BOOSTER MOD/FX
Various boosters and distortion effects can be selected. With MOD and FX, you can select the effect to be used from the
following. You can select the same effect for MOD and FX.
BOOSTER Type
Selecting the Type
Type Explanation
This not only functions as a booster, but also produces a
CLEAN BOOST
clean tone that has punch even when used alone.
TREBLE BOOST This is a booster that has bright characteristics.
This is a booster with unique characteristics in the midrange.
MID BOOST Making the connection before the COSM amp produces
sound suitable for solos.
A lustrous crunch sound with an added element of amp
CRUNCH OD
distortion.
This is a crunch sound of the BOSS BD-2.
BLUES DRIVE This produces distortion that faithfully reproduces the
nuances of picking.
This models the sound of the BOSS OD-1.
OVERDRIVE
This produces sweet, mild distortion.
This is an overdrive sound that provides distortion with a
NATURAL OD
natural feeling.
WARM OD This is a warm overdrive.
TURBO OD This is the high-gain overdrive sound of the BOSS OD-2.
T-SCREAM This models an Ibanez TS-808.
DISTORTION
FAT DS
This gives a basic, traditional distortion sound.
A distortion sound with thick distortion.
MOD/FX Type
This is a list of the effects that can be selected for MOD/FX.
DST+ This models a MXR DISTORTION+.
GUV DS This models a Marshall GUV’NOR. Effect Name Explanation
RAT This models a Proco RAT.
Frequency band division is employed to produce two different
This models the sound of the BOSS MT-2. CHORUS choruses, one for low frequencies and one for higher frequen-
METAL ZONE It produces a wide range of metal sounds, from old style to cies. This allows you to achieve a more natural chorus sound.
slash metal. The flanging effect gives a twisting, jet-airplane-like character
FLANGER
This is distortion sound that is ideal for performances of to the sound.
METAL DS
heavy riffs.
By adding varied-phase portions to the direct sound, the phaser
This models a FUZZFACE. PHASER
effect gives a whooshing, swirling character to the sound.
'60S FUZZ
It produces a fat fuzz sound. This models a Uni-Vibe.
MUFF FUZZ This models an Electro-Harmonix Big Muff π. UNI-V Although this resembles a phaser effect, it also provides a
OCT FUZZ A fuzz sound with rich harmonic content. unique undulation that you can’t get with a regular phaser.
TREMOLO Tremolo is an effect that creates a cyclic change in volume.
VIBRATO This effect creates vibrato by slightly modulating the pitch.
BOOSTER Parameters ROTARY This produces an effect like the sound of a rotary speaker.
This creates a bell-like sound by ring-modulating the guitar
RING MOD
Parameter Value Explanation sound with the signal from the internal oscillator. The sound can
(Ring Modulator)
be unmusical and lack distinctive pitches.
TYPE Refer to BOOSTER Type
DRIVE 0–120 Adjusts the depth of distortion. SLOW GEAR This produces a volume-swell effect (“violin-like” sound).
TONE -50–+50 Adjusts the tone. This consecutively interrupts the sound to create the impression
SLICER
that a rhythm backing phrase is being played.
Adjusts the tone for the low frequency range.
Turning this to the left (counterclockwise) This is an effect that produces a long sustain by evening out the
COMP
BOTTOM -50–+50 produces a sound with the low end cut; volume level of the input signal. You can also use it as a limiter
(Compressor)
turning it to the right boosts the low end in to suppress only the sound peaks and prevent distortion.
the sound. LIMITER The limiter attenuates loud input levels to prevent distortion.
EFFECT LEVEL 0–100 Adjusts the volume of the effect sound.
T. WAH You can produce a wah effect with the filter changing in
SOLO SW OFF, ON Switches to a tone that is suitable for solos. (Touch Wah) response to the guitar level.
Adjusts the volume level when the Solo Sw This changes the filtering over a periodic cycle, providing an
SOLO LEVEL 0–100 AUTO WAH
is ON. automatic wah effect.
DIRECT MIX 0–100 Adjusts the volume of the direct sound.
You can use an expression pedal connected to the FX jack on
PEDAL WAH the rear panel of the GA-FC foot controller (sold separately) to
control the wah effect in real time.
GRAPHIC EQ
Adjusts the tone. You can adjust the sound quality in ten bands.
(Graphic Equalizer)
PARAMETRIC EQ
Adjusts the tone. You can adjust the sound quality in four bands.
(Parametric Equalizer)
1
KATANA Effect Parameter list
FLANGER
The flanging effect gives a twisting, jet-airplane-like character to
the sound.
2
KATANA Effect Parameter list
PHASER ROTARY
By adding varied-phase portions to the direct sound, the phaser This produces an effect like the sound of a rotary speaker.
effect gives a whooshing, swirling character to the sound.
Parameter Value Explanation
RATE 0–100 Adjusts the speed of the rotation.
Parameter Value Explanation
DEPTH 0–100 Adjusts the amount of depth in the rotary effect.
Selects the number of stages that the phaser effect will use.
LEVEL 0–100 Adjusts the volume.
This is a four-phase effect. A light phaser effect is
4 STAGE
obtained.
This is a eight-phase effect. It is a popular phaser
TYPE
8 STAGE
effect. RING MOD
This is a twelve-phase effect. A deep phase effect is
12 STAGE
obtained.
The sound can be unmusical and lack distinctive pitches.
This is the phaser with two phase shift circuits Parameter Value Explanation
BiPHASE
connected in series.
This selects the mode for the ring modulator.
RATE 0–100 This sets the rate of the phaser effect. NORMAL This is a normal ring modulator.
DEPTH 0–100 Determines the depth of the phaser effect. By ring-modulating the input signal, a bell like
Determines the amount of resonance (feedback). sound is created. The intelligent ring modulator
RESO changes the oscillation frequency according to the
0–100 Increasing the value will emphasize the effect, creating MODE
(RESONANCE) a more unusual sound. pitch of the input sound and therefore produces
INTELLIGENT a sound with the sense of pitch, which is quite
MANUAL 0–100 Adjusts the center frequency of the phaser effect. different from NORMAL. This effect does not give
EFFECT LEVEL 0–100 Adjusts the volume of the phaser. a satisfactory result if the pitch of the guitar sound
is not correctly detected. So, you must use single
This sets the cycle of the step function that changes notes, not chords.
OFF, the rate and depth. When it is set to a higher value, the
STEP RATE FREQUENCY 0–100 Adjusts the frequency of the internal oscillator.
0–100 change will be finer. Set this to “Off” when not using
the Step function. EFFECT LEVEL 0–100 Adjusts the volume of the effect sound.
DIRECT MIX 0–100 Adjusts the volume of the direct sound. DIRECT MIX 0–100 Adjusts the volume of the direct sound.
TREMOLO
Tremolo is an effect that creates a cyclic change in volume. SLICER
Parameter Value Explanation This consecutively interrupts the sound to create the impression
WAVE SHAPE 0–100
Adjusts changes in volume level. A higher value will that a rhythm backing phrase is being played.
steepen wave’s shape.
RATE 0–100 Adjusts the frequency (speed) of the change. Parameter Value Explanation
DEPTH 0–100 Adjusts the depth of the effect. Select the slice pattern that will be used to cut the
PATTERN P1–P20
LEVEL 0–100 Adjusts the volume. sound.
RATE 0–100 Adjust the rate at which the sound will be cut.
Adjust the sensitivity of triggering.
VIBRATO With low settings of this parameter, softly picked
notes will not retrigger the phrase (i.e., the phrase
This effect creates vibrato by slightly modulating the pitch. TRIGGER SENS 0–100 will continue playing), but strongly picked notes will
retrigger the phrase so that it will playback from the
beginning. With high settings of this parameter, the
Parameter Value Explanation phrase will be retriggered even by softly picked notes.
RATE 0–100 Adjusts the rate of the vibrato. EFFECT LEVEL 0–100 Adjusts the volume of the effect sound.
DEPTH 0–100 Adjusts the depth of the vibrato. DIRECT MIX 0–100 Adjusts the volume of the direct sound.
LEVEL 0–100 Adjusts the volume.
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KATANA Effect Parameter list
COMP T. WAH
This is an effect that produces a long sustain by evening out the You can produce a wah effect with the filter changing in response
volume level of the input signal. You can also use it as a limiter to to the guitar level.
suppress only the sound peaks and prevent distortion.
Parameter Value Explanation
Parameter Value Explanation
Selects the wah mode.
BOSS COMP This models a BOSS CS-3.
Low pass filter. This provides a wah effect over a wide
This is a compressor that adds an even stronger effect in LPF
HI-BAND MODE frequency range.
the high end.
Band pass filter. This provides a wah effect in a narrow
LIGHT This is a compressor with a light effect. BPF
frequency range.
D-COMP This models a MXR DynaComp.
TYPE Selects the direction in which the filter will change in response to
This is modeled on the sound of the Dan Armstrong the input.
ORANGE
ORANGE SQUEEZER.
POLAR
DOWN The frequency of the filter will fall.
When applied heavily, this compressor effect provides a
FAT
fat tone with a boosted midrange. UP The frequency of the filter will rise.
When applied heavily, this compressor effect produces a
MILD Specifies the sensitivity with which the filter changes in
sweet tone with the high end cut.
the direction specified by the POLAR setting.
Adjusts the range (time) over which low-level signals are SENS 0–100
SUSTAIN 0–100 Higher values will produce a stronger tone which
boosted. Larger values will result in longer sustain.
emphasizes the wah effect more. With a setting of 0, the
Adjusts the strength of the picking attack when the strength of picking will have no effect.
ATTACK 0–100 strings are played. Higher values result in s sharper
attack, creating a more clearly defined sound. FREQ 0–100 Adjusts the center frequency of the Wah effect.
LEVEL 0–100 Adjusts the volume. Adjusts the way in which the wah effect applies to the
area around the center frequency.
TONE -50–+50 Adjusts the tone.
PEAK 0–100 Higher values will produce a stronger tone which
emphasizes the wah effect more. With a value of 50 a
standard wah sound will be produced.
LIMITER
EFFECT LEVEL 0–100 Adjusts the volume of the effect sound.
DIRECT MIX 0–100 Adjusts the volume of the direct sound.
This selects the compression ratio used with Band pass filter. This provides a wah effect in a narrow
RATIO 1:1–INF:1 BPF
signals in excess of the threshold level. frequency range.
Adjusts the strength of the picking attack when RATE 0–100 Adjusts the frequency (speed) of the change.
the strings are played. Higher values result in s DEPTH 0–100 Adjusts the depth of the effect.
ATTACK 0–100
sharper attack, creating a more clearly defined
FREQ 0–100 Adjusts the center frequency of the Wah effect.
sound.
Adjusts the way in which the wah effect applies to the
RELEASE 0–100 Adjusts the release time.
area around the center frequency.
LEVEL 0–100 Adjusts the volume. PEAK 0–100 Higher values will produce a stronger tone which
emphasizes the wah effect more. With a value of 50 a
standard wah sound will be produced.
EFFECT LEVEL 0–100 Adjusts the volume of the effect sound.
DIRECT MIX 0–100 Adjusts the volume of the direct sound.
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KATANA Effect Parameter list
Parameter Value
31 Hz
62 Hz
125 Hz
250 Hz
500 Hz
-20–+20 dB
1 kHz
2 kHz
4 kHz
8 kHz
16 kHz
LEVEL -20–+20 dB
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KATANA Effect Parameter list
P0AC
(PIEZO
Changes a piezo pickup tone to an acoustic guitar
tone.
WAVE SYNTH
0ACOUSTIC)
This is a synth sound that processes the guitar input signal.
LOW -50–+50 Adjusts the low frequency range tone.
* When you use a wave synthesizer, observe the following points.
HIGH -50–+50 Adjusts the high frequency range tone.
• Because of the need to analyze the pitch, chords (two or more sounds
Adjusts the way the body sounds when TYPE is set played simultaneously) cannot be played. Be sure to mute all the
to S0HOLLOW, H0HOLLOW, S0AC, H0AC
other strings and play only one note at a time.
or P0AC.
BODY 0–100 • If the unit cannot detect the attack, it may not sound correctly. If the
The body sound increases as the value is raised;
reducing the value produces a tone similar to that unit cannot detect the attack, it may not sound correctly.
from a piezo pickup. • The sensitivity may vary according to the guitar’s TONE knob and
LEVEL 0–100 Adjusts the volume of the effect sound. pickup type.
SQUARE
This effect simulates the tonal character of an acoustic guitar. square waveform ( ).
Adjusts the frequency where the harmonics contents of
CUTOFF 0–100
Parameter Value Explanation the sound are cut off.
BODY 0–100 Adjusts the body resonance. Adjusts the amount of resonance (and the tone
RESONANCE 0–100 coloration) in the synth sound. The higher the value, the
LOW -50–+50 Specifies the sense of volume for the low-frequency range. more the synth tone coloration is emphasized.
HIGH -50–+50 Specifies the sense of volume for the high-frequency range. SYNTH LEVEL 0–100 Adjusts the volume of the synth sound.
LEVEL 0–100 Specifies the volume of the effect. Adjusts the amount of filtering applied in response to
FILTER SENS 0–100
the input.
This sets the time needed for the filter to finish its
FILTER DECAY 0–100
sweep.
Adjusts the depth of the filter. When the value is higher,
FILTER DEPTH 0–100
the filter will change more drastically.
DIRECT MIX 0–100 Adjusts the volume of the direct sound.
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KATANA Effect Parameter list
OCTAVE HARMONIST
This adds a note one octave lower, creating a richer sound. Harmonist is an effect where the amount of shifting is adjusted
according to an analysis of the guitar input, allowing you to create
Parameter Value Explanation harmony based on diatonic scales.
This selects the register to which the effect is applied. * Because of the need to analyze the pitch, chords (two or more
B1 (corresponds to the sound of an open 7th sounds played simultaneously) cannot be played. Be sure to
RANGE 1 (B1–E6) string) to E6 (corresponds to the 1st string mute all the other strings and play only one note at a time.
played at the 24th fret)
* If the unit cannot detect the attack, it may not sound correctly. If
B1 (corresponds to the sound of an open 7th
the unit cannot detect the attack, it may not sound correctly.
RANGE 2 (B1–E5) string) to E5 (corresponds to the 1st string
RANGE played at the 12th fret) * The sensitivity may vary according to the guitar’s TONE knob
B1 (corresponds to the sound of an open 7th and pickup type.
RANGE 3 (B1–E4) string) to E4 (corresponds to the sound of an
open 1st string) Parameter Value Explanation
B1 (corresponds to the sound of an open 7th Selects the number of voices for the pitch shift sound.
RANGE 4 (B1–E3) string) to E3 (corresponds to the 4th string
played at the 2nd fret) VOICE 1VOICE One pitch-shifted voice is output in monaural.
Adjusts the volume of the sound one octave 2VOICE Two pitch-shifted voices are output in monaural.
EFFECT LEVEL 0–100
below.
This determines the pitch of the sound added
DIRECT MIX 0–100 Adjusts the volume of the direct sound. to the input sound, when you are making a
harmony.
HR1:HARMONY -2 oct–+2
oct, USER It allows you to set it by up to 2 octaves higher
HR2:HARMONY
or lower than the input sound. When the scale
PITCH SHIFTER is set to USER, this parameter sets the user scale
number to be used.
The key setting corresponds to the key of the
This effect changes the pitch of the original sound (up or down) song (#, b) as follows.
within a range of two octaves.
Major
Parameter Value Explanation
C (Am)–B
Selects the number of voices for the pitch shift sound. MASTER KEY Minor
(G#m)
One-voice pitch-shifted sound output in
1VOICE Major
VOICE monaural.
Two-voice pitch-shifted sound (PS1, PS2) output
2VOICE
in monaural. Minor
PS1:PITCH Adjusts the amount of pitch shift (the amount of DIR.MIX
-24–+24 0–100 Adjusts the volume of the direct sound.
PS2:PITCH interval) in semitone steps.
(DIRECT MIX)
1:LEVEL Adjusts the time from when the direct sound
0–100 Adjusts the volume of the pitch shifter. HR1:PRE DELAY 0 ms–300
2:LEVEL is heard until the harmonist sounds are heard.
HR2:PRE DELAY ms,
Normally you can leave this set at 0 ms.
DIRECT MIX 0–100 Adjusts the volume of the direct sound.
Adjusts the feedback amount of the harmonist
Selection for the pitch shifter mode. HR1:FEEDBACK 0–100
sound.
FAST, The response is slower in the order of FAST, HR1:LEVEL
MEDIUM, MEDIUM and SLOW, but the modulation is 0–100 Adjusts the volume of the harmony sound.
HR2:LEVEL
PS1:MODE SLOW lessened in the same order.
PS2:MODE
MONO is used for inputting single notes.
Parameter Value Explanation
MONO * You may be unable to produce the intended
effect when playing chords (two or more notes C -24 C–+24 C
played simultaneously). Db -24 D²–+24 D²
PS1:FINE Make fine adjustments to the interval. The
D -24 D–+24 D
-50–+50 amount of the change in the Fine 100 is
PS2:FINE equivalent to that of the Pitch 1. Eb -24 E²–+24 E²
Adjusts the time from when the direct sound is E -24 E–+24 E
heard until the pitch shifted sounds are heard.
Normally you can leave this set at 0 ms. USER SCALE F -24 F–+24 F You can specify a pitch in the range
two octaves above or below the
* When set to BPM, the value of each param- *1 *2 F# -24 F¾–+24 F¾ direct sound.
eter will be set according to the value of the
PS1:PRE DELAY “MASTER BPM” specified for each patch. This G -24 G–+24 G
0 ms–300 ms
PS2:PRE DELAY makes it easier to achieve effect sound settings Ab -24 A²–+24 A²
that match the tempo of the song.
* If, due to the tempo, the time is longer than A -24 A–+24 A
the range of allowable settings, it is then Bb -24 B²–+24– B²
synchronized to a period either 1/2 or 1/4 of
that time. B -24 B–+24 B
Adjusts the feedback amount of the pitch shift
PS1:FEEDBACK 0–100
sound. *1 This can be specified if HR1:HARMONY or HR2:HARMONY is “USER.”
*2 The correspondence between the note names and the knobs differs depending
on the specified KEY. Knob [1] of the first page is the tonic (root note) of the
specified KEY. The table shows the example of when KEY is set to C (Am).
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KATANA Effect Parameter list
HUMANIZER DELAY/DELAY 2
This can create human vowel-like sounds.
This effect adds delayed sound to the direct sound, giving more
body to the sound or creating special effects.
Parameter Value Explanation
This sets the mode that switches the vowels.
It changes from VOWEL 1 to VOWEL 2 along with the DELAY Type
PICKING picking. The time spent for the change is adjusted with
MODE
the rate. TYPE Explanation
By adjusting the rate and depth, two vowels (VOWEL 1
AUTO DIGITAL This is a simple monaural delay.
and VOWEL 2) can be switched automatically.
VOWEL 1 a, e, i, o, u Selects the first vowel. ANALOG This gives a mild analog delay sound.
VOWEL 2 a, e, i, o, u Selects the second vowel. This setting provides the characteristic wavering sound of the tape
TAPE ECHO
echo.
RATE 0–100 Adjusts the cycle for changing the two vowels.
REVERSE This produces an effect where the sound is played back in reverse.
DEPTH 0–100 Adjusts the depth of the effect.
LEVEL 0–100 Adjusts the volume. MODULATE This delay adds a pleasant wavering effect to the sound.
Adjusts the sensitivity of the humanizer. SDE-3000 This models the sound of the Roland SDE-3000.
When it is set to a lower value, no effect of the human-
izer is obtained with weaker picking, while stronger
SENS *1 0–100
picking produces the effect. When it is set to a higher
value, the effect of the humanizer can be obtained
whether the picking is weak or strong.
DELAY Parameters
Adjusts the cycle for changing the two vowels. When it
is set to lower than 50, the time for VOWEL 1 is shorter. Parameter Value Explanation
MANUAL *2 0–100
When it is set to higher than 50, the time for VOWEL 1 TYPE Refer to DELAY Type
is longer. DELAY TIME 1 ms–2000 ms Adjusts the delay time.
Adjusts the volume that is returned to the input.
*1 Setting available when MODE is set to PICKING. FEEDBACK 0–100 A higher value will increase the number of the
*2 Setting available when MODE is set to AUTO. delay repeats.
This sets the frequency at which the high cut filter
630 Hz–
HIGH CUT begins to take effect. When “FLAT” is selected, the
PHASER 90E
12.5 kHz, FLAT
high cut filter will have no effect.
EFFECT LEVEL 0–120 Adjusts the volume of the delay sound.
This models an MXR EVH-90 Phase Shifter. DIRECT MIX 0–100 Adjusts the volume of the direct sound.
MODULATION Adjusts the modulation rate of the delay sound.
0–100
Parameter Value Explanation RATE * Only when TYPE is MODULATE or SDE-3000.
Switches the character of the phaser. MODULATION Adjusts the modulation depth of the delay sound
0–100
SCRIPT OFF, ON OFF: Modern DEPTH * Only when TYPE is MODULATE or SDE-3000.
ON: Vintage Turns the modulation on/off.
MODULATION
SPEED 0–100 Sets the rate and the depth of the phaser effect. OFF, ON
SW * Only when TYPE is SDE-3000.
Turns the filter on/off.
* If this is on, a natural-sounding effect is
FILTER OFF, ON obtained when you're using the delay as an
FLANGER117E echo.
* Only when TYPE is SDE-3000.
This models an MXR EVH-117 Flanger. * Models the way in which the SDE-3000's
frequency response is affected by the delay
RANGE 8kHz, 17kHz range.
Parameter Value Explanation
Adjusts the center frequency at which to apply * Only when TYPE is SDE-3000.
MANUAL 0–100
the effect. Specifies the phase of the delay sound. Selecting
DELAY PHASE NORMAL, INV INV inverts the phase.
WIDTH 0–100 Determines the depth of the flanging effect.
* Only when TYPE is SDE-3000.
SPEED 0–100 This sets the rate of the flanging effect.
Specifies the phase of the delay sound feedback.
Determines the amount of feedback. Increasing FEEDBACK Selecting INV inverts the phase.
NORMAL, INV
REGEN. 0–100 the value will emphasize the effect, creating a PHASE
more unusual sound. * Only when TYPE is SDE-3000.
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KATANA Effect Parameter list
Parameter
TYPE
Value Explanation
Refer to REVERB Type
NS Parameters
REVERB TIME 0.1 s–10.0 s Adjusts the length (time) of reverberation. Parameter Value Explanation
PRE DELAY 0 ms–500 ms Adjusts the time until the reverb sound appears.
ON/OFF OFF, ON Turns this effect on/off.
EFFECT LEVEL 0–100 Adjusts the volume of the reverb sound.
Adjust this parameter as appropriate for the volume
DIRECT MIX 0–100 Adjusts the volume of the direct sound. of the noise. If the noise level is high, a higher setting
This sets the frequency at which the low cut filter is appropriate. If the noise level is low, a lower setting
FLAT,
LOW CUT begins to take effect. When “Flat” is selected, the THRESHOLD 0–100 is appropriate.
20 Hz–800 Hz low cut filter will have no effect. * High settings for the threshold parameter may result
This sets the frequency at which the high cut in there being no sound when you play with your
630 Hz–
HIGH CUT filter begins to take effect. When “FLAT” is guitar volume turned down.
12.5 kHz, FLAT
selected, the high cut filter will have no effect.
Adjusts the time from when the noise suppressor
RELEASE 0–100
DENSITY 0–10 Adjusts the density of the reverb sound. begins to function until the noise level reaches “0.”