7:00-7:30 Warm-up:
● 7:00-7:05 Heart rate & blood
flow: 5 rounds 10 jumping jacks 3
burpees. The goal is to elevate the
heart rate and increase blood flow
● 7:05-7:12 Basic Climbing specific:
4x half upstairs Traverse (groups
start at opposite sides and switch
after 2). The goal is to increase
blood flow to the forearms and
fingers specifically while starting to
warm up climbing technique
○ Use “quiet feet” cue to
emphasize foot work
● 7:12-7:18 Full Body Basic
Mobility: Dynamic stretching (use
cue of “good posture” to reinforce
safe positioning). The goal is to
maintin blood flow and begin mobilizing necessary ranges of motion.
○ Upper Body
■ 10 I-swings
■ 10 T-swings
■ Arm circles 10 forward 10 back
1
○ Lower Body
■ 10 Frankensteins
■ 10 Butt kicks
■ 10 side hip swings
■ 10 heel kicks (hip flexor stretch)
● 7:18-7:22 Lower Body mobility specific to drills: Static stretching (lower body only).
The goal is to warm up the lower body mobility for the high demands of heel and toe
hooking.
○ Lunge 10 seconds each leg
○ 1 leg in 1 leg out, 10 seconds each leg
○ Straddle, 10 seconds each leg, 10 seconds middle
○ 10 second cobra arch
● 7:22-7:30 Progressing climbing specific: 1 boulder problem per grade up to 2-grades
below max. The goal is to progressively increase climbing specific intensity to prepare
for the upcoming drills.
2
7:42-7:55 Drill #2: Toe Hooks
Station #1: 7:42-7:48
Station #2: 7:48-7:55
Each group of six to original
area to meet coach (Tyler at 45,
Danny at arete). Using the laser
pointer, point out the holds used
to demonstrate a 1-move toe
hook climb. Demonstrate (or
have experienced group member
demonstrate) the desired move.
Explain what toe hooking is
(using the top of the foot and
shoe rubber on a hold), when it
is used (when there is a surface that your foot can hook on and need to control your body from
barn dooring), and how to do it properly. Cues:
● Hips High (keep your hips close to the wall with your back engaged. Focus on
lengthening up rather than pulling in)
● Toes Flexed (keep foot dorsiflexed and toes flexed back, might feel cramp in shin)
● Straight Leg (keep quad flexed)
Have each athlete in group of six try the move at least three times on each climb. If an athlete
cannot complete the move, offer modification: either closer holds, larger starting hold, or give
power spot.
3
8:10-840: Drill #4: Comp Practice
Each group of 6 will start at one
set of 3 climbs (Danny watching 1 set,
Tyler watches the other). The set that
each group does not climb on will be
used next practice. The goal with this
is to integrate the skills learned into the
conditions of a competition style
setting. The rules are as follows
(standard Flash/finals-style
Competition rules):
● Each climber will get 3
minutes to attempt each
climb
● Immediately following
the 3 minute attempt,
the climber will sit or
stand facing away from
the wall (no looking
allowed) for a 3 minute
rest period
● When climber 1 is resting, climber 2 will begin problem 1, etc.
● If they finish the climb before the time is expired, or do not wish to attempt
further, they may rest
Make sure that the athletes keep track of their high point and number of attempts on each climb.
Ask them where they think they could have improved their tactical decisions (i.e. limiting
attempts, reading the problem better, trying alternative beta).
4
8:55-9:00 Cool Down:
Static Stretching (15 seconds per stretch) with “good posture” cue. The goal is to increase
flexibility and speed up recovery from the damage done during the high-demand skills earlier in
the practice. Cues remain the same from the earlier stretching opportunities.
Upper Body
- Downward dog
- Cobra arch
- Back bridge
- Arm over head
Lower Body
- Split progression
- Lunge
- Elbows to heel
- Reach back
quad
- Straight front
leg chin to toes
- Slide down
- Straddle progression
- 5 side lifts with 5 second isometric hold on 5th
- 1 leg out no support hold
- Chest to floor straddle
- Both legs no support max depth
Comments/Evaluations
1. Ask how they climbers are feeling about toe and heel hooking. Have them repeat cues
together.
2. Ask how the 4x4s felt and how many times people fell.
3. Ask how the problems in the mock competition felt. Ask what their high points were and
how many attempts they gave. Ask how they could improve on their strategic decisions
for next time.