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Auras and Ghosts

by

Amariah Rivers

There are 3 parts to an aura: the actual emotional, the spirit, and the physical
body.
Emotional:
This is a realm unto itself, and is the trademark of anything with an aura.
The color list can be found on page 150 of V:tM rev ed.
Spiritual:
Ghouled = A little paler than normal colors
Vampires = Very pale colors
Diabolist = black veins in aura
Mages = myriad sparkles in aura
Shifters = bright an vibrant colors
Fae = rainbow highlighted aura
Imbued(Hunter) = NORMAL - changing ONLY when conviction is used
Mummy = Bright and Vibrantly Alive
Everything Else - Dunno, why don't you tell me.
For a Wraith - It varies
**Normal State = weak flickering aura, like seen through a curtain
**Risen = Pale colors - Vampire-like
**Using Puppetry = Aura overlay on the "Consort" - subject of Possession
**Using Inhabit-Shell-ride = Aura overlay on whatever Thing that's being
possessed.
**Using Embody 4 = A Little paler than normal Colors - Ghoul-like
**Using Embody 5 = VERY close to alive - (and very temporary)
Physical:
Terminal Illness - Dying - Dead - Un-Dead - A Few reasons for the Above-
Vampires are sick in Spirit: it's been debated whether or not they actually
have one but I'm not going there. And their physical body isn't alive. Hence
they are very pale, as they really only have one of the 3 left to draw on.
Ghouls are also sick in spirit. Their physical body is alive, and emotional is
well and good, so they're simply a little pale.
Mages are enhanced spiritually with quintessence and their avatar. This
shines through as random sparkles. Everything else is normal.
Shifters are connected to the earth, both physically and spiritually. This
enriches them to the point where they seem very vibrant to the sight.
Fae are not quite of this world. They spiritually belong truly to another, and
the magic and glamour of the other realm shines through them like a
rainbow haze.
Mummies are also enriched spiritually. They are part god - they cannot die,
truly. So both physically and spiritually they are vibrant and alive.
"Hunters" are a class unto themselves. There is nothing truly special about
any of these three aspects. It's only the intervention of something else that
allows them to do what they do. Hence, they look normal.
Wraith:
Normal State: They have no body and are being seen through the Shroud.
That curtain obscures the two sides of them that are left - spiritual and
emotional - so they are very hard to see. They also have a sickness of the
spirit: the Shadow.
Risen: They have a body (yay!) but it's dead (boo!) So, the aura mimics a
Vamp's
Puppetry: They've pulled themselves back across the shroud, but into
another person. So you can see them again, but they're mixed with the other
person... if there still is one...
Inhabit - Shellride: Same concept--but no other person's involved.
Embody - 2: They did it again, but not into anything physical.
Embody - 3: They have become physical, but not alive. Sort of like
inhabiting a statue that they just made appear.
Embody - 4: They have become physical and semi-alive, not truly. Sort of
like a ghoul.
Embody - 5: They are so close to alive it's not funny. It's also very
temporary... as in you count seconds...

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