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Unofficial

TWISTING FATE
third edition Cheat Sheet
+ Flip an extra card per +. Choose card to keep.
Duel Difference 0 1-5 6-10 11+ - Flip an extra card per -. Keep lowest value. No cheating.

Duel Modifier -- - + Soulstones

Start Phase:
Damage/Heals 0 Weak Moderate Severe
- Draw 2, discard 2

Red Joker: Counts as any suit. Opponent cannot Activation Phase:


cheat if flipped. Overrides any -. Does Severe +1. - Add a suit to a duel
- Add a + to a duel
Black Joker: Counts as 0. If flipped, you cannot - Before dmg flip, add a - to a flip.
cheat. Overrides Red Joker. - After dmg, reduce by 1/2/3 (can’t cheat flip)

General Actions CONDITIONS (End of Activation)


Walk: Model moves up to its Mv Fast: +1 Action (max 3). Canceled by Slow.

Charge: Once per activation. Can’t be engaged. Push up to Mv. Slow: -1 Action. Canceled by Fast.
May then take x action (for free).
Staggered: -2 Mv, cannot be moved by effects of other
Interact: Cannot be declared while engaged or if this model took friendly models.
Disengage this activation.
Do one of the following: Stunned: Cannot declare Triggers. Bonus Actions count
against Action Limit.
1. Drop a Scheme Marker into base contact with this
model, but not within 4” of another friendly Scheme CONDITIONS (End Phase)
Marker.
Adversary (X): Models with X receive a + to opposed duels
2. Remove all Scheme Markers in base contact with his that target this model. Cannot benefit from more than once per
model. Attack Action.
3. Resolve a specific rule that refers to an Interact Shielded +X: Reduce damage suffered by 1, to a minimum
Action. of 0. Reduce the value of this Condition by one.
Disengage: Only while engaged. One enemy may make a x Injured +X: This model sugffers -X Df and Wp.
attack to reduce this model’s Mv by 2/4/6 in. Then this
model Pushes remaining Mv.
CONDITIONS (Special)
Concentrate: Once per activation. This model gains
Focused +1. Burning +X: During End Phase, this model suffers 1
damage + 1 additional damage for every 3 points of Burning
Assist: Another friendly model within 2” lowers the value of beyond the first.
a Burning, Distracted, or Injured Condition by 1/2/3.
Distracted +X: Actions that target enemy models suffer a -
to duel. After resolving such an action, reduce this Condition
by one.
Terrain
Focused +X: Before an opposed duel, this model may
Cover: When the target of a L Action, gain +1 Df and
lower value of this Condition by one to receive a + to duel
imposes a - on any damage flips against it.
(and any resulting
Concealment: When targeted by a non-x Attack Action, the damage flip).
Action’s duel gains a -.
Poison +X: During End Phase, this model suffers 1
Hazardous: 1 Damage unless otherwise specified. Each damage + 1 additional damage for every 3 points of Poison
piece of terrain only affects each model once per action. All beyond the first. Then, lower the value of this Condition by
markers with the same name count as same piece of terrain. one.

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