S a rge
The
ISSUE TWO CONTENTS:
BATTLELORDS OF THE NORTH 03
Get the gen on those tough mothers, the underground living Troglodytes in Panzerfäuste…
PANZERFÄUSTE VORWÄRTS! 05
It’s a kind of magick as you learn how it will impact the mass battle game…
TROGLODYTE PARTISANS! 07
If you can’t wait for reinforcements from Hysterical, here’s how to make your own…
GOING UNDERGROUND 12
Learn how to make your own underground battlefield on the cheap…
ESPRIT DE CORPS 15
Learn all about the famous Troglodyte Black Brigade…
2
(Order #10638947)
Battlelords of the North
THE TROGLODYTES IN PANZERFÄUSTE BY STEVE BLEASE
3
(Order #10638947)
The army comprises of regular infantry,
National Defence Brigades formed of
reservists and volunteers, elite units like the
Gorale Highlanders and Black Brigade as well
as Ułani cavalry and the dreaded armoured
war-moles - the Kret Bitwa.
4
(Order #10638947)
Panzerfäuste Vorwärts!
IAN HILL AND ROB TALK ABOUT HOW MAGICK WILL WORK
IN THE PANZERFÄUSTE MASS BATTLE RULEBOOK
INTRODUCTION MAGICK
In my last article I talked about our design Well we all know about our definition of magic
concepts for Panzerfäuste mass battle rules. in our world. Actually it's trickery, sleight of
Well since then we have been busily play- hand and clever misdirection. Magick though
testing things and, thanks to those clever is something more. In Panzerfäuste magick is
people I mentioned last time, working on a few like a miasma that covers every surface, every
new ideas. being and pervades the very atmosphere.
Controlling it is a little like clutching at sand on
OK let's be honest Panzerfäuste comprises a beach. Sometimes you grab a lot,
orcs, gnomes, dwarves, troglodytes and sometimes a little, but if you’re not careful it
deathless in a mid-twentieth century setting, to will always slip through your grasp eventually.
say it's a bizarre meeting of worlds would be
an under-statement. Historo-fantasy is my Each race has learnt to manipulate the
passion but it also needs to be fun. Yes I want potential of magick in different ways. The
the game to be tactically and strategically Dwarves, and now the Orcs, have learnt to
challenging, that's what keeps us all coming mechanically capture and project it,
back for more games. On the other hand I sometimes with spectacular results but just as
want too some twists and tricks in the game likely with catastrophic consequences.
that can shift the flow of the game subtly but Gnomes are masters of illusion and their
sufficiently to keep players guessing and magick works well up close and personal.
planning for the unexpected. Troglodytes bend the earth and nature itself to
their whim whilst the Deathless, well let’s say
So in this article I really want to share thinking death is not the end when they’re around.
on magick (no it's not a spelling mistake) and
event cards. Mages and illusionists can’t easily predict
exactly what will happen when they begin their
5
(Order #10638947)
arcane machines or bizarre chanting. So wrung their hands in disbelief as the winds of
don’t think about them choosing spells more war blow against them. If you transport that to
like casting a net and seeing what they catch. a world where the powers of magick crackle in
the air and where a half-crazed highland orc
Each race has it’s own deck of 24 magick lets swing with his four foot claymore,
cards comprising six different spells, in oblivious to the arcane nature of his
different quantities, and a couple of surprises surroundings, then you have a recipe for
too, not always good ones, but hey who carnage.
doesn’t like the sight of an Illusionist’s head
erupting with mushrooms! That is where the event deck comes into play.
Its cards can help heighten success or
Magick won't win you a game on its own, that exacerbate failure. Remember, though, just
would be too easy. With a bit of luck, some because something has gone well doesn’t
judicious tactical thinking and of course a mean the result will be favourable. Just
desire to watch your opponent destroyed in because a dwarf stromtrooper gets to gun
innumerably horrible ways; magick can help down three gnomes with spectacular accuracy
swing things in your favour. doesn’t mean they haven’t interfered with the
magick of the land or been seen by another
EVENT CARDS section who, jealous of success, choose to be
more belligerent than they otherwise might
have been.
The Hysterical Towers boffins have been
giving a lot of thought to how event cards
So with those ideas in place and tested, if only
work. What we wanted was something that
in our warped and twisted world, we are now
added a new layer to the game which could
just about ready to share the rules with our
subtly change the impact of key events.
lovely Kickstarter backers. They have helped
build a real sense of community around our
Our thinking was that in any world at any
mad world so we thought what better than to
time, battle is governed as much by the fickle
get their views on the game, how it plays and
hand of fate as the skill of the combatants.
of course how we can make it better!
Every general in history has at some point
6
(Order #10638947)
Troglodyte Partisans!
MAKE YOUR OWN FOR PANZERFÄUSTE BY JOHN BELL
7
(Order #10638947)
John’s conversions getting a paintjob
visually, and so I ran more with the Eastern As of the writing of this article, the regular army
European partisan aspect. The partisan clothes Troglodytes are not yet out. But they can be
allowed me to mix and match, and do stuff like converted into partisans. Some can be given
sculpt babushka scarves. The one with the most looser trousers, others given different jackets.
obvious mix and match, the leader with the Trim as much detail as you want. Headwear
Molotov cocktail, sports British, I mean Orcish may be the biggest problem, as helmets and
trousers, a Dwarven coat and an old Trog officer partisans do not mix all the time. But you can
cap. The Molotov cocktail consists of a variety of carefully chop off the helmet and sculpt the
styrene tubes and sticks with a bit of putty to headwear you want.
smooth out the bottle and the cloth.
8
(Order #10638947)
Survival of the Midgets!
PANZERFÄUSTE MASS BATTLE AAR BY ROB ALDERMAN
(Last year Rob ran a mass battle playtest game So, the board was set, my well thumbed set of
which Anthony Phillips posted about on his blog. hastily printed playtest rules was ready and my
Here is the view from the ‘other side of the hill’) guinea pigs were ready to go. I quickly drew out
a Sections of Infantry, as well as a few
There was a slight drizzle on the air in interesting Units to add some flavour to the
Leamington Spa, as myself and Allan Powell game. Ant, quite rightly, pointed out that I was
awaited the presence of a belated Anthony going a bit mad and, though we should explore
Evans; whom had hitherto been the most a bit of the flavour, we should probably test the
reliable of folk to arrive on time. basic engine.
Minutes turned to hours, hours turned to an hour I agreed and we set the following units as our
and twelve minutes, thirty-two seconds. armies. Keeping in mind, points costs were out
of the window at this stage!
Ant was late. Balls. We’ve set up, he’s not got
my number and he’s late. Lo and behold, Ant Kleinblitzwergen Kampfgruppe
had managed to call up my darling fiancée, Han
(who at this stage was wondering whether Ant Leutnant Von Margen
was the reliable one with long hair or the brown Dwarf Grenadiers Section
haired smiley bloke (it’s the latter one, for the Dwarf Grenadiers Section
uninformed)), and finally worked out how to get Dwarf Fallschirmjaeger Section
a hold of me and managed to get to the locale of
the Leamington Gaming Club (which has
moved, FYI!), behold – the beleaguered Ant! On Mon Grande Petit armee de la Dun-Argoet
usual form, he quickly returned to the smiley, Sargent-chef Pang
happy bloke that I am used to; frantically Gnome Legion Etranger Section
rubbing his hands together and getting excited Gnome Voltigeurs Section
about all things Panzerfäuste! Gnome Voltigeurs Section
Gnome Ghul Brute
9
(Order #10638947)
that really gave the feel I want to come across
in Panzerfäuste Mass Battle games!
For that reason, rather than a traditional Battle It wasn’t long before the Dwarves were starting
Report, I’ll cover some key points in the game to take heavy casualties. The Gnomes
outnumbered them and were holed up in cover.
10
(Order #10638947)
Allan had limited success, due to some slightly
below average Dice rolls and, at this point, the
turn ended.
Rocks... 11
(Order #10638947)
Going Underground
SUBTERRANEAN WARGAMES TERRAIN BY STEVE BLEASE
The Troglodyte realm of Tôrg Baraz makes for a by Fat Dragon Games (their PDF line is
challenging, but fascinating, place to set your especially useful as you can print off as much
games of Panzerfäuste. A mountainous, as you need).
forested wilderness, the battlefields are a
daunting place for even the bravest of generals, The recently released Battle Systems Fantasy
however, as the Dwarf army of Kaiser Alberich terrain is the next step up from this and for
found, defeating the Troglodyte army on the many and excellent balance between card
surface, does not mean the end of the battle! practicality and aesthetic appeal. For many
skirmishes in the underground nests of the
The mountain-nests and fortresses of the Trogs this product is just about perfect.
Troglodytes are riddled with tunnels and
caverns and it is here that the defeated However, if you are looking for a bigger
Troglodyte army, and the citizens of the underground battlefield to play larger games,
Confederation, continue the war against the you will need to scratch build your own. That
Dwarves and their allies. said, there are some clever short cuts to make
this a simple job.
For wargamers the prospect of fighting battles
under the surface may seem a daunting The tabletop: for most of us, our gaming
prospect, especially from a scenery perspective. tabletop is green which is not much use. The
However, a bit of lateral thinking - and help from simplest way around this is to use a grey cloth,
eBay - makes it quite straight forward. you could even break up the mundane surface
with some spray cans or even tie-dying the
There are a number of scenic options available. cloth.
First off is the old role-playing staple of drawing
a map on paper and playing on that. Not the A bespoke commercially produced terrain mat is
most aesthetically pleasing, but functional and the perfect answer, but these tend to be a bit
ideal for one off scenario driven games. Of pricey, a more reasonable compromise can be
course there are a lot of useful commercial found in the form of bathroom/kitchen vinyl floor
products available for role-players that we can tiles. I picked up some packs of three one foot
use, specifically card terrain like that produced square stone effect ones for just £1.89 a pack -
a three foot square tabletop for just over a fiver.
12
(Order #10638947)
used to do some acrylic ones in red, green and Useful items from Reaper...
purple) and fungi. You can even go all out and
have an underground lake and river (maybe
even a lava one!).
Rocks...
Rocks... 13
(Order #10638947)
Bringing Home the Bratwurst!
A PANZERFÄUSTE THE SKIRMISH SCENARIO
BY STEVE BLEASE
INTRODUCTION
Operation Unterberg, the Dwarven invasion of Tôrg
Baraz was going well, but the advance of
Heeresgruppe Válir on Tôrg-dom is in danger of
outstripping support elements and leaving units
without food and ammunition.
14
(Order #10638947)
Esprit de Corps
FAMOUS UNITS IN THE WORLD OF PANZERFÄUSTE:
NO.2 TROGLODYTE BLACK BRIGADE BY STEVE BLEASE
The legendary Elven philosopher Brúnor is Initial exercises with the war-moles proved
reputed to have said “If thee strive for the hugely successful, especially given their ability
peace, thou must prepare for the war” and it to tunnel beneath an enemy and them burst out
was this motto that the Troglodytes of Tôrg the ground in the middle of a surprised foe.
Baraz followed being bordered by two larger However, studies of the deployment of Panzer
hostile races. Whilst small, the Troglodyte army Bärs by the “volunteer” Geier Legion during the
was well equipped and trained to exploit every Rat Civil War, showed that unsupported war-
advantage provided by the terrain of their beasts could potentially be isolated and
underground kingdom. destroyed by infantry armed with anti-armour
weapons. Consequently it was decided that to
Before the Great Dwarven War the Troglodyte protect war-beasts from this threat, they needed
military kept a careful eye on military to have infantry in support to allow them to be
developments throughout The Land. The employed to best effect.
Dwarven development of Panzerkriegtiere
(armoured war-beasts) led to Tôrg Baraz With this in mind the Troglodytes raised the X
looking at what it could do to counter this threat. Brygada Kret, an elite infantry force that would
follow the war-moles through the earth as they
The Troglodyte army had for many decades tunnelled beneath the enemy, before bursting
used small indigenous moles as cavalry through the surface to bring death and
mounts, but had decided that these beasts destruction or their shocked foes!
larger cousins had no military application
beyond tunnelling duties with Sapper brigades. It was soon appreciated that the amount of
However with the Dwarves, and subsequently detritus created by the tunnelling moles, soiled
Orcs and Gnomes, raising units of armoured the uniforms of the following troops so they
war beasts, the Troglodytes converted a number were issued with long black leather trench coats
of the Sapper’s moles into Kret Bitwa - to protect their tunics - because of this, the unit
armoured war-moles! soon earned the nickname the Black Brigade.
15
(Order #10638947)
Black Brigade converted and painted by Steve Blease
Ultimately though, the hard fighting was futile as From a skirmish gaming point of view you could
the Dwarfs and their allies, swiftly captured the just treat them as an elite Troglodyte unit, apply
major Troglodyte nests. However, many army the appropriate modifiers and Piotr’s your Uncle
units retreated deep into the Kingdom’s (as the Trogs say). But where would the fun be
underground caverns and warrens to continue in that?
the fight against the occupier alongside the
Partisans of the Armia Podziemna and amongst To simulate their famed “strike from beneath”
these troops were the remnants of the Black attack, bursting out of the ground behind one of
Brigade... the dreaded Krek Bitwa war-moles amongst
their enemy some form of random tabletop
appearance approach is needed, similar to the
THE BLACK BRIGADE Orc paras but not as potentially widely scattered
IN PANZERFÄUSTE SKIRMISH (after all they are bursting up from the ground
and charging forward not dropping hundreds of
Sadly the Black Brigade Stretch Goal wasn’t feet from a dragon using a brolly).
reached in the Kickstarter but I was not going to
allow that to stop me fielding such a unique From the point the the war-mole appears in the
looking unit in my games. ground role 2D6 and a scatter die. The 2D6
indicate the distance and the scatter die the
Given the nature of the resin that Hysterical are direction each Brigade soldier is placed. The
producing the figures in, the regular army Trogs, 2D6 also act as a Guts role for each figure that
when released, should be easy enough to it must make as it appears. Consult the
covert by changing the helmet to a “German” following table for the effect.
one and adding the distinctive leather coat by
extending the uniform tunic with some Green Result Effect
Stuff - or Rob could just bite the bullet and
release some! Critical Success Surprise Dwarf! + 1 Guts.
16
(Order #10638947)
From There to Here
ROB ALDERMAN TALKS PANZERFÄUSTE RESURRECTION
I’ve been a fan of Panzerfäuste for a number of I set upon getting new artwork made and a
years. In fact, I first came across it on a Yahoo! bunch of preliminary sculpts (some Dwarves, by
Group, dedicated to another historo-fantasy Irek, which had lots of editing done to them). I
game, Flintloque. Way back in 2005(ish) Steve knew what I wanted to do, but I didn’t have a
had posted a whole load of Panzerfäuste items grand master plan. So far, all I knew was that I
on eBay to clear his stock. This included some was getting some stuff made, with the intention
rarities, like Orc Commandos, Dark Elves and of showing Steve and impressing him.
Rats – all of which were out of production. Now,
I’m a bit of a collector- maniac, so I simply had So, after 2 or 3 months, I had a few images of
to get them all; knowing they were somehow Gnomes and Dwarves, as well as a bunch of
linked to Flintloque. books I wanted to adopt the styles of and some
pictures of some 3D renders. I contacted Steve
about my idea to take Panzerfäuste to
Old Rat Paras painted by Nick Whittock Kickstarter, build up a small company and to
pay Wessex Games a licensing fee. He
suggested that he would be in Birmingham and
able to meet up for a drink and a chat.
17
(Order #10638947)
Gregor starts on the Orcs... of the footwork done and we are on Kickstarter.
The Kickstarter alone was a huge struggle to
set up. It took about a month just to get all the
graphics sorted and to work out our stretch
goals. We had no idea how well it would go or if
it would just flop. We were obviously concerned
because it is a ‘mash-up’ of things people might
not understand.
here was that I wanted a small company that One of Irek’s first Dwarf T-poses...
would slowly build up the game whilst I worked
on other things. About 15 minutes into the
conversation, Steve suggested that I could
HAVE Panzerfäuste. I made it clear to him that
I wanted him involved, so we went away and
we set up Hysterical Games. I was safe in the
knowledge that I had what I needed to grow it
myself and Steve had what he needed so that
he could still add to the project and be involved.
I really didn’t want to write the fiction or decide
on timelines without Steve’s input. That is the
fanboy in me coming through.
18
(Order #10638947)
The last day of the project was also happening
whilst I was in BELGIUM travelling back from
the Crisis Wargames show! We had planned to
visit the war-graves in Arnhem, as well as the
Airborne Museum on the way there (significant
detour!) and then, on the way back; Waterloo. I,
with huge trepidation, informed Steve of this
fact.
19
(Order #10638947)
Here Come the Trogs!
COMING SOON THANKS TO THE PANZERFÄUSTE KICKSTARTER!
20
(Order #10638947)
21
(Order #10638947)
NEXT
ISSUE...
In issue three of Panzerfäuste
G2 we will be going entering No
Mans Land with our Gnome
invasion special.
Get caught up in the biggest
battles of the war so far as the
Dwarves try to conquer Dûn-
Nomin, and us brave Orcs join
the war in an effort to stop the
bloomin’ Kaiser’s forces (and
their nefarious allies).
We’ll also look some more at the
mass battle rules development
and detail another famous
Panzerfäuste unit...
S arge
The
First off check out the Hysterical Games Facebook page, it has all the intel on what’s
new and incoming for Panzerfäuste. Don’t forget to check ‘Get Notifications’ once
you’ve liked the page so you don’t miss anything, ok?
Vets of all races can get together and chew the fat in the Panzerfäuste fan Facebook
group. There are some old grognards here, but newbies are welcome...
We are looking for contributions to the e-zine. So if you have an interesting after action
report, some cool new rules to help beat the enemy, or something you’d like to share,
drop The Sarge an email.
Ok, soldier we’re signing off now, but keep your weapon clean and look out for snipers...
h e S arge
T
22
(Order #10638947)