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Hvad er Jobbet Hvorfor os Hvem er kunden

1 Insertion Desperation Rul igen


2 Rul igen Holdes hemmeligt Rul igen
3 Extraction Benevolence Soldat
4 Insertion Det er personligt Kriminel Boss
5 Sikkerheds opgave Ikke begrundet Myndighederne
6 Rul igen Ikke begrundet Soldat
7 Rul igen Det er ulovligt En by eller samfund
8 Reconnaissance Benevolence Politikker
9 Rul igen Holdes hemmeligt Forretningsmand
10 Eliminer mål Desperation En by eller samfund
Hvem er ellers involveret Komplikationer Område for opgaven
Politikkere Nogen ønsker ikke opgaven udført Civil bebyggelse
Politikkere Kunden løber fra aftalen Civil bebyggelse
Rebel Alliance Kunden løber fra aftalen Militær eller forsknings outpost
Uskyldige Noget fra fortiden blander sig Vildnisset
Rul igem Nogen ønsker ikke opgaven udført Stor by
Galactic Empire Nogle andre kom først Civil bebyggelse
Lokale myndigheder Nogle andre kom først Fugt gård eller landsby
Revaliserende guild Mere ulovligt end forventet Rumstation eller skib
Galactic Empire Mere ulovligt end forventet Rumstation eller skib
Rebel Alliance Kunden løber fra aftalen Forladt område/bygning
Job Number Why Us Number
Hent objek 1 Unikke fær 1
Eliminer m 2 Holdes he 2
Reconnais 3 Obligation 3
Insertion 4 Det er ulov 4
Extraction 5 Det er pers 5
Leveringsa 6 Godt betal 6
Spor et obj 7 Ikke begru 7
Eskorte mi 8 Benevolen 8
Sikkerheds 9 Desperatio 9
Rul igen 10 As a Take T 10

Involveret Number KomplikatiNumber


Galactic E 1 Intet går ga 1
Rebel Allia 2 Det er en 2
Revalisere 3 Mere farlig 3
Lokale myn 4 Mere ulovl 4
En gammel 5 Moralsk uk 5
Revalisere 6 Tingene går 6
Coorporati 7 Kunden løbe 7
Politikkere 8 Nogen ønsk 8
Uskyldige 9 Nogle andr 9
Rul igem 10 Noget fra f 10
Kunden Number
Forretnin 1
Soldat 2
Politikker 3
Myndighed 4
Kriminel B 5
Guild 6
En Fixer 7
En ven ell 8
En by elle 9
Rul igen 10

Området Number
Stor by 1
Militær ell 2
Rumstation 3
Vildnisset 4
Casino, res 5
Forretning 6
Civil bebyg 7
Fugt gård e 8
Religiøst s 9
Forladt om 10
Ranged Weapons
1 Blaster Pistol 1
2 Impact Repulsor Cannon 2
3 Slugthrower Pistol 3
4 DR-45 Dragoon 4
5 Heavy Blaster Rifle 5

Gear and Equipment


1 Bacta (full tank) 1
2 Synthetic Standard Neurotoxin (1 dose) 2
3 Tent 3
4 Holo-messenger 4
5 Emergency Medpac 5
6 Climbing Gear
7 General Purpose Scanner
8 Holo-messenger
9 Comm Scrambler
10 Backpack
11 Sabacc Deck
12 Comlink (handheld)
13 Disguise Kit
14 Comm Scrambler
15 Climbing Gear
Armor
Armored Clothing Holdout Blaster
Padded Armor Light Blaster Pistol
Heavy Battle Armor Blaster Pistol
Personal Deflector Shield Heavy Blaster Pistol
Laminate Blaster Carbine
Blaster Rifle
Melee Weapons Heavy Blaster Rifle
Vibroknife Light Repeating Blast
Gaffi Stick Heavy Repeating Blas
Czerka "Peacekeeper" Ionization Blaster
Vibrosword Disruptor Pistol
Combat Knife Disruptor Rifle
Slugthrower Pistol
Slugthrower Rifle
Model 44 Blaster Pist
DR-45 Dragoon
E5 Blaster Carbine
HH-50 Heavy Blaster P
Precision-X Marksman
Subduer-9 Riot Blaste
Firecaller Light Flame
Grapnel Harpoon Lau
Impact Repulsor Can
Defender Sporting Bla
Military Holdout Blas
ELG-3A
X-30 Lancer
E-11s
LBR-9
Model 77 Slugthrowe
Model 38 Slugthrowe
Hammer Slugthrower
Net Gun

Brass Knuckles
Shock Gloves
Combat Knife
Gaffi Stick
Force Pike
Truncheon
Vibro-ax
Vibroknife
Vibrosword
Czerka "Peacekeeper
Ion Pike
1 Adverse En 1
2 Armored Cl 2
3 Heavy Batt 3
4 Heavy Clot 4
5 Laminate 5
6 Personal De 6
7 Padded Ar 7
8 A/KT Shock 8
9 Comlink (h 1 A/KT Wing 9
10 Comlink (l 2 Caballerin- 10
11 Holo-mess 3 Capari-ser 11
12 Synthetic 4 Destri-ser 12
13 Synthetic 5 H-series M 13
14 Synthetic 6 Armored Dr 14
15 Electrobin 7 Hunter`s T 15
16 General Pu 8 Alliance Li 16
17 Hand Scan 9 Imperial H 17
18 Macrobinoc 10 Rebel Heav 18
19 Scanner Go 11
20 Surveillanc 12
21 Bacta (liter 13
22 Bacta (full 14
23 Emergency 15
24 Medpac 16
25 Stimpack 17
26 Synthskin 18
27 Change Cu 19
28 Dejarik Tab 20
29 Sabacc De 21
30 Binders 22
31 Comm Jam 23
32 Comm Scra 24
33 Disguise Ki 25
Electronic 26
1 Restraining 27
2 Slicer Gear 28
3 Crash Survi 29
4 Ration Pac 30
5 Breath Ma 31
6 Space Suit 32
7 Tent 33
8 Thermal Cl 34
9 Backpack 35
10 Climbing G 36
11 Datapad 37
Emergency 38
Extra Relo 39
Fusion Lan 40
Glow Rod 41
Jet Pack 42
Tool Kit 43
Utility Belt 44
XV38 Veter 45
XV-09 Chem 46
AG/1 mk II 47
Custom Too 48
Workshop 49
Bioscan 50
HoloNet H 51
Rocket Boo 52
Tracker`s 53
BPEA-1A C 54
CAPC ECM- 55
Syntherope 56
Portable Su 57
Personel D 58
Modular B 59
Modular Ba 60
Excavator`s 61
Entrenchin 62
Portable P 63
Military M 64
Temperatur 65
Power Uni 66
Comms Uni 67
Sensor Un 68
Oxygen Uni 69
Storage Un 70
Name Skill Dam Crit Range Encum HP Price
Holdout Blaster Light 5 4 Short 1 1 200
Light Blaster Pistol Light 5 4 Medium 1 2 300
Blaster Pistol Light 6 3 Medium 1 3 400
Heavy Blaster Pistol Light 7 3 Medium 2 3 700
Blaster Carbine Heavy 9 3 Medium 3 4 850
Blaster Rifle Heavy 9 3 Long 4 4 900
Heavy Blaster Rifle Heavy 10 3 Long 6 4 1500
Light Repeating Blaster Heavy 11 3 Long 7 4 (R) 2250
Heavy Repeating Blaster Gunnery 15 2 Long 9 4 (R) 6000
Ionization Blaster Light 10 5 Short 3 3 250
Disruptor Pistol Light 10 2 Short 2 2 (R) 3000
Disruptor Rifle Heavy 10 2 Long 5 4 (R) 5000
Slugthrower Pistol Light 4 5 Short 1 0 100
Slugthrower Rifle Heavy 7 5 Medium 5 1 250
Model 44 Blaster Pistol Light 6 3 Medium 1 4 500
DR-45 Dragoon Light 8 3 Medium 1 3 1900
E5 Blaster Carbine Heavy 9 3 Medium 3 4 550
HH-50 Heavy Blaster Pistol Light 7 3 Short 3 2 1300
Precision-X Marksman Rifle Heavy 9 3 Long 5 1 1500
Subduer-9 Riot Blaster Heavy 10 6 Short 6 3 1250
Firecaller Light Flame Projector Light 5 2 Short 4 1 (R) 1200
Grapnel Harpoon Launcher Light 3 5 Medium 2 0 450
Impact Repulsor Cannon Heavy 3 6 Medium 5 1 1000
Defender Sporting Blaster Pistol Light 5 3 Medium 1 1 650
Military Holdout Blaster Light 6 3 Short 1 0 500
ELG-3A Light 6 4 Short 1 0 400
X-30 Lancer Light 5 4 Long 1 3 1000
E-11s Heavy 10 3 Extreme 6 3 (R) 3500
LBR-9 Heavy 10 Long 6 4 2800
Model 77 Slugthrower Heavy 6 Long 3 3 1100
Model 38 Slugthrower Heavy 8 3 Extreme 5 4 3000
Hammer Slugthrower Heavy 8 4 Short 5 4 1500
Net Gun Heavy 3 Short 4 2 750
Rarity Special
4 Stun Setting
4 Stun Setting
4 Stun Setting
6 Stun Setting
5 Stun Setting
5 Stun Setting
6 Auto-fire, Cumbersome 3
7 Auto-fire, Cumbersome 4, Pierce 1
8 Auto-fire, Cumbersome 5, Pierce 2, Vicious 1
3 Disorient 5, Stun Damage (Droid only)
6 Vicious 4
6 Cumbersome 2, Vicious 5
3
3 Cumbersome 2
4 Stun Setting
6 Accurate 1, Stun Setting
3 Inaccurate 1, Stun Setting
7 Linked 1, Stun Setting, Vicious 1
8 Pierce 1, Stun Settin 1
5 Blast 6, Cumbersome 3, Stun Damage
7 Blast 2, Burn 2, Pierce 2, Vicious 3
5 Ensnare 3
7 Blast 3, Concussive 1. Knockdown, Prepare 1, Slow-Firing 1
6 Stun Setting, Accurate 1
5 Stun Setting
5 Stun Setting
5 Accurate 1, Pierce 2
7 Accurate 1, Cumbersome 3, Pierce 2, Slow Firing 1
4 Disorient 2, Stun Damage
6 Pierce 4, Stun Damage
6 Accurate 2, Pierce 3
5 Blast 6, Knockdown
5 Ensnare 5
Name Skill Dam Crit Range Encum HP Price
Flame Projector Heavy 8 2 Short 6 2 1000
Missile Tube Gunnery 20 2 Extreme 7 4 (R) 7500
Frag Grenade Light 8 4 Short 1 0 50
Stun Grenade Light 8 NA Short 1 0 75
Thermal Detonator Light 20 2 Short 1 0 (R) 2000
Anti-Armor Micro-rocket Heavy 8 4 Short 1 1 300
Explosive Micro-rocket Heavy 7 2 Short 1 1 150
Flechette Micro-rocket Heavy 6 2 Short 1 1 175
Incendiary Micro-rocket Heavy 6 3 Short 1 1 175
Ion Micro-rocket Heavy 10 3 Short 1 1 100
Merr-Sonn N-4 Noice Grenades Light 4 6 Short 1 0 150
Data Purge Grenades Light NA NA Short 1 0 100
Rarity
6
8
5
4
8
5
4
5
5
6
5
7
Special
Burn 3, Blast 8
Blast 10, Cumbersome 3, Guided 3, Breach 1, Prepare 1, Limited Ammo 6
Blast 6, Limited Ammo 1
Disorient 3, Stun Damage, Blast 8, Limited Ammo 1
Blast 15, Breach 1, vicious 4, Limited Ammo 1
Breach 1, Limited Ammo 1
Blast 6, Limited Ammo 1
Blast 5, Vicious 2, Limited Ammo 1
Blast 6, Burn 2, Limited Ammo 1
Ion, Sunder, Limited Ammo 1
Blast 4, Stun Damage, Concussive 1, Limited Ammo 1
Limited Ammo (Computers loses all programmed memory, Droids can risist with a Hard (♦♦♦) Resilience check
Name Skill Dam Crit Range Encum HP Price Rarity
Brass Knuckles Brawl +1 4 Engaged 1 0 25 0
Shock Gloves Brawl +0 5 Engaged 0 1 300 2
Combat Knife Melee +1 3 Engaged 1 0 25 1
Gaffi Stick Melee +2 3 Engaged 3 0 100 2
Force Pike Melee +3 2 Engaged 3 3 500 4
Truncheon Melee +2 5 Engaged 2 0 15 1
Vibro-ax Melee +3 2 Engaged 4 3 750 5
Vibroknife Melee +1 2 Engaged 1 2 250 3
Vibrosword Melee +2 2 Engaged 3 3 750 5
Czerka "Peacekeeper" Melee +2 4 Engaged 3 2 500 3
Ion Pike Melee 10 3 Engaged 2 1 750 6
Special
Disorient 3
Stun 3

Defensive 1, Disorient 3
Pierce 2, Stun Setting
Disorient 2
Pierce 2, Sunder, Visious 3
Pierce 2, Vicious 1
Pierce 2, vicious 1, Defensive 1
Cumbersome 3, Disorient 2, Stun 3
Inaccurate 1, Ion, Pierce 4
Type Defence Soak Price Encombrance Hard Points
Adverse Environment Gear 0 1 500 2 1
Armored Clothing 1 1 1000 3 1
Heavy Battle Armor 1 2 (R) 5000 6 4
Heavy Clothing 0 1 50 1 0
Laminate 0 2 2500 4 3
Personal Deflector Shield 2 0 10000 3 0
Padded Armor 0 2 500 2 0
A/KT Shockrider Crash Suit 0 2 3000 2 1
A/KT Wing Commader Armored Flight Suit 1 1 1500 3 1
Caballerin-series Riding Tack 0 0 250 2 0
Capari-series Padded Beast Armor 0 2 2500 4 0
Destri-series Laminate Beast Armor 0 4 8500 7 1
H-series Megafauna Carriage 1 0 5500 5 2
Armored Drop Suit 1 1 7500 6 2
Hunter`s Trophy Armor 0 2 (R) 2000 4 1
Alliance Light Stealth Armor 0 2 (R) 2200 3 2
Imperial Hazard Trooper Armor 0 3 (R) 18000 4 3
Rebel Heavy Battle Armor 1 2 (R) 6000 5 5
Rarity
1 Character may ignore (■) imposed by the environment
6
7
0
5
8
1
3 Flame-resistance 1
6 Flame-resistance 1
4
5
7 Beast`s Agility reduced by 1
7 Beast must have Silhouette 3+, Brawn 5+
7 Flight System: Silhouette 0, Speed 2, Handling +2, System Strain 3
9 Suffers (■) to Charm, Gains (■■) to Coercion checks
7 Add (■) to Stealth checks
8 Can survive in radiation zones, toxic environments, and total vacuums up to 24 hours
8
Item Price Encumbrance Rarity
Comlink (handheld) 25 0 0
Comlink (long range) 200 2 1
Holo-messenger 250 0 4
Synthetic Standard Neurotoxin (1 dose) (R) 50 0 6
Synthetic Standard Anesthetic 35 0 4
Synthetic Standard Neuroparalytic (1 dose) (R) 75 0 6
Electrobinoculars 250 1 1
General Purpose Scanner 500 2 3
Hand Scanner 100 0 2
Macrobinoculars 75 1 2
Scanner Goggles 150 0 3
Surveillance Tagger (R) 175 0 4
Bacta (liter) 20 1 1
Bacta (full tank) 4000 12 1
Emergency Medpac 100 1 1
Medpac 400 2 2
Stimpack 25 0 1
Synthskin 10 0 1
Change Cubes 1 0 0
Dejarik Table 350 10 1
Sabacc Deck 40 0 0
Binders 25 0 0
Comm Jammer 400 4 3
Comm Scrambler 1000 0 5
Disguise Kit 100 2 4
Electronic Lock Breaker (R) 1000 1 5
Restraining Bolt 35 0 0
Slicer Gear 500 2 4
Crash Survival Kit 300 5 2
Ration Pack 5 0 0
Breath Mask 25 1 1
Space Suit 100 4 1
Tent 100 4 1
Thermal Cloak 200 2 1
Backpack 50 0 0
Climbing Gear 50 1 2
Datapad 75 1 1
Emergency Repair Patch 25 0 1
Extra Reloads 25 1 1
Fusion Lantern 150 2 2
Glow Rod 10 1 0
Jet Pack 4500 2 7
Tool Kit 350 4 2
Utility Belt 25 0 0
XV38 Veterinary Kit 600 3 3
XV-09 Chemical Restrain Harness 1200 2 5
AG/1 mk III Targeting Goggles 1000 1 5
Custom Tool Kit 700 5 5
Workshop Manual 100 1 vehicle rarity
Bioscan 2000 1 1
HoloNet Homing Beacon 500 0 3
Rocket Boots 2500 2 8
Tracker`s Goggles 600 0 5
BPEA-1A Cascader 1800 - 6
CAPC ECM-598 Medical Backpack 450 2 4
Syntherope (20 meters) 5 1 1
Portable Survival Shelter 200 2 4
Personel Destress Beacon 50 1
Modular Backpack 75 1
Modular Backpack Extra Pouch 15 1
Excavator`s Precision Tool Kit 500 5 7
Entrenching Tool 20 1 1
Portable Power Generator 500 10 2
Military Modular Backpack Frame (MMBF) 10 2
Temperature Control Unit (MMBF) 500 2 3
Power Unit (MMBF) 250 3 3
Comms Unit (MMBF) 500 2 4
Sensor Unit (MMBF) 3000 2 3
Oxygen Unit 300 3 3
Storage Unit 25 2
Resist Average (♦♦) Resilience check. Inflict 5 wounds +1 wound per Disadvantages
Resist Average (♦♦) Resilience check. Inflict 5 wounds +1 wound per Disadvantages, lose free maneuver his next turn
Injected with a Hard (♦♦♦) Stealth check. Inflict Stun for 3 rounds, suffers 1 strain per Disadvantages
See normal in low light or extremly bright conditions. Magnify up to 10 km. Removes (■) due to poor light
Can detect life forms, heat fonts, radiation sources, acoustic emissions.

Allow user to see normally in dark conditions

Used to remove Critical Injury. Grants a (■) to Medicine check

Requires Daunting (♦♦♦♦) Athletics or Coordination check to escape

Using scramblers adds (■■) to any checks to attemt to decode and understand the transmission
Grant (■) to all Medicine, Survival, and Knowledge (Xenology) skill checks
Requires Hard (♦♦♦) Survival Check to use on beast. Success grants (■■) to any survival checks
Telescopic zoom, low-light vision and a number of filters to reduce glare
Grant (■) to all Mechanical checks
Downgrade Difficulty of Repair check
Grant (■) to Perception when Scanning for lifeforms. Requires Average (♦♦) Computers check to use
Can trace target across the galaxy
Wearer function as a Silhouette 1, Speed 1, Handling -3, System Strain 3, Requires Piloting (Planetary)
Grant (■) to Perception. Removes (■■) imposed due to concealment, darkness or fog
Upgrades all Charm, Deception and Leadership check by 1
Grant (■) to all Medicine checks, decrease difficulty på 1

1 person

Increase cumbrance threshold by 3


Increase cumbrance threshold by 1

Remove (■■) on checks to resist Heat or Cold


Can recharge equipment in two hours once per Encounter
Up to Long Range. Add (■■) on checks to unscramble the signal
Up to Long Range. Add 1 Advantage to Vigilance checks
12 hours oxygen
Increase encumbrance capacity by 3
Item Price Rarity Bonus
Cybernetic Arms (Mod V and VI) 10000 6 Mod V: +1 Brawn, Mod VI: +1 Agility
Cybernetic Brain Implant 10000 6 +1 Intellect, Comlink, Computer access link
Cybernetic Eyes 7500 6 +1 Vigilnce and +1 Perception
Cybernetic Legs (Mod II and III) 10000 6 Mod II: +1 Brawn, Mod III: +1 Agility
Cybernetic Weapon Implant 4000 7 Retractable light blastr pistol
Cybernetic Limb 4000 7 Medium range scanner
Immune Implant 5000 6 +1 Resilience
Implant Armor 7500 6 +1 Soak
Prosthetic Replacement (Limb) 2000 4 No bonus
Prosthetic Replacement (Organ) 1000 4 No bonus
Item Price (R) Encumbrance Rarity
Avabush Spice (dose) 25 0 6
Avabush Spice (100 dose cargo container 2000 3 7
Booster Blue (dose) 10 0 5
Booster Blue (100 dose cargo container) 750 3 6
Death Stick (1 dose) 5 0 1
Death Stick (100 dose cargo container) 250 3 2
Glitterstim (dose) 100 0 7
Glitterstim (100 dose cargo container) 5000 5 8
Lesai (dose) 500 0 9
Lesai (20 dose enviro-sealed cargo pod) 7500 2 10
Yarrock (1 dose) 350 0 8
Yarrock (100 dose cargo container) 20000 3 9