STEP 1
2. TURN ON POWER
↑ 0 3 - -. -
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
4. THIS DISPLAY SHOWS (0) ABOVE LED 1 AND (3) ABOVE LED 2
9. IF YOU MAKE A MISTAKE SELECTING THE MACHINE TYPE YOU CAN PRESS THE H-KEY
AND RE-ENTER THE CORRECT ONE. PRESS THE D-KEY AFTER CORRECT SELECTION
STEP 2
↑ L A. E n G
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
1. USE THE DOWN ARROW KEY TO SELECT A LANGUAGE FOR THE PROGRAMMING PANEL
2. THE DISPLAY ABOVE SHOWS E n G ABOVE LED’S 3, 4, AND 5. THIS MEANS ENGLISH
1
3. J P n MEANS JAPANESE, F R n MEANS FRENCH, S P n MEANS SPNISH, I T A MEANS ITALIAN
FLOPPY DISK OUT OF THE FLOPPY DRIVE WHILE THE GREEN LIGHT IS ON READING THE
FLOPPY DISK
AFTER THE MACHINE FINISHES READING THE FLOPPY DISK THE MACHINE WILL BEGIN
TO (BEEP). THIS MEANS THAT THERE IS NOT A SEWING PROGRAM IN THE MACHINES
MEMORY. TO STOP THE BEEPING PRESS THE C-KEY OR IF YOU HAVE A PROGRAMMING
NOTE: IF YOU MAKE A MISTAKE READING IN THE SYSTEM SOFTWARE, FOR EXAMPLE
SELECT THE WRONG MACHINE TYPE:
1. TURN OFF THE POWER
2. WITH THE SYSTEM DISK STILL IN THE FLOPPY DRIVE
3. PRESS AND HOLD THE F-KEY WHILE TURNING THE POWER ON
4. REPEAT STEPS 1 AND 2
2
RE-INSTALLATION OF SYSTEM SOFTWARE DISK
STEP 1
1. TURN OFF THE POWER AND INSERT THE SYSTEM FLOPPY DISK INTO DISK DRIVE
2. WHILE PRESSING AND HOLDING IN THE F-KEY TURN ON THE POWER (YOU CAN
RELEASE THE F-KEY AFTER YOU SEE THE GREEN LIGHT ON THE FLOPPY DRIVE COME ON)
↑ 0 3 - -. -
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
4. THIS DISPLAY SHOWS (0) ABOVE LED 1 AND (3) ABOVE LED 2
9. IF YOU MAKE A MISTAKE SELECTING THE MACHINE TYPE YOU CAN PRESS THE H-KEY
AND RE-ENTER THE CORRECT ONE. PRESS THE D-KEY AFTER THE CORRECT SELECTION
STEP 2
↑ L A. E n G
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
1. USE THE DOWN ARROW KEY TO SELECT A LANGUAGE FOR THE OPERATION PANELS
2. THE DISPLAY ABOVE SHOWS E n G ABOVE LED’S 3, 4, AND 5. THIS MEANS ENGLISH
3
3. J P n MEANS JAPANESE, F R n MEANS FRENCH, S P n MEANS SPNISH, I T A MEANS ITALIAN
FLOPPY DISK OUT OF THE FLOPPY DRIVE WHILE THE GREEN LIGHT IS ON READING THE
FLOPPY DISK
AFTER THE MACHINE FINISHES READING THE FLOPPY DISK THE MACHINE WILL BEGIN
TO (BEEP). THIS MEANS THAT THERE IS NOT A SEWING PROGRAM IN THE MACHINES
MEMORY. TO STOP THE BEEPING PRESS THE C-KEY OR IF YOU HAVE A PROGRAMMING
NOTE: IF YOU MAKE A MISTAKE READING IN THE SYSTEM SOFTWARE, FOR EXAMPLE
SELECT THE WRONG MACHINE TYPE:
1. TURN OFF THE POWER
2. WITH THE SYSTEM DISK STILL IN THE FLOPPY DRIVE
3. PRESS AND HOLD THE F-KEY WHILE TURNING THE POWER ON
4. REPEAT STEPS 1 AND 2
4
CONTROL BOX KEY FUNCTION
LED 1
UP/DOWN COUNTER ON/OFF DISPLAY STATUS
LED 2
SPEED SETTING VALUE
LED 3 4 5
PROGRAM NUMBER DISPLAY
H-KEY
HOME KEY
UP ARROW KEY
JOG PLUS (ALSO USED IN THE SELECTION OF VARIOUS PROGRAM MODES)
DOWN ARROW KEY
JOG MINUS (ALSO USED IN THE SELECTION OF VARIOUS PROGRAM MODES)
F-KEY
USED TO ENTER ALL PROGRAM MODES
A-KEY
SPEED SETTING
NOTE: IF THE TEACHING PANEL IS PLUGGED IN, THE SPEED CONTROL KNOB TAKES
PRIORITY OVER THE A-KEY ON THE FRONT OF THE CONTROL BOX.
B-KEY
BOBBIN WINDING
C-KEY
ENTER OR CLEAR MESSAGE (SAME FUNCTION AS THE LARGE ARROW KEY ON THE TEACHING PANEL)
D-KEY
READ SEWING PROGRAMS FROM FLOPPY DISK OR INTERNAL MEMORY
STANDARD PLKB SEWING PROGRAMS 600-749
STANDARD PLKA SEWING PROGRAMS 100-249
5
READING A SEWING PROGRAM USING THE CONTROL BOX PANEL
TO READ A SEWING PROGRAM FROM INTERNAL MEMORY
PRESS THE D-KEY
DISPLAY WILL LOOK LIKE THIS
↑ I. 6 0 0
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
NOTE: IF THE DISPLAY IS FLASHING THAT PROGRAM NUMBER IS NOT IN THE INTERNAL MEMORY
THE I ABOVE LED 1 MEANS TO READ A PROGRAM FROM INTERNAL MEMORY
THE NUMERIC DISPLAY ABOVE LED’S 2, 3, AND 4 INDICATES THE LAST PROGRAM
NUMBER THAT HAD BEEN SELECTED (THIS NUMBER OF COURSE MAY BE DIFFERENT)
BY PRESSING THE F-KEY YOU CAN SEARCH THE INTERNAL MEMORY FOR THE PROGRAM
NUMBER YOU WANT TO SEW OR SELECT THE PROGRAM NUMBER WITH THE A, B, OR C-KEYS
PRESS THE D-KEY TO ENTER THE PROGRAM YOU SELECTED (NOTE: DO NOT PRESS THE
D-KEY IF YOU WANT TO READ A PROGRAM FROM THE FLOPPY DISK)
TO READ A PROGRAM FROM THE FLOPPY DISK
PRESS THE DOWN ARROW KEY 1 TIME
THE DISPLAY WILL CHANGE FROM THE ONE ABOVE TO THIS DISPLAY
↑ F. 6 0 0
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
THE F ABOVE LED 1 MEANS TO READ A PROGRAM FROM THE FLOPPY DISK
PRESS THE F-KEY I TIME SO THE PLKB CAN TAKE A LOOK AT ALL THE SEWING PROGRAMS ON
THE FLOPPY DISK
NOTE: IF THE DISPLAY IS FLASHING THAT PROGRAM NUMBER IS NOT ON THE FLOPPY DISK
BY PRESSING THE F-KEY AGAIN YOU CAN SEARCH THE FLOPPY DISK FOR THE PROGRAM NUMBER
YOU WANT TO SEW OR SELECT THE PROGRAM NUMBER WITH THE A, B, OR C-KEYS
PRESS THE D-KEY TO ENTER THE PROGRAM YOU SELECTED
PRESS THE H-KEY
6
FUNCTION SETTINGS FOR AREA LIMIT CANCEL
↑ F U N C
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
2. PRESS AND HOLD IN THE DOWN ARROW AND THE A-KEY FOR 2 OR MORE SECONDS
↑ A L C. O F
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
↑ A L C. O N
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
7
2-STAGE CLAMP WIRING FOR PLKB
T E R M I N A L S T R I P 1
A
A A A A A A A A A B 1
B 1 B 2 B 3 B 4 B 5 B 6 B 7 B 8 B 9 1 0
1 2 3 4 5 6 7 8 9 0
WIRE CONNECTIONS
TERMINAL STRIP #2
1. ATTACH WIRE #1 FROM THE 2-STAGE SOLENOID TO A-10 (SIGNAL)
2. ATTACH WIRE #2 FROM THE 2-STAGE SOLENOID TO B-4 (24V)
2-STAGE FOOT SWITCH
1. ATTACH WIRE#1 FROM THE 2-STAGE FOOT SWITCH TO A-2
2. ATTACH WIRE#2 FROM THE 2-STAGE FOOT SWITCH TO A-3
8
2-STAGE CLAMP FUNCTION SETTINGS
STEP 1
↑ F U N C
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
2. PRESS AND HOLD IN THE DOWN ARROW, THE UP ARROW, AND THE C-KEY FOR 2 OR
MORE SECONDS
↑ R P T. O F
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
3. PRESS THE DOWN ARROW KEY UNTIL THE DISPLAY LOOKS LIKE THIS
↑ F N . 1
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
9
4. PRESS THE D-KEY 1 TIME
↑ F N . 2
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
IF 2 CLAMPS ARE BEING USED PRESS THE H-KEY TO RETURN TO THE NORMAL MODE.
↑ C F . O F
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
↑ C F . O N
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
SINCE THERE ARE 2 SOLENOIDS FOR THE 2-STAGE CLAMP SYSTEM BOTH SOLENOIDS
10
HOME POSITION RETURN AT POWER ON
↑ F U N C
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
2. PRESS AND HOLD IN THE DOWN ARROW AND THE A-KEY FOR 2 OR MORE SECONDS
↑ A L C. O F
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
3. PRESS THE DOWN ARROW KEY UNTIL THE DISPLAY REACHES THE ONE BELOW
↑ H P C. O N
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
THE (O) AND THE (N) ABOVE LED’S 4, AND 5 IS THE DEFAULT SETTING
AT THIS SETTING WHEN THE MACHINE IS TURNED ON THE MACHINE WILL NOT GO TO ITS
HOME POSITION.
11
TO MAKE THE MACHINE GO ITS HOME POSITION AT POWER ON PRESS THE D-KEY 1 TIME
↑ H P C. O F
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
12
HOME POSITION RETURN METHOD AFTER HALT SWITCH (FOR SPECIAL CLAMPING)
↑ F U N C
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
2. PRESS AND HOLD IN THE DOWN ARROW AND THE A-KEY FOR 2 OR MORE SECONDS
↑ A L C. O F
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
3. PRESS THE DOWN ARROW KEY UNTIL THE DISPLAY REACHES THE ONE BELOW
↑ H P N. - -
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
THE (-) AND THE (-) ABOVE LED’S 4, AND 5 IS THE DEFAULT SETTING
AT THIS SETTING AFTER THE HOME-KEY IS PRESSED THE CLAMP WILL TAKE THE
13
BY PRESSING THE D-KEY THE HOME RETURN METHOD CAN BE CHANGED
1. SETTING (J S) MEANS AFTER THE HOME-KEY IS PRESSED THE CLAMP WILL RETURN TO
THE HOME POSITION BY FOLLOWING THE SEW PROGRAM BACK TO THE START POINT
2. SETTING (J E) MEANS AFTER THE HOME-KEY IS PRESSED THE CLAMP WILL RETURN TO
THE HOME POSITION BY FOLLOWING THE SEW PROGRAM TO THE END POINT
3. SETTING (J C) MEANS AFTER THE HOME-KEY IS PRESSED THE CLAMP WILL RETURN TO
THE HOME POSITION TO THE START POINT IF THE SEWING PROGRAM IS NOT MID-WAY
FINISHED SEWING AND TO THE END POINT IF THE SEWING PROGRAM IS PAST THE MID-WAY
SEWING POINT
14
HOME POSITION CANCEL WHEN THE CLAMP IS IN THE UP POSITION
↑ F U N C
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
2. PRESS AND HOLD IN THE DOWN ARROW AND THE A-KEY FOR 2 OR MORE SECONDS
↑ A L C. O F
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
3. PRESS THE DOWN ARROW KEY UNTIL THE DISPLAY REACHES THE ONE BELOW
↑ H P F. O F
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
THE (O) AND THE (F) ABOVE LED’S 4, AND 5 IS THE DEFAULT SETTING
AT THIS SETTING IF THE HALT SWITCH IS PRESSED AND THE CLAMP IS RAISED HOME
15
TO MAKE THE MACHINE NOT GO TO ITS HOME POSITION IF THE CLAMP IS IN THE RAISED POSITION
PRESS THE D-KEY 1 TIME
THE DISPLAY WILL LOOK LIKE THIS
↑ H P F. O N
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
NOTE: WITH THIS SETTING EVERY TIME THE H-KEY IS PRESSED, IF THE CLAMP IS NOT IN
THE LOWERED POSITION THE MACHINE WILL DISPLAY AN ERROR INDICATING THAT YOU
16
REVERSE ROTATION AND DEGREE OF REVERSE ROTATION AFTER TRIM
LOCATED IN THE B-MODE
REVERSE ROTATION (RU)
DEGREE OF REVERSE ROTATION (R8)
↑ F U N C
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
2. PRESS AND HOLD IN THE DOWN ARROW AND THE B-KEY FOR 2 OR MORE SECONDS
↑ w b k. O F
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
3. PRESS THE DOWN ARROW KEY UNTIL THE DISPLAY LOOKS LIKE THIS
↑ r u. O F
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
17
THE DISPLAY WILL LOOK LIKE THIS
↑ r u. O N
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
THIS SETTING WILL REVERSE THE ROTATION AFTER TRIM 30 DEGREES (FACTORY SETTING)
5. TO CHANGE TO A DIFFERENT DEGREE SETTING PRESS THE DOWN ARROW KEY 1 TIME
↑ r 8. 3 0
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
6. USE THE B, C, AND D-KEYS TO CHANGE THE AMOUNT OF REVERSE ROTATION AFTER TRIM
18
WIRING FOR THREAD BREAK SENSOR
A 1 0
T B 1 0 (OV) FOR THREAD BREAK SENSOR
E A 9
R B 9
M A 8
I B 8
N A 7
A B 7
L A 6
B 6
S A 5
T B 5
R A 4
I B 4
P A 3
B 3
2 A 2
B 2 (12V) FOR THREAD BREAK SENSOR
A 1
B 1 (SIGNAL) FOR THREAD BREAK SENSOR
T E R M I N A L S T R I P 1
A
A A A A A A A A A B 1
B 1 B 2 B 3 B 4 B 5 B 6 B 7 B 8 B 9 1 0
1 2 3 4 5 6 7 8 9 0
19
SETTINGS FOR THREAD BREAK SENSOR
STEP 1
↑ F U N C
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
STEP 2
↑ W I P. O N
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
STEP 3
↑ S. -. 7. 0
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
20
2. THE (-) ABOVE LED 2 MEANS THE SENSOR IS OFF. BY PRESSING THE A-KEY THE (-)
WILL CHANGE TO AN (O). THIS MEANS THE SENSOR IS ON. THE A-KEY TURNS THE
SENSOR ON OR OFF
3. THE (7) ABOVE LED 3 MEANS THE NUMBER OF STITCHES AT THE START OF THE
SEW PATTERN BEFORE THE SENSOR WILL BECOME ACTIVE. BY PRESSING THE B-KEY
4. THERE IS NOTHING ABOVE LED 4 AND AN (O) ABOVE LED 5. THIS MEANS THE NUMBER
OF STITCHES THE MACHINE WILL CONTINUE TO RUN AFTER THE SENSOR HAS BEEN
SIGNALED THAT THE THREAD HAS BROKEN. BY PRESSING THE C-KEY AND D-KEY THE
STEP 4
↑ b. 6 0 0
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
1. THE (b) ABOVE LED 1 MEANS THE SPEED SETTING THAT THE SENSOR WILL NOT BE ACTIVE
2. THE (6 0 0) ABOVE LED’S 3, 4, AND 5 MEANS 600 RPM (THE SENSOR WILL NOT BECOME
ACTIVE UNTIL THE MACHINE GOES OVER 600 RPM) SELECT SPEED WITH THE A, B, C, AND D-KEYS
21
STEP 5
↑ T S T. O N
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
1. THE (T S T) ABOVE LED’S 1, 2, AND 3 MEANS THE FUNCTION OF THE THREAD TRIMMER
2. THE (O N) ABOVE LED’S 4 AND 5 MEANS THE THREAD TRIMMER WILL OPERATE
3. BY PRESSING THE D-KEY (O F) WILL BE DISPLAYED ABOVE LED’S 4 AND 5 AND THE
22
FUNCTION SETTINGS FOR CHANGING THE OUTPUT CHOPPING DUTY FOR
THE MAIN CLAMP OUTPUT, 2-STAGE OUTPUT, AND 360 OUTPUT ON
PLKB-03BT/0504/1006
↑ F U N C
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
2. PRESS AND HOLD IN THE UP ARROW AND THE D-KEY FOR 2 OR MORE SECONDS
↑ o 1 N. n o
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
3. PRESS THE DOWN ARROW KEY UNTIL YOU REACH THE FUNCTION 4C (OUTPUT 4 CHOP)
↑ 4 C. 3 3
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
23
DISPLAY WILL LOOK LIKE THIS
↑ 4 C. A L L
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
4. 360 OUTPUT
PRESS THE DOWN ARROW KEY UNTIL YOU REACH THE DISPLAY BC (OUTPUT B CHOP)
USE THE D-KEY AND CHANGE THE FUNCTION TO ALL, JUST LIKE YOU DID WITH THE
MAIN CLAMP
5. 2-STAGE CLAMP
PRESS THE DOWN ARROW KEY UNTIL YOU REACH THE DISPLAY CC (OUTPUT C CHOP)
USE THE D-KEY AND CHANGE THE FUNCTION TO ALL, JUST LIKE YOU DID WITH THE
MAIN CLAMP AND 360
DONE
24
CHANGING THE FEEDING SPEED
LOCATED IN THE B-MODE (FES)
↑ F U N C
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
2. PRESS AND HOLD IN THE DOWN ARROW AND THE B-KEY FOR 2 OR MORE SECONDS
↑ w b k. O F
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
3. PRESS THE DOWN ARROW KEY UNTIL THE DISPLAY LOOKS LIKE THIS
↑ F E S. 9
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
THE DISPLAY ABOVE LED 5 MAY BE DIFFERENT ACCORDING TO YOUR MACHINE STYLE
4. USE THE D-KEY TO CHANGE THE FEEDING SPEED (RANGE IS 0-9) (100MM/SEC-400MM/SEC)
25
WRITING PARAMETER SETTING TABLES TO FLOPPY DISK
PARAMETER TABLE WRITE FUNCTION (LOCATED IN THE P-MODE)
1. INSERT A BLANK, FORMATTED, HIGH DENSITY FLOPPY DISK INTO THE FLOPPY DRIVE
2. PRESS THE F-KEY
THE DISPLAY WILL LOOK LIKE THIS
↑ F U N C
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
3. PRESS AND HOLD IN THE DOWN ARROW AND THE UP ARROW KEYS FOR 2 OR MORE SECONDS
THE DISPLAY WILL LOOK LIKE THIS
↑ S Y S. r
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
4. PRESS THE DOWN ARROW KEY UNTIL THE DISPLAY LOOKS LIKE THIS
↑ T b L. r
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
THE PARAMETER TABLES WILL TAKE ABOUT 1 MINUTE TO COPY TO THE FLOPPY DISK
NOTE: DO NOT TAKE OUT THE FLOPPY DISK WHILE THE GREEN LIGHT ON THE FLOPPY DRIVE IS ON
THE NORMAL MODE DISPLAY WILL APPEAR AFTER THE COPY IS COMPLETE
26
READING PARAMETER SETTING TABLES FROM FLOPPY DISK TO THE PLKB MACHINE
CAUTION: THE READING OF THE NEW PARAMETER TABLE SETTINGS ON THE FLOPPY
DISK WILL OVERWRITE ANY EXISTING PARAMETER TABLE SETTINGS. WRITE DOWN OR
BACK-UP ON FLOPPY DISK ANY SPECIAL SETTINGS THAT YOU MAY HAVE
1. TURN OFF THE POWER
2. INSERT THE FLOPPY DISK CONTAINING THE PARAMETER TABLE SETTINGS
3. WHILE PRESSING IN AND HOLDING THE B-KEY, TURN ON THE POWER
THE DISPLAY WILL LOOK LIKE THIS
↑ T b L. r d
LED1 LED2 LED3 LED4 LED5
H
↓ F A B C D
27
TROUBLESHOOTING
LOCATED IN THE E-MODE
PRESS THE F-KEY AND THEN PRESS AND HOLD IN THE ↓ + ↑ + A KEYS FOR 2 OR MORE SECONDS
NOTE: TURN ON THE EMERGENCY STOP SWITCH IF THE MACHINE IS SET UP FOR 1 PEDAL START,
OR THE MACHINE WILL START TO RUN WHEN YOU CHECK THE START SWITCH
INPUT SWITCHES
THE ON/OFF STATUS OF THE CONTROL PANEL WILL CHANGE WHEN THE INPUTS ARE CHECKED
DRIVE MOTOR
TURN THE MOTOR PULLEY CLOCKWISE AND COUNTER/CLOCKWISE TO CHECK THE
ON/OFF PULSING OF THE MOTOR ENCODER
FUSES
CRS STATUS OF POWER FUSES ON POWER BOARD
THE DISPLAY WILL BE PULSING ON/OFF IF THE FUSES ARE OK
28
SOLENOID OUTPUTS (PRESS THE D-KEY TO CHECK)
NOTE: IF YOU HOLD THE SOLENOID ON TOO LONG, YOU WILL CAUSE DAMAGE
O1O TRIMMER
O2O WIPER
O3O TENSION RELEASE
O4O CLAMP
O5O PRESSER FOOT
O6O BUZZER
OTHER
T MACHINE SOFTWARE THAT WAS INSTALLED
EXAMPLE 1: T 1 0 - - IS A PLKB-1006
EXAMPLE 2: T 2 5 - - IS A PLKB-2516
29
30
31
32
33
34
35
36
37
TEACHING PANEL
MOST COMMONLY USED FUNCTIONS
STEP 1
PRESS THE HOME KEY
STEP 2
PRESS THE READ KEY
STEP 3
DISPLAY LOOKS LIKE THIS
READ DATA
1. MEMORY 2. FD 1E
STEP 4
DISPLAY LOOKS LIKE THIS
PATTERN NUMBER INPUT MEANS SELECT THE PATTERN NUMBER USING THE KEYPAD
PATTERN NUMBER SEARCH MEANS SELECT THE PATTERN NUMBER USING THE JOG KEYS
STEP 5
YOU WILL HAVE THIS DISPLAY IF YOU SELECT PATT. NO. INPUT
YOU WILL HAVE THIS DISPLAY IF YOU SELECT PATT. NO. SEARCH
SELECT THE PATTERN NUMBER YOU WANT USING THE JOG KEYS
38
WRITING SEWING PROGRAMS TO INTERNAL MEMORY
OR FLOPPY DISK USING THE TEACHING PANEL
STEP 1
PRESS THE HOME KEY
STEP 2
PRESS THE WRITE KEY
STEP 3
DISPLAY LOOKS LIKE THIS
WRITE DATA
1. MEMORY 2. FD 1E
STEP 5
DISPLAY LOOKS LIKE THIS
1.YES
OVERWRITE? 2. NO
SELECT NUMBER 1 AND THEN ENTER IF YOU WANT TO OVERWRITE THE PROGRAM
PRESS THE H-KEY
SELECT NUMBER 2 AND THEN ENTER IF YOU WANT TO SELECT A DIFFERENT PROGRAM
STEP 6
DISPLAY LOOKS LIKE THIS OR DISPLAY LOOKS LIKE THIS
WRITE DATA ON MEMORY WRITE DATA ON FD
600 (NUMERIC) E 600 (NUMERIC) E
39
DELETING SEWING PROGRAMS FROM INTERNAL MEMORY
OR FLOPPY DISK USING THE TEACHING PANEL
STEP 1
PRESS THE HOME KEY
STEP 2
PRESS THE DELETE KEY
STEP 3
DISPLAY LOOKS LIKE THIS
DELETE DATA
1. MEMORY 2. FD 1E
STEP 4
DISPLAY LOOKS LIKE THIS
PATTERN NUMBER INPUT MEANS SELECT THE PATTERN NUMBER USING THE KEYPAD
PATTERN NUMBER SEARCH MEANS SELECT THE PATTERN NUMBER USING THE JOG KEYS
STEP 5
YOU WILL HAVE THIS DISPLAY IF YOU SELECT PATT. NO. INPUT
YOU WILL HAVE THIS DISPLAY IF YOU SELECT PATT. NO. SEARCH
SELECT THE PATTERN NUMBER YOU WANT USING THE JOG KEYS
40
MAKING A SIMPLE SEWING PROGRAM ON THE PLKB SERIES MACHINE
NOTE: IN MOST CASES IF YOU MAKE A MISTAKE, YOU CAN PRESS THE CANCEL KEY TO
BACK UP 1 STEP.
THE ENTER KEY IS THE LARGEST KEY AND THE ONE WITH THE LARGEST ARROW ON THE
NUMERIC KEYPAD.
DISPLAY SHOWS “PRESS HOME KEY”
DISPLAY SHOWS “THE SELECTION FOR THE SEWING SPEED AND THE STITCH LENGTH FOR THE
SEWING PROGRAM”.
PRESS THE SPEED KEY TO CHANGE THE SEWING SPEED
THERE ARE 4 CHOICES, HIGH/TOP SPEED, MD1/MEDIUM HIGH SPEED, MD2/MEDIUM LOW SPEED,
AND LOW/200 RPM.
HIGH SPEED IS THE MOST COMMONLY USED SEWING SPEED ALTHOUGH MORE TIMES THAN NOT,
YOU WILL NEED TO SELECT ONE OF THE LOWER SPEEDS AT THE START OF THE SEWING
PROGRAM TO HELP PICK UP THE BOBBIN THREAD.
THE TYPE OF MATERIAL AND THREAD BEING USED WILL USUALLY DETERMINE THIS.
41
NOTE: IF YOU CHOOSE A LOWER SPEED IN THE START OF THE SEWING PROGRAM, DON’T FORGET
TO CHANGE THE SPEED BACK TO HIGH, OR THE ENTIRE SEWING PROGRAM WILL BE IN THAT
LOWER SPEED.
ALSO, AFTER YOU INPUT THE LOWER SPEED STITCHES AT THE START OF YOUR SEWING
PROGRAM, DON’T FORGET TO PRESS THE ENTER KEY BEFORE YOU PRESS THE SPEED KEY TO
CHANGE THE SPEED TO HIGH.
ALSO, YOU WILL SEE THAT YOU COULD CHANGE THE STITCH LENGTH AT THIS POINT IF YOU
WANTED TO, OR AT ANY OTHER TIME WHILE MAKING THE SEWING PATTERN JUST BY PRESSING THE
SPEED KEY.
6. ENTER THE STITCH LENGTH WITH THE NUMERIC KEYPAD IN MM AND THEN PRESS THE ENTER KEY
STITCH LENGTH RANGE (.1-12.7MM) WITH NORMAL LINE INPUT METHOD.
THE SEWING PROGRAM IS NOW READY TO BE MADE USING THE KEYS ON THE NUMERIC KEYPAD
THAT HAVE THE SMALL ARROWS ON THEM.
THE KEY WITH THE LARGE ARROW IS THE ENTER KEY.
NOTE: AS A DEFAULT VALUE THE TEACHING PANEL IS PRESET TO BE IN THE FEED MODE.
(CLAMP MOVEMENT WITHOUT STITCHING TO A START SEW POINT) (MOST COMMONLY USED)
THE FEED MODE CAN BE TURNED ON OR OFF BY PRESSING THE FEED KEY.
START MAKING THE SEWING PROGRAM BY USING THE SMALL ARROW KEYS, AND AT THE END
OF EACH LINE OF STITCHING PRESS THE ENTER KEY.
NOTE: WHILE MAKING THE SEWING PROGRAM, IF YOU MAKE A MISTAKE AND HAVE NOT YET
PRESSED THE ENTER KEY, PRESS THE CANCEL KEY AND THE LAST STITCH LINE WILL BE CLEARED.
IF YOU HAVE ALREADY PRESSED THE ENTER KEY, PRESS THE STITCH CLEAR KEY AND THE LAST
STITCH LINE WILL BE CLEARED.
CONTINUED PRESSING OF THE STITCH CLEAR KEY WILL CLEAR THE STITCH LINES ALL THE WAY
BACK TO THE START IF YOU WISH.
START
FEED
20MM • 20MM
HOME
5 20MM 4
43
PROGRAM ME
POINT 5 POINT 1 POINT 6 POINT 2
START END
FEED FEED
CIRCLE CIRCLE
HOME
ARC ARC
POINT 4 POINT 3
POINT TO POINT
PROGRAM ME
POINT 5 POINT 1 POINT 6 POINT 2
START END
FEED FEED
CIRCLE CIRCLE
HOME
ARC ARC
POINT 4 POINT 3
POINT TO POINT
FEED
FUN 1
HOME
START 1 END
44
PATTERN INPUT METHODS
IN THE PEN-IN MODE AFTER THE FEEDING LINE HAS BEEN ENTERED OR THE FEED
FUNCTION HAS BEEN TURNED OFF BY PRESSING THE FEED KEY, THE PATTERN INPUT
METHOD CAN BE CHANGED BY PRESSING THE TEACHING METHOD KEY.
THE FACTORY DEFAULT SETTING IS P-P OR POINT TO POINT
NOTE: ANY COMBINATION OF INPUT METHODS CAN BE USED IN A SINGLE SEWING PROGRAM
ARC
ARC INPUT
REQUIRES THE ENTERING OF 3 POINTS
A START SEW POINT (BEGINNING OF THE ARC)
ARC POINT 1 (MIDDLE OF THE ARC)
ARC POINT 2 (END OF THE ARC)
PRESS THE ENTER KEY AFTER EACH POINT
ARC POINT 1
45
CIRCLE
CIRCLE INPUT
REQUIRES THE ENTERING OF 3 POINTS
A SEW START POINT (BEGINNING OF THE CIRCLE)
CIRCLE POINT 1 (APPROX. 120 DEGREES FROM SEW START POINT)
CIRCLE POINT 2 (APPROX. 120 DEGREES FROM CIRCLE POINT 1)
PRESS THE ENTER KEY AFTER EACH POINT
SEW START
CIRCLE POINT 2
CIRCLE POINT 1
CURVE
CURVE INPUT
MAXIMUM 63 INPUT POINTS
PRESS THE ENTER KEY AFTER EACH S-POINT.
NOTE 1: AFTER THE ENTERING OF THE LAST POINT, PRESS THE ENTER KEY AGAIN AND THE
DISPLAY WILL ASK YOU IF YOU WANT TO MAKE THE CURVE DATA.
NOTE 2: IF MORE THAN 63 POINTS ARE REQUIRED, ENTER THE CURVE DATA FOR THE FIRST 63
POINTS, AND THEN 63 MORE POINTS CAN BE MADE AND SO ON UNTIL YOUR SEWING PROGRAM IS
COMPLETED.
S1 S9 S15
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BROKEN LINE
BROKEN LINE INPUT
USED WITH MAKING A ZIG-ZAG SEWING PROGRAM
ALSO CAN BE USED IN MULTIPLE LINE INPUT FOR EASIER EDITING
MAXIMUM 63 INPUT POINTS
NOTE 1: AFTER THE ENTERING OF THE LAST POINT, PRESS THE ENTER KEY AGAIN AND THE
DISPLAY WILL ASK YOU IF YOU WANT TO MAKE THE BREAK LINE DATA.
NOTE 2: IF MORE THAN 63 POINTS ARE REQUIRED, ENTER THE BREAK LINE DATA FOR THE FIRST
63 POINTS, AND THEN 63 MORE POINTS CAN BE MADE AND SO ON UNTIL YOUR SEWING
PROGRAM IS COMPLETED.
B6 B1
B5 B2
B4 B3
POINT
FOR PROGRAMMING ONLY 1 STITCH AT A TIME (RARELY USED)
PRESS THE ENTER KEY AFTER THE INPUT OF EACH STITCH
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SPECIAL INPUT METHODS
NOTE: IN USING THE SPECIAL INPUT FUNCTIONS YOU WILL SEE THAT AUTOMATIC START AND
END BACKTACKING, THE AMOUNT OF BACKTACK STITCHES, ETC. IS AN OPTION THAT CAN BE
USED.REMEMBER THAT THESE BACKTACKING STITCHES WILL BE IN THE SAME NEEDLE HOLES
AS THE SEWING PROGRAM. THIS MAY NOT BE ACCEPTABLE IN SOME CASES, AND IF NOT YOU
WILL NEED TO ADD THESE STITCHES ANOTHER WAY, MOST PROBABLY IN THE POINT TO POINT
INPUT MODE, AND IF NECESSARY 1 STITCH AT A TIME. AUTOMATIC BACKTACKING CAN ALSO BE
USED WITH THE NORMAL INPUT METHODS.
ZIG ZAG STITCHING WILL BE THE MOST COMMONLY USED OF THE SPECIAL INPUT METHODS.
NOTE: TO ENTER THE SPECIAL INPUT MODE, PRESS THE FUNCTION KEY AFTER A FEEDING LINE
HAS BEEN ENTERED, OR THE FEED FUNCTION WAS TURNED OFF BY PRESSING THE FEED KEY.
NOTE: IF YOU CHOOSE OVERLAP OR INVERT STITCHING, THE DISPLAY WILL PROMPT YOU AS TO
WHAT DIRECTION, (RIGHT OR LEFT) DISTANCE, (20MM MAX.) AND TIMES OF MAKING THE
STITCHING LINES (MAX. 9 TIMES). TIMES OF MAKING DOES NOT APPLY TO OFFSET STITCHING.
OVERLAP STITCHING (EXAMPLE: DIRECTION (RIGHT) DISTANCE (5MM) TIMES OF MAKING (3)
SEW TRIM
FEED
48
INVERT STITCHING (EXAMPLE: DIRECTION (RIGHT) DISTANCE (5MM) TIMES OF MAKING (3)
SEW TRIM
FEED
TRIM SEW
FEED
SEW
CLAMP
STITCHING OFFSET
FROM CLAMP
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
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EXAMPLE OF MAKING A ZIG ZAG SEWING PROGRAM
FEED 10MM TO POINT 1 (LOOK AT THE DISPLAY, IT WILL TELL YOU HOW FAR AND WHAT
DIRECTION YOU HAVE MOVED IN MM)
PRESS THE TEACHING METHOD KEY UNTIL THE DISPLAY SHOWS B 01 (UPPER RIGHT OF DISPLAY)
15. USE THE NUMERIC KEYPAD AND ENTER THE DESIRED VALUE (.5-10MM)
50
16. PRESS THE ENTER KEY
REP MEANS OVERLAP, AND FOR THIS TO WORK THE SEWING PATTERNS ENDING POINT WOULD HAVE
TO COME UP THE SEWING PATTERNS STARTING POINT SO IT WILL HAVE A REFERENCE TO START ANY
OVERLAPPING STITCHES.
THIS IS HELPFUL FOR EXAMPLE WHEN DOING A ZIG ZAG CIRCLE, AND AGAIN THE DISPLAY WILL
PROMPT YOU FOR THE AMOUNT OF BACKTACK STITCHES AND THE TYPE OF BACKTACK.
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29. PRESS THE #1 KEY
30. PRESS THE ENTER KEY
31. PRESS THE RETURN KEY
32. PRESS THE END KEY
29. PRESS THE HOME KEY
LOWER THE CLAMP AND USE THE JOG KEYS TO TEST THE PROGRAM, IF OK , YOU ARE READY TO SEW.
DONE
START
FEED
20MM • 20MM
HOME
5 20MM 4
52
HOME POSITION CORRECTION
53
TO SCALE UP (ENLARGE) OR SCALE DOWN (REDUCE) A SEWING PROGRAM
NOTE: THE ENLARGEMENT OR REDUCTION CAN BE WRITTEN TO THE FLOPPY DISK OR MEMORY AS
PART OF THE SEWING PROGRAM. B-DATA AND A-DATA APPLIES. (SCALE RANGE 10%-200%)
1. PRESS THE CONVERT KEY
2. PRESS THE HOME KEY
DISPLAY SHOWS “1. HOME 2. ENLARGE 3. MIRROR 4. ROTATE”
3. PRESS THE #2 KEY (ENLARGE)
4. PRESS THE ENTER KEY
DISPLAY SHOWS “1. FIX STITCH LENGTH 2. FIX STITCH NUMBER”
NOTE: FIX STITCH LENGTH WILL ENLARGE OR REDUCE THE SEWING PROGRAM AND MAINTAIN
THE SAME ORIGINAL STITCH LENGTH. HOWEVER THE STITCH DATA MUST BE B-DATA
(PROGRAMS RANGING FROM 600-749)
NOTE. FIX STITCH NUMBER WILL ENLARGE OR REDUCE THE SEWING PROGRAM, BUT THE STITCH
LENGTH WILL GET SHORTER IF YOU REDUCE AND LONGER IF YOU ENLARGE.
B-DATA (PROGRAMS RANGING FROM 600-749) AND A-DATA (PROGRAMS RANGING FROM 100-249)
CAN BE USED. ALSO DATA THAT IS MOVED FROM A PROM (PROGRAMS RANGING FROM 0-9) TO A
FLOPPY DISK USING THE PTN-A10 PROGRAMMER CAN BE USED
5. SELECT #1 OR #2
6. PRESS THE ENTER KEY
DISPLAY SHOWS “X-PROPORTION 100%”
7. USE THE NUMERIC KEYPAD TO ENTER YOUR VALUE
8. PRESS THE ENTER KEY
DISPLAY SHOWS “Y-PROPORTION 100%”
9. USE THE NUMERIC KEYPAD TO ENTER YOUR VALUE
10. PRESS THE ENTER KEY
DISPLAY SHOWS “CENTER (JOG KEY)”
USING THE JOG KEYS, USE THIS FUNCTION IF NECESSARY, TO CHANGE WHERE THE ENLARGED
OR REDUCED SEWING PROGRAM WILL START TO SEW. (PROGRAMS WITH FEED DATA)
11. PRESS THE ENTER KEY
DISPLAY SHOWS “CENTER (ARROW KEY)”
USING THE ARROW KEYS, USE THIS FUNCTION IF NECESSARY, TO GIVE THE SEWING PROGRAM A
CENTER POINT TO ENLARGE OR REDUCE AROUND. (PROGRAMS WITHOUT FEED DATA)
12. PRESS THE ENTER KEY
DISPLAY SHOWS “ENLARGE OR REDUCE 1. YES 2. NO”
13. PRESS THE #1 KEY
14. PRESS THE ENTER KEY
15. PRESS THE HOME KEY
16. PRESS THE CONVERT KEY
17. PRESS THE HOME KEY
DONE
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COPYING SEWING PROGRAMS USING THE TEACHING PANEL
55
FORMATTING THE FLOPPY DISK
56
FORMATTING AND SETTING THE PARTITION AMOUNT FOR THE INTERNAL MEMORY
(FOR SEWING PATTERN DATA ONLY)
CAUTION: ALL DATA WILL BE LOST IN THE INTERNAL MEMORY FOR SEWING PROGRAMS.
BACK-UP ANY IMPORTANT SEWING PROGRAMS BEFORE THE FORMAT
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MODIFICATION OF THE SEWING SPEED
NOTE: THIS CHANGE IS FOR AFTER THE SEWING PROGRAM HAS ALREADY BEEN MADE
1. PRESS THE MODIFY KEY
2. PRESS THE HOME KEY
3. PRESS THE FUNCTION KEY
DISPLAY SHOWS “CHANGE RETURN FEED? 1. YES 2. NO”
YES IS MOST COMMONLY USED BECAUSE IT MEANS THAT AFTER THE MACHINE TRIMS, A
STRAIGHT RETURN FEED LINE IS MADE BACK TO THE HOME POSITION.
NO WOULD ONLY BE USED IF THE END OF SEWING PROGRAM HAD BEEN MODIFIED TO A
POINT TO WHERE THE EXISTING RETURN FEED DATA MUST REMAIN THE SAME FOR THE
REASON OF SPECIAL CLAMPING THAT MIGHT GET IN THE WAY.
4. PRESS THE #1 KEY
5. PRESS THE ENTER KEY
DISPLAY SHOWS “1. STITCH 2. SPEED 3. CODE 4. MOVE”
6. PRESS THE #2 KEY
7. PRESS THE ENTER KEY
DISPLAY SHOWS “1. ALL STITCH 2. N STITCH”
ALL STITCH MEANS THAT ALL THE STITCHES AFTER THE PLACE YOU JOGGED TO WILL BE CHANGED
N STITCH MEANS THAT YOU ENTER A SPECIFIC AMOUNT OF STITCHES FOR A LOWER SPEED
8. PRESS THE #2 KEY
9. PRESS THE ENTER KEY
DISPLAY SHOWS “1. LOW 2. MD2 3. MD1 4. HIGH”
10. PRESS THE #1 KEY
11. PRESS THE ENTER KEY
DISPLAY SHOWS SPEED JOG
JOG TO THE PLACE YOU WANT TO PUT IN THE LOWER SPEED STITCHES
12. PRESS THE ENTER KEY
DISPLAY SHOWS “N STITCH SPEED CHANGE”
13. USING THE NUMERIC KEYPAD, SELECT THE NUMBER OF LOWER SPEED STITCHES
14. PRESS THE ENTER KEY
DISPLAY SHOWS “CHANGE SPEED? 1. YES 2. NO”
15. PRESS THE #1 KEY
16. PRESS THE ENTER KEY
17. PRESS THE MODIFY KEY
18. PRESS THE HOME KEY
DONE
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ADDING A SECOND HOME POSITION TO AN EXISTING SEWING PROGRAM
59
ADDING A TRIM/STOP FUNCTION TO AN EXISTING SEWING PROGRAM (SPLIT PROGRAM)