Look at the multi-colored menu at the bottom of your screen, with names of spells on it . . . .
Lightning Bolt
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Item Stats Elemental Mastery Item Stats Elemental Mastery Item Stats Elemental Mastery
Without talents 31 / 0 / 20 Without talents 31 / 0 / 20 Without talents 31 / 0 / 20
Chance to Crit Chance to Critical Hit Chance to Crit Chance to Critical Hit Chance to Crit Chance to Critical Hit
0 13,48 0 13,48 18 33,00
28,60 28,60 50,23
Chance to Hit Chance to Regular Hit Chance to Hit Chance to Regular Hit Chance to Hit Chance to Regular Hit
0 72,52 0 72,52 12 65,00
57,40 57,40 47,77
Intellect Chance to Miss Intellect Chance to Miss Intellect Chance to Miss
100 14,00 0 14,00 137 2,00
200 200 200
Spell Penetration Resist Average Loss Spell Penetration Resist Average Loss Spell Penetration Resist Average Loss
0 6% 0 6% 0 6%
Boss Resistance: 0 Boss Resistance: 0 Boss Resistance: 0
0 6% 0 6% 0 6%
-0,25% 0 -0,25% 0 -0,25% 0
6,00% 6,00% 6,00%
Lightning Bolt DPS 224,74 Lightning Bolt DPS 212,43 Lightning Bolt DPS 550,05
+ Nightfall 20% uptime 231,48 + Nightfall 20% uptime 218,80 + Nightfall 20% uptime 566,55
+ Thunderfury Debuff 231,48 + Thunderfury Debuff 218,80 + Thunderfury Debuff 566,55
+ World Buffs (+18 crit) 266,65 + World Buffs (+18 crit) 252,04 + World Buffs (+18 crit) 641,04
+ Stormstrike 10% uptime 271,99 + Stormstrike 10% uptime 257,08 + Stormstrike 10% uptime 653,86
Note that Resist Average Loss cannot drop below 6% because monsters have level-based resistance which cannot be overcome with Spell Penetration.
Shadow Bolt
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Chance to Crit Chance to Critical Hit Chance to Crit Chance to Critical Hit
10 17,00 17,00 7 16,52 16,52
32,51 32,51 33,68 33,68
Chance to Hit Chance to Regular Hit Chance to Hit Chance to Regular Hit
2 68,00 68,00 11 77,48 77,48
52,49 52,49 60,32 60,32
Intellect Chance to Miss Intellect Chance to Miss
200 15,00 15,00 235 6,00 6,00
200 235
Shadow Vuln. Up-time Shadow Vuln. Up-time
53% 51%
79% 79% 81% 81%
Partial Resist Average Loss Partial Resist Average Loss
Spell Penetration 43,50 43,50 6,00 6,00
0 24,75 24,75 10 6,00 6,00
Boss Resistance: 150 Boss Resistance: 0
75 0
0 43,50 150 0 6,00 0
SM + Ruin DS + Ruin 43,5 SM + Ruin DS + Ruin 6
Shadow Bolt DPS 219,39 199,45 Shadow Bolt DPS 433,15 393,77
+ Shadow Vulnerability 242,44 220,40 + Shadow Vulnerability 477,71 434,28
+ Curse of Shadow 355,19 322,90 + Curse of Shadow 525,48 477,71
+ Nightfall 20% uptime 365,85 332,59 + Nightfall 20% uptime 541,25 492,04
+ Sacrificed Sucubus 382,48 + Sacrificed Sucubus 565,85
+ World Buffs (+18 crit) 441,85 461,94 + World Buffs (+18 crit) 658,36 688,29
+ Shadow Weaving (priest) 508,13 531,23 + Shadow Weaving (priest) 757,12 791,53
* The Shadow Vulnerability component at the bottom is based on your personal Shadow Vulnerability up-time.
Shadow Bolt is a Non-binary spell, which means it is subject to Level-based Resistance on bosses which cannot be overcome. Therefore partial resist average cannot drop below
6% even if the boss have no specific resistances. Bosses generally have 0 to all resistances until mid-AQ40, at which point they all have around 150 to each. This varies from
private servers so you can fill in whatever Resistance you like.
Chance to Crit Chance to Critical Hit Chance to Crit Chance to Critical Hit
0,00 8,03 8,03 0,00 8,03 8,03
23,17 23,17 23,17 23,17
Chance to Hit Chance to Regular Hit Chance to Hit Chance to Regular Hit
0 74,97 74,97 0 74,97 74,97
59,83 59,83 59,83 59,83
Intellect Chance to Miss Intellect Chance to Miss
100 17,00 17,00 83 17,00 17,00
180 180
Shadow Vuln. Up-time Shadow Vuln. Up-time
28% 28%
65% 65% 65% 65%
Partial Resist Average Loss Partial Resist Average Loss
Spell Penetration 6,00 6,00 Spell Penetration 42,25 42,25
0 6,00 6,00 0 23,50 23,50
Boss Resistance: 0 Boss Resistance: 145
0 75
0 6,00 0 0 42,25 145
SM + Ruin DS + Ruin 6 SM + Ruin DS + Ruin 42,25
Shadow Bolt DPS 206,14 187,40 Shadow Bolt DPS 118,09 107,36
+ Shadow Vulnerability 217,87 198,06 + Shadow Vulnerability 124,81 113,47
+ Curse of Shadow 239,66 217,87 + Curse of Shadow 181,87 165,34
+ Nightfall 20% uptime 246,85 224,41 + Nightfall 20% uptime 187,33 170,30
+ Sacrificed Sucubus 258,07 + Sacrificed Sucubus 195,84
+ World Buffs (+18 crit) 307,92 321,92 + World Buffs (+18 crit) 233,68 244,30
+ Shadow Weaving (priest) 354,11 370,21 + Shadow Weaving (priest) 268,73 280,94
Smite
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Item Stats Power Infusion Spiritual Guid. Healing build Item Stats Power Infusion Spiritual Guid. Healing build
Without talents 32 / 19 / 0 21 / 30 / 0 21 / 30 / 0 Without talents 32 / 19 / 0 21 / 30 / 0 21 / 30 / 0
Chance to Crit Chance to Critical Hit Chance to Crit Chance to Critical Hit
10 26,03 21,08 21,08 13 26,07 21,62 21,62
44,10 39,15 39,15 42,32 37,87 37,87
Chance to Hit Chance to Regular Hit Chance to Hit Chance to Regular Hit
16 72,97 77,92 77,92 6 62,93 67,38 67,38
54,90 59,85 59,85 46,68 51,13 51,13
Intellect Chance to Miss Intellect Chance to Miss
327 1,00 1,00 1,00 327 11,00 11,00 11,00
327 327
Spirit Partial Resist Average Reduction Spirit Partial Resist Average Reduction
6,00 6,00 6,00 343 6,00 6,00 6,00
150 343
Power Infusion Spiritual Guid. Healing build Power Infusion Spiritual Guid. Healing build
Smite DPS 402,94 390,08 354,61 Smite DPS 571,24 563,01 511,83
+ Nightfall 20% uptime 415,03 401,78 365,25 + Nightfall 20% uptime 588,37 579,90 527,18
+ World Buffs (+18 crit) 448,51 434,92 395,38 + World Buffs (+18 crit) 635,21 627,09 570,08
+ Sanctity Aura (paladin) 493,36 478,41 434,92 + Sanctity Aura (paladin) 635,21 689,80 627,09
During Power Infusion 592,03 During Power Infusion 698,73
The results for Force of Will is without Power Infusion factored in.
Holy spells bypass Resistances, except for Level-based Resistance which cannot be overcome.
Smite is a non-Binary spell, which means it can be partially resisted. The level-based resistance equals an average damage loss of 6%
Smite
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Item Stats Power Infusion Spiritual Guid. Healing build Item Stats Power Infusion Spiritual Guid. Healing build
Without talents 32 / 19 / 0 21 / 30 / 0 21 / 30 / 0 Without talents 32 / 19 / 0 21 / 30 / 0 21 / 30 / 0
Chance to Crit Chance to Critical Hit Chance to Crit Chance to Critical Hit
10 26,03 21,08 21,08 13 26,07 21,62 21,62
44,10 39,15 39,15 42,32 37,87 37,87
Chance to Hit Chance to Regular Hit Chance to Hit Chance to Regular Hit
16 72,97 77,92 77,92 6 62,93 67,38 67,38
54,90 59,85 59,85 46,68 51,13 51,13
Intellect Chance to Miss Intellect Chance to Miss
327 1,00 1,00 1,00 327 11,00 11,00 11,00
327 327
Spirit Partial Resist Average Reduction Spirit Partial Resist Average Reduction
233 6,00 6,00 6,00 343 6,00 6,00 6,00
233 343
Power Infusion Spiritual Guid. Healing build Power Infusion Spiritual Guid. Healing build
Smite DPS 445,32 437,73 397,94 Smite DPS 564,68 556,89 506,27
+ Nightfall 20% uptime 458,68 450,86 409,88 + Nightfall 20% uptime 581,62 573,60 521,46
+ World Buffs (+18 crit) 495,67 488,05 443,68 + World Buffs (+18 crit) 627,91 620,28 563,89
+ Sanctity Aura (paladin) 545,24 536,85 488,05 + Sanctity Aura (paladin) 627,91 682,31 620,28
During Power Infusion 654,29 During Power Infusion 690,70
The results for Force of Will is without Power Infusion factored in.
Holy spells bypass Resistances, except for Level-based Resistance which cannot be overcome.
Smite is a non-Binary spell, which means it can be partially resisted. The level-based resistance equals an average damage loss of 6%
Frostbolt (rank XI)
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Used Value: 0 65
Chance to Hit Note: Resistance cannot drop below 0 Chance to Hit
Note: Resistance cannot drop below 0 Note: Resistance cannot drop below 0
Chance to Miss 6,00% Chance to Resist Chance to Miss 1,00% Chance to Resist
Chance to Resist 0,00% without CoE 6,00% Chance to Resist 16,25% without CoE 17,25%
Chance to Resist 0,00% with CoE 6,00% Chance to Resist 0,00% with CoE 1,00%
Frostbolt is a Binary spell, which means it is not subject to Level-based Resistance on bosses which normally cannot be overcome. It is still affected by Frost-school resistance
though, resulting in Full Resists (frostbolt cannot be partially resisted). Bosses generally have 0 to all resistances until mid-AQ40, after which point they all have around 150 to
each. This varies from private servers so you can fill in whatever Resistance you like.
Chance to Crit Chance to Critical Hit Chance to Crit Chance to Critical Hit
40 49,22 49,22 18 26,09 26,09
67,33 67,33 43,47 43,47
Chance to Hit Chance to Regular Hit Chance to Hit Chance to Regular Hit
16 49,78 49,78 12 68,91 68,91
31,67 31,67 51,53 51,53
Intellect Chance to Miss Intellect Chance to Miss
295 1,00 1,00 280 5,00 5,00
295 280
Effective Cast-time* Effective Cast-time*
1,5 2,754 2,804 1,5 2,870 2,920
1,5 2,663 1,5 2,783
1,55 2,66 2,713 1,55 2,78 2,833
Spell Penetration Partial Resist Average Loss Spell Penetration Partial Resist Average Loss
75 6,00% 6,00% 0 24,75% 24,75%
6,00% 6,00%
75 Boss Resistance: 75 25 Boss Resistance: 75
75 6,00% 75 18,50%
75 6,00% 75 0 24,75% 75
DPS 604,77 640,88 DPS 439,14 443,06
+ Curse of Shadow 704,97 + Curse of Shadow 608,80
+ Thunderfury Debuff 604,77 + Thunderfury Debuff 475,61
+ Nightfall 20% uptime 622,92 726,12 + Nightfall 20% uptime 489,88 627,07
+ World Buffs (+18 crit) 699,02 842,02 + World Buffs (+18 crit) 560,17 739,03
+ Stormstrike 7% uptime 708,81 + Stormstrike 7% uptime 568,01
* Nature's Grace (talent): The effective cast-time of Wrath cannot drop below 1,5 seconds due to the global cooldown being 1,5 seconds.
Mind Flay
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Your Stats w/ Shadow Form Your Stats w/ Shadow Form Your Stats w/ Shadow Form
Without talents Without talents Without talents
Spellpower Damage per tick Spellpower Damage per tick Spellpower Damage per tick
6221 1360 403 256 1135 395
Mind Flay DPS 1188,97 Mind Flay DPS 238,33 Mind Flay DPS 367,58
+ Shadow Weaving 1367,31 + Shadow Weaving 274,07 + Shadow Weaving 422,72
+ Curse of Shadow 1504,05 + Curse of Shadow 301,48 + Curse of Shadow 464,99
+ Shadow Vuln 50% uptime 1654,45 + Shadow Vuln 50% uptime 331,63 + Shadow Vuln 50% uptime 511,49
+ Nightfall 20% uptime 1704,08 + Nightfall 20% uptime 341,58 + Nightfall 20% uptime 526,84
+ Shadow Word: Pain 2386,77 + Shadow Word: Pain 462,71 + Shadow Word: Pain 718,62
Comparison Table
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Average resistance of 75% means you have a very good chance of resisting 75% of damage, also a fair chance to fully resist damage (100%), a smaller chance to resist 50% of damage, and low chances to resist only 25% or 0% damage.
Example: Level 60 player has 96% chance to land a spell against Level 60 monster, that has 180 fire resistance. Player casts a Fire damage spell (Fireball).
- 100% resisted: 4% (due to "first check") + 96% * 1% (due to "second check") = 4.96%
- 75% resisted: 96% * 18% = 17.28%
- 50% resisted: 96% * 48% = 46.08%
- 25% resisted: 96% * 26% = 24.96%
- Hit (full effect): 96% * 7% = 6.72%
Max effective resistance to any kind of magic school is 315, and that is vs. a boss (or lvl 63 npc).
Resistances can be reduced by items (Rune of Perfection) and talents (Arcane Subtlety) with Spell Penetration.
[1] 719
[2] 719