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ARCHITECTURAL

DESIGN PROCESS
Design in the
context of
Architecture: the
activity of
generating proposals
that change
something that
already exists into
something that is
better.

ARCHITECTURAL DESIGN
Design in the
context of
Architecture: the
activity of
generating proposals Initial Transformation Imagined
that change State Future State
something that
already exists into
something that is
better.

ARCHITECTURAL DESIGN
• Initiation: Problem
identification

DESIGN • Preparation: Collection and


STAGES analysis of information

• Proposal-making: synthesis,
bringing together a variety of
considerations

• Evaluation: Based on goals

• Iteration: Cycles, Feedback

DESIGN PROCESS
• The process of managing information
so that the right kind of information is
available at the right stage of the design
ARCHITECTURAL process and the best possible
PROGRAMMING decisions can be made in shaping the
outcome of the building designs.

• The process that creates the structure


for fulfilling the dreams, hopes,
wishes and desires of the building’s
future inhabitants.

DESIGN PROCESS
• The orderly definition of the
architectural problem and the
ARCHITECTURAL articulation of project requirements in a
PROGRAMMING manner that promotes the creation of a
responsible solution for the design of
the building.

• The problem-seeking phase of the


design process.

• The gathering, organizing,


analyzing, interpreting and
presenting of the information
relevant to a design project.

DESIGN PROCESS
Two main areas of
concern:
ARCHITECTURAL
PROGRAMMING • Analysis of the existing state

• Projection of what the future


state should be

DESIGN PROCESS
Existing State Future State
The Setting
Cultural, Social, Political, Mission
THE PROGRAM Historical, Economic
Goals
Physical Conditions/ Site
DOCUMENT Data
Geography, Climate, Performance
Archaeology, Geology Requirements
Client/User Profile
Demography, Concepts
Organizations, Needs,
Behavior
Constraints
Legal, Financial,
Technical, Market

DESIGN PROCESS
• Issue
PARTS OF AN • Fact
ISSUE-BASED
• Values
PROGRAM
• Goals
• Performance Requirement
• Concept

DESIGN PROCESS
PARTS OF AN
ISSUE-BASED
PROGRAM

DESIGN PROCESS
PARTS OF AN ISSUE - any matter, concern,
ISSUE-BASED question, topic, proportion or
situation that demands a design in
PROGRAM order for a building project to be
successful for its clients and users.

DESIGN PROCESS
PARTS OF AN
ISSUE-BASED
PROGRAM

DESIGN PROCESS
PARTS OF AN FACT - are objective,
ISSUE-BASED specific and verifiable by some
measurement or observation.
PROGRAM
Their existence is not subject to
judgment but their use and
interpretation is based on values.

DESIGN PROCESS
VALUES: different building
types require different design
responses for the same issues
PARTS OF AN based upon the values of different
ISSUE-BASED users and the needs of different
PROGRAM activities.

Design issues, when processed


through the filter of values of the
client, user and designer yield goal
statements about qualities the
design must have.

DESIGN PROCESS
INTER-
TOPIC OF
INQUIRY
DISCIPLINARY
SCREEN RESEARCHER/
DESIGNER

PARTS OF AN
.Interpretive-Historical
ISSUE-BASED Research

PROGRAM .Qualitative Research


.Correlational Research
.Experimental Research
.Simulation Research
.Logical Argumentation
.Case-study/ Mixed methods

DESIGN PROCESS
Goal: a statement of intention; an
end that one strives to attain or
that toward which effort or play is
PARTS OF AN directed; an action statement
ISSUE-BASED Project Goal - goals that relate
PROGRAM only to the outcome of the
project; these are based upon the
underlying values of the designer,
clients and users.

Mission Statements- the overall


purpose; a statement that concisely
explains the need to undertake a
project in the first place.

DESIGN PROCESS
Performance Requirement –
a statement about the measurable
level of function that a designed
PARTS OF AN object, building, or place must provide
ISSUE-BASED for a good to be met; performance
specification standard or criterion.
PROGRAM
This statement is more specific than a
goal since it relates to function ( a
doing) instead of a quality (a being);
must be general enough to allow for
multiple, alternative physical solutions
or concepts

DESIGN PROCESS
CONCEPT - a statement
of an ideal set of relationships
PARTS OF AN among several of the elements
ISSUE-BASED under an architect’s control such
PROGRAM as form (dimension and direction)
material, texture, color (value,
intensity) and adjacency.
A concept statement is made up
of a single diagram and a few
words.

DESIGN PROCESS
Audibility- the acoustic properties of an
environment that contribute to one’s
ability to hear what needs to be heard and
CHECKLIST to mask unwanted sounds
OF ISSUES
Behavioral Settings- the units for
describing the interdependencies of
activity and physical settings

Circulation- movement or flow of


people, objects, information or
substances

DESIGN PROCESS
Comfort - providing ease and
CHECKLIST enjoyment
OF ISSUES
Convenience - ease of access to places,
materials and information

Durability - ability to endure the designed


use over time

DESIGN PROCESS
FACTS

SITE
USERS
Climate
CONTEXT Air Quality
Activities
Geography
Age Group
Cultural Hydrology
Anthropometrics
Demographic Geology
Organizations
Economic Topography
Disabilities
Ethical Vegetation
Perceptual Abilities
Political Facilities
Personalities
Social Utilities Roles
Access Values
Visual Rules
Resources
Codes

DESIGN PROCESS
Mission Statement : To create a
residential environment that blends easily into a
variety of urban settings, and at the same time
MISSION AND provides space and support features required
GOALS by severely retarded/disabled adults.

Goal 1 (issue: social interaction/learning)


The meal preparation/dining areas should
promote active participation by the residents
and facilitate the learning of daily living skills.

Goal 2 (issue: territory)


Bedroom should promote a sense of ownership
and responsibility for the residents.

DESIGN PROCESS
Goal 1: The major portion of parking for the
downtown core should be a short pleasant walk
from most shopping destinations.
PERFORMANCE
REQUIREMENT PR1: Shoppers coming to downtown should
have to walk less than five minutes to get from
their car to 90% of their destination.

PR2: Major pedestrian corridors between


parking and downtown stores should be visually
interesting and substantially protected from rain
and the afternoon sun.

PR3: Major paths should create impulse


shopping and window shopping opportunities.

DESIGN PROCESS
PRESENT REQUIRED

THE REQUIRED STATE STATE

STATE
PROGRAM THE
The The
DESIGN
environment environment
PROCESS
without the with the
project
project

DESIGN PROCESS
• The Design Philosophy and
Overall Concepts
THE REQUIRED
• The Concept Breakdown
STATE
PROGRAM • The Translation Guidelines

• The Synthesis

DESIGN PROCESS
a statement of the beliefs, values
THE DESIGN or viewpoints from which the
development of design solutions
PHILOSOPHY take off. They are often formed
out of universally held principles,
and thus become bases for socially
desirable design objectives.

DESIGN PROCESS
• An initial generalized idea
• A germination which is to be expanded
OVERALL and developed later in some detail
DESIGN
CONCEPT • A perception about form or relationships
among variables resulting from an analysis
of the problem

• A mental image deriving from the project


situation

• Rudimentary set of tactics for


proceeding with design

• First ideas about building morphology

DESIGN PROCESS
This consists of sub-concepts that
correspond to particular areas of
CONCEPT architectural concerns.
BREAKDOWN An overall concept can be broken
down into sub-concepts falling
under one or more categories.
The mix varies depending on the
research problem.

DESIGN PROCESS
CONCEPT
BREAKDOWN

DESIGN PROCESS
CONCEPT
BREAKDOWN

DESIGN PROCESS
CONCEPT
BREAKDOWN

DESIGN PROCESS
These are specific design guidelines
formulated out of the sub-concepts.

TRANSLATION They may be the refined versions of


GUIDELINES the chosen sub-concept or could also
be the product of the consolidation of
two or more sub-concepts.

The guidelines prescribe performance


and quality standards that are based on
the design parameters derived out of
the performance requirements.

DESIGN PROCESS
Social and Academic Interaction
TRANSLATION Goal : The facility should promote spontaneous social interaction
among students of all years and departments, faculty and

GUIDELINES
administrators to allow frequent exchange of information

TRANSLATION GUIDELINES:

-There will be two entrances to the building and these shall be spaced twenty meters
apart.

-The corridors shall not be less than 1.5 meters in width.

DESIGN PROCESS
-All studio doors shall open to common spaces such as lobbies and corridors.

-Doors shall not be less than 2.1 meters in width.


TRANSLATION
GUIDELINES TRANSLATION GUIDELINES:

-There will be five (5) student organization kiosks, each of which will have a floor area of
at least ten (10) square meters.

-Student organization spaces shall be located in the two (2) minor lobbies adjacent to the
stairs.

-There shall be provided two (2) home labs for every three (3) hot labs.
DESIGN PROCESS
-Each wing shall have a mix of two (2) studios and two (2) faculty offices.
TRANSLATION
GUIDELINES
TRANSLATION GUIDELINES:

The main lobby from where the four corridors would branch out shall be irregularly shaped
such that no two corners would have the same configuration.

The main lobby shall have be 0.40 meters lower than the minor lobbies. The rooms shall be
0.20 higher than the lobby.

Rooms 201 , 203 and 204 will have movable partitions. This will allow the use of these three
(3) adjoining rooms as one big hall during special occasions.

Three hundred (300) square meters at the northeast corner will be dedicated for travelling
exhibits.

DESIGN PROCESS

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