related to it. The objectives will depict what the research aims to
individuals that will benefit from the study. The scope and
Introduction
a person’s
rhythm. Thus, affecting not only the person’s health but also
2
degrades the learning experience and overall productivity of a
student.
punctuality.
3
person through the stimulation of the individual’s cognitive
capabilities. Once the alarm has been set at a specific time point
differently. The innovation of the project lies with its unique alarm
To the community
4
This research will help in minimizing the instances
To the users
To the school
reference material.
To the researchers
The researches would benefit in the study through
involved in this study. All of which can be applied to deal with real
world situations.
5
The general objective of the study is to develop a highly
function. The alarm will do this by using a mind game that needs
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preventing the instances of oversleeping better than the
Conceptual Framework
ATMega328
Arduino UNO R3
DS 1307 Real Time Clock
Coin battery holder
20000 mAh Power bank
INPUT
Metallic Body/housing
Buzzer
Breadbox
Resistors aa Capacitors
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Wire the electronical components to their proper positions on the breadbox
Establish the hardware system for the alarm clock system and also for the memory
game
PROCESS • Integrate the alarm clock system to the memory game through the use of the
ATMega328 chip on the Arduino UNO R3 as the processing module
• Upload the codes to the Arduino Integrated Development Environment (IDE)
software
Fix all the hardware components inside the metallic casing
OUTPUT
stimulation game to be disable its buzzer
An alarm clock • that can aid in developing a normal sleep pattern
and maintaining a regular schedule. Thus, preventing
oversleeping and tardiness.
Figure1
Conceptual Framework
8
Definition of key words
of hours
point
work or output
student
9
Overcompensating- allowing to go beyond the dedicated
amount
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