80%(5)80% menganggap dokumen ini bermanfaat (5 suara)
1K tayangan3 halaman
This short manual shows the basic steps to create a character in the Song of Ice and Fire role playing game. There is also a helpful layout of the character sheet and how it is to be filled out.
This short manual shows the basic steps to create a character in the Song of Ice and Fire role playing game. There is also a helpful layout of the character sheet and how it is to be filled out.
Hak Cipta:
Attribution Non-Commercial (BY-NC)
Format Tersedia
Unduh sebagai PDF, TXT atau baca online dari Scribd
This short manual shows the basic steps to create a character in the Song of Ice and Fire role playing game. There is also a helpful layout of the character sheet and how it is to be filled out.
Hak Cipta:
Attribution Non-Commercial (BY-NC)
Format Tersedia
Unduh sebagai PDF, TXT atau baca online dari Scribd
What noble house are you affiliated with? Where are you from?
STEP TWO: Character Concept
Pick Age: Young Adult, Adult, Middle Age, Old Determine Role: Expert, Leader, Rogue, Schemer, or Warrior. (This is not a class, merely a concept.) Determine Goal: What does your character want? Determine Motivation: Why does your character want what he wants? Virtue: Name at least one virtue or quality about your character. Vice: Name at least one vice or character flaw possessed by your character.
STEP THREE: Assign Abilities
Ability Experience Starting Ability Experience: 180 Description Allocate experience to abilities. Rank Cost All abilities start at Rank 2. 1 Gain 50 Experience Deficient 2 -- Starting -- Average 3 10 Talented 4 40 Trained 5 70 Accomplished 6 100 Master 7 130 Paragon
experience for the ability and 30 experience for the Combat Defense represents specialties. how hard it is to land a blow against your Example Ability Test: character.
4 FIGHTING Similar to hit points. When
3B Axes they reach zero your character is defeated. Ability score = # dice rolled. Bonus = # extra dice rolled to improve your score. So, total dice rolled = ability score Represents how much + bonus. The final result is the best # dice equal to your ability. damage is absorbed before subtracting from your Examples: character’s health. Attacking with a sword = 6,4,3,2 = 15 Attacking with an axe = 6,4,3,2 + bonus 5,4,1 = 19