Introduction
All around the world, a lot of people are learning English even people live in a country,
where it becomes the mother tongue, are learning English. Vocabulary takes important
role in the language. No word a man knows, no word he speaks. Ideas to write should be
common reason among learners is to say that they can not understand a text because
they do not know certain words on it. Vocabulary is the basic for the students to involve
However, most of the students do not like and tend to be lazy learning vocabularies by
memorizing them consciously. They often learn new vocabularies in the classroom and
go home with the laziness to remember again. A teacher should have good strategy to
arouse them to remember. Madden says to develop pupils’ vocabulary learning skill, a
teacher should motivate the pupils to learn and remember. A game is fun and if learning
can be made enjoyable, the students can learn more. The purpose of this essay is to
consists of the step or procedure to apply the game, the advantage and disadvantage or
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11/17/2010—President Game
The game is inspired from the writer’s experience to play “President Game” with her
junior high school friends. The game was in Indonesian where every student at the
classroom has his own number. The president mentioned one number; the student with
the number should mention another in only a few seconds. The late student was the
loser.
The writer then adopted president game to teach vocabularies. It uses the principle of
drill or repeating without realizing that they are learning. About the drill, Richard and
Rodger say that foreign language learning is basically a process of mechanical habit
1. The teacher decides the topic or context of the vocabularies, e.g animal, jobs,
3. If necessary, teacher can give some time to let the students read about the topic
or context.
4. The game starts. The president calls one name of the student
5. The called student should mention one vocabulary briefly based on the topic or
6. One name of the students can not be called twice unless all the students have had
their turns.
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7. The game is over when all vocabularies taught has been already mentioned or
many students can not mention any vocabulary again and again.
The president game is effective for some reasons. Firstly, it is simple because it does
not require any tools or media. Many games are available to teach but most of them
require media. Bingo needs pictures. Card game needs cards. If the teacher has not
much time to make preparation, the game can be a good alternative. Beside, it also can
be used whenever and wherever. It is ready to use when students look bored or tired
during lecturing in the break moment during discussion, or at the rest time after the
class.
Secondly, the system of competition arouses every student to be better than others. They
try to be the fastest. Basically, human is selfish. To the reason, they like to compete.
The third reason is students who know better will share with the students who know
less. When the student says ‘a vocabulary’, he actually tells about the vocabulary. The
word ‘Owe” can be unfamiliar for the class. Student A who says “Owe” means telling
Haycraft says when new vocabulary is being introduced and practiced, there is a good
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11/17/2010—President Game
Lastly, the game practice students’ concentration. They should pay attention to what
There are some things need to consider when applying this game in the classroom. The
things are:
1. Student should really know the meaning of the vocabularies. In order that, make
sure that the topic has already taught. Record strange vocabularies and explain
after the game is over. To ensure, when repeating, teacher can use body
language if necessary.
2. Student who has already got the turn can give no attention to the game. To
handle this problem, teacher can ask students to not only concentrate and say a
vocabulary but also write all have been mentioned as they can.
3. Teacher should make sure that all students have their own turn. No one student
4. The game will be stuck when student can not mention any vocabulary in dealing
with the topic anymore. To solve, teacher may change the topic or context if the
game has been passive because students loss their vocabularies many time.
5. Teacher record topic or context has been played by writing onto a card for
classroom evaluation.
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Conclusion
The concept of the game is propose a trick to let the students remember the words
taught. The game does not need much preparation, can be used whenever teacher has
the rest time during teaching learning process or discussion. Furthermore, the game can
be also used to any level of the students and any topic of the vocabularies. In
References
Haycraft, John. 1978. An Introduction to English Language Teaching: The First Edition.
Great Britain: Longman.
Roblyer, M.D and Jack Edwards. Integrating Educational Technology into Teaching,
second edition. Ohlo: Merill an Imprint of Prentice Hall.