Materials
The artistic qualities of the substance that an object is made
of is defined as material. In its simplest form, materials are
used to present the substance an object is made of, or to
"paint" the object with different colors. Usually, the
substance is represented by its surface qualities (color,
shininess, reflectance, etc.) but it can also exhibit more
complicated effects such as transparency, diffraction, and
sub-surface scattering. Some of the typical materials might
be brass, skin, glass, or linen.
assigning a material.
Material Properties.
Table 6.1 sets out the various properties panels available and
its description.
Panel Description
Node Materials.
Vertex Paint.
The Tool Shelf (T) contains most of the options for vertex
painting. The following describe the controls in each of the
available panel:
Brush
Blend menu
Stroke
Curves
Appearance
All Faces
Normals
Spray
Size
Strength