• +1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +6 Dexterity
+2 Constitution +3 13 38 --
-2 +2 Intelligence
CLASS
-2 Wisdom INITIATIVE HIT POINTS
6
+4 Charisma
Total 5d8 SUCCESSES
Saving Throw Modifiers
Resistances - Fire
DEXTERITY FAILURES
+2
Animal Handling WIS
Arcana INT
Dragonchess Set, Jeweler's Tools
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Monk 5 SillyDillySaurus
CLASS & LEVEL PLAYER NAME
Zara?
Tiefling Noble (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== MONK FEATURES === When you use the Attack action on your turn, you can
| Step of the Wind: 1 Bonus Action spend 1 ki point to increase your reach (10 feet) with
* Hit Points • PHB 77 your unarmed strikes for the rest of the turn. A hit with
* Unarmored Movement • PHB 78 this attack deals fire damage instead of bludgeoning,
* Proficiencies • PHB 77 Your speed increases by 10 feet while you are not and if you spend 1 ki point when the attack hits, it also
wearing armor or wielding a shield. deals an extra 1d10 fire damage.
* Unarmored Defense • PHB 78
While not wearing armor and not using a shield, your * Monastic Tradition • PHB 78 | 1 Action
AC equals 10 + DEX modifier + WIS modifier.
| Way of the Four Elements * Ability Score Improvement • PHB 78
* Martial Arts • PHB 78
While you are unarmed or wielding only monk * Deflect Missiles • PHB 78 * Slow Fall • PHB 78
weapons and you aren’t wearing armor or wielding a You can use your reaction to deflect or catch the You can use your reaction when you fall to reduce any
shield, you can use DEX instead of STR for the attack missile when you are hit by a ranged weapon attack. falling damage you take by 25.
and damage rolls, you can roll your Martial Arts When you do so, the damage you take from the attack
damage die in place of the normal damage, and when is reduced by 1d10 +8. If you reduce damage to 0 and | 1 Reaction
you use the Attack action on your turn, you can make have a free hand, you can spend 1 ki point to make a
one unarmed strike as a bonus action. ranged attack (as with a monk weapon) with range * Extra Attack • PHB 79
20/60. You can attack twice, instead of once, whenever you
| Unarmed Strike: 1 Bonus Action take the Attack action on your turn.
| 1 Reaction
* Ki • PHB 78 * Stunning Strike • PHB 79
You can spend Ki Points to fuel ki features. You have | Deflect Missiles Attack: 1 Reaction When you hit with a melee weapon attack, you can
5 points per short rest and your Ki save DC is 9. spend 1 ki point to make the target stunned until the
* Disciple of the Elements • PHB 80 end of your next turn if it fails a CON saving throw (DC
Flurry of Blows - After you take the Attack action on You can cast spells, spending up to 3 ki points to 9).
your turn, you can spend 1 ki point to make two increase the spell effect (includes base ki point cost for
unarmed strikes as a bonus action. the spell). | Special
Patient Defense - You can spend 1 ki point to take the * Elemental Disciplines • PHB 81
Dodge action as a bonus action on your turn. === TIEFLING RACIAL TRAITS ===
| Elemental Attunement • PHB 81
Step of the Wind - You can spend 1 ki point to take the As an action, you can briefly control elemental forces * Darkvision • PHB 43
Disengage or Dash action as a bonus action on your within 30 feet of you - a harmless sensory effect, light You can see in darkness (shades of gray) up to 60 ft.
turn, and your jump distance is doubled for the turn. or snuff a candle or campfire, chill or warm 1 lb. of
nonliving material for up to 1 hour, or create elements * Hellish Resistance • PHB 43
| Ki Points: 5 / Short Rest • Special within a 1-ft. cube for 1 minute. You have resistance to fire damage.
CP 0 Dart 20 5 lb.
Shortsword 1 2 lb.
SP 0 Shortsword 1 2 lb.
Backpack 2 10 lb.
EP 0 Bedroll 2 14 lb.
Signet Ring 2 --
WEIGHT CARRIED
PUSH/DRAG/LIFT
0 lb.
EQUIPMENT
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Monk 5 SillyDillySaurus
CLASS & LEVEL PLAYER NAME
Zara?
Tiefling Noble (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
ADDITIONAL EQUIPMENT
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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Zara?
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
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SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)
O Hellish Rebuke Tiefling DEX 15 1R 60 ft. V,S Instantaneous PHB 250 1/LR, V/S
O Darkness <C> Tiefling -- 1A 60 ft./15 ft. Sphere V,M Concentration, up to 10 minutes PHB 230 1/LR, D: 10m, 15 ft. Sphere, V/M
SPELLS
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