This study was conducted to know the effects excessive usage of gadgets
a. age?
b. sex?
a. Social/Motivational Domain
b. Psychological/Education Domain
3. What are the common reasons why the teenager continuously gambling
QUESTIONNAIRE
Age:
Sex:
Male Female
INDICATORS 5 4 3 2 1
INDICATORS 5 4 3 2 1
1.Lack of encouragement
of the students
participation and
enhancement students
confidence.
2. The students exposure
to gaming education
change the students
attitude towards
gambling?
3. The students will miss
the lesson s that they will
not learn
4.They always
uncomfortable to get a
chance to become ready
for the lesson.
5. The will become lazy
knowing that the lesson be
EASTERN QUEZON COLLEGE, INC. 4
INDICATORS 5 4 3 2 1