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Key master

Manual
(A1.15)

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Notice: In order to guarantee the safety, please read the
following terms carefully.

1、Presentation…………………………………2
2、Matters need attention……………………2
3、Specification…………………………………2
4、Accessories…………………………………3
5、How to play …………………………………3
6、Mother board’s function…………………4
7、Account checking…………………………5
8、Adjusting and testing ……………………5
9、Winning probability setting ……………7
10 、 rectify the shooting coordinates
point.…………………………………………..8
11、Function explain …………………………8
12、Trouble shooting…………………………8

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1.Presentation
Congratulations! You exactly bought the gift machine “key master", and this model is
extremly full of challenges. It is popular with many countries and cities, tooking the fancy of
players and producing so much favourable comment from holders. We advise you to read
through out the Instructions so that you can be familiar with the usage of this machine. It is
welcome to your coming telegram and telephone calls if any questions or advices. We will
solve your problems with sincere management ,which is the faith of our company

2. Matters need attention


Matters need attention in Installation
1) Installing or removing this product, please contact the relevant technical personnel
first.
2) The product is applied indoor, avoiding wet places.
3) The product should not be installed in the below places:
Places are wet or leaking
Places with the greenhouse facilities directly affecting.
Places with the floor tilt, uneven or vibration.
4) Be in AC220V, with the wire holed greater than 10A
5) Please don’t place the outlet on the floor otherwise it may lead to an accident.

6) Please don't use the outlet with many pins, it may lead to fire hazard or electric shock.

Use caution:
1) Be sure to turn off the power when verifying and checking up. Please don't use the water
to clear up the machine inside directly, otherwise it may happen to leakage cause by mislead
actions, and lead to a fire hazard or an electric shock.
2) All consumables should be specifications.
3) To prohibit the action of resolving and altering this product, it may cause to a fault. Our
company is not responsible for such cases.
4) In order to improve the quality, it is possible to change the specification without prior
notice

3.Specifications
Exterior Appearance…………………………………………D90*W98*H183(cm)
Weight……………………………………………………About 230KG
Power………………………………………………………AC110V
Electric Supply…………………………………………About 150W
Implement…………………………………………………Token
Coin Box Capacity……………………………………About 5000 coins

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4.Accessory
Instruction Book………………………………………… 1 piece
Micro switch ..............………………………………. 4 piece
Wire……………………………………………………….1piece

5.How to play
1)Insert operated coins.
2)Control the left-right movement of the key by joystick . Press and hold the button to lift the
key.
3)Aim at the right spot and release the button ,the key shoot in .
4)If the Key manage to go through the spot , It will unlocks the lock and pull out the gift
hanging pin .
5) The gift drop of from pin and falls to the prize basket ..

Spot Hanging gift

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6.Illustration of main-board's function

LED1——LED8

1、LED 1: mode 1 (as the pic shown above)


2、LED 2: mode 2 (as the pic shown above)
3、LED 3: mode 3 (as the pic shown above)
4、LED 4: mode 4 (as the pic shown above)
5、LED 5: mode 5 (as the pic shown above)
6、LED 6: mode 6 (as the pic shown above)
7、LED 7: mode 7 (as the pic shown above)
8、MODE button, the button to change mode
9、UP: the button to page up
10、DOW: the button to page up
11、ENTER: the button to make a confirmation.
12、CLEAR: the button to delete all data
13、TEST: the button to test

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7.Account Checking
The way to check account :press “Mode” button, said enter mode one when the LED1 light
on .Continue to press “Mode” button, said enter mode two when the LED2 light on .And so
on......

Mode 1—Inserted coins in total.


Mode 2---Total amount of gift payout

8.Adjusting and Testing


(1)Setting credit of every game
Enter mode 3 to setting,method of enter mode 3:press“MODE”,when LED3 light means
enter,show 3A--X,Adjust the credit from 1 pcs(Minimum) to 5 pcs(Maximum) by pressing
“Up” or “Down” Button
Press “MODE” button to light up the LED 4, The tube screen shows E 000X, Ajusting
the game time from 20 seconds ( Minimum) to 60 Seconds (Maximum)
Under Mode 4 ,press the “TEST” button ,the tube screen shows A 000X , you can press “UP”
or “DOWN” button to set the music display or not,1 means play 1 demo music interval 1 min,
2 means play 1 demo music interval 2 min , 3 means play 1 demo music interval 3 min , 4
means play 1 demo music interval 4 min,53 means play 1 demo music interval 5 min,6 means
play demo musicall the time。

Method of change game music and domo music:


USB connect:Method of change game music and domo music: Press "CLEAR" button
more than 3 second under the setting domo music mode,the digital shine is ok
SD connect:If press "ENTER" button more than 3 second under the setting domo music
mode,the digital shine is ok.
(Pay atten if format is MP3,96K rate can put 360 second)

Music arrangement:open a new file to save the music,arrange the music number such as:
0001,0002,0003,0004......and so on,(First part is demo music 0001,0002. another part is
game music 0003,0004)then choose way of arrage,use title.choose all music and send to U
disk。

(3)Setting every prize hooker coordinate


Press the MODE button to light up the LED 5。
14、Under the mode 5,Press "ENTER" button, machines will Auto find the
coordinate( Notice:when the key goes through the lock hole ,please adjust the gift hook and
then set the coordinate )
15、When LEDshine means have saving this hole coordinate.
16、Notice:Can not off power when setting eh coordinate,if not can not save coodinate data.。
When X position is not right ,can use hand to ajust the hooker.

(4)Confirm the origin point


5
Press the MODE button to light up the LED 6。

1 、 Press “ ENTER ” button under the mode 6, pushrod will aoto move the first hold,and
up ,pass the hole.It will go on to next hole after finish first one.It will come back after
finish 15 hole.(If pushrod can not go through the hole need come back to mode 5 to
calibration.
2、Press “TEST” button under the mode 6,Pushrod will move from left to right and up and
push.(Test every switch and pushrod.
3、Press “UP” button under the mode 6,will increase10 credit,Press“CLEAR” will clear the
credit,if Press“CLEAR” more than 10 second,will clear the amount credit and amount prizez
have out.
4、Press“DOWN” more than 10 second,will clear the coins account when LED and digital off.

9.Setting the Probability


(1)Press the MODE button to light up the LED 7
1,Setting every line probability,under mode7, the digital tube display 1F0005,1F means the
first line probability,5 means setting coins(means when insert 5 coins then have change to
win the prize on the first line),press "UP" and "DOWN" button to set the winning probability
of this line of lattice ,after finishing it, press "ENTER" button to set the winning probability
of next line of lattice.

Every line setting reference the machine

3L

2L

1L

Every cell setting reference the machine

1C 2C 3C 4C 5C

1B 2B 3B 4B 5B

1A 2A 3A 4A 5A

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Digital Default
Item Setting Range Explanation
Tube SET
1F The winning 0-5000 10
probability=gift value+profit
probability of the first
(coin for the unit)
line of lattice
2F The winning 0-5000 20
probability=gift value+profit
probability of the
(coin for the unit)
second line of lattice
3F The winning 0-5000 30
probability=gift value+profit
probability of the third
(coin for the unit)
line of lattice

2,Setting every hole probability, under mode7, the digital tube display 1A0005,1A means
the first hole probability,5 means setting coins(means when insert 5 coins then have change
to win the prize on the first line),press "UP" and "DOW" button to set the winning probability
of this hole of lattice ,after finishing it, press "ENTER" button to set the winning probability
of next hole of lattice.

Digital Default
Item Setting Range Explanation
Tube SET
1A The 1 hole probability 0-5000 10 probability=gift value+profit
(coin for the unit)
2A The 2 hole probability 0-5000 10 probability=gift value+profit
(coin for the unit)
3A The 3 hole probability 0-5000 10 probability=gift value+profit
(coin for the unit)
4A The 4 hole probability 0-5000 10 probability=gift value+profit
(coin for the unit)
5A The 5 hole probability 0-5000 10 probability=gift value+profit
(coin for the unit)
1B The 6 hole probability 0-5000 20 probability=gift value+profit
(coin for the unit)
2B The 7 hole probability 0-5000 20 probability=gift value+profit
(coin for the unit)
3B The 8 hole probability 0-5000 20 probability=gift value+profit
(coin for the unit)
4B The 9 hole probability 0-5000 20 probability=gift value+profit
(coin for the unit)
5B The 10 hole 0-5000 20 probability=gift value+profit
probability (coin for the unit)
1C The 11 hole 0-5000 30 probability=gift value+profit
probability (coin for the unit)
2C The 12 hole 0-5000 30 probability=gift value+profit
probability (coin for the unit)
3C The 13 hole 0-5000 30 probability=gift value+profit
probability (coin for the unit)
4C The 14 hole 0-5000 30 probability=gift value+profit
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probability (coin for the unit)
5C The 15 hole 0-5000 30 probability=gift value+profit
probability (coin for the unit)

10.rectify the shooting coordinates point


Press and hold the “ENTER” and “TEST” button and turn on the machine at the same
time ,don’t loose the button until the tube shows A 0XX, use “UP” or “DOW” button adjust
the parameter ,press the “ENTER” button to save the parameter you set (The tube
twinkles).And test the key position is good or not.If good press mode quit the ajust mode
to normal.If not good,continue to ajust. Data setting form 5-20

11、Function explain
1.When machine shaking will alarm and close the door and finish the games
2.Hooker test:Press the “TEST” under mode 5,loose“TEST” button when pusrod moving

3.If want to deduct gift hanging hook ,please take the hooks away which is not

needed and reset the coordinate .

12、Trouble shooting
1.When Er01 appears on the digital display, it shows there is failure of the switch on lower front of the
pushrod.
2.When Er02 appears on the digital display, it shows there is failure of the switch in the Moving Box.
3.When Er03 appears on the digital display, it shows there is failure of the switch on right side of the
pushrod mechanism.
4.When Er04 appears on the digital display, it shows there is failure of the switch on low of the Moving
Box.
5.When Er05 appears on the digital display, it shows there is failure of the switch on left side of the
pushrod mechanism.
6.When Er06 appears on the digital display, it shows there is failure of the switch on the top of the
Moving Box.
7.When Er07 appears on the digital display it shows there is failure of the switch on lower back of the
pushrod.
8.When Er08 appears on the digital display it shows there is failure of the first sensor of pushrod.
9..When Er09 appears on the digital display it shows there is failure of the second sensor of pushrod.
10、When Er10 appears on the digital display it shows not connect with accounter .
11, When Er11 appears on the digital display it shows not find the left and right motors sensor

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