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SCHOOL OF BIOTECHNOLOGY,

CHEMICAL & BIOMEDICAL ENGINEERING


Vellore 632 014, Tamil Nadu, India.

Graphics and Multimedia Systems LTPC: 3 0 0 3


Version No. 1.0.0
Course Prerequisites
Objectives: The area in which Computer Science, Information Science, Digital Art,
Multimedia, Educational Technology, and Media Arts this can be applied
in the area of Simulation and analysis of biological molecules.
Expected Outcome: Students can able to (1) design a graphical application (2) develop a
computer simulation
Unit No. 1 Introduction Number of hours: 9
Introductions to computer graphics, Programming in the simple raster graphics package (SRGP), basic
raster graphics algorithms for drawing 2D primitives, graphics hardware
Unit No. 2 Viewing Objects Number of hours: 9
Geometric transformations, viewing in 3D, object hierarchy and simple PHICS, Input devices,
interactions techniques, user interface software, achromatic and colored light, visible surface
determination.
Unit No. 3 Images Number of hours: 9
Image manipulation and storage, advanced raster graphics architecture, advanced geometric and raster
algorithms, animation.
Unit No. 4 Multimedia Systems Number of hours: 9
Use of multimedia information, the convergence of computers, communications and entertainment
products, architectures and issues for distributed multimedia systems
Unit No. 5 Digital Audio Number of hours: 9
Digital audio – video representation and processing, image compression.
Text Books Computer Graphics and Multimedia: Applications, Problems and Solutions
by John DiMarco.
References Handbook of Internet and Multimedia Systems and Applications edited by Borivoje
Furht
Mode of Announced and Unannounced Quizzes, Assignments/ Seminars and Written
Evaluation Examination.
Recommended 13th November 2008
by the Board of
Studies on
Date of
Approval by the
Academic
Council

Proceedings of the 16th Academic Council held on 25.11.2008

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