All of which is fine in the real world, but hopeless for novel writing.
If fiction is like real life with the dull bits taken out, exactly the same
thing applies to fictional conversations. The role of the writer is to
select what is important and then distil it down to its very essence.
The rules below will help you to write realistic dialogue that keeps your
readers gripped – and definitely no dull bits!
Give the two characters conflicting goals – one of them wants one
thing, the other something else. Even if it doesn't end in a shouting
match here and now, the underlying tension will be all you need to
keep the readers turning those pages.
But for the most part, go for tension and disagreement and conflict
between the characters. Besides, writing dialogue is much more fun
that way!
Will the story still make sense if the dialogue is removed? If it can
be removed without leaving a missing link in the character's
journey towards his or her goal, scrap it.
Does the dialogue increase the suspense for what is to come? If
a character says something which causes the reader to worry
about the nature or the outcome of an upcoming event, it should
stay.
Does it change the character's situation, for better or worse? Do
they receive some good or bad news which leaves them closer
to their goal or further away from it? If so, it is moving the plot
forward.
Does the dialogue shed some light on what the character wants?
Anything which makes a character's goal clearer is good and
should remain – as should anything which makes their motives
(or why they want to achieve their goal) clearer.
Does it serve to strengthen the character's resolve, or perhaps
weaken it? Are they told something which makes them wish they
hadn't bothered to set out on this quest in the first place – or
make them glad that they did? Either one is good.
I'm sure there are plenty of other criteria to use, but they give you the
idea. If a conversation is in some way related to a character's goals
and conflicts (which you can read about in the section on Plotting a
Novel), it's moving the plot forward.
These revelations might not affect the plot, might not be important for
the telling of the story at all. But they help to explain the
character's motivation for wanting whatever it is they want. And
doing that not only helps us to get to know them better (which is never
a bad thing), it also gives us a greater insight into why, precisely, they
are chasing their goal.
The way two people speak to each other tells you virtually everything
there is to know about how they get along. And demonstrating this to
the readers, particularly the relationships between the major players in
the novel, certainly gives dialogue a purpose.
Every novel has plenty of "dry facts" that the reader needs to learn...
The key to exposition, which always runs the risk of boring the readers
(and make them skip ahead), is to present it to them in bite-sized
pieces. This makes the potentially dry facts more palatable and doesn't
significantly disrupt the forward momentum of the novel.
And guess what? Dialogue is one of the best methods there is for
getting information across in a bite-sized way. Heck, if you do it skilfully
enough, the readers won't even know what is happening!
Just beware of characters telling each other things that they already
know. A husband, for example, would never say this to his wife...
The wife will already know that her husband's sister is called Mary, and
that Mary owns a poodle called Florence. Information like that is there
solely for the benefit of the readers, and it makes the dialogue sound
horribly stilted. So don't do it!
And that's it: three ways to make sure that every line of dialogue you
write has a purpose.
Once you're satisfied that you are advancing the plot, characterizing or
providing information, you can stop worrying about if it "belongs" and
concentrate on all the other rules for writing good dialogue...
You know what dialogue tags are – he said, she said and the like.
On the other hand, beware of using too few tags as well. Why?
Because there's nothing more annoying for a reader than having to
count back lines to work out who is speaking.
Another trick is to stick to the simple tags – like said and asked. Using
tags likeexclaimed or interjected or screeched makes the dialogue
sound amateurish.
Adverbs make it sound amateurish, too (as in, "Mary said excitedly"). If
you want to demonstrate Mary's excitement, describe her fidgeting in
her chair or bouncing on the balls of her feet while she speaks.
One important rule of novel writing is to keep the readers reading. Duh!
Boring them is likely to have the opposite effect, which is why it's so
important to make your passages of dialogue flow beautifully.
...it can all sound a bit same-ish. A better conversation would look like
this...
It's very rare for people to talk and do nothing else. Often, they have
conversations while cooking the dinner or trying to fix the radiator.
Even when they are "just talking," they're usually doing something –
drinking coffee, watching the world go by, whatever it may be.
To help your dialogue flow (and keep it authentic), you simply need to
mention these everyday, insignificant actions...
Chopping an onion.
Taking a sip of coffee.
Noticing the paperboy cycle by.
Before...
After...
To write good dialogue, cut it to the bone – and then to the marrow.
Never use ten words when five words will do. And if you can get the job
done in three words – or even with a simple gesture like a shrug – so
much the better.
Concise dialogue isn't realistic. In the real world, very few people have
the ability to say what they mean without throwing a lot of empty words
into the mix. The paradox, though, is that it will seem realistic. And it
will certainly be a lot more gripping for the reader.
Before...
After...
Much better, right? But how do you achieve that? Here are a couple of
specific things you can do...
1. Get rid of most of the chit-chat and social niceties. Don't strip
these things out completely, because you still want
conversations to soundnatural. But fictional conversations, if
they aren't to bore the reader, need to cut to the chase a lot
quicker than real-life conversations.
2. Don't write in complete, grammatical sentences. Because
very few people do, at least in informal conversations. "Do you
want to go to the park?" sounds stiff. "Want to go to the park?" is
better.
Bottom line? Trust your ear. Revise your passages of dialogue again
and again during the editing phase of the novel writing process. Whittle
them down a little more each time until they're perfect. Then when you
don't think you can edit them any more, go through them one last time
and cut out something else!
The only caveat is that some people are more long-winded than others
– in the real world and in novels...
If a character likes the sound of his own voice, don't make him come
across as a strong and silent type. Equally, don't let him ramble on.
You merely need to create the impression of long-windedness...
One way would be to have the viewpoint character stop listening and
look out the window instead. Have her describe what is happening out
in the street. When she "tunes in" to the dialogue again a couple of
minutes later, you've successfully given the impression of someone
rambling on without inflicting the words on the readers!
Having all the characters sound the same is one of those siren-howling
signs of an amateur. So you need to work hard at giving each and
every character a unique speaking voice.
How? It's actually very simple. Make sure that the words a character
says are a natural extension of their personality. And achieve that by
stepping into their shoes, so to speak, before you try to put words in
their mouth.
Here are four questions to ask yourself when trying to find a distinctive
voice for each of the people in your novel...
You will have already developed the characters before starting to write
your novel. You'll know who they are and what makes them tick. (And
you learn how to do that, of course, in the section on Creating
Characters.)
And so, when putting words into the characters' mouths, you must
simply make those words fit their personalities.
Note that it's perfectly acceptable to use bad grammar and poor word
choice in dialogue. It won't reflect badly on you as a writer, because it
is understood that it's the character speaking.
Of course, all rules are there to be broken, and having a character talk
in precisely the same way to everyone, no matter what the
circumstances demand, could be the key defining trait of a character
with poor social skills.
But this is the exception that proves the rule.
If we want to borrow money, say, we won't say it straight out. We'll start
by asking the listener how business is or something.
Nevertheless, our agenda will be there. And we'll eventually steer the
conversation to the heart of the matter (or else steer it away from the
heart of the matter if our aim is to conceal information).
And it is exactly the same for writing dialogue for fictional characters.
Two characters having a conversation in a novel will
both want something, often opposing things...
A wife will want to quiz her husband about the affair she suspects
he is having, though she won't come out and say it because she
isn't certain yet. Instead, she'll ask him if he plans to be home
late tonight.
The husband, desperate to move this conversation onto safer
ground, will start talking about his latest business deal instead.
Not exactly the stuff page-turners are made from. The dialogue fails to
ring true because it's dull and obvious. The characters in this novel say
precisely what we would expect two people in this situation to say.
But here's the thing: folks don't usually talk that way in the real world –
and in a novel they never do. Instead, they...
Writing dialogue that has the ring of truth to it is all about reflecting this
reality.
And so when Sarah asks her husband how he is feeling, he won't say
"absolutely awful" – instead, he'll say he "feels great" or "just zippity,
thanks!" or he might even ignore her altogether. (Authentic dialogue is
often just as much about what characters don't say as what they do.)
I suppose this is partly related to the previous point. But it's worth
mentioning separately.
One way of adding authenticity to a passage of dialogue is to have
characters talk about one thing... when they are actually talking about
something else entirely.
What they really believe is that they are two different people and
it is time to head their separate ways.
What they actually fight about is watching the horror movie vs.
watching the romantic comedy.
The odds are that you're a keen reader (most novelists are). So you
really don't need me to tell you the mechanics of how to set out
dialogue on the page.
If you stuck to every piece of advice all of the time, you'd end up with
dialogue that is almost too good. In other words, there's a danger of
going overboard...
Yes, you want the dialogue to sound original and witty and
clever, but not for every single sentence that a character speaks.
Do that and they'll simply sound annoying.
Yes, you want your characters to avoid awkward subjects (or,
when they can't do that, to lie), but not all of the time.
Yes, you want the dialogue to be there for a reason. But
occasionally, just occasionally, it's okay to talk about the
weather.
How do you know if you have gone too far? The same way that you
assess all of your writing: put the scene aside for a day or two and
come back to it with fresh eyes.
If you like what you read and it feels both sharp and natural, it's fine. If
it strikes you as being a little too clever, it's crossed the line to being
too good to be true.
Dialogue has many roles in your story. It can:
Reveal character
Advance the plot
Make characters seem real
Give a sense of action unfolding
(You can also look out for them in published books, too — plenty of pros
still aren’t getting these right. If you come across a great what-not-to-do
example, share it with us in the comments.)
However…
This might be a perfect transcript of how real people talk all the time – but
it will make your character sound incredibly indecisive and uncertain to
your readers:
“Um, I don’t really know if – actually, yes – er, let’s go to the, the park.”
There will be occasions where you want a character to hesitate or fumble
their words – but again, keep in mind the signals that this sends the
reader. Is your character very nervous, or perhaps lying?
He said
She asked
I answered
Some writers worry that using “he said” and “she said” all the time will get
boring, so they start varying their dialogue tags:
He opined
She screamed
I exclaimed
In general, the simple tags are best – readers barely notice them,
except to register who’s speaking. Stick with said, asked,
answered and perhaps an occasional whispered, muttered orshouted.
If you do feel you’re overusing dialogue tags, an easy trick is to add a line
of action to your dialogue, like this:
Sarah came running down the stairs. “I can’t find it anywhere!”
This problem sometimes arises when authors are trying to avoid using too
many dialogue tags. In general, it’s much less intrusive to add in an extra
dialogue tag than to constantly have characters addressing one another
by name.
Julie couldn’t stand Mark, but she managed to fake a smile. “Hi. It’s lovely
to see you again.”
The pub was dimly lit, but now they were sitting down, Lucy could see the
stains on the walls, and the deep scratches in the furniture. She cast
around for something to say. “Do you come here often?”
Some writers, though, seem to get into “dialogue” mode and have line
after line of dialogue, with no more support than a few dialogue tags. By
blending in action and the viewpoint character’s thoughts – not
necessarily every line, but at least occasionally – you can enhance
the dialogue by adding new levels of meaning.
#7: Having Every Character Sound the
Same
We all have different ways of speaking … but sometimes in fiction,
authors make all their characters sound exactly alike. This might work if
the story is set in a homogenous group – but it sounds silly if some of the
characters are teens and others are grandparents.
Any habitual phrases they use. You won’t want to overdo these,
but they can be a useful way to cue the reader in that a particular
character is speaking.
What words they don’t use. Perhaps they never swear, preferring
“Oh sugar!” or “Fiddlesticks!” Maybe they tend to avoid long or
complicated words.
How eloquent they are – or how taciturn they are. Some
characters have a way with words; others don’t say much, or say it
awkwardly when they do.
How polite they are – or not! Do they make requests pleasantly, or
do they order other characters around?
Tom and Jonathan chatted for a while about the football game they’d
seen last night. Beth, bored, went to get another drink.
This is a great way to let the reader know that a conversation is
happening, without having to go into any detail.
George had a massive row with his mum, about that letter she’d had from
school, and she told him that he was banned from using the X-Box until
he’d got his homework done. He told her he hated her, and stormed off
upstairs.
In this case, the words exchanged matter – the reader will want to judge
whether George is being a horrible child or whether his mother has
overreacted, for instance. It’s also a lot more dramatic to hear the words
spoken, rather than just read a summary.
“I hate you!” George slammed the door and ran upstairs. He was furious
with his mum – he felt that she was being unfair.
We don’t need the last sentence here: it’s obvious from what George says
(“I hate you!”) and what he does (“George slammed the door and ran
upstairs”) than he’s furious, and we can make a fair guess that he thinks
his mum is being unfair.
When you spell out what’s happening like this, it’s irritating to the
reader: they’re perfectly capable of understanding subtext, and picking up
on small cues, to figure out the thoughts and emotions behind what a
character says.