlets + Agate of evolution + Red orb

13. Tempestes gauntlets


-----------------------
Diana gauntlets + Agate of evolution x3 + Red orb x3

14. Sol Invictus gauntlets


--------------------------
Diana gauntlets + Agate of evolution x3 + Red orb x3
(40% chance to acquire when creating Tempestes gauntlets)

15. Leather gloves


------------------
Cotton gloves + Magic beast hide

16. Marquess's mittens


----------------------
Mayoress's mittens + Monarchic mark

17. Monarch's mittens


---------------------
Marquess's mittens + Highness heels

18. Guru's gloves


-----------------
Heavy handwear + Thinkincense x3 + Sage's elixir x2

19. Gloomy gloves


-----------------
Heavy handwear + Evencloth x3

20. Murky mittens


-----------------
Gloomy gloves + Malicite + Evencloth x3

21. Matador's gloves


--------------------
Mental mittens + Slipweed x4 + Mercury's bandana

22. Apprentice's gloves


-----------------------
Grandmaster's gloves + Reset stone

23. Master's gloves


-------------------
Apprentice's gloves + Agate of evolution + Silver orb

24. Grandmaster's gloves


------------------------
Master's glove + Agate of evolution x3 + Silver orb x3

25. Godly gloves


----------------
Master's glove + Agate of evolution x3 + Silver orb x3
(30% chance to acquire when creating Grandmaster's gloves)

.----------.
| 2.5 LEGS |
'----------'

1. Leather kilt
---------------
Boxer shorts + Magic beast hide

2. Tracky bottoms
-----------------
Training trousers + Finessence

3. Boomer briefs
----------------
Boxer shorts + Boomerang

4. Wonder pants
---------------
Boomer briefs + Aggressence

5. Steel kneecaps
-----------------
Iron kneecaps + Iron ore + Royal soil

6. Gigasteel kneecaps
---------------------
Steel kneecaps + Iron ore x2 + Hephaestus' flame

7. Hot bikini bottoms


---------------------
Dangerous midriff wrap + Seashell x3 + Crimson coral x3

8. Sizzling bikini bottoms


--------------------------
Hot bikinibottom + Technicolor dreamcloth + Astral plume x2

9. Blessed bottoms
------------------
Wizard's trousers + Sorcerer's stone + Lambswool x2

10. Tussler's torousers


-----------------------
Tracky bottoms + Finessence + Magic beast hide x2

11. Fancy pants


---------------
Loud trousers + Belle cap x3 + Narspicious

12. Chainmail socks


-------------------
Pop socks + Chain mail x2 + Iron nails x2

13. Red tights


--------------
Pop socks + Crimson coral x4

14. Green tights


----------------
Pop socks + Emerald moss x4

15. White tights


----------------
Pop socks + Seashell x4

16. Transparent tights


----------------------
Red tights + Green tights + White tights

17. Dragon trousers


-------------------
Tussler's trousers + Dragon scale x2 + Finessence x2

18. Tantric trousers


--------------------
Dragon trousers + Thinkincense x3 + Sage's elixir x2

19. Impregnable leggings


------------------------
Sturdy slacks + Densinium + Orichalcum

20. Invincible trousers


-----------------------
Eternity trousers + Reset stone
21. Immortal trousers
---------------------
Invincible trousers + Agate of evolution + Purple orb

22. Eternity trousers


---------------------
Immortal trousers + Agate of evolution x3 + Purple orb x3

23. Infinity trousers


---------------------
Immortal trousers + Agate of evolution x3 + Purple orb x3
(20% chance to acquire when creating Eternity trousers)

.----------.
| 2.6 FEET |
'----------'

1. Hobnail boots
----------------
Leather boots + Magic beast hide

2. Steel sabatons
-----------------
Iron sabatons + Iron ore + Royal soil

3. Gigasteel sabatons
---------------------
Steel sabatons + Iron ore x2 + Hephaestus' flame

4. Payback pumps
----------------
Steel sabatons + Magic beast horn x2 + Iron nails x2

5. Brahman boots
----------------
Clever clogs + Thinkincense x3 + Sage's elixir x2

6. Liquid metal slime boots


---------------------------
Metal slime sollerets + Orichalcum + Slimedrop x6

7. Metal king slime boots


-------------------------
Liquid metal slime boots + Orichalcum + Slime crown

8. Hero's boots
---------------
Emperor's boots + Reset stone
9. Basilic boots
----------------
Hero's boots + Agate of evolution + Yellow orb

10. Emperor's boots


-------------------
Basilic boots + Agate of evolution x3 + Yellow orb x3

11. Boots of beatitude


----------------------
Basilic boots + Agate of evolution x3 + Yellow orb x3
(40% chance to acquire when creating Emperor's boots)

12. Classy clogs


----------------
Clogs + Belle cap x2

13. Stiletto heels


------------------
High heels + Fishnet stockings

14. Highness heels


------------------
Stiletto heels + Monarchic mark

15. Sorceress sandals


---------------------
Siren sandals + Sleeping hibiscus x3 + Belle cap x2

16. Wu shoes
------------
Kung fu shoes + Finessence x2

17. Safer shoes


---------------
Safety shoes + Ruby of protection + Mythril ore

18. Safest shoes


----------------
Safer shoes + Ruby of protection + Orichalcum

19. Elevating shoes


-------------------
Depressing shoes + Lucky pendant

20. Pixie boots


---------------
Elevating shoes + Elfin charm x2
21. Tricksie boots
------------------
Pixie boots + Agate of evolution

22. Sensible sandals


--------------------
Sapient sandals + Reset stone

23. Sagacious sandals


---------------------
Sensible sandals + Agate of evolution + Blue orb

24. Sapient sandals


-------------------
Sagacious sandals + Agate of evolution x3 + Blue orb x3

25. Sentient sandals


--------------------
Sagacious sandals + Agate of evolution x3 + Blue orb x3
(20% chance to acquire when creating Sapient sandals)

.-----------------.
| 2.7 ACCESSORIES |
'-----------------'

1. Strength ring
----------------
Gold ring + Aggressence

2. Tough guy tattoo


-------------------
Terrible tattoo + Aggressence

3. Raging ruby
--------------
Strength ring + Corundum

4. Might armlet
---------------
Gold bracer + Strength ring + Tough guy tattoo

5. Slime earrings
-----------------
Slimedrop + Gold ring

6. Ruby of protection
---------------------
Dragon scale + Corundum
7. Bow tie
----------
Butterfly wing x2 + Grubby bandage

8. Utility belt
---------------
Leather kilt + Ultramarine mittens + Grubby bandage

9. Agility ring
---------------
Prayer ring + Flurry feather x2

10. Meteorite bracer


--------------------
Gold bar + Agility ring x2 + Lucida shard x3

11. Sorcerer's ring


-------------------
Skull ring + Saint's ashes

12. Rosary
----------
Pink pearl + Fresh water x3 + Thinkincense x3

13. Brainy bracer


-----------------
Gold bracer + Sorcerer's stone x2

14. Life bracer


---------------
Gold bracer + Life ring x2

15. Spirit bracer


-----------------
Gold bracer + Prayer ring + Elfin charm

16. Monarchic mark


------------------
Lucky pendant + Raging ruby + Ruby of protection

17. Prayer ring


---------------
Gold ring + Sage's elixir x2

18. Holy talisman


-----------------
Gold rosary + Holy water x5 + Resurrock
19. Sober ring
--------------
Gold ring + Sandstorm spear + Panacea

20. Contra band


---------------
Gold ring + Poison needle + Special antidote

21. Full moon ring


------------------
Gold ring + Poison moth knife + Lunaria

22. Rousing ring


----------------
Gold ring + Sleepy stick + Wakerobin

23. Ring of clarity


-------------------
Gold ring + Moon axe + Angel bell x3

24. Catholicon ring


-------------------
Rousing ring + Sober ring + Contra band

25. Sull ring


-------------
Sorcerer's ring + Malicite

26. Elfin charm


---------------
Holy talisman + Elfin elixir + Emerald moss x3

27. Life ring


-------------
Prayer ring + Resurrock x3

28. Goddess ring


----------------
Life ring + Sainted soma + Gold bar

29. Reckless necklace


---------------------
Lucky pendant + Malicite

30. Lucky pendant


-----------------
Reckless necklace + Saint's ashes
.----------.
| 3. ITEMS |
'----------'

1. Strong Medicine
------------------
Medicinal Herb x2

2. Special Medicine
-------------------
Strong Medicine x2

3. Superior Medicine
--------------------
Medicinal Herb + Strong Medicine

4. Strong Antidote
------------------
Antidotal Herb + Medicinal Herb

5. Special Antidote
-------------------
Strong Antidote x2

6. Softwort
-----------
Strong Medicine + Moonwort Bulb

7. Lunaria
----------
Moonwort Bulb x3

8. Birdsong Nectar
------------------
Nectar x3 + Fresh Water + Sleeping Hibiscus x5

9. Panacea
----------
Special Medicine + Superior Medicine + Moonwort Bulb

10. Perfect Panacea


-------------------
Panacea + Angel Bell + Wakerobin

11. Yggdrasil Dew


-----------------
Yggdrasil Leaf + Elfin Elixir

12. Magic Water


---------------
Holy water + Royal Soil + Nectar

13. Sage's Elixir


-----------------
Magic Water + Royal Soil + Nectar x3

14. Elfin Elixir


----------------
Yggdrasil Leaf + Royal Soil x3 + Nectar x5

15. Mystifying Mixture


----------------------
Belle Cap + Manky Mud + Cowpat x3

16. Sage's Stone


----------------
Orichalcum + Birdsong Nectar x3 + Silver Orb

17. Densinium
-------------
Flintstone x3 + Iron Ore x3

18. Gold Bar


------------
Sainted Soma x3 + Ethereal Stone x2 + Birdsong Nectar x5

19) Hephaestus' Flame


---------------------
Lava Lump + Royal Soil + Toad Oil

20. Enchanted Stone


-------------------
Thunderball x2 + Ice Crystal x2 + Mystifying Mixture

21. Ethereal Stone


------------------
Enchanted Stone + Perfect Panacea + Narspicious x2

22. Astral Plume


----------------
Flurry Feather x3 + Fresh Water x2 + Angel Bell

23. Celestial Skein


-------------------
Fresh Water x3 + Tangleweb x5

24. Technicolour Dreamcloth


---------------------------
Grubby Bandage x3 + Brighten Rock + Celestial Skein

25. Sainted Soma


----------------
Lucida Shard x2 + Sage's Elixir x2 + Astral Plume x2

26. Lucida Shard


----------------
Brighten Rock x3 + Evencloth x3

27. Agate of Evolution


----------------------
Sainted Soma x2 + Ethereal Stone x2 + Chronocrystal

28. Sunstone
------------
Lucida Shard x2 + Mirrorstone x3 + Hephaestus' Flame

29. Malicite
------------
Pink Pearl + Terrible Tattoo x2 + Narspicious x3

30. Finessence
--------------
Fisticup x2 + Slipweed + Superior Medicine

31. Aggressence
---------------
Fisticup x2 + Wakerobin + Softwort

===========================================================================
===
XII..............................QUEST
SYSTEM...........................DQIX12
===========================================================================
===

Dragon Quest IX is rife with side-quests. There's 184 of them in total, 120
are available in the game right away, and the other 64 are DLC, which means
"Downloadable Content". You'll have to get them via Wi-Fi.
Basically, you can start doing quests as soon as you start the game. Look
for
people with blue speech bubbles. They can be found in all unusual places,
like
wells, for example, or the most hidden castle hideaway. Anyway, I'll give
you
the list of all the quests in the game, their locations, requirements, tips
for completing them as well as the rewards you receive. Remember, there are
15
quests tied with unlocking new vocations, so completing them should be your
top priority.
------------------
001. One Good Turn
------------------
Location: Angel Falls, girl by the church
How to complete: Go north of Angel Falls, to the other side of the river
and
collect a Tangleweb on the world map. Deliver it to Questelle.
Reward: Sleeping Hibiscus

---------------------
002. Pleased as Punch
---------------------
Location: Stornway, girl in the church
How to complete: Go to the Misc. menu, and choose the "Assign Party Tricks"
option. Assign the "Air Punch" trick to any button and perform in front of
the
girl, Ricki.
Reward: "Pirouette" Party Trick

---------------------
003. We Like to Party
---------------------
Location: Stornway, girl in the church
How to complete: Go to the Misc. menu, and choose the "Assign Party Tricks"
option. Assign four party tricks to the down button - "Pirouette", "Clap",
"Jump", "Air Punch". Remember, all of these have to be on ONE button. Stand
in
front of Ricki and press B + the down button on D-Pad.
Reward: "Pray" Party Trick

-------------------------
004. Pick Me Up a Panacea
-------------------------
Location: Stornway, man in the center of the town
How to complete: Use the alchemy pot to make a Panacea item (Special
Medicine
+ Superior Medicine + Moonwort Bulb). Give it to Bill.
Reward: Gleeban Guinea

--------------
005. Herb'list
--------------
Location: Stornway Castle, soldier in the northwest tower
How to complete: Give Angus a medicinal herb, an antidotal herb and a
moonwort
bulb.
Reward: Gleeban Groat

-------------------
006. Get Well Water
-------------------

Location: Stornway Castle, soldier in the northwest tower


How to complete: Travel to Angel Falls and talk to the man looking at the
waterfall. After you fulfill his request, he'll give the Angel's Tears.
Give
them to Angus.
Reward: Seed of Life

--------------------
007. Curious Crevice
--------------------
Location: Stornway Castle, man in the well to the northeast
How to complete: Give him a slimedrop (all kinds of slimes drop them).
Reward: Seed of Strength

-----------------------------
008. Don't Cry Over Spilt Ink
-----------------------------
Location: Stornway Castle, man in the left room on L1
How to complete: Give him a magic water. The earliest time you can buy it
is
Porth Llaffan, but you can also find one in the Tower of Trades.
Reward: Seed of Magic

-------------------
009. Labour of Love
-------------------
Location: Stornway, woman in the armor shop
How to complete: Give her an evencloth. Ragged Reapers in Zere region drop
them.
Reward: Pretty Betsy

------------------
010. Wings of Love
------------------
Location: Stornway checkpoint, soldier in the house
How to complete: Give him a wing of bat, which can be dropped by Drackmages
in
Doomingale Forest rarely.
Reward: 200 Gold Coins

----------------------------
011. The Not-So-Great Escape
----------------------------
Location: Coffinwell, man in the well
How to complete: Make Hammer Handrills via alchemy (Handrills + Iron Nails
x5
+ Iron Ore). Give the item to the prisoner.
Reward: Unhappy Hat

-------------------------
012. Putting on the Glitz
-------------------------
Location: Porth Llaffan, girl in the inn
How to complete: Equip yourself with the following: Platinum Sword,
Platinum
Shield, Platinum Headgear, Spiked Armour, Magic Mittens, Red Tights, Iron
Sabatons and the Bow Tie. Talk to the girl again.
Reward: Majestic Mantle
-----------------
013. All Fired Up
-----------------
Location: Dourbridge, man in the southwest
How to complete: Give the old man a Horse Manure.
Reward: 1 Gold Coin

-------------------
014. Snug as a Thug
-------------------
Location: Dourbridge, man in the northern house
How to complete: Give Colden a lambswool. Rampages near Dourbridge drop
them.
Reward: Utility Belt

---------------------
015. Collapsus's Call
---------------------
Location: Heights of Loneliness, L7
How to complete: Give the man some Special Medicine, which can be made via
the
alchemy pot (Strong Medicine x2).
Reward: Treasure Map

---------------------
016. Help Meowt Here!
---------------------
Location: Bloomingdale, cat on the second floor of the inn
How to complete: Equip the Cat Ears which you can buy in Bloomingdale, and
talk to Meowser.
Reward: Kitty Shield

---------------------------------
017. You Shouldn't Have... Really
---------------------------------
Location: Angel Falls, girl in the south house
How to complete: Bring her 5 Belle Caps and 5 Fisticups, which can be
dropped
from Morphean Mushrooms in Coffinwell. They can also be found on the world
map. After that, go to the Hexagon and find a researcher there. Talk to
him.
Go back to Angel Falls and talk to the girl.
Reward: Prayer Ring

--------------------------
018. Our Precious Precious
--------------------------
Location: Mountain Pass
How to complete: Create a Slood and a Gooey Gear via alchemy (the recipes
can
be found in Coffinwell), and Slime Earrings too (Slimedrop + Gold Ring).
Equip
nothing but these on your Hero and make him the only member of your party.
Go
to the Angel Falls region and fight slimes there until you find Precious.
Take
it to the kids, then talk to Pauline.
Reward: Seed of Skill

-----------------
019. Moving House
-----------------
Location: Stornway, man in the west
How to complete: He'll give you a Strength Ring, so make a Raging Ruby with
it
(Strength Ring + Corundum). Corundum can be found northeast of Dourbridge
on
the world map. Take the Raging Ruby to the old man.
Reward: Life Ring

-----------------
020. A Masky Task
-----------------
Location: Stornway, western house
How to complete: You'll get a recipe for a Malleable Mask. Create it
through
alchemy, and then make a Papillon Mask out of it (Malleable Mask + Dread
Dagger + Narspicious x3). Show it to the woman. You can exchange it for a
Jaguarment.
Reward: Stiletto Heels

------------------
021. Spud-She-Like
------------------
Location: Stornway, western house
How to complete: Make a sunstone via alchemy (Lucida Shard x2 + Mirrorstone
x3
+ Hephaestus' Flame), and give it to Alison.
Reward: Saint's Ashes

---------------------
022. Mantle a la Mode
---------------------
Location: Stornway, armor shop
How to complete: Make a Macabre Mantle via alchemy (Dark Robe + Wing of Bat
x4
+ Terrible Tattoo x3) and give it to the designer.
Reward: Seed of Deftness

-----------------------
023. Research Assistant
-----------------------
Location: Stornway Castle, man in the left room on L1
How to complete: Go to L3, and make your way to the treasure room. Inspect
the
middle red chest (it has to be opened already) to find a crumbled piece of
paper in it. Give it to Earnan. After that, give him three magic waters.
Reward: seed of Sorcery
--------------------------
024. Battering Betterflies
--------------------------
Location: Zere, man near the church
How to complete: Fight 10 Betterflies in Zere crop fields, and let them
escape.
Reward: Seed of Defense

---------------------
025. Warbling Wellard
---------------------
Location: Zere, man near the church
How to complete: Make a Birdsong Nectar through alchemy (Nectar x3 + Fresh
Water + Sleeping Hibiscus x5). Give it to the man.
Reward: Gleeban Gold Piece

--------------------------
026. Doug and the Sluggers
--------------------------
Location: Coffinwell, man in the north
How to complete: Defeat 10 Sluggers in the Eastern Coffinwell region.
Reward: Mini Medal

--------------------
027. Big-Headed Bard
--------------------
Location: Coffinwell, man in the northeast
How to complete: Create a Technicolor Dreamcloth (Grubby Bandage x3 +
Brighten
Rock + Celestial Skein) through alchemy. Show it to the nun at the
churchyard.
Report back to Earnest.
Reward: Elfin Charm

-----------------
028. Desert Foxes
-----------------
Location: Sign outside of Gleeba (check the back of it)
How to complete: Keep killing Parched Peckerels for Duneberries (they can
only
drop this item) in the Djust Desert. Talk to the dancer in the west corner
of
Gleeba's bar.
Reward: Platinum Ore

----------------
029. Fool's Gold
----------------
Location: Gleeba, soldier in in the southwest house
How to complete: Keep killing Gold Golems in the Djust Desert until you get
a
scene with the fake golem.
Reward: 1000 Gold Coins

----------------------
030. Wrapper's Delight
----------------------
Location: Gleeba, soldier in the southwest house
How to complete: Go to the Plumbed Depths and enter the magic door. Go down
the stairs to a place where Mummies spawn frequently. Keep killing them for
five Grubby Bandages. Talk to Mehdik after that.
Reward: Ruby of Protection

-----------------------
031. Feathers for a Fan
-----------------------
Location: Gleeba bar
How to complete: Go to the Heights of Loneliness L6 and keep killing Hocus
Chimaerae there for three Hocus Chimaera Feathers (they can only drop this
item). Talk to the man again after that.
Reward: Magical Skirt

----------------
032. Oil Get It!
----------------
Location: Gleeba, man near the weapon shop
How to complete: Defeat an Expload with either Thunder Thrust (spear) or a
Hatchet Man (axe) ability. It'll drop a Turbo Toad Oil.
Reward: 2000 Gold Coins

----------------------
033. Lady of the Dance
----------------------
Location: Gleeba castle, bookshelf in the northwest
How to complete: Go to Iluugazar Plains and keep killing Goodybags until
you
get a scene.
Reward: "Belly Dance" Party Trick

------------------
034. A Simple Task
------------------
Location: Batsureg, girl in the middle
How to complete: Obtain the Ranger vocation (Quest 112), and equip it on
your
Hero (female). Equip Inferno Blade, Raging Bull Helm, Gigant Armor,
Matador's
Gloves, Transparent Tights, Dragon Warrior's Boots on her. If your Hero is
a
male, change his vocation to Priest and equip Sadistick, Dragon Shield,
Hermetic Hat, Dark Robe, Heavy Handwear, Blue Jeans, Classy Clogs, Utility
Belt. Stella should reward you with an accolade. Talk to the girl again.
Reward: Veteran's Helm

------------------
035. All Dolled Up
------------------
Location: Batsureg, man in the west yurt
How to complete: Go to Iluugazar Plains and use Half-Inch on a Brainy
Badboon
when it's asleep. You can put it to sleep with either a Snooze spell or a
Sleeping Hibiscus item. Repeat until you get a Rag Doll. Talk to Enkh and
give
the doll to Batkhaan.
Reward: Einhander

----------------------------
036. Little Miss Bossy Boots
----------------------------
Location: Swinedimples Academy, girl in the north building
How to complete: Bring her two Royal Soils (Mad Moais in Lonely Plains drop
them), and then a Holy Water.
Reward: "Swinedimples Salute" Party Trick

-------------------------
037. Funghi for a Fun Guy
-------------------------
Location: Pluvi Island, man in the well
How to complete: Give him three Belle Caps.
Reward: Finessence

-----------------------
038. Muffled Admiration
-----------------------
Location: Wormwood Creek, man in the equipment shop
How to complete: He'll give you three scarfs. Go to Angel Falls region, and
defeat a Teeny Sanguini; go to Bloomingdale region and defeat a Pink
Sanguini;
finally, go to the island east of the Zere region and defeat a Genie
Sanguini
there. Report back to Scarface.
Reward: Elfin Elixir

----------------------
039. Follow That Fish!
----------------------
Location: Porth Llaffan, Jona in her house (after beating the game)
How to complete: Go to Porth Llaffan and talk to Jona, the summoner girl in
her house. Accept her request. Rest at the inn, and exit it at night.
There's
a ghost of a woman on the beach, talk to her and tell her "No" when
prompted.
After that, talk to Jona again. You'll have to get three pieces of
equipment.
1. Silver Shield. Buy it in a new armor shop in Stornway or create through
Alchemy (that would actually be a lot less cheaper).
2. Buy a Flowing Dress in Wormwood Creek.
3. Buy a Watermaul Wand in Gleeba.
Equip them all on one characters (on Priest, for example) and go to the
Tywll
Cave. Make your way to the Cuddiedig Cliff and talk to Jona there. You'll
have
to fight the real Lleviathan now. After defeating him, you'll obtain a
Fygg.
Reward: Sterling's Whistle

--------------------------
040. Man Eating Vegetables
--------------------------
Location: Angel Falls, woman in the item shop
How to complete: Get a "Herbalist" accolade from Stella (for using 100 or
more
herb items such as Medicinal Herb, Superior Medicine, Antidotal Herb, etc.)
and talk to the woman.
Reward: Yggdrasil Dew x3

----------------
041. Style Gooru
----------------
Location: Angel Falls, man near the item shop
How to complete: Go to the Angel Falls region and keep killing slimes until
one of them drops a Goododendron. Give it to Dr Slimon.
Reward: Seed of Agility

------------------
042. Letter Getter
------------------
Location: Stornway, man near the church
How to complete: You need to complete Quest 047 to trigger this one. Get
the
access to high level water grottoes. Look for an enemy called Bling Badger
there. Keep killing them until you get the Letter.
Reward: Glombolero

-----------------
043. Maid to Wait
-----------------
Location: Stornway, man in the southern house
How to complete: Equip Maid's Mop and Maid Outfit (both can be bought in
the
secret shop in Dourbridge) on a character and talk to the man.
Reward: Halo

----------------------------
044. A Climber for a Climber
----------------------------
Location: Coffinwell, woman in the north
How to complete: Go to Urdus Marshland and keep killing Treevils with
Stone's
Throw (fisticuff). You need to achieve the length lower than 100 cm when
throwing the Beary Weirdies.
Reward: Mini Medal

----------------------------
045. Tale of the Paper Trail
----------------------------
Location: Coffinwell, woman near the southeast house
How to complete: Keep killing enemies around Coffinwell to receive Torn
Exam
Papers 1, 2 and 3. Talk to Jade again.
Reward: Brainy Bracer
----------------------------
046. Puttin' 'Em in Platinum
----------------------------
Location: Coffinwell, woman in the western house
How to complete: Give her Platinum Sword (buy in Gleeba), Platinum Shield
(buy
in Bloomingdale), Platinum Headgear (buy in Gleeba) and Platinum Mail
(create
through alchemy (Gold Mail + Platinum Ore + Hephaestus' Flame)).
Reward: Divine Dress

---------------
047. Dozy Mayor
---------------
Location: Porth Llaffan, mayor's house
How to complete: Go to Angel Falls and give some fresh water to the man
near
the waterfall. You'll obtain Angel Tears. Give it to the man in Porth
Llaffan.
Reward: Seed of Magic

----------------------
048. A Task for a Cask
----------------------
Location: Slurry Quay, barrel at the port
How to complete: Give the barrel Holy Water, then Fresh Water and finally
Magic Water.
Reward: Seed of Defense

-------------
049. Rock On!
-------------
Location: Zere Rocks, boy near the church
How to complete: Show him a Resurrock (found near Gleeba), an Enchanted
Stone
and an Agate of Evolution. The latter items are created through alchemy
(Thunderball x2 + Ice Crystal x2 + Mystifying Mixture for Enchanted Stone
and
Sainted Soma x 2 + Ethereal Stone x2 + Chronocrystal for Agate of
Evolution).
Reward: Rusty Shield

-----------------------
050. Confession of Cin'
-----------------------
Location: Bloomingdale, church
How to complete: Keep killing Bloody Mummies in the Bowhole until one of
them
drops a Dead Man's Dagger. Give it to the nun.
Reward: Seed of Therapeusis

-----------------------
051. A Martyr to His Ma
-----------------------
Location: Gleeba, soldier in the southwest house
How to complete: Make a Sainted Soma through alchemy (Lucida Shard x2 +
Sage's
Elixir x2 + Astral Plume x2) and give it to the woman in the item shop in
Wormwood Creek. You'll get a Package from Ma. Give it to Walter in Gleeba.
Reward: Ethereal Stone

--------------------
052. Tall Order Cook
--------------------
Location: Gleeba, cook in Mirage Mahal L1
How to complete: Go to Zere and talk to the man near the church. Give him
Horse Manure x3 and Cowpat x7. Go back to Gleeba and talk to Fry.
Reward: Gleeban Gold Piece

--------------------
053. Magmalice Mania
--------------------
Location: Wormwood Creek, item shop
How to complete: Go to the Magmaroo and keep killing Magmalices until one
of
them drops a Magmalice Handprint.
Reward: Prince's Pea Coat

---------------------
054. Moai Memorabilia
---------------------
Location: Wormwood Creek, girl in the inn
How to complete: Go to the Magmaroo and keep killing Mega Moais until one
of
them drops a Mega Moai Headprint.
Reward: Princess's Robe

------------------------
055. Mummy's Little Hero
------------------------
Location: Pool of Spirits, northeast of Angel Falls
How to complete: Give the boy a Wakerobin (which can be bought in
Bloomingdale
item shop).
Reward: Rockbomb Shard

------------------------
056. Nicholas's Necklace
------------------------
Location: Island in Eastern Stornway, man in the southern hut
How to complete: Go to the northern hut at night and talk to the man there.
Go to the sea and keep fighting Abyss Divers until one of them drops a
Memento
Necklace.
Reward: Seed of Defense

----------------------------
057. Not Nicholas's Necklace
----------------------------
Location: Island in Eastern Stornway, man in the northern hut
How to complete: You need to complete Quest 056 to trigger this one. Go to
the
southern hut at night and talk to the man there. Go to Bloomingdale region
and
keep fighting Pink Sanguinis until one of them drops a Memento Necklace.
Reward: Seed of Agility

------------------------
058. Fixing the Sicklops
------------------------
Location: Hill southeast of Alltrades Abbey
How to complete: You'll need to get access to a grotto with the boss called
Atlas. Atlas has 6500 HP, and you'll need to bring it down to 700 or less
and use Half-Inch on him to steal Titanic Tincture. Give the Tincture to
the
boy.
Reward: Treasure Map

----------------
059. Runny Bunny
----------------
Location: Hill east of Wormwood Creek, northern well
How to complete: Give the girl Metal Slime Sollerets, found in Rank 10
chests
in grotto dungeons.
Reward: Venus's Tear

----------------------
060. That Makes Scents
----------------------
Location: Hill east of Wormwood Creek, southern well
How to complete: Give the girl Nectar, Narspicious and Thinkincense.
Reward: Enchanted Stone

-------------------
061. Mager Migraine
-------------------
Location: Hill north of Upover, well
How to complete: Give the man a Hexite, which is a rare drop from the boss
Shogum in low level grottoes.
Reward: Lucida Shard

-----------------------
062. Brian's Dyin' Wish
-----------------------
Location: northeast island, skeleton in the cave
How to complete: Go to Tywll Cave and fight Salamarauders until you get the
Larrrst Letter. Bring it back to the skeleton.
Reward: Baramos Map

--------------------------
063. Keep Your Eyes Peeled
--------------------------
Location: Swinedimples Academy, man in the church
How to complete: You need to have Sword skill at level 30. Go to the island
east of the Bowhole. There's a red sign there. Read it from the back and
report to the man.
Reward: Warrior's Sword

------------------------
064. Turn In Your Badges
------------------------
Location: Swinedimples Academy, man in the church
How to complete: You need to have Sword skill at level 100 and finish quest
063. Fight the enemies outside the towns in this order: Bloomingdale -
Gleeba
- Angel Falls - Coffinwell - Swinedimples Academy. Once you get a badge
from
the area, move on to the next one.
Reward: Gigagash ability

----------------------
065. Operation Mercury
----------------------
Location: Swinedimples Academy, man in the western hallway
How to complete: You need to have Spear skill at level 30. Go to the Bad
Cave
and defeat three Metal Medleys with the Pressure Point ability (spear). You
can equip the Demon Spear to increase your chances of instantly killing the
enemy.
Reward: Halberd

--------------------------
066. Operation Multithrust
--------------------------
Location: Swinedimples Academy, man in the western hallway
How to complete: You need to have Spear skill at level 100 and finish quest
065. Go to the Gittish Empire region and defeat two Gloomy Gastropogs with
Multithrust at the same time. Raise the user's tension a bit before using
Multithrust.
Reward: Lightning Storm ability

-------------------------
067. Nab the Knife-Nicker
-------------------------
Location: Swinedimples Academy, woman in the dorm
How to complete: You need to have Knife skill at level 30. Go ouside the
Academy and defeat a Shivery Shrubbery with Toxic Dagger. Put it to sleep
beforehand. Repeat until you get a Broken Blade.
Reward: Icicle Dirk

------------------------
068. Spice up Your Knife
------------------------
Location: Swinedimples Academy, woman in the dorm
How to complete: You need to have Knife skill at level 100 and finish quest
067. Go to Oubliette and defeat 10 poisoned Bad Karmours with the
Victimiser
ability.
Reward: Peresecutter ability
---------------------------
069. You Scratch My Back...
---------------------------
Location: Swinedimples Academy, old man in the campus
How to complete: You need to have Wand skill at level 30. Go to the Slurry
Quay and talk to the man near the item shop. Go to Tywll Cave and fight the
Salamarauders until they drop the Backscratcher.
Reward: Brouhaha Boomstick

------------------------
070. Look, Back in Anger
------------------------
Location: Swinedimples Academy, old man in the campus
How to complete: You need to have Wand skill at level 100 and finish quest
069. Talk to the woman on the L2 of the school. Go to the Magmaroo and
defeat
Live Lavas until you get Molten Magma. Go to the Gittish Empire and defeat
Gloomy Gastropogs until you get Toad Oil. Get these items to the old man.
Reward: Zing Stick ability

-----------------------
071. Staunch the Stench
-----------------------
Location: Swinedimples Academy, man in the western hallway of the school
How to complete: You need to have Staff skill at level 30. Go to the Djust
Desert and get on your ship. Swim near the northern tip of the island and
fight Stenchurions until you get a Mirror of Reflection.
Reward: Killer Pillar

-----------------
072. Jump for Joy
-----------------
Location: Swinedimples Academy, man in the western hallway of the school
How to complete: You need to have Staff skill at level 100 and finish quest
071. Go to Stornway and buy the Laundry Pole weapon. You'll have to defeat
Nemean with a regular attack using a character equipped with this weapon.
Nemean is boss found in low level grottoes and has 2800 HP. You'll get a
Staff
Scroll if you do everything correctly.
Reward: Counter Wait Ability

------------------------
073. Whipping Boy's Wish
------------------------
Location: Swinedimples Academy, boy on L2 of the school building
How to complete: You need to have Whip skill at level 30. Go to the
lighthouse
west of Bloomingdale and talk to the bunny girl there. Go fight Power
Hammers
near Gleeba until you get a Hammer Fang. Talk to the girl again and report
back to the boy.
Reward: Spiked Steel Whip

-------------------
074. Mr Whippy Wish
-------------------
Location: Swinedimples Academy, man in the dorm
How to complete: You need to have Whip skill at level 100 and finish quest
073. Go to the lighthouse west of Bloomingdale and talk to the bunny girl
there. Defeat a Drastic Drackal in Wyrmtail region and a Dreadful Drackal
in
the Gittish Empire region with a Leather Whip which can be bought in
Stornway.
Talk to the bunny girl to get a Catwright's Parcel. Report back to the man.
Reward: Serpent's Bite ability

------------------------
075. Rake a Tail Feather
------------------------
Location: Swinedimples Academy, man in L1 of the school building
How to complete: You need to have Claw skill at level 30. Go to Iluugazar
Plains and defeat 10 Robo-robins with the Can Opener ability. You need to
get
10 Tinny Tail Feathers. Report back to the man.
Reward: Kestrel Claws

----------------------
076. The Talonted Trio
----------------------
Location: Swinedimples Academy, man in L1 of the school building
How to complete: You need to have Claw skill at level 100 and finish quest
075. Exit Swinedimples Academy and defeat a Tearwolf. Report back to the
man.
Go to Oubliette and defeat a Claws. Report back to the man. Go to the sea
(any
of the corners on the world map will do) and defeat a King Crab. Report
back
to the man. Remember, all of the enemies have to defeated with a Claw
weapon.
Reward: Hand of God ability

---------------------
077. Cool-Fanned Cook
---------------------
Location: Swinedimples Academy, woman on L2 of the school building
How to complete: You need to have Fan skill at level 30. Defeat an
Apeckalypse
outside the Academy to get a Freezing Feather. Give it to the woman.
Reward: White Tiger Fan

-------------------
078. Oh The Dignity
-------------------
Location: Swinedimples Academy, woman on L2 of the school building
How to complete: You need to have Fan skill at level 100 and finish quest
077.
Buy a Bunny Tail in Zere and Bunny Ears in the secret shop in Dourbridge or
make these items through alchemy. Go to the Bowhole and defeat a Liquid
Metal
Slime with a character equipped with these two items. You also have to use
the
Fandango ability to deliver the finishing blow.
Reward: Hustle Dance ability

-------------------------
079. Bring Oi Back Me Axe
-------------------------
Location: Swinedimples Academy, man near the fountain
How to complete: You need to have Axe skill at level 30. Go to Urdus
Marshland
and keep killing Treevils until you get Max's Axe.
Reward: Pro's Axe

----------------
080. 'Atchet Job
----------------
Location: Swinedimples Academy, man near the fountain
How to complete: You need to have Axe skill at level 100 and finish quest
079.
Go to the Magmaroo and defeat three Magmalices with Hatchet Man ability. Go
to
Oubliette and defeat three Stone Guardians and three Bad Karmours with
Hatchet
Man, too.
Reward: Whopper Chop ability

--------------------
081. Mallet's Mallet
--------------------
Location: Swinedimples Academy, girl on the L2 of the school building
How to complete: You need to have Hammer skill at level 30. Go to the
Academy
library on L1 and read "Mallet Monthly". Travel to the Plumbed Depths and
keep
killing Admirers until you get a Wobbly Jelly.
Reward: Terra Firmer

----------------------
082. To Shell and Back
----------------------
Location: Swinedimples Academy, woman on L1 of the school building
How to complete: You need to have Hammer skill at level 100 and finish
quest
081. Equip a Tortoise Shell armor (can be bought in Porth Llaffan) on a
character and make this character defeat a Liquid Metal Slime with a Bagsy
Last ability. Liquid Metal Slimes can be found in the Bowhole.
Reward: Big Banga ability

--------------------------
083. Beautiful Bowginnings
--------------------------
Location: Swinedimples Academy, man in the theatre
How to complete: You need to have Bow skill at level 30. Go to Iluugazar
Plains and defeat 10 Peckerels with the Flutter Disaster ability.
Reward: Billowing Bow

----------------------
084. Beauty and Beyond
----------------------
Location: Swinedimples Academy, man in the theatre
How to complete: You need to have Bow skill at level 100 and finish quest
083.
Go to Oubliette and defeat 10 Boss Trolls with the Rain of Pain ability.
Reward: Shining Shot ability

-----------------
085. Comeback Kid
-----------------
Location: Swinedimples Academy, boy near the theatre
How to complete: You need to have Boomerang skill at level 30. Go to the
Quarantomb (or to the Slime Hill near Angel Falls, if you have the
Starflight
Express in the post-game) and defeat a Metal Slime with Power Throw
ability.
Talk to the boy in the Academy and go to the bridge west of Swinedimples
for a
scene. Report back to the boy.
Reward: Eaglewing

--------------------
086. Brave the Caves
--------------------
Location: Swinedimples Academy, girl near the dorm
How to complete: You need to have Boomerang skill at level 100 and finish
quest 085. Go to the art room on L2 of the school and examine the shining
spot. You'll have to defeat the following monsters with a Boomerang weapon:
Mortoad in Tywll Cave, Hunter Mech in the Bad Cave, Living Statue in the
Bowhole. Fight them until you get a Boomeranging items from each of them.
You
need to have "Basic Boomeranging", "Better Boomeranging", and "Bonzer
Boomeranging" before you talk to the girl.
Reward: Gigathrow ability

--------------------------
087. Sucking Up to Buckler
--------------------------
Location: Swinedimples Academy, man near the school building
How to complete: You need to have Shield skill at level 30. Fight battles
anywhere until you get to block 10 attacks. You can increase you blocking
chance by leveling up your Shield mastery with Skill points.
Reward: White Shield

----------------------
088. Buckler's Buckler
----------------------
Location: Swinedimples Academy, man near the school building
How to complete: You need to have Shield skill at level 100 and finish
quest
087. Go to the Gittish Emprire region and defeat 10 Killing Machines with
the
Blockenspiel ability.
Reward: Critical hit prevention ability
---------------------
089. Way of the Fitht
---------------------
Location: Swinedimples Academy, man in the theatre
How to complete: You need to have Fisticuff skill at level 30. Go to Urdus
Marshland and defeat 10 Wyrtles with Knuckle Sandwich ability.
Reward: Tough Guy Tattoo

--------------------
090. One Latht Tehth
--------------------
Location: Swinedimples Academy, man in the theatre
How to complete: You need to have Fisticuff skill at level 100 and finish
quest 089. This is quite a brutal quest: you'll have to get access to a
high
level grotto and defeat 50 enemies on floor B10 or deeper with NO
equipment.
Reward: Miracle Moon ability

-----------------------
091. Critical Appraisal
-----------------------
Location: Wormwood Creek, man in the south
How to complete: You need to have a Level 15 Warrior. Enrage an enemy with
Warrior's Whistle ability and defeat it with a critical attack. Hatchet Man
and Thunder Thrust don't count. Do this with two enemies.
Reward: Warrior's Armor

-------------------
092. Warriors Three
-------------------
Location: Wormwood Creek, man in the south
How to complete: You need to have a Level 40 Warrior and finish quest 091.
Go
to the Magmaroo and enrage 10 Mandrake Marauders, then defeat them.
Reward: Counterattack ability, 5000 Gold Coins

------------------
093. Eggclesiastic
------------------
Location: Wormwood Creek, man in the well
How to complete: You need to have a Level 15 Priest. Fight some battles and
defend from enemy attacks for 30 times. You can defend anyone, and not just
with the Priest.
Reward: Ascetic Robe, Priestess Pinafore

-----------------------
094. Nurtural Selection
-----------------------
Location: Wormwood Creek, man in the well
How to complete: You need to have a Level 40 Priest and finish quest 093.
Heal
a character with low HP (orange color) with Moreheal 20 times. Remember
that
you have to do this in battle.
Reward: Wave of Relief ability
------------------------
095. Free the Faerie Two
------------------------
Location: Alltrades Abbey
How to complete: Sleep at the inn with a Level 15 Mage in your party.
Defeat
ten enemies with Frizz and a Faerie Staff equipped on your Mage.
Reward: Fizzle-Retardant Suit, Fizzle-Retardant Blouse

------------------------
096. Faerie Nearly There
------------------------
Location: Alltrades Abbey
How to complete: Sleep at the inn with a Level 40 Mage in your party. Quest
095 must be completed. Go to the Swinedimples Old School and defeat 10
Wight
Priest with regular attacks from your Mage, equipped with a Faerie Staff.
Reward: Weakening Wave ability

-------------
097. Cry Wolf
-------------
Location: Alltrades Abbey, man near the entrance
How to complete: You need to have a Level 15 Martial Artist. Go to the
Bloomingdale region and defeat 10 Scarewolves when they are scared. Use the
War Cry ability beforehand.
Reward: Slick Slacks

---------------------------------
098. Slowly, Slowly, Critty Golem
---------------------------------
Location: Alltrades Abbey, man near the entrance
How to complete: You need to have a Level 40 Martial Artist and finish
quest
097. Go to Lonely Coast and defeat three Golems with regular critical hits.
Hatchet Man and Thunder Thrust don't count.
Reward: Tension Saver ability

-------------------------------
099. B-Coming One of the B-Team
-------------------------------
Location: Dourbridge, man in the southwest bar
How to complete: You need to have a Level 15 Thief. Go to the Bad Cave and
steal the Tycoon Trove from Hunter Mech enemy with Half-Inch ability.
Reward: Rogue Robe, Roguess Robe, 1000 Gold Coins

-----------
100. Busted
-----------
Location: Dourbridge, man in the southwest bar
How to complete: You need to have a Level 40 Thief and finish quest 099. Go
to Gerzuun and get to B1 there. Steal a Lunar Diamond from a Sorcerer enemy
with Half-Inch ability on B1.
Reward: Steal after battle ability, 10000 Gold Coins
--------------------
101. Eggstreme Sport
--------------------
Location: Alltrades Abbey, ghost in the bar
How to complete: You need to have a Level 15 Minstrel. Use your Hero's Egg
On
ability to boost someone's tension to 100. You don't even need to defeat
any
enemies with it.
Reward: Flamenco Shirt, Dancer Dress

-----------------------------
102. Prat's the Way to Do It!
-----------------------------
Location: Alltrades Abbey, ghost in the bar
How to complete: You need to have a Level 40 Minstrel and finish quest 101.
Land a critical Pratfall ability on any enemy for two times.
Reward: Gritty Ditty Ability

------------------------
103. Gladiator Graduator
------------------------
Location: Alltrades Abbey, man near the inn
How to complete: Defeat three Slimes with a Dragon Slash ability at the
state
of super high tension (100).
Reward: Gladiator vocation unlocked

--------------------------
104. Glad to be of Service
--------------------------
Location: Island east of Hermany
How to complete: You need to have a Level 15 Gladiator. Go to the Mt Ulzuun
region and defeat 10 Drackals with a character under the Double Up effect.
Reward: Tactical Vest, Brawling Brynie

-----------------------
105. Challengus Maximus
-----------------------
Location: Island east of Hermany
How to complete: You need to have a Level 40 Gladiator and finish quest
104.
Go to the Magmaroo. Fight a Green Dragon there, and in battle, cast Double
Up
on a character and make him envenomated, too. Defeat a Green Dragon using
Double-Edged Slash with this character. Kill three Green Dragons that way.
Reward: Double attack ability

------------------------
106. Taking Soul Control
------------------------
Location: Gleeba, woman on top of Mirage Mahal
How to complete: Use Warrior's Whipping Boy 10 times in battle.
Reward: Paladin vocation unlocked
-------------------
107. Off the Record
-------------------
Location: Gleeba, woman on top of Mirage Mahal
How to complete: You need to have a Level 15 Paladin. Go to Gerzuun and
fight
with Infernal Armors there. You have to defeat them with Pincushion
ability.
Repeat this for three times.
Reward: Holy Mail, Holy Femail

-----------------------------
108. Top- Flight Knight Fight
-----------------------------
Location: Gleeba, woman on top of Mirage Mahal
How to complete: You need to have a Level 40 Paladin and finish quest 107.
It
is a bit tricky quest. You have to use the H-Pathy ability on a character
with
1 HP 5 times in battle. You should only do it once per battle. To do this,
have to characters with H-Pathy in battle. Let one of them use H-Pathy on
anyone else until his/her HP drops to one. Then have the other character
with
H-Pathy use it on him/her. Do this five times.
Reward: Solar Flair ability

------------------------
109. Elementary Training
------------------------
Location: Alltrades Abbey, man in red
How to complete: Go to Quarantomb and encounter some Metal Slimes there.
Have
a character under the effects of Wizard's Ward ability (Mage) defeat a
Metal
Slime. Do this two times.
Reward: Armamentalist vocation unlocked

-----------------------
110. Force in the Field
-----------------------
Location: Alltrades Abbey, man in red
How to complete: You need to have a Level 15 Armamentalist. Go to Snowberia
region and defeat 10 White Trigertaurs with a character under the effect of
Fire Fource ability. Trigertaurs' defense has to be reduced twice with the
Sap spell before they are killed.
Reward: Fencing Jacket, Fencing Frock

--------------------------
111. The Fource... Forever
--------------------------
Location: Alltrades Abbey, man in red
How to complete: You need to have a Level 40 Armamentalist and finish quest
110. Defeat a Magmalice in the Magmaroo with Fire Fource; defeat a Great
Gruffon in Snowberia with Ice Fource; defeat Cumulus Rex near the Upover
with
Gale Fource; defeat a King Slime in Bloomingdale with Life Fource; finally,
defeat a Raving Reaper in Swinedimples Old School with Funereal Fource.
Reward: Fource abilities have effect on the whole party

-------------------
112. Ranger Changer
-------------------
Location: Heights of Loneliness, man near the entrance
How to complete: Defeat three Hocus Chimaerae in the Heights of Loneliness
by envenomating them with Toxic Dagger ability (Thief) and letting them die
from poison. Take note that they can use Midheal, so you'll probably have
to
wait before they run out of MP or deplete it with MP-absorbing weapons,
etc.
Reward: Ranger vocation unlocked

---------------------
113. Hoarse Whisperer
---------------------
Location: Heights of Loneliness, man near the entrance
How to complete: You need to have a Level 15 Ranger. You need to calm down
20
enemies with Soothe Sayer ability after enraging them with Whistle ability
(Warrior).
Reward: Nomadic Deel

--------------------
114. One-Turn Wonder
--------------------
Location: Heights of Loneliness, man near the entrance
How to complete: You need to have a Level 40 Ranger and finish quest 113.
Defeat Drakularges in the Bowhole within one turn for five times.
Reward: Critical hit chance increase with low HP

-----------------------
115. Sages in the Pages
-----------------------
Location: Gittingham Palace, bookshelf on L2
How to complete: Defeat five Great Trolls in Realm of the Mighty with the
Frizz spell (Mage).
Reward: Sage vocation unlocked

----------------------
116. Sagier and Pagier
----------------------
Location: Gittingham Palace, bookshelf on L2
How to complete: You need to have a Level 15 Sage. Go to any low leveled
grotto that has Equinox as boss. Defeat it with the Bang spell (Sage).
Equinox
has 1800 HP.
Reward: Sage's Robe

----------------------
117. Engaging the Sage
----------------------
Location: Gittingham Palace, bookshelf on L2
How to complete: You need to have a Level 40 Sage and finish quest 116. Get
access to any mid leveled grotto with the boss Atlas in the end. Kill it
with
the Zam spell (Sage). Atlas has 6500 HP.
Reward: Twocus Pocus ability

-------------------
118. A Star os Born
-------------------
Location: Gleeba, girl in the west corner of the bar
How to complete: Find a Moai Minstrel enemy in any mid or high leveled
grotto
of Nature or Water type. Defeat it with Minstrel's Hot Lick ability.
Reward: Luminary vocation unlocked

-------------------------
119. Sign for Your Supper
-------------------------
Location: Gleeba, girl in the west corner of the bar
How to complete: You need to have a Level 15 Luminary. Defeat any enemy
with
Luminary's Autograph ability. The attack must be a critical hit.
Reward: Star Suit

-----------------------
120. Your Time to Shine
-----------------------
Location: Gleeba, girl in the west corner of the bar
How to complete: You need to have a Level 40 Luminary and finish quest 119.
Find the Moai Minstrel enemies in any mid or high leveled grotto of Nature
or
Water type. Use Luminary's Extreme Makeover and then Eyes On Me to enrage
the
Moai Minstrel. The character who used these abilities must deal the
finishing
blow. Repeat this for 10 times.
Reward: Gold Rush ability

---------------------------------------------------------------------------
---
Note: The following 64 quests are downloadable content, meaning you can
only
get them via Wi-Fi.
---------------------------------------------------------------------------
---

---------------------
121. A Cloudless Skye
---------------------
Location: Upover, girl on the stairway
How to complete: Go outside of Upover and keep killing Cumulus Rexes with a
Miracle Sword until you get a Clump of Cloud. Bring it to the girl.
Reward: Astral Plume
-------------------
122. Bert's Berfday
-------------------
Location: Bloomigdale, man on L2 of the inn
How to complete: Buy a Birthday Cake and a Party Popper from the Wi-Fi shop
and present them to the man.
Reward: Fingerless Gloves

----------------------------
123. A Present from the Past
----------------------------
Location: Stornway inn
How to complete: Talk to Erinn from behind the inn counter. Get access to a
Dolour grotto (i.e., its name has to have "of Dolour" in the end) and
defeat a
boss in the end for a scene.
Reward: Yggdrasil Dew, Yggdrasil Leaf

--------------------
124. Risque Respects
--------------------
Location: Stornway, woman in the east
How to complete: Use Alchemy Pot to make a Dangerous Bustier (Divine
bustier +
Reset stone).
Reward: Gloomy Gloves, alchemy recipes

--------------------
125. Perk Up, Patty!
--------------------
Location: Stornway inn
How to complete: You have to finish quest 123. Talk to Patty from behind
the
inn counter and go to Batsureg. Speak with Batkhaan, go back to Stornway
and
talk to Patty again. Zoom to Batsureg again, and at nighttime, speak with
the
ghost. Sail to Khalaag Coast (you HAVE to sail) to the north, and examine
the
gravestone in the east there. You'll obtain a Friendant. Talk to Patty
again.
Reward: Patty joins your party

--------------------------
126. Puff-Puff Performance
--------------------------
Location: Yurts northwest of Batsureg
How to complete: Go to Oubliette and keep using Half-Inch ability on Boss
Trolls until you get a Cheer-me-up Herb. Give it to the girl.
Reward: Lambswool

----------------------------
127. A Right Royal Nightmare
----------------------------
Location: Stornway castle, king
How to complete: You have to finish Quest 006. Go to Wormwood Creek and
talk
to the woman in the church. Bring her Malicite, Manky Mud and Sage's
Elixir.
You'll get the Nightmare Nurse. Give it to the king.
Reward: Minister's Mittens, Blessed Boots

-----------------------------
128. P-P-Pick Me Up a Pickaxe
-----------------------------
Location: Stornway castle, man in the well
How to complete: Go to any mid or high leveled grotto that has Darkonium
Slime
enemies and keep killing them until you get a Platinum Pick.
Reward: Mighty Armlet

---------------------------
129. A Spot of Book-Keyping
---------------------------
Location: Stornway castle, princess
How to complete: You have to finish quest 023 and 127. Talk to the old man
in
Stornway's item shop. Clear any grotto that has "Silver" in its name to
receive a Little Key. Bring it to princess, who is now in her chambers.
Reward: "Royal Regards" Party Trick

------------------------
130. Exhume the Heirloom
------------------------
Location: Djust Desert, ghost to the west of Gleeba (at night)
How to complete: Clear any Water grotto to receive the Old Ring.
Reward: Full Moon Ring

-----------------------------
131. Making Room in Brigadoom
-----------------------------
Location: Stornway, woman near the church
How to complete: You have to finish quest 129. Teleport to Brigadoom and
make
your way to the throne room, where you fought Morag. Defeat three Scarlet
Fevers there.
Reward: Enchantress Gloves

-----------------------
132. Tree-Hugging Titan
-----------------------
Location: Hill southeast of Alltrades Abbey, cyclops
How to complete: Go to the Tower of Nod, and encounter a Gigantes. Do about
500 damage to him and use Ranger's Mercy ability to scare him away.
Reward: Seed of Life

----------------------
133. Recruitment Drive
----------------------
Location: Stornway, man near the church
How to complete: You have to finish quest 131. Make a Full Moon Axe via
alchemy (Moon axe + Full moon ring + Mystifying mixture x3) and show to the
maid on L1 of the castle in Stornway. Talk to the man again.
Reward: Combat Boots

---------------------
134. When Tax Attacks
---------------------
Location: Hermany, house on top of the hill
How to complete: At nighttime, defeat a Hunter MEch near the house.
Reward: Wizard's Hat

------------------
135. To Brigadoom!
------------------
Location: Stornway, woman near the church
How to complete: You have to finish quest 133. Teleport to Brigadoom and
make
your way to the throne room, where you fought Morag. Defeat a Scarlet Fever
there.
Reward: Witch's Hat

-----------------
136. EXTERMINATE!
-----------------
Location: Hermany, house on top of the hill (bookshelf)
How to complete: Go to the Slime Hill near Angel Falls and encounter three
Liquid Metal Slimes in one battle. Defeat them all. Repeat this for 3
times.
To make things easier, use abilities like Hatchet Man, Thunder Thrust and
Assassin's Stab.
Reward: Metal Slime Shield

---------------------
137. Yore For It Now!
---------------------
Location: Stornway castle, king
How to complete: You have to finish quests 128 and 135. Go inside the well
in
the castle and examine the coffin there to battle the boss Yore. Defeat him
and talk to the king.
Reward: Wyrmwand, alchemy recipes

----------------
138. Shaman You!
----------------
Location: Island near Stornway
How to complete: You'll need to equip three pieces of cursed equipment like
Ruinous Shield, Terrible Tattoo and Hades' Helm, for example.
Reward: Mitre

-------------------------
139. Has Sellma Sold Out?
-------------------------
Location: Stornway inn
How to complete: You have to finish quest 125. Talk to Erinn from behind
the
inn counter and then to Sellma, the bank woman, from behind the counter,
too.
You'll get the Guestbook. Talk to Erinn and then to Sellma again. Go to the
Plumbed Depths under Gleeba and make your way to the locked door. Open it
with
the magic key. In the graveyard, access the B3 via hidden stairway. You'll
fight the boss Rover there. Defeat it and talk to Erinn.
Reward: Sellma joins your party

--------------
140. Apt Pupil
--------------
Location: Swinedimples Old School, ghost
How to complete: Perform the "Swinedimples Salute" Party Trick and accept
the
qust. Equip Swinedimples Blazers on your characters and defeat the boss Sir
Sanguinus in nay mid or high leveled grotto. Talk to Swinedimples' ghost
again
and use the salute.
Reward: Blessed Bindings, Tantric Trousers, Brahman Boots

-------------------------
141. Coffinwell Conundrum
-------------------------
Location: Coffinwell, Dr. Phlegming (at night)
How to complete: You have to finish quest 046. Go to Oubliette and bring
him
Encyclpaedia Gittanica from the bookshelf on B3.
Reward: "Professor Pose" Party Trick

--------------------
142. Prayermongering
--------------------
Location: Pool of Spirits, northeast of Angel Falls, ghost
How to complete: You have to finish quest 055. In order to complete this
quest
you'll simply have to complete 5 any other quests and talk to the ghost
again.
Reward: Metal Slime Helmet

---------------------------
143. Thingy, King of, er...
---------------------------
Location: Quarantomb, ghost
How to complete: You have to finish quest 141. Get access to any low or mid
leveled grotto and use Half-Inch ability on the Trauminator boss until you
get
a Royal Seal.
Reward: Catholicon Ring

----------------------
144. Claws for Thought
----------------------
Location: Stornway, ghost in the weapon shop (at night)
How to complete: Make Beastmaster Claws through alchemy (Beast claws +
Monarchic mark + Magic beast horn x9) and present it to the ghost.
Reward: Orichalcum, alchemy recipes

-----------------------
145. Mysterious Monarch
-----------------------
Location: Gittingham Palace, ghost of Goresby-Purrvis
How to complete: You have to finish quest 143. Ascend to L4 of the Palace
and
defeat the boss, King Godfrey, there. Report back to the ghost.
Reward: Pallium Regale, alchemy recipes

----------------------
146. Hail to the Queen
----------------------
Location: Starflight Express, Stella
How to complete: Bring her a Butterfly Wing (steal from Dread Admirals near
Dourbridge), Technicolour Tutu (alchemy item that requires Tint-tastic tutu
+
Technicolour dreamcloth), Sleeping Hibiscus and Mythril Ore.
Reward: Stellar Suit

----------------------
147. Licensed to Drive
----------------------
Location: Starflight Express, Sterling
How to complete: You have to finish quest 146. In this quest, you'll need
to
collect nine Goretress Guerilla Stamps using the Starflight Express and you
can only land it 6 times, moreover you can't use Zoom or Evac spells.
Sterling
will give you the first stamp. Fly to Batsureg and talk to Conner behind
the
yurt to get the second stamp. Fly to the Heights of Loneliness and talk to
man at the entrance. Walk to Bloomingdale and go to the church's rooftop to
find Dusty. Fly to Angel Falls and to the west of the waterfall you will
find
Godfrey. Walk to Coffinwell and to the north west you will find Dodger. Fly
to
Alltrades Abbey and you'll find Cribber by the 1F stairs. Fly to Wormwood
Creek to find Forger inside the weapon shop. Fly to the Goretress and Digby
will be at the top of the observation tower. Board the Starflight and talk
to
Sterling inside. Go to the locked door at the back.
Reward: Driver's License

----------------
148. Flaptricide
----------------
Location: Starflight Express, Stella
How to complete: You have to finish quest 147. Bring Stella Elfin Elixir
(Yggdrasil Leaf + Royal Soil x3 + Nectar x5), Perfect Panacea (Panacea +
Angel
Bell + Wakerobin), Special Medicine (Strong Medicine x2) and an Yggdrasil
Bud,
found on the island near Djust Desert by examining the sparkles near the
tree.
Give the Stellar Medicine to the girl in Dourbridge inn, and talk to Stella
again.
Reward: Stellar Stockings, Blahnolo Maniks

------------------------
149. Intreeguing Mystery
------------------------
Location: Bloomingdale, man in the center
How to complete: You have to finish quest 148. Go to the Pluvi Isle and
check
the shining spot. Go to Gleeba, talk to the priest in the church and then
to
the man in Bloomingdale again. Go to Ondor Cliffs and examine all of the
three
shining gravestones there. Talk to the man in Bloomingdale again.
Reward: Supernatural Specs

----------------------------
150. Annihilimobliteration!?
----------------------------
Location: Starflight Express, Stella
How to complete: You have to finish quest 149. You need to defeat the enemy
Tyrannosaura Wrecks in the locked room. Enter the portal afterwards. Talk
to
Stella again.
Reward: Stella Starflower

------------------
151. Pushy Peddler
------------------
Location: Cave on Lonely Coast
How to complete: Make an Ethereal Stone through alchemy (Enchanted Stone +
Perfect Panacea + Narspicious x2) and give it to the man.
Reward: Malroth map

-------------------
152. Marey Questmas
-------------------
Location: Northeast island, man in the house
How to complete: To get 8 Heavenly Horseshoes, get access to a high leveled
Volcano grotto and keep killing Tantamounts in 5 turns or less. You'll be
getting the Heavenly Horseshoes for that.
Reward: Estark map

-----------------------
153. Not-So-Jolly Roger
-----------------------
Location: Wyrmtail cave
How to complete: Get access to any mid ot high leveled grotto that has
Fowleye
as the boss. Defeat it in 15 turns or less.
Reward: Silver Orb
------------------------
154. Nightmarey Questmas
------------------------
Location: Northeast island, bookshelf in the house
How to complete: Go to the Realm of the Mighty and defeat a Night Knight
with
a Holy Water. It has 256 HP.
Reward: Cape of Good Karma

----------------------
155. Christinamas Cake
----------------------
Location: Bloomigdale, girl near the item shop
How to complete: Buy a christmas Cake from the Wi-Fi shop and give it ti
Chris
Cringle on the Cringle Coast.]
Reward: Spirit Bracer, Party Popper

--------------------------
156. Inn Search of an Inny
--------------------------
Location: Stornway inn
How to complete: You have to finish quests 137 and 139. Talk to Patty from
behind the inn counter and give her Birdsong Nectar (Nectar x3 + Fresh
Water +
Sleeping Hibiscus x5), Astral Plume (Flurry Feather x3 + Fresh Water x2 +
Angel Bell), Technicolour Dreamcloth (Grubby Bandage x3 + Brighten Rock +
Celestial Skein) and a Gleeban Gold Piece (you can get it as a reward from
quest 025 or find it in high rank chests in grotto dungeons. Talk to Patty,
then to Sellma, and to Patty again.
Reward: Veteran's Armor

-------------------------------------
157. Inn for a Penny, Inn for an Inny
-------------------------------------
Location: Stornway inn
How to complete: You have to finish quest 156. Talk to Erinn from behind
the
inn counter and get access to any mid or high leveled Ruins grotto. Inside,
defeat Octagoon 20 times and talk to Erinn.
Reward: Erinn joins the party

----------------
158. Battle Buff
----------------
Location: Heights of Loneliness, man near the entrance
How to complete: Get access to any mid leveled grotto and defeat the boss
Trauminator with characters that have NO equipment.
Reward: Mortamor map

----------------------------
159. Have You Seen Charlene?
----------------------------
Location: Wormwood Creek, mayor
How to complete: Buy 5 Sleeping Hibiscuses in Bloomingdale and make two
Yggdrasil Dews through alchemy (Yggdrasil Leaf + Elfin Elixir). Bring them
to
the girl in the cave north of Wormwood Creek.
Reward: Three Mini Medals

------------------
160. Chronic Delay
------------------
Location: Wormwood Creek, mayor
How to complete: You have to finish quest 159. Go to Upover and talk to the
man in the inn. Bring him Lunaria (Moonwort Bulb x3), Aggressence (Fisticup
x2
+ Wakerobin + Softwort) and Trailblazing Bandana (Bandana + Bow Tie). Zoom
to
the summit of the Magmaroo and talk to the man there. Talk to the mayor in
Wormwood Creek after that.
Reward: Yggdrasil Leaf

-------------------------
161. Here With Nod's Tear
-------------------------
Location: Bloomigdale, mansion
How to complete: You have to finish quest 160. Talk to the man near the
item
shop. Clear any grotto with the name ending "of Fear" and more than 8
floors
to receive a Crown Jewel. Talk to the man again to trade it for a Dragon's
Tear.
Reward: Gold Bar

-------------------
162. Do Nod Disturb
-------------------
Location: Tower of Nod, slime near the entrance
How to complete: You have to finish quest 161. Go to the top of the tower
and
examine the creature there. Then go to Oubliette and examine the glowing
spot
in B4 to get the Nod's Tear. Return to the Tower of Nod and make your way
to
the very top again. Defeat the boss, Nodoph, there.
Reward: Orichalcum

--------------------------------
163. When a Star Wishes Upon You
--------------------------------
Location: Stornway inn
How to complete: You have to finish quest 157. Talk to Pavo from behind the
inn counter. Get access to any high leveled grotto that has boss
Excalipurr.
Defeat it for a Prayer Pearl. Talk to Pavo again. Go to the Realm of the
Almighty and talk to Celestria. Talk to Pavo again, and go to Angel Falls
to
meet Aquila there. Talk to Pavo one more time after that.
Reward: Aquila joins the party
-------------------------
164. Fixing Fickser's Fix
-------------------------
Location: Wormwood Creek, well
How to complete: You have to finish quest 061. Make a Lucky Pendant through
alchemy (Reckless Necklace + Saint's Ashes) and bring it to the man.
Reward: Crown of Clarity

-----------------
165. Shame on Goo
-----------------
Location: Angel Falls, well
How to complete: You'll have to defeat 8 different types of slimes: Metal
Medley, Metal Slime Knight, Liquid Metal Slime, Gem Jamboree, Slionheart,
Metal King Slime, Platinum King Jewel and Prime Slime.
Reward: Metal Slime Sword

-------------------------
166. Research and Destroy
-------------------------
Location: Urdus Marshland, well
How to complete: Get access to any low level grotto that has Elusid as
boss,
and defeat him in 8 turns or less.
Reward: Red Orb

------------------------
167. Who's a Pretty Boy?
------------------------
Location: Northeast island, bird in the house
How to complete: Get access to any high leveled Volcano grotto and defeat
Bird
of Terrordise enemy for Jewellery Box and Terrodise Tail Feather items.
Reward: Zoma map

---------------------
168. Potty About Pots
---------------------
Location: Zere
How to complete: Clear any Nature grotto to receive a Dirtbag. Give it to
the
man.
Reward: Hela's Hammer

---------------------------
169. Competition Commission
---------------------------
Location: Stornway castle, man on L1
How to complete: Make a Sage's Stone through alchemy (Orichalcum + Birdsong
Nectar x3 + Silver Orb) and give it to the man.
Reward: Green Orb

-------------------------
170. Maiding and Abetting
-------------------------
Location: Stornway castle, maid in the kitchen
How to complete: Heavy Hatchet can be found in Rank 8 treasure chests in
grotto dungeons.
Reward: Maid's Outfit, Maid's Mop

--------------------------------
171. I Would Do Anyfang for Love
--------------------------------
Location: Yurts northwest of Batsureg
How to complete: Get access to any high leveled Water grotto and keep
killing
Drakulords until you get a Drakulord's Tooth.
Reward: Riotous Wristband

-------------------
172. Namesake Maker
-------------------
Location: Stornway, man in the center
How to complete: Make a Flame Tang via alchemy (Gladius + Sunstone +
Crimson
Coral x3) and give it to the man.
Reward: Trinity Tights

----------------
173. Plum Duffer
----------------
Location: Gleeba, man near the armor shop
How to complete: Get access to any high leveled Water grotto and keep
killing
Seaverns until you get 10 Plum Stones.
Reward: Chronocrystal

------------------------------------
174. Agates Ain't Great... Are They?
------------------------------------
Location: Stornway castle, ghost on L3 (at night)
How to complete: Make an Agate of Evolution through alchemy (Sainted soma
x2 +
Ethereal stone x2 + Chronocrystal). Use the Salute Party Trick and give the
item to the ghost.
Reward: Hero Spear

-----------------------
175. If I 'Ad an 'Ammer
-----------------------
Location: The Hexagon, man near the entrance
How to complete: Make a Megaton Hammer via alchemy (Hela's Hammer +
Orichalcum
+ Densinium x3) and give it to the man.
Reward: Yellow Orb

-------------------
176. Well Forgetful
-------------------
Location: Urdus Marshland, well
How to complete: Get access to any mid to high leveled grotto and fight a
Cannibelle there. Use the Whistle ability (Warrior) to enrage it 10 times.
Reward: Orgodemir map

-----------------------
177. Tones of the Bones
-----------------------
Location: Wyrmtail cave
How to complete: Get access to any high leveled grotto and keep killing
Blight
Knights with Heart Breaker ability (Hammer) until you get a Bone Chimer.
Reward: Rusty Armor

------------------------
178. From Rust to Riches
------------------------
Location: Brigadoom, grave near the entrance
How to complete: You have to finish quest 169. Equip all the Erdrick
equipment
(Sword, shield, helmet, armor and gauntlets) on one character and examine
the
grave again.
Reward: Agate of Evolution, alchemy recipes

------------------
179. Pants Macabre
------------------
Location: Wyrmtail cave
How to complete: Get access to any high leveled Nature grotto and enconter
a
Cumulus Hex there. Make it laugh by using Minstrel's Pratfall ability, and
then use Thief's Half-Inch ability to steal Grundies from him.
Reward: Rhapthorne map

--------------------
180. Wrecking Wrecks
--------------------
Location: Gittingham palace, bookshelf on L2
How to complete: You have to finish quest 117 and have a Level 70 Sage. Get
access to any high leveled grotto that has the boss Tyrannosaurus Wrecks.
Defeat it and examine the bookshelf again.
Reward: Blue Orb

-------------------------------
181. Can We Borya For a Second?
-------------------------------
Location: Tower of Nod, man near the entrance
How to complete: Talk to the man called Borya. Then make you birthday date
the
current day and talk to him once more. Finally, make your Hero a Mage and
talk
to Borya again. You will obtain Borya's Bouffant, Borya's Robe and Borya's
Boots to equip.
Reward: Depressing Shoes
-----------------------------
182. An Immaculate Conception
-----------------------------
Location: Stornway castle, man on L1
How to complete: You have to finish quest 169. Make a Goddess Shield
through
alchemy (Saintess Shield + Goddess Ring + Orichalcum) and give it to the
man.
Reward: Purple Orb

-------------------------
183. Poison Needle 1 Ow 1
-------------------------
Location: Swinedimples Old School, female ghost (at night)
How to complete: Get access to any high leveled Volcano grotto and
encounter a
Master Moosifer there. Bring his HP to 1 and defeat him with Poison Needle,
which can be bought in Bloomingdale. Master Moosifer has 1056 HP.
Reward: Pruning Knife

--------------
184. Bleats Me
--------------
Location: Lonely Coast cave
How to complete: Talk to the sheep and give it a Venus's Tear, which you
can
obtain by completing quest 059.
Reward: Nocturnus map

===========================================================================
===
XIII........................TAG MODE AND
MULTIPLAYER....................DQIX13
===========================================================================
===

IN PROGRESS...

===========================================================================
===
XIV........................FREQUENTLY ASKED
QUESTIONS...................DQIX14
===========================================================================
===

1. - When was this game released in Japan?


- July 11, 2009.

2. - I've heard they've decided to go with action-based battle system


first,
why did they change their mind?
- I'm glad that they changed their mind, because that would destroy the
series. Probably they thought about it and decided to make other DQ
games
like this - the Joker ones, for example. The main series should remain
turn-based.

3. - Is this game worth getting, if I'm a RPG enthusiast?


- If you're an RPG fan in general, and like the old fashioned turn-based
style RPGs, you should love this game. By all means get it, it's one
of
the coolest RPGs on the DS.

4. - I liked this game, anything else like this on DS?


- If you've played DQ VIII on PS2 already, then go with DQ IV and DQ V
on
the DS. DQ V is amazing, and one of the most prominent games in the
series. Also, you can try Final Fantasy III and IV. The upcoming
Golden
Sun: Dark Dawn should be good, too.

5. - Who is the developer of this game?


- Level 5.

6. - How long is this game?


- The main story is about 35-40 hours, the post-game content is very
large.
Might take you forever to finish everything.

7. - How many quests does this game have?


- As of now, 120. But there will be some new ones (about 60) added via
Wi-
Fi. Make sure to download them onto your DS.

8. - What's the best vocation?


- Hard to say. Everyone has their own preferences, but I like Paladins
and
Sages the most.

9. - When can I create my party?


- Before the encounter with the Wight Knight talk to King Storn, go to
the
inn in Stornway and talk to Patty.

10. - When can I change my vocations?


- Talk to Jack in Alltrades Abbey after you beat the boss at the Tower
of
Trades.

11. - What's the deal with the blue chests?


- These chests respawn their contents every once in a while. They
contain
random items all the time. They can be opened by anyone in your
party.

12. - Any missables in this game?


- The only one I can think of is the chests in the Observatory, L2.
Once
you get the Ultimate Key, you'll be brought to Observatory as a part
of
the plot. Open the cell door with the key and grab those chests,
cause
you won't be able to get them in the post-game.

13. - Any quick way to gain levels?


- Sure. There are Metal Slimes in the Quarantomb, Metal Medleys in the
Bad Cave, and Liquid Metal Slimes in the Bowhole. There are also
Metal
King Slimes and Platinum King Jewels in the treasure map dungeons
called
grottos. And there's this Slime Hill place north of Angel Falls, but
it
is accessible only on Starflight Express.

14. - Any quick way to gain money?


- Gold Golems in the Djust Desert. Or you can buy a Silver Mail in
Bloomingdale, and Gold Ring with Gold Bracer in Porth Llaffan.
Combine
these items to make a Gold Mail and sell it. Repeat this for as many
times as you like until you have the needed amount of money.

15. - Why does this game have some many puns (town names, enemy/boss names,
etc.)?
- Because it's Dragon Quest. No, seriously, DQ localizations have been
famous for quirky enemy and boss names. I mean, it doesn't distract
me
from the game, so I'm fine with it.

16. - How do I quickly move around towns?


- Chimaera Wing item or Zoom spell.

17. - Are there any overworld treasure chests?


- No.

18. - Does DQIX have a casino?


- No.

19. - Where can I find my first Treasure Map?


- It's a reward for completing Quest 015 (in the Heights of
Loneliness).
King Storn also gives you one. Quest 062 gives a Legacy Boss treasure
map as a reward.

20. - How do I get Starflight Express after I beat the game?


- Go to Porth Llaffan and talk to Jona in her house to start Quest 039.

21. - Is there any story at all after beating the game?


- Yep. Although most of it is DLC stuff.

22. - How do I defeat the creature at the top of the Tower of Nod?
- Refer to Quest 162 for details.

23. - How do I get more Legacy Boss treasure maps?


- Since you start off with Baramos, level him up to level 16, and he'll
start dropping a new Legacy Boss treasure map. Obtain it, and repeat
this until you unlock all the Legacy Bosses (some of them are
obtainable
through Wi-Fi only).

===========================================================================
===
XV..................................CREDITS.............................DQI
X15
===========================================================================
===

Thanks to:
Yuji Horii - for creating Dragon Quest
Level 5 - for developing this game
Nintedo of America - for publishing it in the US
SBallen - for posting this guide on GameFAQs
ignasia7 - for making a very good General Faq on the DQIX message board on
GameFAQs
Anna-neko, Isaac Kirby, Chekhovs_Gun, Milton Hong, Michael Lacroix, Jen,
Tammy
Densley, Catherine Byrne, harvest 117, Jeffery Morris and to all the people
who supported me while I was working on this guide.

===========================================================================
===
XVI.........................CONTACT INFO/LEGAL
JAZZ.....................DQIX16
===========================================================================
===

This guide is only meant to be posted on www.gamefaqs.com. I am aware this


guide is incomplete in terms of some content, and I will try to update it
every now and then. Send any questions, corrections, suggestions or
feedback
to damagedealer@ukr.net
Not everything has been verified in the American version before being
included in the FAQ, so if you've found a mistake, feel free to e-mail
me at any time.
This Document is Copyright 2010 by Igor Sheludko. All Rights Reserved. It
is
protected by US and International Copyright Law. It is for private and
personal use only, and cannot be reprinted in or reproduced in part or in
entirety without the express written consent of the author. This document
is
intended to be free and may not be used for any sort of commercial venture,
be
that selling it, giving it away as a promotion, or making otherwise making
available for profit. It may not be used or distributed by any website,
organization, or individual, nor may it be used as a refererence or altered
by
anyone (such as strategy guide authors/publishers or magazine staff)
without
express permission of the author.

Anda mungkin juga menyukai