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Agility Game:

1. To help customers identify the product features


they do not need or want.

2. To improve the performance of a team.

Draw a speed boat with lots of anchors. Ask your customers to


list the product features that they don’t like next to the anchors.
Ask them to estimate how much speed the boat would gain if the
corresponding anchor is cut.

1. Writing provides a safe environment and increases


participation across the full group.

2. Feature prioritisation /management.

3. Estimations help indicate how strongly customers feel about


each feature.

• Retrospective
• Planning / prioritisation meetings

All Scrum Team Roles

http://www.innovationgames.com/speed-boat/
Agility Game:

To identify effective improvement areas.

Draw a grid showing:

1. Smiley: actions liked.

2. Unhappy face: actions disliked.

3. Light bulb: innovative ideas to try.

4. Flower bouquet: people to be appreciated.

Distribute post-it notes to the team. Give the team 5-10 minutes to
post their notes to the grid.

Ask members to allocate 6-10 dots to vote for the ideas they believe
are top priority.

Help ensure retrospectives are a positive environment


to organise improvement areas.

Retrospectives

All Scrum Team Roles

http://www.innovationgames.com/learning-matrix/
Agility Game:

To agree actions for project issues.

Draw a circle. Then divide into 5 segments.


Name each segment as follows:

• Stop
• Start
• Keep
• Do More
• Do Less

Ask the team to write their issues using post-it notes and place
the notes within the appropriate segment. Lead a discussion to
capture detail and then confirm the actions to be taken against
each segment.

Grouping issues and actions visually can ensure team alignment


and better support action planning.

Sprint Retrospective Meeting

All Scrum Team Roles


Agility Game:

To increase team motivation.

Create cards you want to use to appreciate someone using terms


such as “Thank you”, “Great Job”, “Very Happy”, etc. Hand out the
cards to the people you want to recognise.
(You can also use the praise functionality in Yammer).

Appreciation leads to better motivation to continue being


productive/ creative.

Sprint Retrospective Meeting

• All Scrum Team Roles


• Managers

https://management30.com/product/kudo-cards/
Agility Game:

To prioritise backlog items to gain maximum value


with minimum effort.

Draw an x-y axis.


Name the x-axis “Size”.
Name the y-axis “Priority”.
Invite the team to place each backlog item on the chart according
to Size and Priority. When complete, start to discuss the items in
the top left corner followed by the top right corner.

Provide a visual representation to support prioritisation.

Planning meeting

• All Scrum Team Roles


• Managers

https://testwithnishi.wordpress.com/2015/04/10/
innovation-game-1-mitch-lacey-team-prioritization/
Agility Game:

To understand what motivates team members.

Prepare the motivation cards using the reference site below.


The facilitator needs 1. 5 hours to manage a team of 6.
(The Facilitator can be the Scrum Master or anyone outside the team)

All team members need to be around a table.

Each team member will sort their motivation cards and talk through
the detail.

Understanding motivation drivers will increase team empathy


and understanding.

Sprint Retrospective Meeting

All Scrum Team Roles

https://management30.com/practice/moving-motivators/
Agility Game:

This activity is useful for inviting people to open up before


starting a project/ Sprint. It enables the participants to share
their feelings about something that is about to happen.
Consider revisiting hopes and concerns as the project/Sprint
progresses.

Draw a vertical line on a large piece of paper adding one title


above the line called “Hopes” and one title below the line called
“Concerns”.

Ask the participants to write down their Hopes and Concerns using
post-it notes as they reflect on a future Sprint.

Useful activity to capture hopes and concerns before starting a new


Sprint allowing the team to decide on the appropriate actions to
avoid potential future issues.

Sprint Retrospective Meeting

All Scrum Team Roles

http://www.funretrospectives.com/hopes-and-concerns/
Agility Game:

Delegation Poker is a team collaboration game.

1. One person picks out a situation to read out loud OR tells a story from
a personal experience.

2. Each player selects one of the seven delegation cards privately,


reflecting on how they would delegate the decision in that particular
situation.

3. When all the players have decided, they reveal their selected cards.

4. Team members receive points according to the cards selected.

Supports the concept of delegating decisions and tasks


improving team collaboration.

Sprint Retrospective Meeting

All Scrum Team Roles

https://management30.com/product/delegation-poker/
Agility Game:

You can use this exercise to increase understanding, trust and


mutual respect in teams and improve collaboration.

Ask each team member to share using one word how they feel
about a past project or Sprint.

Record each word on a flipchart.

Then invite people to explore and share why they feel this way. Use
the exact words used by team members to work towards a shared
understanding and list of major issues.

This is an effective way for the team to come to an agreement on


how to deal with issues. It can help team members find ways to
deal with feelings.

Sprint Retrospective Meeting

All Scrum Team Roles


Agility Game:

To highlight team behaviour by allocating each


behaviour within a SWOT matrix - Strengths,
Weaknesses, Opportunites & Threats.

1. Draw a SWOT matrix template.

2. List out ideas provided against each quadrant.

3. Vote on the ideas to pick common themes and then


decide on actions for the next Sprint.

Identifying team behaviour will provide transparency to


support better action planning.

Sprint Retrospective Meeting

All Scrum Team Roles

http://www.emilianosoldipmp.info/2011/08/the-swot-an-
innovative-tool-for-agile-retrospective/
Agility Game:

To shape your products according to customer needs.

Draw a tree with branches. Ask your customers to post their


desired product features as leaves. The roots represent the
support / infrastructure / call centre, etc. for the product.

Monitor and lead discussions on;

• Whether the tree is growing in a balanced way - are some of


the features missing?

• Whether the roots can support the product features?

Prevents the tendency to only focus on the important features of


a product.

Provides perspective to help shape product features and support


functions.

• Sprint Planning Meeting


• Backlog Refinement Meeting

All Scrum Team Roles

http://www.innovationgames.com/prune-the-product-tree/
Agility Game:

To discover innovative product features.

Write each product feature on a post-it note. Make sure team


members include outrageous features. For example if your product
is a mobile phone add features such as “cooks dinner for me”.

The brain tries to reconfigure outrageous ideas (features) to


replace or transform them into something that really works. This
can trigger breakthrough thinking.

• Sprint Planning Meeting


• Backlog Refinement Meeting

All Scrum Team Roles

http://www.innovationgames.com/hot-tub/
Agility Game:

To prioritise features.

Allocate a price to each product feature. The price can be the


cost, value... etc. Give customers a specified amount of money /
points. Invite them to allocate points against the features they
want to prioritise /are needed for release.

Introduces concept of limited resource and allows the


customer to feel more responsible for feature prioritisation.

• Sprint Planning Meeting


• Backlog Refinement Meeting

All Scrum Team Roles

http://www.innovationgames.com/buy-a-feature/
Agility Game:

Understand customer priorities.

Write each product/service feature on different index cards.


Shuffle the cards and then select two cards. Compare each card
and move the most important feature to the top. Continue with
the exercise until you have completed the prioritisation.

Simplifies the prioritisation process.

• Sprint Planning Meeting


• Backlog Refinement Meeting / prioritisation meetings

All Scrum Team Roles

http://www.innovationgames.com/2020-vision/