- Track downloads, game updates, game sync (multiple servers or sync down the
local drive under the workstation).
- Follow up Image sync (multiple servers or sync down to local hard drive)
under workstation).
- Monitor workstation LAN speed.
Icafe8 V.9
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Desktop Management & management server (diskless version control in Icafe8):
Games management: add, delete, and retouching games, track download / update the game from IDC Game.
Basic settings:
General Settings:
Download Setting:
- Customize speed / Download games.
- On / Off P2P.
- Download speed limit.
- Number of downloads at once.
Client Setting:
- Set the password "Supper Client" and Upload Images from the workstation.
Other Setting:
Method 2: configuration without using the "Config Wizard", that n {y means you must know
the location each Menu and open it up for customization.
and the configuration steps are still in the same order as "Config Wizard".
Note: The "Enter Game" step can be performed while setting up the game disk, and "Import
Image" while creating "list of stations".
The "Setup Guide" window - usually when the console is up for the first time, the window will pop up
This is for setup instructions. If this window does not show up then you can open it manually.
From the Gcafe-console main interface => Help => Setup Guide.
In the cache will not have fixed formula s, game size and image will depend on the talent
Raw (RAM and SSD) of the server. Note the " Note" below.
In the pict ure above I have 2 network cards. Netw ork card 1 - 192.168.1.179 is marked with an
image disk, at this time
This card only runs image data. Not participating in game map. If you want this card to participate
map the game disk to load the network card 2 - 192.168.1.181, then you must check the box "Game
disk" column. By setting the above picture, the card I set to run the image data, and card 2
I used to map game discs.
Click on the "Add Station" button on the picture to create a list of workstations.
To enter a new image, click on the "Import image" link, the program will call a window for you to
point to image container
In this tutorial, I have an image in the D: \ Image folder and my image name is
WIN10_64_LITE, when I enter successfully, on the window add workstation => set image =>
The default image will appear as the image I just entered.
[Disk Configuration]
From the main interface, you click the "Server Manager" menu or from the main interface You click on the Tabs
Server management.
Window Server Manager.
* Note: If you do not enter the image before, then you set the cache or network card will display error message.
Note: in this version will not see SSD Caching, want to use it to turn it up in the configuration file.
* Note: Default settings can always be checked 1 card available to boot, when click on "Disk Setting" if
Not set any card running Game Disk will not "Save".
Mass"
Once the settings are complete, click "Get" to finish creating the workstation.
* Note: "Local Disk Booting" check in if the client can use (SSD) . [X] - Actions (Menu
The workstation icon does not open super. Super shutdown: After editing the workstation, shut down
the workstation.
Then right click => Close Super.
[X] - 2. Local disk initialization: to use the local disk on the workstation.
2-1. First, the workstation must be mounted (SSD), then set up the local disk for the workstation.
If all of the above does not find Serial.Number then contact me. I will bow
Give you a new SSD at an affordable price + full warranty.
Continuing, after the preparatory steps have been completed, the next step is to launch the Local
Disk. Get started Synchronize to local disk:
select workstation => edit workstation => check "open contruction".
To close the super right click on the workstation => Close the local disk super, when the
synchronization is complete.
Synchronization complete.
Import image: import image is made available => we need to follow the instructions above.
Export image: Export the image you are using. When exporting the image, you can select a
corresponding config or all the config.
Once mount is complete, one additional drive will appear on the server.
Now you can change the contents of the mounted image. After changes click "Save" => up
change, or "Not saved" => cancel changes and umount image simultaneously.
Working with config:
1. Create config: select the image, click "create config"
4. Include Config: Allows you to include all "Config" configurations and the default Config of Image.
Note: Config will take a lot of time, while Config should not exit or shut down the Image
Management window. "Config" is similar to "Snapshot Snapshot" => see the Snapshot Snapshot
tutorial below.
Manipulating snapshot
Delete snapshot
Use pixels.
[Basic setup]
3. Set up download
. Other settings.
[Game Management]
Choose a game to download => right click => download (default) or download (specify: can specify
game path different from the default game disk E: \, if the server has multiple game discs)
- Add Game.
In the new window click the "Add" button to create a new group:
Click Confirm to start Add Game => create game index => Display successful message.
Note: The game classification will help you to easily manage the game list will be deployed
down the workstation.
- Add game and "Game under workstation" => select any game => right click => Add to
local disk.
C
heck list of games under workstation:
Delete game under workstation => select a game in the list => right click => select delete.
- Automatic download settings: Automatically download the game according to the settings.
o Global.DP.
o According to game capacity.
- Change Password.
[
Workstation Management]
- Group setting: workstation classification, each group of workstation will have their own
settings corresponding to each group of machines: wallpaper, shortcut game ...
Option 1: Select the workstation to add to the group, select the workstation, and group the
workstation. This fixes each machine. If you transfer 40 50 machines long and take time then switch
to 2.
Method 2: You crea te a group first, then create a workstation list and sele ct a group for the
workstation. When you finish grouping, go to workstation.
Option 3: Use the "Move group" feature, which allows the transfer of multiple workstations.
In this tutorial I will guide you to add a simple command, set up the arp for the worksta tion, to
combat arp poision. What is arp poision, then you learn google.
The parameters of the command:
netsh interface ip add neighbors "Interface.Name" "IP.Address.router" "MAC router"
How to determine interface.name workstation, ip and mac router.
Verify the Boot Command, on the desktop running command: arp -a. If the TYPE column of
the gateway address is static => successful.
[Server Management] - Update PnP Card Network.
Let's say I downloaded the latest version of the realtek network card on the site
http://www.realtek.com.tw/downloads and unzip in the disk
C:\Install_Win10_10010_09212016
Then perform the update driver as follows:
S
tep - 2: Point to where the driver was downloaded.
A new window will appear, then enter the IP address of the secondary server and click "connect".
When connected successfully, you click on server 2 to display information about Disk, Network
Card and Ram.
Then move Table "Tracking" => "Synchronize Image" to view the results Image Synchronization.
By default, sync speed is limited, you set Basic => Setup to change speed.
After successfully syncing to the folder containing Image on the secondary server to test.
Bước - 1
Bước - 2
If you do Step 2, you have not seen it yet Synchronize game takes place, then move to Step - 3.
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When you download the download, you check the server will download the game will
automatically sync to the machine
sub-owner.
Note: The game is set to all the secondary servers, then the game is run on a "game" like deleting
or fixing the image to "that game on the host" . So, if you just want to delete that game on the main
server without affecting the secondary server, then I will guide you t o that.
For example, like I want to delete the game "Alchemy". Before deleting, I made the game edit.
Uncheck the settings in the secondary server, then delete the game.
And make the game delete as usual. This will no longer affect the game of the secondary server.