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[0:00:00 - 0] mess=REactiveapp=0

[0:00:00 - 0] wininit ok
[0:00:00 - 0] progpath: C:/Users/K4GP/Downloads/IGG-
Power.Revolution.Geopolitical.Simulator.4.v6.16/
[0:00:00 - 0] userpath: C:/Users/K4GP/Documents/IGG-
Power.Revolution.Geopolitical.Simulator.4.v6.16/
[0:00:00 - 0] SteamAPI_Init() ok. Id=
467520
[0:00:00 - 0] STEAM BOOT OK
[0:00:00 - 0] -------------_geolmain-----------
[0:00:00 - 0] Game name: PAR 2016 ST /V=PAR ENGLISH DL /P=PAR ENGLISH DL /M=440000
[0:00:00 - 0] REG Version: 6.16.0.0
[0:00:00 - 0] EXE Version: 6.16.0.0
[0:00:00 - 0] Date: 2019/2/13 15:33:42
[0:00:00 - 0] GEOL Interface (Thu Mar 24 12:17:26 2016), build (May 21 2016
11:20:57)
[0:00:00 - 0] OS version: 6.2 -64b (USER)
[0:00:00 - 0] Nb cores: 4
[0:00:00 - 0] VRAM rate=653446038 size=7616614
[0:00:00 - 0] gsk=76561199370666450
[0:00:00 - 0] reg=0/987654321
[0:00:00 - 0] Game ram to allocate (MB) =1400
[0:00:00 - 0] Myalloc: block=350 Mb
[0:00:00 - 0] Myalloc: block=350 Mb
[0:00:00 - 0] Myalloc: block=350 Mb
[0:00:00 - 0] Myalloc: block=350 Mb
[0:00:00 - 0] Myalloc: Total (Mb) = 1399 / Nb blocks = 4
[0:00:00 - 0] Physic ram (Mb) = 8063
[0:00:00 - 0] Error: XVID codecs are not installed!
[0:00:00 - 0] init screen...
[0:00:00 - 0] init display settings...
[0:00:00 - 0] Screenres: 1360x768 c=32
[0:00:00 - 0] init display settings done
[0:00:00 - 0] init white bitmap...
[0:00:00 - 0] init white bitmap done
[0:00:00 - 0] init video3d card...
[0:00:00 - 0] --- OpenGL Info
[0:00:00 - 0] Renderer: Intel(R) HD Graphics 4400 / OV:4.3.0 - Build
20.19.15.4835 / SV:4.30 - Build 20.19.15.4835
[0:00:00 - 0] Max combined textures supported = 192
[0:00:00 - 0] Max textures supported = 32
[0:00:00 - 0] Max textures size = 16384
[0:00:00 - 0] Vertex Shader : max attributs = 16 | max uniform components = 4096
[0:00:00 - 0] Fragment Shader : max uniform components = 4096
[0:00:00 - 0] Texture compression formats: 20
[0:00:00 - 0] Texture compression 1: 83f2
[0:00:00 - 0] Texture compression 2: 83f3
[0:00:00 - 0] Texture compression 3: 83f1
[0:00:00 - 0] Texture compression 4: 86b0
[0:00:00 - 0] Texture compression 5: 86b1
[0:00:00 - 0] Texture compression 6: 8e8c
[0:00:00 - 0] Texture compression 7: 8e8d
[0:00:00 - 0] Texture compression 8: 8e8e
[0:00:00 - 0] Texture compression 9: 8e8f
[0:00:00 - 0] Texture compression 10: 9270
[0:00:00 - 0] Texture compression 11: 9272
[0:00:00 - 0] Texture compression 12: 9271
[0:00:00 - 0] Texture compression 13: 9273
[0:00:00 - 0] Texture compression 14: 9274
[0:00:00 - 0] Texture compression 15: 9275
[0:00:00 - 0] Texture compression 16: 9276
[0:00:00 - 0] Texture compression 17: 9277
[0:00:00 - 0] Texture compression 18: 9278
[0:00:00 - 0] Texture compression 19: 9279
[0:00:00 - 0] Texture compression 20: 12345678
[0:00:00 - 0] Vram size (Mb)= 112 / avail= 93
[0:00:00 - 0] ---
[0:00:00 - 0] init shaders...
[0:00:00 - 0] >>>default shader
[0:00:00 - 0] >>>fast shader
[0:00:00 - 0] >>>morph shader
[0:00:00 - 0] >>>water shader
[0:00:00 - 0] >>>normal map shader
[0:00:00 - 0] >>>shadow volume shader
[0:00:00 - 0] Shaders initialisation done
[0:00:00 - 0] ########## setvideo=0 (L=1360 H=768 B=32 FULLSCREEN)
[0:00:00 - 0] init video3d card done
[0:00:00 - 0] ====> vramlow=1
[0:00:00 - 0] t_indexsmooth_calc_palette() done
[0:00:00 - 3] Directsound init ok. Buffer size=16384
[0:00:00 - 4] mxd=0
[0:00:00 - 9] inivideo done
[0:00:00 - 9] ======================== inisys completed ========================
[0:00:00 - 10] >>>>initobj: Nb=65536 Sizeof=1008 Total=63 Mb
[0:00:00 - 11] >>>fin initobj=65536
[0:00:09 - 595] bootgame
[0:00:16 - 1004] Accueil
[0:00:16 - 1012] bootgameend
[0:00:53 - 3183] _wintobmp: _winbmp11 newmodule. l=256 h=256
[0:00:53 - 3188] _wintobmp out=8388609
[0:01:42 - 6169] newgame scenar=4000 joue:BR:P-30,
[0:01:43 - 6188] lod=0
[0:01:43 - 6195] <<<<<<<<<<<<< CLRALL >>>>>>>>>>>> mode=2
[0:01:43 - 6196] <<<<< clrtex(-5) >>>>> vram avail (mb)=-1 frametime=6183
[0:01:43 - 6197] ->cleared: size=87480050 nb=136 (remaining entries=0 with
keep=0 bmpvram=0) Free entries=511 Vram avail (mb)=-1
[0:01:43 - 6197] t_clrwintex=-5
[0:01:43 - 6197] ->clrwintex vram avail (mb)=-1
[0:01:43 - 6198] free all vtx=1199
[0:01:43 - 6200] ->freevtx vram avail (mb)=-1
[0:01:43 - 6201] ->free all mshzip=0
[0:01:43 - 6201] MALLOC=563M (nb=449 err=0 max=591M)
[0:01:43 - 6201] <<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>
[0:01:47 - 6441] 3Dto2D
[0:09:28 - 34081] <<<<< clrtex(-1) >>>>> vram avail (mb)=-1 frametime=34068
[0:09:28 - 34083] ->cleared: size=266792444 nb=397 (remaining entries=114 with
keep=0 bmpvram=0) Free entries=397 Vram avail (mb)=-1
[0:12:47 - 46069] ERROR [04] = File not found : C:/Users/K4GP/Documents/IGG-
Power.Revolution.Geopolitical.Simulator.4.v6.16/vid/cata/feu_foret.avi
[0:12:47 - 46070] ENTITY = 468311
[0:12:47 - 46071] CLASS = Cdialog
[0:12:47 - 46072] FRAME = 46057 (767 sec)
[0:12:47 - 46072] SOURCE =
[0:12:47 - 46073]
[0:19:53 - 71583] <<<<< clrtex(-1) >>>>> vram avail (mb)=-1 frametime=71568
[0:19:53 - 71584] ->cleared: size=200656712 nb=402 (remaining entries=109 with
keep=0 bmpvram=0) Free entries=402 Vram avail (mb)=-1
[0:21:04 - 75850] ERROR [04] = File not found : C:/Users/K4GP/Documents/IGG-
Power.Revolution.Geopolitical.Simulator.4.v6.16/vid/trbl/sit-in.avi
[0:21:04 - 75850] ENTITY = 784954
[0:21:04 - 75850] CLASS = Cdialog
[0:21:04 - 75851] FRAME = 75838 (1263 sec)
[0:21:04 - 75853] SOURCE =
[0:21:04 - 75853]
[0:21:34 - 77691] ERROR [04] = File not found : C:/Users/K4GP/Documents/IGG-
Power.Revolution.Geopolitical.Simulator.4.v6.16/vid/trbl/sit-in.avi
[0:21:34 - 77692] ENTITY = 790293
[0:21:34 - 77692] CLASS = Cdialog
[0:21:34 - 77695] FRAME = 77679 (1294 sec)
[0:21:34 - 77695] SOURCE =
[0:21:34 - 77695]
[0:21:54 - 78843] ach: ACH_25 = 1
[0:22:23 - 80593] ach: ACH_30 = 1
[0:23:07 - 83277] ERROR [04] = File not found : C:/Users/K4GP/Documents/IGG-
Power.Revolution.Geopolitical.Simulator.4.v6.16/vid/trbl/manif.avi
[0:23:07 - 83277] ENTITY = 868078
[0:23:07 - 83278] CLASS = Cdialog
[0:23:07 - 83279] FRAME = 83265 (1387 sec)
[0:23:07 - 83279] SOURCE =
[0:23:08 - 83280]
[0:24:35 - 88501] ach: ACH_27 = 1
[0:25:25 - 91528] mess=UNactiveapp
[0:25:25 - 91530] mess=UNactiveapp free ok
[0:25:25 - 91534] WM_QUIT
[0:25:25 - 91534] ======================== endsys completed
========================
[0:25:25 - 91534] MALLOC=692M (nb=2310 err=0 max=719M) / NOBJMAX=8328 (total=65536)

[0:25:25 - 91534] EXIT CODE=0 FRAME=91520 (1525 sec)

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