Arrow Manual
www.uaudio.com
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Sincerely,
*All trademarks are recognized as property of their respective owners. Individual UAD Powered Plug-Ins sold separately.
Welcome!
Superior Desktop Audio Conversion with Classic Analog Sound
Arrow is a bus-powered Thunderbolt 3 desktop
recording interface for Mac and Windows —
delivering enhanced audio conversion with the
tone, feel, and flow of analog recording.
Built upon UA’s 60-year heritage of audio
craftsmanship, Arrow starts with two Unison-
enabled mic preamps and stellar next-generation
A/D and D/A conversion derived from UA’s flagship
Apollo interfaces. Thanks to Realtime UAD
Processing, you can monitor and track through the
included bundle of UAD analog emulation plug-ins
in real time, with near-zero latency.
Unison™ Technology: The Genuine Sound of Neve, API & Manley Preamps
Arrow features two Unison-enabled mic preamps, letting you track through exacting
mic preamp emulations from Neve, SSL, API, Manley, and Universal Audio. A Universal
Audio exclusive, Unison technology nails the tone of these sought-after tube and solid
state mic pres — including their input impedance, gain stage “sweet spots,” and the
component-level circuit behaviors of the original hardware.
The secret to Unison is its hardware-software integration between Arrow’s mic preamps
and its onboard UAD-2 DSP Acceleration. Simply place a Unison preamp plug-in on your
mic input in Arrow’s companion Console application, and tap into the classic sounds of
the world’s most recorded mic preamps.
*All trademarks are recognized as property of their respective owners. Individual UAD Powered Plug-Ins sold separately.
*All trademarks are recognized as property of their respective owners. Individual UAD Powered Plug-Ins sold separately.
Other
• Attractive and durable desktop form factor
• Easy firmware updates
• One year limited warranty
Package Contents
• Arrow Thunderbolt 3 Audio Interface
• Getting Started URL card
Device Drivers
• All hardware inputs and outputs can be individually addressed by DAW
• All of Console’s mix buses can be routed to DAW inputs for recording
• I/O Matrix feature for customizing Core Audio & ASIO I/O routes and names
Arrow Manual
The Arrow user manual includes everything about Arrow except the descriptions of, and
operating instructions for, individual UAD plug-in titles.
Hardware – Complete details about the Arrow hardware, including detailed descriptions
of all hardware features, controls, connectors, and specifications.
Software – Detailed information about how to integrate Arrow’s functionality into the
DAW environment and configure and operate all Arrow software features using the
Console application, Console Settings window, and Console Recall plug-in.
System – Detailed information about the overall Arrow/UAD-2 system, the UAD Meter &
Control Panel application, buying optional plug-ins at the UA online store, and more.
Hyperlinks
Links to other manual sections and web pages are highlighted in blue text. Click a
hyperlink to jump directly to the linked item.
Tip: Use the back button in the PDF reader application to return to the original
page after clicking a hyperlink.
Technical Support
For additional resources, or if you need to contact Universal Audio for assistance, see the
Technical Support page.
Overview
Before you can use Arrow, you need to complete these steps:
• Connect to Input Sources and Monitor System – How to connect your audio gear.
• Setting Hardware Input/Output Levels – Learn how to adjust Mic/Line/Instrument
input gain levels and monitor/headphone output volume levels.
This chapter will guide you through these procedures. For assistance, see the Technical
Support page.
Caution: Before connecting Arrow to the computer, lower the volume of the
monitor speakers (if connected) and remove headphones from your ears.
Important: Although Thunderbolt 3 always uses USB-C connectors, not all USB-C
ports are Thunderbolt 3 ports. Similarly, not all USB-C cables are Thunderbolt 3
cables. Always connect Arrow to a Thunderbolt 3 port with a Thunderbolt 3 cable.
www.uaudio.com/register
If you've already registered your Arrow and simply want to update to a newer version of
UAD software, the latest UAD software is available at www.uaudio.com.
Click Tab
Click Apply
Uncheck
Correct setting shown — "No Sounds" scheme is selected in Sound control panel
Important: See Windows WDM System Sound Notes for important related
information when using Arrow for system sound I/O.
Instrument
Headphones
Speaker Microphone
System
Console Application
The included Console application is the software interface for the Arrow hardware.
Console controls Arrow's mixing, low-latency input monitoring, and Realtime UAD
Processing features. Console is also used to configure various Arrow settings.
For an overview of Console's features and functions, see Console Overview. For complete
details about how to operate every Console function and setting, see Console Reference.
Technical Support
For additional resources such as setup and operation videos, the UA Knowledge Base,
user community forums, or if you need to contact Universal Audio for assistance, see the
Technical Support page.
Controls Overview
Some Arrow controls have multiple functions. The function of each control depends
on the current operating mode and the current settings within that mode. To control a
particular function, the control must be activated.
Operating Modes
Arrow’s top panel has two operating modes: PREAMP and MONITOR. The function and
availability of the top panel controls vary depending on the active operating mode. The
active mode is selected with the PREAMP and MONITOR buttons. Press the button to
activate the mode. Each mode is explained in greater detail below.
Tip: All top panel functions can be operated at the same time (without switching
modes) from within the companion Console software application.
PREAMP Mode
When Arrow is in preamp mode, the top panel controls adjust the input
functions only. To adjust any input function, press the PREAMP button to
enter preamp mode and activate the input channel controls.
Important: Arrow must be in PREAMP mode to adjust input channel
settings with the hardware controls. Input settings can be adjusted with
the Console software application when Arrow is not in preamp mode.
Preamp Channels
Arrow has two independent analog input channels. Each input channel has a
preamplifier. Both input channels can be independently controlled and used at the same
time for A/D conversion.
Preamp Controls
Arrow has one set of input channel preamp controls. The input channel controls adjust
all preamp functions for the currently selected input channel. The other input channel
preamp can be adjusted by changing the selected channel.
Changing Channels
When in preamp mode, press the PREAMP button to change the selected input channel
so its controls can be adjusted. Press PREAMP again to switch the selected channel
back to the other channel.
Tip: When in PREAMP mode, pressing the main LEVEL knob also changes the
selected channel.
Input Source
The Mic, Line, or Hi-Z inputs are routed into the input channel’s
preamplifier. The active input source is shown by the indicators
Input source indicators
below the input meters, as shown at right.
The Mic or Line input source is selected by the pressing the INPUT button when the
channel is selected. The Hi-Z input (available on channel 1 only) is automatically
selected when an instrument cable is plugged into the Hi-Z input on the front panel.
Note: Only one input source at a time (Mic, Line, or Hi-Z) can be used as the
channel’s input source.
Preamp Gain
When an input channel is selected, its input gain is adjusted with the main LEVEL knob.
Preamp gain is applied to the Mic, Line, or Hi-Z input of the selected channel.
Preamp Options
Each input channel has six preamp options. The preamp options for the currently
selected input channel are enabled using the row of six buttons at the bottom of the top
panel when in PREAMP mode.
The current state of the preamp options is displayed by the six options indicators (shown
above) at the bottom of main display. Available options are dim when inactive, bright
when enabled, and unlit when unavailable.
Note: Not all preamp options are available with all input types. For specific
details, see the Top Panel section later in this chapter.
Stereo Outputs
Arrow has two stereo outputs that can be controlled with the top panel hardware:
MONITOR and HEADPHONE. These two stereo outputs are independently controlled.
Output Volume
The LEVEL knob is used to set the volume level for each stereo output independently.
The LEVEL knob adjusts the volume of the currently selected output only.
Output Selection
The currently selected output is shown by the MONITOR and
HEADPHONE indicators at the right of the main display, above and
below the output meters.
When in monitor mode, press the MONITOR button to change the
selected output. Press MONITOR again to switch back to the other
output.
Monitor Mute
Output selection
When MONITOR is selected, press the LEVEL knob to mute (silence) indicators
the stereo monitor outputs. Press the LEVEL knob again to unmute the
monitor outputs. The green level indicators (the ring of LEDs around the
LEVEL knob) and the monitor output selection indicator are RED when
the monitor outputs are muted.
LED ring showing monitor outputs unmuted (left) and muted (right)
6 1
2
5 3
Preamp Mode
When in PREAMP Mode (4), rotate the knob clockwise to increase the amount of preamp
gain for the currently selected input channel.
Tip: When in preamp mode, press to toggle between selection of channels 1 & 2.
Unison Integration
The LEVEL knob can be used to control Unison-enabled UAD preamp
plug-ins. See the Unison chapter for complete details.
Unison Integration
In PREAMP mode, the option buttons can be used to control Unison-enabled
UAD plug-ins. See the Unison chapter for complete details.
a b c d e f
Preamp options
(b) FILTER
Enables a low cut (high pass) rumble filter with a cutoff frequency of 75 Hz.
(c) +48V
Enables +48 Volt phantom power for the mic input. Phantom power is typically needed
for condenser microphones. +48V is available for the microphone inputs only.
Caution: To avoid potential equipment damage, disable +48V phantom power on
the channel before connecting or disconnecting its XLR input.
(d) PAD
Attenuates (lowers) the mic input signal level by 20 dB. Pad is unavailable for the line
inputs and the Hi-Z instrument input.
(e) POLARITY Ø
Inverts the polarity (aka phase) of the input signal. Polarity inversion can help reduce
phase cancellations when more than one microphone is used to record a single source.
(f) LINK
Links input channels 1 and 2 as a stereo pair. When the inputs are stereo linked, all
input control adjustments are applied to both input channels equally.
Note: The Hi-Z instrument input cannot be linked to a mic or line input.
Therefore, LINK cannot be activated when a plug is inserted in the Hi-Z jack (14).
7 10
8 11
9 12
13
Display panel elements
Front Panel
Refer to the illustration below for descriptions in this section.
14 15
16 17 18
Rear panel connectors
Arrow Hardware
Thunderbolt 3 Bus Powered Audio Interface for Mac & Windows
First and foremost, Arrow is a premium 2 x 4 bus-powered Thunderbolt 3 desktop audio
interface with best-in-class 24-bit/192 kHz conversion. Arrow connects to the inputs and
outputs of other audio gear to perform analog-to-digital (A/D) and digital-to-analog (D/A)
audio conversion of the gear’s signals. The converted digital audio signals are routed into
and out of a Thunderbolt 3 host computer via the high-speed PCIe protocol, which is
carried over a single Thunderbolt 3 cable along with power for the unit.
Arrow leverages Universal Audio’s expertise in DSP acceleration, UAD plug-ins, and
analog hardware design by integrating the latest cutting edge technologies in high-
performance A/D–D/A conversion, DSP signal reconstruction, and connectivity.
System Expansion
Arrow is compatible with Universal Audio’s family of UAD-2 DSP Accelerator and Apollo
audio interface products, allowing you add UAD DSP and I/O as your needs grow.
Various Universal Audio products are available to accommodate your particular computer
system, processing needs, and budget. For the complete product lineup, visit the UA
website at www.uaudio.com.
Console Application
The included Console application is Arrow’s software interface. Console controls Arrow’s
input monitoring, Realtime UAD Processing, Unison technology, audio interface hardware
settings, and more. Console’s analog-style workflow is designed to provide quick access
to the most commonly needed features in a familiar, easy-to-use mixer interface.
Console is the key to unleashing the power of Arrow. For an overview of the application,
see Console Overview. For complete details about every available function, see Console
Reference.
Important Fundamental Concept: The primary function of Console is to control
Arrow’s low-latency hardware input monitoring, Unison plug-ins, and Realtime
UAD Processing. Console MUST be used to take advantage of these features.
Console replaces the software input monitoring feature of the DAW mixer.
Console application
Unison Technology
Unison™ is an exclusive analog/digital integration system built into Arrow’s microphone
preamplifiers. Unison is an audio processing breakthrough that starts right at the source,
the input stage, allowing Arrow’s mic preamps to sound and behave like the world’s most
sought-after tube and solid state preamps, guitar amps, and pedals — including their all-
important impedance, gain stage “sweet spots,” and component-level circuit behaviors.
Unison is activated when a UAD Unison plug-in is loaded in Console’s dedicated Unison
insert slot. To learn more, see Unison.
UAD Meter
The UAD Meter displays the current UAD plug-in DSP and memory loads of all active
UAD-2 hardware. These meters are also present at the bottom of the Console application
window.
Note: Arrow uses DSP and memory for its internal DSP mixer. Therefore, the UAD
meter displays DSP and memory usage even when UAD plug-ins are not in use.
UAD Meter
UA Store
The Universal Audio online store is where optional UAD plug-in licenses are purchased
and UA coupons are redeemed. For related information, see UA Account & Store.
UAD Authorization
UAD plug-ins must be authorized before they will process audio. UAD plug-ins in your
UA account are authorized automatically (internet connection required).
Note that UAD plug-in authorizations are stored on the UAD device, not the computer. If
the device is moved to a different computer, it’s not necessary to reauthorize the device.
When an optional UAD plug-in license is purchased at the UA store, it needs to be
manually authorized. The store shows you how, or see UAD Authorization Procedure for
instructions.
Note: When an optional UAD plug-in license is purchased, you don’t download
that individual plug-in. Instead, you reauthorize the system, which activates the
UAD plug-in that is already installed.
UA Website
UA Blog
The blogs at www.uaudio.com contain a wealth of information about UA products and
how to use them. In-depth artist interviews and how-to videos are routinely published.
UA Knowledge Base
UA’s Knowledge Base is your complete technical resource for the latest compatibility
information, setup videos, customer support, and more. See the Technical Support page
for details.
Technical Support
For additional resources such as setup/operation videos, the UA Knowledge Base, user
community forums, or if you need to contact Universal Audio for assistance, see the
Technical Support page.
In This Chapter:
Essential Arrow Concepts 42 UAD Plug-Ins: Console versus DAW 55
The DAW Environment 42 UAD Processing in Console (Realtime) 55
UAD Processing in DAW (Buffered) 56
Setting the DAW to use Arrow I/O 44
UAD Processing in both Console and DAW 56
Specifying the Audio Interface Device 44
Input Monitoring
Input Monitoring is the process of listening to live inputs, such as when an artist is
performing with a musical instrument and/or vocals. When the artist has great input
monitoring, they may deliver a more inspired performance.
Generally speaking, you’ll want to use Console for input monitoring when working with
a DAW so you can take advantage of Arrow’s Realtime UAD Processing for great input
sounds.
Input Latency
Various sources of audio latency (time delay) are inherent in all digital audio systems.
However, latency is normally only an issue when an artist is input monitoring their
performance through headphones or speakers.
If what is heard in headphones arrives later than when the sound is produced, the
performance may be compromised. Using Console eliminates input latency when
monitoring, tracking, and/or overdubbing with a DAW.
I/O Buffering
I/O buffering is the shuttling of audio data back and forth between the DAW and the
audio interface. The DAW’s I/O buffer size setting determines the amount of input
latency when software monitoring via the DAW. Smaller buffer sizes reduce latency, but
increases CPU loading of the host computer. Lower buffer sizes do not increase UAD
DSP loads.
Using Console to control Arrow’s input hardware monitoring completely bypasses DAW
I/O buffering, so there is no input latency, regardless of DAW’s I/O buffer size setting.
Delay Compensation
Various sources of input and output latency are inherent in complex digital audio
environments. However, when the DAW and Console are properly configured and
operated, all time and phase alignment of all audio within a session is managed
automatically by the DAW’s delay compensation feature. See Delay Compensation with
Arrow and Latency Basics for more information.
Steinberg Cubase
1. Open the Device Setup window.
2. Select VST Audio System in the Devices column (left side of window).
3. Locate the ASIO Driver menu under VST Audio System (right side of window).
4. Select Universal Audio Thunderbolt from the ASIO Driver drop menu.
5. Click Apply. Cubase is now set to use Arrow I/O.
Arrow selected as the VST Audio System device in Cubase Device Setup
Arrow selected as the output and input device in Logic Pro preferences
Ableton Live
1. Open the Preferences window.
2. Select the Audio tab at left side of the Preferences window.
3. Select Universal Audio Thunderbolt from the Audio Input Device and Audio
Output Device drop menus. Live is now set to use Arrow I/O.
Arrow selected as the audio input and output device in Ableton Live preferences
Click to reveal
Arrow’s inputs (left) and outputs (right) as they appear when selecting I/O in Logic Pro X
Available I/O
Arrow’s available inputs and outputs, along with their default channel names are
numbers, are listed in the Driver I/O Table.
Available I/O includes Arrow’s physical inputs and outputs, as well as its virtual inputs
and outputs. Virtual I/O are software-only channels for digitally routing DAW audio into
and out of Console. See Virtual I/O for more information.
Tip: Arrow’s I/O routes and I/O channel names can be customized in the I/O Matrix
panel within the Console Settings window.
Default Outputs
The main stereo outputs of a DAW usually output to channels 1 and 2 by default.
Because channels 1 and 2 correspond to Arrow’s main outputs, the DAW’s main outputs
are sent to Arrow’s main outputs by default. The channels used for DAW output can
usually be changed within the DAW settings.
Select Manual
Select Manual
Uncheck
Uncheck
Select Manual
Checked 3. Select Options > Low Latency Monitoring. Software monitoring is disabled when
Low Latency Monitoring is checked in the Options menu.
Checked
Pro Tools screen shots showing signals being digitally routed from the
DAW into Console for monitoring and/or Realtime UAD Processing (left)
and from Console into the DAW for recording and/or further processing (right)
Arrow selected for WDM system audio output (left) and input (right) in the Sound control panel
What is Console?
The included Console application is the companion software interface for the Arrow audio
interface hardware. Console’s analog-style workflow is designed to provide quick access
to the most commonly needed features in a familiar, easy-to-use application.
Console’s function is to control the Arrow hardware unit and its digital mixing and low-
latency monitoring capabilities. Console is where Realtime UAD Processing and Unison
UAD plug-ins are configured and operated.
Important Fundamental Concept: The primary function of Console is to control
Arrow’s low-latency hardware input monitoring, Unison plug-ins, and Realtime
UAD Processing. Console MUST be used to take advantage of these features.
Console replaces the software input monitoring feature of the DAW mixer.
Console remotely controls the digital mixing and signal processing functions that are
performed within the Arrow hardware. Although Console runs on the host computer, the
computer’s CPU is not performing these audio functions. All audio mixing and signal
processing occurs on the SHARC DSP inside the hardware unit.
Console can be used at the same time as a DAW for front-end signal processing and low-
latency monitoring and/or tracking. Complete Console sessions can be saved as presets
for easy recall of the entire configuration, or individual channel strips can be save and
recalled using Channel Strip Presets. Console can also be used to configure Arrow’s audio
interface I/O settings such as sample rate, clock source, and reference levels.
Note: Arrow interfaces use UAD DSP and memory resources for its internal DSP
mixer. Therefore, the UAD Meters will show DSP and memory usage when Arrow is
connected, even if Console and/or UAD plug-ins are not currently loaded.
Global Functions
Parameters within Console Settings are available for configuring various global behaviors:
• Hardware. Global interface settings such as sample rate and reference levels.
• Software. Global software settings for Console such as metering and plug-in
window behaviors.
• I/O Matrix. This powerful feature enables customized signal routing and I/O
naming at the Core Audio (Mac) and ASIO (Windows) driver level. Custom driver
routing tables can be saved and recalled as presets.
Windows
• Access the program from the Windows Start Menu
• Right-click the blue UA diamond logo in the Windows System Tray (in taskbar at
lower right of screen), then select Console from its contextual menu
3. Click
2. Right-click
1. Click
Accessing Console from the Windows System Tray
Quitting Console
Console can be closed using any of these methods:
Mac
• Select Quit from the macOS Application Menu (upper left of screen) when
Console is the foreground application
• Use the standard macOS keyboard shortcut (Command+Q)
• Close all Console windows (main Console window and Console Settings window)
by clicking the Close (X) button in the Window Title Bar)
Windows
• Close all Console windows (main Console window and Console Settings window)
by clicking the Close (X) button in the Window Title Bar
Window
Title Bar
Info
Bar
Width
Reducing the Console window width may reduce the
number of visible input channels. Use the Bank Bar in the
Meter Bridge to view input channels that may be currently
Drag any corner or edge
out of view.
to dynamically re-size
the Console window
Height
When Console’s window size is vertically adjusted,
displayed elements are dynamically modified to fit available space. As the height is
increased, some elements are enlarged for easier viewing and manipulation. As height is
decreased, some elements are reduced to fit in the available space.
Note: All display and control elements are always available regardless of window size.
Meter Bridge
(all unhidden channels)
Bank Bar
(gray)
VIEW
settings
Auxiliary &
Control Room
Elements in this area columns appear
depend on current VIEW here when SHOW
settings button(s) are
enabled
Info Bar
Channel
Input
Meters
Tempo
Console’s current tempo is displayed here in beats per minute (BPM). The value is used
by UAD plug-ins within Console that are set to use Tempo Sync. Click this area to enter
or tap a different tempo.
Sample Rate
Arrow’s current sample rate is displayed here. Click this area to select a different sample
rate from the drop menu when using Console without a DAW.
Note: When using a DAW, the sample rate is managed within the DAW.
Bank Bar
(gray area)
Meter
Bridge
Conceptual illustration of the Current Bank. In this example, inputs Analog 2 and Virtual 1
are in the Current Bank, while Analog 1 and Virtual 2 are not visible.
Sliding the Bank Bar brings the other inputs into view.
View Selectors
Any of these methods can be used to change the current View:
• Click the View Selectors in the View Column
• Select the View from the Application Menu
View
• Use the Keyboard Shortcuts Options
(can vary
View Options with View)
Application Menus
Clicking the Menu switch presents the Application Menus, where Clear
various Console functions are accessed. Switches
(global)
Settings
Switch
(global)
The Application Menus
View Column
Clear as it appears
in Sends View
The Clear Switches are used to reset all signal clipping indicators
and turn off/on the solo function on all channels.
Settings
The Settings switch opens the separate Console Settings window, where various global
Arrow functions are defined.
Monitor Meters
These meters display the signal levels of the monitor mix bus
Monitor
just before the monitor level control. Levels displayed here Meters
mirror the state of the dual Monitor LED meters on Arrow’s top
panel.
These switches show and hide the visibility of the auxiliary Open
return strips and/or the control room options strip. Each strip Cue Outputs
Popover
is visible when its SHOW switch is lit.
Monitor
Output
Cue Outputs Popover Options
Clicking this switch opens the Cue Outputs Popover, where the
headphone output source (either the main monitor mix or the
HP cue mix) is selected. Monitor
Level
Monitor Output Options
The main monitor outputs can be muted and/or set to Open
Sessions
monophonic with these switches. Manager
Sessions Menu
Clicking this switch opens the Session Manager popover window, where Console
configuration files are managed.
Input Types
Console has analog and virtual inputs. The controls that
are available in each strip depends on the type of input.
Preamp Inputs
Inputs 1 and 2 are analog preamp channels that have
multiple physical inputs (mic, line, Hi-Z) that can be
selected with the preamp controls. Monitor Mix
The analog inputs are switched between mic and line Controls
inputs manually via Console or Arrow’s top panel. Channel
1 is automatically switched to Hi-Z input when a ¼”
mono (tip-sleeve) cable is plugged into Arrow’s front panel
Hi-Z input jack.
Virtual Inputs
The virtual input channels do not control Arrow’s hardware
inputs. Instead, they receive digital signals from DAW
outputs via Arrow’s device drivers, enabling Realtime UAD
Processing on any DAW output. This feature is especially Input
useful when playing virtual software instruments live Label
through UAD plug-ins because it reduces I/O buffered
input latency. For complete details about this feature, see
Virtual I/O. Input channel strip
Inserts Rec/Mon
Channel Strip Presets Indicator
(click for popover) (click to switch)
Active Plug-In
(click to edit)
Disabled Plug-In
Standard (gray background)
(non-Unison)
Insert Slots
1–4 Offline Plug-In
(red background)
Empty Insert
(click to assign)
Unison Insert
Arrow’s Unison technology is activated when a Unison-enabled UAD
plug-in is loaded in the special dedicated Unison insert slot located
above the preamp options (as shown at right, outlined in red).
Note: Audio on preamp channels is processed by the Unison
insert (if populated) before the channel inserts.
The special dedicated Unison insert is only available on Arrow
preamp channels. However, Unison inserts are operated exactly the
same way as standard channel inserts. See the Unison chapter for Unison Insert
related information.
To close any popover, click anywhere outside of the popover, press the X button at upper
right of the window, or type the esc (escape) key on the computer’s keyboard.
The following functions are accessed via popover windows:
HP Cue Label
Arrow’s cue mix bus is labeled HP (headphones) to reflect the available hardware outputs
on the device.
Cue Components
The complete HP cue system is comprised of the cue mix bus, the cue sends, and the
cue outputs.
Cue Mix Bus – The HP cue mix bus is the summed stereo mix of individual audio signals.
Signals are routed into the cue mix bus via the cue send controls, and returned from the
cue mix bus via the cue output controls in the CUE OUTPUTS popover.
Cue Sends – The cue sends adjust the individual channel signals going into the cue
mix bus. Each input channel and aux return contains individual level, pan,* and mute
controls for the cue mix bus. All cue sends are pre-fader and pre-mute so they are not
affected by adjustments to the main monitor mix.
*Exception: If two input channels are stereo-linked, the cue sends on the stereo
pair cannot be panned. Sends for stereo channels are hard-panned left and right.
Cue Outputs – The cue mix bus is returned via the CUE OUTPUTS popover, which
optionally routes the cue to Arrow’s headphones output.
Note: By default, the main monitor mix is routed to the headphones. To hear the
cue mix, HP must be selected as the source in the CUE OUTPUTS popover.
Cue Monitoring – The HP cue output can be selected as a source for the main monitor
outs via the Monitor Source Select switch, enabling the HP cue bus to be heard in the
main monitor speakers.
Cue Count
Arrow has one HP cue mix bus. If one or more Apollo interfaces are connected to the
same system, up to four separate cue mixes are available.
HP Cue
The HP cue bus is for creating a stereo mix that is different from the main monitor
mix. Cues are typically used for performers that want to hear a headphone mix that is
different from the main monitor mix, or for routing individual channels or mixes to other
equipment.
The HP cue mix is adjusted via the HP send on each input and aux strip. All HP sends
are pre-fader and pre-mute so they are not affected by adjustments to the main monitor
mix.
AUX
The auxiliary mixes are routed to the aux return strips. HP sends are available on the aux
returns for routing aux effects to the HP cue mix bus.
See Aux Returns for details.
HP Cue
The HP cue mix is heard via the selections in the monitor controls section. To hear the
HP cue mix in the headphones, HP must be manually routed to the HP output via the
Cue Outputs Popover.
The Monitor outputs can be switched to output the HP cue mix instead of the monitor
mix.
Overview View
An overview of an input’s sends state is shown in each input channel strip, as shown
below. Clicking this overview opens the Sends Popover, where the send levels can be
adjusted. If the Console window is vertically re-sized tall enough, individual send knobs
appear in place of the sends overview.
Tip: If the HP output source is currently assigned to the main monitor mix in the
Cue Outputs popover, the HP bus color is gray.
Send Level
Indicator
Send Fader
Indicator
Send Mute
Indicator
Send Bus
Name & Color
The Sends Display within each input channel strip in Overview view
All sends are visible at the same time when an AUX or HP SHOW switch is option-clicked
Selected
Session Files Session
(blue)
Function Buttons
I/O Matrix features are configured in the I/O Matrix settings panel
Undo/Redo Cache
Edits are stored in the Undo/Redo cache. Edits within a particular session can be
reverted with Undo/Redo until the cache is cleared. Both of these operations will clear
the Undo/Redo cache:
• Console is quit
• A different Console session is loaded
Important: Prior Undo/Redo operations cannot be performed after the Undo/Redo
cache is cleared.
Focus Indication
Keyboard focus in Console is indicated by a orange-colored highlight box outlining the
screen elements that are targeted for keyboard control.
Focus Navigation
Focus between elements can be changed with the computer’s TAB key, or by clicking
another area of the screen with the mouse.
Focus Control
Focused items can be selected by using the up/down/left/right arrow keys and/or the
Return/Enter keys.
Typical focus indication. The PRESET column on the left has focus (orange outline)
and can be navigated with the up/down arrow keys on the keyboard.
The tab key alternates focus between the two columns.
Controls Shortcuts
In addition to the keyboard shortcuts below, several other shortcuts are available to
simplify Console control adjustments.
Fine Control:Continuous controls (knobs and faders) can be adjusted with increased
resolution by depressing the SHIFT while adjusting these controls.
Scroll Wheel:Continuous controls (knobs and faders) can be adjusted by using the
computer input device’s scroll function (e.g., mouse scroll wheel). To modify the
parameter value, hover the cursor over the control and adjust the scroll wheel.
Adjust All:If the Option key (Mac) or Windows key (PC) is held down while modifying any
control, the same control on all inputs (or aux returns) will be adjusted at the same time.
The relative difference is maintained between the same controls until any control reaches
its minimum or maximum value.
Return To Default:If the Command key is held when a control is clicked, the control will
return to its default value. Command+Option+Click will return all controls of the same
type to their default value.
Mute/Solo All Toggle:Option-click a Mute or Solo switch to toggle the state on all
channels.
Drop Menus:Menus continue to display after a single click. The mouse button does not
need to be held down to view the menu.
Meter Bridge
The Meter Bridge is always visible at the top of the Console window. It displays all visible
input channels, signal activity at these inputs, and the Bank Bar, which is used to scroll
inputs that are out of horizontal view (if any).
Refer to the diagram below for descriptions in this section.
Channel
Input
Meters
Input Channels
The Meter Bridge represents all Arrow input channels. When an input channel is hidden
with the Show/Hide Inputs function, that channel is not displayed in the Meter Bridge.
Channel Meters
Each vertical green meter represents input signal activity in the channel. These small
meters mirror the activity of each high-resolution Input Meter that is displayed next to
each channel’s Input Fader.
Current Bank
The Current Bank is all input channels that are currently displayed in the main body of
the Console window (below the Meter Bridge) as shown in the illustration below. The gray
Bank Bar is used to change the Current Bank.
Bank Bar
(gray area)
Meter
Bridge
Slide the Bank Bar or use the methods below to bring other inputs into view
Available Views
Four Views are available in Console: Overview, Inputs, Inserts,
and Sends. Each View displays related elements and associated
functionality in the main area of the Console window.
View Selectors
Any of these methods can be used to change the current View:
• Click any View Selector in the View Column
Clear
• Choose the View from the Application Menus Switches
(global)
• Use the keyboard shortcuts:
Mac: ⌘1, ⌘2, ⌘3, ⌘4 Settings
Switch
Windows: ctrl 1, ctrl 2, ctrl 3, ctrl 4 (global)
Menu Switch
The MENU switch is located at the top of the View Column. Clicking the
switch reveals the Application Menus, where various Console functions can
be accessed.
Default Switch
When Option Latch is active with the parameters DEFAULT switch,
clicking any control returns the parameter to its default value.
Note: The DEFAULT function is primarily for knob and fader values. It
does not apply to any preamp settings, plug-in inserts, SOLO/MUTE
switches, monitor levels, customized input names, and similar functions.
Clear Switches
The CLEAR switches are located near the bottom of all View columns.
CLEAR CLIPS
This switch clears all clip indicators and peak hold indicators on all
meters.
Tip: Clip and peak hold indicators can be individually cleared by clicking any
individual meter.
CLEAR SOLO
Whenever SOLO is engaged on any channel input, the CLEAR SOLO switch flashes
yellow. Clicking the Clear Solo switch deactivates the Solo function of any/all channel
inputs.
Tip: Click Clear Solo again to return all channels to their previous Solo states.
Settings Switch
The SETTINGS switch is located at the bottom of all View columns. It
opens the Console Settings window, where many global functions are
defined. For complete details, see Console Settings.
View Options can be executed extremely rapidly across many channels and/
or inserts in the Current Bank using the modifiers swipe shortcuts. When a View Option is
latched, click+hold the mouse, then drag vertically and/or horizontally across inserts and/
or channel input names to perform the function on all locations that are swiped.
Tip: Modifier swipe shortcuts are the fastest way to perform the same function on
multiple inserts.
1. Click+Hold Modifier 2. Swipe Across Inserts
1. Click 2. Swipe
Swipe to rapidly perform the latched function on many inserts
Power Modifier
This option toggles an individual plug-in’s power state within a single
insert. When disabled, the plug-in no longer uses UAD DSP resources. Overview, Inputs,
& Inserts View
Click the POWER modifier switch to latch the option, then toggle any modifier switches
plug-in’s power state by clicking its modifier, or swipe across multiple
modifiers.
Note: This option performs the same function as the Plug-In Power switch in the
header within the plug-in editor window.
When POWER is latched, disabled plug-ins are indicated by a gray modifier icon, and
active plug-ins have a green modifier icon.
The POWER modifier when latched. Plug-ins are shown powered (left) and disabled (right).
Because this function unloads and loads the plug-in from the DSP, audio artifacts can
occur if the power state is changed while audio is being processed by the plug-in.
Tip: To disable individual plug-in processing without audio artifacts, use the power
control within the plug-in interface instead, which keeps the plug-in loaded on the
DSP.
The REMOVE modifier when latched. Plug-ins are removed by clicking/swiping its modifier.
Note: Because this function unloads the plug-in from the DSP, audio artifacts can
occur if a plug-in is removed while audio is being processed by the plug-in.
Copy/Paste Modifier
This option is used to duplicate individual plug-ins or channel strips, and their current
settings, from one insert(s) to any other insert(s).
Copy/Paste is a two step process. First the insert or channel strip is copied with the
COPY modifier, then the copied data is pasted to the destination insert or channel.
Copy Individual Plug-In
When COPY is latched, click any insert modifier to copy the insert’s plug-in.
The PASTE modifier appears on input names after copying a channel strip
Available Sends
Two SHOW AUX switches and one SHOW HP cue switch are always visible, reflecting
Arrow’s available mix buses that a channel’s signal can be routed to using the send
controls.
Example screenshots of interaction between the send and monitor SHOW switches.
By showing only one type of fader (either Send or Monitor), the faders are taller,
offering finer control resolution.
COPY TO Menu
Right-clicking (or control-clicking) the main (silver) monitor faders
presents the COPY TO menu. Selecting a destination performs the
same function as the COPY TO modifier described above.
COPY TO menu
Sample Rate and Clock show OFFLINE when Arrow is not detected
Tempo Display
This area displays the Console tempo in beats per minute (BPM). Clicking the tempo
display opens the Tempo popover, where a new tempo can be typed or tapped.
Adjusting Tempo
Text Entry
1. Open the Tempo window by clicking the Tempo Display in the Info Bar
2. Click the tempo text field, then type a numeric tempo value
3. Press Return or Enter, or click the close button with the mouse
Tip: To leave the tempo unchanged after entering an (unwanted) value in the
Tempo window, press the ESC key or close the popover with the mouse.
Tap Tempo
1. Open the Tempo window by clicking the Tempo Display in the Info Bar
2. With the mouse, click the TAP button at least four times to establish the tempo
3. Press Return or Enter, or click the close button with the mouse
Hardware Clicks
When the sample rate is changed, hardware relays that mute the outputs
are temporarily engaged to prevent audio artifacts. This action causes
an acoustic clicking sound that can be heard within the hardware. These
clicks are by design and can be safely ignored.
Clock Display
The Clock Display is used to select an external clock source when a Universal Audio
Apollo audio interface is connected to the system.
Because Arrow does not have digital connections for external clocking, the Clock Display
always displays INTERNAL or OFFLINE when an Apollo is not connected.
Preamp Controls
Console’s preamp controls correspond to the equivalent preamp controls on Arrow’s top
panel. Adjusting Arrow’s top panel will update Console (and vice versa); see Interactions
Between Console and Arrow for details.
Unison Controls
Some preamp hardware controls (Gain, Low Cut, 48V, Pad, Polarity) are Unison
parameters that interact with Unison plug-ins placed in the Unison insert slot.
Unison preamp controls in this section are indicated by the Unison icon at the left of
above paragraph. See Unison for complete details.
Refer to the illustrations below for element descriptions in this section.
Preamp Preamp
Preamp Preamp Input Input Gain Gain
Gain Knob Gain Knob Select Select
Switch Switch Unison Unison
Gain Gain Insert Insert
Value Value
Unison Unison
Insert Insert Preamp Option Switches
Preamp Option Switches
Input Input
Display Display
Pad
When enabled, the PAD switch is yellow and the channel’s microphone input signal
level is attenuated by 20 dB. Pad does not effect the Line or Hi-Z inputs.
Pad is used to reduce signal levels when overload distortion is present at low
preamp gain levels, such as when particularly sensitive microphones are used on loud
instruments, and/or if the A/D converter is clipping.
Tip: Activate PAD when the input is clipping but preamp gain is at minimum.
Alternately, reduce the output level (if available) of the device connected to
Arrow’s input.
Polarity
When enabled, the polarity (aka “phase”) switch is yellow and the input channel’s
signal is inverted. Polarity affects the Mic, Line, and Hi-Z inputs.
Tip: Polarity inversion can help reduce phase cancellations when more than one
microphone is used to record a single source.
Console’s
plug‑in inserts
Sends popover
Input Pan
This control adjusts the input’s position in the
stereo panorama of the monitor mix bus.
Input
Fader Input
Stereo Input Pan Meter
When an input is stereo linked, two pan knobs
appear for the channel, enabling independent
panning for both the left and right channels.
When stereo link is activated, the default
position of the dual pan knobs are hard left/
right.
Input Fader
Label Value
(click to
rename
& LINK)
Pan with channels unlinked
(left) and linked (right) Monitor Mix Controls
Input Solo
Solo mutes all input signals, except for any inputs in solo mode. Solo is used to hear
individual channels in the monitor mix without having to modify other channels.
Note: Input solo does not affect the channel’s HP cue send, which is pre-fader.
Click the switch to toggle the solo state. The channel is in solo mode when its solo
switch is highlighted in yellow. Note that activating mute has no effect if the channel is
in solo mode.
Tip: Option-click the solo button to toggle solo on all input channels.
Input Fader
This is the channel’s main signal level control for the monitor mix. Changes to this
control are reflected in the channel’s level meter.
The input fader adjusts the channel’s level in the monitor mix bus (the monitor outputs)
and the aux mix buses (when set to POST mode), but not the cue mix buses.
Fader Scale
The numerical labels next to the fader represent the amount of gain or attenuation
applied by the fader. Up to 12 dB of gain above 0 dB is available. A value of 0 dB of
represents unity gain (no gain or attenuation).
Fader Value
The input fader’s current setting is displayed beneath the input meter.
Copy Mix
All channel fader and pan values for all inputs (the entire
monitor mix) can be copied simultaneously to any send mix
bus.
To copy the monitor mix to a send mix bus, right-click (or
Ctrl-click) any channel fader to display the copy mix menu,
then select a destination bus for the mix.
Tip: This is the same function as the Sends COPY TO
Modifier within the Sends View column. Copy Mix menu
Peak Hold
The input meters also have a peak hold feature, which holds signal peak values for a
specified period of time. The clip and peak hold times can be adjusted in the Display
panel within the Console Settings window.
Rename/Link popover
Input Label
By default, the name of the Arrow hardware input is displayed beneath the channel’s
fader and meter. The input labels can be customized for convenient input identification.
Show/Hide Inputs
Console can hide any input channel strip from view. This feature reduces the need for
horizontal scrolling when the Console window is narrow (when all visible channels don’t
fit) and/or reduces visual distractions when there is no need to see a particular input.
2. Click or swipe across the Input Labels. The modifier toggles between green and
gray. The input will be shown when its modifier is green, and hidden when gray.
3. Click the DONE switch in the View Column or use the keyboard shortcut (Mac: ⌘+I
or Win: Ctrl+I). The inputs with gray modifiers are hidden. To bring hidden inputs
back into view, repeat the procedure.
Activation
Stereo pairs are created by activating LINK within the
Rename/Link Popover. LINK performs the exact same
function pressing the LINK button on Arrow’s top
panel when the hardware is in PREAMP mode.
Tip: Option-click the LINK button to stereo link all
channels.
Link Constraints
• Only the same input jacks can be linked (for example, a Mic input cannot be linked to
a Line input).
• The Hi-Z inputs cannot be linked.
Aux Notes
• Aux 2 is unavailable at sample rates of 176.4 kHz and 192 kHz.
• The outputs of the aux buses have 32 samples of additional latency compared to
the monitor outputs. This is necessary to maintain the lowest possible latency for
the dry signals.
Aux Inserts
The aux inserts are operated using the same methods as HP Cue
the insert controls in the channel input strips. See Console Send
Plug-In Inserts for complete descriptions of the aux insert
controls.
Pre & Post
Important: UAD plug-in processing in the aux inserts is Switches
always routed to the DAW (if the aux buses are routed as
DAW inputs), regardless of the Insert Effects setting (aux Mono & Mute
insert processing is always recorded). Switches
Aux Pre
Aux Name
When the PRE switch is engaged (lit), the aux mix bus is pre- & Color
fader and pre-mute. In PRE mode, the input channel faders
and mutes do not affect the aux bus. Aux Return Strip
Aux Post
Post-fader is the default setting for Aux 1 and Aux 2. When the POST switch is engaged
(lit), the aux mix bus is post-fader and post-mute. In POST mode, the channel faders
must be up and un-muted to be routed to the aux bus, and the aux send levels will
reflect channel fader changes.
Aux Mono
This switch sums the left and right channels of the stereo aux mix bus output into a
monophonic signal. The aux return output is stereo when the button is gray and mono
when the button is lit.
Aux Mute
The aux mute switch stops the aux return’s signal from being routed to the monitor mix.
The aux return output is active when the button is gray and muted when the button is lit.
Note: Aux mute does not mute the aux’s HP cue send.
Aux Fader
This is the master signal level control for the aux bus return to the main monitor mix.
It does not affect the aux bus return’s cue send. Up to 12 dB of gain above 0 dB is
available.
Aux Meter
The input meter always displays the signal level of the aux return after UAD plug-in
processing in the aux inserts. Depending on the state of the METERING option in the
Display panel within the Console Settings window (either pre-fader or post-fader), this
meter will display the level going into the monitor mix bus (post-fader/post-inserts), or
the level of the aux mix bus (pre-fader/post inserts).
Tip: When recording into a DAW, it’s usually best to keep metering set to PRE-
FADER so the meters accurately represent the signal level at the DAW inputs when
recording.
Peak Hold
The aux meters also have a peak hold feature, which holds signal peak values for a
specified period of time. The clip and peak hold times can be adjusted in the Display
panel within the Console Settings window.
Monitor Meters
These meters display the levels of Arrow’s monitor mix bus.
Levels displayed here mirror the state of the Monitor 1 – 2
LED meters on Arrow’s top panel.
These meters are before the monitor output level control
(pre-fader) and reflect the level of the D/A converters at the Global
monitor outputs. Insert Effects
Show Strips
These switches show and hide the visibility of the auxiliary return strips and/or the
control room options strip. By default, these strips are not visible. The strips are visible
when its SHOW switch is lit.
Monitor Mono
This switch sums the left and right channels of the stereo monitor mix into a monophonic
signal. The monitor output is stereo when the button is gray and mono when the button
is lit.
Monitor Mute
This switch mutes Arrow’s monitor outputs. The monitor outputs are muted when the
switch is lit. This switch performs the same function as pressing the MONITOR knob on
Arrow’s front panel. The Monitor Level Indicator (the ring around the level knob) is red
when the monitor outputs are muted.
Monitor Level
This is the master level control for Arrow’s monitor outputs. It performs the same
function as the MONITOR hardware knob on Arrow’s top panel.
Note: When the ring around the knob is RED, the monitor outputs are muted.
Monitor level indications (from left to right): Normal, Mute, and DIM/MONO
Monitor Dot
When the Monitor Level function is active on Arrow’s hardware (when its
white MONITOR indicator is lit), a green dot is visible in Console adjacent
to the MONITOR text label, as circled in red at right.
The dot provides a visual indication that the MONITOR level adjust
function is active on the Arrow hardware. When the dot is not visible,
adjusting Arrow’s hardware level knob will not adjust the monitor level;
instead, it adjusts the headphone output volume.
Sessions Switch
The Sessions switch, located below the Monitor Level knob, is used to
access the Sessions Manager Popover (single-click) or the Sessions Menu
(right-click), where Console configuration preset files are managed. For
complete details about these features, see Console Sessions.
Close
MIX
When set to MIX (the default), the headphone output signal is Console’s main monitor
mix, summed with all DAW outputs that are routed to the monitor outs (if applicable).
Console’s main monitor mix faders, mutes and solos are reflected in the headphone
output in this mode.
Show Column
By default, the control room column is not visible. To show
the column, enable the CTRL ROOM switch in the SHOW
section of the monitor column.
DIM
Amount
DIM
Show CTRL ROOM switch in monitor column Value
DIM
DIM Controls Enable
When MIX is selected, the main monitor mix, summed with any DAW outputs assigned
monitor outputs (if applicable), is routed to the monitor outputs.
HP
When HP is selected, the HP cue mix, summed with any DAW outputs assigned to the
respective HP or LINE 3/4 outputs (if applicable), is routed to the monitor outputs.
HP INACTIVE Dialog
HP can be selected as a monitor source only if the HP source in the Cue Outputs
Popover is not set to MIX.
Allowing those settings would be the same as simply selecting MIX as the source with
the monitor source switch, except that you wouldn’t be able to determine the current HP
routing without opening the cue outputs window.
If the HP INACTIVE dialog appears when attempting to enable HP as the monitor source:
1. Close the HP INACTIVE dialog window by clicking OK
2. Open the CUE OUTPUTS popover by clicking its button in the Monitor Column
3. Switch the HP source from MIX to HP
HP INACTIVE dialog
Sessions Sub-Folders
The Session Files folder can contain one level of sub-folders for additional session
organization capability. The contents of sub-folders (if any) are displayed in the SUB-
FOLDER column in the Sessions Manager Popover when a folder in the SESSION column
is selected.
Session Name
Session names are displayed in the Meter Bridge at the
top of the main Console window (“My Session” in the
screenshot at right), below the word SESSIONS within
the Settings Switch, and at the top of the Sessions Manager window. Session names are
created when the file is saved; they can also be renamed via the OS file system.
Selected
Session Files Session
(blue)
Function Buttons
Sessions Access
To access the Sessions Manager popover, single-click the SESSIONS area at the bottom
of the Monitor Column.
SESSION Column
All items within the Default Session Files Location are
displayed in the SESSION column. If more sessions or
folders reside in the column than are currently within
view, a scroll bar appears.
Double-click any session in the SESSION column to load Sessions Manager contents as
it, or click a sub-folder (if any) to display sessions within seen in macOS Finder
the sub-folder in the SUB-FOLDER column.
Note: Sub-folders are indicated in the SESSION column by small disclosure
triangles near the right side of the SESSION column.
SUB-FOLDER Column
If the SESSION column contains one or more folders, selecting the folder will display
its contents in the SUB-FOLDER column. Double-click any session in the SUB-FOLDER
column to load it.
Sessions Menu
The Sessions Menu provides quick access to sessions functions without opening the
Sessions Manager. Click any item in the menu to perform the function.
Items in the menu are divided into three sections. File management options are in the
top section, existing session files and folders that reside on disk are listed in the center
section, and cached (overwritten) sessions are listed in the bottom section.
Refer to the illustration below for descriptions in this section.
Session File
Functions
Top-Level
Session Files
Current Session
(check mark)
All Session Files &
Folders in Default
Session Location
Sub-Folder Name
(blue names)
Sub-Folder Contents
(beneath blue names)
Cached Sessions
(time stamped)
Sessions Menu
Sessions List
Existing session files that reside in the Default Session Files Location are displayed in
the center section of the sessions menu. (Session names in diagram are examples only.)
Select a session from the list to load the session file. If the current session has been
modified, the Modified Session Dialog appears.
Note: Session files must reside in the Default Session Files Location and have the
.uadmix suffix to be visible in the Session Menu.
Sub-Folders
Sub-folder names in the Sessions Menu are displayed in blue. Session files within the
sub-folder are displayed beneath the blue sub-folder name (session files not within sub-
folders appear at the top of the sessions list).
Cached Sessions
Cached sessions (time stamped) appear in the bottom section of the Sessions Menu.
Cached sessions are the same as session files, except they don’t reside in session files on
disk. Instead, these sessions are automatically created and stored in a temporary cache.
Window Name – In the main Console window, the current session filename is displayed
in the title bar. If the session has not yet been saved to disk, “Console” is displayed
here.
Close – Clicking the “x” button closes the Console or Console Sessions window. If the
window is the last open window in the application, Console is quit.
Note: Console’s current settings are saved to disk when quit. When Console is
subsequently launched, those settings are transferred to Arrow.
Minimize – Clicking the “-” button reduces the window to the Dock (Mac) or Taskbar
(Windows). The window can be restored by clicking the minimized window, or any
method detailed in Accessing Console.
Zoom – Clicking the “+” button expands the Console window to the maximum size
available on the screen.
Tip: Many menu functions can also be accessed using the Keyboard Shortcuts
shown next to the item in the menu.
Menu Button
The Menu button displays the application menus. The button is located
at the upper left of the main Console window, at the top of every View
Column.
File Menu
Session Files Location
By default, all Console session files are stored at the following
location within the OS file system (the same location used by the
Sessions Manager Popover):
• Mac: Users/UserName/Documents/Universal Audio/Sessions/
• Windows: C:\Users\UserName\AppData\Roaming\Universal Audio\
Sessions
Tip: Console sessions can be organized via the operating
system’s file manager. File locations in the OS are reflected
within the Sessions Manager.
New
Creates a new Console session with default settings (default settings cannot be changed).
If the current session has been modified, a dialog appears allowing you to save it first.
Open...
Opens the operating system’s standard “Open File” dialog for loading existing session
files from disk.
Session files can also be opened by double-clicking .uadmix files from within the OS file
system.
Save As...
This option opens the operating system’s standard “Save File” dialog so the current
session can be named and saved to disk as a new session file.
Important: Session settings will not be saved if the “/” (forward slash) or “?”
(question mark) characters are in the filename. Avoid these and other special
characters when saving session files.
Edit Menu
Note: See Multiple Undo/Redo for an overview of Undo/Redo.
Undo
When a parameter value in the Console window is edited, the change
can be reverted with the Undo command. By executing Undo again,
edits can be stepped backwards repeatedly.
The number of Undo steps is essentially unlimited. The Undo cache is
active until a new or different session is loaded or Console is quit.
Redo
When the Undo function (above) is executed, the original edit can be
restored with the Redo command. By executing Redo again, previous
Undo’s can be restored repeatedly.
The number of Redo steps is essentially unlimited. The Redo cache is active until a new
or different session is loaded.
Remove All
All plug-ins can be categorically deleted from Console by selecting an item from the sub
menu.
Enable All
All plug-ins can be categorically enabled from Console by selecting an item from the sub
menu.
Disable All
All plug-ins can be categorically enabled from Console by selecting an item from the sub
menu.
View Menu
Show/Hide Items
Show/Hide Aux Returns
Shows the aux returns when they are hidden, and hides
them when they are visible. This item performs the same
function as the Show Aux Returns switch in the monitor
column.
Show/Hide Inputs
View Items
Note: Items in this section perform the same function as clicking the View
switches in the View column.
Overview – Switches Console to Overview view.
Inputs – Switches Console to Inputs view.
Inserts – Switches Console to Inserts view.
Sends – Switches Console to Sends view.
Settings
Opens the Console Settings window, where various global parameters are configured. See
Console Settings for details about the window.
Help Menu
Documentation
This item opens the local folder containing all Arrow product
documentation files. Consult the documentation when you need specific
operational information.
After opening the folder, double-click a documentation file to open it.
Tip: Use the search function within the PDF reader application to quickly find
information about a particular topic.
Analog
Insert Types Input Channel
Standard Insert
All Console channel strips (analog, virtual, aux) have four standard insert slots.
Channel Strip
The complete collection of UAD plug-ins within a channel’s inserts, along with the
settings within the plug-ins, can be saved and loaded as a single channel preset to
quickly recall a complete processing setup. For details, see Channel Strips.
Inserts
Display
Inserts Rec/Mon
Channel Strip Presets Indicator
(click for popover) (click to switch)
Active Plug-In
(click to edit)
Disabled Plug-In
Standard (gray background)
(non-Unison)
Insert Slots
1–4 Offline Plug-In
(red background)
Empty Insert
(click to assign)
Plug-In Options
Note: All copy/paste functions also copy/paste the
current settings of the plug-in.
Copy –Copies the plug-in that is in the insert so it can
be pasted into another insert. This option does not Insert Options Menu
appear if a plug-in is not loaded in the insert.
Paste –Pastes a plug-in that was previously copied into the insert. This option does not
appear if a plug-in was not previously copied.
Assign –Opens the Assign popover for selecting an insert plug-in. If the insert already
contains a plug-in, the loaded plug-in is replaced with the newly-assigned plug-in.
Remove –Removes the plug-in from the insert.
Disable –Disables plug-in processing and conserves UAD resources, but the plug-in
remains in the insert.
Channel Options
Presets –Opens the channel presets popover for managing channel presets.
Open Channel Strip – This feature groups and displays the interfaces of all plug-
ins currently loaded in the standard inserts of a strip in a single window, offering a
convenient method of organizing channel plug-in editors. The single window, containing
up to four plug-in editors, can be moved and arranged on screen as desired in a single
motion. See Channel Strips for details.
Remove All– Unloads all plug-ins from all standard inserts in the channel.
Disable All –Disables plug-in processing and conserves UAD resources for all plug-ins in
the standard inserts, but the plug-ins remain in the inserts.
Enable All –Resumes plug-in processing for all disabled plug-ins in the standard inserts.
Two channel insert effects switches are available in Console’s inputs. The large channel
insert effects switch (above left) is visible when INSERTS view is selected in the
View Column. A smaller switch, in the form of a colored indicator dot (above right), is
available in both OVERVIEW and INSERTS views. For either type of switch, click the
switch to change the REC/MON state.
Title
Bar
Function
Buttons
UAD
Toolbar
Title Bar
The editor window’s title bar is displayed at the top of each editor window.
Console Channel Name –The Console strip containing the insert is displayed.
Console Insert Slot –The insert slot number (1 – 4) or Unison is displayed.
Close –Closes the editor window.
Minimize –Minimizes the editor window by placing it in the Dock (Mac) or Taskbar
(Windows). Click the minimized window to restore.
Plug-In Power
This switch deactivates the insert’s plug-in by unloading it from the DSP. When
deactivated, the plug-in no longer uses UAD resources.
Click the switch to change the state. The plug-in is enabled when the switch is orange,
and deactivated when the switch is gray. A deactivated plug-in is indicated in the insert
by a light gray background.
Tip: Because this function unloads and loads the plug-in from the DSP, audio
artifacts can occur if the enable state is changed while audio is being processed
by the plug-in. To disable individual plug-in processing without audio artifacts,
use the power control within the plug-in interface instead, which keeps the plug-
in loaded on the DSP.
UAD Toolbar
The UAD Toolbar is displayed at the bottom of each UAD plug-in, including when the
plug-in is used within a DAW (outside of Console).
For complete details, see UAD Toolbar.
Information Menu
This drop-menu contains two shortcuts for accessing information about the
UAD plug-in.
Manual –Opens the UAD Plug-Ins Manual for UA-developed plug-ins, or the
manual provided by the developer for 3rd-party plug-ins.
Web Info –Opens the default web browser and goes to the plug-in product page on the
Universal Audio website (internet connection required).
Buy Button
If the UAD plug-in is unlicensed, the “$” button is visible, providing a fast way to
purchase the license. Clicking the button launches the web browser and adds the plug-in
to your cart at the UA online store.
All Standard
Plug-In Insert Plug-Ins
Controls In Channel
UAD
Toolbar
Presets Overview
A preset is a complete collection of settings for an individual plug-in that is saved as a
disk file so the settings can be subsequently recalled. Presets are typically used to save
and recall favorite plug-in settings. Thousands of factory presets are installed with the
software, or they can be user-created. Preset files have the “.fxp” suffix.
Factory Presets
Factory presets are plug-in settings created by the plug-in
developers for typical use case scenarios. All UAD plug-ins
developed by Universal Audio include a batch of factory presets.
They can be used as-is or modified as desired.
All factory presets, and factory preset folders, are read-only. They
cannot be overwritten, renamed, deleted, or moved. However, Factory preset & folder
factory presets/folders can be saved under a different name or in a icons (indicated by
different file location. lock) as they appear in
the Presets Manager
Factory presets/folders are indicated by a lock icon at the left of a
preset or folder icon. User presets/folders do not have the icon.
Note: Not all UA Direct Developer (3rd-party) plug-ins include factory presets.
Presets Sub-Folders
Each plug-in’s presets folder can contain one level of sub-folders for additional preset
organization capability. The contents of sub-folders (if any) are displayed in the SUB-
FOLDER column when a folder in the PRESET column is selected.
User Folder
(no lock icon)
Scroll Bar
Selected Folder
(blue)
User Preset
(no lock icon)
Function
Buttons
PRESET Column
All items within the plug-in’s preset folder are displayed in the PRESET column.
Click any preset in the PRESET column to instantly load it, or click a sub-folder (if any)
to display presets within the sub-folder in the SUB-FOLDER column. If more presets or
folders reside in the column than are currently within view, a scroll bar appears.
Return Close
Name Field
Top-Level Folder
User Sub-Folder
Selected User
Sub-Folder
User Sub-Folders
within Plug-In’s
Presets Folder
Panel names at top of Console Settings window with HARDWARE panel selected
Changing Settings
Unless otherwise noted, all values within the Console settings window
are changed by either choosing a different value from a drop menu, or
entering a new values directly.
Typical
Drop Menus – Values with drop menus are indicated by a disclosure
disclosure
triangle at the lower right of the value field. To change these settings, triangle
click the item and choose a different value from its drop menu.
Direct Entry – Values with direct text or numerical entry have a lighter gray background
and do not have a disclosure triangle at the lower right of the value field. To change these
settings, click the field and type a new value with the keyboard, then type the Return/
Enter key.
Available Settings
The parameters that are displayed in the Console Settings window can vary if Apollo
hardware model(s) are currently connected to the system.
Only settings that apply to the currently connected hardware are displayed. Any settings
that are unique to a particular hardware model are noted in the descriptions.
Hardware panel
Sample Rate
This setting defines the sample rate that is used for Arrow A/D and D/A conversion and
UAD Powered Plug-Ins processing. When using UAD Powered Plug-Ins, higher sample
rates require more UAD DSP resources.
Note: When the sample rate is changed, hardware relays that mute the outputs
are temporarily engaged to prevent audio artifacts. This action causes an acoustic
clicking sound that can be heard within the hardware. These clicks are by design
and can be safely ignored.
Important: Buffer Size applies to use with a DAW only. It has no effect on
Console’s hardware monitoring features or Realtime UAD Processing within
Console.
Devices Column
Note: The Devices Column is typically used only when
more than one Universal Audio audio interface is
connected to the system.
This column lists all Arrow and Apollo audio interfaces in
the system. It has four primary functions:
1. Selects current unit to see device-specific options
2. Designates the monitor unit in multi-unit setups
3. Indicates which unit(s) are currently online
4. Adds devices for offline configuration
Select Device
Clicking a unit in the column reveals its device-specific settings in the Options Column.
Device Letter
Each unit in the Devices list is designated with a sequential letter. These letters are used
in the I/O Matrix Panel when multi-unit cascading to differentiate between Arrow devices.
The device letters cannot be modified.
Device Color
Each unit in the Devices list is color coded for enhanced identification. These colors
are used in the Meter Bridge and the I/O Matrix Panel when multi-unit cascading to
differentiate between devices. The device colors cannot be modified.
Add Device
Unit(s) can be manually added for offline configuration by clicking
the “+” switch (below the devices in the column) to present the Add
Device menu. Click a device in the menu to add it to the Device
Column.
Note: When a device is properly connected and powered, it is
automatically detected and added to the device list.
Options Column
Selecting a unit in the Devices column reveals its device-specific settings in the Options
column. A device is currently selected when its text is not dim.
Note: Settings in the Options Column apply only to the specific unit currently
selected in the Devices Column.
Device Name
Arrow’s default device name can be changed. The device name is displayed in the
“Connecting to Arrow” window that appears briefly during system connection, in the I/O
Matrix panel settings, and optionally in the Meter Bridge.
Note: Text in this field cannot be modified when the device is offline.
Remove
In multi-unit configurations (when the device column contains more than one unit), if
a device is offline, the REMOVE switch replaces the IDENTIFY switch in the options
column.
Offline devices can be removed from the devices list. To remove an offline device,
select the unit in the DEVICES column, then click the REMOVE switch in the OPTIONS
column.
Note: If an expander unit is powered down or disconnected from the system, the
expander unit must be removed before the sample rate can be changed to 176.4
kHz or 192 kHz.
Mode I/O Presets I/O Preset Input Count Output Count Cascade Switch
Menu Menu Save Switch Menu Menu (quick assign)
Single
Arrow
Channel
(entire row)
INPUTS OUTPUTS
Column Column
Mode Menu
This menu provides a quick method to return to Arrow’s default Core Audio/
ASIO driver settings. When any settings within the I/O Matrix panel are not
the default value, this menu displays “Custom.”
To return to the factory default settings, choose “Default” from the MODE
drop menu.
Important: Custom settings within the I/O Matrix panel are lost when Mode menu
MODE is changed to Default unless the custom settings are first saved
via the I/O PRESETS controls.
If the mode is switched from Default to Custom, the I/O Preset Display shows
“(Untitled)” indicating the current settings have not yet been saved.
Important: Settings will not be properly saved if the “/” (forward slash) or “?”
(question mark) characters are in the filename. Avoid these and other special
characters when saving I/O preset files.
Close Popover
I/O Preset
Functions
All existing I/O preset files at the I/O Preset Files Location are displayed in a list
within the I/O Presets window. Available functions at the bottom of the window can be
performed on the selected I/O preset (a preset is selected when it is highlighted in blue).
Cascade Switch
Note: The Cascade function is generally not of practical use with Arrow. The
function is typically used with Apollo devices and/or multi-unit systems that have
higher I/O channel counts.
The Cascade switch is used to quickly assign continuous I/O channels if routings have
been changed from default values.
Note: Cascade doesn’t do anything when the Mode Menu displays “Default”
because all channels are already continuous in default mode.
When Cascade is clicked, the Cascade switch and all channel numbers are illuminated.
Click+hold any channel number, then swipe down adjacent channel numbers to quickly
assign the channel(s) to the next available channel(s) in the device.
Tip: Increase the vertical size the Console Settings window to view more channels
simultaneously, so more channels can be swiped.
1. Click+Hold
channel
number
2. Swipe Down
channel
numbers
Using Cascade to quickly assign multiple channels. In this example, ADAT 1 has been
previously assigned to LINE 1 (left screenshot). With Cascade engaged (right screenshot),
swiping the ADAT output across the LINE outputs quickly reassigns the LINE outputs to
ADAT outputs.
Popover Close
Title Bar Popover
Disable
Channel
Switch Selected
Route
(blue)
Selected
Device
Console Channel
The name of the channel that is being re-assigned is displayed at the top of the window.
Arrow Device
The DEVICE column on the left displays all detected interfaces and the NONE switch.
Click a device to select it for channel assignments in the other two columns. Click NONE
to remove all I/O assignments from the channel.
Channel Type
The TYPE column in the middle displays all available channel types for the selected
device. Click a channel type to select it and display all channels available for assignment
in the INPUT/OUTPUT column.
Available Routes
The column on the right displays all available routes for the selected channel type. Click
an available route to assign the input or output. The assigned route is highlighted in
blue.
Note: If an output is gray in the output column and cannot be selected, the output
is already in use by an input channel (custom I/O Matrix route) or HP cue output.
Display panel
Metering
Note: The Metering Menu affects the Channel Meters of Console’s channel inputs
only. It does not affect the Aux Meters or the Monitor Meters, or the level of
signals being routed to the DAW.
Pre-Fader
When set to pre-fader, an input’s Channel Meter indicates the level at the Arrow input,
regardless of the Channel Fader setting. With this setting, changing the fader level will
not change the Channel Meter.
Tip: With this setting, the Channel Meters mirror signal levels being routed to the
DAW. Pre-Fader metering allows you to monitor record levels from within Console.
Post-Fader
When set to post-fader, changing an input’s Channel Fader will change the Channel
Meter.
Important: When post-fader metering, the Channel Meters do not display signal
levels being routed to the DAW, and input/recording levels should be monitored in
the DAW mixer to detect signal clipping (if any).
Always On Top
When set to NONE (the default value), UAD plug-in editor windows can be covered by
the Console window when Console is the foreground application.
When set to PLUG-INS, UAD plug-in editor windows always float on top of the Console
and Console Settings windows (when Console is the foreground application), so they are
always visible.
Note: This setting only affects UAD plug-in window behavior within Console. It
does not apply to UAD plug-ins when they are used within a DAW.
Meter Bridge with Show Device Names OFF (left) and ON (right)
Modifiers Timeout
This option sets the duration, in seconds, used for Option Latch operations.
Plug-Ins panel
Controls Mode
This setting determines how UAD plug-in parameter knobs respond to adjustment. Three
control modes are offered: Circular, Relative Circular, and Linear. The behavior of each
mode is described below.
Tip: This setting is also available in the Configuration panel within the UAD Meter
& Control Panel application.
Linear (slider) – In Linear mode, the knob is adjusted by dragging horizontally or
vertically instead of by rotating. This behavior is similar to moving a physical fader.
Circular (jump) – In Circular mode, the software knobs behave similar to physical rotary
knobs. Values are changed by clicking on the knob then rotating in a circular direction.
When the edge of the knob is clicked, the parameter value jumps to the mouse position.
Plug-In Column
All installed UAD plug-ins are displayed in the list in alphabetical order. Settings for
each UAD plug-in are contained within its row. Vertically scroll the list to see plug-ins
that are not currently in view.
Status Column
The authorization status and/or demo state of the plug-in is displayed here. The status
mirrors the status shown in the Plug-Ins panel within the UAD Meter & Control Panel
application.
Tip: To start a 14-day plug-in demo, click START DEMO in the Plug-Ins panel
within the UAD Meter & Control Panel application, or in the UAD Toolbar at the
bottom of each UAD plug-in editor.
Hide Column
These switches prevent UAD plug-ins from being visible from within Console’s Insert
Assign popover. Click a plug-in’s HIDE switch to toggle the state. The plug-in is hidden
when HIDE is yellow and its title and icon are dim.
This function restricts the availability of assignable plug-ins. By default, all plug-ins are
visible, even if they are unlicensed or the demo period is expired. By hiding plug-ins that
are unlicensed or expired, only plug-ins that can process audio are exposed in the Insert
Assign popover, which can be convenient for more rapid assignments.
Info Column
These switches open the plug-in’s product page at UA’s online store, providing a general
overview the plug-in.
Tip: For detailed operational info for each plug-in, see the UAD Plug-Ins Manual.
Buy Column
Adds an unlicensed plug-in to the shopping cart at the UA online store. The switch is not
visible for licensed plug-ins.
MIDI panel
MIDI Device
Sets the MIDI device to be used as the source for MIDI control. To set the device, click
the MIDI DEVICE menu and choose a new device from the drop menu.
Note: Only devices configured in the operating system are available for selection
in this menu.
What is Unison?
Unison is an exclusive analog/digital integration system that’s built into every
Arrow preamplifier. It’s the first and only way to truly emulate
classic analog mic preamp, guitar amp, and pedal behaviors in an audio interface.
Unison is an audio processing breakthrough that starts right at the source, the input
stage, allowing Arrow’s preamps to sound and behave like the world’s most sought-after
tube and solid state preamps, guitar amps, and pedals — including their all-important
impedance, gain stage “sweet spots,” and component-level circuit behaviors.
Arrow’s preamps are designed for high resolution, ultra-transparent translation from
microphone to converter. This clean hardware design is the foundation for adding
software color with UAD plug-in processing.
Unison-enabled UAD preamp, guitar amp, and pedal plug-ins reconfigure the physical
input impedance, gain staging response, and other parameters of Arrow’s mic preamp
hardware to match the emulated hardware’s design characteristics.
Because the hardware and software are intricately unified, Unison provides continuous,
realtime, bidirectional control and interplay between Arrow’s physical mic preamp
controls and the software settings in the Unison plug-in interface.
Controls on Arrow’s top panel dynamically adjust the Unison plug-in’s parameters to
match the target preamp/guitar amp/pedal behavior. Correspondingly, changing a setting
in the Unison plug-in interface will modify Arrow’s panel settings.
Because Unison can be active on more than one mic channel, a complement of premium
emulated hardware is available concurrently.
• Tactile gain staging – Arrow’s top panel preamp knob can independently adjust
all gain and level parameters available within the Unison plug-in via Gain Stage
Mode. The gain stage being adjusted can be remotely switched via Arrow, so
multiple gain levels and their associated colorations can be tuned from the
hardware knob for precise physical tactile control, all without using the Unison
plug-in’s software interface.
Unison Plug-Ins
Note: In all descriptive text, “Unison plug-in” is defined as any Unison-enabled
UAD mic preamp plug-in, UAD guitar/bass amp plug-in, or UAD pedal plug-in.
Unison-enabled UAD plug-ins are uniquely coded for Unison integration. Only UAD plug-
ins that are Unison-enabled can be loaded in Console’s Unison Insert Location.
For a complete list of all Unison-enabled UAD plug-ins, see “Unison Plug-Ins List” in the
appendix at the back of the UAD Plug-Ins Manual.
Plug-In Parameters
Unison plug-ins may contain parameters that are unavailable for hardware control via
Arrow. For example, the UA 610-B has EQ settings, but there are no EQ controls on
Arrow’s hardware. To adjust these extra parameters, the Unison plug-in interface must be
used.
Arrow’s top panel preamp knob during normal operation (left) and when a
Unison plug-in is in the Unison insert of Arrow’s selected channel (right)
The matching color dot on the parameter in the Unison plug-in interface indicates
which gain stage is being controlled by Arrow’s top panel knob
(Continued)
• When a Unison plug-in is removed from the Unison insert, Arrow’s mic input
impedance reverts to its default value of 5.4K Ohms.
• Arrow’s hardware preamp controls remain active even if the Unison plug-in is
disabled.
• When the original hardware preamp being emulated by the Unison plug-in
has a Hi-Z (instrument) input and associated Hi-Z input switch, this switch is
unavailable in the Unison plug-in interface. Instead, the Unison plug-in’s Hi-Z
input is automatically selected when a mono (tip-sleeve) plug is inserted into the
Unison channel’s front panel Hi-Z input jack.
• A microphone, line input, or Hi-Z instrument source must be attached to the
Arrow input channel for Unison plug-in processing in the Unison insert to be
audible.
SYNC
When a DAW project containing the Console Recall plug-in is saved and the SYNC switch
is enabled in the plug-in, the currently active Console configuration is stored within the
DAW project.
Note: The SYNC switch is not present within the Console application.
When the DAW project file is subsequently reloaded, Console is automatically restored to
its configuration from when the DAW project was last saved, regardless of any changes to
Console or Arrow that were made in the interim.
Since plug-in settings are saved within DAW project files, using SYNC enables Console’s
current state to be stored within the DAW project file without saving or loading Console
sessions presets via the Console Sessions functions.
This feature ensures the DAW project will sound exactly the same when reloaded at a
later date, even if Console contains customized settings that might affect the audio, such
as send mixes, signal routings, and/or Realtime UAD Processing.
Monitor Controls
The exact same control descriptions in the Console application apply to the Console
Recall plug-in controls. Refer to the Console Reference chapter for descriptions of the
duplicated controls:
• Monitor Meters
• Monitor Level
• Monitor Output Options
Console Switch
The Console application can be opened by clicking the CONSOLE switch within the plug-
in. Note that the Console application does not need to be open when using the DAW with
the Console Recall plug-in. Console settings are always captured by the Console Recall
plug-in as long as the SYNC switch is engaged.
Important: To avoid unpredictable results, do not insert more than one occurrence
of the Console Recall plug-in within any single DAW project.
Because the plug-in does not process audio in any way, the insert location isn’t critical.
Although it can be inserted in any location (audio track, virtual instrument track, aux
bus, output, etc), inserting it in the master output is recommended for consistency
because projects usually contain an output channel.
Upon instantiation, the plug-in’s Monitor Level, Mono, and Mute controls mirror the
equivalent controls in the Console application. Enabling SYNC causes the current
Console settings to be stored within the DAW project.
Enabling SYNC
When Console Recall is first loaded, the SYNC switch is disabled (gray). To activate
SYNC, click the switch so it is enabled (lit).
Enabling SYNC does not change the Console settings. SYNC doesn’t do anything until
the DAW project file is saved and subsequently reloaded.
Important: SYNC saves Console’s configuration within the DAW project, not the
Console application. Therefore the DAW project file must be saved to disk to retain
the Console settings in the project.
The UAD Meter & Control Panel application can be launched or quit at any time. It does
not need to be open or active to use Arrow or UAD plug-ins. It is completely independent
and does not require Console or a DAW. You can move the UAD Meter to a convenient
location on your screen by dragging its window title bar.
Note: If “No Devices Found” appears in the UAD Meter window instead of the
expected buttons and gauges, the UAD software is not communicating with the
UAD hardware. If this occurs, double-check hardware and software installations
and/or contact Technical Support.
Mac
• Single-click the UAD Meter & Control Panel icon that was placed in the macOS
Dock during installation
• Double-click the UAD Meter & Control Panel application that was installed at:
/Applications/Universal Audio/
Quit
Averaged
Open
Loads
Plug-Ins
Panel
Memory Meter
Title Bar
The Title Bar (the strip across the top of the UAD Meter window) contains buttons to quit
the UAD Meter & Control panel application, minimize the UAD Meter window, and access
the Meter Menu.
Note: The Quit, Minimize, and Menu button positions shown above are as they
appear on Mac systems. These button positions are reversed on Windows systems,
reflecting the OS conventions.
Averaged Loads
The load for each gauge represents the average for all UAD devices in use. For example,
if a UAD-2 Satellite Thunderbolt OCTO is connected, the UAD DSP load is an average
of the eight DSP processors in the unit plus the single DSP within Arrow. If additional
UAD-2 accelerators are added, the average load is automatically adjusted.
DSP
The DSP gauge indicates the amount of digital signal processing resources that are being
used by all UAD devices in the system.
DSP is the primary hardware resource that powers the UAD plug-In algorithms. When
UAD plug-ins are disabled, DSP requirements are decreased.
Note: When UAD plug-ins are disabled, DSP requirements are decreased EXCEPT
when the plug-in is disabled using the soft bypass control within the plug-in
interface. This control may be named bypass or power, depending on the plug-in.
Program
The Program (PGM) gauge indicates how much UAD program memory is in use. Program
memory is an on-chip memory that is specific to the UAD-2 DSP processor and is used
for certain UAD plug-in resources.
Each unique UAD plug-in uses a bit of program memory. If many different UAD plug‑ins
are loaded simultaneously, it is possible for this resource to run out before a DSP
overload occurs. This threshold is considered and factored in by the automatic UAD load
balancing routines.
Meter Menu
The Meter Menu can be used to access the UAD Control Panels and Always On Top
mode. To view the Meter Menu, click the menu button in the UAD Meter window title bar
as shown below. After clicking the menu button, select an available function from the
drop menu.
Tip: The Meter Menu functions can also be accessed by using the keyboard
shortcuts listed in the menu.
Click to reveal
Control Panels
The UAD Control Panels (System Info, Plug-Ins, Configuration, Help) can be accessed by
selecting them from the Meter Menu.
Always On Top
The UAD Meter & Control Panel application windows can be set to either normal or
Always on top view modes.
In normal mode, the UAD Meter and UAD Control Panel windows are covered by the
windows of the foreground application. Normal mode is active when the Always On Top
menu item is unchecked
In Always On Top mode, the UAD Meter and UAD Control Panel windows always float on
top of other windows, even when other applications are in the foreground. Always On Top
is active when a check mark appears next to the item in the Meter Menu.
Click to reveal
When the main UAD Control Panel window is open, the individual window panels are
accessed by clicking the panel name buttons at the top of the Control Panels window or
typing the keyboard shortcuts shown in the Control Panel drop menu.
Software Section
Version String
The currently installed version of UAD software is displayed here.
Check for Updates
This button checks the Universal Audio web servers for a newer version of the UAD
software. Running the latest version of UAD Powered Plug-Ins is recommended for
maximum stability and new platform features, such as the latest UAD plug-ins.
Hardware Section
Detailed information about each active UAD device and its DSP is displayed in the
Hardware area. If several devices are installed, use the scroll bar to see the other devices
if they are out of view.
Device Status
For each installed device, its status and a small hardware icon are displayed. When the
device displays “Status: OK” the hardware is operating properly. The total number of
UAD plug-ins loaded on each device is also displayed here.
DSP Load
If more than one UAD DSP is installed, information for each DSP is displayed. DSP,
Program (PGM), and Memory (MEM) loads are displayed as a percentage of total
available load for that processor. The number of UAD plug-ins (PLG) running on each
individual processor is also displayed.
Save Detailed System Profile
Clicking this button will generate a detailed UAD system profile and prompt you for a
location to save the text file to disk. This file contains an even greater level of detail than
the System Information panel, which can be useful for troubleshooting or if UA Customer
Support requests this document when providing assistance.
The profile lists the version strings of the individual UAD software components, installed
device type(s) with serial and hardware ID numbers, host computer information, and
detailed authorization status for all UAD plug-ins.
Status Column
The Status column reflects the current authorization state of each UAD plug-in. After
authorization, the status will show one of the following:
Authorized for all devices – When the plug-in is licensed and authorized to run on all
devices in the system, “Authorized for all devices” is displayed in white text.
When a plug-in is licensed but not all devices in a multi-device system are authorized
with the license (when the devices are not in the same UA account system), the Status
column indicates which of the devices is authorized (for example, “Authorized for device
1 only”).
Start Demo – When this button is visible, the demo period has not been started for the
plug-in. Click the START DEMO button to begin the 14-day trial period.
UAD plug-in demos can also be initiated by the START DEMO button in the UAD Toolbar
at the bottom of the plug-in window. See Demo Mode for detailed information.
Important: The 14-day demo period can only be activated once, and cannot be
stopped or restarted during this period. Don’t activate demo mode unless you have
adequate time to thoroughly evaluate its sound and functionality.
Demo Active (days remaining) – If the 14-day demo has been activated but is not yet
expired, the number of days remaining in the trial period is displayed here in green text.
Demo Expired – If the 14-day trial period has ended, DEMO EXPIRED is displayed here
in red text.
Help Column
Clicking the Help button (?) opens a link to the plug-in product page at the UA
online store.
Buy Column
Clicking the Buy button ($) adds the plug-in to your shopping cart at the UA
online store. See Buying UAD Plug-Ins for details. This button does not appear if
the plug-in is already licensed.
Tip: The BUY button provides a quick visual reference to determine which UAD
plug-ins are unlicensed.
The settings displayed in the Configuration Panel depend on the UAD hardware that
is currently installed and the OS platform (Windows or Mac). For example, if Arrow is
installed in a Windows system, you will not see Mac-specific settings.
Note: UAD settings apply to all UAD-2 DSP Accelerators and UA audio interfaces
unless specifically noted otherwise.
Extra Buffering
Extra Buffering adds an additional 64 samples of buffering for increased DAW
compatibility.
Note: This setting is unrelated to UAD plug-ins used within Console.
If your DAW is incompatible with reduced latency when Extra Buffering is off, a dialog
will be displayed indicating that Extra Buffering must be enabled. If this dialog does not
appear, disable Extra Buffering to reduce latency in the DAW.
Note: Changes to this setting do not take effect until all open sessions containing
UAD plug-ins are closed.
Force Logic to use “Live Mode” for tracks with UAD plug-ins (Mac only)
When UAD plug-ins are used within Logic Pro and this setting is checked, all Logic
tracks with UAD plug-ins are forced into Logic Pro’s Rewire “Live Mode” and DAW
throughput latency is reduced.
Reduced latency is useful for tracking when Logic Pro’s software monitoring feature is
active (when not using Console for input monitoring). When this setting is active, UAD
latency is the same as the I/O buffer size.
When Logic Pro’s Rewire Live Mode is inactive (as set in Logic Pro Preferences > Audio >
Devices > Rewire Behavior) and this setting is not enabled, the minimum Process Buffer
Range value (“Small”) in Logic Pro corresponds to 512 samples, meaning the minimum
possible UAD latency is 512 samples for UAD‑2 (the current latency is displayed in
the UAD Meter System Information panel). Latency can be further reduced by using
LiveTrack Mode.
Note: Logic’s live mode is unrelated to UAD‑2’s LiveTrack Mode.
On multi-processor machines, Logic Pro’s Rewire Live Mode forces all plug-ins on tracks
with UAD plug-ins (and any aux/buses fed by those tracks) to run on one processor only.
To allow host-based (native) plug-ins to run on all processors under these conditions,
deactivate this setting.
Note: Changes to this setting do not take effect until all open sessions containing
UAD plug-ins are closed.
Linear (slider)
In Linear mode, the knob is adjusted by dragging horizontally or vertically instead of by
rotating. This behavior is similar to moving a fader or other slider control.
Circular (jump)
In Circular mode, the software knobs behave like physical rotary knobs. Values are
changed by clicking on the knob then rotating in a circular direction. When the edge of
the knob is clicked, the parameter value instantly jumps to the mouse position.
Relative Circular (grab)
Relative Circular mode operates similar to Circular mode, but the knob value does not
jump to the mouse position when clicked. Instead, the knob value is modified relative to
its original value.
In this mode you can click anywhere on the knob to make an adjustment originating at
the original value (it’s not necessary to click on the current knob position).
Use Host Setting
When Use Host Setting is checked, the control mode that is set within the DAW’s
preferences is used (if this feature is supported by the DAW). This setting forces the
DAW to override the control mode set here.
Note: When Use Host Setting is checked, the UAD Meter Controls Mode settings
have no effect if the control mode can be set within the DAW.
Info Display
This area displays helpful text about parameters in the Configuration panel. Hover the
mouse over a Configuration setting to view the informational text.
Help Panel
The Help & Support Resources panel (shown below) contains helpful buttons to help you
get the most out your Arrow and UAD plug-ins experience.
The button names are self-explanatory. Click a button to open its page on the internet. If
the UAD computer isn’t online, much of the information is in the manual you’re reading
now; find the topic in the Table of Contents or the PDF reader’s search feature.
Product Manuals is the only button that doesn’t link to the internet. Instead, this button
opens the UAD Documentation folder containing all UAD product operation manuals. See
About Arrow Documentation for related information.
UAD Toolbar
(common to all UAD plug-ins)
Controls View
Some DAW applications have an alternate plug-in display mode feature called Controls
View, Parameter Mode, or similar terminology. This mode displays the control parameters
as a list with simple sliders, switches, and menus (the appearance is controlled by the
DAW), which some users may prefer. Consult the DAW documentation for how to display
this view. Controls view is not available within Console.
Presets/Settings Menu
This menu can be used to manage UAD plug-in settings from within a DAW.
Tip: When using plug-in presets within Console, the Presets Manager within
Console is recommended for managing presets (instead of the UAD Toolbar)
because of its improved functionality.
The current settings within a UAD plug-in can be saved to disk as a preset file. The
preset can then be subsequently loaded into another instance of the same UAD plug-in
title and/or shared with other users. Current UAD plug-in settings can also be copied and
pasted between instances of the same UAD plug-in title.
These functions are available via the Preset/Settings Menu.
Note: UAD plug-in settings are saved within a project session file by the DAW
software and/or Console, and settings are recalled when the session is loaded.
This occurs automatically without using the Preset/Settings Menu.
Buy ($)
If the UAD plug-in is unlicensed, the Buy ($) button is displayed. Clicking the “$”
button opens the plug-in’s page at the UA store so you can purchase the license. See
Buying UAD Plug-Ins for purchasing details.
LiveTrack Activation
To activate LiveTrack Mode, click the microphone icon switch in the UAD Toolbar.
LiveTrack Mode is active when the mic icon is red.
LiveTrack Mode can be activated simultaneously on multiple UAD plug-ins. However,
host system CPU loads will increase with each LiveTrack Mode instance.
Text Entry
Parameters that have a value display field can be modified directly with text entry. To
enter a parameter value using text entry, single-click the parameter value text field. The
text value will highlight, indicating it is ready to receive a new value. Type in a new value,
then press Return, Enter, or Tab, or click outside of the text box. Press Esc if you want to
revert to the prior setting without entering the new value.
Values entered via text entry are rounded to the closest significant digit. If an entered
value is out of range, it will be ignored.
Time Values
To enter time values, the units must be specified; m = milliseconds, and s = seconds.
For example: To enter 400 milliseconds, type 0.400s or 400m. To enter 1.5 seconds,
type 1.5s or 1500m.
Mouse/Wheel Scroll
If your input device has a scroll function, it can be used to adjust knob and slider
controls. Place the mouse cursor over any knob or slider control, then use the scroll
function to change the parameter value.
Note: Some DAWs do not support parameter scrolling.
The time-based parameters of some UAD plug-ins can be synchronized to the tempo of
the host application using the Tempo Sync feature.
Note: Not all DAW applications support Tempo Sync. In these hosts, the tempo
sync features will not function.
When Tempo Sync is activated, the time-based parameters that are available for
synchronization are changed to note duration values, and will sync to the tempo of the
host application using the displayed note value.
Note: This table does not include UAD Direct Developer (3rd-party) plug-ins.
A quarter note is always a quarter note, independent of the time signature. In different
time signatures a quarter note can represent different numbers of musical beats (e.g.
6/8) or different fractions of a bar (e.g. 5/4).
Example: The time signature is 6/8 and the delay time tempo sync note value is 1/4. If
a sound occurs on beat one of the measure then its delay will occur on beat 3, which is
1/4 note (i.e., two 8th notes) later.
Note: The “beat” value in a sequencer’s BPM tempo setting always refers to a
quarter note, independent of time signature.
Entering Values
In addition to adjusting the parameter control, the following methods can be used for
entering Tempo Sync values.
Arrow Keys
After clicking the parameter to select it, the computer’s arrow keys can be used to
increment/decrement through available note values.
Text Entry
Any notation values can be entered (fraction or decimal), and the values are
automatically converted to the nearest appropriate setting.
Example: If 3/4 or 6/8 is entered using text entry, 1/2D is displayed because a dotted
half note equals three quarter notes, which is the duration of one measure in a time
signature of 3/4 or 6/8. If 12/8 is entered with text entry, 1/1D is displayed because a
dotted whole note equals six quarter notes, which is the duration of one measure in a
time signature of 12/8 (or two measures in a time signature of 3/4 or 6/8).
This means you can create a tempo sync duration of one measure for any time signature
by simply typing in the time signature (assuming there is a match in the beat table).
Similarly, if 1/12 is entered with text entry, 1/8T is displayed because an eighth note
triplet is equivalent to one-twelfth of a measure (if in 4/4 time).
Account Overview
Your Universal Audio account is where all your UAD devices, and their associated UAD
plug‑ins, are registered and managed. A UA account is required to register and authorize
your Arrow hardware, download UAD software, and receive customer support.
Device Registration
The account creation and device registration process is triggered automatically whenever
a new UAD device is recognized by the UAD software. Our web pages guide you through
the process.
Account Details
The My Account pages are available when logged in.
These pages contain all details about the account such as
registered UAD devices, licensed UAD plug-ins, and account
preferences.
The account menu, shown at right, is used to navigate the
account pages. Click an item in the menu to view that account
page.
Bundled Plug-Ins
UAD plug-ins that are bundled (included) with Arrow are automatically issued to your UA
account when the device is registered. After registration is complete, authorize the UAD
system to run the bundled plug-ins.
Note: UAD devices must be registered and authorized to use bundled plug-ins.
Optional Plug-Ins
UAD plug-ins that are not bundled with the UAD device require an optional license to
run without restrictions. After purchasing a UAD plug-in, the UAD device(s) in the system
need to be manually authorized to run the additional plug-in.
Our web pages guide you through the purchase and authorization process.
Coupons
Promotional coupons have dollar values that are as “good as cash” for buying UAD
plug‑ins. Coupons are applied to your UA account automatically. The coupon dollar
amount is displayed in your account as a credit, ready to be applied to your store
purchase.
Coupons expire after a limited time period, and they can be used only once.
Tip: Coupons are a great reason to sign up for UA’s promotional email. These
options are set in the Newsletter Subscriptions page in My Account.
My Hardware
The UAD devices (Arrow is a UAD device) and UAD plug-ins that you own are found on
your MY HARDWARE page at www.uaudio.com/my/account/hardware. The My Hardware
page keeps track of your registered UAD devices and UAD plug-in licenses and is
managed automatically by the UA store and UAD software.
Tip: The current UAD plug-in license state is also shown in the Plug-Ins Panel
within the UAD Meter & Control Panel application.
UAD System
All UAD devices registered to the UA account, and all UAD plug-in licenses for those
devices, are grouped as a system on the My Hardware page. Licensed UAD plug-ins are
only authorized to run on the UAD devices associated with the same account and system.
Demo Reset
As a courtesy, each time a new UAD plug-in is purchased, all expired demo periods are
automatically reset so all UAD plug-ins with expired demos can be evaluated again.
Demo Activation
To activate demo mode:
1. Ensure the UAD hardware and software is already installed and properly
configured.
2. Open the Plug-Ins Panel within the UAD Meter & Control Panel application.
3. Locate the row for the UAD plug-in you want to evaluate (scroll if necessary).
4. In the Status Column, click the START DEMO button for the UAD plug-in. A
confirmation window appears and the timed demo can be activated or demo
activation can be cancelled.
Note: Manipulating the computer’s system date and time may result in a
decreased demo period.
Purchase Procedure
To purchase optional UAD plug-in licenses:
1. Visit the UA store at www.uaudio.com.
2. Add the items you want to purchase to your shopping cart. You’ll need to login to
your UA account if not already logged in.
3. When ready to complete your purchase, click the Shopping Cart icon at the top of
the page, then click the CHECKOUT button. The payment page appears.
4. Select payment method and provide payment details. If applicable, apply any
discount coupon codes.
5. Click the PLACE YOUR ORDER button once only. The transaction is processed,
the order confirmation page appears, a confirmation email is sent, and the UAD
plug-in license(s) is issued to your UA account.
6. Authorize the UAD device(s) by following the instructions on the next page.
Click
Click
Click
Click
4. After a few moments the Authorization Status window appears. Click OK to close
the window.
To obtain and apply the UAD authorization file if not connected to the internet:
1. Install the UAD software and the UAD hardware before proceeding. The system
must be operating properly. See for Getting Started details.
2. Launch the UAD Meter & Control Panel application and open the Plug-Ins Panel.
3. Click the Authorize Plug-ins button. The default web browser opens with the
registration URL in the address bar (and you may get an error that the computer is
not connected to the Internet).
4. You must enter this URL into a web-connected computer, so either:
a. Drag the URL icon in the browser’s address bar to the Desktop to create a
weblink shortcut (preferred, to prevent transcription errors) then transfer the
weblink shortcut to the internet computer via a storage device or network, OR
b. Copy/paste the URL into a file that can be transferred (or carefully write down
the URL, EXACTLY as it appears in the address field).
Console Integration
When multi-unit cascading, all UA audio interfaces are controlled within a single Console
window. The number of Console inputs automatically increases to accommodate the
additional hardware and virtual inputs. All interfaces share the same monitor, auxiliary,
and cue mix buses for integrated mixing convenience. Up to four independent cue mix
buses and two alternate monitoring outputs are available, and all headphone outputs can
be independently addressed.
Unlimited Options
A total of six UAD hardware devices can be used together with a single computer system.
For example, you can connect four UA audio interfaces (one desktop unit maximum) with
two UAD-2 DSP accelerators, or two UA interfaces with four UAD-2 DSP accelerators. A
single system can contain up to 72 x 96 channels of analog/digital I/O with 32 UAD DSP
processing cores for an extremely powerful and cost effective system.
Driver Reporting
Any system latency that is induced by Arrow’s I/O, Console, and/or UAD plug-ins is
reported by Arrow’s device drivers to the host audio software that is using the device.
The host software (e.g., Console and the DAW) uses this reported device latency for
its automatic delay compensation (ADC) engine. When ADC is enabled in Console and
the DAW, phase coherency (time alignment) is maintained throughout the recording,
overdubbing, and mixing process.
DAW Latency
Most DAWs use hardware I/O buffering to shuttle audio data back and forth between
the audio interface and the DAW. This I/O buffering induces additional latency with any
audio interface (not just Arrow).
I/O Buffer Size
The amount of DAW latency is usually determined by the DAW’s I/O interface buffer size
setting. Low buffer sizes reduce latency, but increase the host computer’s CPU loading.
If the buffer size is set too low, host CPU overloads and/or audio artifacts such as clicks,
distortion, or dropouts can occur.
Monitoring Live Performance During Recording
DAW latency can be a problem during recording when software monitoring via the
DAW’s mixer, because the buffering delay is a distraction; an artist cannot hear their
performance in realtime. DAW latency when recording with Arrow is mitigated by using
Console for live performance input monitoring, where I/O buffering latency does not
apply.
Time-Alignment Of Newly-Recorded Tracks With Previously-Recorded Tracks
Dealing with latency is also important with DAWs for time-alignment of newly-recorded
tracks and previously-recorded tracks which are inevitably shifted from the I/O buffering
process.
The solution is to use the automatic delay compensation (ADC) feature of the DAW.
Modern DAWs, and Console, have automatic delay compensation. For more information
about system latency and its compensation, see Delay Compensation with Arrow.
Can’t hear mic input(s) • Confirm +48V phantom power is enabled if required by microphone
Preamp controls have no effect • Confirm desired channel is selected for control
on channel (push PREAMP button to select channel when in PREAMP mode)
Undesirable echo/phasing • Confirm input monitoring is not enabled in both Console and DAW
• As a last resort, perform a hardware reset on the unit by following these steps:
1. Disconnect the Thunderbolt 3 cable from Arrow
2. Press and hold the main LEVEL knob, FILTER button, and POLARITY button
Arrow is behaving unexpectedly 3. Connect the Thunderbolt 3 cable while continuing to press these controls
4. After all front panel LEDs ash rapidly for several seconds, release the controls
Note: The computer must be on while performing this procedure. Alternately, when
computer is shut down (powered off), hold the switches while starting the computer.
SYSTEM
I/O Complement
Microphone Inputs Two
Analog Line Inputs Two
Hi-Z Instrument Inputs One
Analog Monitor Outputs Two (one stereo pair)
Headphone Outputs One stereo
Thunderbolt 3 Port One
A/D – D/A Conversion
Supported Sample Rates (kHz) 44.1, 48, 88.2, 96, 176.4, 192
Bit Depth Per Sample 24
Simultaneous A/D conversion Two channels
Simultaneous D/A conversion Four channels
Analog Round-Trip Latency 1.1 milliseconds @ 96 kHz sample rate
Analog Round-Trip Latency with up to five serial
1.1 milliseconds @ 96 kHz sample rate
UAD Powered Plug-Ins via Console application
(continued)
Arrow Manual
+48V
+48V ON/OFF OUTPUT
MIC PAD HI-Z/MIC HI-Z/MIC-LINE INPUT GAIN LOW-CUT POLARITY
SELECT SELECT 10 – 65 dB ON/OFF CONTROL VOLUME MON OUT L
IN/OUT
MIC IN 1
A/D ø D/A
PAD
1/4” TRS
XLR FEMALE Unison™
VARIABLE
HI-Z IN IMPEDANCE
MON OUT R
(MIC)
D/A
LINE IN 1 OUTPUT
VOLUME
251
IN/OUT SELECT 10 – 65 dB ON/OFF CONTROL
MIC IN 2
SYSTEM CONTROL
Hardware Block Diagram
A/D ø
PAD
SHARC®
DRAM
XLR FEMALE DSP
Unison™
VARIABLE
IMPEDANCE
LINE IN 2 (MIC) ARM®
PROCESSOR
TYPE C
“Around 1962 he was doing half speed cutting, to get the high frequencies on the
discs,” recalls Sides. “He’d designed his own mastering systems, because you couldn’t
do it any other way. He was recording on custom made 30 IPS machines and he was
doing all the super hi fi stuff, like the Mercury Living Presence series.”
Sides, who is renowned for both his golden ears and his abilities in the ‘art of the deal,’
appreciated Putnam on many levels. “He was an exceptional businessman, with a
tremendous understanding of things,” he says. “If I had a complex deal and I couldn’t
quite figure out how to approach it, I’d sit down with Bill and he’d reason it out in the
most amazing way.
Mike Shipley
Mike Shipley (Def Leppard, Shania Twain, Blondie):
“I grew up using 1176s - in England they were the
compressor of choice. They’re especially good for vocals,
which is also what I primarily use the LA-2 for. Most
anything else I can do without, but I can’t be without at
least a pair of 1176s and an LA-2A. For example, on the
Enrique Iglesias project I’m currently mixing, I’m using
both an 1176 and an LA2 on his voice, which is not
unusual for me.
“The 1176 absolutely adds a bright character to a sound, and you can set the attack
so it’s got a nice bite to it. I usually use them on four to one, with quite a lot of gain
reduction. I like how variable the attack and release is; there’s a sound on the attack
and release which I don’t think you can get with any other compressor. I listen for how it
affects the vocal, and depending on the song I set the attack or release - faster attack if I
want a bit more bite. My preference is for the black face model, the 4000 series - I think
the top end is especially clean.
“The LA-2A is not as versatile, but it also has a sound that I really like. On certain voices
you can crank it heavily, to where you almost want to put a piece of tape over the meter
because there’s so much gain reduction that you don’t want anyone else to see it! I’m not
particularly into overcompression, but when you use it that way there’s something about
it that just sounds really great. It does depend how it’s set on the back, where there’s
a flat control that can be set to roll off certain frequencies when you reduce more gain.
If you have a singer with an intensely piercing voice I find that compressor a good one,
incredibly useful. It makes things warmer, especially when you crank it, and for thinner
voices that can be just the ticket.”
Murray Allen
Murray Allen is a veteran engineer and Director of Post Production for the San Francisco
Bay Area company Electronic Arts. He has a fascination for gear both old and new and
he explains why he thinks the 1176 has been so popular for so long. “It has a unique
sound to it that people like, it’s very easy to operate, and it does a great job. You have
just two controls relative to the ratio of compression. You have input and output and you
have attack and release. That’s all there is. It’s still my favorite limiter for Fender basses
and string basses, because you don’t know it’s working. It doesn’t change the way the
bass sounds, it just keeps the level at a more controllable place.
Ken Kessie
Mixer Ken Kessie (En Vogue, Tony! Toni! Tone!, Celine Dion) is known for being
experimental. “Seems like everybody knows the basic tricks for the 1176,” he says,
“But here are two that might be lesser known. If you turn the attack knob fully
counterclockwise until it clicks, the 1176 ceases to be a compressor and acts only as an
amplifier. Sometimes this is the perfect sound for a vocal. And of course the unit can be
overdriven, adding another flavor of distortion in case your plug-ins are maxed out!
“Then, for that hard-to-tame lead vocalist (the one that backs up from the mic to whisper
and leans in for the big ending chorus), try an 1176 followed by a DBX 165. Use the
1176 as a compressor, and the DBX as a peak limiter...it’s guaranteed to be smooth as
silk.”
Bruce Swedien
Bruce Swedien is a master engineer who needs no introduction. He also is a die-hard
1176 fan. “I have two silverface 1176LNs in my rack that Bill Putnam personally picked
out for me,” he says. “I remember sitting at Bill’s place in the Channel Islands, and
talking about the 1176 and how I wanted a pair. The next time we went over he’d picked
this pair out and they were sitting in his garage waiting for me. I love them on vocals.
All of the Michael Jackson and James Ingram vocals that everyone has heard so much
were done with at least one of those 1176s. I couldn’t part with them for anything. They
sound fabulous.”
Warranty
Universal Audio provides a limited warranty on all hardware products. To learn more,
please visit help.uaudio.com. The limited warranty gives you specific legal rights. You
may also have other rights which vary by state or country.
Repair Service
If you are having trouble with Arrow, first check all system setups, connections, software
installations, operating instructions, and the Troubleshooting chart. If that doesn’t help,
contact our technical support team. To contact technical support or learn more about
repair service, please visit help.uaudio.com.
Maintenance
• Arrow does not contain a fuse or any other user-replaceable parts. The unit is
internally calibrated at the factory. No internal user adjustments are available.
• Any modifications to the unit, unless expressly approved by Universal Audio, could
void the User’s authority to operate the equipment.
Trademarks
Universal Audio, the Universal Audio “diamond” logo, Apollo, Apollo Twin, Arrow, UAD,
UAD Powered Plug-Ins, UAD-2 Live Rack, Powered Plug-Ins, Unison technology, 1176,
1176LN, LA-2A, LA-3A, OX, OX Amp Top Box, Century Tube Channel Strip, DreamVerb,
EQP-1A, Helios, Oxide, Teletronix, and “Analog Ears | Digital Minds,” are among the
trademarks, trade names, and service marks owned by UA, many of which are registered
in the United States and in other countries. This is not a comprehensive list of all UA
trademarks. All other trademarks depicted herein are property of their respective owners.
Copyright
Copyright ©2019 Universal Audio, Inc. All rights reserved.
This manual and any associated software, artwork, product designs, and design concepts
are subject to copyright protection. No part of this document may be reproduced, in any
form, without prior written permission of Universal Audio, Inc.
UA Knowledge Base
www.uadforum.com
help.uaudio.com