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Icafe8 – V.

Some new changes in version Icafe8 - V.9


Boot from the hard drive in the workstation: workstation can boot from the hard drive
(SSD) local client. Local hard drives contain the operating system and games.
Workstation boots from the drive
The local hard drive will not be affected if the server crashes.
- Mount image.
- Export image: Config option when exporting.
- Copy Config, Merge Config.
- Use multiple network cards for "Game Disk" m {notneed "Team Nic".
- Caching: V.9 version, RAM cache Youcan still set by the interface, but with
SSD caching You must set it manually (set in the configuration file).

Functions on interface Icafe8 - V.9


Monitoring Center (Tracking):

- Track downloads, game updates, game sync (multiple servers or sync down the
local drive under the workstation).
- Follow up Image sync (multiple servers or sync down to local hard drive)
under workstation).
- Monitor workstation LAN speed.

Icafe8 V.9
– Page - 1
Desktop Management & management server (diskless version control in Icafe8):

Workstation Manager (Client Manager):

- Add workstation batch: create workstation list.


- Group Management: grouping.
- Set Desktop Wallpaper: Set desktop wallpaper.
- Workstation resource management: monitor workstation information.
- Boot command: execute command when boot.
- Workstation (Boot via LAN or boot from local hard drive (SSD)
at the workstation.)

Server Manager (Server Manager):

- Cache RAM / SSD game disk, RAM image cache.


- Set write-back, game disk, image ...
- NIC PnP.
- Image management (import, export & mount).
- Manage all servers are set up.

Games management: add, delete, and retouching games, track download / update the game from IDC Game.

Basic settings:
General Settings:

- Allows control of the workstation from the server.


- Allow Upload Image.
- Allows "Supper" client.

Download Setting:
- Customize speed / Download games.
- On / Off P2P.
- Download speed limit.
- Number of downloads at once.

Client Setting:

- "Boot Menu Game" when the station to Windows.


- Multi-Image wait time: set the time-out time if there are multiple images.
Set Password (Password Setting):

- Set the password "Supper Client" and Upload Images from the workstation.

Other Setting:

- Close / open remote management.


- Customize speed when synchronizing data.
- limit the amount of sync.

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Configuration Guide icafe8-v.9
When configuring Icafe8 - V.9 there are 2 configurations. One is to use the "Config Wizard" tool will
open each
Menu on the interface Icafe8 - V.9 and you only need to customize, the first tabs on the tool
This helps you configure the Server and Client Manager in the following order: Disk (Image, Game,
Writeback
Disk => Caching (RAM & SSD) => Load balancing using multiple network cards (NIC) => Create
Workstation List => Import Games.

Method 2: configuration without using the "Config Wizard", that n {y means you must know
the location each Menu and open it up for customization.

and the configuration steps are still in the same order as "Config Wizard".

Note: The "Enter Game" step can be performed while setting up the game disk, and "Import
Image" while creating "list of stations".

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Configuration guide with "Config Wizard" - Setup guide.

The "Setup Guide" window - usually when the console is up for the first time, the window will pop up
This is for setup instructions. If this window does not show up then you can open it manually.

From the Gcafe-console main interface => Help => Setup Guide.

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Check using the setup wizard to start configuration.

Step 1 - set the disk.


For example: D: image | E: game. | F: writeback. At each row of the disk, I click on the function for each disk
space. Once setup is complete, theresulting image is below. Ifyou want more game in step
Click on the link to add the game is filled in the picture. Check the box for SSDs if the game disc is an SSD.

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Step 2 - Set up the cache.

In the cache will not have fixed formula s, game size and image will depend on the talent
Raw (RAM and SSD) of the server. Note the " Note" below.

Step 3 - Set up the network card.

In the pict ure above I have 2 network cards. Netw ork card 1 - 192.168.1.179 is marked with an
image disk, at this time
This card only runs image data. Not participating in game map. If you want this card to participate
map the game disk to load the network card 2 - 192.168.1.181, then you must check the box "Game
disk" column. By setting the above picture, the card I set to run the image data, and card 2
I used to map game discs.

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Step 4 - Add workstation.

Click on the "Add Station" button on the picture to create a list of workstations.

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After creating the workstation list successfully. Next, if you do not already have the image available, you
can either import the image or create a new image.

To enter a new image, click on the "Import image" link, the program will call a window for you to
point to image container

In this tutorial, I have an image in the D: \ Image folder and my image name is
WIN10_64_LITE, when I enter successfully, on the window add workstation => set image =>
The default image will appear as the image I just entered.

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Explain:
1: select 1 or more images. | 2: choose config for image.
3: Check if the workstation uses SSD.
4: set the resolution and scan level for the workstation.
5: set the cache for client load balancing and multiple servers, it will set at y e}. When all the steps have
been completed, click on Finish to finish setting up.
To check what setup you have on Workstation Manager => select a workstation, then "Repair Machine

station "to check the workstation information.

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Server Manager to check Disk, Cache and Network Card settings.

[Disk Configuration]
From the main interface, you click the "Server Manager" menu or from the main interface You click on the Tabs
Server management.
Window Server Manager.

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Manage all servers.
- Setup disk.
- Set up the network card.
- Set the cache size.

[1] - Set up the drive.


.

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Note: Some notes on Disk configuration:
Check SSD if Game Disc is SSD.
Select disk containing Image before selecting disk for write-back.

[2] - Import image (Import Images)

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Select Image to complete.

* Note: If you do not enter the image before, then you set the cache or network card will display error message.

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[3] - Set up Caching.

Note: in this version will not see SSD Caching, want to use it to turn it up in the configuration file.

[4] - Network card configuration: Set the network card

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Image data (image): running diskless

Game data: map game drive

* Note: Default settings can always be checked 1 card available to boot, when click on "Disk Setting" if
Not set any card running Game Disk will not "Save".

[5] - Add workstation.

From the "Workstation Manager" interface select "Add

Mass"

Once the settings are complete, click "Get" to finish creating the workstation.

* Note: "Local Disk Booting" check in if the client can use (SSD) . [X] - Actions (Menu

right mouse button) on the workstation.

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TypeofAction ction Meaning
Restart Restart the workstation
Shutdown Turn off the workstation
Thing Wakeup Start the remote desktop
Control
Enable llows the workstation to restart
Machine
Disable The workstation does not boot into the server
Station
Control Remote desktop control
Remote Management View: Workstation configuration, process-management...
Refresh Configuration Update client configuration
Confirm Fast Ethernet uthentication LAN 100MB or lower authentication
Information Get MAC address Scan MAC to add workstation manually
dd Workstation Create a workstation list
Fix workstation Edit workstation: image, IP, DNS, GATEWAY...
Edit
Repair Delete the workstation Delete the workstation
Machine Initialize local disk Get started Image sync to local disk 2
Station Open/Close Super Edit workstation/save edit information 1
Open the Super disc locally Modify workstation (workstation uses local disk
Super the local disk Save the edit (the local disk drive)
(Move) Move group Change the "Group" information of the workstation.
Display Set up the column Customize station Station Manager display information

Select a workstation => right click => Open Super.

Workstation icon is opening super.

The workstation icon does not open super. Super shutdown: After editing the workstation, shut down
the workstation.
Then right click => Close Super.

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Click Yes => open the confirmation window to create
the snapshot. Click No => close super does not save.
Confirmation message creating snapshot => Click Ok.

Name snapshot => Click Confirm to finish.

[X] - 2. Local disk initialization: to use the local disk on the workstation.
2-1. First, the workstation must be mounted (SSD), then set up the local disk for the workstation.

2-2. SSD disk must be registered and serial.Number validated on IDC.


To get Serial.Number of SSD: most SSDs will have write SSD information on the box or print (side
later) to the SSD. If the SSD is inserted into the case or not on the SSD, you can use the tool or software
to check. Link => http://crystalmark.info/software/CrystalDiskInfo/index-e.html.

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Or can use CMD on windows
wmic diskdrive get name,size,model,SerialNumber

If all of the above does not find Serial.Number then contact me. I will bow
Give you a new SSD at an affordable price + full warranty.
Continuing, after the preparatory steps have been completed, the next step is to launch the Local
Disk. Get started Synchronize to local disk:
select workstation => edit workstation => check "open contruction".

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O r right click on the workstation => Open super local disk.

To close the super right click on the workstation => Close the local disk super, when the
synchronization is complete.

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SSD Authentication Process.

Authentication succeeds and starts to sync.

Synchronization complete.

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[Image management]

An image has "Config", one config will have multiple snapshots.

Image, config and snapshot operations.

Action Image Config Snapshot


Create Have Have Have
Erase Have Have Have
Repair Have Have Have
Not Have Not
Copy
Gross Not Have Have
Image manipulation
Create image: create a new image.

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Delete image: delete "image" from the management interface, but "image" still exist on the disk containing
the "image".
Note: with "Delete on disk" option.

Image editing: This only fixes the image name.

Import image: import image is made available => we need to follow the instructions above.
Export image: Export the image you are using. When exporting the image, you can select a
corresponding config or all the config.

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Mount image: This will change the image content.

Once mount is complete, one additional drive will appear on the server.

Now you can change the contents of the mounted image. After changes click "Save" => up
change, or "Not saved" => cancel changes and umount image simultaneously.
Working with config:
1. Create config: select the image, click "create config"

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2. Delete the config.

3. Edit config: edit config

4. Include Config: Allows you to include all "Config" configurations and the default Config of Image.
Note: Config will take a lot of time, while Config should not exit or shut down the Image
Management window. "Config" is similar to "Snapshot Snapshot" => see the Snapshot Snapshot
tutorial below.

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Note: consider before comp iling Config, as it can do "HANG" Config or Image. 5.
Copy config.

Manipulating snapshot

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Selecting a snapshot of a config, clicking on the snapshot link will open a snapshot management window.

For snapshots, manipulation is similar to image or config.


Note: When you want to delete a snapshot. You must note the snapshot letter you want to delete.
I have 5 snapshots in sequence: 1, 2, 3, 4, 5.
Example I want to delete snapshot-5, then my current snapshot should be smaller than
snapshot-5, which means I must Use snapshot-1,2,3 or 4. Then I deleted snapshot-5.

Delete snapshot

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Fix a snapshot.

Use pixels.

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Include pixels.

[Basic setup]

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1. General setup.

Remote control: The server can be remote directly to the workstation.

3. Set up download

4. Set up the workstation.

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5. Set the password.

. Other settings.

[Game Management]

Game is entered (downloaded) into the bootrom server.

Game deleted from list (removed from bootrom server).

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Game not yet downloaded.
- Download game: click "Game not downloaded or new game added"

Choose a game to download => right click => download (default) or download (specify: can specify
game path different from the default game disk E: \, if the server has multiple game discs)

Track game loading:

- Enter Game: Game Management => game import.

- Add Game.

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Path: point to game disk => click "Find Game". Folder level:

Customize the level of subfolders that will scan the game.

Details: click to see the list of games found.


Click the "Add Game" button: to add game. -
Delete game:
o Remove from list: Remove from game management menu.
o Delete from server: if thegames on the main server are set upin sync with
When deleted, the game will affect both the primary and secondary servers.
- Classification: create a group of game management (game classification by game genre or
age).
Click on Game Manager => Custom Classification => will open a group management window.

In the new window click the "Add" button to create a new group:

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- Add game: add game togame group. There are 2 games to add games to the
game group:
o The game is listed in Game Manager on the bootrom server. Now you
Just select the game you want to add => select game => check game
group. o Game not listed on Game Manager on bootrom server:

Download game (if game is on IDC) => then select game.

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Game outside the IDC list: Game Management => Add Game.

Click Confirm to start Add Game => create game index => Display successful message.

Note: The game classification will help you to easily manage the game list will be deployed
down the workstation.

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Note: The games listed in the IDC game will automatically sync when there are changes (there
are new updates and updates are complete on the bootrom server). For games outside of the IDC
game list, when you make changes, you must manually update the game index "Create Stats":

- Add game and "Game under workstation" => select any game => right click => Add to
local disk.

C
heck list of games under workstation:

Delete game under workstation => select a game in the list => right click => select delete.

- Automatic download settings: Automatically download the game according to the settings.
o Global.DP.
o According to game capacity.

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Note: when set up you should only set one of the two conditions above, to avoid
conflicts set.

Set Global.DP value or Game size, choose game to download or all.


[Other Settings] - System Management:
- Account: Account activated using Gcafe-console.

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- Disk c | Personal: save the user's personal data store (save game).

Disk: disk characters.


Capacity: 512MB minimum, up to 8GB.
Quantity: The number of records created for an account.
The minimum is 1, the maximum is 9.
The path: where the account data is stored.
Auto-cleanup: Create cleanup schedules for unused accounts that exceed the number
of days

set, account does not create record (not stored).


Save account to use c | (under the workstation).

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To manage your Personal Account, go back to System Management => Disc c nh} n.

- Change Password.

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- Delete the account.

[
Workstation Management]
- Group setting: workstation classification, each group of workstation will have their own
settings corresponding to each group of machines: wallpaper, shortcut game ...

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To add a workstation to a new group, there are three ways:

Option 1: Select the workstation to add to the group, select the workstation, and group the
workstation. This fixes each machine. If you transfer 40 50 machines long and take time then switch
to 2.

Method 2: You crea te a group first, then create a workstation list and sele ct a group for the
workstation. When you finish grouping, go to workstation.

Option 3: Use the "Move group" feature, which allows the transfer of multiple workstations.

Results after the "Move group"

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- Desktop settings: customize the background image for (group) workstation. Desktop
settings include: game shortcuts and wallpapers.
o Shotcut.
o Wallpaper.

Guide to setting local wallpaper.

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- Boot command: executes the specified command when the client boots.

In this tutorial I will guide you to add a simple command, set up the arp for the worksta tion, to
combat arp poision. What is arp poision, then you learn google.
The parameters of the command:
netsh interface ip add neighbors "Interface.Name" "IP.Address.router" "MAC router"
How to determine interface.name workstation, ip and mac router.

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After the full parameter, and full command is stored in C: \ NetMavin \ runbat \ arp.bat
netsh interface ip add neighbors "Local Area Connection"
"192.168.1.1" "e8-de-27-be-00-52" Add command to server:

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Check if you have added or not ... If successful, all three groups will have command arp.

Verify the Boot Command, on the desktop running command: arp -a. If the TYPE column of
the gateway address is static => successful.
[Server Management] - Update PnP Card Network.

Let's say I downloaded the latest version of the realtek network card on the site
http://www.realtek.com.tw/downloads and unzip in the disk
C:\Install_Win10_10010_09212016
Then perform the update driver as follows:

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Step - 1: Select the network card to update => "Update locally".

S
tep - 2: Point to where the driver was downloaded.

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Guide to configure 2 servers (2 servers)
Preparation steps, Let's say the two servers are the same configuration

Device Number Configuration Server1 Server1


Machine name Optional Optional
SSD 1 Divide2 partition D:Image | F:writeback D:Image | F:writeback
HDD 1 Divide
1 partition E:Games E:Games
LAN 1 Game | image IP:192.168.0.254/24 IP:192.168.0.253/24
RAM 4GB 1GB | 0.5 GB Game:1GB | Image:0.5 Game:1GB | Image:0.5
Icafe setup Mode: main server Mode: server side
Note: The above is just a reference configuration for this example. Need to customize according to the actual configuration.
Next, about the configuration step. Temporary will be divided into step by step as follows:
Step - 1: Master Server configuration. This step you should review the instructions above.
But I will repeat:
1. Configure the drive.
2. Configure caching (RAM & SSD).
3. Configure the NIC.
Step - 2: From the server interface "Server Manager" on the Main Server click "Add owner"

A new window will appear, then enter the IP address of the secondary server and click "connect".

When connected successfully, you click on server 2 to display information about Disk, Network
Card and Ram.

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Dedicated Servers: Disk setup and Caching

Server: Set up the network card.

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Step - 3: Synchronize images. In the successful set up process, the main server automatically
synchronizes the image to the secondary server. If not automatically, then you STOP the
service and START again

Then move Table "Tracking" => "Synchronize Image" to view the results Image Synchronization.

By default, sync speed is limited, you set Basic => Setup to change speed.

After successfully syncing to the folder containing Image on the secondary server to test.

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Step - 4: Synchronize games.

Back to game management interface => Game DC ~ Download.

Bước - 1

Bước - 2

If there are multiple sub-servers, select "All"

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If you want to look too Sync Please go to the "Tracking" tab, select "Game Sync"

If you do Step 2, you have not seen it yet Synchronize game takes place, then move to Step - 3.

Bước - 3

At the second window you can follow up game synchronization.

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The three steps above make game synchronization available on the server or added from the
drive. As for the new download, note: if the game after downloading is complete, then please see
the instructions below.

When you download the download, you check the server will download the game will
automatically sync to the machine
sub-owner.
Note: The game is set to all the secondary servers, then the game is run on a "game" like deleting
or fixing the image to "that game on the host" . So, if you just want to delete that game on the main
server without affecting the secondary server, then I will guide you t o that.

For example, like I want to delete the game "Alchemy". Before deleting, I made the game edit.

Uncheck the settings in the secondary server, then delete the game.

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Or if you want to delete multiple games: select the game to delete, Right-click on Settings for
Secondary Server=> Remove => Validate.

And make the game delete as usual. This will no longer affect the game of the secondary server.

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