Galatross Leather gas mask: 200 / 45 / 135 -40rad -65toxic -20 social -5 shooting
Black hand helmet 90 70 120 -100 toxic +10shoot acc +10 pain
Walkblem Power Helm 70 80 80 -050cs +200 Shoot Acc +200 Melee hit
Tactical 100 30 15
Armors
Walkblem powered armor suit 120 120 80 (500% melee dodge, 1cs+ +100 carry)
Zone suit (ONLY OUTER) 120 80 100 +025 cs -100 toxic +10% pain threshold
Close combat armor 100 60 70 80% shield 30%shieldsec -8% gw +200% melee dodge +050cs
Black Hand suit (Only OUTER) 90 70 120 +010cs -1100 toxic +25 pain
Belts
Skin
galatross military camouflaged *All body* 90 16 54 +20 hunting stealth +10 pain thresh
Turrets
Plasma bombard HUGE area, unaccurate, big boom, manned, kinda cheap
Surveillance turret good damage, 30% pen (50 upgrade), long range and accurate, cheap
HMG nest, good damage, manned, 1 sec cooldown, very cheap, uses operator accuracy
missile launcher, manner, 50 damage, 75pen, good radius, only one shot (upgraded 2 shots)
shreddrer 21 dam 30 pen 6 shots 5 sec cooldown 100% close acc 90 shot..
precision turret manned, 50 range 46 dam 70 pen accurate, cheap, unman is cheap too
uranium slug, a fucking beast, expensive 75 dam 112 pen range 50, accurate
Interesting weapons:
Nod chemicallauncher, tiberium gas on a 3x3 zone, 40% reduced accuracy in gas, expire 120 to
360 mins
Snipers:
SVDK 8.3 long 88macc90lacc 51 range 106 pen BEST ALL ROUND (Higher DPS, 1/2 shoot time of
savage, 159 legend pen 132 master pen)
savage 10FP 6 long87lacc85macc 60range150pen BEST PEN (222 legend, 188 master)
Mid-Close
FAMAE SAF Low pen (40 master) high damage, at100 armor, 1586 damage per 100 shots
Sa vz 23 high pen (85 master) lower damage, at 100 armor, 2076 damage per 100 shots
Glitterprime