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Tier Skill # Icon Name AP SP CD Req.

Description Recipe

Haste 1 0 3 Pyrokinetic 1 Clear Slowed and Crippled from the target by Hasting them, granting an additional 1AP per turn and additional +2 Movement.
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Peace of Mind 1 0 3 Pyrokinetic 1 Target character gains Clear-Minded, granting Strength, Finesse, and Intelligence. Also provides increased Accuracy and Wits. Also cleanses and prevents Blinded,
Terrified, Charmed, Taunted, Sleeping, Enraged, and Madness effects.
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Starter Tier (Level 1+)

Searing Volley 2 0 3 Pyrokinetic 1 Command 3 fireballs towards targets, each dealing fire damage. Each fireball applies Burning and creates a small fire surface. Additionally, each fireball also has a
50% chance to increment Scorch stacks.
3

Ember Shower 1 0 6 Pyrokinetic 1 Call raining embers down at target location, igniting the area and creating a fire surface lasting 1 turn. Sets Warm on all characters in the area.
4

Scorching Ignition 1 0 2 Pyrokinetic 1 Ignite enemies and surfaces around you, dealing fire damage. Applies a stack of Scorch (up to 5 max), reducing Fire Resistances and dealing fire damage on apply
and each turn.
5

Firebrand 1 0 2 Pyrokinetic 1 Ignite your inner-spark, adding moderate fire damage to your weapon attacks and skills. Basic attacks will Warm characters for 1 turn if they are not already Warm.
6

Burning Touch 2 0 3 Pyrokinetic 1 Target and Burn a nearby target character, dealing fire damage. Applies a stack of Scorch.
7

Devour Flames 1 0 3 Pyrokinetic 2 Target ally consumes nearby fire surfaces, healing them based on the volume of flames consumed. Removes Burning and grants Flamebelly, providing 15% Fire
Resistance.
8

Self-Immolation 1 0 4 Pyrokinetic 2 Manifest your inner rage into a 3m fire surface beneath your feet, lasting 2 turns. Also sets Blazing, infusing you with Fire Resistance at the cost of Water
Resistance for 2 turns.
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Novice Tier (Level 4+)

Fireball 2 0 4 Pyrokinetic 2 Hurl a fiery sphere, dealing fire damage and applying Scorch to all enemies.
10

Supernova 3 0 5 Pyrokinetic 2 Deal fire damage to yourself and all other characters in an area around you. Supernova also Scorches characters and leaves a fire surface behind.
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Spontaneous 2 0 4 Pyrokinetic 2 Deal fire damage and Scorch target enemy. Cleanse all instances of Burning and Necrofire, dealing damage based on the number turns left on each. Then,
Combustion expunge all stacks of Scorch, dealing damage based on the number of stacks removed this way.
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Magma Geyser 2 0 3 Pyrokinetic 1 Burst a vent in the ground, causing flames to Scorch and deal fire damage to enemies caught in the area. The geyser Slows enemies and leaves behind fire clouds.
Geomancy 1
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Conjure Flame Elemental 2 0 6 Pyrokinetic 1 Fabricate a Flame Elemental at target location. The Elemental lasts 5 turns and specialises in bulky close-quarters combat. At 10 Summoning, the Elemental
Summoning 1 increases in size and gains additional stats.
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Will of the Phoenix 3 0 4 Pyrokinetic 3 Command enchanted flames towards the target. If the target is an enemy, the flames deal fire damage, and apply a stack of Scorch. If the target has no Magic
Armour, they are also Smoldered, reducing damage output and Fire Resistances for 2 turns. If the target is an ally, the flames will instead grant Cauterize for 2
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turns, healing for 20% of the target's maximum vitality on apply and each turn. The ally will also be granted Fire Immunity for 1 turn.

Laser Ray 2 0 3 Pyrokinetic 3 Command a beam of intense heat in target direction, dealing fire damage to all characters and spawning fire clouds. Enemies hit by the ray are Scorched.
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Adept Tier (Level 9+)

Fire Whip 2 0 4 Pyrokinetic 3 Whip the target, dealing fire damage and leaving the target Blinded, Scorched, and Burned.
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Magma Wall 2 0 5 Pyrokinetic 2 Draw an impassable wall of magma, spanning up to 10m and lasting 2 turns. This wall creates a fire surface.
Geomancy 1
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Conjure Fire Slug 2 0 6 Pyrokinetic 2 Spawn a Fire Slug at target location. The Slug lasts 5 turns and specialises in fire surfaces and ranged artillery. At 10 Summoning, the Slug increases in size and
Summoning 1 gains additional stats.
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Epidemic of Fire 3 1 5 Pyrokinetic 3 Send a cursed flame that will split on impact multiple times, dealing fire damage and Scorching hit enemies. Leaves a Necrofire surface behind.
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Meteor Strike 3 0 4 Pyrokinetic 4 Five meteors crash in the target area. Each deals fire damage, applies Burning, and creates a fire surface. Each meteor has a 50% chance to increment Scorch
stacks.
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Incinerate 3 0 5 Pyrokinetic 4 Roar flames in a cone, creating a fire surface. If an enemy hit by this skill is afflicted with Necrofire, the fire surface becomes cursed. Enemies are dealt fire damage
and are executed if they are afflicted with either Necrofire or five Scorch stacks and have less than 15% Vitality. Also applies Burning and a Scorch stack.
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Master Tier (Level 13+)

Trailblazer 2 0 5 Pyrokinetic 4 Charge in flames, dealing fire damage and Scorching enemies. Whilst charging, you create a fire surface trail in your wake. At the end of the charge, explode into a
3m fire surface which also damages the caster.
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Exquisite Firecraft 2 0 5 Pyrokinetic 4 Gain Exquisite Firecraft for 3 turns, dealing fire damage to approaching enemies and incrementing their Scorch stacks.
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Inflame 3 0 5 Pyrokinetic 4 Deal fire damage and apply two stacks of Scorch to the target and enemies within 3m. The target gains Smolder Aura, reducing damage output and Fire
Resistances of nearby enemies for 2 turns. Then, if the target(s) has five stacks of Scorch and no Magic Armour, they become afflicted with Necrofire for 2 turns.
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Ragnarok 4 2 5 Pyrokinetic 4 Flames decimate the area, dealing fire damage to enemies in a 3m radius, and leaving Necrofire surfaces. Enemies hit by the flames are afflicted with Necrofire and
a stack of Scorch. Ragnarok lasts 1 turn before subsiding.
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Purifying Fire 2 0 5 Pyrokinetic 5 Spray mystical flames in a cone, cleansing all surfaces.If the flames contact an enemy, the flames will cleanse Wet, Chilled, Frozen, and Invisible statuses.
Additionally, the flames apply a stack of Scorch, and if the target has no Magic Armour, they are also afflicted with Necrofire. If the flames contact an ally, the flames
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will instead cleanse Burning, Frozen, Stunned, Charmed, and Petrified. Allies become Warm. The flames also contact the caster.

Phoenixian Ashes 3 0 6 Pyrokinetic 5 Infuse target ally or enemy with ash. If the target is an enemy, the ashes deal fire damage, and apply Scorch. If the enemy has no Magic Armour, the ashes apply
Phoenixian Fury for 2 turns, causing them to explode for fire damage upon death. If the target is an ally, the ashes will grant Phoenixian Revival for 2 turns, causing
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Divine Tier (Level 16+)

them to resurrect at 25% Vitality upon death.

Inferno 3 0 6 Pyrokinetic 5 Command 5 large fireballs, each dealing fire damage, applying Burning, and creating a large fire surface. Each fireball has a 40% chance to increment Scorch.
Enemies without Magic Armour are also afflicted by Smolder, reducing damage output and Fire Resistances for 2 turns.
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Eruption 3 0 5 Pyrokinetic 3 Erupt the ground around you, dealing fire damage, Burning, Slowing, and Scorching all enemies in the area. Creates fire surfaces in the eruption radius.
Geomancy 2
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Flaming Crescendo 2 0 5 Pyrokinetic 5 Deals small fire damage and curses the target. Upon death or after one turn, the character will explode, dealing fire damage in a 3m radius and applying Scorch to
both the target and characters hit by this explosion. Whenever a fifth stack of Scorch is applied to the cursed character they will explode early. Upon explosion, the
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enemy will be Terrified for 1 turn.

Meteor Shower 4 3 4 Pyrokinetic 5 25 meteors bombard the area, each dealing fire damage to enemies within a small range from impact. Each meteor also has a 35% chance to increment Scorch
stacks.
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Bleed Fire 1 0 4 Pyrokinetic 1 Scorch the target and nearby enemies. The target gains Fireblood, reducing Fire Resistance by 20% and causes them to bleed fire surfaces when hit. 1x non-Source Pyrokinetic skillbook +
Polymorph 1 1x non-Source Polymorph skillbook
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Condemning Explosion 1 0 4 Pyrokinetic 1 Target either a corpse or an enemy with 3 or more stacks of Scorch. If the target is a corpse, this skill deals fire damage to nearby enemies and explodes the body. 1x non-Source Pyrokinetic skillbook +
Necromancy 1 If the target is an alive enemy, this skill deals fire damage. This skill applies Scorch and Necrofire for 2 turns in both instances. 1x non-Source Necromancer skillbook
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fted Skills (Any level)
Tier Skill # Icon Name AP SP CD Req. Description Recipe

Mass Condemning 1 1 4 Pyrokinetic 2 Obliterate nearby corpses or enemies with 3 or more stacks of Scorch. If the character is a corpse, this skill deals fire damage to nearby enemies and explodes the 1x Pyrokinetic skillbook +
Explosion Necromancy 2 body. If the character is an alive enemy, this skill deals fire damage. This skill applies Scorch and Necrofire for 2 turns in both instances. 1x Necromancer skillbook
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EXACTLY ONE OF THEM MUST BE SOURCE
Crafted Skills (Any level)

Sparking Swings 1 0 4 Pyrokinetic 1 Receive Sparkstriker status that causes your melee attacks to create Spark projectile flying off the initial target at closest enemy. 1x non-Source Pyro skillbook +
Warfare 1 1x non-Source Warfare skillbook
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Master of Sparks 1 1 4 Pyrokinetic 2 Target receives Master Sparkstriker status that causes any enemies damaged by your melee attacks or skills based on your weapon to spawn Sparks at all nearby 1x Pyrokinetic skillbook +
Warfare 2 enemies. 1x Warfare skillbook
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EXACTLY ONE OF THEM MUST BE SOURCE
Throw Explosive Trap 2 0 3 Pyrokinetic 1 Throw an explosive traps, taking a turn to become active. An active trap will explode when a character approaches it, dealing significant fire damage and applying 1x non-Source Pyrokinetic skillbook +
Hunstman 1 Burning. f the character has no Magic Armour, they are also Snared in place for 1 turn. 1x non-Source Huntsman skillbook
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Deploy Mass Explosive 3 1 5 Pyrokinetic 2 Throw 4 explosive traps, each taking a turn to become active. An active trap will explode when a character approaches it, dealing significant fire damage and 1x Pyrokinetic skillbook +
Traps Hunstman 2 applying Burning. f the character has no Magic Armour, they are also Snared in place for 1 turn. 1x Hunstman skillbook
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EXACTLY ONE OF THEM MUST BE SOURCE
Sabotage 2 0 3 Pyrokinetic 1 Flicker an ember at target enemy, dealing fire damage, Scorching, and Blinding them. If the enemy is carrying grenades or arrows, one explodes at random in their 1x non-Source Pyrokinetic skillbook +
Scoundrel 1 inventory. 1x non-Source Scoundrel skillbook
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Mass Sabotage 2 1 5 Pyrokinetic 2 Flicker an ember at all enemies in target area, dealing fire damage, Scorching, and Blinding them. If an enemy is carrying grenades or arrows, two explodes at 1x Pyrokinetic skillbook +
Scoundrel 2 random in their inventories. 1x Scoundrel skillbook
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EXACTLY ONE OF THEM MUST BE SOURCE

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