PROBLEM STATEMENT:
The Participants are required to build a "line follower" robot which traverses through the curves,
corners , overlaps and 90 degree turns in minimum time .It should detect the wall at the end of the track
and stop. Bonus points will be awarded for detecting AND counting the number of transitions and
displaying them suitably at the end of the course.
ARENA DESCRIPTION:
The width of the track will be 3 cm with alternating black and red colours on white base. There can be
any number of 90 degree turns , corners or overlaps of the track .The colour of overlap will always be
BLACK .There will be a 33 cm wide and 6cm long junction at the transition of colour. The wall will be
black , 33 cm wide and 30 cm high.
The diagrammatic representation shown is just a sample, and the actual arena will be different.
ISOMETRIC VIEW: -
ROBOT SPECIFICATIONS:
The maximum dimension of the bot should be 25*25*25 cm3.
The use of "Lego", or any other such kits is strictly prohibited, and will result in disqualification.
Development boards can be used.
The voltage between any 2 points in the circuit should not exceed 12 volts.
RULES :
Each team can have maximum of 4 members.
There will be one sample arena provided for calibration prior to the event .
Each team will be given a maximum of 2 trials to complete the course. If the robot gets off the
track and cannot find its way back in the black region then it has to start from the beginning of
the course. If it gets off in the red region then it has to start from the previous transition point
from black to red.
The teams should submit their robot after calibration and no changes are allowed after that.
Each robot should have an On-board power supply. No external power supply will be provided.
Each team needs to submit a hard copy of their code and algorithm prior to the event for
Verification.
JUDGING CRITERIA:
The team which completes the course in minimum time wins.
There will be bonus of few seconds(separate) for counting the number of overlaps and showing
the transition.
Total time = time taken for traversing the path – bonus time for counting the overlaps and
transition + time for penalties
Penalties may include exceeding the size and/or exceeding the voltage rating.
The exact bonus time and penalty times will be notified during the event by the organizers.
If none of the teams are able to complete the entire track, then the team which covers the
maximum distance wins.
The robot can stop anywhere the straight line directly in front of the wall which signals the end of
the track.
The robot should be completely autonomous and should not contain any communication
mechanisms. Any team violating this rule will be subject to immediate disqualification.
The judges reserve the right to ask the team members for an explanation of the robot. The judges
also reserve the right to stop a run, declare disqualification, or give any other instructions if
deemed so.
The decision of the judges will be final and binding in all aspects.
The organizers reserve the rights to change any or all of the above rules as they deem fit. Change
in rules, if any, will be highlighted on the website and notified to the registered participants.
At Least 47 People Killed as Villages Devastated by Falling Boulders, Residents Swept Away by
Floodwaters.
is susceptible to landslides.
These natural disasters not only sweeps off hundreds of innocent lives instantly but also renders various
people helpless and cut off from the world in an absolute loneliness debarred from even basic amenities
like food and shelter.
This is the time when real engineering has to be put to full throttle to save our dear ones stuck in the
mishap. Various machines are developed in this regard but the gigantic sizes of the machines cause
various accessibility problems.
We being the nexgen engineers will have to take up the task of reducing the size of the machines and
increase the no. of functionality associated with it.
For now at the student level this can be thought at miniature level to develop a scale down prototype of
a machine that could remove the debris and make its own way simultaneously.
Problem statement: The bot has to build a bridge over a gap. The bridging element will be an integral
part of the bot. it has to carry a metal block over the bridge from zone A to Zone B. A hook sort of
arrangement will be provided over the metal block. The bot has to put the block in the ditch in the zone
B. Bots will be evaluated over the time taken to complete the task.
Isometric Image of the Arena
The maximum size of bot should 40 *30 cm2 (l*b), although there is no constrain on height of the
bot.
The bot dimensions are exclusive of the bridge that it’ll be carrying.
Two time trials will be given to each team and the better of the two would be taken into
consideration.
Power rating has been restricted to DC 20V – 3 Amps.
The power can be either onboard or external.
Remotes can be either wired or wireless.
Damaging the arena by any means leads to straight disqualification.
In case of any ambiguity, the decision of the organizers will be the final.
JUDGEMENT CRITERIA
The bot which takes minimum time to complete the tasks allotted and reach the finish line wins.
The game is divided into four segments :
Picking up the block.
Successful installation of the bridge.
Dropping of the block in pit.
Crossing the finish line.
The point system comes into picture in case of tie.
An equation will be formulated for tie breaking:
A*(distance) + (points allotted for block picking) + (points allotted for bridge installation) +
(points allotted for block dropping into pit) – B*(total time taken).