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C I-I A"P 'T E II 1

WHEREVER ONE travels throughout the



W:', orkl lcr;;'rnd, l bevond '\ 11fl1l~I'O:';r items ,[~III;'11I!i'J; 1111-, ~'I oi~l']-"Y' sou - v-I-]- ,Iii. . ~~.IU. ~Cjl , ,_, ~ _ _'Jl ~~I~"I._ -J, ,11Ill:l4L,t)ll~ .• " '---I ,,,~,~ ~tIJ, IL _ _. ,W''''O,I,,, _ L~ • '01"" ilL

,a~ter iller their benefits both S01,W], and large,

Adventurers seek 01L'nt ,]]lat,gic~l treasures to help

,iii- ie "~'1ii'lll achl ~''II.I·e. ' their U'O:g'~i!l;' 'M"',' anv In,iII' t ~'1II.n'It"i1'3 '1~"""';f:1J;<5J,i!::"U' Ilt-·~iJ.:! !L [I· ~J.lJj l~ U ~.~, ,fIL...l ~ " • L lI.. O .. lcl .. 1 ~I,. ". " . III l~.l' t,_" ~j- ~, lJJ !t,J!e:"i! L .IL ,I IL Cl.':~1 ~ '-.-r.:"

have ~h,ru,sto:ries t~lat inspire rumors ~uld, S I~lwn quests.

This chapter 'I~Il"es.en,ts more rn .. tlD,gic items to fill out adventurers' '\Af ~ S h 11 'ru $'~S.,

.' Arnl.or': Strong InateJEta]s and protective ID~gic keep blades 3TID,d arrows dI1way' fjron_]J you,r f~ es h ~

+ ~eapollls:, Strike fe,ar into your er 'CI111'iles 'wh;en ,you ~vield, ~_, weapon of power .

• A~Dl]]1.11'n,ffitiOI11,: ,A,rro\JVS, bolts" and sItu"g' stones give you a combat edg:!f at r.an,ge~

Implements: Holy symbols, orbs" rods. staffs, tomes, totems, and wands channel YOUT l]lagi,lc and grant s_p'ec'ia~ benefits.

'. Arms Slot Items: Shields to ,gtilard you and,

brace .rs tin; C']'1it]]~+'1C; "\!IO' j111i11i1~ ,Co'-' es

W_-!"" L.".,,~ U "",'""I""I,Li!L- ./, .. ,ILlILIL l'I.,.~;~, ..

• ' Feet Slot Items: When you, need 0 move quicker, jump far ther, or dodge 'Ietter, step Into Ollie of these items,

+ Hands Slot '~t:ems,:', ag"'c gillo .. 'es and gaunt ets not only ke ep YOtllX hands warm but keep )"OU al lve ~

.' Heacl Slo,t Items; Magic to bolster the mind, body, and spirit.

'. Neck Slot Items: Improve yorn[' defenses in stylet '. 'Ri,11gS,: .lewelry Imbued wnh powerful and vaned enchantments.

+ Waist Slot - temse hese Items can Improve your :I~ e a] [ 11 and ffi 11 crea se your skills,-- a s well a s hold yOUJ pants UIJ.

+ Wondl~ollS, Items: Stra 1ge' and fantasnc i'CCIT1S wlth a. wide - f.ll1ge 0 uses.

+, Lair Items: ..... ' .. J>W wondrous items to en hance ,YOlllr

base of 0iJ1er atlons ~

+ Tattoos: The best thing about magic of ~1.1e Ilesh is that if's lnsenarable from von,

,~, ~

.' Consumables: Use these one-shot ill' .ems to pet

.01

ou t of 8! tong . sttuat "0 1.,

Severa ~ ofthe item descrlptlons arc augmented by

,··· .. ,d· eha ":"'~'1 ' .. ffer l - -I'" or baclc round aboi ~,.'m-:- .

st e oars IN,., la . oner _OFe 0.] .·~l cgrouns a sour tne

1'"1 ;n, -'] plus one or In' ore advenn tre hooks tn vol ",- g-" ,~J,,- "', ' ,IJi.JIl,S V ,. 'v' , ,JIll! ''6- !ldIlI1!.cl[ '!if'''=, IlIl.l!l, , ~ ~J . 1"'01' ,,-s, II ,,~I·!l! ~.t ,'I ~ llIl",

the U em and how tlt€ charac ters ,rr.dght lilCfl11 ire it ..

· "rmof' I ~ an Integral part of an, adventurer's gear, Fr O"~1Yl 't}'111 e 'lUiI''r I· Z' "l rd's ''''0''' " o':li nd t 'I!"!j; j;7j; b a rba I i !:O~I]l ,- lIll" de to

.F I 1 .. .lIJJl. ~ .~." I·:~,U, '. .;1 ~. j I. . rlCl" . .JJl I.J.~ .. r, '_ ,I ~:. GIL ·:I!I!..h lib,',

the ba i d 's chairrmall and the paladi 's p~at e,,- armor's p ~otectio]ll, Is availab e to every hero,

Enc hantm nts improve the wearer's Armor Class, ,: . hether by' fining pla e armor's b,laps, with sh Iekls of force or 1',Td,eniIll& leather armor in 0 something that earl stop ballista '. hot. S .asoned adve nturers can dep end 01' 111 agi.c ar me i" to . rro _ '. c t them even from the t -etl 0 a l' ancient l1\'Yrln, ..

.At least' orne of the to'

..

t~'t[.eck5 of nt a8~i.c(.d _f(n"CeS1cVir! cu'ound t.his· '~iBJtt (U~ nun' co',n.~,~5(i' 119

to d~e,ct a.t triID ck~. 0fld:! inst ~ {(Jtf anJd 'Oln" {ontpa.rdons,

!Lv 2. 1-1 510 g-p L.vl, '1 7 +4

Lv~ ']' +2 2 600 gp Lv~122 r-5

lv'i 11 +3 13~OOO gp Lvl~ 17' 16

Arm,a r: Cloth I' Ie ath e r

ss 0" '0' "01

i, =-,.''-,,'' gp

315",000,gp _ 625000

l~1 ,,2 ~'I"'" ,gpi

IEnhancernelnlt: A'e

Power (Encounlter): Irnmedlate Interrupt, Trj88er: A ere ,. ture you have marked with your a~8js. of sh.ie~dh18 power til. gets you and at least one of :your allies 'w~th an attack, Effect: The damage uf the trjgg~dng cr-eaturie.·'s attack damage ~Sl reduced by 5 -+ the armor's enhancement bonus."

Lev:e,f 112 or l' 7; 110 I enhancement bonus,

leve~ 12 [or 17':. 1 5 + enhan cern e nil bonu s,

"wi-dina '''' ;th. sha.do~vs" th.is ,a.nl1wr rn.ask$ Y'JU fi"OlU JrotU' ene~ifljes;

lv~ '14 3 21,000 gp bil 1'9 +4 1'05,.000 gp A rmor: Leather, hide Enhancement: ,AC

PrOlpe'rty: When you _I, ack an enemy. that WS ,gr,anti'ng' combat ,advant~lge to 'Y0lt~ yOIJ gain concealment untll he end of you r next turn,

lv~ 24 +5 Lv~ 291 +6

5'15~OOO ,gp :!..625,OOO ,gp

lv~ 23 +5 415jlOOO gp~ Arm,or: H'id e, dh a~ n

E nha n.c@ment; .A[

'Pro p erty:: You ca n WI se yo. u r second w'i n d <0 ne a d,d ~rtlID. na I ti:lnTrulf per encounter,

= his 8~~den dudnnul.i1sl'o"V5 w ~t'h~ td,:hri:ne' ,enerBJf that h,eal~ you lvh e 1'1: you: help ,od'~ el~S.,

Lvi 3rQ '+6 3.'1 '15.;000 ,gp

A'irimot: " haln

II> h § n(1Ii::1Ii'ma'lI'IIIh"'" AC'

'~fll ]- tal". 'l-~ '_~!I!lI!tL!iil _ ",' ,"

Property'.: 'Wh en you us" a hea I w ng; p owe.r th at nen eflts a fI aUy, you: also rega[n hit points [ quail '0 one-hail th [lit: pol : '[5 that [ally regains "

lvl15 TI Lvi 3,0 +6,

Lvi' 5 +3 250010 ,gpo Lv-I 20 +4 125~OOO gp ,Armor; leather, chain Enhancemen·t: AC

plrope~: When y10u use, power hantgrants an ally a bonus to any defense, you ,gain Ciln equal bonus of til" san ,Ie type 'to th e sa m e d efl!! nSJ@. _ h ~s bo WI 1Jj$ II ,a sts uiI1ItJj!1 d he. 'PO/we r s effect ends 011"' untm the lend 0 'your next turn"

6125[.,10001 gp .3,' 25,000,gp

ILvl118 +4 Lv~ 23 +5 Ivl 28 +6

o 5: IQ1.t'NIO up

IQ! '.J' U .. Ib"

415 ~,OOO ,gp 2.,12 -.000 gpl

Lv~ 3 + 11 6~80 gp

lvl.8 +2 lAlOO gp

Lvii 113 +3 17:000,gp

AJmor: Cloth, leather Enhanc@ment:, AC

Plroperty: You gaiin a +1 lrem bonus : 0 saving 1 hrows against on.go~l!lg damage,

Powerr (Da i Iy ' •. Hea U ng):: M'i WI or Acth) n. '1f;t1lUI can use 'dn ~,S p ower 'wh'en you'lre taklng ongo;mg d am age, The ,0 ngomng: damage ends; and you gral~n regen. ratlon equal to the amount of the ong'Oin~g' damage untU 'th,€; lend (l,f th

Il1,lS blocky .(_ l'in.or U.5LiaHy ef, ~led in, t~te' dlval~vell SlJrle, is a,

.f'HJort ee of ,ihrVtu·l.lICJrl clifender~ .

Lvl '1 +2 2,1600 gp

lv'll1 +31 13,.oOO.gp

lv-117 +4 1".5,000 gp

Armor: Scale, plate

Enhance.m@ut: AC

Ilv~ 12 +5

3,1. ,5 1,000 ,gp " 6250'0'0

~"..:..,' ,,' • ] gp

Power (E1nt(lolunter),:: ,M:inor A.c1ti·o,n .. 'You ," nd a. mark on you IDr a n if ~1'Y a ~ja[cent to you.

'~rQ,rped j:ll tJlb ta1tel;!'ed ,b~al~k[ioth~, yo-u CI11~~ briefly trtU1.sjonn. 1nto ,aJloek' of t(lvens.

'Lv~ ., 2, + 3 1 311000 gp'

lVI~ 1 '7 +4 6,5~OOO ,gil'

Lv~ 11 +5 lv'l 27 +16

325,:,000 gp 11~62 ~s,+.OO() gp

Arm'or: Cloth

IE n ha ncemenn AC

Power (D,aUy')= Imrnediate Reactlon .. Ir~tJ'B:,er,= "You tak " dam age' from an a ',iC k, EjJe't.~ You flY' 8 sq ua res and be(orne i,nsubst~ndal until the start of your nex ttl n~

This a.nUerhl8 .steei £UTll.(rr ,.n(L~''l:S Jour ,exact lOCCIUOll jron1 enendeslnat 'w'oldd hl'lpedJeyou.

bl.l1: +1 520 gp

Lv:~ 7 +'1 2.,6,00 glp.

Lvj~ 12 + 3, "'. 3.,000 gp

Ann O'Ii: SC2Ille'5 p I ate

En hill1i[te m ent: AC

Pow,er {D,ailly),:: M~ll1io_ Actlon. IlJntiill the end ~)f your next tL!l[rn~, you don't provoke opportunity attacks, and can't be grabbe,elL Tlhls power doesn't endl ,an existiing grab,

ILvil'17 +4 vl121 +S tvl' 21 -:- 6

TIle wanUns on ti1is urmor pu dshes the-first eti.€rf"~Jf to s,trike you in. battle ..

bA 110 +2 5.000 gp

I \II 115 +3 151,,10001 gp

\1"1 10 +41 1 2 5.,~O 00 g)P ,Armor:: (101! h leath,er: hide

Enhancemen' : AC

lL.v! 25 E 5 llv13;01 +6

Prope!rty: The n rst en en-my tha t I, iits yo u d u rii ng ,II 111 en (:ou nter 'takes onglowng,. 5 d,llm,a~~e (save ends),

. .1 (0) [ii:I!" .

,tev,e~ lOr 2,51 or 30: 'Ongoing' 10 damage (sa:ve ends)~

FiIlY1Qr~(1 by ,PJ~d~JJns' ,off)eLor d~ri$ sh-iuinlJ suit Ofl~\Dii.sh~d n1jtj1,- 1al.l~lC1.te s'lrel1.!l'· rlens yo.'UI" ,5', ~ 1ft ClJ:1.d d "z~de.s.J"ou1r [oes.

l.vl·4 +1 840 gp' Lvl1119 +4 1 OS,OOO gp

lvl9 +2 4!.200 ,gp Lvl124 +5 525100.0 gp

bid 14 +.3 2: -,000 gp LvL19 +6 2,'625.000 gp

AnTI or: P'I ate.

Enhan!cement AC

P~op@rt,y,: You gain a +·2 i~tlenl bonus t'o all defenses a,ga[nst cha rm ~ fea II~ a IT] d p~y, hi c effects,

Power /Dai~y,:, Minor Actlon, Each ell my laJd}alcent to ,'J' 'u taikes ,a -2 penalty to attack rOIUs ('s~v,e ends) ..

Tll~5 b1.a,ck l1letul. arnwr h~IQl~5 diU~ i II'u~fJ'e of l~lJi~ ou;tdlynst ban.d el'nb:mzoned 0'11 its ibreast.

,Lvi 7 ~1 2~.600 ,gp

v11:! , 3 1.3,.000 gp

vi 1 7 +4 65,,000 gp

A:rn1l'o.-: Sc IJ,e. plate

Enha n![18:ment~ AC:

;PIi1lJipelrty: WhUe YOU're clyrnng. you don't di:e UUltil' you fa II' fnOIU r death sav j' ng ttl rows.

Powe:r' (iDany):: No A" .t~on'. fri81Jer:. Vtou ron a d eat _ 5,avi:ng throw and disUke the re.5l1~t, fJject.~ 'You galln a +2 bonus to the saving threw;

leve'J' 12 0" 1 :7~ '-3 bonus, Level 1.2 or 27: +4 bonus,

Lv] 22 +5 lv~127 +61

325' 0" 0"0" - - . , ... ": gp

'II 6·.··,2, 5" 0",' 0'. ""0'1 g' -p'

, ~ " - ""., ..

AR'MO'R OF SH,ARE'D VA'LOR

The bal ad of V,eUra is also the l,eg1end of the armor of ,shared valor~ A baird who carne from across the sea when the waters, of the wor d were lee and the and was stUll unformed, Veli'ra brought the magic of fi:lie and music: to the scattered tribes of hu- I,arnoldis and helped defend them against all Invaders, Her most powerful tool was the armor she created for herself As she shlelded an entire tribewlth the magi,c of her son.,gs.~, she 'too became a more powerful protector

Suits of armlor of shared valor exist todaY!t- but they're thought to be lesser coples of the ,orilginat

Persuade a B,ardi:i':' COllle',llc: Bal"die' coll e,ges usua I ~y craft and control dlstrlbutlon of ermor ~f !d":Qr;ed '\I£d'or~ An adventurer who seeks such itUl i' em must convince the organization of his or her worthiness. True bardic (0, leges are few a c-dJ far between, but loose feUowstdps ,of'wander-' ing bards are oft'en cal~ed ,C10 lleges as well ~ 0 bta "n ~ ng th elr a pprova I requl res g'etti n g referen ces al nd tr,avel i' g to rnee 'wit _ scattered me mhers ..

VeJilra"s P'eop1le: The ballad of Ve ira 'is regarded as a fantasy by - . ost, but it has ,(J kernel of t.ruth~ The tries, spoken of in iit might yet exist, hudd[led ,a~ong fjor-ds and wa ndelfing' illl a rctlc r,egioII11S,,, Adventu rers w,o ~ocate such a hidden peep e might: learn the: secret of creating arm10r of sho.red va,lor,. or perha ps acquire a sUli t that h,as be,en

L. d oi' ~ ..

stashe : 1 away since ancient nmes,

TIl;s 111q8n~ficent S'I·rit OJ'pr'Lte ,'naU n ~. 'rC~rdS'J1JUJOI' s€'.lf.Je~ S':~J fRtlJdin8 ,},,"OUJ. cQnl p m to _IS.

lvl 2 '7 +6 1,62.5,000 g,pl

Arm, .r.: P~ate

EJnhalnc'em.ent: AC

Property:' When :you. use th Jlay on hands power 01·· an ny, you a 1150 regal n hU: p olrn s le[ql ual to 0'· e-ha li_ your 11 ea ~ iln,g

s urg)e va ~I ue ..

lYladefo,t td1,os \-Vhi) .!·ke to tak~ ,'mInces in bt.~rttlf'~, dtis [~lrn1.~rr '-ets' you risk YO[\.l:-l" own ~a.fe tv fOIl" Q, better ·duu1,CC "to 11U rrn your-foes.

Lv~ 13 +3 1 7.,000 ,gp Lvl~ '1.3 +5 425,.,0001 gp

lv~ 18 ~·4 85~OOO gp lvl 2..8 +6 2J. 25jOOO,gp

Armo·r:: IC~oth~ I eather

E'rl ha.n.o~'ment: ,AC

1Proipe·rt:y: Wlhe n ,an en e mly score's a ,crit'k:a I hi i t ,a'.ga i nst you ~ 'You (am score a crttlcal hlt 'On a roll 0" 1 7 ~ 210 on your next atta1dk against that enemy before the [end 0,. your next turn ..

Power (Daily" Stance): .M'inor Action. UntU th . .stance ends.you .grant combat: adiv,antal,ge and any CI"'l!_,.1i.urr'e you attack gra-' ts combat advantage to' you .

• 1 lJ..ck' ~_f) fi~(kl." and dlls sgrHsh .set of!ead1.e 's: p,i:a" IS bod~15id,es ,qf t1t€ m'i n,

Lvi 6 ' :1 11~g,OO S!P

Lv~ 11 +3 9,J)OO gp

lvl li 6 445 000 ,gpo ,Anno1f: . eather

I:,nhan('e'ment~: AC

P'rolpe1rty: W'hen you 1118ike at ~[e,ast two. ~av~ng til r-O'ws-, you cain [choose' -0· ,g, ::in ~[+"1 bonus to the first sav~ng throw and take a - 2 P ena ~ty' to the s (on d,.

P'o>wer' (Da'ly):, Ilmmediate nterrupt, Tr~88er:' An, enemy hiits you wmth an attark. Effert: The triiggering enemry [ erolls lhe attack ron and [I ,·us' use the second result. tf that ·i·e-su~t lis a hit, I he attack SCOfie:S. a crl kal hit.

Lv111 +5 l:v1216 +·6

2[ 2, [I[ 0.:'01101 'g-.' p

, ~I " .. ' I

. . ' .. , ~

1125,,1000 gp

. ]''ieccrneul skI ns, s'ca.lle5~ and exo:sk fitel'ons C!rd"el1110n.~'fi:Jr~"'m a

ftifJh;ifttd b .It s'turdy S'utf of,cale ,ann~OJ~.

~v191 +1 4,2010 gp[ I-vi 24 ~5 S,2:J~OOO gp

lvl 14 T 3, 21,,000 gp Lvii 29 +6! 2~,6,2 ~,~OOO gp

L- I-I 1 [9' . ~ 4'- - nlilL' O' '0-"0'" gp

V I l.:._· T' -_ _ IU ::;Jill' I .. ' ',' . '. 1- _ . J'

Armor: Scale

Enh ancemenn AC

PO'W'e.r [(E:ncounter)~. 11m rned late nterru pt. li"~8'8[e'r! ¥rOM 'ta ke aeld, cold, flre, or ~ightrl~;ng damage .. Effect: You ,g.ain. re-

$'i st 5 to. the 'trlgge d ng da m, ge 'type WI nt~11 the end of th e en EO u nte r,

Le~E"r 14 or 19i,~ Resl st 1: O~ l_evel .24- or 2 '9: IRes,list 1 5.

1r~ hen )fOU acU~9afe dli:s Itl.fJn .J~~ e've~l. tJ~e rui81tiest bIolV f~Ul. dO' litde lnf)'r,e ;ti1.u.n 'scratch Jour s1d.n.

Lv~ 1-4 +3 21,OrOO.gp' ILvll14 +5 .52.51,000,gp

Lvii 191 +4 10.5;000 gp lV'12[9 +6 2,62.5~!OOO gPi

Armo,r: [ ide Ichamn

1[" -- ha n:·· cem .~ nt~: A[e

cna[ "'"'~ ,_,;;; _

Powe:r (Dai'ly'): lmmedls te lnterru - It., Iri8B'er,!' An attack hits, you and doesn't score a crltica I hit. Efjst:t; The tr~gge._lng

. attack de,a15 the mlnlmum damage,

Erifllltal eneTHres tipl,[Ie' thn[UB'n tl1iS', .. l'11·0~~. sa ""a 1[0 (Jontaiu. the l!fi- eJ ~r8Y oj··a 8encui.

Lv 4 +1 840gp

Lv 'I 9 +1 4;200,gp

llJ~ I. 14 + 3, '21j~OOO glP[

A'rmor: Leather, hid e IEnhalnceme:n : AC

Prope rty: Th ~s' a r mor ls attu n ed to 0 ne genas i ,e .Ie III E nt.a I, 11m a n irf1e~r:rit~j'Uon (fOfK';O'T1EN REAlMS Playe r-~s; Gu ide pa,ge 1, 0) ch osen at ttl e t lrne th e arm or is created,

P(,lw,er (D'aUy): M~nolr Action~ UntU the [en,:. Oof the encounte r:t yenJ (a n use the r,i1JlcJa ~ encou nte II' power assoctated with the a mer's elements mlan~£esta ruon., if:you already have that r,~c:i·a~ power; 'YOU can lise ~t second time durling this. encounter .

L'vl . 9 +. Lv~ 24 +5 lv119 +6

1, 05;~OOO gp S25000gpi

2 6- 2-:" Ii[ 00:"0.1 P-":il "J' ,.'. ~l""

-- - ~---. ---- - -_. ---

- - .

-

In t~!t. sJeek Sll'it ofhj€ie ar1l10'r,:· you.lp:oLu d a]"(J~~nd~ the batdt!ftel(~l

like a ·~.'wiveJ:fulfe,l~ ne,

i-ns +4 105 000 [;1P Lvl,19 +6 2,61.5tOOO g~p

Lv~124· +5 525,.1000 gp

Armor: H'· de'

Ellbanceme:nt: AlC

P'ropelity:. W'llen ,you s.1h~ft" you can sh ~fit 1 addltlonal square, Pow~r (Dai'lly)~ ,MOV\E ,Al:tion,. You shUt a number of squares

equa~1 to t.wioe the: armor's enhancement bonus,

Th'L '5'tf,u~dr a'rrnorr" enhances yr ur ld,)ili:1Jf to. heed your a! li' e .

LV{l S ~1 1,OOO,gp lvll0 +4 1: 15,,000 gp

LvID 10 -+-1 5,000,gp vll S +5 615;000 gpl

LvII '11 5 ~ 1 2 ~~:OOO ,gp lv~ 30 +16 3.,115,~OOO gPi

Armnf': Hide, chaln

EnhanClement~ AlC

Pro,pe'r~: When, Y(HJ use ,al heating powef;, the target regains; add~ti'ona~ hit polnes ,equal to the armor's enhancement bonus

_ v' .. ~f.

HOLY RA'D'lAN.C"E AR'MO:R

Xe fide was a den of iniquity, ·!fn.~ and debauchery, The town, -nhabi!ted by villains, I eeches, and other low char .. acters, existed outside the realsn of law ;;lIn decency .. · n such a place, good had 1ft rle chance to flourish.

Fifty yea 5 ,al,g1J~ a t~av,eUn,g cleric of fleior [known ,i:;J:S KO$~h1 came t-o 'X;edfid,e with t e i,nte· tion of pur:ifyi:,ng i,t" His flrst attempt was met w;'th outrlg - t resistance, v;iolence, and theft, Aft@'F that disaste , the clerlc s resolve falter~d-,untU he received a 'viislon from Pe10 r that showed ~l~lml standi'rng, ill the town sq ua re at noon and p rayl ng~

Kosil ~ n we nrt to the sq uare, obeyi ng whalt h,e' saw as:

II mlsslo from his god, At flrst" he attracted sneers and laughs, but as he continued to pray; his armor began to gJow 'wit' intCreasing brllllance, 'Thi's :c emo (straltilon of div!~nel:es:sing won KosUn many converts to the wor~ shilp of Pel~or~ T ra,giica ~Y:I the cleric was slain by those who

. ~'I~I I hel "'m b L fo . h t h d~

sm (ung to t e r ev~~ w,al,Ys" but not nerore thetown .: a

. urned to riighteous path, IH'oly radIance nrmor memoriallzes this sacred act.

Purify ,XeJfide; Again:' In the years slnoe the death of Kosnn:~ ,X~e~fl·, e has s~owlY' returned to i' s old w,ay.s~ The corrupt town leaders hold KasUn's; armor a~ d keep l hiidden :in their stronghold, I'f a worthy hero can recover the armor and wear it aJ,gajn in Pelor's n me, the town m ight retu lin to th e good,.

Remnan 'S of the Und1e:[rbelly: A few of Xelfidte 5, most @vili dUzens fled to fl Ie' frontier when ,I(;os:ilin converts the town to the worship of Pelor, Before they Ie"., they manraged to murder the cleric a' 'd plunder his armor, which tl ely bur~ed! in thel encampme -- t. Now; they plague . he town, para yzi1t1',g trade- and stealtng and IdUing with 1110 remorse, The citizens Sleek aid from heroes who walk. the same path as Kloslln~

T'lls: shir;[ of f.jihn.Jllel·i!Hg cilubnnail. JO:I·,tifies d~HJ5e '~·:liO :~a"ke bol(i action. -in "bn ttl, .'

tvl2. +11

bl "l +"2

Lvi 12 +3

lv-11l +4 lv~ 12 +5 Lv~ 17 "IHS

6 E' OOc .-', .

o, gp

3"15,,000 gp C.12'5000· gn

- l'U. ! . :_ 'Ii"'"

510,gp ·1,,1600 ,gp

13·,000 gp

A.rmor,: I(hal~n Enhance,ment~ AC

Propen,y: 'WI en you spen ~ an actlion pOI U1t to take an rextra action you a~so galin a +1 bonus: to all~ defenses UlInlti~ the end of you f.' next tu rn,

IPowe~r (Dai Iy • Mea Ii ",g)~' IF ree Action., rr~88er: Yo UI :Sp en d an ,action potnt. Effect: You forgo the bonus 1 0 ,t·l: I de~' fenses ,gra muted by th e armo r 's pm pB:rt}!. ~ nstead, an ,a I~y wruthin 5 squaresof you US!~SI his or her second wiind as al free actlon,

V1rhcl1 YO]l S\\Il'e-a'r ,G1J1 o',ith, la8drl.nS'1' your l're)~ tlhline 8YtQ!ce p.ertl1€'a(les th.i ' an~l~o·r pr'Dt~[dtr:;L.vou !tlmB.la-ins~ durt creaturcJ.S attt[('ks.

lvl 3: "Fl 6801 gp Lv~ 18 +4 85 000 gp

lvl,s +1 1.400.gp Lvi 23 +5 415000 gp

LVI~ ·1.': +3 11;000 gp - vl 28 +6 '2,1: 15~OOO GP

Art"mor: Cloth

Enhallfl,cement:' AC

POW,EUi' (Daily):' M.inor Acti'on. iUntWi the end of the encoun-ex, you iain resls .ance to ain damage, against attacks by your current oath of enm'~:ty target eqiua~ to the armor's enhancement bonus,

~fbis B~:(~all1·'n8 cl1 d:lu'r'uJl B'lo.w'- '\ 'idl-the- II ~ -Ij'an.ce of d:'i:e 5UJt.

vll 5 -s 2S.~OOO ,gp Lvi' 25 +5 6,15.1000 gp

Lvl~ 10 +4 111 S~Ot[)O ,gpl lvllO +6 3;115.000 gp

Armor: Chetn

Enhancement; AC

Puwe~t (Daily. Healing): Miinor A.crUon~ YOWl exp "l1d YOUIf U:5<f!' of a! Channe Di'v,inwty power for' this encounter and sh ed b.ri:giht nght 10 sq u a res in ,: II d:i rect j:o ns, Wh lle wiith~' in the Ught you and each ailly' gain re,geera,tion 3 wh~le b ,o.od~ed and a +1 power bonus to SrBlvhn,g throws,

tJ~s·h,icr'1lfd with the 5h'V~tl;tJ but IWht krn1!raS s:tO~l£ f.o~nd in various do,'~'dI1:[cns ,of ~he' A.s:t,~,d~ Sea,- dds armor ~ t, rFbif~zes its i\;Vf,g"!"er :~' ssen CC' ,

lv-I 2.3 . 5 Lv~ '18 +6

42,5,000 gp 1,1'15 0100 ,gJJl

~18 2 3AOOgp

Lv~ ·13 +3 11'1iOOO gp

vi l8 +4 ,85,000 gp

Armor: Scale, plate

,f.nh,ancement: AC

Propo'rty': '¥OIU ga:~n a +4 ltern bOtlUl5 to am defenses agamrnst pO~'ym 0 1i1P h effe,(ts ..

EJtib;edd~fd 'with alt 're~ t nnd. plD1-\h,!l:fid prhnal SJlJ1ilnlt5~ tlris ' .rlJ1;Ot 'fu.as 5(lV,ed fh~' life ~f 1'1.10rre [han on e W,~] rden.,

LVii 41 +1 84,0,gp lvli 1 '9 +4

'bil'9 ,J_ 2 41100 gp . vii 14 -1"'.5

lvl 14 +3 110010 gp lv~1 29 +6

Arm,Olf: Hli'de

1 Os.~OOO gp

52' !IF 0'0' '0"

.:), . ',' .. ' gp

1 6'-2'[ - 0:- 0.0 g~

~" -'I': i,··I" , . .' .,","1"

Enhanrceme'lll't:, ,AC

Prope 'ty: 'Whlen :y"O,u make s aving tlhrows at the: start of your tu r IJ1r us i n,g the Font of life class fea t U e, you ga ln a .,. 1 ltern 0.0 nu s 'to ea ch savi ng '. h row.,

P'olwer (Da'Uy)(.: 'No Action Tr~BB',er:' 'You start 'your turn and have the Font of Lfe I. [~ass, featur .. EfJect:. You make ,I) sav'j ng t ~lllrow agel nst each effect '[hat a save ca n e n d i nstead iQ:fJust one,

~==============~~====~=============~~~~~~

o 'ftT 'K'" l'LL' E-'R"'S' C" O"",'''-T

l~' ,(".!,,~':., ',.~'. '. ,~1

The reclusive ma,ge Sarkudo hid his laboratory deep under the capital city out of a desire for pr'ivalcy., To his ch,agr"n, he discovered f at by p~y'i'ng his trade iin the sewers l he: had ~nvited a dungeon to his doorstep, OeaUn,g w~th slimes, molds, vermin, giant bugs~"'nd the li'kle 'W8iS ,5;0 frustratlng .and tlme-consurrtlng that Sa rkude a most gave u pan d left

Sarkudo had long observed one of the city's rat catch= errs and was bafHedr as to how the 'man [had survived so long in such a dangerous place, armed with only a sharp stick and a small but vicious dog, The wizard asked hlm

h i- ~ ,. Ii; -!if' TL, ;p t h ope...... d~ S _[k d -,. Ii!"

W, at i IS secret w'a~", ne rat (3 'ie er opener ~ '.an,ur' 0 ~

eyes by revea I 'i ng the secret lore of he sewers and how to Iv£! ~ n harmlony w~th the unlq _ e environmeat. Sarkudo w,as so impressed that 'hie hired the rat catcher to help redesign hls lab, and in short order, it was attractlng r uch less trouble,

The w:iizard a lso made a protective coat fa r h 1'5 asslstant, which the rat catcher in turn passed on to his, heir. The tCh~ild aspired tna grande'r caree "I namely adventuring, The coat served '~.~ swearer 5.0 wel,1 'iin battle that tel,low adventurers made versions of their O'W'n.~ and rat Jne'r~s Icoats SOlO' became popu ar,

'The Ki'ng' of Cats; The, K.i'ng 0' Cats lis Mil veryspeclallzed shop: c81rryin,C special items such as silver weaponry, rat poison, and exotic tools .. Rufflans are ex,torting protectkm man ey from the owner, 'who seeks assistance 'i;n stopping them, She offers. a r/[lrt kil"IQrr,s (oat as a reward,

The G rl ev'ing :Fam'i~y~ Sven i 5.: i31 hunte r of v,erml n ,and a, m i: n Olr adven. ,u re'r" _ e lente r~.d the, sewers over ,8 w'eek ~"go ,and h,8sn't been seen s:ince+. His wife, n,a,s given up hop,e but wants s,omeone toO recover the body fror a proper burm,a'l .. Wihoever a. (Jolmp~ishes thIs task (an keep the tooils. of' SV',e n '5: trade~, 'iimu:11 udin,g his magic coa, '; ~f he~s, reaUy dead~

S tudd cia 1.'vUl1 JDcieswJ1es, dds i-li2(ll'Y ~,nn I~ pu Us cr'ea tu res into J1Our· rea,b'h.

vII 19 + 2 4",200 gp

l'v:1 14 + 31 21 !.oOO gp

lvl 19 +4 1 05J,OOO ,gp Aormror: Sea le, p late

Enhanc:elment~, AC

'Powle:f (Dairly): Mii-no,r Action. '~ou pul one ere .. ture wmthin 3 sq uares of yo u 3 s,q , .' res, If :you plllll; I 'it lnto a s'q U,81 re ad).ai(e:n t to: yo u, I,t 's a lso 'j m,mo[bi I :iz" ,d (s av-e: e n ds),

Leve" 14 or 191,; 'One creature with~n 5 sq . ares,

level 24 or 19: One creature within 10 squares, and you p,u ll 'it ;5, SJ ua res ..

vi 24 '-r5 Lvi 2'9 +6

52S~OOO gp

16'· ,2,m;; 0"'00 g' p

,~, ,:rI.,! .' _: '._: ,.,' , _

,

l"J't_is h:etl J~fiu'-lh1ed Q111W1;r ,i.5,favored: b, ba.:rhar,iaJ1 pb'Qje~ l,~;ho

rust! Inro ,the tira'!.f.

Ji ./

Lvii 7 + 2 2.6010 ,glpi

Lv~[ 12 +3 13~OOO ,gp

l v[~ 11' +4- 6 s,,~O 00 gp

ArmIO'f::' Le,ath,e r,j hid. '

En'hancem'e:n't: AC

Property: Whlen yo ~ cha~ge" you ga~n a +,' bonus to AC unUI 11th e' e nd of yo u r next tu rn,

Level l' 1 or 11 7': + 1. ~ Q. nus,

Level 2.2 or 27': '+3 bonus,

tV'1 21 +5

3'150- 0-' 0' .

,,L_ ,!'. gp

1~ ['6~1 5 10"00·", gr"ii

[~'~ ~. '. ,. . .... !,-. I~

-v117 +6

P'oweif r(Da i Iy + Hleil linlg)~ Free A;ctio:n. rjS8er: Yo u In i t w'id1 acharge ,ai'ttaC:k. Effe' It~' 'You make a s3{\j.'ing heow 'with ,a bo nu s equal to the armor's ,@nhan[,ement bon us or ).f,OU

,5- end ,_ hea~lhlg surge and oo-e,g,ain ,add'it~oina!1 hit ., .qua~f ito the armor's .. "nh,ancemrent bonus.

itt tl moment's no tlce. vo U Cretn sun OUltd r 111'£' ,j".'ufaU'u1.n.ti!1 e ~.lf1'11.0r "" ith a. p'sJfd1.~,c fiild tht p'I"ote,(:i'S you fofJn~ J l:"~Jlttd: attack, :,,,

Lvii 2 3, +5r .'~ 2,.5,,000 ,glP lvi~ '1,a, +6 2i12 S, 000 gp

Armon Sc .. le, plate

En han C@'IiTl,ernt: AC

Pr:op,erty~ Yo u ga.:i n Ires i st '1 S psyc hie,

Power: (Oany): M~nror Action. llJ'ntU the end of the encounter, ,ani)! er~eniiiy that attacks you wl m, a charm, fear; lllu~iOIil" psy(:hk" or sleep pow-err rolls the attac,1k :ro~1 twice, and must use the J)'w,e;r'r-esurrt.,

'lJds 1r.1,t'lna,r is :tuade jl'O"ml d:epos i'ts of '-ill S' ra"~18e ore -rJ1 C! r so me b.eIievf!' ,~an1@ f1-'0111 d'u~ l'li],(J0' tt,

Lvii 3 + 1 16,80 gp'

L,· .. ~II 8'· I 2" 3· 4' [[ifl,O-" g' .. !

~ _',.f'I_ :_1' T r . I, i U '. 1::"" ..

:vI 131 +3' 1 ~.oOO gp

Lv[~ 1 8 ~4 LJii2" +, '.

lvl2.8 +6

8,,:,iL' 0': 0"01 gn

.-. :Jl:~'. ," . ,:.i_ ,'<It'

415~OOO g.p,"

., , ·1

2 ,115~OOO ,gp

A:lilmor: Ch,aJlin

'lC' ,,16. ·-.-:-,;;-a'm,,·;ilj,'nt'· A~C' &nnan'!!;..)'!k;;1 I~ ~ '. :', '

Piroperty.: W~liile youjre~ j'n d,arkn,ss or d~m Ii:gh - (inciudln,g sta rl'ight)f. you ga rn 1111 a + " bon llIS to Aie,.

,- .--- ---- ------

, .

rhe sHstel'ltng' 11Jl,a,ck U1(!it€riaJ Df d~lts ttr'mo'r s\tlnu'l8e~y (01£1: to d-u! ;hn,j,('fl'j reHIl~lfy d-~fl~clts m~'~'t(li 'Ltt'ack··~.

b~~',13 +1 680 gp Lv~ 18 +4

Lv~ 8 +:1 3!,400 ,gpl Lvi 23 +5

ILv1113: +31 11,000 gp Lvl 18, +6

Armor,: Leather, hlde

En hanooltlenr':' ,AC

Property'! You gain resist 5 psychi'c., Leve! 13 or 1 B; Resist ~ 0 ps-)"eh lc, leve' 2' 3 .or 18',;' ;R:esii s,t 11 5 IP syc h lc,

Pro,P'Qlrty! You gali'wl a +1 i"te:rn bonus to sa'vJng throws agamst charm, lfe,i3llr, or psychlc effects.

85',000 gp

4") 5-:- ,nIOIO- gp" ,L_·,V-_ '.1'

2,125,,000 gp

11ds 'annor 17' l'na~[e of1na~9il'[n1lbr n ·tnjo1fceci pardtnient Ing;cftbi!d. with. larea n e' \mt~ ~1:8's'.

tvl 4 a 1 840 gp

b/~ 9 +2 4',,100 gp

tvI1'4, +3 ,11·0.00 [gp

Ar,ftlor: Cleth, h~,althler

Lvl~ 19 +4 vi 2' +5 lv[1191 +6

'110" 5· no: O' I g. 111

I ' !;'!U . . .It'"

525,,000,gp '1,615,,0100 gp

Enhao(J€![ment: Ale

. . ll'lb" ; L f 'h

,rope,tty: ~i ~iS armor co ntain s 81 11 U m Ij). er 0 . a rca ne c a rges

equ ' ~ to lts enhalncem', nt bonus Recharging the armor requires an extended rest,

Pnw'er (.At~Wal): Free Actlon, TrIS8€'lr:, '~OIU use an a 'Cane po.' and make an a- tack roll, [f.[fe<ct; YOLI spend [any number of unused cha ges from this armor and gain a pow,er bonus 'ibo thle attack roU for the 't~rigge,(n,g ~)ower eqirumal o the number of charges spen ..

bA 3 .JI..
I
lvl8 +2
Lv~ 113 +3' 16BO gp ,3~.400 ~I

.. ,bF

11000 gp

lvll,8 +4 LVII 13 ,5, L,v~ 1,8 +6,

85000 gp -- 00

'.- 'I "1'" --

4251.0 gp

111~ IS O' '''0'' "0" . p

~:.'''''::l'''' _.1 .. 1 .. ~ •

'~lJu~rl an en~el1lv's attack nttsses YJi[f'j dlis b[l~uwb!8 robe' I~O'1"l:,flJse~' the .foe so' that you lC(u18Ie't (n:vU!y.

l'w I .3 + 1 '6 80 gj(J Lvii '1 ,8 .Jj 4

Lv' g. +,2, 3,400 gp Lvi 2.3 +5'

y.,113 -t 3, l' 7,,000 gp l.vll18 +6

,Armor,:' IH'jde lnhah(emenrC; AC

P,roperty: Wlhe.:[1 yOUI hilt a tc ~ge.t you halve des,ign,dlt@d wilth ~t(nJlr Hunter's [Quarry' CbIIS;S" feature I you ,gain a + 1 bonus 'tOI a~l~ d,efenses agaiil1:5,t attacks thy tho designated quarry untll the end of you r next tu rn,

lev: 113 Of 18~' +'1 bon UlS.

[lev:rd 23 or 2',8:. +3 bonus ..

rh.i .. jin-trh1'nn,ed }cm cke~ is juv,or-ed by. n ~,~Jho nutS! deal '\hvuh da '~8[eJ~OU5 l' f'r .," i ;

vi 2 + 1

5'20 gp

2 ~,6 010 ,~"p

11 3,'1 0"'0 O'

:. _I .. .',. g. -P'[-:,

~ , ~., -' "

Armor: Cl oth le ather:

El1n~n(ement: AC

[6S 000 gp 325 noo ,gp 1,,625.000 gp

8.5~OOO gp 425.000 gp! 1.,1 2 s" 000 gp

,A,rmoJr: C~oth

lV~1 '7 +. lvl11 +3

Lv'17 +4, Lvi 21 +5 .tv~ 2 '1 *~'6

Enha'nc'ement: AC

[Plower (Enoo!unte.r.,: fmnll:dI'ia'te Reaction, Tri88le,r~' An enemy misses you 'wiith a me'le[€'! alttack. E[fect' You shirfi 1 squere,

PtLo'Pe,~y~: YcOruJI gain reslst 5 aga1jnst danr1l,dlge firom swarms' attacks. J·I addlt[(J;n, you can, movie 'ttl rOlllgh .. spaoe ocr.up~e.d by a swarm, and your mov: ment doesn t provoke opportunity attacks from swarms,

t~vtd 12 lOr 17; Rie:s:'st 1 0..

le.v€:~' 1'2' 0 f' 2 7; Res i st 1 5.

SAN.GU1N·E. V'ESTMENTS

Avengers wear hese maglc robes to proclaim the'"r enmity for thetr chose - prl~y8' Sanguine vestments are dy[e"d deep red; not o 'Iy siymboUzli:ng the blood of those the wearer slays but often inenrpora lng lt, Howe'v,ert the garme:nt often has: sleeves or trim of pure 'whit-e,~ .After a battle, the avenger 'wipes the foe's .llood from his or her weapon onto the 'whit!e to demonstrate vi'ctor:y .. This actlen also reinforces ·the avenger's [cDmmitlment to. destroy aU e ernles of hi's or her god,

Prove '¥.ou rselfWorthy: The first step iin a'c-q:U.'irr,i:ng san- 8u1ne'vestments Is to earn them through s.uuable actions, The guardlai s of the monasteries tnc]' train aViengers bestow such a ,garment only' on someone who defeats a great ene y~

Red Thre .ld IQ:f Bell 'Yasur:a: Far from ,any' iciV'ifizat~o:n.! across a dry, dan,gero.llJs, scrubland, sta "ds the Bel Yasura monas' ·ery., Here, priests, monks; and avengers-ln-trainlng craft bea utiful san!8uinre'vestm:e'nts as, a form of medltatlon, uS;:i'ng au' ilque type of red thread .. Only those who swear the order's vows of asceticism and imrnerse themselves relentlessly in service 'to the god can le.~I.rnJ the secret of creating this, rairne t of the faithful!,.

The ,rrr.alle :~ilJH$ ,el~8TQ.ved OJ1f, tids or r.110T Slot.rV in th,e pres.en[ee If) f nlllflic.aI ema nadol1 ::~

'v13, +1 6180 gp

tvl8 +1 3,:400 gp

II vi .. 3 +31 17~OOO gp

LVII rll ~8r +4- Lvii 23 ".5 Lvil'18 +[6

8.5,000,gp ,425,000 gp 2,,. 2 5,000 ,gp

Armo,r;: Any Enhancement: AC

P rope.rq,.:. Yo[u ga in a n lte m bon us to Area rt: _ c h '[ ks ·e'q al '£0 the armor's enhancement bonus ..

Property,:: When you use your second wind~ you also gain

a bo,nu'5, to damage rolls wi' h arcane attack rpow,ers equal to the a rmor' s e n han cement . "0 n LW~· I ntl I the e 11dl of you r next turn ..

rJ~t:_ bloo! I Of'~f\J()un',~fd [fn;fnde" only .5trM8lithen5 this deep elf .sa nne I'!£..

lv:13 +1:

Lv~ 8, +2

Lv~ 13 +3 Arlmo,r: Clo"11

1680,gpl 3...400 gp 17;000 gp

tvi1:.s: +4 lv~ 23 +5- - v1128 +16

85,0010 glP 425,000 gpr 2 11,5 00-0 ,p.llnl

, - - ~ - - bt'

En' alnoome:nt: .AC

- _" - -

Pruperty: YOli ,ga~n " I~ 1 bonus tOI all defenses whtle :your

L. .,f;"" ., b I dl d

oatiillO) en1mlty target IS u OO~ lie. ,.

C, H \" [J

',' ," , .1::' '"

Fdl~8·etl' by jo~n,odalts front a sucUt8' II B'r:el~n ore of the Fej'"lIv,ill, this ,rl'.nnor n~ab€'5 'vo u: ~IS s'il:I'lI't'e"rv ('1$ ,a . s nalte.,

[.,a 1lL'1l1r."· _..

lvl~ 4· + 1 8,40 gpl Ivl 19+4

Lv~ 9' +'2. 4,,200 ,gil' 1Lv.114 +5

l.vJ 14 +3 .2·tOOO g-pi \('1191 6

'1 05,.000 gp 525,OOO,gp 2.~6·15~OOO gp'

,Armor: Sea Ie Erlhan.[e~m,ent: AC'

Prop@,rt,Y: 'Yo ' galn a +5 Item bonus to chec .. ' to '-scapre ,fBI ,gliab~

Power' (Daily)~ lmrnediate Reaction. Tr~88e.r. '.' In e i ect

d azes, iJ m mob n tzes slows, Olr stu n 51 yo u, ,Effec.t; Yo u make a saving throw ,ga~l1is :Ihe tr'iggerm.ng ,eif@ct~ On a save, th at effie ct e nd s ..

-

j\1~f'tCl.lb--c snQ~~es \tvl':i:dH~ [alona rh,e su~face ofd~is LI.1·l1lOr.~[,.g:~y to

s~l~ikje a'i any foe' tJli' t ll-ie' ~.O' 8'"t. 'by .YO u,

Lvi 4 +1 .84·0 gp Lv 1 " 9 +4

tv~ 91 Tl ·4.100._p Lv~ 24 +5

Lv~ l4 +3 21000 gp Lvii 29 +6,

105.000 gp 525~,OOO .gpl - 6-1-5000

.' . ~ " II' . '. .

2. 1" .'-' gp

A,l1'1mor: Sea e lnhanceme:n.t: AC:

Prop e.n):. You ga ~ rID reslst 5 poi son. leve' 14 rO,F' 1'9~ IRe5i~s:'t 1 0 IP o~ son .. levtd 2 4~ lO[r .2' 9~ R.es.~ st 1 .5 IP 0 lson e.

Po:weilj' {D,aily},:: Free ,J\ctwon., TriSBer: An enemy adJacent to you shifts ... ff{E.'ct:. The tr~.gge:ring enemy takes damag€t equa~ to 5 + the armor's €:nhanc)em,ent bonus.

le.ver 1'4 or 19:. 1 0 ~ enhancement bonus,

le\fe! 14 or 29: 1 .: + enhancement bonus,

CnljtedjrOftL 'the hide ,of (;l Jn1l5:~;;t"e sJ, " O'~-\i 11,Qund .. "l~iis annO:r 1:;(;t.s: yu~~Jade aw~yfm:tn c,ia.n8,fJ" ~vfleu Jrou .:,z(jer 118~'ieyou.s lV[Qu;n:d.

lv~ 7 '~I~ 2 lvJI'12 +3 Lvl11 +4 Arm,or; Hli'de

- 'Ill 21 +5 l.td 11 +6

.315,000 gp

1 [6· "i 5' 10'" 0····0· g' P

~._ .L. _ T-" _ . .. .' .

2.,600 gp 113,.000 gp C:I~ 00'0' IU,..l,II-:! gp

Enha'nce,m ent: A ~

Pawer (Daily~: ~fI1'~nediate Reactton, rr~B,fJe'r!' 'You become: bloodied. fIfe'ct: You become insllIlbsta,ntiai: until th·. lend Or . you r next tu rn.

'I\rhi~€ l\'t!a·r i.1"Ji8 tJ. ti .5U it ,oj' bl a(lle,a"tl~~r; . .J'i~U ,(f,U1. ,C'k?1](i du~! lnili~l oj~: : cur ed en-nty so it]lO[ lOU)' atlaf'k ,strii'kes true.

Lvl 10 +1 S.OOO gp billS +5 61SiOOO gp

,- vrn , 5 +3 2S,OOO,p Lv 30 +16 3125rjOOO gp

!Lv 10 ~4 1 15".000 gp

Allrm:or: Leath er

E1nha'ncement: ,AC

Property: 'WlhUe you: halve concealment fro "'1 your Shadow W'@ ~ k c I ass feature, ,any C reature a I, ected 'by yOM r Wa _ .1 ock 's Cu lise gra Ills: co m ba t adva ntage to you,

You can cl~n,iSI~ this heavy I~rlnor to dti:I' HJlth '~IC~llUC ooze l'hat burns '~hlDs€ ~ ho to;u) ~h. U

Lv~ 8 i-2 3,,400 ~p

Lvi 1 j +3 17,0010 gJP

[lv118 -t4 85~.oOO gpl

Ar,Ml 0 r: Sea le pi ate

Enhanc :mlj2,nrt: AC

P:ower (D'a,i~y .' Acid): M w nor A,cU:o 11,. UntJII the ,{!:m1 d ,O'f yio ur next turn, an~ creature that hits y10u w'i'tlh ' I melee attack ta kes on,goilng 5 acl d da m,aJ,ge (save e nds )l~

l€vel' 1.3 er 18,~ Oln.goi:ng 1 0 actd daolage (save ends], ltW'fd' 23 or 18'~ Ongoing '15 alc~d darnage (save ends],

l.vll 23 -~5 vi' 2,8 +6,

,425.,000,gp '1.115,OOO,gp

II patte'r~l oj 1i'J1)f, :scin,tiU~tfn8 sCld'es: (1lOVers fll(~' su face of dIIS loosl~ ,9arnlf~nt, 8 III '1 UntJ you dl e qli~fliH;Des of!a serpent.

l:v~ 13 +3 11 '1'000 gjlJ Lvi 2.3 +S 42.5,-000,Sjpl

t\l~ '18 +4 8,5,000 gp vl118 +6 2",12,5,000 ,gp

Armo~:' .'. loth

En"· n1cem,ent: A,(

Propen:J~ You galn iii. +1 item bonus to B~uff checks, Plro.:pertif: You ga i I1J resii s,t S p oiso 1:1.

,Power (Os m~ty): M'[lVe Ac.ti Olin, 'Yro u shift: a In U"1 ber of sq uares equal to '[he a rnor's enhancernent bonus.,

TJlf:S' dun hllaclt Fllaf.e nrrnor ts wlu~:,d'c of i~l'J~, p~att~5 i'J~used: lvid1 Shad {n~if~'U e).51~11 re~ ,~}rant.hllJ J~D u 'l,vr,(.l1Hh:Uke p ro!u~J~ties.

tvil0 +4, 12.5 .000 gp ilvL30 +6 1,1 zs .000 ,gp

Lv,~ 15 +562.511000 gp

,Armon lP~a'te

Enh,anlcem@nt:. AC

Pro'pelri;y,:: ~ou ~gn ore dl e speed Hi" d s k' ~ I [he r:k pe Ii1 a Itl e5 fa r weari:g pla:e armor;

Power (Da,ilfry)~: M.ove J\.lctm0 n, You move your speed, In addltion, you become insubstantial and ga~n phas,!:ng until the end ofyotmr turn,

Tids.; liB'ht, thl n robe is '~",v.ve n Jh:Wtl spid~eJ" sitk land: ,.- {l,n·h~s a ,fdvlt of fhe power ~f aracnfl i:a.;~

tvl ,8. + 1. 3.·4-00 gp

lv[~ 13 +,3 1[ 7,: 0000 glp

Lvi 18 +4 85,,0010 gPI

ILvl13 +5 Lvii 18 +6

425·000 gp 2,125 000 ,gp

Att'm:or:: ([Iotth Enha'I'iH~:emeht: AC

Prop erqr~ Yo UI ga wn liesis:t S potso n le~e~ 13' or 18',:' R@sist '1' 0 polson. Lt:U'e~ ,1.3 or 28'! Resi,st 11 , polson,

Pow,er (D,aily)~ lmrnedfate Reactlcn, ir(8.B,e',r:. An enemy adj,arent 'to ,YIi)ll hits you w~th a melee a ttack, ~ffecr:. Th '. trigger~n,g enemy is restrained untlii[ dl~' end of its next turn,

J-Jidden mzor-: harp spikes Spri.l18' outfr()~n d1- elbo'w5!,511.O'",[d~rrs~ !!lln,d, sid,e,s o_f this }t1ck c t lr'hen slnnethtns 8rabs Jrrnl.l',.

Lvl 3 +'1 6BO gp Lv~ 18 +4 85JJ'OO gp

Lvl 18 +2 34·001 gp [l,y-I' 23, "15 415,!000 gp

lv[1 1 3 +3 17,000,gp vi 1.8 +6 lt11 25 000 gp

A.rmor: Leather, hid e

Enhan,(;'emeln't: AC

Pow-er' (D~ily): Standard ,Actiion" Irlsser:. You are grabbed. ~fJe(t; You escape the grab, and the enemy I hat W,al$ grabhing you takes l' d6 damage perplus,

1 hiS" suit oJ}l,'ne (il tb~, lUIS 11 tJ'hO'st~ ... dl:·~e", anci I:ts l11:}S'h protects you jr()l"n the Iden tzens of'dte s p J'rft n~"'l·ld.

vi' 14 ~I~ 3; 21l,OOO gp Lvii 24 .... S. 52 SlJ100 gp

Lvil119 +4 1 0.5,.00'0 gp Lvii 2 9 +~S 1,61,SJOOO gp

Armo'f: Cham

Enhance Inent:: AC

Power (A,t,-Will)~ mmedlate R,e,acti'ofl. Tri8.8e,r, An lnsubs:ta ntl a I ene,nny adJalCte nt tal you h its yo u. Effe,(t~ The ,tr.ig,geri:n,g enemy toses the ~n.$ubstalnt,ia~ quallty (s.av,e ernds)~ ¥ou become ins I b.stant~a:1 lUI tU' he trigge:ri'l1g· enemy :saV'ES ~gaw nst tl Js effect~

This ne,(!vJt i,nu~ ,~l,fmlU" a'bs"ol'~bs ~Jte s~uJck (Jf}arrinB (,ittacks.

Lv~ :5 +1 1,000,gpl Lvi 20 +4 1: 25,.000 g'p'

LV~I 1 0 +1 51jOOO gp tv ,I 25 S 625,;000 ,gp'

Lvl15 +3. l.5JOOO gp Lv~ 30 +6 3,,115:;0'00 gp

Armor~: Scale, plate

En[hance'm,e'nt: A"C

Puwer (DaiUy): No A,(;tj,on~ Trioo'eJ~:' ,AIn effect d azes or stu ns yl'lU~ Efje,ct; You makea sav:ing throw against' he, trwggerlng effect, 0'[1 ,al save! the e,ff'ect. ends:"

,S·· ··IN····.! A:'" ·,K··'··· E-' - ~O··. -" "N'- G" -: :-U'· -E': "D ~O· .• B--' IE' .. _

. . ' _' ~ '. ",_. ._ . [11 ~ . -' __ . - . ·l·~ , _. ,'_ .

Human wnrsh'iipers· of the, serpe -t god Zehj:r~ 'known as snaketongue culttsts, perform dre,adful rituals to trans'fo_ m themselves into more snakelike f(u'"m!s,. S.nak~eton8ue

-.- b·· . hs - .. fi,lh· ··m: '_ .. -.- .. . "f'~ th -.-. ,... .il'- "i 't-·- t·

ro nes en I ance ",.·:I@ ELI-u:aICY 0 nese ntuais.Yuan- (rea e

the robes for cultists w'ho ha1le performed exceptional

d d I, Z L.~ ,

I ~e'e. . sin i eul ,s name"

.. I' b f ,= Ih';' 5 k [-I b

ee, e' .. rants 0 Zel_Ilr:: ,·omlt! sna , .. etongue ce e "rants

(Monster Manual~ page 273;) w,e,ar ,snaketonsue lrobes to even more 'close~y resemble 'the serpent god and (fds yuan~tJ @m~ssari,esc" These cultlsts are of high rank and are protected by miany sn.al_J~tong)ue zealots and warriors.

Serpe'nt Crypt: Yuan .. tj have been weaving sn,ukelE ton~8ue' ,rob es stn ce thel II" em p'ire wa 5; in fu,l~ bloom, The ,g;arme,:nts were orig'~n8J Jy 'worn on Iy by nob ~,es,~ and roya crypts withinuinedl yuan-tl cttles or u- der ancient lPyra~ mids stiU hold these treasures of forme r .ru le_' s~

. --

Af~tt\l:fi' t# .plr,(l,!1Ql' ene~~BY su.:rtounds £,)1115 'lf111tn~;, If a,n, e ne 111 .. )( jOJJls'

i"(~ .·-hi [;rOtt ,on can :te.lepo rr nut ,of its: ~lUUJt

lv[ 14 _IL 3 2.1;000,gp lv-I 14 + .. S; S 1.5,0010 ,gp

lv~ 19 ~r4 '1 OS,fJOO ,gp l'\il 29 +6 1,161$,000 gp

,Ar,mar! ,Any

Enhancement: A[

P,ower (EnCOlll1lrtell'" +, 1 e,leportatiion): I mme dilate Re,31d:i 0 n i 'Tr,tsB'fr.: An enemy mlsses you w'i't.hl an attack, IEffect:- 'You te I eport 3 sq til a res,

nl~i~ tllitm:or seerns fetr heQ:viJer dl,an its ,COn5"UllM!'11,~: nl(l,ih~J":i nL, I it be{';(1J11 es ~~ tnif()l~ytl~b18 ~~ n br;idi!' w,all at a 'l'Jl O'~11 enr's 11.cnjee.

Lvi, 3 + 1 6,810 g!P biJ 18 +4 85.,1000 gp

Lvi 8 + '.2 3,.400' gjp! l'v:1 .13 +5 4,15JJOO gp

ILvl 13, +3 1. 7;0010 giP lvl 28 +6, 2;,1: 25JJOO gp

A'm1or: ,Any

lE:nhancemen!1t: AC

P1o,we,r CD!i.dly): hrunedlate Re3lctlolll. Ir~8B',eir: An enemy hii'ts o r misses you wrnth a b u~ II ru sh or c hililrge attac k. IEjf'ect:, TIle -tr~gge:r'ing' @nemy talkes " diS d am age per plus ,and 1S knocked prone.

13,~OOO gp '6 ~i,O a 0 g~ .. p ...

[ '. J

A- I ... . -~ S-::· , II·· . ~ - . ~ _ rmlor ~I eel 1!le,~ ptate

IE nha nceml@Iil:C AC

:Pu,wer (DaU~t + Tel ep o,rtart~o n)~ Move A.'ctJilo n, You t€:l~e ~)O rt a nu m be r .of sq IUl a res eq ual to twlce the armor 's en hanceme IFU: bonus,

lvi' . '2 +3 'vll1 +4

Lvii 1.2 +5 'Lvii 21 +6

315,,000,gp - 625000

I . II . ... . .. , .. -

1~ .a , "".I_ '_ gp

These ,,~eco1fate'd sreatcoats: COi/j1,e in (1 vCl:rie~)f Of'Sif~/~e5j bl~!.t ,~:dJ 'lend ~'ni1t~a~y tJiTf.8J'~t 'to 'dl"eir "J€'aWe1"5.

lv~ 3 +1 680 g1P bvll18 +4

Lvii 8 +1 3~4!OO gp t~12.3 +5

lv~ 1 3 +3 1 ~OOO gp L,td118 +6

A.'rmor:: Cloth, ~ ea rlh er

Enhancement: Ale

Power' (Da'ily)~, Free Actlon, J1JB8€r: You hw1t an enemy 'wUJ~ .an arcane attack p:ow~r~ Effef:·t: 'Untill the end 'Of youlr next '~u rn, one a~II,Y 'w~thin S. squares of thalt lelile:ml~l g,2illins: a pe:wer' b onu s to attack n]~ I s aga ~ nst th e enemry eq ua I to '[he a- rm 0 r's e nha ncement bonus.

-1'" ·-tm k

.. , i ~ _ I • I' r -' " • n .•

U ~,IJa! 1 ~n" IOY~nD~-

i\ s~>na]~ tele:po:r[latiJJtft c~,rde is eI11,-bIazoJ1erd:,Q11 the bi'leastpid1:te of thiS' Q.rn~l[Jr.,

GI:,o'ri;Oli'S ClJ18:el-i( 'l~!iltgS sprout: fT-on'~: di~ts (U"J11!OJ" at your C()"mtlth·l1t~.

L:v11.3 +3, m ''I;,tl 1 0 . ~~4·:

L,v' I 10 11 1-

1 ~,OOO gp

c' 5 O· IO,Iii') I~lr'ill 0,,,"'.'· U b;F

IL'V~ '13 +5 1'\1':1 1;8, +16

4,25,000 gil 2,,1, 2S'lJOO gp

lvl 4 .: 1;

lv,19 .1 lv1114, +3

l'V'119 +4 bL/'124 ,+5 [lvl 29 +6.

1 05,000 gJ~1 5:1,5,000 gp

-, 61' IlL' ·0'·'· O· ·0 -.

Lj ..• -~,. gp

AIm10n Any [fEnha,ncemenrt: ,AC

P Ifill perty: ~ou ga,ii n an it€!) m b onus 'to ,A;th ~e1tth:s c hecks to j U m p eq ua ~ to th @ arm or'~, enha nee me nt bID nus,

Power' (,O,a ny): Moye Actio n, Vou fl yo U Ir speed, 'You must ibe,grn nand' end th is Imove '0 n a $Om d surface, YO u al so ,ga i rI a +2 ptO'WI8 r D6 nus to a I!I defe nses u ntilll the en d of you next turn,

vv- !!" -h.- jn~ I -. -" .. -.', ;I,. ,1' ,;Io]-L ~~ -1.-, -;n- '!'-- --~ I .------.--~

. I. men) r om" .$ i'U~lnf.11.e-W"~ "8 CIJ Sica,I!; IJUS flR.r~~,r I(U1.tU ii], s n [~, U'nlll1!)lJes

you r rel~,cti(nl 'tunc.

Arm,o'r.:' Cha m n

En h,an cemenn AC

pl,rope~y: ¥OIU ,ga~n an item bonus to inifia'tivle checks equal to th e armo r 's enhanceme nt bon II s.

Power (D,aill:y): No A,ctrnon., frj8!1ler: You roll i:nU:rnat.ive and di'sltkje the-result. J:ffe,(t~ You Ilretrol~l, j'nlUative but must use th e. second 1i"€:SU ht~

~----

. -. .

ll1eJ"e's noprorectton in the 'w'O'rld, ,that can sto'P dds CU,[ltifl8 ed8'e., 0 r () u;t afthe ",vorl ,1- Jo r 'dllat ~~nia~ttel~.

-' ~011g wlth ar 0-' and neck slot Items. we.a~"()n.~ ate ce ural to an ,I,d" , n' ure r's g', .ar, sven {he IT10S't dip- 10. n,' tic adventurer knows that when de: e 'S,'" isn't

enough, til' .re S 10 •. ', ub , jtute d 0"·1::1115(:"

Thls 'blade a'~lo~"-5 y;ou to p''-al(' you~r "~8is on I~l' n a;'b ... vjo(f!s \vull ,Cl siflJJle ~<w)rd of plOlver.

Lvi' 3 4- I 6,80 gp vl 1 8 +4

Ivl 8 2. 3,4.00 g:p - vl 23 +51

L.vl'113 +3 1 7j,OOO' gp L'vI1~8 +6

W,eap1on: H, J/y blat e~, Ught blade Enhancemenn Attack rolls and damage rolls

[rjiti Cal I,: + 1 d 6, d, _ nn,age p e r P ~u s

Powe,r (Dai:rry): M,inor Action. Ma i k each enemy 'wi,thin a close burst 31 (save ends), l:f you hav,e the Swor rnage ,Ae,gis ,( I ass' teatu re trea' each mark as :if Yi[] WE lEI P 11'111 led it with yo, r chosen aegi;s.

8.5 I~O 0 iCl

IDI

425JIOOO ,gp

2j1251'jOOO ,gp

A,L·FSA1.R SPEA'R

'Where the Dayforge Mountains meet 'the plnes of the. Winter'bo~e Forest, small co-p,s;es of strange twlstlng conlferous trees called alfsalrs grow itn remote gle s. Sometimes lea led wlsewood by the druids and shamans of the north; the liig_ ~t and remarkably strong wood of this

ree constalntly ex udes ,(I ,s,tic·ky,. swe, _ t-smelllng sap that some trtbes use for primal comrmmlon,

Druids caref Uy harvest and prepare ' he warped branc hes of th ese trees land s ,211 pie the m lnto seeml ng y awk~walrd but surprh;i!n,g,l:y fiulmct.iona spears. Through c:I,ever C~_ ftlng and enchanting, w~erde s are able to control the fI!ow of t· Ie: sa;p, focusl ng' il fo r th elr own beneflt and to ti telr enernles' detrlme I t,

Vanishin,g Wis1dom: An old shaman ls in trouble, He's slow~y . e in,g drive n ins.ane by a to rmen ing trlo of spirits on~ly h'e can see' According to the shaman, . he tormenting' spiril , S ca n be ba n ~shed on Iy by' the, touch of an Cllfsa~'r' s'pear,. He win be grate'u~ to any adventurer who can come to hls ald wirth 0 n e of these spea rs ..

Roof of the Worl!d: ,Alfsoir sp"ears are m_ysti1cal weapons.

-'egends ten tl~alt the mos.t powerhd allren't 'cr,a:ft,ed [a.t a'lllbut Ignlw trlQ,m t he top of' the wo r~ d~s hiigh est: 1m ou ntai n. As th,e stn ':/,goes-, ,e'very 76 ye'dlrS, on the ~onglest day of tJh e ye'il r !ill n d wlu~ in the Dlr[tli,gontooth wande.lr~i n,g' :5ta r '[s vhdble ;n the n~ght. 5ky~ a new alfsQ'ir s,pear ,appe·ar.s on the summ~t of the Roof of the Wort- Moun awn"

,. ~:;':::::;~~____:::;'::""':":-':"..,.::J.L._,",,-...o.~--.:..~____... ..................... .......__,,"-,-_

l'his lv'e.apOll 5e11.d:9' ~tpp!es' 'D:.ffO ~ce 'ro~pva~"id 'lliea'r'I~'~f foes.

lv~' 2 + 1

L-vr 7 +2

l'v112 +.3

Lvl117 +4

L\JI'12 +S vl17 +6

6S,~,OOO gp

3_, 2' '5.' 01" 0" O· Imn

I· .';... ;6.;r

1'62.S 000 g"P'I-;'1

',' ,. .. ... "

Wealpon: Ally

En h,alil cem ent; Attack l~Or! ls and dam ag.e rolls

(riti,cal: + ~ d6 damage pe:f' p ius, and each lene'ml:Y adij'ac'ent to' th e . a rget IOf he c rttka [II hit ls k nock d pron e.

~ hIs- ~p'eQ.r is ,Q favorite' dr'Uici. l\~~'1 ~l.ll'011 ...

Lviii 3 ~I~ 1 68.0 gp lv~118 +4,

lvll a. +2 3,400 gp Lv~ 231 +,5

Lv~1 '13, +3 17'000 gp Lv~128 +16

'W'ea_n: S .. ar

Enhancement: Attack 1101 s and dams g." rolls

C'r'iti'callll:- -I~ 1 d 8 psych i C lEi nd pom:son d m~, g!l! p elr' III ~ u s Pfloperty: You gamn a __ item bonus 'to, N,3rture checks equal to

the S pea r s en han ce:ml€ n I bon us,

Pr-o :e·rty~ Classes that use totems can luse ,tlh~~ spear as an, Implement for class pow rs ,.·nd j.:,ara,go-n path powers,

Power '(D'31Iy • P~)i,s.on,~ Psych,ie): No A.ct~ID.n., Tr~8Be~: You score a critical hit cigainsl an ener 1'1 'w~th thls sp,e, rr..

, Jje[(.t 'The ,e- emy hit 'by t:he 'tlriggeriilng attack is: dazed IU n1:ii ~ the end of its next tu rn.

85:000 gp 41~: 0'001 g. p.

'_ ~ ". '.' ".

2.,125. 000 gp

l1re d ',rk pU.71"'~e mas'!:' traIUflfj in, this 1..veaI10n's lake shuts aOlrvn )1ou.r tH~Jny' s :fU bd e speU.s ,ttM:dl w.n,ti n ,th -, pent' .~t5.,.

Lv~1 3 + 11 680 ,gP' lvl 11,8 +4 85~.oOO ,gp

Lvl 8 + 2 3,400g]p1 lvl 2.3 +, 41:1,.0010 gl I

lv.~ 1 3 +3 1 7,.000 ,gpi lvl 28 +6 lj,1.1,5!,OOO gpl

Weapon: .Any melee

llEnhiancemen-': Attack rolls ,31· d darllage. roils Crltlca I: +1 d 6 d a mage pie r p lu s

Pow'er (Driid~): F ree A, ' i •. , . Irw9ser.: You use this, w,@aprOn i '0 hit anenemy that h as. an, . ura .. £_jfe,clt:' Th e Ie n e. iny s au ra ends, and the enemy can I .. reactlva e 'it (salve 'ends).

Enchn,tl.ted 'with the . S'sence of ele~n€~~t£l.:[ eartJl th.fs ha.nlu"er s rH~,s fo,'ls l.it!lC!! an en ~" n· 11e'~

lvl4 +1 840 glpi

Lv~ 9 +'2. '~!200 gp

Lv~ 14 +3 11,000 gp'

itvl'1'9 +4 'VI 24 +,5

1 O.5~,OOO ,gp 5,1.5,.000 g .. i

'2 ~6 2. 5 ,000 ,gp'

Ivl291 +6

'Weapon: Hammer

E;nha-nceimle.nt~:: Attack rolls and darn-age rolls

Crith:alll: +1 d'l 0 damage per Ipl~Uls:~ and the '.'. ,rg" ls knocked plio:ne ..

ProPI@rty: 'Wh@n yo: cha -ge an enemy and hi wttha melee bas:ic attack using' h~s w,e'apol11i;, 't1~'H~ iI.ttadk dl@all.s. 11 [WJ ex,tra d;a mag'e ..

A. poweijiJ:1 €ru:han 'lnJ~nt p'laced 011 tbis 'bla,d, allows JlOU, to seq}~ilester ,n Joe/orr ,Q short al1U),I1"n.to!thl1.e.

lvl14 +3 2'1,000 gp lvl24 +5 5.25,000 g':

lv~ 119 +4 " OSjOOO gp lv~ 19' +6 2~6 2 5,000 gp

We',alpon~ Heavy blade, ~igl'ut blade

Enhancemente Attack roll I s and damage ro 15

C riiti'call; +' - ,16 dim age pe r p !Iu s, .0 r +' d g,'_,err, us 'win en used as an i rnplement for an arcane power

Powe r (Da i Iy • Te!le portatl on):: Free Action., Tdsser.;' U,sii n. '

h is we, _I pon ' y~DU hit an en emy wItn a n a rcan e attac k powelf that p u [I ls I pushes, ~Ji des, or te I epo rts tn e target. Effett _ nstead of be~ng, pushed" pulled, slid, or tele aorted that enemy dlsappears, At the, end 'of the enemy '5, n€!x.t turn, ht rea pears iI ' ,th '. .space it ~Ieft .. If that" oace Is

OC(lLi [pire d, it a p pea rs ~n 'th e I1H.~.a 1fie5t. unoccu ple d spa ce (your (hQ·ee)

1'!f115it';,d ~vld1 the.spr1't of,Q, sa:r~iJt~ '~ll[Jl1rri(u~ dds 'WfIQ'l\Oi1.,Bi,ves you g}w.st1y' pourers n -Jw'~ dlar8w,~~tJ'.

ILvI1S; +3 15;.000 gp Lvi 25' ., 5 1615,000. gp

Ilv~ 11-- +4, 125,000,gp Lvi 30 +6, l,12S",OOO glP

WealP e n: ,Axe" 19 a it. ha m me If~ hie avy b lad e, mace s ple,a r Enha,ncement!: Attack rolls ,and damage Joilis

Critical: + 11 d6; damage pelf phrs, 0' + 1 d1 0 damage per plus on al r:h a lige'

Pmpe~y: Wh~l@ ,charg'ing, you ,'- re lnsubstantlal arn ,-

cain move. th n)lugjhl sjqu,a res Dec Ul pied by e nem tes .. V:ou.r movement provokes: opportunity attacks as. ormal.

"ou l~l[Q~~; lAih:en 'to>jelCd your \1l1eapa~~- be QU5€ it 8~~oi1,.ris It hen i:f;'s. hu ~ra:o'rJ-~ c

.. ;!tl

Lvi '9 +2 lv~ 14 ~I 3.

ILv~ 14 +5 ILvll19 +6

51· 5 OIOln g"-'

_ . I' 'I" . -.U .'-

2,61S~OOO gpl

4,,2100 gp

2',- O .. ·OO:'-PI

.t- __ g.

Lv" 9 +4, 1 051,000 gp Wea pom: ,A)NE~, h eavy b~ald e

En'halncemelit: Attack rolls and dam,~ge roills, (Iliti~all,: + 1 d6 da ma,g,e pie r plus

Pr:o[pe,rt,y: ~f' you make an attack using thi' , weapon allnd miss ~I ta rzets the I1..lln.n..JI d'"flnll'·ar' .JI ..... als 5· lam ~g~ 0 you.. .. .JI

Q -~_,;i5' ~ IUI_' U~!V'IjJ!U 'II K';' U~'1IlII S > aar G(","';; ••.•.. _-t anu

,th e next attack you make before the end of your next tu rn d ea ls 2 d 6 extra da m,age 'to the f rs . a rge t i hits ..

leVIer 14- or 19:' The w~aplon deals' 0 d,··'m,~.ge to. you~ and yOlur next attaek deals, 3d6 extra damage,.,

L'fve~ 14 or 2 '9: Th e wea po In d ea ls 1 S dam age to yu u, and your next a' . ac,1lc deals 4d.s ex Ill' d tmage,

BATTLE SP1R1T WEAPO'N

So mettmes a wa rrl or;' s lega c.y ls SID potent, he r deed 5, so I~X.t -a ordln ry~ that some part, 'of her splrit Ilves on sfter death. These. spirift frctgfTI,ents ar-e sometimes d awn to the.

. h ~ d I ~"..[' 'I "I 'I

'we,alpo n t· e 'warnol):' usee In JII'I"e, or some sa,m~ at ma .rt~ a

i strument .. Often they cling: Ito the we,apol11;, h1i~using 'it wi ttl power witho ut need of a rttual lor outside lnterve nt~oln. Wne,n the connectton ~s wealk.er, a ftUlil. can be used

.. '. Ii I

,0 _us· a splrtt into stee ~

Once fused, the splrlt "r,aglment al~OW5 the wielder of the &~']tde spirit weapon to transform lnto a ghostly -- - Ist whe n ch arglng.. R,a rbarlans bel iev€!: tha thl 5, transformatil -, n ,a'i ows a warrior 0 s ep briefly in", 0, ' he realm of t ie ancestors and many 'warriors clalm to h, ve recelved ~i @changi ng vishl,ns and messages fro ml thel ancestors wh ~~e cha rIg," nO' i to bi:l'tt~e ~

r I ,D

'The. Reforging: A harba (an tr i.be has. carrl ed a pa 'f-

." I b t ,f .. "t · th d E·'t· if d'"

ucurar . o· t~le' s,pIJrr:~ we,apoRi smce tne I_ 2Ilys 011 I. 5, roune In,g ..

Infused wlth the splrlt off -,e trtbe's founder: the wieapon w~as the. symbol of the chi ef''s p owe r' and I ed the trl be to many victorles. Recently, an evll wa_-Iock stole i; to the t rl be ',5, camp, s~ew the Ich~ef, and sundered the weapon~ He, bound the foundlerts spirit fragment into another vessel and is, using it to guide a construct he created that is now' rav'aging the (O'iU ntrysid,e., Alccoll'iding to, the trlbe's beliefs, the person who cal n free the s.pirit from the construct and reforge the weapon w~U earn the right to wiel'd 11:.,

OJten der:{wate'd ·widl b'~O'odJ'7t{)r~ie~~ dt~'5e bf.,tc1~es or axes ,an~J'I,v01"ed by ,1J~n[J!onbof'l1, b,cribl[u'i Q,l1S,

'~iI3 +11 6180 gp

t~il 8. +. 2. 3~40Qi gp

~vl 1 .3: ~B- 3 1 '1~O 00 gp

'W:eupo n: AWJf, heavy b~l.tld e En'h anceme nt: Atta ck ro II~s and damage ro 111150

Crlticai: +1 d8 damage per plus, or + 1i d'12. dawnage 'whmle , s . 'b~' d' d

you '~I[IIOO. ueo

:~o:.@r (En(-ourn:ter)~: MwnOlr A,ctinnl .. You are considered

Iblo ad j'eJdI f-o r a ~II pu rposes (~ncl tI d rn ng be in eIDli,da.:l effects su(:h as the 0 ro',agn 11 born FlU f'y' ~,~n:iia,~ tra 'ft) u nt.ill the en d of you r ne-~t tur n.

lvl,18 +4

85~OOO Igpo 4'2,5,000 g,"IIlli'

I _' [IF'

2~1 '25,.000 ,glpi

I ',vi 23, +5 [Lvl,18 +6

rot" puU dlt tri8Be~, Sl' !"aJrb~~J s-Wu;u'ds 91 yo ur joes,.

LvJ~ '7 -t2 2,'600,gp lv'122 +5, 325~OOO gp'

l'v.'~ 11 -t], l3~,OOO gp lb.d, 11 +6, 1~615,!QJOO ,gp

~'~il 1 '7 +4, 65,.000 gp

Weapoli1':: Crol5sbow

lEnlhafli![~'m,~ fillt! A.'llt211C k Irnll,$ and da m,ag~ ro I ls (riti'cilll:i, +1 dlG, damage p,er plus

Power (Dai'ly): Standard ,A,Ittiion" Make a ranged basi c

21 ttack us i lilig' th ~is crossb ow aga i nst ea ch creatu re m n a (Josie blast 3",

teveJ l' .,. (:W' 2' 2~ C I ose b~;ast ,5; a creatu re h i:t iis a 1'50 pu shed "2 sq[iU aJm'I!S,

Lev~d 27:. Close b~ast 7; a creature hi,it is also p,lllshed '2 s;q uares,

Lvi~ 1 + 1 3.160 ,gp' lvl~ 16, +4

.Lvi~ 6 +2 1~800 ,gp Lvl~ 21 +.5

L vl~ 11 +3 9j,OOO ,RiP! l vl~ 2, 6! ~~16

We ap (Ul': Anl~' me ~Ieie

En~'lI,aru:emlenb Attaidk ,roll~s and damage rolls

Crit~',ca,I:: Non e

Pro,pl3'rty: ~OIUlJ d ea I 1 d5 lextr,a d a n'lage 'when yotl hit enern tes '~lhalt fBlF'E at maximum hi,t pn~'nts, w~ith thls '\i\feap,on~

te\!l'll 11 at 16:' 'De,S! I 2. d6 extra dam agle"

le~el' 21' c r 2' 6; Dea ~ 3 dl6; extra d.dl;m,ag,e;,

4 i!( 0" 0' 10'1 'OI;P'

J, ..... b .

"1' '"1 ~' 0';0' In ,:, . ,L. ,.l.,,~, .... v gp

11.125,000 gp

r~ds upe-Q.'pon knows: ',-rhen ycn~j, J?1U Ia, 'ha,te',d [oe, ie~ ti'"8 ,you s'h:iJt tn'~W;!y to face Q, u,et"i' ,enern)':~

Lv:1113 +5 42,S,OOO gp Lvi] 18 +6, 1,1 '2,5j,OO[) ,gpr

We1illp O'I1l'~ Any

IEnhan,cement: A ttack ro lis and da ma,ge rolls

ICc iI'~.' ~;ir":'ii;I'" ·.1.1- ~I'6· ..J o::Jil-m-la-'ge:-' per plus or ~IL "il1· .... I' 111 darn ~OL\ ner III!JII. ~I';:o' ... IJ l~lI~Pj!!iJ • _ IU '._:.' U!t.J : '. ,,:1 _ I I _'.~ . llWlJ;.J!I~, " .'; r- ~ U ,,L.. u JUb~ It""'~ r ~ Yl~,

i]1g,allnst a n en erny marke d !by' you

Plllwe It 'Al~WL;U):: IF:ree ,AcUon" Trwae.r: You Lm~;e til h; we;;2I!lpIOI!1 t{l red u(e an €:ne:my that is m,a deed by you to 0 h ~!t po'i lin ts,. fnec[; ~otJr ,5,h itt .(31 tn,WI m bew of sq:u:a res up to you r sp'E,e d,.

'VVid1. l/l,is 'jn~8J1IY lvec1ptHt ,i1:nrl1liJiii1,~ £L~ j'lJVJ, relecl se a.fTlmv '~J~Ler arr(lll~. ,~J.! f'nl]( t~,r:rl[ers j(u:e c~rt,tl,hl,itJ,ifeat

.bAll +'1 510 gp Lv~: '11 +4

Lv~ 7 +2, 1;600 gp Lvl112 +5

bAi'12 +3 13'1-0.00 gp Ivl 27 '+6

'Weapon: Bow

:E:nlha nce'me If1l,'t: A tta c k Ira lls a n d da ma,ge ro I 'I s Cri'tJica I: +'1, d 61 darna,ge per p~11lJ5

P!Ii'O p@lrty;~ When ylCDl1U 'hi it an e n,enliY 'w~ith th ius, W,e i3J p'o n, tha t ene 111)1 takes, a =,2 pena hy to, ranged and ,jjj rea attac k ro lls u ntm I the e nell of 'YO u r next tu rn,

This J~,u,nll'J1e r appear.s to' "be carved,fro rn a sinaI€!' lJleCe oj sta~'u.~" tho~~,~tJ'h it~s' 'ho~lt€,avi,et dian c[ n o'r'm all 'l>1Jenl'M)ll. But it ~tlt5:,JDU"~" €Jl1etl1'ies like' fie "lu~:-uerin8 rnm:.

LvI, 1 +:1 360 gp

Lv'lb, +2 1;,8001 gp

Lv~1 " '1 +3 9,000 gp

Weapon: Hammer 'Enhance'me DE:: Attac k ro lls al nd d a 111 age .'Q n s

C:r.i"ticla'b The ta rget h; kn ocked prone"

!Lvii 16, +4 Lv!111 +5 Lv~126 +6

4- 5 ,0.00 ,gpi 215,000 ,gpi 1~ 25FOOO ,gpi

TJm,e ~ch:oes ofyurf~r spdls re1jJl~Tb,eJ'ate' in, the b:ladej iU'lprlJ18 ,to 'be Ulll£n:dted.

ILv~ ,4 + " 8401 gp Il:vl, 119 +4

LvI s +:1 4,1,00 gp Lv~ 24 +5

LvI " ,4 +3 'l1~OOO gp :Lv~ 29 +6

'Wea P {lUll: H eav,)1' bla d e, I'igh'~ b~'2IDd e lEnhancemenit,~ Attadk rolls ,3!nd damag'~ Iro~lls

Crlfij'c'al':: + 1 d6 damage per plus, and if the attack WI(BIS a bard @:II1.COuntl€:1f" PO'W€I[, :yo U (iii III U se t~ at [plo/we r on e more tl m e on y~)MIt next turn a,g,mi'nst a single target 'wi,th a ~'l lPienahty tc the atta;ck rOI~~1 (you must s,t~i'llll use the appropriate action to III se th e 'I)(}:wer).,

Pmlpe ~y,: Bards (;3 n 'U se th ls wea pan as an, implement fur bard powe lIS and bawd p;alragon path lPowers,~

Au aflt'ip),;V fif-ed,p'om 'tIt!s ~vreap(j1i; '~e'ep.5 yOUI' fV1,e111Y.fTam, '\v,am,~ ~teri'n.e '~ff'

Lviii 2, +:1 51:0 gp

Lv~1 7' +'1 1,~600 gp

Lv~1 '1 2: +.3 '1 3~O 0 0 gp

'Weapon: Bow, crossbow :E nha nee me n'c: A tta elk m Its. an d d~1 n;l~I,ge ro 11!,5,

(,rit~(a I~ +l d 6 d a mage pe r pl us,, 0 r the fa rget is, restra ij ned U m ;U! I the end of y'O lIIJ r next tu rn,

L:v~1 " 7' +4 Lv~1 '2,1 '+5 Lv~ 27 -HG

65,~OOO gp

3,·'1':'5' 10'0"0" ,-, -', ",-' gp

11;6;25r"OOO gp

-

'~'u~'n ,~Iontied to liOU.~ tIl.is: 51,oe'U'b'i.Q.de ret,"~nr],~ to ym.!J 1" -~ UJ1£1 jas:ee'Jr

ana fTonlj€,u·d~e'~· d:f5tan(C's.

Lvi 1. +1 520 glP' tvll1 +4-

ll.'v'l 1 + :2 1,600 glr' tvl 11 + S

Lvl_ 2 +3 13,.oOO,gp' Lvi 21 +,6

W:ealpoll1':: H e.alvy bl ade~ ~ i:,ght bl ad e

En hall11'OE!:mQnt: A.t:it~[k Iro~ ls ,a nd da Imaige roll [5

'Clriilical: + 1 diG da m,age p,e,r p ~u s, <0 r + 1 d:8 Iper pi us 'wn en used ,35 3 n irn p I eme nt for ,a n a rca ne POIW'f.! r

P'mperiJ: Thts 'w)e,apo:n c~n be II ~'H~ d as ,~I heavy thrown ·w~e.a po n wilth a ra nge of S/l Ct 1:£ ,)(OM have the Swo rril bo I1d cl ass fe'at:u re j YU U ca n Cia ~ I th h~ wea pon to :yo ur ha 1111 d fro:m up t,o a mii!e awa,y.,

615,.oOO,gp

31" 5 IO'P '0" :-- . . . "u· .... ,gp

1.,625,'OOOop.·.··

. Ib.l

This ute',a.p(J f i, .s,r~eecM es a:s. il$ sernl :ted edg e bJh~s' th fou8n·.flesh,. boru~~~ and rte:el.,

. vi 3, +1 680 gp :Lv~ 18 ~·4

llvl~ ;8 +:2 3l~OO gp Lv~ '13 +.5

Ilvll'13 +3 1. 7~OOO gp Lv~ 18 +6

Wea:pO'fiI: i\x,e I h eav.y b I~ aldie ~ pol ea rrn IEnhance:mlE!l1:t:: At.tacJk_ fanS and (h~mBgle [Foils

[~rii'tjiical:: + 1 d 1 0 d a m.2I ~ge pe r p 1 tri.S:

Pnw,et (Da:ii:ly):' Fr:ee Act~'on" TnY8cr: You make an attack with d, ~s, 'w,e a p on d, at ta rgets. AC~ IEffect~ 'The trigge rrun,g' attack ta rgets Fortttu d e ii nstea ~ and dea I s 1 d6 ex ra damage 0 In 211 hiit ..

l.o.u\O ~ 1 "]I A,It" l' 0 -. "l d e: extra d ~ m "='Ii Oll':ii ~; iVl~'J :J. v~,- , o~ L ., 'Y'!I ;';;.i'i;.!I.' d . _ g _ i _ g~I!.,;.;.

l.e\lice'l 23 Qf 28',:' 3 d 6 extr,a dam age.

8S.~OOO gp -]5000

. . ...

': ,". t_ .' i I '. _.'

4~ c_c"~~' .' gp

, 12'[' 'ono':" - L" .. i J, ... ·.U' gp

F".1'R:-;· B'··::O··'N>-U·.··· S·.·.·P-E:LL .. B-.,-'L.A··· ... ·D- :··.Ec_

M ;.- .. ," ' " ,' .. -,' _._ .

The·re's a n an ch:~~:nrt st:o,ry ab out 121 W,8J r be.tw,e,en an encl ave

,',-f .. ~ td ..... ;' _ .. ' -_c d a 11 .. ,10 rado '., 1:-: f", ·d.J -:---:, .... ,.-; b' .. ----..- M-,···· t... .:j1~h,·" '. ' ... :_

0_ ela c rtn an c_ 1B ~ing _ml 0, c:_r.agonolfn! .. UCu 011 Il. ,e war

ls forgO-He 11.; 31 ndi its cause is obsce red ~ a I li'usi'~}h land mtsi:nrfo rm atfo.nl, but. how ~t en ds is th e stuff of I,~ge.n d,

During the last days of the 'wall;, ,an eladrln prince and hls escort approau:hedl the d:ragon.born kjng 's fortress an d iII""~ ued' If'-n Ir' IP":;ii rl QU Th;1'3 prl - .... 19; ; •• J ";'I. 'I rn Ad; to-h ";'IiliJ'O t, h"e' '';'); utho r,""'I··tilJll

~(JIj I.~:.. I~I __ " ~ ~'J-I~}. ,IL; _. ·fa II i ll,~._1~ ILia. I j~ .. Ie"' .y r~ gf v ~. .'. iEJI.: "~." f~l~ .' "

to negetl ate a. stal emate that would restore 'the peace ,and the borders before the war. The king ~nvited the eladrm embassy lnto h~.sc fortress ~ Once ~flSid e, the e Ilad ri.n were ass auhed, bll nded, and th rown into the d u ngeo n,

The d ragonborn k~ng had hoped to ransom the prlnce's nfe for plolitica I g': ain, but the prince and his fe llow prisoners

.0) I I

,arranged thel r own "ransom' the ft:r:st night.. The prince and

his cornpanlons, all ellte swordmages trained in the art of b'f:'in d fight]n,g:~, call eel their Jarbond spe·Ub.,lQdes from beyond the 'wa~l,s, of the fortress ,a nd fought th e:ir 'w·ay free~ The

t- r\Clr!]lcLilDiro' "U'e' d· -r~onnbilf'ili"'li1 Ik":'I:na d: 'I:d" nJ+ ""lIl't"'II"II'''I!l1fQ ·th- "e n' "I'OL.t

_~u' ~11~.I~:_ '1:iI1~u_ Iv'~ J I····:_ '~:,' ", !L .,3,!. ,I: 10!' IY~.· I_ .! ,;t,~~ 'I'

Be.neflt of Membe:rs,hip"': A (onc~ave of s,wordma.CTP,s

I l:;,--

con ne,d:ed ·to ·the: ~·oca ~ wizard'!/ college grnlnts a flu'bond'

speUblade ,to €ac~h n~w me'm.be,r ,BiS a symbol ofac(JeptalnC'€lO

M 'b h 0; ~ , • "I' ~ d Ap" ., .-. st fl~ "

." -: :.: ". 'r : I 1'."". '.' ,: "~-. I' ~ I '. / ll~.', I' 'I '. ~ {'. _. ',",' :' . ,- - , . I . '. . .' : ":' 1 : ' • .--

eme~51,p Iisn t ea:n ~y ,ga~ne '" .. p ~canrts mUliSt prove

,t'-he' ii1r, 'iiA·"orth- '~l~ 1P··~rr<if"'~ngt' -h'rne terP+;e' '=!iInd -:=iiCJrnm·pl'·I'li':"iL."llFIig -..+ ~e'=liii£"t"

. . ,: . '~¥': I 'i UJu~~J I, ~I I ,I!/;." . I. 3U ul . 'u' .!!.-V' 'i ~ ii, .d I 1111.'- ,at.:1 rtA,;;:!

one oil'ieatde.ed chosen by' the master.s of the. coll~~e~

a' - ,:/ Qi

A StJf",ang:e Find: Rumors s,ay that: :if you se.ar'ch the

,grounds am,und a tyrant's (asth~~ you mJight find aJar-bond .spellblade ;sle cn~tled behin d ,a b u.sh or unde:r a ro·C'k.,

H:~ ;'I,;lJIn'l}'.:"- 'Wn\(i;Tjn:N I Uh .. """ _ ~ ~ _ - ~ - -IJ" 'V. - -

,Nl'h!n; rh~h~.l~J(Ulp{H1,reS '1I'Nde'lilelf l.~ b'l.oD£U,ect the ,~xe b:[a.de becomes k:y and promtses t~ co l([ delath, \iVn~h ,ea{jl, 5'wi~8'

lvl3 +1 6·80 gp Lv~ 18 +4

ILvl8 +2 3!400 gp !Lvii 13: +5

Ilvl: 13, +3 1 ~noo gp ILv~ 2.:8 +6

W'ealPo 1111: Axe

lIE 'h ". . - . t" A'tt . II~. ~-l "d" ·d· .. ' , ·n n ancem.en ... '. '1 .. j3!(K rOi.S ,an.· .. !.:amla.ge m __ s

('rid:call: + 1 d6, cold dalmage per plus, Olr + 1 d 1 0 cold daliUllJa,ge per plus win i I,e ]/OWI 're blood i ed

P re pln1y:, W II. i lie you're bl ood ile d I' this ax,e d ea ~I s extra cold dam a gie eqlu a ~ 'to you r Co:ns,ltitu UOII' mod j'fJ1ile If.

85,.oOO,gp' 415~OOO gp' .2:~11 S ~OOO gp

Till? l:V~iL1.plOn 's notnt'tallouJ 1u~erd.118 itO~1Jes buUd ~'n t 0 a 8'n~'111 t n..r)'w 1: llvh!e.n 'it e~~Ja;(t}l!S tn batdt:\,

Lv~13 +1 6·810 ,gp

Iv 8 + 2. 3j400 liiP

Lv!1113 +3 '1 ZOOO glP

Wea,porn: .Any rnele,e Enlh,a nc@m@nt· .Attalck roll ~Is and dl.cnlm,C9I.ge j'oll lis

Cri:ti(a i: +- 1 d 8, dam age, pelf pi! us:

P~ro pelrty: Wh'e Iil yo u seQ re ii' criitilcalli h iit u sii ng til ils wea:pOri .score s~ the d a 111 ag:e 'off the li1'f'Xt ,cr,iticalll h iit y-nu SCOf,e: 'w~th this wea p on ru n,(Ir·e aSJes by 1i [W],. Th ils ,@1t1F~(,t iis c u mu I.a'ti V~ U ID1 tri II the~ end of the le:ncoIU nt~r+.

P(J!wer r(Daily~, 1mmedi'ate R.,e:action., Tr~88er: An ,ene:mlY' ,adl-· j'alce nt to you seQ n~~ a. ,crii'tkalll hit a;g,a'i nst yoUi~ Effect: Ro II!I th i s weiiltPo-n "s crit~,c:all d a rna,ge di'ce On ell udin,g rEI n y e xtlra

dal m,alge frorn 1- he weapon's, p,rope rty) ,a n d d era'~ that 111 U (h da m,age ~,o '[[he tri:.ggelti I1g ene:my.

Lvi. 11,g +4

85,,000 gp 415,000 gp 2125· 0100 tln

-, - - , __ - o.r

Il.vl13 +s Lvi 2,8 ~~6

A horrfflc w'e a pen create d from n;i:ght.m a re, the flesh grlnder rns ,8 liVE wi~h rna I eva le nee, fllle,d \!'J~~h .al·n \I ns p,ea ~,a bll e thi rst fo r b ~ ood a n d fI es h, A p'esh B rf nd'er h,a s t.he. ~rie:ra.~ shape' and slze of an I!Jr'tUnary Wle1ai'pOn of iils m,ake" but. ~ n pi aiLe of a srn ooth cutti rig -edge'i' 'it has a tDothiy 'row of jagged barbs" Ol,d bll~)od m:xed wlth dark gre:ase oozes fro m tile barbs, and 'when the weapon is. swu ng in ba tde" the serrated edse rocks back and forth to chew through

,l:I!; I

··fl· Co,t' h ~ nd bo n Gil .if" IP G'W"I nlg' In 0"-' v ~I n us ijf" m n 11~,Qj; lnto the 'SIll; 'I'"'

II[:;.::J, I' ~ 1I!!!:__,vl __ '!I;.; ~ ~, .. '1Ii:..' __ '11 ~,!_ ,:: I .A~ u' _. ~ ~ _ IV ~i;,., _d!ll! _ .' i 11;,..,: !I;:!!I! I!?"

FJesh 8r~ndelr w'ea P ons were born in the bowels IOf the Abyss" fashioned by demonic hands a nd ll1fu.sed with ,alii the hate, bile, and violence _. ubbllng up from that dire realm .. The demons hoped to use these W,e,8JlPons 'to cut thro ugh the €:I d rltch cha i ns bind" ng a forgotte nl ,god long oonfin ed to the- p'l ane 's shadnVIY de pths, Some bel leve that the flesh grinders ·'n the world a re rem nants of the a ncl ent demordc weapons, and even those fashioned by mortal hands, are in fact the demon-created wealpons reborn in form, lege no hol ds til at 'when a certa i n nu mber (th e exact quantlty ts lost '[0 history) of p'esh 8r,~M,der we,Cllpons are recovered, the chains bi'ndiin,g the dark ,god w~~lloosen II n d WI nl eash a rlI evi the wor~d h as neve If befo r-e seen,

ThilS ~~ap(m~ hUflt5 'l-vJtit'e llVith. habled 'wlletl it's neer a l¥"lani:e n's

Ji'fi'I """r:Lo",l ,0111' O'I.;Ji~r,1' _ ~I~~ "~~l, ~I 1~J1~'~'!P.

Lvi, 3 +1 ,680 gp

'lvi, 8 + 2: 3.,4010 ,gp

Lvi 13 +3 1l,OOO ,gp

Wea pon: ,Any melee 'E;lITIha nce:mJenb .Attalck ro~ I s ,21 nrl d a m.ag)~ roll s

('riJ'Ucfd: .+ 1 diG fl re dam,age~ or + 1 d" 0 Ure d am age whi~ le y[nw'~re i 1m ,al glUl,~IIU l~Hl 'foun

P,owe,r (DaIU,. •. Fiillfe): Free. Acti()rl. Tr,isset; YOIU hiitt an. I~n~ 'e my with yOlu r ·\!Vt1.rdIUl ~s. fi.n:y ,powe r u sin.g 'tIn ~5 W'E'c} P 0 n" ~ff~Cf:' lhart enen:llY takes on.golhlg fire dam,BI.ge le,qu.al to! 5 + \}O LJ if Stlfl~ ngth rnn od ifi:er.,

Le.\JeJ l' 3' or l' 8; 0 ngoing ftre da mage eq:lI a ~I 'to 1 0 + 'yOU r Strlerngdh mo d'i'fi,e r.

le~eJ 1'.3 or l' B;. 0 ngoi ng fli tile cl a mag,e eq:ua ~I '[0 1 5 + .you r Stli,~rn gd, mo dI if! ~:r ..

Lvl18 +4 Lvi 13 +5 Lv] 2,8 +6

D~OOOfQ .. ted. ·~,[dl the 5~tri's ,of dle 'lvi~1d a.nd ·the o\~~~~, d~~J:s ~~1e.a.'~(rn tncreases ]IOUr d.efellS·res '~vhik .yoi~tl"e in.yo u r ,fJuar:~Unn.fQ nn,.,

L'vll + 11 5 :2.0 gp 'Lv~ 1 7 +4 65..,00.0 gp

Lv'I1 +2 1,J;OO gp Lv~ 22 +.5 32.S,OOO gp

Lvl12 +,3 13A)OO ,gp lv~ 21 ~·6, 1,,6,25.,,000 gp

Weapon: AIi1Y mlellee

Enh\~"i(eme~t~ Attack ro,ll,s ~Ind cl~mag'l~ wolls

(rrith:a I:: +" d 6 dalma,ge pe r pi uSj lor + 1 d 1 0 dallma,g~ p'e r p I us w~'il'e you"'r,e wn ,m gUillrdl:ian f-Olim

Plmp@rty~ Wh ern YlGU ;Ei,S;S U rllIJle a glUJI a lid ~ia,1D1 forn1:j, p:i ck ,o:ne de~ense othe r th a n A'C~ You ,ga run' ,a +:1 bon us 'to tha.t de~ense 'whi ~e yo I,i 're in that gill a rd i:a n fo:rm ~

Defeat the 'Twisted Spi:raJ Cult: The Chained God loc~.e 4 away in the Abyss has nurne ro us cults and se rvants, In the mnll'tzd 'wo,dd~ many of 'which assume a va (fiety ·of names ,and attrlb ute ~n n u mae ra b le pe rsonas to th,e C hal n e.d God, each more frlig~ltfu I and lnsane than the last:~ Cults: devote'd, to this faUen gQd seek items associ-

ated w- ~If;,h' L:J"',![, dread nam e ~ n- d nr--'~70 ·tLe- 1111OC'L 8'l,in ""',rDl" ~c '":Ji -g:_I!!;..,;.U _'. 1;,._' rus :.:.J!!I;;':",gl. ~I!!'P._ I IQI _'_ r.l ~,.i.~: I :rL J~"~',j!," ..... nl'O";"i!- y~ !l;!!!

physh:'cd symbol of 'their detty's rnahctous intent against those who stand against hts designs, :lFinding and ellimi~ ~1,ati ng: one of these cu_ ts ls bou nd to reveal ,8 fle'sh Sf,ind'er

WGI"::!II'P' 0" ~n"

1I!r'~: ' .. : L .11'

N '''211,"''.1,'''1' O';lt"~, t· h' a IE·_' nd': ess M' az e !!II '8·· ~ ph '0'- m et rul A'e' 'h· Eii 'IE= nd-

__ "'I!!!' lj~ I,~ _,_'!!i;,; ,_, ,..,..i,;!!~' _' __ g ... ' '" --,- .. y I ·11' .'~ '!Ji..," _ _~IIJ!"".;!! I , ,._" I I: !II ,'-

ess Male In the Abyss, a ne alt~inf~n lte layer of tu nnels, paS:SClJgeS.I' traps, and horrors, each of wn'ieh II'i'e :in walt to snatc h a ha pless traveler and subject hlm to lndescrrba ble torments, Slm ply' surviving the Endless Maz,e: is an achleve .. rnent i;n its own rlght, but actually' na.v:igating ~ts tricks, traps, and gu ardian s pro-v ides. a near:~y certal n means tJJ obtain an sorts of slnlster items, 'inc~ud'ing ,a J1'es:h 9r:indef'~ 'Till 1,5, sal d~, SILl C Iii we 91 po n s ,il re ra re Iy I €ft :I'y~ ng ahou t;" and adventurers will II Ilikle~y have to pry them: from the cold, dead flinger,s, ofthelr previous owners,

jl~ well ,IJS- ,ch.a ttu,eti.n8i )Vtfr bl~rci SP'(~U5'~ tJi.t~ 'h1a,_ Ie ,8 b;re$ ,off U1USIC dlt,d :HIVll"1s a l>V~y to end,~de au.a ew nptn'\~er one of JfiQU,~' aliies.

Lvii :2 + 1 510 gp Lv~ 1 7' +4 65~:OilOO ,gp

Llilll l' + 1. '1 ~6 00 gp t viI 2. '1. + S 3 '1.5 ~,OOO g]PI

L'.lllil 1 2. -1- 3 1 3~O 00 gp :l \d 2 ']' +16 1,16 2. 5 ,,0 010 glp

WealP on: H eavy bl~,~de. .. IIIght bll,~d'e

Erdlanc@·m~n .. t':: Attack ~o,11 s and damag,e r-ol~ ls

Criti:cai:: +] d6, diamlage· pier plus

PJI1operty,:: Ba rd s 'ell III use tlh rns' 'we:Cl P 0 n ,as an i m p:1 erne mit "~l)r b II rd p'ow'e rs ,and lb a rd pa ~'agon p,aIlth p'owers~

P~wler (Da1i Iy)= M rnnor Acti on., Qlne aJl ~y wi tlh in .s slq,uall~s of you g,a,i In S i) + 2 pow'er bon u s t'D ,attaJC k 'r{)1 I,s ~ nd a ~ Ide-· fen:S'e! s;. unti ~ 'th e s,~ta rt of yo LW r next tu rn,

TJ~,e q~l Jy tflh18 tJl·Q.[ ,[oo,es. 'n~orse tl1a.n. th~5 l~,81r '1 ~ea.pOJ1. is Jot~r e]~ern-JllvhelJ;. you I'i~e dOlle 'l,tli.t.}1 it

Lv~: 23 +.5 Lvi.28 ·+6

l'vl 8 +·2 3~400 gp

lvl13 +31 11~OOO gp

l'v118 +4 8.5.,000 gp

Weapon:: flar:L.I.1lamllmer, pru(k

IE III ha ncem ant: A'Ua c k ro'l-s and d.~llll age ro I ~:5:

(,.. ·'t~· II' 1-,J 6" d- 'I

- r,ll-u~a .~. + u _- ,aJnage pet p, .IUS

Pro,pe.rty: VOIIU ga'in am itelm bontm:s to In.timrudalt.e checiks equal to thi's 'wle,alpolDlts en Ih,an()en1ent born.J:s.~

'OWE,r (:D,ali,l:y'" Fear:r Weapon):. Free. A,ction., Tr,i,88,e',r:. You USie thii s w~a IP(UJ1 tiD r,ed IJ]IOf a rI e ne my ,to 0 hilt po ii,nts". ,Effect~ YDU m a ik.e, an :at:tac:k ag,a i nst ea ch ene mY' i~n a c IUSie: bur,st 2: Ch;2M""j'slna + 2. + 'I he weallPoFl~S enhamoem:€lnt:

ho n u::; vs,. Wi~ I; on, a hi~1t, th~. ta '~ge1t ita k,es .211 .~ 1. !pell~ a ~.ty to att~,u:k rtDl~ I s, ,I] nd ].1 th1e ta~~et end s [1:5: tu rn wn ,a sq u ~Uj'ie, ad = r~rerlt' o· VO'U ~It" biCIoom,;:::;,i[" ,.lII"3zad·j 1·~·....,.,t··I·-1 ·t· -llD cnd- o··f· ·I·t-e n',e,;,vt j~";' ; __ . ". i~-"t. -' .. ~'_:-: II ~~i U'I;i!I_-~.~ !!;,J,I;i _. ~ I~ I~ .... . II .jjo '!!;;;,A.-.

'tu r-n (s.av'e. ends I~ oth.),.

C HA. P'!l EIR~ Ji I M a;,8'1. C .rt,el'm.5

This 'f:Jq'rbea lv,eapon can 1~,u1'e.a sbort-Uve&. wnagica! 'rep,rh~Q of 'U"S,elf :~n yQtl r erle'j ny to ke,ep i'f pi.n ne,{ dm.'\ n,

1I14 -+ 840 gp Lv~' 1'9 +4

lv:19 ~2 4200 ,g_. lvl14 +5

lv~ 14 +3 1.1 000 gp lvl29 6

We:: POl": P,h:~k

Enhancemenn ,Att.aC'k rolls and dalm,age rolls

Crltlcab + 1 d6 damage pier p ''US" and the target l~s: res Ii' lned by a, maglcal duplicate of this w,ealpon (save ends], Afte:reffect: 1 0 da m·ag~,.

leve!' 14 or 19,;' Afte're_ffec t: '1.S da mage, Leve~' 2'4 or 19: Ajt'erefff',Ci: 201 damage,

1~ou cut dUlJu,YJ-h ~.p',Clce as €,asii_y as.)MJu ,cut dunuBilfle)·h.,

IL.V'~ 9 +'2 4.200 gp lv~ 14 +S 525,000 gp

Lvi 4" +3 21000 gp Lv~ 29 +6 2~6,25 000 gp

Lv~ 19 +4 105,000 ,!P

WeapDn: Dagger

Elnhan('@lment: Attack rolls and damage ro Is Cdli[Cid: + 1 . 6 dall1ilage. per plus

P'fO'pErrty: 'YOM ca In U se thl s wea po 11 as t I fa [:1llD 5, wh.en

perfo rm 'i ng a travel! ri t a I: th at ~ nvo lves (read ng ,a nd m ovl Ing 'I h ro u,gn po rl _'1 S, 'if;OillJ ca n ,~dd th e da,gg~'r s e n h· nee men t, bonus .dIS an iteml bonus to any' sit<HI checks [ret ted t.o the r~tDJa~ s penon·nance,.

,Plli,D plerty,:: Wh e _1 YOI use a te l,eporti3ti 0 11 pOrwe If: the d i sta noe you anln t,el,eport tr creases by a nUlllber of squar1li!s equal to tile dagger's' enhancement bonus.

P'o[wer (Dany '. 'Telep1o,rtation).: Milnor Action, YOllE teleport 5 sq uares,

Lev,el 1,4 or 1 9·' 1: 0 squa res ..

le.vel24 or ,19: 1 0 squan ' I' and you don t need to be abl,@, to see the destination square,

IN·!'C''l,S<l- V'·,·'E···': DI?\,'G" qG' ~··E· R- ~:'

' .. ',_ '_ "" ',. .- _' .:M:.. '_'-, , .:, I,' -

Thts stl letto's blue-black blade is azor-sharp and. extends from a guard that resembles two screarnlngfaces tw'is' ed i n pa in" The ha ndle is sho rt a s if d'e,sign ed for. a srnal r hand, and blocdstalned leather covers its, co:I,d steel. .. e pommel is a S,_ ooth orb of black stone, with golden fl,ecks thet gUtter [On the moonUghtm

,Mode'fed IOn a more powerful knffe said to be able to eLI t th rough anyth ing, the jnci,$ iV'c dqB8~r lacks, tha famed blade's: superkir cutting abi'litty~ [It does help its wiiel~der

. h h d d- ,·u 'I

move t ::rou.g I space am access ,. liferent porta s.,

:Defe~at: the Ghost 'Th:ief: n the hands: of the wrong person, an lfn,(isj\~)e' d'0Yger can prove an ill1v.a~uable tool for cri'mi:nal~ enterprises. Such a w~apon came: lnto the, possession of an ambiitious thief whose explolts es rned her the rnonlker "Ghost Thlef," The ,au· horitles have no ell es to how "he e IlJsiv,f~ thief manages her daring crimes, because: no one has ever spotted herand no security measure has p'lroved secure e,n:ough to stop her; But someone must know somethtng; :5,wn~e, there is generaf agreem:ent that the Ghost Thl ef 'is a fernal e,

~'his '~~e,apon b~ fZes ~.id1, inner ,pOlt,ver thal enf1,€Ul-e c JtVur on80~ ifljJ' ~Jects"

I..vl4 +1 ,840 gp

Lvi 9 +1 4,200 gp

Lv~ 14 +3 1'·0.010 gip

'Weapon': Any Enhanrement: Att:ack roUs, nd dam,;t)lge rolls

'Crit~c'al: + 1 d6 damage IpeJr plus or -!-1 d 10 dama g' pier phJ]S, on at acks that de,all ongui neg damage

Prope'~y: WlliE!l_l yOU' use thls weapon to hmt with an at lick that deals Jngoin,g 'Ialmage'~ the on,goiln,g danllal,ge ln reases b~l art amlcr tnt equa] to the weapon's enhancement bonus.

llv~ 19 +4 1l~1124 +5

1051000 gp ,$25))00811.'

2 6- "::)'5 ooc .,L-U /1 gpl

. eenti.n811~· [m, '\DS'st:ble je,a:t) are fl("'~ih'~e .fiJ,., In ster 1,-\ (lfTi{rrs; I ~nd for dw.s'e l:V'ho \ 'iel,llJds p'erfi ,C '~y d(!~f8ned. ~veopOi t

Lvi 4 +11 840 gp ILv111'9 +,4 105-000 gp

Lv] 9 + 1. 4~200 glp lbl'~ 24 +5 ,52 SjOOO SP

ILvl1 14 +3 2 ~~OOO 81P vi 191 +6 2 6 2.StOOO gl~)i

Weapon:: Heavy blade IHght lblla. e

En:hance·ment: A,ttalck rolill's and damage rolls

CriUcal:: -rr.11 d6 daQlage per plus

PrOfert),:' 'WhiJ1e you~'r!' US.hlg a stance' pow,eli~ you ga'"n a +'1 bonus. to ' _t'taick :ro,llls on melee baste dlttaclks an: at-'w[I:1 attacks wmth th~s lMle,apon.,

Pow'elr (Daily)~ IMinOir A'ctlion. Unti'~ the [end of tn. encounter wh:i [13 you wield '. hils wealPoin~ yOIlJ can have two, stance s active at the same tlme,

.B'l1Bra·, B'd 'u!ldl the vri~l1(d "un e of the I ~e- ·ourer. dli, 'tleap(tf] lucre'ases: j'"Otrt d:~:un t9: '" hde' J~OU '~e :il! (J ,8 luu-diil.1ljann.

ltv II 4 +1 840 gp tv I' 19 -I~' 'l OSJ100 gp

:vI '9 + 2 41,~200 gp ILvll14 +,5 515jOOO glp

ILvi 1 4 +3 21.000 gp ILvll :19 +6 2,625. 000 g1~]

Weap,on: Any' m,e~l',e

Enhancementi A'nlck ro~lls and damage rolls 'Criti,cal: +1 d6 dalmage' per plus

plrope'rty:: This weapon dea Is, ex,! Fa damage €lqJua to' you r Consti'tuti'o modlim:er whU.e 'You'~'lJ"e 'in a guardialn form.

rhi'S 'weapo'n seientS' to' '~nove t-oo qU~'Ck~l to be Sf: n eUid it; h'ltpat;r,s dtClf a'bUit)' to you.

Lvi 2 +1 S'10 gp

lvl '7 +,1 2,-600 gp

Lvi 1 2 I- 3, 1 3'rO 00 ,gp

Weap Dln: Ug1ht b I'a de

En hanCeme'rlit:' Attac k rolls and dam age rol fs

Cri'ncal:: +' dbl dama,ge pier plus

Property: You ,gai _1 an ltern bonus 'to. :'niitlatiive checks equal '0.. the blad is enhancement bonus.

,Power (D,iliilly"!' ree Action, H·i8Ber:. ¥o I .. C'Q,I'ie ,8 cntlc ·'1' hit with thls 'wearpon .. Effe.ct: y,:" uga~n a move .actmon that you m ust use bel o re ,th €!: I~ I1d 0' 'you r tu rn,

',f~lkQ:t b ~8,il1_s" IlS a 10 ,v tJ111l11n rtses to (J~n. e\Q.rs:pHtti l8 .sJlnrfeJl' as the Glrrmv ·see.~ IOU r. its mar J.z,.

6,5,000 gp 31500'0 gp 1 j6,2.5~OOO ,gp

t m " 7' ,A

, .VlIi _,~ "it

Lv~ 22 +5 lvll1 +6

ILvl' 4 +1 8,40 gp

-vi 9 +2 4,,2.00 gp

vl 14 +3 21,,000 gJpl

'Weapon: B,ow

E.nh.a nC'e[men'c Attac k ro Ills and da m.a,ge 1'0 Ills

([r~ti(allh +1 d6 'thunder damage pier pl~UlS

Property:' When you use: this w-ea.polil 'to hii't an enemy 'with an attack power that Idoe.sn"t, have: a 1·1 amege ty'pe~' he ,att~ ck deals thunder danll,~,gej and! the enemy Is deafene u ntl' I t he en d of you:r [next tu lin ..

Power (D'anl,Y): r .'eActilon~ Tr,isser: You hi' an enemy' with this w'ea,.p~)tn. Effect' That enemy ,gaiins. vulnerable 5 thunder (save ends). Each creature ,ad~'auetl" to that enemy ls deafened and .g.amns v'llliinernb~~ 5 thunder Ulnti~ the end of YtllJrr .I1ex· t LI rn,

leveJ 14,()'r 1,9: The e ne my ga 'i III S V1UJ ~ 11!f flab I e 1 [11 th IJ] nde r f5111\(le ends),

level 24 or' 29: 'The e'n@'my ,gains vulnerable "10 thunder (save ends],

'1- 1'0' "5' 10-' 10" 'O"~ - .~ y. - gpo

5.15,000 gp .2 ~6 '2. 5 ,0 00 ,gIP

Lv~ "9 +4 I vi 24 +5 l '\i1191 +6

Lv'~ 8, +1 3400 gr·'

:Lvii '131 +3 17,.000 g,'

tv~ ts +4' ,85!OOO gp

W@3pon: Heavy blade

IEn'hancem,@nt: Attack rolls and da:m,a.,ge rol~~s

([riitici1~~: + 1 d 6 da m,age per pl us' or +·1 d 1 0 .01, rm.a,g~ per ~)~U s whil@ you r'e bloodied

Plmpe:rty~ 'When you use th[i'5 weapon to reduce ill nonminion ene'my to 0 hit points, you can eil'lh, . pend 3 heaUn,g surge: or make OJ saving trow"

lv'123 +5 Lviii la. -H6

415,000 gPI 2.,1 25,000 gp

. ou ctIn pti 5S dlroll8h d1c"·'ka.flo,1t,!jel:! to n rte In'by JDcati,olllfVhefl:

YOTI rue ~rJ~l - bl~ '~de~ btlt do ~J'!8 so. ' o~ rs you. ,a b ·ot C!f your ~ife fin---c?

vi 11 -1- 3; 11 3,000 ,gp Ivl 22 + 5 3: 2 .5, 000 gp

Ivl 1 7" I 4: 65 '0: 10-' lin g'Jii; Lvl 21' + 6·· 1 6- 1; II[ '0' . 0[0' 'iO!lll!

,v' T , :1.·!·._.·V,."If'· v·_ ,:' C" • ~., • Jj,:. '. bif""'

W, - ,- - - -L'· h' bli - d-

_ ea,pon:: __ lg_l_ i,I~,aLI e

Enhancement: A' tack rol ls and damage irons Cr.iti'f:~d: + 1 d6, damage per plus

" .... ' ",' (A,·-'t-W· '"Il1I~ ~ T",I· -~"'. -'" ""~, ' 'Ii,~ Fl--' ,,~ A" ctio . T.r~ ~"~--, :.' IF""Uwe-r I .' - .llu T Ie e POll LI3:1 .. ~onr.' ree .-"c I o n, ~J i,BB,cr.

'Vb,u h ~t a rn e ne my th,ar is; ,gri1 nt~ ng yo u co m bat adva ntage~ Ejfe.'Ct ~OIJ take 5 damage and teleport 2: squan 5 ..

Lell~'d l' 7 or 22':.' Take 10 damage and telelPo.rt _] squares, LeveJ' 2,7; lake 15 dam!ag.- and teleport 45jqu,a!res.

Yo.u l11.etnl.t to d:o dUl,t.., .... 0" n?nl~

Lvjlll + 11 510 ,gp

I ~111 +2 1,600 gp

'v111 ~I 3 1 3 000 gp

'W;eap'on::' Any ranged

E' hancementr At tack rolls and damage rclls

(liidlLall: + 1 d!G dalnwa',ge pier plus,

Power'{Enc,ounter)~ 'Free Acti:oli1. Tr~88er: You a ttack an ertemy wUh thts weapofl ~nd m~ss., f:!fecit YOWl make ranged basl c atta ck aga i:n st a d irf~e rent Ie ne my' wilfhj n S s'll ua res'

o th et ,en e my~

65,,000 gp

3 '1 Ie: ·0' 1'0" In, '~riI , I L.J~ .. U ,b!1i""'

1 16" 1·' S~ 010-' O~' 10 lin

;.. ~. ,.... if.)""'"

Lvll'17 +4

,bJ'1122 +S '\1117' +6

The ,sound loj tlllb,tir.Uled [ear tr'Gi.'Vlei~s· l[dor~8' lvifh e,Q,ch J()f y(JtU~ sbot~ ..

Lvi: 1 31 +3 " ~OOO gp

lvl18 +4 85.,0001 gp

We'apon.:, Bow- crossbow E .; 'Ilul ,c@me'h" " Attack rolls and damage re Us.

('ritital:' + 1 d damage per plus:

Property; Bards lean use, thls 'we~ pon ,~ts., an lm plernent fot bard pow,e~·5, and bard paragon path powers,

POlweir (Daily" Fe·,alr): Free Actton frrsser. 'You Ih[t an enenD,,! 'wi' In a bar-d I __ tra It pOlwer' ushn,g ti' Is weapoIIil. fjf€'ct:

That enemy ;n,10V@S a n um her of sq uares a'w,8ry from ~ou eq].IJl.a11 to. you r Charisma ,m,odJliilel!; avoi, ~n,g' 0PPOllltJUIll ity attacks and unsafe squares if pos:s,illble'.

Lv~ 13 -s Lv~ 28 +6

425.;1000 gp 2,125 000 gp

lJl15 "M'lea.;pn'J1. is le'~Bra~(Jd 'lMi~th numer )l,tS a,rG~ln JI runes aWl ! S'~U5 -U~at.eknv \-"h.en r.nJJBi",d e~·n(iL1'l:a:tj.ons I(~:n~ n;euJ'.

billS +1' 11,,000 gp Lv'10 +4

tvl10 +2 5,.000 gp Lvii 25; ~ 5

lvl15 +3 :25.,,00.0 gp Lvi 30 +6

We.apo,n~ All,Y

iEnhalnc,emem:: Attack [IiOIIIs. and d,mmage [roll's

C'ritJi'call: + 1 d6, da ma ge pe r plus

roperty,:: Whlen yo u hIt wU:n an arcane p ,w,er using thi:s 'wleapon~ you ,gain tempora[ry hi~t [P0U1ts e:qua~ to the weapon's, en half1cen!1ent bOillltls~

115000gp ,625:000 gp '31' , C rNOO"

.--, ~ - ~ ~~,U~ I. glP

SC':I'R:' 'E-':ft. 1\..Al-'N"'·"G"'-> B"O·~·~1

" ','. ': oM..I. ~ l .: ,', . I, I ,I ,'.' ,·'W

The 1) tqje,cn:JI,c'_fi-tctl fitJm thiS' '"1€,a,pOn sina',~' softly' ~n. ~l ,oic:e dla.it its tarfJet_jl,Ms tllDSf s.oDdd7'lfB.

,lvl 9 +1 lk2.00 gp

lvl 14 +3: 21,,0010 ,gp

lv~ " 9' "'4 '105 000 gp We'i1pon,: Bow crossbow

E:nlnance me ni:C: Attack' roilsi and dalmage ril'l~s ICIr,iti,cai: + 1 dl6 damage per pilus

iPm1perty:: Bards can use this weapon as: an lmplementfor bard powc IrS and bard paragon path powers,

Powe:f' (D,aii~y' + Charm)\! Free Ac iion" Tr~88er: You hit an enemy with a b· ~d charm power uslng this 'w,e,_,pon., Effert:.lha enemy is: sll()wed (sav' end:s)~ Ff'rs::t Foi'ed S'av1ns Throw: Tll,e enemy is mmmobUi'zed (save ends). Seco,nd' fail'ea Savin8 Throw: 'The enemy [5 knocked unconsclous (s,ave' nds),

,Assemb~ed frorn overlfappi·ng pj:eces of yeWj Iemonwood, ho'rn.~, and '0' her m.a~e,ljiiJ!ls bound togetl er wr h ,severer!)'n 8"'lue~ a screJum,f'"8 bow won.dd pass fo,r any other high .. ,quality longbow except for the, ,sUve'" eagJ,e talons mounted at either end to hold its ,golldle.:n buwstring taut, ArfiQWS fitted ontothe string' and drawn are trang:ormed,. the, a!rrowhead ,stretching' and contorti'n;g, i to the Ukeness. of a sicream:i;ng eagh~ s ead, Once tne a~row'fl-i'es,," sou ds a h~gh=lpjb::hed screech that g~ows, [ouder the closer it comes to ~t5'taq~:e,t u.:ntil suddenly becoming silent on ;im:piu::t_

Ea'c:11 sereami'ns bow is sald to contain a 's!oul fragment from an elf warr,ior ,si,a-,n in battle" Who, through Core -Ion~s grace; was g,iVlen another chance to Icarrry- on the Ufei,ong, st~U',gg fa: against his or her people's enemies. OlnJy ,t_ ose chosen to reside i'n. ,Arv,andor 'with their god can provide a, portion of 'tn.e,iir soul to ,resIde wj'thi'n a scr.eamj'n8 .bow, and then onlly' 'wh,e'n the bow hi, fash~oned by an eladrin or eif m,age'!,

Aerie of Griffo1ns: loced I,e:g€!'nd claims thalt a band o~f heroes ascended into, 'the mountains to assault at mOUIi1- taln fas· ness' and defea . a tyrann~'c'l giant wh,o dwened ther-e .. Of those who ascended, none returned, but tales are ,sti I told around hearths about these lost heroes ~Hld the s!cft!aminS' b,(JIW that one of them possessed,

Avenge t ,-e EIYan People,: Olr1cs, ,gobUns." and other de'$,pb:.ab e h __ manolds w,age war against the sylvan folk In both the mortal world and the Fe,ywUd beyond .. ,M,any commur ltles see to. the:ir oW'n defenses ~nd resent inter-

ference from outsiders, but a hero who proves herself an ,any and ftigh 5. in the name of good fol •. mig t ,ga"n a slcrea,mi~8 ,bow as a token 0" ff'jendshj'p~

tv I' 24 +5

515,0,00 gp

1. 6' 2--: lIE' nOlO _'.

,-.'~ .' :l:lIU" ',gp

1~11R:n th.is wenp1t1il fires~, a'~1 anciel'lt paean sung by conq,i[,e',r".l18 p1eop,le's rif!8s o.ut la'rld ,caU~ yOU.1" ,1111". 5 in for :dlf' kilt

ILv~ 15 +3 1,5 0010 ,gJ,P Lv125' +5 16.25J)OO gp

lvl10 +4 1251000 gp .tv~ 30 +6 3,'125,000,gp

Weapon: B,OW, crossbow

Enlha!Olce'mefillt Attack. rolls alind damage rolls ,('1f.itl (al~1: ~I- '1. I' 6, ,dl, m,a,g'e p er -,~us.

Property,:: Bards cain use this '\\N;!,alpl~)rt a's an imp~elllent '{ror

b rd d L r -L

a' :'" powers anc bard parag;on.',artru powers,

,P:l1l1dier' (Dailfry' + Tele.p,ortati'onl): Free Action. TrwMer.:' You hit ,a,n en-em,r 'w~th a bard J)(lwe'li uSI:n,g thls weapon, f.fi€'ct: Ea,ch aql .y w'"thi'n 5 squares .of you or Within 5

s, ua~r~s of that enemy can teleport to a square ad,a1cen't to., the 'ene'my as a free action,

'01U' 1J~,a8ic i\.vJlispers in! the l1'lliruiS' of yOO~T [oes (onvindi1!" t,hf·tJ'~. you' r.e els,€,~rt.".r-~ern.

I vl3 +1

Ihl'!,g +2 . 'V'I 13 +3

lv-IllS 9l~4 Lvi 23 +5 Lvi, 2.8 +6

680 gp

3·,400 ~p

"11·' 0-: '0, "'[0' ,', gp" '.

. '- 't.. '.' ...

Wea POfllli: B GiW~ cross bow Enhancement!' Atrt.ack IroUs ,an·d damage rolls

C:dticaJl:: +1 d6, danUB[ge pier' pllu

I])r'o p e_ y.: Bard s (a n use th is w,e a pon as a 111 i'lmllP 1 erne nt for ba rd :p o<w\e rs and ha rd pa ragon pa th powers.

P,ow@r (Daily + nlusi'on)~ F, ee A(.tl'on. Trj98er: You hilt

3,11 ene m,:y w~th a baird powell" u sii ng' hi 5 wea pon .. EJjili(t:' You're i luiswb~e 0 that enemy unti:11 the end of youlr

8.5 000 ,g'p ,4'15"000.gP' '1, 1S~OOO ,gp

next tu rn,

- "

if this We,[1p011 doesn - t t~] g,l~e ,~. fd'[l: it t!(lkes. rt~ .fn ts ~tCl'ti:.D U ,0 ut .on.

you.

l\I'1 - 4. +3 2.1~OOO gp l\~~ 19 +4 105:,0001 g:p 'Weapon.: A.r'y m· ,I,e,e Enha neeme lilt:: Atta dk rolls a n d d a mage ,ro~ I s

[ritica~:: + 1 d6 In ecro U: dam ag,e Iper 1 )lllDls

Power (,EncolUter' .. Niecr ~,jc).~ Free AcUolll., IngBer:

YOli, hi·t an enemny with d, is W'e3IPOrl). ~fIe(.t:. You deal 2-d 1 0 extra necrotic damage to that e:me~Tl'y~ If th is hi'" do: sn't reduce he en rny to 0 hiit polrr S" you take 1d 1 1\ da.mlage.

Level 14 or 2 9~ Dea II 3- d 1 0 necrot i c I ',aJ:m,81,ge; and talkie

3 d12 da mage if' the h it does n "~I red uce the ene m:y . r 0 o hit IP .' lnts,

lvl'4 +5 lvl29 +6

5. :2 5,,000 glP 'lii c"'l5 O' 00 . .l,,-[OL : "II[U.gp

TI1is 'u(~~u~pon la, l',~vQJf:S seems fa rtfler a n~~y duu! 11 a(tt'~l Uy ts,

-L II '1 o +4' 1 0"'5 O· ,n,O"'" L- 'I' 2'9" _II 6 '1' 6· '~(' 0)1;;0-

.vI ~.;) 'II ;' "II" U • g'p \t' - II~.· , ,,~,,~ £'.Ji~.c lUI., ,gp

lvl14 +5 5251,000 gp WealPon: ,He,d]vy blade, Ug.ht bla : e

En h,an cement: Attack rol lis. and da mlag,e_ rol ls CrUJ:ca I: +- 1 d [6 d a 111 ,age per p,llu s

P'O'W'@1l (Da[i y)': Minor Actlon, lIll'e nex enemy you target 'W~;· h th W5 wea pID n ca Iil be up to 5 sq u a lies a way from yo U" ycm attack tha en' my as if you were adjac,en" t, lt,

l.eM~d 14 Vir 29~ 'Up to 10 squares, aw,ay~

GlJsteWl.,·l1tj 'l41~lh e~ertrii·c~·br.l~e e~d'r~tch. ene~·~ dlis '~veILlpOli:OS' iJ!ade pt1C~S "t stOIW'lUY punch~

bA' " -I- I, 84-0 gJpi lL\d 19 +4-

Lv! 9 + 2. 4.~100 glp ILvll 14 +.5

Lv11:4 +3 2 I~OOO ,":P ILvil19 +6

W,ealp'o n: " [" e,(j vy b lad ec; I: i'gllt I . lade Enihao['em,ent: Attack rolls and d.amag·e rolls

[ritjca~: + ~I d6 thunder and U~ /htniing d.:unag,e per [Jus Power (D,aily' '. L~ighiif:jni'n,g)!: Free Action, Triooer: You hrnt

an enemy \JV,ith a Ughtnhng power or a thunder power

tlS~1 g this 'w'eap'on.f.ffect; That ene rny iis knocked prone. Jt's als{l. deafened and ta kes ,ongo.l~ng S II,ightll1i'ng' de Il'IDage: (saVl'- ends, both).,

.lever 14 or 191:., Des fened an.d ong'o[ng 11 I[) 'I]ghtning d~\slm'aJg'e' (salVe ,ends both).,

Lew;I.24 or 29: D1ealelle,d and' !on.go'ing 15 IUghtning dam,alge ['save lend·· both} ..

1 0"'500'''0

... ,I ..... ·gp

52'15 100····0 g' P

. ,I,; .' ,"' ". .' .~. _ ','

2c,62SjOOQ gp

S· H' i A 'D' ·O·'~, ~J'R' rr T-:-: ULA" D" E

--",1 •. -=-. " "i j.. :: I· ~illl : \," J I • , .0.., .... :: I._ • . _ -, ••

Eladrln and even some elves consider it dlstasteful= almost taboc--to ,carry a shadow~ft b"rJde'~ The reason for this prohlbiti:on is unclear, because 0" hree eladrin ca n

"3 g~ If'io;n .ri n a, .

1&11,' _; ~~. U. I im ~Ii

Some clalm that the blades are treacherous g[Jfis of the drow~ Others that the strange gray-green . etal of the. wea.pons comes from a corner of the Far Realm 'whelrte time and .SPlaJC,e: consptre to produce splralh g jnsan1ty~ And a few h ilnt th at the secrets of rna kil ng shladow,r~ b'lrJ'des' were glven to the eladris by an exarch of Gruumsh,

W. atever origin one mi'ght favor, eladrl n sages a.nd e ~ de rs agree that thes1e Wle,a po ns a re 5,0 m e h ow I[.U r.sled to r corrupl edlt exiisting only to bleed the Shadowfel] into the Feywi I d, To those who use ill s.hadowrift blade, the ela drln's Ic~,aims serve as the onily evidence for any taint.

Ze- h's New' ;B·~ad:e:: A rogue glthzeral zerth has been torm entlng a sm all, peac~flll: settlement. The f,eader' of the town describes the powerful [e~eporting swo -d the zerth w·e.lds and promises that the blade's value ,allo-ne ls worth the effort of getti'ng ri:d of his g:ithzera; p~rob~em ...

Save :My Daughter (the Hard Way):' An eladri.n scho ar WS worried about herdaughter; an errant Siwordm;ai,ge: .. 'She has picked up al sbadowrlft b~'ade to aid iin he - endeavors , il,gn art ng' her' peo p ~er.s concerns a bout such 'w,e a.po" s, The S(~ o~a r ls lookl n,g for so m eone to convl nee her da ughte Ii to gi've p the blade and is, afraid that ,a sword dueJ-a comba· in 'which the 'w,inner tak.es the sword of the

vanqu'·shed - - '" - 'ht t" ih . '1''1 W~'\I .... [ .. , . .'1.::' ='m,I.,g"'. ~.'e_~ i e on"~'"u,.

P~11ecdy 1~ialt1~1;(·.u~: l.Uld 1;~lJ~5se'il widt pOJWe1;s' tJ"af h€i~1 S'hcij'J€' ,eCtCWl

- - ~

~fyvu~r l'1 O'~i~ns~ "thk b'Otv aUOl~V5 yo u In Jiyht 'W'[dt Hum atch:e,cl

,srrace.

Lv~ 10 +1 Lv~1 " 5 -+]

s.noo ,gp

1,ii:' oo '0'-';' g'" n

, ::tIir;. u· . r I _. FJ""

Lv!12Q1 +4, 115~J)OO ,gp Weapon: Dow

EIiiI,hance:mlen'f,;: Attack rolls alnd dam'1!age rolls C rltlca I::' + 1 d 6, da Imlal,ge pe r p lus

'Pow1er (Encoun,te,r)~ Free Action, rr'~8B,e'r~ 'Y(]IU !11iJJ'~I'ke a ,ranged Iba~dc atta,ck Ms,~rng this wle,apon~ Effect; You make a ran ged art:_:w] ~ I attack ILl s~ ng th ~is we a p on lnstead,

Lvii 2.5 +5, lv:130 +16

615jOOO gp

31 " 1'·' 5· - 111\111')10 " .. - j' .' ~Ii..JU gp

,P~lf\e J)ed1,a,n'9~

Lvi 1 + '1

510, gp'

1_' '60'10-"

", . I . '1- I

,'- .. " glpl

1 31 '0: lii"lilfl 'O-11tlI

.'~' ' V'V t),F'1

We,apon::, An'!)'

Enhancem@nt: Atlaf.k rolls ·~nd damage rolls

Crltlca I,: + 1 d.8 dal mage pe r p ~u s, a nd you ca In choose to Fie ro II any' or an of yuur I~!ljid('a i dalma~,g'e. dice, but you must ta,~<,e the second res u It of each d 'j e~

[lvl,17 +4

6S~OOO gp

3" Iik" 0" '0;-' '0'

,,t,,:Ji'jl ..• ,I, I gp

1 "6""} If O· 01 0--" gp

~_: ,,/;,, ,Jill' "_"" ,

lv'll +1 lvll2. +3,

[lvi' 21 +5

b.d 21 +6

Whe'n rhe bolt jlies fi·mll ]four '~!\' ea~pOJi,i' i;[ s hmvs dlf lNay to 'l4ct.orj;,

lvl~ .3 {- 1 68.0 gp

Lvl~ ,8 +- 2 ,3/U10 gp

LVI~ 13 +3 1. 'Z,OOO glP

Weapoln:' B ow:~ crossbow IEnihan(,e me nt: Atta(:k rolls and dlalma ge rolls

C:rililca I:: +,' d 61 dam age ~)e:~- plus ~ a md till e ta rget ,gr,a nts com bat ,adv,a.ntal,ge ulnt~ II '~In e e nd ~j)f )"Ol!l Fi next turn,

P,fl)w'er (Daii~y): Free Actlon, r~i88',e'lr: You hirt an enemy 'wwthl ill n attack us i ng th ls Wle,i3j pen, Effect~ Unt'U 'th e end of ylO-U Ii' n ext tu rn, YClU il nd ,){uu.r alii ~ i es ca n IF!lJiI'I, twii De on a:tlta,rk

ro I ls aga i nst that E~nelmy and use elth err resu ~t.

ILv~ '1 ,8, +4 'bA12]' +5 ILv~ 18 +6,

e 5' 0'10- ,0' ,i1'rl,

'0, t '.' .... ,~r

4li1 5-· 0-10---'0" 'iJ"iIfl

£. j". . '. - I!j;rl

lJ11,5jOOO ,gp

This speif.f:T5 pmMer e~tet~"dS i'11;('Q :the spiri t iV'O rid.

Lv~ 2 +'1 520,g]p lv'1111' +4

[bAil +1 1!,6,OO,gp Lvl12 +5

Lvii 1 2. '+3 1: 3,000 ,gp tvl 27 +6

W- eap ;no ru S·' -p- Cl,~ IT'

~gl IU ,!!! .·1: IIIj;IO

I ,

Enhan[,ement: Attack rolls and dama,g,e' ro~ls

C:riti,ca'll: + '1 do, da m,age p er pllu s

Prop e:l1,y;' Sha ma rI s cain use this wea pon as; a In imlp!1 e ment fo:r sha rna n pOW'€! rs 'Il_ V1I d shaman pallra',gon pat h P,Qwe!'r5.

Prop el1,,:' You cain Q, rget any e In emy wi thi n '2, s·qua res of you r ,sprn Fit (-0 rn p'a n i o,n 'w~1th attac ks that have a ra n.ge of "" M e ~ee SIP i rit,"

65.,000 gp' 32S~OOO ,gil' 1~6,2 S~OOO ,gp

-~......_------

~~ "IIo~"Vi~~""''''I1&1.1.1~~

STD" R~JllnlT" -'E-'''-R' \, i11\ 'R-' "B" LAD' . E- ,

, ,I "< ,1:;';·1,0" , . ,I,' vU A -c, '_._, '- ,c___'-_" ."" _-,

H eur- K@t" a: 'v~,crn()us :primom lal of gale and tlhu nder, was defeated ill:1i the first, war" but echoes of the, prlrnordlal's ho~~inin,g' 'w~nds liv1f on .. The primordtal's essence was scattered tfl rough 0 ut the world, the Shadowfell, and the 'feywi'ld~

Accord i n~g to' the hlstortes and lege nds of' ea,r'ly emp'l'lie~s; certain locations retalned Heur-Ket's sto'rmy nature, We,apons created near those locations became Infused wi,th the pti mord i a I;lS esse nee, beco m I n,g' ,the fi rst storm'bjter'wt1rbftJde-s~ Now the formula for makingthese 'we,apons. l~, commonly known, but the most 'potent of "them are those flrst made after Heur-Ket's faU at a slte

h . h . ii . " m 11-' dl h fit d

'were the ent ~y s essence (Ow ecte •. ", or t rose crartee

usl Ii1ig a: piece of one of the, o'r:i,gina~ 'W1e,a:pons as a focus fa r th e riituat

A,rt,'ificer;5 IEnde'lrv,olr~ ArtiflClers and othe rs i nterested En the creatio n of maglc wea pons a re ,a~wal}.ls on the lo okout for fragments of the origiln,arl stolilmb~'t€r w;arb'Cl'des~ Oil fur aIocatlon whe~e Heur-Ket's essence j's present, Often ,the:y p urcha se th i s ~l1fo,rlmla tlo n with th e IP ro miis e: of a w1e.alp 0 n crafted fro m He ur - Ket;,S, powe'r..,

For:ge of the' la:n!dfalll:: D,e'ep in the F;eywI~d's; U!ndier'dark ls a: qclop,s; forge: bu~llt on a slte contalnlng Heur-Ket's essence, 'The eye I opes, IEm re d~fficu~t to. deal 'w'j;th and stingy 'with their creattons, so the Court of Stars, often commlsslons raids to plunder the slte, and even provtdes tel e p 0 nat;o 0 n m a,g'h: to a ~d i ~1, th ese ra i d 5. .. ,

Son r:t of fJte' I?OW:~f -bn~'e5ted til. your sph~ It cuntpanion also .fi(~'i!"S' throl~ll ;~h~ -~~'Iand'u,r,;,

lh~~ 2 +1 510 gp Lv.I t ]' +4

ILv\~ '7 +2 2,,60'0 ,gp Lv~ 2.1 +5

bj~ 11 +3 1: 3~OOO gp Lvi '2,7 +16

Weapon:' MBu:e

Enhanmm,e'n:1t~ Attack ro~ll$ and da m,ag,e rol lis

Critica,l: +,1 d 6, damage pe Ii P hJ5

Pro perty:: Soh a m ans ca n use th~:s W'f,a p on as an Imlpll ement fe r shama rI p owe rs a)n,d sh a man pa ragon path p OW,er-'.S:.

Pro perty,;: Whe n YIO[Ui use th ~i$ 'w,e,a pen a S a In ii m p~,e m en t fo r a, power that has. a range of"~~M'ellee slp:iriit jJ you can choose tOI use your' sq uare as '~h e' ori:gi' n s t] uare of th e powe:r.

6' 5' 0-10'.-, '0-" gin

...... .'I[~.. ' .. :.::'r'

325:,,000 gp '1 6'~, ., 11:' 0" 1'0" "0'1 ''-p

~'),,, ;;J1:ii'" ".' 0 '.

.1:\, wieU - pIa Led ,slril~',e l,vi'th, d'lis nltlf5€' ,Blo es a lons "via)!' :~OWll,r.d: $J~o~.vi1~9'1clll, 1~1!enly the' €ttO!f ,oj'Jts '\I'V~ys'.,

lvi~ 8 ·F] .3l'MJO ,gp lv:~ 13 + 5

h~~ 13 + 3: 1 J:,OOIO ,gp Lvi '18 +61

l'VI~ 11 B +4 85;000 ,gp

Wetapon: Ma,ee

Enha ncement: A'll ack rOom 5 ,a nd da m,age rn lls

Criticall: + 1 d.il~ da m age per p hJl s, 0111' til e: ta r~et ls d azed (save ends)

PIiOP erty: Ol\l~ ne cha raete rs lea n use this mace as, a ho~y 5~m,bol~ lm p'lement for d iiviine powers,

Pro p eirty~ "lr6u cain score a crltlca II h ht 'w~th tlus Wf'8 po rID <0 n ~ r'o!11 'Of 1 9 -.,:1 0 win en ~1[ is. III sed as a wea po n or an 1 m p 1 e me nt for a dhJ']ne' melee attack power,

,..~~~~

...._.._..::..;.;...~:.:-...:.;,;~~~~-...:...x....:....:.:......;~~, .. ~"'~~nI

&~yO'UJ~ WR(!l'PCHl ;days'you.:r dei,g/s e~leJ11Y; yot! ~feei fl surge Df

l~iitaHtv t:ha,~ (d:la~Ms' you, to ke,ep fi8bti!J18~

Lv~ 4f + 1 840 :an Lv~ 1'9 +4

ll=;.lIr

Lv~19 +'2 4,,200 ,gp Lv:~ '14 +,,5

Lvii '14, +3 21,,000 gp lv:~ 29 +61

Weapon:; ,Any me lee

E,n h an cem E!!11I,1I! Attack ro 11'1 S ,29, nd da mage 1"0 lls Crith:a I: -+ 1 d 6, damage p,e IF' p I us

Property,:: Aven,g,e:rs 'Cain U5Je' this wealPolil as aln implement 'f.O~i ,al'llen,gler p owe liS ,a nd aVle nge II pa!lra,g,o:n p,3Jt.n p owers:.,

Prop~,rt.Y:' W,llen V01W reduce the target .ofyour oa;lh oJ,e.nmUy tOIO hi'"[ points~ the IfH~xt ,at:tadk you mak,e w'ith this wealpnlrn befnrle the lend ofyou.r next turn de~all$ 1 d6 extra dalma.,ge per IPI'u$;,

10S",000 gp

5'5' '0'0"0' - "'=)~ -., .. gp

"11 '6:' F, '0', O' 1'0 --;---

L, ,L,:;,)" gp

Pr-qjle',cti[cs l-aU]lChed front this 'W!ftlp011 '~illi:sd,e ctS ~hfJl sbt~ak' 10)N!l1:rd ~Jl e~r t~ ~tJe;t

brl' 1 +- ~I 510 GlP

Lvi 1 + 1 2~,6,OO g)P

bJ'111 +3 .. 3~iOOO g]P

'Wea:pon: !B,ow!, crossbow' Enhaf:1[,e'menf: Atta(:I~ rO:~ls and dam'age lro~ls

(lfitical,:: + 1: cl'G d~nrn~g:e p,er plius

Property: B·ards ea n luse tn ws 'we,il pun: ,~S an, Im1lpil'emlent for lba rd pow'ers and b,ard Ipa ragon pa thl powers,

Power (Da,ny},-: :F fee A,ction., T rWBser: You' ~tta['k eli 1. e nl2 nlY' wmth,~ bdJrd attack pow~r us··ng thiis we.alpon., Ejfe\ct:' Each ally wlit h Will ,s, :!I'q u,aJlres of tha t 1f! 111 e'm:y ga ins ,iI + 2. P owe If

b 0 Il1li,$ to attad:( IiO~ lis aga,j nst th e, ene my unti II 'th e end of yo MIlF n'E'xt tu ;iFn~

LvI11' +4

65,000,gp 315000 g. n

- , -, .' .... . 'IF"

'1 6·· "11 5' 10' 10' 0' c· cc ,

" ,,L .. ~ .. '. gp

vl,22. +5. l'v,117 +16

W i -

a An .unf~Jlrgerttable cU~8e~ features a stu.rd:y' haft cut 'from ~

hick.or)' and wrapped w'ith red cord around ,i) handle Z capped hr~ Iron wrought to resemble a stern face wtth ~ a spadel Uk,e beard, Th e bus ii ness end is a flanged mace 2 head capped w'fth a, smoothed, convex steelferrule, Each :2 flange forms a wedlge~sha,oped point, and there are seven

fl,a fllges in al ~,",

The w1ea,pon is fash ioned a 50 a re:1 igi ous i (on iin the, ~ml2tge of a, weapon wlelded by an ancient saint, iii righteous servant of the gods who fought ,against tyr,illnny ,a nd in j ustl ce and sought the ru le of d irvi n e law, ~t contal ns a ,po:rt:i on of his; ho Iy e SSLen C@, rna kl ng lt a high Iy soughtafter tte m by' d iv!r,ne servants the wor',~d eve r.. Clerics and ot her d1 vlne heroes seek out. the un/o~8'ettaJ:de (ure(g'el ,for

'.'- billtv t ~ - d b ~-

tts a :i,_I'~)' to pa,s:s, u,h/i'ne juc gm'ent ''1 n~:mjnd~ng those ,iit

strikes of hetr past crimes and wickled deeds, 'Few have the: courage tal 'wi' hstand such a psychic assault,

,Atoneme_ t: The gods of order and goodness sometlmes bestow ho~y objects to tholse who have wa,~~ed the road of shad ow' alnd Fe slsted Its temptatlo ns, returnln g to the il,giht w'ith a ~ I the fervor of the most. devoted pal a, .• hns, h takes a grealt a ct of se I-sac ri~fi:ce and pe n ance fur the gods o beq ue ath such an ite rn, but those wh 0 truly and deeply atone m~ght, 'fj'nd themselves g'ifte.d 'with an leon su ch as: an unf(hT'8etta,b.I~' (]Jt$aet

Lj;vh'8 'vines lvritJ1~ crn;d '£lrt~h;;i'f '~~Juiu,l'I,d this l~eu 1'£]']1, lvhen it f>s 'l~ rest, bt!:t they tJFCi$l' CIt anil Jun"l] yourf'u~s ·witi,. finch ~n~v,inB~

tvJ ,8 +2 3~400 gJP t~dl 13, +S 415'tOOO gp

Lv I 1:.3 + 3 '11j.oO[) gJP tV'I' za + 6, '2,~cl :2 5,0001 gp

Lvi 18 +4 85,,000 glP

We,ap::on4: A-"I!l"I'!iJ!' melee

. " " ~ I 1 I, I~ I~~

Enh aneernent: Attack Iro~II.5 .and dam a,ge ro lls

C- jit~ . I _J l' d-'6· .....Ji' II

1'1 .Iea ~,- .': .. t.! aa 'm,it.al.g'~ pie r p ~u S

P:mpe~: Wlhen y.ou, lrnrnoblllze a talrg!€t 'wmth a melee attack uslng this Wealp(Hl, 'that targe grants combat a dva ntage to. y'Ou u ntll til e end of' YOlur !i1 e:xt [L,W rm",

,Power (Oa'ily):, M,~nor ,A,c:ti'on. M.alKle €lIn att~,('k:' C:los@ burs· 3:; 'ta,Fget lone enemy in .burs;t; Cons1tifttlUtio'l1i + tlh ls wea Pl~ on's ,en ha ncemlent bonus YS .• , Fortiiru d e; 10 n ,a h~t - yo U .p uti ~ that e irb,e:11Ili:Y' 3 .sqllU a Ire,s,.

E n,c lUi lif ed, ar.rows bo.~ts. an d, 511 lug bu U as (~(1i 11. ble' J],cti"Vated and, A,ted fl~OIn r BUlged, v\fcapom s to acl1.ieve

'xcellt i if) na,'ru resu'llits .. You 1111 st ] oad rn81gic ,8]l11nu'nitio.rl b,efo..fc yOt~ ca.n ~~ctivHlte :tHl:d, tAre it (spiendhrng 'vvl a[lel!f ~' a,etion, ~,s m],e.ces saty to' d.o so)~ a,.lud, ]11 'IS used Illp w h.en fired. '\~\lh~-n (],s€'d \lVi,t'11 po\rvers 'that target mldtip.[,e ell{~~'nl:W.les ~ nlagilc ,a.Ollm.1hlLl11.it ion, a..ffects onJy ·t h e f~ rst attack roU, or targ'et a.fh~r it's load.'ed", ]u. ocrtailrl 'CirClllD s,tances

(such as whenloading is a free action). however, a

- .... 11, t,t" ,m ~ ie····· .. )'. iad "i' ,_~ .. _. a",·. '-. --- ""'C~1i!-~,'ti;·

ra n,ge (I, a. acxei can oa mor c ,~[]rllla6,1C ammun mon

durtng ,8.11 attack against multiple targets lfdestred.

Ammunition applies an en Irru,a ncement bonus to

all attack DOU, and damage roll when, 'used", If the projectl 'e weapo'll Is magical, use the ;[l111Lml111,m-

tion s enha cement bonus in place of the weapon's enhancement bonus, The weapon's critlcal bonus, and the properties ff01D, both the 'weap on, and the arnrnunitio 1. snll apply. ' . sing ~,]1Bigjl~ amrmmttion doesn't

pIr vent YOlm from act lvat i ,n,g a, nla.g ic weapon's P owers ..

"i1: fl- , it: lt ~l t tl t

IO·l!] ca 11 . tre lrIlag.1C t'HJll11l11111I ion ,"VI. notr .:tIC 1 va ,~

inc it, ustns vour '\;V'eap-o- l~S enhance 'D;e"t t bonus and

OJ· I~,J

'b C f·] ~"'~'"

receiving no. . rener i.l rrorn t:1C ammurutton SI11.ag]c..

]"'11e ammunnton Is still expended,

Ammunition ]l.a,H1ES ate l~eyeld to certaln armnunitl on ty nes b u ~ a - iV" of th C CTIlC]1 an tments de sc ribed j n

L '.' ,U IM. .. ~ 'L,i.;"l:, .. Lll, ',~ ,,' " " . " "Ijj _ u " , _' '. '_ , _ "- "_' ._ _ _ =

1"1 .ls sect ion ca III be place (II 0:[[1" ~llly typle of amm un j, ~ tlon, for Instance, it's possible to create or acquire all arrow or a sling bullet that has {]JI\tC attributes of a bolt of c lu J115 ine~'S'"

.IoU'~l.s t!Yf tnar'~5 dli:s I~J'i9V'!,t JC'~~O\V a r~D1l41.;,

L'~il '9 + 2. 160 gp ILv~ 1,4

,,:1 114 +3. 800 glp Lvii 2'9

L v:1 119 +,4 4,~.1 00 8iP

Am,mun:iti'o,n

Enhancements ,Atta,dk ro lls and d,a'lll,age mill s

Prolpe rty: 'Wlhe n yo u h i~t a n ene my wiit hi a n attack us i:lng this arrrrnunltlon that enemy doesn't benefit from 'irrvis'ibillity U !ltm dl e en d of yo u Ir next tu rn,

11~OOO gp "110'111[ 0'- 00" .. - "'~"~.' '.' gp

·~Jd5 bri,nht red .dinS stone ,d.rcll~tS YOltr tat8ef's im fi'1'ed':i CI.t,rt: a.t.te. ntion..

tvl J, +·"1

ltV' II 8 +1.

llvl113, *3

:Lv~ 18 +4, 'Lv~ 1.3 +5. Lv:~ 18 +6

30gp 12,5 gp 16S0 gp

3~4-00 gp 1, ~OOO ,gp

'10 'S' IQIiflO''-' ... o .:!'.u .... gp

A'mlmuni1tiioln

'E h meru Atta .k . '1I'Ic: ":!i1i'"1i~JI darn age rolls I . n I anc,e" '~'nl:: . ", . ,Ci, Ira ~ 'I;.I! I ~II!U .,~. _g~)~ li·1 ~

P rope Fty: Wh e n ynu hit a ill e n e n1.:y 'wmth a n a tta ck u:s.i,n,g

th hi ailm m u n irt'i o:nj you m a rlk '~h.at e'M,~ my IJinti ~ t!he 'e:n d of its; next tu rn~ Wh rn I:e m,a rkedl lOY' )8,0 U l n th i1s nllt1 n ner, 'wh en the ene:m,Y Im,alkes am atta,clk that doesn"'t: i1nl(I!lllde yOU' ,8:S a target, dl!!: i~l:mm,unwthJn str~k!e's. that target a"g,ain 'or 1 dl[6, dam ag\e lpe: .. IpIILW~.,

Whisper,~ dire-etion, to' tJ1JS liV'cvrp,ed. buJtet Q,rul i't Y,en als tnOUN~: o:b 5la,ie;i,

Lvi 5, +1' Lvi 10 +1 lvl15 +3 Am'mUini'tjiOln En jfllSi n(Elme !mill:: ,Attadk IIUI'iI s· and da m ag~ :n)ill s;

Plr~l,.p,erty~ W:h'i~,e you 'h(,lV'e ~'ine: !f~f effielct to al squaJn~~ adJac,e'nt ,to an enemy, yuu can atta elk that enemy us!ing t'hiis ,a:nl1n1uniltlon", lIrealt the elflie,miY ,as havi"n,g: c.ofliJellr~

5,Ogp :200 g'-.p ••

"

'lJOOO gp

Llil·:ZO +4 Lv] 2.5 +5, Lvi 30 +6

5,000 gp' 15,~OOO gp 125,000,gp

C' ~:-I' ,IlL I'J ~,l' '(c . '?'~ 1 I !'I. ii' ~ I' . ;iI:

1.:.IJ. r-li, • L _ll . I llf.1, '~,~, 1 c ,,·Ii ,IE: 11''1 S

,A, v"i:cd,tn of dds 'fi1a~fD'n"€,d q_ulr:(rreI Is tDO u~wa'h!~y tD' ,d1,void iUli i.t1:"8' atta(~'s.,

-L'i;"'~1 !Q ~ "!Ii

.~.~ 01 Ij L

Lvil'13 +3 bJ~118 +4

125,gp 65,0 b1Di ,:t400 ,gjp

1l~1' 23- +5 ILvl28 +6

11:000 gp ,0 5· ,n 0"0" O"n

o! ""U .:_' .. 1, ~llr'

Amnnl:n it'i:on

Enhance'm.ent: AUa,ck rolls anddamage rolls

'rO,lPeri~' Wner]1 you hit ,aln enerny w,ith an attack usIng dll:i,s;

;31 rn m IILI n rnt'i on, 1frh at @. nemy ca 1~1' t sh wft u nt~ I, 'the end o'f 1'15 ne x~t turn,

lvl 8 +2 l'vI13, +3 lvl,118 +4

lv,~ 13 +5

l'li)i '!iI'D +C vW ,,i, a. u'

1 7,000 ,g]P'

0' 5· 0: IO.if'llI 'i111i"!i 10 .. ;. .... U~y

Ammuniition

EnhillnlGem'ent~ Att~lc k roll s a nd d,a m~l,ge ro I Is

Il'rope rty: Wh en you hlt an en emy wiith a n attac k u sJ ng th i s a !n11111 un ltton, you can te I e port ito a spa ce ad ja cen t to t ha t e l1l!e'm:y~,

l- '1 Gi' +'··c··· .. ·

\I. '0

Lv,1113 +3- lv:11l8 +4 Am mu niiitio,n En1h ancem e nt~ Attac k ro II s an d dl,al m,a,ge ro'l ~s

Prope~y,; When you hlt an ,en-erny wi~t:h an attack. 11L1,sing thls arnmun ltion, you can end one conjuratlon or zone that

e ne my has crea ted,

1 2..5 g[~l' ,'6'· 5',0 gn

.'__:. ' .:__', ~ .r'

3'4100 gn

III, J .""' r'

Lviii 13, +5 Lvll128 +6

17~OOO gp a.5~OOO gp

Lvi 3 +1 3fJ ,gIll; lvi~ 1 8 +4 3,400 ,gp
,
tv'l 8 +1 1 15 lv~ '23 +S 1 1.'000
,SIP' .' .:' gp'
, ~'. ..... .
Lvi 1 3, +3, 65.0 gp' lVI~ ']8 +16, 85000 ,gP'
'_ "', '_:.,._. ,:_.'
, Aimm' .. unlt lo ·.n··

_~ I ~

lEuhancem,ent: .A~t(H:k rO]~5 and damage rolls

'roP,E! rty: 'When yo u h it ,{II n enemy wilith an atta ck usl n,g this, a m m u n ~t'i 0 n:~ th at @n€my and eac h c reatu n~ ad jacent to lt 'rLfBl ke 1. d 6. extra, fi;re d,a m,ag:e per p ~ u.s,.

Ie ·ie,ijOrta d:Qf[, be'caJne~ fJtam d'lffku1:t ~.vh£n, 'ithi5~ ~'lJJt s l1·ikes Us ltu1r'~.,

Lvii '9 +2 Lvil'14 +3 Lvll'19 +4

tvl24 +5 Ilvl2'9 +:6

16,00 gp 800gp 4.~,200 gp

,11,~OOO gp 105,,000 gp

A,'liTllmiUm itlon

IE IfIlha f:U:@lm.elnt: .Arta(:ik, ro~ ~ 5 and d.a .mag'e rijl~ I 5

Pro,pert),-: When you. n~t ,an el1emy with an ,altta,c,k us~in,g thi~ iBl m m lin it i on'i 11th at enenny C"J,!ll '~t te ~'e p ort IILI nti I the end 'Of rnts next tu nil, and n,o C fle,atu Fe ca n te I'epa rt to .a ,~,pi~c'e wilm i rI '1 ,s q lJj,al n~:s of that t.al rg,e'tt U In ti~ Ii th e e I1d o'f its n,ext ttl ffl.

The' ,lta/t qf this a'rrln~~' is shu' ed fi· im untl1e'[ti118 ice.

Lvi 3 +'1 ]0 gp lv~ 18, +4

lv.:18 +1 25 gp Lvll -I3; +5

lvl~ 13 +3 6,50 gp Lvl 18 ~I 6

Am_ unition

Enh3I1cem,eni:: Ath~'ck rolls and danla,ge, I, '11~~ls

Prope'l1y~ Wh e n yo UI h lt n ene'my w'i't:h an attack MS~ln,g til is amlmunrntfi,onj t nat '~,iI1@rmy takes 1 d6 extra [ool~d damage per pl U$ and ls S lowed u nU ~ the: e nd of its nex ttl n,

3,[400 gp "1'000 gp ,85,000 gp

EpneJ'neml: i'.t:lflt Itt th~~, .1.1fOiV str;ikes its tafae' solidly:

ILvr 25 +5 15,000 gp tv~ 30 ,-,6 1151000 ,gil'

Ammunitioll'ilJ

En'h.ance:ment: Att.j31dk. ro I ls and da m[age 100 Ills

,P'roperty~ 'When you attack using thls arnmunltlon, you don't need Iline of effect to I, he arget, and ,your attack Iml~'1 takes no pen hy from oover or superior cover,

Thi" arrmv ' ;blue and 'wldte slJ'euks tllrlum with e'~1j 'f8Jl

lvl3 1 30 gp Lvii '1 [8 +4 3~400 ,gp

b(-" [8 +1 '125 g,p Lvi 23 +t'; 1 J:OOO [gp

l'V~ 13 ~I 31 6 SO ,gp' tV'1 218 +,6 85,,000 ,gp

,Ammu,nition

EJflIhanrceDient: Attack rolls and! damage rolls,

Property: 'Wh1en -you hi _ an enemy w-rthl an attack using thts amllr.rnunitio!rI" that enemy takes I d6 extra Ughtning damaee per plus and ~:5 dazed un U the end of Us, next turn,

lvl [8 +2 lv~11.3 +3 lvl~ 18 +4 ,Amnlunitioln lE'Uhanc,e,m,:.n-t: Attack 1n)lls and da Inag[e rolls

Property: Wlhel1 you hi' an en'elm)/, wirtlh [an a .ack uSing thi[·" am m U III itio n I yo U t'e~ e port that en enmlY 1 s, ua re,

Lvi 131 +5 Lvi 28 +6

'125. gp 6510,gp 3:.400 gp

I~OOO gp 85000 gp

Lv~ 3 +11 30 gp lvl 18 +4 31,.400 gp
,
ILv~ B +'2 , 15 gp Lvi 23 '5 1: 7~OOO gp
".I
ll:v-I' '1 3[ +3 650 gp Lv] '2,8- +6 85,~OOO gp ilvrn "1 +1 5 gp- Lv~ '1 1 +4 2.600 gp
."
, .... ,
lv_ 7 +2 100 gp lV~1 22 +s '1 3,,000 gp
Lvi 12 +3 500 gp l'vl, 27 +6 65tOOO gil A- '~t~

mmunl,-Ion

En hance mel11t: Att~M:1k ro ~ ls and diarm,age rolls

P,rope~,~ When you hit an nemy wli h an attar _ usi'ng this ammunltlon, that ememy and each en,e'my ,adja.cent, to it is slowed untll the end of your, _e)( tu·' n,

Amrnluni~tion

Enha ncement: A tta c k. rol lis and dam a,ge rol ils

~ P -operty: W h n y10Ul h it an ene.rrny with din attack III si ng this

~ am rn lin itrnon~, €:a ch a Ily tim at: ca n se e tha t e nemy g:a ins ,3 + 1

:2:

C ltem bonus tOI attack millis a,gailnst W'i un ]I the end of youl~

z o

-

i-.

L

-

USf dds n1!d8n~lc buUe'f ~)j lJ~~b~f.1 d~rI. I{~'rbr closer 'to YOU'~'J~oe,

bil .8 + 2. 12,5 gp Lvl 23 +5, 111~OOO ,gp

Ivl 13 +3 650 gp Lvl 2,8 +6 85.,0100 gp

Ilv~ 1 8 +4 3,,~40 0 ,gp

Amlmuni,lUon

'En'lll anc,@me'l1ft=. Att(9JC'k roll ~s and d.aJ'ln age rolls

Property: When you nwt an enemy 'wwlh an attack us~n,g this a rnrnu 11 itlon, 0 nl' , a 'I i,y w'itnrun 3 sq, uares of that enemj C tn teleportto a spac .. a djralcent to ii' ~

1111, '''inkinfj bunet blh'lk·: in tn~d Dut $0 jfolJ'r t~:U~8e,t (tIn'l' see it cO"'1rting.

Lvl 3 +1

lvl 8 +,1.

l.v~' '1 3 I- 3

ILvll18 +:, vl23 +5 :vl,1,8 +6

1,400,gp' 17..o00,gp ,85,000 gp

30 g'l ,1.5. gjp 65.0 gp

A" Imu-- ith:nl

IEnh,anceme,nt: ,Attac~k rolls and dlal,m,ag;-'e rolls

.' ,

"Irco'pielrty: When you a - - ack ! :n enen'lY ustng this.

amrnunttlon, that enemy ,grants combat adv3l1ta,ge to you For 'that: ttack,

\,~'-h,t1J,eVerja1~~lll it takes tl"te '~,}J'mblor lof a: 8tJrci haS' pOlv,er~, Of course, an enchlunted holy sy1"nbol. hll1L~ el-I'11 more fO'\>ver"

.' :.:.1 ·ly symbo] represents ) 'our deity @11d. takes tile shape ofan aspect ofthe god .. Wha eve the symbol its: If savs about its wielder, enc] antments ar neutral and can be .ransfe rred from one holy symbol to another to bettie . suit a new owner (see the Transfer in nchai . ·"1 n. .n t ritual, page 1 99, of Adl1 n: tUlf'e1;·js '~aul1t) ..

If you ar N, a m em ber of a class tl at C rill 1JJ~se a ]1.0] Y SyJ, .'boW as all, irm dement, you CUll apply tIl" symbol's

lDUN S'TO'N'£, OF D1V1NE: KN,O\\lLEDIG,E,

he most powerfiu:11 worshipers, of [oun use enchanted fl oa ling stone. 5 as h 0 :'1" sym bol s ~ The s ma ~ 'I n u m be r of thes'€ stones that exlst in ' he world were passed down by loun he self and a sma n fragment of her knowledge permeates each on,e~ Some hiistorlans consider them 'to be the fi'rs !l or at Il'east the only true; la-un' sto',n'e,s,.,

Become; a:n E"lllted Eye': I,ou n',5, mos.t :pro'm,in1e nt prh~$ts are kn.own as ~he EXifl~ted Eyes of 1.0" n~ and e,ach 'wean; an Jou stone ~f'divil1e' kn'owJe~Be .. A hero who proves hi,s, or her va lor to 1101O'n by reelsl~" Ing vast stores of lost know~~ edge ,0 - unco'Ve'lrin,g' secrets, he~d ':'/' 'Vecna"s followers mi,ght be, ,a-Ilor'wed into the ra;nks, of the, Exalted Eye,s~

'U nd,ertaike I,ou n':s Test:: II, Dun keeps rna ny loun s,lon es of d'~vine ,K'n'owl,edSIf! wiithln her Sow'an tower Kerith~'A-d;, but, th,e:y're re~n~: Nled f-o r onlly th e.: most wo rthy i8 nd m,O$:t knowIJedge,ab'l:e~ One who p1ert:orms gn~~at d,eeds can I@arn an a ud ie II(Je wii:th k~ un 10 r ,0 ne of he Ii ,a,s'p[ects but m us:t s'd I] p'rov'c t ,at he '0 r she ha,s. le,a rn ed such a rna,sn ific,e nt gift,.

ell! ancernent hom s to' he attack rolls Jt111d the damage '011s of'anv ofy, our powers from 'il at class that 1 ',a,,_ e

,,/ ,

tile · IIp]· .. 111, mt - .. eyword, and ou Ca]1 USI -' a 'yl bol 'c'

properties and po",r'ers~ Iembers of ortil,er classes gain 110 benefit fr'OITl'\ -earlng ot noldl l,g ,~ 11·1. Syl1 bol.

~ :u ISU1~t make ' elee attack S wlth a holy sy nb L lJllrkl~' other lm Ie~ll '.11 . ,rOll need only w ar a holj symbol for its property or powe r ',' 0 function, lfyou ate weari .. ',g 0'-' holdingmore than one ho y symbol, 1101][-" OfYOL r '.y b Is unction.

Thi ~)'l11.b'.(J1 is a ,can il18 of a ,b('ul,a,8r: '_ :1'1-118 an. an::ane i111P~·ment, It (i,u,(rurs JtOU 'to.' [_onl~e'rt some of you.r u rome ,~Jivnl~t into.

J~"tdin~J.

l v:1 11 3 + 3 11,.oOOg] r

Lv 'I 11.8 1~4 a 5 3,0'0 0 gp

Iml··~lemlent ('Ho'l, Symbol} Enha ncern Q'nlt= Atta ck ro I Ills, and da mage rel ~s

(,ri'tiica'l:: + 1 d61 damage per plus

Property: Area ne casters ca m w~ e.~dl d, tis Iho~y sym bo lin om e Ihando use lit as, n irnlp'~lenrl,ent ~or arcane Plo,w rs .. Choose the typ,e. of area n e i InlJ,p I elm IE! rr wh em tl1l e sym b 0 I 'i S created,

Pow'ref 'CDaUy + Healling): M~nor ,Actiio:n., You ... xpend an a fGI n' d a m'lY' attack po,we f. 0 n e a 'I Illy yOmll ca 111 S e e 'wwtn in

, 0 sq u a res of you r,eg I'j n s hit poi nts as th ough he 0 r she had spent a heai"ng surge, plus addlttonal hiit points eq ual:1 to the - evell of the ex pe nded I~:U)W' r.

Lvi '2.3 +5 tv 'I '2.8 +,6

4,2 5:,JJOO g' •. p. .. :,

" ,

1'11510' O' '0' "

~~' 0'1" .• .. ... ,gp

TId5 Cl111ble;:r .5p'h: 1",12 'l;vHh a, ~~ed Hem, in i~s cen,ler ,!dOUlworlbit: ,YOiJ.l~ heart l8(:UJrn118 fI' 'tn:l'i:! o!'ttVinJl'Uns. ~PJil,fe~'1., HBhts~

Lv~, 25 +5 62.5;000 gp lvl 30 +6 3~l '2.5,000 gp

lmpleme nt (Holy S;ymbol)

Item Slo,t: He,ad,

Enhancement; Attack rolls - n " da~rl1ag . rolls Crlth:all: +11d6 d,amag!f per p,~us

Proipe'R,),: ,Div~ne characters ICB.n u·· e this ltem as a holy -- . . b 011 ", m pl~ iF.Ii m' '.c;, nt .if ...... r- ...91 lvl n 1I!:Ii, pOWD tI"O!'

'Synil, ,,' .,. ~''''; ,~I W ,~u l!iJ .... r ,~_, ... , 'O;;;;:~I.:ll"

'P'foperty,: You gain an item bonus to ll1si,ght ched s , __ nd

Re'l igi 0 n chec ks eql ual~ to the syrn b 0'1 's e nha nee m e lilt be 11 us, Cllnd an it,elm, bonus to other I1t@~lilg:enc'e·-,based skil~1 checks equal '~O one-half its, er hance.IM1lerlt bonus

PQ,wer (D'a;Uy)~ Free At:. ~i:n, TriBBer: ···OU htt an enell1Y

w~1I!h a dlvlneatn . It plower using this ho_y synlboL ,E1ftect:

You learn whether e,alch of the on:-I defenses, of that 'elilerny is higher 'or lower than the defense hl by this. a~ttack.i n ad d itiiollil ~ th e en emy ,girt} nts COlmbat a d va ntage (save rnds).

This ~"lfl'nJjlo.t hle.sse!i. 'lMlrh Iioun' So ~ltnr o,f,knolVlledJa'€'!, 'fS' (1, ·~Iender

J , a

le:tl8'lh if fV~lfy W!th. O'nb/ltl 5u8sestton. oJ"he-r ~.CIDn,

tvl 2.J_ 510. ,gpi vl1'7 ,.1-4

tvl 7 +:2 2,,6,00 gp vl1.1 +.5

Lvi 12 +3 13.000 gp l.v~ '17 +61

Ilmple:m,ent (H 0.1, Symbol)

'Enlha,nrcement:: Att2llc'k Iro~lls ,~l1d damage rro~ls

(r·tica I: + 1 d,s d almage p f:F' p Ii us.

P',mpert,y: Arcan,e Icbar,arcters can w~leld this hoi]!, syn,bol ill nne hand to use it as ,El! w-and ilm'Plelltnrent 'fo~f' ,arCane

65,~OOO gp 312,,5tOOO glP . ~,625000 gp

PIn'W' "e" l!:"jlZ"

y _" ':" IJ.:i .1

·S}V'iJ 'Utter tI' pr g~ th~15 S)'lnholfla:j es to seO]·J'OU'f 80d 5 i-Olll ~... th' 'fl'·· ._ ,1. .. , d "f: 1.-' .r. -I

Ul~O' ,t e. Dr. ,r~ ,~,' OJ "our J,Of+

-L '~I 'ill' +31 113:1010'0' '.

I .VI! I . ~. [~_ .. :.:.I~ gp

[lvll 11 +4 68,000 gp

Imp,fem·ent (H'o,.y' Symlbol)

nhancementi At ack roILs and damage rolls (riIEad: + 11 d6 radlant dam.age per plus:

Pow,er' (DaUy): Fn;:e AC.tlOI1. rr~8Ber: You hit an enemy withl a d iv,i:l1le attack power J5] n.g th ~s h 0 ry.ym bo I., Effect: U IIltJ] I' the end of the encounte r.' wh[e 111 tha t ene my ta kes rad ia nit dam'(i!ge from YOMr- dJ"jne cbaU[e',r1B',e' or div~ne sanction, iit takes 5. extra radiant damage ..

leve' ,22 or 2 7~ ,0 extra: radlant danllal,g-e:.

lv.1I:11 +5 Lv~ 17 +·6

325,1000 gp. 1,625,OOOgp

J.J1~g,'st.(af. streu9d'l aJ1d' 110'fJ" fl~elfQ'tion (in; 'bod" e:n:hance'd: l,y tJiF:i:.~; a.Qarn IlJltb:u? h .' v S'vnl,~ot

~ p'

l vi 3 - 1 61810 gp

Lvi 8 +2 3,400 gjp[

iLvl13 +3 17;000 gp

~mpl,e.ment (Ho~':y :5ymboli) Einhan~enlehrl: Attack millis and d .. mage liollb;

Criti:c.al: +1 d6 damage r er p[llus

,Power (D,ai[ly~: Free AcUol " In:B8€'r! You hlt wlth al divfne attack power' using thrns'lho~~y sym·oli.. EJje(t; Make al melee bask attack, I!f the sttack h~fL5 a creature marked by you,

rt deals 1 dll 0 ertr: d,,, m,age"

lwei 13' 'or 18; 1d'1 0 [extra dalmage., Le~.113 or 18',:' 3d'10 ext, damage,

lv.1118 +4 lvl'13 +5 lv'I28 +16

8' 5, '0"0'0'1 'po

[ . ~," .' '. [ .

4'2 5~OOO ,gp 2,,1125000. gpo

WhenYDU 1 !ferd dds sY'~nbo~, y~OUJ' anteS aTe itlspit:ed to strike baiJdlv .

.t

Lv~ 5 +1 1,000 gp

lv~' 10 +2 5,000 gp

lvl15 +3 15-,.000 gp

hlll[p~ement (Ho Iy S,mboil)[ [nha:l1ce!ment; A:tti3]i('k roll ,and damage rolls

(ritkcd': +1 df d 'm,81,ge pier' pllus~, or + ,d'- 2 radiant damage per plus, w[tl!1 attacks .m,ad€! when y,ou span •. · an actlon pownt

Prop·err)'! Wlh e n a ny all ~y wiith ru n .s .sq u a r€'S of yo UI spen dis a n action poln t to, make an attac k, he 0 r sh e' ,ga m ns a bon II S

to dam,2ilge rolls on that attack equal '[ 0 the s.y,mbo~~'s

[einlh a nee me: nil: Ibo I ' us •.

lv'~ 2.0 -r4 lvl12S +5

111~ 0' "0"[ 0''-' --

s: .,)[, 1 •.• ,/, gpo

62S000.gp 312.5 ,000 ,gp

0'1. C(JrJ'nnu!n:d, thts ~rjn.',o~ yeneraies a rn,lcltltd'c '!.fJon.:e: to defend a wl":nnufe.

lvl18 +4 as.coo gp I vJI18 +6i 1J125,.OOO gp

lv!13 +5 42.5~OOO gjp

flIl1IP[ _em,I!'nt ,(H,o[.y Symbo~)

Emh,iuilte'ment: Attack Irons ,i3lnd dam,age ro~ls (IfiU(:i'l : + '11 d,6 F n:e' da m· . ge pie fI' p Ilu s

Powe·r (D Jly)= ~mmle iia·te ~11I't,elirupt., TnBBer: An -Hack

hl~s an 3. i Iy YOot ell n see~ -f/€ct:: TIl[E a .1.)1' g ,i ns 11 ., 5 P oW'~r :bonus to alii defenses: agai' ~[st the tri.gg·e.ri'n,g attack.

lv.l~ 1

510,gp 2,1600 g":.p·1

,. [

13' 0" 0'1"0' I '

'), ..... , .... gp

1m pll:ement 1(IHlo,ly Sy,milol) Enhancement. At ack rollls and damage roUs

C' II' ,,", I +1 d6 f d -

-"rltlca :: ._"~' rorce I[':m-:-,ge per p us

Power (D.ai'fry): Fre.l2: Acti'on. Trf8Yf?r: 'You h~1[ an enerny wH:h a d I vilne attack power us ~ng' th ts h 0 I'y sym,bo IL ,Eff'ec't-: Vrou push, that enemy it number of squares equal to the symbolf's ,e~1hanaemfent bonus,

Lv] 1'1 +4· tvi!'l'1 ~ 5- .Lv~l 21 ·6

65000 gp 315~OOO ,gp 11,6,2,;',000 gp >

+1

Lv~ 7 +2 Lvl11 -I 3

-

Tr'le-~flew:re "l'ad~{~u~ce of dl1fs S)!'11dJol :b~ the bf!J~e of foul rr€'rll~r:~s: tJ'v.at C(ll1 '-t" be(~r~· U1:Uabt..

lvJ 17 +4 [65000 gp ILv~ 21 +6 1,,625:~OOO gp'

lv~ 22 +5, 315;,000 glp

ImplQimlen:t (HOlly Symbol~)

'Enhancement: Attack rolls and damalge: rolls Critica'I:: +'1 d6, radiant damage .per ~)IIlJIS

Pi 1\ [pe!l1:y:: Any' creature wltlh'ilil S: squares of you 'that has vu ~.e rabi lity to rad wain t d3J m,ag~ has'. ha t vul n '. ra b iflity' lncreased by 5 ..

• i =

~eg:end tens 0,. a lone warlock named Cella, uSIJ.~lly said to be . Ulman b rt sometimes a hallfling, 'who quested deep ~n the Ast.ra Sea for secrets ileft over from the wars of ereatlon. [CeJ~a was: ,'t::foUow:in,g the cornman ls of any (Uv~ne, patron; S (Ie served on y herse f~ fascinated by t e powers that had fn __ ght long ,aligo. Her quests reaped a treasury of ancient know~·edge,~, which she hoarded jealously,

,During her adventures, Cella often. received welcorr e· and shelter. At some polnt, . 01:. even Ilea IJ'zing she had changed, she decided to repay such kindness w·it·h some

f-'·L 1\", ~ d 11.. had ,. d'·' h '["-' II"' d-

o me Ilnow~e" ge sne jao garne:. lin. ler quests, .12 ta usee

her hard-won secrets to help her' frh::nds:: [anythiing from. curlng at plague to finding all astral we,,apon to fighting off the ships of gilth'yank,~ ralders.

Years passed ln tin Is 'way, During a: later jlou rneYj, Cel Sa overheard people in one of herr a do pted homes ,speaJdllg

f-' he " d - 'n L d b

o t :I@ . 'w'an~ erlng salnt, a woman WIm[O' serveo lounl}!

findiin,g hidden it-ems and bringing them to where they were most needed, WIth a shock, Celta realized they were ta -k~ng about her Recognizin.g the truth Iald before her, she [ad opted - 0 u n as. .. it! r d ivi n e patro n ~

The fi.n a:1 p'i ece of the legend states th at ee: ii a o:pe ned , ... walY for other p ract~ti 0 ners of arcane powe~r to to uch . he djv'j ne~ til ro u,gh th e .:.onw·rt's ~mlbol.,

Ramlpaging Cu ,tb"ts: Cullt"'sts of Vecna ,are t.erm.flizi g ":'eop~e wlth~n a few da'ys''- ,journe'Y of one of their hid[· e'ln tem:ples" mutilatii:n,g Innooents. by Icutfng one e.ye and one.

"and from e,ach~ The cu~tists '-,ave mad,e the ml Lsta ke, of a:t1:ac dng 0 e of the· c'ornmuniities th81t used 'to be under Cena's: pl'ot,ection~.A prIest of lourtl asks fOIr ai'd~ offiE!'riing a (.0 nlve-rt's' ."iym'bol to[ he I pin the ca uSJ~,.

(~.' i~, P'.L' t-' H. I I ll:['o8'~ .

111[5 syiJll~bo',r. is fllu,d'e of'red bUJ1.5tre~,I!ed "w-rth,fi·e,I~J4 Ibfia~1t

:rn e:~a I. \iVhHe )1lt~' we'fl,W i:~ you ell n. blas't: your [oes \i~/i[h, nolde'GuS fltlrnde"

ILv~ 9 ·+2

4",2100 ,ID" ILvil14 ·+3 2'1,OOO,gp' L,ull ~ '9 +4 1 OS~IOO 0 gp' I!!mple meot (Holly' S:ym'bo~)

Emhanclemlen't~' Attack rolls and dalfll1a"ge fio~~ls

ICrith:a~: .Jjw ~ db, fire datm,31,ge per IP'I~us;1 ,and each other enemy 'W ith run 5 sq u ares of )fI~J:U takes fi re d,alll1.@Jge eq [I ,a I' to yo U' r C~l a rlsma rno d rnfi'e r~

Pmpe'rty: Wh en yo u h hi a n e nemy rna rked by you 'wilith a dlvlne attack POW€'If' us.ing this ho'y symbol, that ,enemy takes '1: d6 extra fhi'B d3:ma,g,e., or 1 d 1 0 Ina da ma,ge w,h,illl,e, ,you're b 1:0 odl ed.

L€\',e',f 1.9 Or 2'4:, LcB5 or 2d 1 0 extra fin~ damage, t~ve'l 2 9: 3 6 0 r 3 d 1 () extra fllF,e da~l'ID,~gl@~"

Lvl24 +5 Lvl19 +6

5"1'5 0'00·' -""~",.,,I,gp!

2' 1':!J; 5, n,O' "In '!J1 " "jiOL;UU ,;op

Tlu'c'tISh d1'lS .sy'1'~~bot you 1['I~Jt :prun.LS":~!, ~lN?cif~,' f211.eliides ~fJ/{1ur

fa~ th. as ",~\eU us ~ne un.dead.,

Lv~ '7 + 2 2~,6100 ,81P

Lvi~ t 2 +3, 1 3-:000 gp

'L I~ 11' I Ai 6F 0"'0' "0

,-V,I ", T~ ,', .)1:,' 11,,1 gp

'Imp,lement, (H,oly :Symbol)

lIE III ha nC~nl~ nt:: A ttac k ro~ ~s and dailmage ro I ls C r:~ti ca~: + 1 d 6 da,. n.3J,ge p e p~ U 5

Prop,erty: Wh,en thls 'item 'is created, choose angel, de Inn 0 11" dllev,i~l~ dragon OF giiant. 'When ,Y.iCN~l use you r turn Uiflla'Qaa p'()'we:ll'" 'you (:8 n ta rg,et ere atu res (Dif th e' (hOSIE! n Ik i rI d i'n ste,aldl of U In ell ea d creatu res,

llvl122 +5 ILv112? +6

l{m.~r' l~irayel15' GlYIe: l'tu'lely l'}IM'ted w'h Ue yt'J u, \~edr' thi5 'holy syntlj()t t:v~ 1 S +4 B 5 ~O 00 glPr' - 'v1 2: ,8 + 6, :1J 2: 5,~O 00 gp

I-L ~I, 23~' ~ I['" 4' 1'15 l1'"'li0" 0': .-

_ V8 , ,I T,:;)', ,~Iu ,I, ,gp

['mplie~m'ent (Ho,ly :S:ymbo:O

Enhalu:eme,nt: Attalck rOI~lis and daln~~lg~ rolls C r:iti call: + 1 d 6 dal:m,age pe:r p~ La S

Power (Dai~:ly):: Free AcUon~ TrIy-:ser;. ~ou 111 iss, ,a III I! targets wifrtlh ,il diviine encounter attack. power using' tl~;s I]olly' s:tm boO I" Eff~ct; The power isn't expended ~

SI_11i~ ,~J'Nbo', 1(ll.i'Dl~r5J60U Ito. ,:dl;~,e:rd a ,rotnr',~-nron fl'mT~ the dlr(~'I(lt;~

ofJ..I:'" 'I' j'i' '({'f;;Ij ..

~ _:. I~, -,~,J1 J !L!l:-;.),.

Lvl110 +2 Lv'115 +3, Lv,i20 +4

5~OOOIIP ., 5, '0:010'1 !IJIlp'

,~, 1.,1' .. "'",. ,ti,

11 1.· .•• ··s:,-,Q,',,'O··IIi"1iI -: I

,~, ·,U gp

l'mp"I'O§.m' A'lIlt 'H'ol-: .5""~ 5-· ,1!L,lll

, .. ,'I;;; [~ IL. \ I .I,y _ "mlJ(L;

:En ban(.'e ment: ,Attack m Ills a In d, dal mage rn'O 1:1 s, Cr~llc;a I: + 1 d '6 d (l'm a~{Ii'e 1P"elu nl~ us'

b' J it'".

Pawe I" (Da i Iy): IF ree ,Act~o n~ Tti8!J'er!' '~ou h it a n en e my

"th ell' ,"' "'k .' h'" I!...., 1 I] Ib~«;

WI_ ,J_ a . ·_IV:lne ,att~:u: •. lil,oviler 'Usl,lral,g t . IS If'IO_'Jl s,ym J'O .' ~jJ'€'C[.~

Ch 0 CJse on,8 a 1 ~y wrnth iin 5 SqliU a: lUes of you.. U ntj:1 the end of :your I11ex1 tu rl1, tt. e en e,my you hit 'taln' 1. attack th'~Jt: ,a I: Iy;,

:Lv~ 15 +5 Lv~130 +[6

6 2: 'S O~.' '0-' 'O'~' gp

I:.' '. ,. ,"' ..

, .. , .

lJ 2SJOOO gp

A 5. }i'o u presen t dds 8'~·lttef'1.n8' SjrJ1'!'bolJ ,d~hrine: pO\Vel' turns J;{OU:f ,etlMII11~,eS~ a,ffac'~5 :ba(:k: ,~ai~1St then1~.,

tvl 2. 4 + 5 ,S 1 S~,OOO g1P tvl 2,'9 ~w6 l1.16.15 j'oOO' ,gp

1m pl!@:mnent (IH'ol:y ,S,ymbolll)

EnhEllnce'mlent: Attack ro~ I sand damage IiO~ i s Cri"I:'ica I: + 1 dl,8 da m'~,ge P'~ Ii' P Ilu 5

P'ower (Da.i'ly)~: lmmed ~ate ] nte rru pt. Tr~BBe,r! An e ne my tal rgets ~OIJ with til Ij,an1ged atlt.acl .. Effec.t: ''Iou galn a +3 power bonus to a II' defenses agalnst the 'f:rmgge:r'ing enemy's attack, .!f the attack rn lss es )'10 Uj, the 'tlfi:gglf rrn ng, en erny repeats the attack ag~~n~t itself

'~ile Vtltl 'we'lanr (his ,S11rnbo~:~ )' '!(JU lr' Ca.ifi ,h,e-al an nUw' e VCWt es 1II0U

~ ~. ~. ,J'

fj~"lid~ to 'V€l'~~'f OH~>11, 'l-votlnfk.,

"

lv~ 1 +:1 '2.;600 gp

Lv~ 1 2 +3 1 3:~OOO gp

'-L m '1' 7-:- ,/I, 6-' II[ 0'''' 0'" 0

. v~ I . ..... +"1i I., ;;J'~ .. .. 1 gp

:~Im Frl'le rnent (Hoiy Symlb 01)

E nha ncem en.t: Atta ck roll ~]s' ,a n d d a 'ma,ge roll ls Cr;ti't~h' '+1 d6 damage per PI~US

:'nw'e r (D\a i:l:y' '. He,i ~!i'ng): Fn~e ,A'ct'i on. JriS8!L8'r: 'YOM use ;flour second w j nd J 0 r YQU use a powe r tha t ,a) ,I lows yo u to spend a, he,amng SMFi'ge t10 regailin hlt points, E_ffe1(t:' One alll~y w'ith in,S squa res <of YOl!J] ca n s p@ndl a Ih eal i' ng' 5 u!r~"

Lvl,22 +S Ivl 27 +,6

S'YMBO'L OF THE 'R"IA':"",'D' ,',1 '~N'.:::::,;'T.·~ F'·-'·L"A'····ME

. ,~.. ... _.. - .. -

Eons ago, a fa,U:h exlsted whose ad he rents followed both the paths set £o.rth by the, gods ,3!nd the lore or -~a'tJUrall powe,rs,., Known a's the foI~ow',ers; of the Hadi'ant FI,Cl'meJ ttfe:y rejected the id,ea of a strict div:iision between primal and d ivi n e 'pOiW,@,I'~

Other p rlests cansid e red their beliefs bl a sphem 0 us and tried 'to strike down the Radtant F~,ame~ The foll~ow~'rs of that fait:h responded by creating magh: symbols that e mbod ied the'i r 'id'e,ais: .. ~ n the great battl e 'that ~o'[j lowed", they bore this; ,s~y,mbol to proclalrn that ,a'll power in the world came "from the same sou roe, Ev,en ,today,., the ~ymbo.f oJ'the Radiant Flom,e unities smal sects of wor-shipers who ho I:d both the divine and the prlma ~ in. eq, U1El II, reverence,

R!econ,cUe t~h,e Fai,t,hs,: A conclave lSi ,g,a1ther~ng tOI eel e brate the Radi,ant Flame, Its me mbers have 'in~iit.ed members Off othe r faJth:s, to witnes:.s the cel1',e:mony butt fear reprisal from those offended by their lleiig1iolLlS syncretism., They pla:n to bes'tow symbols of d1'€ ,Rad.f',CJ'nt f[r'o,me U,pon. those w'ho, ,d,emons:tra,t'e ope~llflne,s.s to new PQssibi~itie's:~

P'rotect the f:aithfu : FoIl owe~lrs of ,the ,Radia tnt Flaime: are being ,ass,alssiin,at:ed Glnd haras,sed by' t.hose 'w'ho dilsa,gr~:e vv'i'"th the i r be I h::~fs .. , The, .su,rvh/o rs alr~ ~ook ing for cha ;mp'ions ,of fa :itih ,and conviction to p:mtect them and ;31 [(iE' 'wi~l~n,g: t,o re'ward th,e:ir ,de:fenders. with a sym[bo,f of'the R,a'di,an~ F,~a,m,e'.

S,YMBOL lOY THE

CHA.MP10·N'S CO'DE

E.v;ery p\af.adin foUows a code, wh,e'ther wrltten o-~ i'ntellna'I'~ i'lSd. The symlbol afthe chd,mp;on~ ,(ode 'was, designed to be~p ~Jtatadins keep their code ,in mind at air times, It mlystkai,ly enforces, whatev@.r oath ,is written upon it· makin;g, theal.ad~n'~s chat-enBe· even more palnf .1 to refuse,

Inltrospe,ctj've p,.(1111adins fal,Iow a personal code, be~ie.v'~ng' that on!I)" through adherence to the tenets of faith cain one truly (O, IIOW ,;3 de.ity's paith" When such a paladin we'a~rs ,t:hfs; hoi,),' symbo ." he' or sr e radiates f~r -- ness; and resolve, Dogmatic pa,Iadl'ns, believe that their code ShOiUif:d' app~y to everyone" not just themselves, and they €'nfo,r:ce its tenets no matter what "esis.talnce they face, On them" 'thi\s symbol mag.rdfle's an ,alre,ad.y i'nt~mj'darti _g aspect,

Oaths ,of A;ggres,sion:: A hobgobli pah:adin has sent ~orth ,gob in warrIors Joy.al to hlm, orderh ,e them to kiU hl Bane's name, Hie, (,alrr~es· a .symbol of'the ch.ampron"s ,clode' rcov,ered w"th sinister oaths: to foment W.3r and wr:ath. 'ThOSE!' who ca" defeat hlm might be ab e to. erase the stain ofhi.s ,c:rue~ acts .. y transfio,rming hi.s symbo~ ;into'lone hold;ing less dest . uct~v,e' precepts"

S'ymbol of the Self: A~thou,gh any ,dtuaf caster ·can lealrn to craft. ,;31 ~ymlbol ,of the cha'mpiful~S code, dlo:i'n,g so is an ilnte,nse~ perso ,a.J experience, The creator gathers materials ani ... 'tools that are Important to hh; .0,' her fa~t and conducts the ritu .. ,1 iln 211 p:dva'te, sacred IP~aC!e., Fo,r example, a pa~adfn of Bahamut mlight IcraH: a symbol' from pi,atinum gathelred ffom a dragon s hO\(JI~dfwhUe a fo,Uower- of Corelk¥n mi'g,nt perform the ri Llal at he top ofa gjant tree lin ~h~' deep, forest wher@ it reaches into the FeywU'ct ,A q:uest to locate" he proper ,ffili3l:teri1idis and si' e might encompass ,MaIny ,ady-en·tures,.,

A code' 0IhonGr is iuS'c~jibed on [his 5j!lnbo':f r;ebifor: il1t)'_ViOHf contnlr~tnten;t to jour ,f}Dll an£!l. 'lnakl,r,18 yotr:r d~~~[e.l1.8e i ,",r;e..s~stib~.'I,

lvl8 +1 3.,4.00 gp lvl2.3, +5 425 000 g,p

Lv~ 13 +3 117:000 g.P lv~ 28 +6 .2,1.2.S~OOO gp

lv~ 118 +4 8.5,000 gp

Imp~emenrt !(Ho~y' .5ymboO

fnhan(em,ent: Attack roU,. and d'amlage' rons· Cri'fica : +1 d6 darnalg'e per plus

Pro1perty: 'A!hen ,61 creature takes r;~ll .• ant dal,m,age 'from ynur dw,ine chane'.l1Bf' or dliivine' sanctloo, ~t takes extra radta nt d.amag,e eqlual to the symbol's enhancement bonus,

Power (Daily): Mllinor Actlon. You choose an enemy

nT_ nked by' you. ·U'nt~r the end ofyour n: xt turn that enemy can't rnake an attack that includes any cr . ature other than you a!s a ta~get.

lin. (inth of d'ediccrti·(JU til') the lHlillral spi.r[;t,S ofthc' \~"or"d ~s inS'cfllb;ed in J}'~"U! 5crrp t UPQJ1, d1:is 'wlO\oden holv ;] m'Ddt

LvI 1: +1 5.20 gp' tv~ 1'1 +4 6S=,1000 gp

lvi~ 7 +2 1,.1600gc,n lv,I12 '.1-.5 3·2~ r 5 0"·'0-"10 'Oi.·.' .

" " "Ii-- - - - . 1 ,I ,r:.

Lvii '1_ 2 +3: 13~OOO gp lv~ 27 +61 1,.611SjOOOg,p

II.mp,lle:ment (Holy' Symbol)

Enhancement: A.tt~ck rolls ,:'. nd dailmalge rol~s, CfI"i1ti'cilll: + 1 dB damage per I ; :IU5

Pro1perty: Prima I characters can ·wile.ld this holy symlbof in one tUllnd to use it as a totem hrnpmement [or Iprilm. II 'pQwet"S.

SV'~AB'O'L 0" y- .. , F R' ... 0, .-

'1 I~:I ·:r. .. ' .. I.~ '.. · E--?l·N··· 'DI F',' U!R··· "

._ ',j • . l' • I... . - ._.' ._~ oM. ~ I. j .' ,",: .1

Thedwarven city Cloudgate, bul t de·ep Intsidle a 'fog= shrouded mountaln, and the humaln setrlement South G'wyvarf, in the valley below 'the moun 'ai_l, had ill 'ong hb;:tory of animl,osi~y~ .But 'when word arrived that a hob,golbUn army' wa'S mallrching on f ern, the. two ,ei·tl'e·,s banded toge't ',er" Dwarf c~e-ri'cs of Mloradin and human champions of KOfid worked together to turn the c·fle.SI' ~ongstan(Ung ICO,1111fUct to, a positive end cre,alti,ng symbols of fire and fury~

Fi'nd a Pri,est-Sm'ith: The art of making sym,b,o',s of

p're land fu'ry ms practlced malinly' by ;.- w;arf priest-smlths.

Train·ed 'in both item crafting' a d r;engious !ol~" tl1e,), have preserved the deta.i~s of creatin,8' these specla symbols. Locatin,l a p.ries:t .. smlth (can be: d'iiffl'lcu~t~ because ·they usuany live in secluded' 'V',~~la,ges, iI'li1ld monasteries ..

Til .·e the Test of Two: A few scnp ires detail the Test of 'Tw;oj devised by the c'Jerics of' 'Cloud,gate and So:uth Gwyvar~ 'This chaUenge identifies those worthy ,o.f.carryi· -,g sy,muo.Is affire' ,and·Ju.ry ,ag~:l~n5t th.reats sim,Uar in scope' t,o th,€! hobgobUn linva:sl:on,~ Onf~y a candidate fUled W'iith -bot_ dh/lln'e might: and ,great endura nee and physital.~ .strength can pass the tie st, By fi.ndling a ellen", to adm:iinis, er the tr·all~ a hero might be able to win a symlbof offire and /u,'Y-

o 1:

, ,ills sY111bQ~ ,ro~M1~bi:ttes th.e.; 'im:t:l8~'~~ qfSlJ'Il. and lnoon. rVhen YOl! ,s eak a wt~rd Djhefdi118, JO'u and jotrr ,dUes Ia:~e bath.c',d 11'~' restonfllJ'li8'ht

lvl4 +1 840gp

lv:19 +2 4,2>00 gp

Lv~ 14, +3 1 t,OOO ,gp

~mIP,1 ement (Ho Iy Symbol) IEnhanCemetJ1lit~: Attadk rolls [and! damage !1I-o~lls

Cldti(a~~ +1 d6 dam,age per plus, and you or an a.~~y 'w'" hln 5: squares, of you can S:PiELld I hea ing sUirge~

P[roperty: 'Wh,e n you Use the heaJi~ wOlra power d lUI I"'ing a cornbat encounter, you and each all;y w·thin 5 squares 01. ylou also gain emporary hit points ec uail to you r Ch,3Irism,a mod iID1e Ii + d, e sym b 'I~ 's en ha ncerne nt bon us.

Lvi .1 9 ., 4 bil24 +5 l'v129 +16

I 0,5 0[' 0'01 g1fill

I " ":,.:.. ,', '.' ,""11f"'1

S,15!OOO gpl 2 G1S,OOO gp

-

l"hi:s- syndJG'i a11'P'[e(.trs to be 1111, ~d(!' ~~rbli"iIUant li:lfinS. jh'r' I-ru r~fJ on

a chain of 111~olten metal!, b-ut i;~~ [d',oesrL t blU"n YOtU' ~'~in.

Lvi S. + 2, 3,,400 ,gp LvI '2:3 + S 415,1000 gp

: v113, +~: 111000 gp Lv 18 +6 1~12 5,,000 gp

L I 8 4- [8,[: Ino" 0' ,

V " +_:_-~,v'" gp

I[mple·me: c t (Holy S,ymbol)

E'Rhan(emen~=' Atta.c!k rolls and damage Fol,ls:

(dt. all: +-, d 61 f n~: and radl a nt da Irna"ge: pe r pll US~ and eac h ,3]Hy withiin 5 squares of _YOIlrn g,ains ,fal bonus to dar ',ag,e rolls eq ua I to h e symbo]' s en han ce m ent bon u S IJI ntl ~I the e nd of yo ur In/ xt tu rn The b o n UlS dam age iis, f re ,and r,ad r a nt,

Properqr: I}lr:i mati rh a racters C~ n wj~ie I d th ls ho [y sym bol in on: hand to use lt as a tetern lmplernent fer prilma~1 powers -s

P'Dwe r I' D a i Iy):: f ree ActiiO'rl. Ir~8B'~'r!' ~o u score a (rirti Cal! I, h'i t wm h an attack power using thls ho~y symbol. Effect: The bonus to allles damage ro I[s when JtOtID score a IcritilcaJ h!it wiith th~' .' synllbol~ _,a sts II tU 'the enid of the encounter,

1"hi~ 5}i'mb,oii 5 ,eU8r:alted l\tith s'e-Vcl~l cd 1~-il18s Hnk'[ed i It a drcle, replffse:ruh1€J t'~ce 'll1terdep[enderu:e- [OJ'JfOtl arul y;(n~r ({rI'n'rrades,.

lv~ 9 +2 4t200 gp' Lvii 14 +S S25!,OOO,gp

lv- 14,-3 2.tOOO gp iLv~ 2[9 ~-6, 1,1625;.010.0 [gp

Lvii " 9 +,4 1 0.5;,000 g,p

II mp'lemlE!'Dt (Ho I;, Sy.mlbo!ll)

Enhan[c,elment: ,A'Hack. IrOI~ Is " nd d amag,e rolls CriJtica!~ ~ ~~~ 1 6 dal malge~ pier p lus

Power' (Da'i Iy)! I'm m'ediate _ nterru P" ~ Trisyer; ,An ene my

ta gets you. '1]1 .. GI' leas one ailly with an [attack. fJj~'ct

v'ou and your allies' defense a,ga"n$t: the II igg'etri'ng' enemy's attack [Js the hi'glnest approprfate Si(OI'e [alm.ong all of you: bein,g attacked, f;or example ,if the a' tack is a,g;ainst Reflex a nd the h wghest Re,fllex a,ml1ong YOi!LW and yO-lUll' al:1 ~ i es

ls ZSs you an have R.'HeX' 15 agajnst the attack,

n~[$ .s', i"utbal re\¥\tu,:"k )ltour BO(J[d' Ilf,alJh n~i'th: d~V;i.n,f r.~d8ht.

lv',17 +2 11600 gp ILv~ 21 +5 ,:1:15,.000 gp

Lv~ 11 +.3 1l~OOO gp !Lvi 21 +6 1 .. 615,,-000 gp

Lv 17 +4, 6S,.(lOO gp

II (-IP,I[e'ment (Ho:ll), Symlbol)

IE[n ha'l1.cem,enf; ,Attal(L' :ro~ [5 ,a nd d a mag,e ro III s

Critical: +' diG damage per P[USI! C + 1 d112 damag , pier pilus whille ynu're at maxlmum htt points

Prepe rty:,YcUJ g,a i n. a + 11 bonu s to attac k Ira lls rna deus i ng this holy s.ymllholll whi Ie YIO[ ~[_ 're at rnaxirnurn Ihit polnts

Above aU else. be' care' ul not t, . S _-'if ~V;-,~:ur orb dJown, 0'11: ,a j1u,_ 'inc 'ined~ slnj(~ ce,

'The orb represents clarity of'\Yi:n 'I fUl! I, 0]) ··'ro! of

. aglc, and COli nan '_ 0'V'1' the . .reatures you target with magic. Wizards wl 0 want to ensure '1"11,a:t I, .. jt magtc endures wield orbs; (Suld,

the addltl -C'IIal enchant: ,f!1111 S

on most magic orbs [aid

that goa].,

If you at' a member 0._ a

c lass that can wi ld all orb as an implement, ,Y0iIJ.l cs .n add t1 " orb's er aancem ent bonus to the attack rol s a L d, the damn atge rolls of imp] emen t po~wlers, from that. clas S ' .ha t }rOll!Jl 11 s.e

th rough he orb, 3Jl1di Y(1)ll can, use its, properties and pOli1lTers., Members of 0 Jl.. r

· " lasses galn no b :nefit frown wieldln P' a 1 or b.

o

x a u

a u

rbouy}m,yturJ ,opp1onent aU€~'jlr:}tS to' ,hi'de.- thllS 5Jh~'ern[cn8e't f1)'5- ltdline ,orrb CluL!des you to pel~c,e,i'Mf. j' rs !oCtltidn.

lvl14 +3 110100 ,gp lvil24 +S S25~OOO gpl

Lvll'9 +4, 105.000 gp lvll '29 +6 ,2,615,.000 gpl

I!mp -e'mJl@l!1t "Orb)

Enhal--cem'f! nt: A.ttiU:~( rolls and da m,a,ge 11'0 lis

Criti cali::: + " d 6. dam age per pi U S1P 0 r + 1 d 1 2, p1elr pl~ U~ a gi! in st enemies that are lnvisibl ", [ -r that halve C0I1IDe,i'BI'11f11ent or total conoeahn r t f~0111 ,YIOU

Pmlpertyt When you use an arcane attack pow r through

th is; orb, yo u ta k ' a ~.'1 pe nail' I y (i- stead IOf ~ 1.) to a tta c k ro ~ Is: ,a,ga:ins enemies that have concealment from you- and a ,~3 ,penal'.Y Ortstead C'£' -5) fo attack n)~lls against enerntes that have tab I~ conceal men fFOlm YOLL

CO"",l,pose~i ,of nu~ne'rous S'f11,a'Uel"' orrb~flJse,d intOI .Que sphej~i(ai mess thf~ orb J1al1"lpen; cut en.e.tny') J"cHl}l'ed a,U,ack5'0" -

lv11120 +4 12S~OOO gp Lvi: 30 +6 l,12S 000 g,p

L,v~11.s +5 625,000 gp

Implement (Orb)

Elhance'me,nt:' A-tack ,roll~s, and damage rolls (r.tiED 1= + 1 d 6 d.a m,a.,ge per IP I' IJ S

Powe:r (Dal'ly): Free Act~on., IrjBBer: 'You h ~t a In e nerny wi th aJtI!1 a roan e a ack p ower U ,., ii ng til Is 0 rb, fffe'ct-~ Th at e ne my can't target a~ ry creature more than 3 squares aw,ay'from it (save ends),

;rh.is fjJi ell q tUlttz' orb' ext en it , ill€:! d.]J~, rotj',o n (J j' PO'l~(~ljltl~ Soper l', .

Lw~ 12 +3 1.3- ,000 ,gp' Lv.~ 22 S' 325;,000 gp

lvl11 +4 165,000 gp :Lv~ 27 6 l62S:000 gp

~Implemen' (Orb)

Ell I ancemenn Attal(k rolls a I d diallrnlalge rol[s, (riti'ca~: + 1 d 6 damage per p -us

,Plr'Dperty: Your Orb of ~mposUjon class feature can extend the dlufiB tf 0 n of- III leflFec't created by an en COUi nte r po-we r yo~ u se th rough th is orb th a wo ulld othell'\N'i'se en d fa t the end of' YOUllr cnrre lilt tu rn, The e8e,ct iin stead end s at the, end of you f next tu rn i, You can s.til,1 use 0 rh of J m pos~t! on onlY' once per encounter;

This duU 8n1y 8'rcU(~.V,tf orv' 8~I'llr5J'S: yo rr ene:nde5 in ,d, S.t[)l~y C1Jl brace,,,

lvll0 ~·4 125~OOO ,gp' lvl 3,0 +6 3~] 25,~OOO ,gP'

lvl2S +5. 62.5,000,gp

,Illnp-Iement (Orb)

Enh'ancement: Attac ( folb and damaee rolls

Ctrif"GlI:: +1 d61 damage p,er plus, and ' he. target lis s,~ow!r.:id uni~i I the end of you r next turn.

Power (D'aU:y),:, Free Actlon, Tl"iY8cr:. You hit an enemy with a 11 area n e attack power us] ng ttl ~ S' 'Orb. Ejj.ecf: 111 at rene my ~s fN:~'trifi e d (save en d s),

:f'his elcbed nif;lluclise' ,orb 'inJcn~'f15eS th. jl"equen"J-' C?f Y£Jur . ,I rca ne 'lfl1P' ,sjtion.

lvl~ 13 +3 17;0100 gp

lv III 1- 8,"" L4 8"" 5- IQliI1ioii"'li , --,

_ _ r- ,I .~····UY I: _ .•

Ilmp,le,ment (Orb) Enhancemeln~ Attack foils ,aln d dan1age ro II Is

Clli:itic.H: ': +- dS dam,agle. per plus

Pow@:1t (pail:y)! Free Action. TI',[.88,iE'.r! You hit ,;]111 enelmy w'·dh an arcane attack power U'si'n,g this orb, Effect: YOlllil regawr11l the use o~ your Orb of Jmpesh Ion ,(~,aISS feature ~rfyou

h,~ v· all'ieadly used wt during this encounter,

",113 +5 Lvi 28 +6

42S~OOO gp

2' ,. 25 "00"

. .. ,-.~u,·, .. · gp

T}~e COJlSta,tlt bUZzlJ11J '\>t-'hisl.'eJl· tbat i~.st!€'sw(n~m dlb la7netf.~ys:f: .orb rehyoTces your \Vnt

Lvi 2 +'1 520 gp

''117 +1 2,,600 gp

Lv;1 1. + 3 1 ,3;.,000 gp

ImpiemelO't i.1 Orb) Enhancement; Attack rolls and damage rOI Is.

'C':ritica,I:: +- 1 d6 damage per plus, and you or a iI a,~~y 'within S sq ua res, of you ,ga ii 11£ a po'we r bo nu S <0 savii ng til rows e qua I to thle en ha ncement bon us; of th e orb ,agaJ~ 11 st on e effect urrtll 'lha!'[ effect ends,

P:owe~r (Dainy)~ Mwno:r Action. 'riOti or an al~ly' 'within S. squares of you gaTn,S, a power bonus to siniing I' hrows

. qual to' the, enh ncement bonus of t ne: orb ,againsll one effect unU'1 that e ect ends,

Lvm 1.7 Ttl Lvr21 +5 tvl! 27 +6,

C· APT E R 1 I M (l;Bdic Ife rn s

rl,.is sphere of sea l;:[et ~ifa5'S puls'es ~v i:th JjJ'Q.reW fon'traUed~ ,eftle~'8Y;

Lvii 3 + 1 680 g(J Lv. 1 8' +4· ·85,,1000 gp

l.vl·S. +2 3j400 gpo Lv 23 +5 425'jOOO gp

Lvi 1 J. +3 l'~,OOO gp Lv_ 1.8: +6 2.j125,~OOO gp

I'lm p,~e me mit (Olrb)

En han cem enn .A'tta(:k ro II~$ and d3J mage m Its:

'[ri:ti,Cii I: + 1 d 6 fa roe d a Iffilag·e. pe r p lu s, and th e ta rget ~is, k noc ke d pron e:.·

P'ower (Oa i Iy}:: M'j nor Aictiorl .. U nfi [ d, e end of y{]U I:' tu rn ~ each e:nelmy you hit with an arcane dose: blast attack IPOW€F using this orb is knocked prone after ,ail I other ,effects iCl.if the attack are I~solved ..

>~iihi.5 tf7CulSJ'£tCent of1, ~~·~vi.rls 'wl:th ·l?olter'I't1a.I~.fo·tuf;es·, eac11, ·1~Q.hf'I1,:8

J01" you :~'O 18 ]"(~SJ~' and be nd it to JlOrU.r \v~lt

Lvii 1 '1 +3 1 ,3~OOO gp Lvl12 +5 3,2.5-,OQlO.gp

Lvl~ ., J -r4 6.5 lO 00 gp t\¥117 + 6, 1 ~ 6 .15j'oOO .gp

:Implememt. (Orb) ...

I;,niha nee me 111ft:: Attack rol ~ s a nd da mage fig] ls

(ritjiJc.al:~ + 1 dl6 da:ma,ge: pelf pilus

Power (Oa ~ I,,): ~ m ~mle,dl i ate lnte rru pt. Tr~Be\l!": Vo U a re S ubjected to a III eKe (1. that a s,ave ca n end, .. Effect: Yo u ca n expend )fO!Ull" Orb of ~mposwti:on class '£e'at~Erle t.01 make a 5~~niing throw against ,that effect i'nste,ad of gai'ln:ing the featu re 's norma II be n @n e,

H"e,r:lvie r tn,_.rn: t~ '\,\Ji[1n r1:,- SlH aUe~" th (U1 a 5 t~ff. ~fJ·ou hallf to ,ask l~'h;at n1ak~es it d'wre I'"ent~, yo'u~'n never k~lO-~V~

Warlocks, Invokers, and artificers cl .annel their po,,, "]f th.rollll,glli] rods". Some 'rods 1.denlif)f their intended users clearly by re. erench g specific class: features or powers, Others hav 1 a broader appeal,

Exc ept in rare cases, a. ro d is iot robust 'Cl10Ugh. 'b) be used as a ·\·vea.pon.", ~ I ',8. '1["0 d. ca 1'1 fu 11C'~iom.1 as either a. weap Q n or an il mpleme nt, hat fact is n Oiled 1 11 .~ h

., t _-",1 ., ... r4-"

lit. em is; u esc rrp l ton ...

I. f you, are a 111e1l11.b,e.r of a class: t h.a cal. .. \~, ilelcL a rod. a.s an Imph~lnent. you"an add th .. · l'"ld 's le:nllalli.1ee~ 111e~.lt 11 on.1IS to t he at ta .. ci{. ro··!]s al:ild tlhtc· da:n~MlJ.,ge- ·rolls. of :i::nlplenJient powers fi·n 1 tl1.a.t c:mass th.a.'t. you. IIs,e througll tIme rod an"d you canl lls,e its, .I)]'o"pel·ti',es ,£1 11.d po'\vers,. lVleun.ber.s of other cillasses g,aill.l'lO ben,efit f~"on1. "~f:i e] d i. n,g ~_ 1"0 d. ~

r.il~5 J~~e(n~y IcudiJ'el can. be' used as b ot'h a '~v,(.!.r~odi '5 rod and II ·'IIv€.a:pOt1 •.

l'\ll 1·8 +,l]. .8 s.~OOO ,glP v I 2,8 +'6 2 .1 251000 gp

l\/I 23 +5 41.5,:OOO,gp

1m pllie ment ,(R,od)

Enhiamoeme:nt: A:tti!iCk ro.~!I·s ,~nd dam,age Irnlll.S CrilicC1 ~: + 1 d,g da rtl~l.ge: pe I'; p lu s

Prope~: Thls ro d can be' use d as ·a me lee wea,po'rI~

fu ncti 0 n ii.l1,g a S ,li rna ce, You aid d ~its en ha n cerne nt bonu s to attack rIO 'I :5· and damage rolls of melee weapc n attacks,

Pow~r' (D~d Iy):' Free Acnon, T'W81er: 'You p~'2B1(e your

W:a rloc lc' s CUI rse on an en emlY, Effiect; That en emy ~:s. a lso marked u.n.ti~1 the: end oftheencounter, Wheln a creature marke d by yo UI m n th is. 'way makes an attack that does n't ind~ud€ you as a talrg)~1t!, it '!takes your Wt rlock's Curse e)(.t.r~1 da 111 age,.

n w· dqtksph'a,i aut~l dll.Q.:l" ex~eJl1prlnes yo LH· i[el!otian to the dtl r1i pad 0QU:re5C€S' ~'nto ~. b:['Q.d~ c·i'aud. ail'l~::ru.lld. d1'j~5' hnp.r.en!e"nt.

ILVI~ 4 +1 840 gp Lv~ll'9 +-4 1105,.000 gp

n_v:~ '91 +'2. 4·,~·200 gp Lvii .14 --1-5 5 2.5.~OOO gp

Lvl~ 1-4 + 3 ll~OOO gp Lvii 29 '-~6, 2 .. ,16 2 .5~OOO gp

1m p~em@lt1t (R,od) -

Enh ance me nrt~, Attack fa Il5, lain d dial nmllge ro II~s

C:ri'·ti,ca I::: + 1: d 16 'nee rotl c a ndi p-sychi c d,aJ'm,aJge pe r p I u~, P'm'pe1rty.: When you hit an e ne my .affect.ed bly Y'~D.IIF

W~ rlo ck's C u rse with a wa doc k attack powe r us i ng th ~:5 rod, you d ea III extra da rna,ge ,e'q ua I 00' the va ~ ue of yo u r Darkspl ra I Au ra lei a 55 Ieatu re to' th e en emy~

,erafm',d by t}Q~bl,inl·., t~!.:[s 'rod cJ1,~]1 nels dUl!i," tfl,rJt~~ u nder~~,u.n de',c~ rn:(~8it.

Lv,13, +11 '680.gp

- vi 8 +2 3,,4IOO,gp

LvI113..],.]' 1 ~.oOO ,IP

hn,pl~e meot !(R_Dd)

En ha n~em ent: .At, ack rolls a I1d d a m,age Ira I; I s

(riti Cillih + 1 d6 d~1 m ~Ig'@ p er p,liu $

Power ,(Dai ~y_): 'Fn~,e A(twon~ TrJ88er: You h~it an enemy wiild~ ;8: 11 atta clc p:owe r IIJ sl ng th is rn d .. Effe.ct: The next ti~ rne tha t e n-e.m.y mlsses yo u with a n attack, you (3 In s h !jft 3 sq II a res, tllS: a III :j m medl j'ate re,alc.t.i on ~ and you ,ga i:n, '(O!UilCea I~ 11l'f nit

alga ~ ns,t that le'I1,e my U Il'dl the en,d of yo u::r next. ·[U rln.,

Lv~ 18, +4 Lvl~ '13 +5 IL vii 28, +16

85;r.OOO gp 41.5~OOO ,gp 2.i115;0 00 .t~IP'

. .

'fh.e ~!s b'aI 'eSS€~lC~' in :tJds- "/iod ti es Jror~,~ "10m tl8,i1dy tOI your en.:dier

l'h~e'S (:1$ el. Cleva, .

Lv~ 1 +1 5·10 gp

Lv~ 7,' + ~ , ,6··· 0·· .. 0·,.·· , ...

...:, .L~ gp

Lv~ 11 +.3 1 j,·l)OO gp

I m.pl em.ent (Ro d) Enbaneement·:: Attack f'lolls and (~'~Imag:e Follis

C:ritiic.a I~: +- 1: d G, d a mlage pe r .j) I U$

PIM perly:: When you iLl se you r mlemo,~ O'f a thousand f~f€t~'.m·€'5 lFa(wa'ljpowe r to improve '[he. atta ck ro I:~ of a d i vi n.e :altta.c'k_

p owe .... y'OIU [I se th rOll,glh t]~1 i s rod~ ,~d d -+ 1 't{) ttl@ d6 .ro'l ~,.

Lvl117 +4

;6.5 ~OOO gp ], 2.5 ~OOfJ gp'

,-' 6·' '2··· IS· O· --'·Olllf'l, " . , , .. ~ .~ .... u glP

Lv~ 11 +.5

Lv~ 27 +6

[iif~i~n(!l PCH1"ler,fiOlIV5 th:roUSh this rod S'C(]!Urb19 y~lU' foes ~wuh hellfire.

I. I " 0' "l! c 0--:1 0- 'Of" , .

IIbV -. L :l"., . ' .. "'.' ,gpl

ILvl15 + 3 2,5,000 gp

Lvl20 +4 1: lS,OOO gp limp -ement (Rod)

,Enhanoeme t: A'ttac{ rOII~s e nd darnla,ge: rolls

(lr1it;ca~:' + 1 d 6, 'n re d iii mage pelr pl us lor + 1 d 1 0 ~i Ile d a lma,ge per pll us a g:a m n st a bloo d i:ed ta rget

Property: ~(yIOII 'rs it tiefUng, wh'"n y,ou US,€! an attack power through th is IffOdj yO'Llf bonUis to attack rolls from y,QUir biocdhun,t raclal trait mcreases by" i,

'fioperry: When you ! 1 ~t ,a blood le d ,"In e my affectle d by yQ:ur 'W.~u!ocik;.s CurSle w'il h ,I' attac;k power using this. rod, it takes ,extl~a fire damage equall to this rod's enhancement bonu >'.'

'6'

-- ...

, '.

Ids. de:licflte sill-'fT If:o,l i.et- yon d'm!llllnnelyou.r deit)ls J?01At!f lnu:h to:yorurse I ~

tvl3 +1 68,0 gp

l\l,~ 8; +:1 3,400 gp

Lv~' 1 3- + 3- 1 ']~O 00 gp

Implement (IRod)

Enlha nce'ment: Attalck ro ~ Is ,and damage ro~1 s

[~iti'[al: + 1 diG damage per plus:

iT P.owe'lr (D,ai y): Fr,e,e- Acti'on. TriBs'e,r; You hlt wi'tl " a divine

':i ~

~ attack power using thiis, rnd. ~ffelrib Yougawil one extra

~ use of your Channel Dmvini:ty class feature d U ',ing this encounter ..

lv~ 1 a. ,4 Lv~ 23 +5 Lvi' 2 8 1~6-

85,,000 gp 415.,,000 gp '2J 15.,000 gp

CraJte\d to (n~'IQlte os fnuch 'l,~strudiDn loleS pnssib:re:i dli$ nJa lets JDU ,P ~.el·ce' )l0tu faf;$J diferue$ 1t1;ru~, de$.llv.i ;J~ Ol,f:PS of en e Illie's,

ILvl19 +'1 4~200 gp Lv.~ 14 +5. 515,000,gpl

Lvl14 +3 2'tOOO gp [Lv~ .1'9 +6 2~6,25,~OOO ,gp

l'v,1 19 +4 1 05 ,000 gp

Imp f elment (Rod) --

Enhanc,emenrt: Attack rolls nd damage rolls Critilcid::, +1 d6 dama,ge, pier plus

Pro;pe:rlt)r: Whi~n an enemy's resistances reduce the damage o ' I m y Invo ke r attac Ik powe r you us e th rough th ms, ro d, th at enemy s res i: st a nee to th.at attack [s reduced by an amount equal 'to tihls rod's enhancement bonus unri'1 the end of you Ii n ext tu rn.

P:ow,er (Dailiy): M~nol Action, You ,ga~n a 2. power bonus to attald:< .roil Is, wfth th e next lnvoke r atta elk p o \rve Ir you use, throlugh this, rod,

This n:ni. appears UJ be ntade'fi"O'nLi~ I'll olten SU1!er. It an creare clauds: tha,t n:d;n Sl ~ve r UpOl" the !uu tl~fi e' d ..

bii '15 + 3 2.S~.oOO ,gp lv-115 +5

Lv~ :10 +4 125,000,gp lv13,0 +61

Inlpleme:nt (Rod)

EJnhan<:,ement: Atta,dk rolls and damage rolls

CfI'itilc;.d: +1 dB damage Iller plus, Oil' + 1 d12 d I'm,8lge lei plus a,ga in st fey crea tJU res

Power'. DaUy):, ,Minor AJCi mono Make an attack: A.real burst 3 w]tl~I'n 10 squares, 'alch enemy ~n the burst that iis affected l~)', your Wadoo:k:s. Curse, takes ongornng 10 damage and gram . combat ,adv,anage. [save enos, both),

Iff t h·, ta rget ls " jfey creatu re, a,dj( :" '~lOU r [halrWs.tl1 a 'mood :if e r to the ongo ing' da mage,

:te1Je'r 25 or 30:' 10 ngo W ng 1 5 cl,· mage~

625,000 gp 3, 15~OOO gp

\t }'our bom"~ntl'lld, 'this fotl in" U5f'syour 5pe'~ll{ ith Hsht_fnnJt n1:yE~-.eJ",i,OUS. 50t fl·rs\.

L.\" II 7 ,. 1. 2~600 g_p

lvi' 11 +3 1 3 000 gp

lvl 1'1 T4 65 000 ,gp

,Impiem'ent (Iod)

Enhancemene Attac'k rolls an damage, ro~lls

Critical: + 11~, 6, radil~ lilt. ,and [necrotic damage per plus Property: Wlhen you hit an unde,ad enemy affected by ynur

Wa{ock.'s, Curse wi:th an attack powell" t15hng this rod, ,you de al an extra dl' 0' Warlock's, Curse dan' alge agains that ~n _Iy.

~owBr (At~WIII .' Radi1ant): Minor AcUon~ 'The next l1ie~ erotic or pO~S.OI1i power you use tlhrou,gh this rod deals radi '. nt dar agie 'instead of necrotic damage: or polson da Ima,ge.,

Lv~21 1Lv.~117

16

31SjOOO gp' 'l62S,OOO gp

==~;;===:-=-:====.:;::= . __ .. =~~==========~;;;:;;=::=

'",

RO'D OF S'lLVER 'RA1N

Eve ry fifty )lie a rs, a su pernatu nil I ral n falls across the Fey-' 'wild" It coats the ~,alnd· in sl vel: causing 'feelings 0' _greaet celebration among the gloodl:y fey." who. see it as an aus-

,- ,. - m ... , d £ I:" L d h '.' k d

pICI10'LJ:S s.~gn, anc ~.eell!ngs or orear among t, e W:I.C sec ,

m3i[ic"ous dark fey~ who hate he sllver rain ..

At 0 ne polnt, ian e lad rtn wa d' ock n amed Su.zas ha declded to collect the rain and transform it into ,a rod, us:in,g ~·t as a tool to both celebrate the land and fl'ght agawns.t. the fomoria ns and other dark fey. Th Ie rod created a sllver cloud th' t burned the m,inds of Suzasha's foes a ',d aided her allles. ,N'ot surprisingly~ the evU fey c'rratted a plan to remove the threat of the. fad ..

The fomortans d i spatched the. lr [I adkeys to stea 'the

.J' 'S" ha und f i" III Th L'"

rou rrorn .: U.Z2I:S .a unuer cover ,() I11I.S' ·It.m -.f.! thieves 'were

successful and r:.·turned the rod to t:he~r dark strongbol .. ,.~

t, . 'L, fomorl ji, ~ 'I d

Wnere tne n monans unsuccessruny attempted to disen-

chan 'the. ttem .. Pained by ];5 proxiimliity, they cast it lnto the Shadowfell, esser coples have been created, but the e ad rl n have be e n sea n:h:ii ng fo r the orl gi n it ~ eve r 5," n oe,

.Sh,ald'owfeU Search': Adventurers have sought 'he ori'gi na I' rod in the Shadowfel ~ to, no aval t 0 nty one erie ature kn ow's w·h ere lt I les hid de n=a fa mo rii an wretch named Kru.vthosm Hie claims to have been banished from the fomortan realms and is threatening to gain re'venge by' revealing the :rod s location to those who will he p hlm, But norte 50 far have: been wUling to trust the fomorian, since 'Ues and deception are a part of a fomorian's very essence an- any help that Kruvthos glves 'wUI come at a cost,

Th,e Queen of Air and D'arkn1ess:: T 1.e. Oueen of Ah'" and Da rkness, an evU! ru ler of wicked ~ey, rves -11 exl e, h 0 lid i ng a. rod .of s.i'ver ra.i n iin her 00 u rt, She ke e'lPs it in a vault that shlelds her cour lers from its har nful effects. 'Rumors 5ugg,est that the Queen is. away petltlontng to ret rn to the f'eywii'ld", making this the perfect time to steal her roe ~

-

rJds SJ: le'Cia f. l~(l'd ,8 h~e$. .YoU, (itcces'S l'£) a d{ffen~r[t l!est~n€ lv1~e,! 1 JVu

need ~t.

LV'I 2 i~ 520 gp

lvll +1 2,6010 gp.

Lvl12 +3 13~OOO ,gp

[I m[p Ilemle:lJ1t (Ro d)

En.ha nceme nt~ A tUB!(: k. rol~ lis a n .. 1 da rna g\e. rolilis

C--jUfai~= +' d6 damI3.ge: pe:1i p,llu5

Powe.r I(D'Hflly): fre,e AJcdon. Tri8Ber.·· You h~t an ene.my ,affe·cted by you r 'Wa r~oc k_"s C u rs.e wirth ,a n a·ttack plOwer us .. 'ing th'is, rod., Effect: YOWl m,ake lone 0_1 your prjimary vestiges, yOlur ,acli~v,e, vest~ge (Ar(l~ne Pbwer, p,a,ge 7'2) ..

Lvi, 1 +4

'6,5~OOO gp

3'2 000

I '. .~ . I, J ••

. ~.~, •. , ~ '_c. gp

, 0" '1 II"" 010'1'0 g1p'

.~ ,'. .. ,;)" ',. '

lvl21 +5 tvl17 +6

,~J!~5 51~JrlQ~er ohsi(Hal11~(h:l i's tO'i pied ~vuh ,g, h:a8'~' ey "vhenyou. use jour pOl-V.~r5! 'f€j'rifYlnSJl;our foe.,

lui 114 + 3, 111~OOO .gp lV'1 24 +S 5 2 5~OOO gp

lvl 119 +4 1 05~OOO lIP' Lv:1 29 +16 1-625;,000 gp

I mlPl1 em eililt, (Ro. dl)

IE.nh.anc~m@nt! Attack rolls and damage rolls Criti'cal::: +1 d6 psychic damage per [p[~UiS

Power (Dial I y); Free A.c.';i:on.lri88e~ You hit sn enemy af'fected by ¥our Warl ock's IC~ rse wi'~h an a ttack p owe,_ using this rod. ;}je)ci!' That enemy takes ex tra damage €:!quaJ to this pod's enhancement bonus, nd ~s dazed until the em d .of yo u r next ' ILl rn,

··n oad1 tnsc1'"ibed on tJ~zis rQ.,d ahle.s. m~ qUj,ck a.,a~)"S tiD (]fi~e of

~you;r ,.eS[lfJf patl"Ol1S,.

Lvii 4 +., 840 gp

_'vl '9 ~ 2 4,.2 OO~p

l'v,1 114 + 31 1: J~ 00 ,gp

Imp~lemen ' (Rod)

En h 3InrC@m'f!lllt: cA ttac k ro I,I 5 land. da m ge ro II s

Cri'TUcal: + 1 diG damal,ge: pier plus

PIJo,pelrty: When JpJ1U acquire a rod of thls S· I, ~ choose one

daiily power you _ now' that has a vestige [pact entry; thls ChO~CE C~l1lt be Ichanged ~I.ater .. The vesi i:,ge assoclated 'wmth . hat power becomes bound to this rod ..

Pnwe,f (,O,aUy): Free Action, Tri88lfr; You hJ:: an enemy af"feet, d by ,you- Wa, lock's, Curse wwth an attack power usi~lg this rod. Effect:" he v'est~ge bound '~O the rod be 0', __ e. you r ,alctilve ves,t:i"ge,

'v1119 +4 v'12,4 S

1 OS; oo '(;l1j(

_ ",u, u gp

2c '00"0

" ~I'.· gp

1~61S,.OOO gp

lv:129 +6

UJO' u '0'- -F--' S·' ~O' -. LE-' ", S"Ti""'R" L1G' 'H'T'

.N ... c .: I, .. ' ::- s : ~~ .. -=.__:_ .I,··~ f .... ':'.: , .. ~., ... , :', ••.. ~. '~I ,

When a drow ci:ty was beset by hordes of u. dead, even the most powerfl~- dark pac warlocks found then spells wn effective. Wi Hi:l~i.g· to g~ 'to ,any le ngths to S' op the i nVIi:1,- 5"OI1l~, these warlocks sent false dlplomats to Hnd star P,8J(t warlocks from whom the:), could steal power, With their newfou nd lknowte,dge" they create d the f rst rods of',stol,(i!'liJ storU8,ht; which were powerfu wea pons in the. battle against undead,

Scions o,f the. S,tars: Sometimes, the rei alns of dedlcated star pact war ocxs develop cysts, that sw'e:ftl unti (reatll res of the Fa r !te,a [m bu rst forth., RumO'f,S, abound of plac,es 'where thls has happe·ned and aberrant ,cr ~a!tu!res, ar-e attac.ki '_g the, ~oca popu[lace~ Heroes who fo~low thes,e rumors and defeat those cre.ature~5 m~g:ht fnd a rod of stol,e'," s-ta rl.fBht

The D'cmon Pirince"s Drow: Some drow takle up the worshilP 0'_· Orcus\~ w'hiic'h d~.sp;lease..s the pow'ers of d,a'll"k~ ness," Fol:low'ers of those entit~'es, .mi,ght .giv'€; a ,rod of stole,n .s:®~r.~'jBht. to a gro u p' of h eroe's to h e_p the nil de stroy these' ,0 rcus:-wors:hip'i ng draw and the.i:r un", ead fo,1 ~ow'ers",

~,

- _.- ---

. -

Th'r-s d'dictlte ry-~iaf ro I ana hV5 you. to Udle' contro'l. • f the Jni~l'l.d

,~' u:i body of. 51 ' injoe.

Lv~' 17 ~-6, 11 6,25.,0001 gp

I'mpl',emlent. (Ro: )

:Ernh3Irn,cem,ent: Attack rolls dlnd darnag mills

(riti[a~: + 1! d6 pSVCll~'{ damage pier plus _

Power' {DaUy .' Cha tm)~: fre,e Actlon, Tri88t!'r; You us' ,th[[s

rod tOlnedulce an enemy affect.ed b:y' your 'W'_: rlock's Curse to [} h:it points, Effect That e'n-ml), ls do~ninat:e~_ unti the endl,i 'its next turn. After 'tl:ik t, the en.emy is IdUed 0_ knod~ ·d unconscious, as, normal,

TORCH OF M1SER,Y

Both inf-erna I wa f:1 0 cks and sta r pa ct w,a rl,ocks use, tarcill~s of mlsery~ whkh are created to mock the warmth and cOlmfort .a~ Ught and flame. These rods. carry a lega~y. of '~o.rture and death. They gamned infamy in the hands of cambion warIocks ca lied the Pnnees a,f Misery, who used them to terrorize the e.n emles of th e N~ me ,He ~ Is"

HellIsh Trophti',es: Devils hate fe'w' thilngs more than those who use the devi~s~' own power agai:nst them, [n the Ni:ne Hells (or other d~vml~ sh en claves), the iJ mple ments of inferna' pact warlocks who 'Fought ,aga~nst the devlls are used as decoration. The devils convert them into t,o,n:Ju:!s of , misery to tight 'their halls, usually piinnlng' 'the for' er owner's dismembered head 0-1- hand to the w'a~'I' with the lmplerru -, t. Any heroes: brave e:noug:h to venture lnto one Df these domains can claim one of I_he,s.€! rods and put i:ts fronner owne r to rest,

Prince Gorzia"s Tor'G:h: GOlrz;a th Despised, one of the Princes, of M,:is . r,Y~ 'W(I,S defeated by a group of human wb:awds: 'work"ng In concert, His :torcl1 of mis,ery hi said to rest in h[Js tower on the' lrthospltahle ,H,aii~bnght Peak., 'W11oever .suni~v,es the dangerous journey to the peak, passes the defenses eft by the wi,zard! ar d contends w'ith the occupant (who ,mi,ght be Irnvin,g, dead, or undead) can find Gorzia"s powerful implement.

:It

o

u

U

'] his Bray tneta~, r.od: is (O-lt~ red '\~~idl~ ,ll1w,eb of ]1'lj:th~l~rd studdl~d lvvith black Ol1YX ;spi'd(rrs.

vl'13 +3 11.000 gp

tvl . 8, +4 ,85,'oOO,gp

Ilmp,('ement, (Rod) Enbanl(,e:mlenl; Attack rolls and damage rolls

Crltth:al: OngOing 1 0 polson damage (save err' ,s.)

level 13 or 2'8': Ongo:ing 1 S -I olson darn ,g'e (save el~d:s) Property': Whell1 you hit wuh ~i3lln attack that deals ongol,n,g

d lb- . d '11..

necrotic or O:IIiI,goinl,g' poison, am,age using [~Ci :5 I oc the

- 'm ~,JP'

Otn,go ilU1:,g damage lnc reases by a n a ImOlU 111 t le'q ua! to the au s

e nha nee rn ent bon ~I s,

Power' (Daily+- Poison)= M,>~nf)r Acti'OI1,. You choose ,_ n enermy wit ,lOrn 20 squares of you tha is ,~ffectedl bY,a1n e:tffielct-'yQu created that a save c,an end, he e:fii~,ct ,ga~ns '''AjtJe'f€ffe,ct: The' arget takes ong;o:ing S polson damag1e (sav -' ends).,'

tel{i'1.23 or·.2.8!' Qlnl.goiln,g '10 poison damage (sav e'nds) ..

lv~113 +5- lvl18 +6,

41S,000 gp' '-125-0'OOg'P"

,L~, - ". - ,.,1 -

- --::.:...::..::::......;.;~........._ ............. ~ ~"'*'-----::-.~...;.;.......~ .. ~_.;,_-'!.........o.o__..ll..-.......'-'--'"

F1a,n'leS.endr(ie [hie end_ ofth:i;s, bl(-ijdz and 8a:~d liJar'fl

lvl -10 +2 ,St-00IO gp lv~ 2S +5 6125,,000 gp

Ivl l S +3 151.000 Glp! l.v[ 30 +6 1~115"iOOO gp

lvL10 4 '115".oOO,gl

Jrnpl,ement (Rod) __

IE nhancemane Attack mlls and ,d,amage ro Is '(lriti',cal: 1-' d6 flre dam'a,ge' per plus:

P\rolpe,rty: W-' en you: n!it an enemy w'i"th al ftn;~ or' radian attack power LWs,;;l1.g fbi's rod and de,ill d,am,lge '1-0 <f.t, that enemy ,gwan, S combat adv,anta"g'e 1-0 you on Y()iur next

attack aga1inst ":t. _

Power '(At=Wi.~_): Minor Action, Green A.alln,e bursts; frorn the .- nd ofthe rod, Uilulminatml1g the are illf.ound you like a torch .. You can en/ - this effect [as, a free alctiOfil.

j\jJld:dellne In r:he G, aJ~\vatcf!. l11C1.n,Ua~ fU1 d",a1in," v.. ith plris~ ,on~e'~"·~ T, ',ads- "Never ll~)ave tlt1, old ntan- or a tr:a-rel.er h·i~' s,r:laff. l\fo _'x·_ eplions.~'

1-\, traditi onal irnplemer t for ol.d,-, wise sp -ll' .asters .

. , , . .... - - Co . . h· .. , - - 'm ,Jr.. '~ -. . " ~ . ,T' ,t"

the stat" serv s as a oern '.1 (:1 .a I_',w ,LOI. power, J

remains seemh ,g~,y Innocuous, It call b,_ dlfficu t 't.. . ta 'a w a I ki 118, s La ff fro] I SOl11,e, me VIi .' 0 looks: harmless.

.Be) and thclr en' - ancement ' xrrruses, ·tafrs often 1101 def msive po'wers.. as ,'. fit~- th Ir Inof enstve aillJip1e.a.n·allce 'hill t they'r oy no 1]:1. ,- ans Iimited to defel1,-

~> - •

sruve -:nag,1 C '. .

If'y ~u are a member of ~ .. class that r an wield a staff as: an ,:."- nplen ient, ',0 l_ C 1 add . he staff's erihai 10 = ment bonu to the at ack ~,oj,ills aru tl e damag . ro

of i mpl. ement TJO'''lle'rs . -rO\lTI rha t .1" lass th at YIOlI u se through. the sta f, an _ you I .an 'Uts.: lts properties and POl¥ .r'·rii Mel I b, ~'S of'other classes ,gait· 11.1 benefit frO-ill 'v*/'· ... .ldlng ,:1 staff

=

M· .' 0-' O' '. N"'S' l~;VE-" R- - S"'" 'T'j\' F" F:'

( 1 '," •• ',.. • :.', ',' 1 l ~ "_.' "." -' .' _,'. _ -

... ' ..... ' ..... .... .' .. ' '. .', '.' .1.': J. _. . ',' ..:

Hun d reds of y,~ ars ,a.go:~ the evil gods conspired to (ove.r the worl!d ~n darkness, Thelr fo'l~owers unleashed :miagic 'from powerful items, masklng the sun and the. moon from v;iew~, The, plants be:~an to dle, ~,nd p eop ·I·e g~.··r,e,w :. Ick, The

_J fb,' , r '.

darkness drove lyc:an1hro'pes, into a supernatural madness,

They If.ann~p~ged ,31(1"015,:5 the and, slli:tu,g -telf'i'ng anyone they encountered ..

A, sorcere II" ,81 nd devotee rof Seha ni ne quested to fe.ClOver an ancient staff sacred to rer deIty., Her band brav,ed courr - ess da ng'er',s iefore they found a S;~H: red ,g'I!..· die.

W- -h IL '~d h ft =. I ~ ht ,i, - h d

' . '1 en 'tney a rrllve' ",3 S a . o moonll~g,I-I, :p:l.eroe,· t. e ··)ee.p

bl ckness, [eavl ng a staff be ind where iit: had struck the

d

. I - •. "1 I

grolJln. I~

'Wi h the help of the sta ~!I the band destroyed many of the wUd I:_ycantlhropes. as w,el as the objects that had [plunged the wodd lnto darkness, Its 'task complete, the staff turned n,to moonhght once again" waitin,g . 0 be Ired lscovere d by a mo rta lin n eed, It ha s s'i nee rea P pea red from ti me to tli me, informs. 0, - 'varyIng power~

Darkness Returnsi The forces of evil, CO rspire tc bathe the land in dill rk ness once ,agar:j n, H erues a re needed to find a holy place of Sehanlne where a ,mOlo,nsUver s 'aft watts and banl - L thts ev~

,,'.' ],' .. u_~ . ':.__'_ ISIrI '_~'~~' , '.-," II ,I,

'soc ilety' of Si ve:r:. The So c:'lety of :S~lvler~ an orga. nizaition made .• p of members of many races, 'has been 'fighting a drawn-out, bloody campaign to eli rnlnate Iy,ca nthropes, T I e.y conttnually seek new a" 'Venturers to joi'n their cause and have: been k own flo. award a mIO'onsjfver'5.tajjf'to those who prove themselves wo° hy~

J.1J~~t C1~OlNn.pie'{e of Si[v\f't' a'fld 80ld du.tt tops t'h:f.s .s~c~ exf,end's Q,l' a'l1€' P10\<vc r larD i~1 nd it~ "",w,elder.

l v~1 " 0 +'1. 5 OfJ-O ,glP

Lv~ 15 +3 2.5,00.0 SlP

LvL10 +4 1125,000 gp Impflleme·nt (Staff)

En ha nceme n:1h A ita ck ro lis a nd d a [11 a ge ll"o~ 15 C:rit,:cai:: 1 dl6 For: e d,. mage pier p!lus

Property: When you htt at least three target: 'w:mth a dose attack ower using 'dl~s start( you ga~n combat ,advantage on your I1I'X:[ attack before the end of your next turn.

IPower (D,al~ly): Ffie,e J\,{ti'on. 'Tri8ge.r: You use an arcane close blast atta(:k po-w,er iltJrou:gih thjs staff'~ Effect: The atta(~k

b eco m es ,81 clo:5re bu Irs,t 1 $'q ua re'§ s'm,a lief th a n the b [a,stl, to a mInimum -of 1 ('lior eX3i1mple a, c~lose b~,a,s,t.5 becom.s a Id:ose bu rst 3)~

vi 25, +5 Lvi 301 +6,

61.5~OOO gp 1,1 2,5,;000 gp

'11f" rnl n~Do4 staff is topped with Irl 1l~~0011 S tone spher . 1. i h'llrms iyccutth:i"OP es }"vull, ra:d,il~u1!,t eTI:e~8Jf.

v~ 7 +2 '2,,;1600 gp Lvl'12 +5 325,~OOO gp

Lv 'I 1, 2 +3, 13,000 gp' Lvl17 1-16 1~62S~OOO gp

Ivl 1i l' 74 65~OOO ,gpi

1m pl eme 11(1: '(Staff)

Enhancem,ent: ,A' ack r III~ an d damla,ge ro Us Clr'iti [al~l: I~ '1 d 6. radt a nt da mal,ge pie F,' pi: [J S

Pro:perty:: 'Ireat this staffas '< ~'Iven!d (PI~'yer:f5 H,~ndboQkt page 220) for the purpose of lmplernent and weap,on 1 ack nowers made u5;i m(iJ it,

Power (Da~ly):' Fre, A" *on~ rrj8B,~r:. YOIL!I hit an enemy with a ttl: a rcan e radl a nt power (,lIn d d,e,a II da mage" 0 wt Wls,m I1g th is st '.flf. Effed:' hat enemy takes extra, radiant damage equal to 5 + the staffs I .. n ha nice m ent b onu s,

Tltis 1na"u~Ba.l1)1 ~it,ttf el'il,d~~ ln . w ,corn:p~!ex series of'~)re,(i '~e'~t nn;eled be'uti . OF

vi 1.8+ I 85;00.0 gipi !Lvii '2,8 +16 2~1 2 S~OOO gJ~i

vl,2.3 +5 425~OOO glpl

limp 1[8 merrt (Staff)

lElnhane,ement: Attack rolls and damage ro~[s Cr'itii:cal: +' d 6 d a l~l1a,g'@ pe r pi u s

P'Q,w,e (DaUy~, Free A!c1l!JorL Tr~88er:' You use an arcane a:rea burst a tta c I power through thts S'i '." HI' Ef1ect Tine attack becoi res a III a rea wa I, I, ina n um be r ,~)'f sq uallieS eq LI a ~ to the burst's size + 5 (for example, an area burst 2 withwn 20 becomes an area wa I~ I 7 w i:t hii n '10). The W,dj I 'I :i:s. 2

quae _" high,. hls effie, I do, 'nl t change the duration or other ,¢llttrJi b utes of the p: ower ..

" I

rJle.- Bi~',crw,i'll8 symbQ'1 of (l lroe:io/ re ·,t~ a top tll,is Uifll!J f-stl.c . .5 tn.J]

Lv~ 2 +1 520 gp '1'1117 +4 65,000 gp

Lv~ 7' + 2, 2.,,1600 gp Lv~ 21 +5 3,15,,000 gp

I v'112 +3 13IOOO.gp LvL1J .L'J6 1,615,000 gpl

Imp1lement '(S:tarH)

Elnhanvement: ,A,t I ack rolls an d dalma,ge ro lis. Cl'1ith;:al: + 1 dB. damage pier IP~iJS

Pro;p erty::: D';iv;i iii ' c ha racte rs (.;a n use th is s~arff a s a hoi y symbol tmplem "nt for divine p,owers,.,

'VVitl\ diU~ alid of tl'rL lrO~l s;t~' your hetllhl,~' Q,rnJlces abo toufihen YOU1" CI I~/5 ~i.~if1, ~nQ.klI18 it res'i:slt411: " to danltls,e.,

LV11 .. ' +1 840,g Lvl'119 +4

lvl'9 +2 4~.200 gp L-v114 +5

lvll'14 +3 21000gp lv112'9 1~6,

:~ rn p,l,em e nt (Staff)

Enh,ancement~: Att,a.ck roHs alnd damag '. roUs

Cr~1t~(a I: + 1 d 6 da.lu,aJ,ge pe r' p I,![J 5

P'roperty: When Y'O'U LIls,e your H,~aUng ~nfi:l.si-onl'c a,ss featur. , I "an ,any;, t1ha.t alUy gaiins resistanc . to a.11 darnage equa~

to the. st~fP.s enh,ancem,n' !~, orUJS untU ,the lend of y UI!" next turn.,

IPowe,r (Da~]y): Mino,r A.;. iion,. An ,all)!, wlthin 10 squa.es of y~u gains r1esb;.tan,ce to alU darlnag;e equall to your W'isdolill1 nlod~filer +' ,b~, staff"s, enhalncenl,ent bonus, untii~ ,the end of you next. urn.

1 O~;,OOO gp IIC 2 5 1'0'100" '. - ;J " '~, . gp

1 ·,'~5· 0'1[0',0 g'- p'

_.,., ,t;,. ~~;' .... , ,_- I .

-

Thi:- Sfeel~8r4J' ltvood,en s:;aff ty.'n1~forn1$ int, l~ s.,[,ee'ipll,a~~d n~'Dad~

en d:'188 er on; (On-ll1taH,t

Lv] 2 + 1 ,5 10 gp

bill 7' +2, 2,1600 gp

l.v~ 12 + 3 13-,000,gp

I mp em e t (S,ta1ff)

:En 'an'ce;ment: A't'ta,k rolls and danlage roms

Cri'ticilll:, _:I~ 1 d6 darm,ag'e per plus, orr + 1 dl 2 daJ[m,a'ge per' plus 'when used as '_. melee weapen

P'o'wer (At~W:ii~II)~ Minor Actrnon., ¥ou transform thls ~t.~m,

from a staff il1to a dilgg'et all from a da,gg' r into a sLAt

This b~a,k Qsl ,:taj{ cau abslorbQfJ1 . ~fyo1Jr life.forr; .~ and turn it iiltlto lQ -pnrte(t:i' "e aur.a,

LvL3, +1 680 gp

lvl ,8. : + 2- :) 400-"

v ,~~ _ •... _. gp

l:v113, +3 17,000 gp

~mlp'lem!e Itt .Staff)

E I hancemene Attack, rolls and ,dalrllage rolls

(rith:alll: -+ 1 d 6, d a m,a,ge pe r p I us;

.Power (D,ai~'y'): Minor Actton. YOIll spend a hea,l~in,g surge but [rega In no h ~ t potnts, 'I n stead, yo u ga ~ n tern p ora ry h iff IP om ts 'eq ILl' - I to 'twiice yo u r h ',2JJ 1·II~g su rge val __ 'e.

ILv~ 11 +4,

:Lv~ '1,2: -+ S

Lv] 27 -h6

Lv! 18 +4, Lvll13 +S

165000 gp

31' lit' 000'· g--

. ,:), . . '. -,p

16,25,,000 ~p"'.

, - I .. OIJ

Lvii 18

+6

r I 'ne .(: ~y5tnl eye a ~QP ~J~ i5 d iJ_Sk'y bh'ch s:r~ff,enhaln-ces s p eUs th at t@J"net dl€' ulincf.,

ILvl 3. +1

tvl8 +2

lvl13 +3

WhaelJ'e.r uJi:e[ds 'this blond:Jf€\v staff Cal?ita!izes O'n both, b!cl! flud 5'kWI.

Lv't 23 +5, 42SjOOO gp Lvl18 +61 1.11S~OOO gp

ii, · . plem ent (Staff)

ElIlhan:ceme n1;: Attack rolls and da [Ill,age rolls

CritiGJlh +1' d6 darnagle per p!lus~~ and you ,gain a cumula lve +:1: bonus I~ IlJ P 'i 0 a maxlmu rn of "the sta'fr~,5 en h a ncernent bon us} to a 11,1 d efe n ses ,e'a dh tlm e yo UI score a (riti ca ~ hit

U ntl I til e end of the, e ncou nt r..

!Power (Daily)~ M~no- Action .. The 6rt thne you [to I ,:-'11 Butta c k fro II of " 7 0,11' h lgher with a n attack powe r us in g th is s.ta,{f before tim e end of th e en cou nte li"l. you score a crltl ca I h rnt with till at attack,

ILv~ 18 +4 ILvl123 +5 tv~ 28 +6

85,000 gp 42S'fOOO gp

2'1 2' 1['" 00"0"1 --,II." J,,' .1 gp

680gp

34010 gp

17.· 00101 ,c"p

:J, ".' ... ~I~ I,'

l,mp'lfrment (Sta'ff) Enharn,(Jem,ent: ,A,ttadk rolls and d, __ rnage ~ol~ls, Cllliiticai: + 1 diG, damage per ph s:

Prolpe:rty: You gal '.' a -I- 1 item bonus to attack [rolls with arcane chat m or s.i1el._:_p' attack powers,

,Lev.el 13 or 1,8~ + 2 ~t,em bonus

.t.ev(d 1 J (Dr 28; +3 liter., bonus ..

-

-.

STAF'F' ,Q'F SPE'LL, BLAST1NG

M,org'rale the B,riUiant Wa),S; an ogre of rare w~s.dom. It w,as sa,id that he could curse in fou I,anguages ,and even sig' his, ow' name, He was s ,ch a prodigy that he sought. tralnlng in matte s arcane, As the story goe.s~ he, found 'Iuclus, 31 dark wizard "who' was amused by the idea, of a, spellcastlng o,gre and took MorgJra~e as an apprentlce, hl tlrne, ucius carne to, regret that dectston,

When lucius had ta" gh the ogre a , he cared to, he sent M,ogra1le lawa:y~ .50 on" the ogre iecame a ~rneuten.ant oran onl wo,rlord, estabhshlng a reputanon a'S a m.ighty combat II,eader~ A S jaff of his own Invention became. a:

b ~ of L ' "-, II .. E an e- m" 1.1, e' 'S £0' .... he 1Io,~,r.;], S D'q' IU ~'~\f

.s,y:m! or c , rear a '0 ng ms er "'.~ I', :111"'11 ' ,'.:.: Y'!!'~: ~'I~' ~ ';

adep at Icalnng down maig;ica~ flr:e as he 'was, at le,ap:iing into m:eiles, and blasting foes up close ..

W:hen ~Morgraile"'s master commanded hilm to. CDI quer Tuclus's estate." the, ogre dldn' hesltate, After a successful conquest, ,Morgral.e ga!ined riches and contentment. Nt) ~o'nger desi ring to venture irtto battle, he became ~()'rd of a number ofslaves and warrtors, He reproduced hi's magic staff' and ,gr,ul" ed (JOP '\es to hts underlings, send~ng them outto plllsge and subJugate others ~n '.is name ..

Mo~gnde's Grasp: Nearby ogres have come under the command ofan on]' 'm:age carry'iing a standard of,Morgra-e~ They're ,invad'ing their neighbors in the name of their master .. There, a Ire, too many ogres to turn away;; only ta k,ing the fight to Margra ~ e.~ who sti II keeps the, 0 riglna 'II ,sta_ffof s,peU b~'dst~'n8'~' win end his ambitions.

Veng'eance Befo'fle D'e,ath: hie willard Ghar teban the Betrayer got his nickname from turnlng hls back on. Morgrall,e. Years after swe,ariing' fealty 'to the o,gr~) Ghar teban switched sides and be,gan worked ag,ainst his former master, He has gr'own old and fr,~,U" however; and now Sleeks, Morgr,ale:~:s Anal defeat before hie ls no longer able to appreciate ~t 'fuUy~ He's ~ook:ing for others to accornp ish this task and ls offreiring his !itaff of SpIE'" bfastf,n,8 In exchange,

-

Bound in ,5n ~er~ d1is J,oUshed p,de ,fl,rt staff viorenf~v cha,rUl€'[s

(;l'l'"Cd ne enel':yl~,

lv'114 -~ 3, 211,0010 gp~ lvll 9 +4 1 05·, COO gp Im'p,l·ehlent (,Stalff)1 Ennalncement: Attacl{ fio.li~ls. and danl.(1lge rloll~s,

Cr'iticalll: + 1 d6, damage pier plus.

PfI'·o'perty= Wnelll1. you use an, arcane flang:ed or area attack power tnrough this s a ,you don't provoke opportuntty att: cks from enemies, adj,3ce~nt to you ther; are tar,g,et,ed by the attack ..

Power (D',aJily): free AI' non. TngBer: You use an ,at:~wU~1

a rcan e ra nged atta ck. p ow'e r~ Effect: Th,e attack be(Jom es, a, t IOis,e b la ~ t 3, ~ I1s,tead.

. vi 24 !"[; Lv~ll,9 +6!

IlL' !II 5 o~ If1I 0

':".J:.. .".. I~ •. i gp

:2 6115,~OOO gp

. Tilis ,(da b~lS1eJf" staff is :l~Pl,e,d "wtf:h .:1, de~~y"'s ~tn1'b,o~ farr thrOS€ 'WflO' co ns i d·er the~~~ po, vers to l~e a 8 ifr frO~l1: rh,€'i r sod.,

:'111 S. +2, 31400 gp lv12.3 +5 415~OOa gp

Lvl~ 1 3 + 3 -]1000 gp LV~I '28 +61 lf~125~OOO ,gp

Lvi' i ,8 +4 8,5,.oOO.gp

l'mplreme:l1t (Staff)

'P.rerequisiite: 'YOIU must have the lnitla e of the Fai~'n feat, Enharn-e'E!,m,ent: Att.ack rolls and damage rolls

Cf'ltical: +'1 d6, damag per p~us

'Power' (DaUy '. Divilne, 'Healing): Minor Action. ,As, th ' (Jerii.c's ,i1',e1cf:,n;a' woni power {P'~'ICJyer1s. , "~,()ndbook, 'pa,ge 16 2}~

Tr1is,fe{tdtf'r~lial'lt staJfoj-'do,udy c1'j"stal ,!,Ir.Q;~VS yuu to' cO'lnlnnJ'MI d1J!;dr.;.

lvl S, +, 11 000 ,gp

[Lv', 0 +1 5,000 glp

Lv115 -3 2S,IOOO gp

,mlp'~emen' {Staff)] IE nha ncemernt: Attack 110~ ~s. a nd d a mla,ge ro~11 s

C i:t,icat +1 d 6 d amlZl,ge 'per pl UI:$,

flowe'r {Da i Iy}! ,M:i 1110 r Actl 0 n, M,aik,e an attac k:, C~I,olse blast 5; [at'g;,e" s each creature 'in blast; lntelligence OIl' ('har"isrna V5.. Fortitude, on a hlt, the targ,et hi, pushed ,aJ number of squares equel ,,0 the: enhancement [bonus. of the 5.; .If and knocked p r-on e.

lv~ 20 +4 lv125· +S

2S000,gp 625.,000 grp' 3125JJOO gp

tv.~ 30 +6-

This h'cl\vtho:rn s t~(f is. ena1"av.ed '\,'" ith t~te hl'l C18'es oj d ozens ,of ,d~tferen.t .cre,cd;:ureSm

l'll.,m l' +2-,1 , ~16' 0' 01 gp"'

'v. W '_' . ,L, '", .' u .

Lvi· '2 +3 13,.oOO,gp

ILv~ 1 7 +4 165, 000 g1fli

Imp,lem.ent ('Staff)

Enha:ncem,ent: ,Attack rolls ,and d: _Illage rolls

Critlcall: +:1 d6, damage per plus, or +1 d ' 0 dl,alnlage per plus :j ~ a I: reature you summoned scored the cr~tica~ hit Plropffarty: Wherm a 11 enemy attacks a creature you summoned ,andl misses, yo _ 0. an any' w'iithill1 5, squares o;f the summoned creature gatns temporary h'it points equal 1'0 .s + the staffs enhancement bo lUS;,

Power (DaUy-)~ lmmedlate ~nter.rupt .. InY8'er:' An enemy hits a creature ynu summoned, ffecr: The t·:i,gg,ering, enemy fe:IFolr'ls the. attack r,o,U an , must use the se 'cond res , ~t.,

'vi 21 +S Lv~ 27 ~I 6.

325~OOO gp

116,,1,5 rNlOO glr"il'

,," .. ", ,u - ' . ;,F

"fhis 'vvri:r1dnS 5taffis' (.JtJll'lp',osed of t1dll11~nes' t~lat (0t15,i, .n'l"~Y jlou:~id~, t:n1d wi, tiler,

I v'l 2 + 1 51'10,gp'

ILv~1 7 ..J 2 2216.00 gp

LV'~ 1.1 +.3 13,000 gp

Imip'lement (Staff) En:h.a,nce'menti: Anac '., rolls and dan~,ag'e rolls

Cr11iticlI.l: + ' dB / arllllilige per plus

Pro:perty~ Prl '"a, characters can use. 1'~l~S. staff as, a totem ~ m pille rn ell!1,t fo'r pri mill ~ po,w'e rs,.

Lv 17 +4 'VI 22 +5 Lv~1 '2,7 -I 61

165"OOO,gpl .325,~OOO gp

,- 16, '1'. ~ O"iO' 0,' gp" "

I'"' .... '- .. , " ..

I .• e'l~'ts ure bound~ within d1l es Ie' 'pfJI!jJfS 'that ['J'J1~' the' true masters (Jfn~a;81c can knoll? ..

A~ ost tome S COlt ain 011:e O~~ more wlz a rd spell S"I 1(· '(:,11

supplemer ed by In ormation 01. ii, np ·'"i g t ' , .. spells' cffec lve ·1H~S. You can. t make 111Cl"·c attacks

"tl t

. \;V .:....

__ L 1,9. Olne ..

If you arc a me mlx r of a cl ass I hat ear ,~rield! a tome as an wrn 111. mel t, 'von Ce11111 add the '[0 ie s enhance-

'r" .oJ

ment bon s 0 the attack rolls a: d the damage :r,J'

olimple ment pOi\;ve~~s Irorn that class that you use dlf'lgh h·· I. ,I e. and you. call F:C "is p 'o~pefties 8JII.d powers, . ,bers. of other classes gain I.· 0 b nclu from wield i ng a ~01111 '.

Tlte dot1'l COMer rr dus ton1!Je' is ~'M>"~rib (.' liVltlt a: 'n~J'€[Ol ,'in},) rnaz'like pn-ttem,

.Lv~ 28 +6

'1· ~'5 noo 'Oillfll .. . II L _ ~.. .. U b,1f'"

lm "ilem'ent (Tnme)'

lEn Ih an eemenn ,A ttack ro~ I s ,a nd d a magre rn~ I s Cr.itic-a,I:: +1,.16 psychic dalma,ge- per plus

. ·mpe.rty:: 'WI I en you U:$le the maze 'power tI i. rough this, tome the t3 rget rolls twii<ce 'when f11Hi'kJn.,g l'I1t@lli:,ge.nc@ checks

tOI escap'€: th maze a n. - can eSi(,a:ple only if both checks

su cceed,

Pow~ r (De i Iy): f:re~ Actton, You ex'pe nd an IUJ In used wlzard daily [attack power of lievi-li 15 or htgher and g,ain the

US! . of th e J11 (lZ€ powe r (P'l,ay€r~s H armd bo o·k., IP rng'e 1 6 8)~

TiLl'fj D powe r ~s ~I ost lf "IIii'; - d 't· . b I: ~11b. dl f th

II ~~~ .'y"' . ..:;; ~ ' .. ~iU.:tl; 1 .1 ou I. 0'1'1 ' uSee r. el,ore 'I!.!.~-Ie ,elr:k Qt ne

Al.l.ytl'U.i~ .s.pe.Hs are"W· ~tt,eJ I. o J1.. the· e' r('n··~is·.~I~l ose iililsh-ati01'l5 depIct '(;PU cfudlh18joes with.your l' alent areall€: dr5el~a t

Lvl14 ~~] 11~,OOO gpl tvl 2·! +5 .525,000 gpl

bd 19 +4 11 05~,OOO gjp 'til 29 +6 1,1625~OOO ,gP'

Ilmp!h!ment (lome)

EnhanfJe m enn A.tt!3IC k. Ir'oilis I ·11 d da rn age I. 0 I: I . [Iiii'tical':: -t 1 dl6 dlamliJ,ge. p,er plus;

Property: 'Wi ards (an use thls tome as a sp llbook, Pro'pe:rty:· Wh e:rI .YO u P r,e pa re yOlu r a rca n e pow·@·r-; ,you ca n

drH)(JSe o.n'€ wizard dailly attack p·ower from your spellbook

I t random, Yo _ must prepare the randomly' chosen power' befo re YOJILI prep a re ,~ny oth e rs .. You .ga i D1 a. + '2 ho n 11 s to [artta,dk wills wl~th til . It. pow[er unJ ~il'y(JUi take an extended rest.

Power r(Dafy)::ree ,Actiion~ You c:hoos/e' a w'[z.lard d,~ny a'U~u:k powelf ~n your spel'l . oak tha . .yOWl didni't pr,ep,ar,e 1[od a \I till d le'X~ end an u n UJl:~H~ d wliza Irel. dal i Iy· a tta elk !i1 owelf

[1 l~ ,r'

of.an, qWkllor higher le'veL You g:ain the U!H~! of the chlo-

.sen .p ower" w~t.h a -I- 1 bon IlJS, to a t.tack ro 1.1 s: wHl:n t'halt

powe " untU . ne - nd of the encounb:~r. Tine poweli' i:s: ~o.. t if YO[J' dnn' t us.' i:t b - ·fo r,' the e:n d ,of tll,e. e n(:o U ni elr.,

n1l~j d1.i"~ t(nll~ he'~Js YOiU' u.nb1lrtd 1na8l(a~' [:Jl:eatious.,

ILvl1 - 1 2.,600 gpl I1.v1112,.-5 31S~OOO gp

Lv111. +3 13:. 000 gp IL:v112.7 +6 1625I.oOO.gp'

vl17 +4 6S.00'0 g' .PI.1

.' I

mplement (Tome)

,E.nhancelmlent: Attack rolls and d,arn.a.ge rolls C:r~th:a[[:: +1 d6 damage per plus

Property: 'When you use 'i he d'Jsp'e" m~8j,c power. through th is tome, yo U lea n ta rget tvvo co I~JU rations 0 r zones Ii nstead ofone and Y.OU ',lain a ·2 i;b!lll bonus: to, atta k [lOU:S to destroy' them,

POWElii (Dai Iy):: Free ,A,cti on, You ex pen d an unused wizard ut~Bty powe . of lev 1 [6 or higher ,and g,ahl the. U:S: ~ of the dj'5p,,~r m'~8Jc p'ow~r (pr~yerJs H,O'1dbo,o,k page 1612)., The power Is lost. i'f you doni .. use it Ibefol~e the end of the

en o mter;

",~I be ccnJ,e:I' o:f til is' 'tjd,~ torn,e a,Ppletll~S ~D' be rnad.e.Jiurrn so.jlid. tee, 1'1" S cOOil to th~€ itoU~('h bu t doesll~t n1,1elt.

lv[~ 1 8 +4 a.5.~OOO gpl lv'118 +6 1,1. 2.s~OOO !.'p

LV1~ 23 +5, 42 S~OOO gp

Im[plem .. nt (Tome)

Enlha nee we nt: Atta elk roll S and d a m.ag'f nl Ills, Crlti'cal-' + 1 d61 (olld danlaglE per plus

Property .. : Wh' ~ you use the waU of ~('.e IpO'w, r thr ugh thls tome, the walll can be up to 1 S; squares long iJlnd 1 0 s.q U31 r-es: h i'gh~

Powe. . (Dla,i~Iy): ree Action. You expendan unused wizard Ui'U it~l power of level 1 5 or ni,ghe" and ,gain the use of the wu,U ofjlc,e' power I(PII;Qyerjs' Hand.bool,~(·, Ipage i 65,1 ..

The I .owe r is lost il yOIL! don t WI se irt b sfo re: the end of th e e ncou nter,

;::::::::::-=-========~~======~====~ ._-

DE" C" . K' 0:· ·F-·· S" PE·LLS·

I <:':' . ..:. . ' . :':. _. !' .. , .. :

Although wizards hav a reputation for be~'n8' ponderous and ana yttcal, not ,a,I'1 of them a e sensible 011 sane .. Amproe: - us W~ g. one most ikilnd -'I described as eccentric, and his. lnventlons ,B re a testa [men to th e best 1i3 nd wotst ralts of h nlan~ty~ His de,ck of .spells can bestow great power on a wi,eJd@If, but ~t can't be controlled,

No authoritative story tells how the. deck carne '_.0. be" Some s'ay that Arnproe .. us. meant to create a spellbook that let its use r cast s pells more often a nd that ra ndomness was a stde e·ffect; 'while others clalm the i··.e:lm wast e product of a dera.nged mind .. , A few be:'I!:ievI€ Ampro emus s.i rnply lost..a bet.

The' :~nass.'Um:inlg· DIU::k:, There are ma,ny d'e(ks' of s.P e lis .on the ·worrlld., a:nd not. a.ll,are 'po.sse:ss·ed by Wi.lafids~ In ~acti

so' mO·on9· w· .1-..,. ·d··i··· ·'·t·· ! 'Id" .... : . :,d' .," .. : ., - .~ 1"·'·' .• ',' :th' t" -b" .

.. "~.. t .nlO ~,oesn un.· er.s an . ar-cane aglc. ml,g _ e

ILJsiing on -' .simpl'y as an ,ornab:; deck for card .games. 'Gam~

'LI! .. b h . ~ Ik L, , ~ IL .

.u~,e r,s ,s-wea r '~. y t·· 'e m as. ~ U (:1. Y I. ec ~s -·some m Ignt. ,give

them up fro.r '-oney" but a s:uperst:itious ga.mble.1i mi!ght dem,8lnd a cont'e~st. of Three~DLrq8on Ante' or a. In othe r ,g'ame of c- ance~

CHi\' PTEltt 1. I .Magi,_ Ite'ul .

This ~on ~,e is ,'Oln~t€'.d: 'bl '1~f~b5 ln' ested b i' n1Jrf~ad t1 I'~V' spiders tbat S)VQ,rnlf over ... VVUJ' harm:d5lnJ ~leret· 'bite.

Lv~ 8 +2 3400 gp Lv~1 23 +S

Ivl j +3 17,.oOO,glP tvl128 +6-

bi 18 + ".-, 8 5",000 ,gp'

Implement (Tome)

Enhlanc,em,e'nt: Attack rolls and darns ge rolls C ri'tica I: + 1! d 6 d~ m 1"D'e p er P ~ U 5

Pflopert,,:' Whe~iU1 you U5,e the web lPow'er thrcugh thls tome, any creature thai, ends: its move ~n the zone of 'webs is: restra i III ed j' n st.E;~,ad o'~ i m m 01 ItcD ~,I m:;zed,

P'Dwer (Da,ily)~' Free ACi won., 'You expend an unused w,iz, rd u ~ I ~ty power of ~eve: ~ .5 OIl" h iglhelr and ga~n the use nf the web power 'PI,u}ter's Handbo'ok! [pag~ 116,1 I~ The. power is, 110's..t i-you don't use it before the. lend Q.'- the " ncounten

425,,0001 gp l~;l2.S;OOO gp

1 his' ton ~,ej 5" cover is inscribed 11 ' idl, ,a 5'jl'1'tUll' rf ns $U N!r St~,1onI.

l:v~ll 31 +3 7;000 gp lvl 23 + S 4'25,000 ,gpi

l'v1118 '+4 8S.,~OOO gp Lv~ 28 +6 2j12S,~OOO gp

Implement (Tome)

En h ance ment: Attac k .rOI~ ls a nd d anal,ge' 1'\0] ~s Cr,ifi:cal:: + 1 d 6 force da Inag'e'f;' p,lll us

Piloperty: Wlu:~ n Y'OILI U se th e M'ordenlk(Jj , !E2n 's sword P'QW'e:r throllgh this tOime, ' he sword ': leal's extra, force damage equa] to the tome s enhancement bonus,

Power (Dali~y): Free Ae ~Iort You expend an unused w'i ' Ird ufiUty ffilower olf leve] 9 or hlgher and ,gain th: ' use 0-, the Mor-denkQl~,nen~s sword power (P'l,oyer;s ,Handb' ok,. plag,e

1 63) .. The powe r is lost ::f y.o u don " use it befo re the end of t h: en co un te r~

G- OS: "S': A-"" "E'R' ~" 0':'14-' '-E"

, , ': ", 1'1 -,' "

'> C' " " ,' .. ,: '" ' _' I, ",: ',', ' " ,,' , ,,'

Drow' spellcasters have: perfected at technique of crafting magic tomes frorr spider w,ebs,. They fold layer after I yelF' of w,ebbi'n,g lnto sheets, then treat the pages with alchemical substances, These tomes enhance the creation of magicad webs. and are high~y prtzed aml'ng wIzards;.

G'ossam'er tomes have become a symbol of the Ve'nom Tongue, a cabal of mostly drow wlzards who transform

th .' b d'" .. t -I: th h d- k "t T-h ..

eir i 0,' ies m 0> vessets ~rou~',".:" ar n: ua s, i I "'_e;lr pre-

served flesh hosts swarms of' groi'£:es'que blood-gorged spiders.

Web Wea'ver Contest:: A, ~oca~ wizard's guild is ho:lcHng an annual competitlcn to determine who can make best M5'e of - he wieb ,s,pel I, Compet~t:ors might cr-eate webs to tra,p rat IS, 'to confine other contes ,ants in a mal.~, or silmp y 'to ,Su_'p()rt the ,mlost 'wetg,ht., The winner r:eGei'ves a ,80'5- samef"ome stoilen fj-om the drow (wlhol :m1i:,ght want to. glet it balck)~

Drow Ba,ndits:, Some Venom Tongue drow hav:e, be,en

"d'" h" fi.i'" t' I~ b h r'" b'

r,a I.~ rn,g 5, '~~ pme.n Ct' '; raVle~ll,g' c_' e -ween towns: t II ,at. U:; a ~:Iove

d' . h-" h d ~ -k • Th I

,8: row CJty .. _ 'err ~_a,n iIWOf:' ~s easy to 5'ee: __ ~ey "eave

behind the ca rava,nme rchat nts ia nd guards, suHocated Olr starved t2lngJed in th~ck stfi('ky webs. The pe'oph:~ of the towns want the dark ei\r.es roote,d out ,;.:lInd s, ,awn ..

~rhis. jet IiJJa.dt ;tfJn~ is inset '\v.Ith sei end J1UJO'nstolLS ,n 'nl,d'iate' pO"Je]~,

'VI '9 +1 4,20.0 gp

Lv~ l4 +,3 21,000 gp

Lvii 1 9 +,4105;000 gp 11m ple Itlil~"t (Teme]

Enh~lncemle'l1t: Attack rolls and damage rolls:

Crit~C'al~ + 1 d6, force damage per plus

Property; When you use it wizard forlDe aower dlroug~h

d11[S tome that attacks Reflex, you 'can choose to have the power attack lor'lttude hThS' ead,

iPr,ope'rty: T, Is {orne' ontalns two 'wilzard damly force powers.

Both powers must be 0"1 a lev,el! equal to.OII!" _ I'wer than that iol the tome, You m __ st choose hese powers 'wtu~'n y011jJ

aoq lre tl J~ tome: they can't be changed later, You can add these powers to ,y()ur spellbook,

Powe r i( Ora Uy}: Free ,A;(d,on~ 'Yo u ch 0'0$ e a powe r conta ln ed ,in the tome and ,e,xpend an unused w:'zard d~U)l i3' tack power of an €'q U~ I or ~ \q;Jh er II,ev.el!. You ,g,a in the 1I se of 'th e chosen power. lhe po-wer ls ~\Olst if ynu I lon't use I~llb" fore the end-of the eneounter;

lvl14 -'.5 Lvl129 +6

52 S,OOO g,P' 2 6:2;5 ,0010 i~11ib

lb~r'

\ o'~rr ~lnlnnIO,!1,ed ICfeat~ltes ,[lre rnor ~ (bunDle lrVJ~e:~I1i Jf(l'U l\"ield till:>' le;[ld~~!J'~,b'Dlnrod' Jton ~e;

Lvl124 +5 Lvi 2'9 +6

tv:1 'l 4, + 3. 21,000 gp tv~l 19 +4 '1 05,,000 gp Ilmlplem,ent (Tome) Enhillnceme'nt: Attack rolls and danlage rolls

eri'i ,ical~ + ': diS damlal,ge per' plus

Pro pftlrty: Whe n .,lOU h it. with a w~za rd a tta ck P~)we r us i Il1g th iis ~o me, a I( re ature yo u 5;U En mon ed ga iill1S te m pora ry hit points equal to 2 + the to,me's enhancernen bonus.

Power (Daily)~, Free A,'r:.~i~ll, TrwYB'er:' 'YOH ese a wizard surn~l1lof1iin.g pOWleJ~, Effe'ce A creature you summoned gai'lI1s

a + 2 ower bo nus to a 1~1 defenses lun iI,1 the end ,of the

,

encounter o r unti the creature is dtsmlssed.

525,0100 gp , 61:; C' n'o' 0 ' ~ J,' v r ,:)1,,111,]' '" gp

'~IUlr,k': le~'p bet °veen :du?' CO"'fFrs {if this cOP1Jer-boun:d tome,

lvl 4 + 1 8', ' ',' fr! l:v119 + 1 OS,OOO g ~

Lv.I '9 + 2 4,1100 g ,I tvl~ 24 +5 51,S,OOO glP

lvl~ 14, ~3 11,000 gp Lv~129 +6, 1,62,:!'oOO .gp

lmp] 'me.nt (Tome)

Enha 'cement:. AI 'ilClk rolls and da,mIZiI,ge' ri(~~Js Clriith:,(I,I': +'1 d6 Iligntni'n"g damage per plus,

Prope~; When you uSle a wlzard Irnghtning attack power t - :roug'h "In iis tom e , you ca n $'OOlr'e al CI it~ Cdll hit Olin a ro,1111 of 19<20~

PrOipe,rty: Th~" tome ,oonta~ntS' two 'wiz,ard da"ly [igl1tni'n,g powers,. Both pow'ers mlls1t l':_'le o'f' ,e'Ve~~ equa - 'tn or lower than that of the tome. You mU$,t ch>(uiQ,se these PiQi\rvers when you acquire the tom,e,; they' can't be chang;ed ~lalter: 'YOllii can add these pow,ers 'to yo,~_r Splt!I'lbo "k.

Pow'er {Dall'y): Free AcUon., You choose. a pow,er iconta~tned :in the "Oll1e' and ,ex_ lEnd "n un :-_s,'e.d w:iza~-d daUy attack

,- ower of an eq, ,aJ:1 ol~r hlt,g1 "er level. ~ou gain t e us'e of tlhe ,('I O'S,€'m1 p1ow,er. The pow'e~r is ~lost fif you I' - on!t iU5,e: it befolre th,e end of the 'encounte,r:,

Thi5.,.n1fale:S'k~:~'~.~bOU]'Jd t01'ne ,Bive5 l'!.tf Q, ,s~i8'hf: t1.r.l"~itf. s'lce'nt

lv~ 24 5, 525',,000 ,gp Lv~ 19 +6 2 625. 000 gp

Ilmlp,lement (ro'me)

Enh!an(le:m,e nt: ,A.tUiC k roll S a ndl d a rna ~- ' .ro] I s e.

t(r'"ti.cah + 1 d6, polson damage per plus

Pmpe Fty.: Wh e rn1 ynu use the clil,e u dld,U power thlirough ttl is tome, you can nllove the cloud 3 SlqIU31_, -s· as part of the mi no r action to susta rn th e POW'€ f.

p(Jw~-' (Daii~y): Free Action, You expend ann unused wlzard utility power of ~I 'v,e~ 19 or highleli and ,gain lhe use of the doudkUf pow;er (plJtlyer '5 H andbao,k5' pagle 1 6116)~ llhe power iiS lost ir~ yo _ don't IJSJe. 'il before tin e· end Ol{ the efl co u nter,

-~~, 'to le1 1 ls a short le ]gtll ofwood or 'bone carved to resem : 1 I la- 1""0 1" iirfts which are ,ge 1 c ~.al r ancestors £)1' animals, Strips of'htdes " teeth, ,c IIIJaU bones, and

the 1iL, e h I' f 0 i 1. om end, r 'he S\ 111bo]" srn of the

~

carved ·'..rnag- ., combined with 'I h, attached ite 115 give

th ,~- I ,- ~ ~ ~1"' -I '.-:oil-i'l - '\1 - .. " I "-t - -,- k' . - )1- t -, k -

lie 10 ," m tsp O~~ em- I (1IU C an _ rna ,'-, m Jj,e- a i:.'.',-

with a tote - , ..

If you are a. , , , ember of a class tl at can "vie-d. a. totem as all it nle m ent ~ vou ~. a In, add the ,- 0 - ern "

.'

en ~;] "Jill r - m ... ..:!! nt- bon' I is t n U' ae att '~"C-' ik 1-";0.- l'l- i' >Q 'jj~ ;11..,1 th e'

1L.. .u. ('IU.lllLe , ''L,. ., _:"'" I~: ~Vl ,'.' ,(: .11). .(IIL_. -. " _I ,j; ,U • .III. ..... J IL,~_:

damage roll -: I, f lm demen 11(YVVeli: [r'fnn th a. class

that you use tl rough the tot m, and )rou can use its properties and powers. ". embers of other classes O'a.~n

n" b,e, " ' f··t I·-~ - n,n Wi I-d'" - 0 - t ---- -, '

u ' :_ Il-H, HI., .I.", .lI.,1I1h C: " ~ m,.

rOlU~ S~~ iTit cornpla. n~i.on ld,l~awS' 'r -1()l.V'crfil"o-m, thisjOBB,C£i 5foo,Je zol: m! ro b,e-c~nl1:iE' as U~lSI[D"IPIl'bl€ "l~' d, ] : uidsUd'e,.

Lviii 191 +4 1 OS,~OOO gp Lv~ 19 +6 2 615 000 gp

LViii 24 +.5 5 2 5~OOO gp'

Imlpll@m,8Ii1t (Totem)

Enhano~ me lilt: Attac k roll s a nd d a ma ge !FO n s

(riti (a:l: + 11 d 6 d a nil age pe r' P Ilu 5'1 ,a nd yo u p MS h the. 'ta rget 1 s~ ucu'e per pl~ us.

Pmplerty~ Your srfr]t ('Om ·anion ,ignores difficullt ': ,errahl whe n ~ft mov'es,

Power (Dla;;ly): ffie'e Action. Ir,i88,er~ You hh- with an att81ck th mugh y'O u r spi rwt co III ~}a n ion us i ng t _ Ii s tote~n,. Effect: [lith ,enem1Y adjacent to your sprrlt [omplaniOfi is s.llow,ed Llntil he ,end of your next turn~

~f]l'~S' totem is' cutn1edfr01n a JJc'h'"if~ed, hel£ll1-t~ \;t·,lridt bed.'fs lrvh~~u th, t.Q.'t~n1, ts _ "losf' to' lVOtlfnd.ed i~' -n 1(.,

t. r:t'

Lv~ 5 I, " 1. 000 ,gP' lv[~ 10 +4

lv~ 1 0 + 2 s.~OOO ,g I Lvi 1.5 +S

Lv~ 1 s +:3 25,0100 .gp Lc~il 3 0 ~~16

I mple m~iJi1't rfotem,)

Enhancement: Attack rolls and damlage. rol ls

C'r'iti'(.iilli: -I- '-, ,6 damage [per Ipi us, or + 1 d 0 damage !!per phrs 31g'a illrIDst ,8 bll oodl ed tal rget

Prop:erty: You galn a + 1 bonus. to attack rolls using his. tote m .a ga iinst b ~loQd ~ed . reat u res.

125,000 g,p 625000,gp' 3 1 25, 0100 ,gpi

'\IVhenYLlIu"ijrasp' ~hi5 bo.ar s tuS~t~YOLU' heart 'race$l!vid1.fera~ trdtemen:t Ql~,d'.you thfnlv'ytn~n~5elf~1~ ·l.dlol18 l~ntD 'ba -d ~

Lv~ 3 -+ 1 1680,gp ILv'l , s +4 8,,5,000 gp

Lv1 g -:2 3,j400 ,gpi Lvi 23 +5 425,000 ,glP

Lvi 13 .3, 7:.o00,gp lvl18 1~6: 2,.,1 25.000 gp

lmplement (Totelm)

Eln ha ncemene Attack ro I [s a nd da m zuge ro lis Clritic3,1:, + 1 d 6 d a rn a ge pre r pl us

Pr-o'perty: 'Whe n cha rgi n,g whiil!e you are in. beas t fo . rn, :yu U ga i III a -+ 1 bon us to SIP eed

PQWelr (Da:lly):', ree Act~on~ Jri.8B,e'r; You hit an enemy wlth a cha'r,ge a tta elk. 1lI$~ I1g' tin i;s totem w'h'U e you, a fie rn III beta st form, EJji~'C1t:' VO:~J push that enemy 1, squa:re and can shift into the spa ce ,i t vaca ted.

VVith this k~"lJott.'€li] serpent tDient ('r~fie,d (ifb:r:011·z,e'''~OIod;. YDi~f. CCUt ,8rQ.l1,t),O·IH' ,spirit coutpani,of1I~_n ,aspe_-~t oj'th,· '\t,ro·r~d ,', r.·: ru,

lvl 1.3 ~- 3, 1 --000 gp Lv 1.3 +S 425,-.000 g]P

Lv111.8 i~4 85,,000 gp Lv~ '18. +6 2.11, S,..oOO gp

l,mplemlE!'nt (To,tem)1

lE n ha nee me.n t: A tta elk ~'O,~ I s. a nd dam a,ge: roll 5 Cri'tii:cal: + 1 d6 da mage per pi us

Power (Daily~' Free Action, _ riOO'!e'r;' '~, u hi. an enemy w~th the sptrU~slanlfs [plow\er ,(PJay~r"s: Handbcof{ 2" page 120) u sl ng this tote rn, Effect;· Th at en - my ls gra1blbed by you r spirit cornpanlon. When'. ie em imy attempts to . scape ·th,e gr.a b, Y'OIU ca n have l 111,~1 ke the ,Acim batl cs chec k

or Athletics check against your 'W'illill ilrllste,ad of your

Fo rtltud e or Refl,ex..

As YOLl i~i.nd€~~8QI ,the :trcn'n.~.tol·n1.ati,on. ~nto' 1"e,€ls.t !orru- ,your body 8'1"tn.vs ~(lr8e~~ n€av~ 1':, (tt~d fetT' rnn~ d'm2n8e~(Ju ..

Lvi 1 .0 + 2 .5~~OOO gp Lv~ 25 +5 62S.jOOO gp

lvl15 +3 15,;000 gp. Lvii 30 , 61 3125. 000 gp

Lvi, "10 +4 1 25:,,000 gp'

'1 III p'l em ent (Tote:m)

Ell h~lnce nlent: A tt,'c,k ro I's. and da rna,g'!!: rolli,s C:ritica'l: -I _ d6 dal111~ge pe:r po 'Us

Pow,er (Daily~ IFr~e .Act]onm l1B.~88Ie.r; Y;o.u use your 'wNd ~hape IPowle r (Play,e'r's HandbooK 2" parGe 84) to ,ass," m e, yc IJj Ii

Ib t"fa C«" -Ifi. ·w-' h- ~-Ie - -, ~ Ibe -'st -[[0'-- rm y.nu-Ii ,jf"·I''''iI''D eals' . Jm,. '[;JJec~; ,.. ~ -. you a~e, Ul ' ' "a", ml'!,: . , !I :,u._ ~,;r,;.~,

is, La fl"ge!, atUird you. ga.i fiI a powle r bCfl1l1U s to d a lID age ro I_So us.ing-ibeast forml powers througn this t tem equal tOi the tote ms enilla n ce me ni b- nus,.

Attacl~~ li\tid~! d1i5 raMshAle'1Ml1, StO']1~ :tOJ'II~m' p'(Ick a P\(.:n,\)Ilnf~d pi fn,dt.,

Lvi 7 +2 2,,6010 gp

lvl1 '2 +3 13~OOO g'p

Lvi 11 '7 +4 651,0010 g]P

lrnplem ent (Totem,)

En:hilnce me:nt: Attack rol lis arid darm,age ro I ls Crltica I:' + 1 d 6 da rnaee p'e, plus

~'I I

Pro p erty:' Wh e n you use a p rl rna latta ck powe r th rough th:i s

tote rn that pushes 0 r s:llld es ,~ c reature 0 r knot ks a crea !Jj fie' pliO ne, you d ea ,I 1 d 6 extra d a rn age "[.1[')1 e,alch c reatu lire th at wa s pus 1M eel i' S I id, 011 kn ocked p lion e,

lev€J' 17l 11~ or ,27; ld6 extra da'm,age~

bAI22 +5 Lv~127 +6

32 000

",,1-' ",;; 'I " '

, ,5,~ ",' gp

"A '6"'1 IIrOOilil . ' ~,L..J', .' ""IV gp

This 'totmn is ~:rnifu5e,d: n;~:th, l'e~~O'l':!1, extmtled.fi;ooJJ1, corn,~'p't p~~iedlci,& ~ors: Df itbe 5Hhllntp,.

l:vl: 3 +1 168;0 gp

vi' 8 + 2. 3,~4'OO gp

v113, .l1~3 171)00 gp

Im!pl~emlenrt (Totem)

En hancem ent. ,A tta ck ro I Is and d a 111 agle ro -I s,

C'r'i tl call1l: + 1 d 6, po i son da m,age per [p[1 Us

Puw'er (1lllany '. Poi:so,n): Free Actlon, The next time you use a primal attack power through this] totem during this turn, each creature hit by the attack takes olnlgoin,g S potson dfllma,ge (save ends),

lev.el 1 3' or 1 8; jO'l1gl()~ ng 1 0 po i son da mage (s2Uvie;, ends) .. l~v;e113 or 18: IOngo~'I1g " S p'o i'SOWl d!arl1f~,age (save e 11 dis).

lvl18 ,+4, Ivl 2.3 +S bil2,;8' +6

85,,00'0,gp

iiil '!II 5 n ii"'II'O'

""',t;. - !IV !J;,J __ .. gp!

"11"'5 nIO"'O' ,"I " L~ L~'U' " ..• _ ,gp

Lvi: 10 +:1 5;000 gp

vi: '1 S +3 25~[)OO gp

- ',vi 10 +4 125,[)00 gp Implle'menlt (totem),

En haU,(Ie:m erlt: Atta elk ro lls a, ndl dam age If-O~ I s C:1I1ti'Cilli: +'1 dl6 'flure' damage pel!" plus

P'ropert.y~ Whl!el1 ,YOU Ihii,t a creature that ls gr,all1ti'n,g;' combat ad val ntal,ge to yo u usru ng a prl m a I a ~tcH:k powem" th lIFO ugh 'tIn is totem ~ th at creatu re ta kes 1 d 6 extra , re d a Ima,g,e.,

Powe,f (D,ailtly' '. Fire,):: FFele ,A,efi.o.n~ The next tirne you Lt~H:

~ ortm :"JI'I attack 11f111"'ir-W-' 'er 't' 'h"'rn,~ Ilg'LI m-II ~1~1i[' totem d!!mt'tIIli'i;O' ,j,oL."I!C Q ,t"~" i(:!I, ;jl:!I ... t..J .. K f"'V'··'!O.,.; __ I_V'I!.'!!,r~ 1!i.1~ __ ~, """""!!. . ....,; _1.'-_I!O"i!Illliilblll.l~h~'

tu m, eac h c reature h U: hy the 3 ttac k ita kes onga j! mg, 5 flre d,amag,e (save e:nds).,

'Le\!teJI 15 or 20; Oln,goIrl,g 1 0 fire d.alm,age (:s:ave ends)" [ewell' 5 or 30;' 0 n,go i r!,g 1 5 fi re d,al m,a,ge (s:ti:nr"e IE: nds).

Lv~ 15 +5, Lv~ 30 +6

615,OOO,gp 3~'1 25jOO,O gp

Thi s 1:ilack i~O:I'1 rod~ '~)ou.nd wi~,h. b,e~,t .ltll"~, eJnpOli~e~'5 you,r 'sf1 f'ri't om~!1.pQ,nJon to r,o~ster ~l,e'a i~,~y ~1~Uf5~

Lv~1 8 +,1 3j400 gp Lvi 2.3 +5

bAt 13 +.3 11 '7,000 ,gp 'v118 +6,

Lvii " 8 -t 4 8, s: 10 00 ,gp

Jmllplleml@nt (Tote'm)

[E n ha H.(,e m e nt~: Attac k ro~ I s ,8Jj nd d a mlil (re' r-o ~ I:s:

I@

C'ritj C81[1: +' d (S d a ImlB,ge p,e,' p ~Iu s

POUJer (.D,a'ii~y): MirMJr" ,AcUon,. Ulnti'~ d'ml@ end of your ,next tU'rnl, any a~ Iy g,ains ,a + 2 bonus: to aU defens'f!s whine adJal,ee nt t~) y~u r :sp~ rit (0 m 'pa In i~o n.,

.A'iI'1 ~ 0"" '0110-' 'iln "'i!i",£ ~jl ..... .. bit'"

!II 'Ill '15~ o~· f'liIO·1 ~Dln ,,l,, ~ ,/;." !,-, U .. bll~

\<VhiIe you.'rt armed, 'wi,tn d1.fs ,8m'en. 'woo,d to'te-f;1~ yt)i!1r ,8n"l~p' e'l~'ays' sre:at 'vitality e ve~'l in. dle J~a.re of dead~tr a~(hpel'gty:

Lvl13 +3 '11;,'OOO,g'p lvl23 '+S 415,,000 gp

lvl 1 8 +4 ,8,S~OOO ,gp Lvi .2 8 +'6 ljl2 5,(M:::HJ gp

I[mp~@ment (Totem)

En ha Ii1 eernent: Attac k 11'O~' lis a nd dam lIg,e I"O~' I s Cr:irt'ica I:: + 1 d6 dl,~,m,a,ge p er p I us

P'mperty,: Whenl y10u hit w,idl a primal attack power us'ing this 'tote 111, you or a ny' a 11,ly ad!j a cent to 'You who 5 pe nds

a he'llllmng ~ur,g~' before the end nfi ynuf next turn IFe~,g,al:l1is add~1tinnall nit points equal tID! the totem's enhancement

bonus [;I·u ,Ual!ij'

]1'~'b~ totcrr~~ is; craft'cd: ofht1nl'~ 'l~oadjl Qli'1,d 5helew~, Ttill,] res 'with 1'{Jr"~!f:r as wU'I"l"io:r 5111'''its ;inl~i~;lo'r:a~t€ 'lm~(r' EQm,la:d~es' ~n: :1'Q,[tl'e.

!r.: ~ a rrr"

lv.l~ 2.0 +4 115!000 gp Lvl~ :2 5 +S ~S,2 5,,~OOO gp :Im:pil,em ent (Tatem)

Enhancement, Attack 110'115 and damage rolls (riti[al~' +1 d6 damage per plus

Prolperty:: W hie In 'YO u grant temporary hi iit, pol nts 'co ,)110M r ,alUiJes w:!th a shaman powe-, one a~II,Y gallns addltional ternperary hit points equal to the to' ern's enhancement b rr;; flilU C

Y, ,~!!

Power ('DaU,Y)= ~ m ,rQedi ate Rea ctl 0 n, Ir~88I~'f:' An. I~III ~y )~[]IM ca n see b ecorne s bl ood led, Effect:' Ealch a ~ 1,1 you can see gaJIil$ temporary hlt points equal to twiice the, totem's en h a ncem ent ho nus. These tie rnlpora ry [h it poi flits sta c1{ wi'th ,any exIsting temporary hilt pelnts.

3,~1 2 5 ~,OOO glfl'

;,.F

CiviJ i zatl on '5, bo n es ,~itte. r 'the W'O rl d: cru m b ling' citle 5:, fa I [en towers, and mOSS=()ll\l€ red ston €:s that we re once statues: celebrating rn'lg:hty' - eroes. Ni,8lture: eventually rec I al ms fin e resou rces that mortals have stole Ill, and somethilng n.ew' alwa,),s arises from the wlfe,ck.a,ge' of the old, This is, llfe's cycle,,, New growth and new' possibilit:i,es e~~n exist onl1y through death"

,A totem t:if new beS,i'ntllil18s draws :P,OW'e'f from this natural rhyth m, In a, wlel der 's hand, th e totem b,r~eflly spurs

'.. , ~ . d .." th t~ '"tlh ~

1111 novano n a,n. creat~y~t>y;., . 0.5,,12, se nsai 'Ions. WI I ,len n g soon

arft:er they bloom,~ Experiience.d 'w':i,e,1 d e:rs I earn to harness this ,e:bb and flow to channel pt:i'ma:1 energy at the rwght moment.

Ret.urni'll,g [HOlmer:, As: a uinique re:v'lent; a hero mwght discover ,i! 't.ofem' of new be8,~'nnf"llS' ,grow~ng' in ;a hard-toreac!h locat]on a,5sociarted with hi,s: or her p re'vilous ~iife_. [For

'" t '·'f· 'L, II., del ,', Ik

InS'.an()e,t. :1" a ,lller-o Irve,~" lor' several_ ]le,arS, :Ln I!:Ul Uirulan or

buUt-,up area that has sInce bee:n rec:laimed by the wUder=' ness, espe ci,a ~'Iy as ,8 Icon seC) uenoe o-f 'war 10 r lal battle with pr[ma.1 po,'we fS'J thalt hero m'ight .sturn b~e upon 0: Ii v'ing br,an ch that c:al n ru n(tion als, a 'fat-eml ,of new b€;sinni'"Bs, wh i lie, ,retUi rn i'n.,g to v;i s:iit th e, ru ~ ned ho me I and ~ P'e r haps: if~iS ,growin.g froml a ruined doorfram,e: 'Of an old hOime .or ,at th e ,grave of the, hero's pia ren:ts~

Ga rved: bl, I:h ~ sinl;Pc' ,C!fa p£11'l~,iu~r u1:d,ij dornerir lV iT.h j'lntl.s~, 'this tote1'n 81"tlJ1.'t5 its i~ fser,/eUne ste(ildt.,

tvil: 9 +2 4,,200 gp lvi, 24 +5

:l~11114 +3 21;000 g~p ltv I, 2'9 +6,

:ht111119 +4 1 0 5~OOO gp

htllpll ement (To,le m)

Enh13'n[-eme n't: ,At ack ro:~ ls and da,mal,ge' rol ls

(rirtiJ['al:~ +I dl6, damage per plus, or +1 d" 0 damage ~)er P'~us raga it] st al 'tal rget granti rig co m bat adva ntage to you

Plawer (Dan" '. ,III us ion): M j:rn10r Actiion., 'Unt~1 the end of you r IilE!:Kt tu iii n, ~911L1 a Ire i:inv~ sj b ~le 'to- ene m les more tha n 5 $'q ua res, away 'fro m yo I[]'.

515~OOO,gp

., '6"'"1 5·' 0: In,O' ~!rnTn L" .. L . ~". !lJI. bit"

Fes won:ed '~rlt:h t,dotls, Cla:~f5J ali!d.ja·n~isi' this ~ (n,(~"n nUIJ?liZS yO'LU' clltacJt~ ~1;~ lJeast ja n'n. n1'OJ"e d;{'u'!,HeTD us,

LViii ~1·41, +3 1.1~OOO gp Lv] ~ 9 +4 1 OS,OOO g[] Impl'eim~nrt [Ietern]

Enha nee m ent::: A tta elk ro I ~s and dJ~i malge ro lIs

Cdtica'l~. + 1 d i6 d a,mla,g,e pe r pl US.! 0 r + 1 d,a, dam age pe r ,PI us wh i ~e YOM ,dl re ~i III beast '£O'fl1fl

P1ro p e rt~ 'Wh,en yo M tl se a b e ast form alta elk pow'ellr' ,tlh ro ugh th ls totem, yo u ca n soo re a crttl (a i: h lt 0111 ,a rol I of 19 -1 to.,

Ilv~ 14 +5 LvI! 2'9 +tS

5'25 0'0"'0"

:" I I I I' I' -,"

. ",~, -"'.'- ,gp

"1 ~:, 5 0" Ii'iiIO- I .D'1P" ,L"U £. '. " . , v . ,bl-'

II e e

~l'l'N-"",,:E-'-:-' F'U-R' l-IE--S- ~O,·'TE·.'·'M<I

. ~,'t. ~ '._ ~. _' . - '_, .' -. _ I]',,! ,I . l_

On thle Stormklssed P~,ain~1 in the shadow of the IMO,on Peaks." nin e 'W~ rrlors stoo d. They w~:r€! called 'the Nine FUfi1e:S1;: each W8JS .' h e greatest of hl s or he r tri be, and IBift.ed, 'with qul ckness, talent, wi sdo m, a nd 5tr-engd11~ They galth-

- - -

ered to oonfro nt 80 rstod the B las phemer a catastro phi c ~-_.- .. , 'f ' .. "'- t· ". '-' , . 'd': '. ". -- A-", . th . d, ~ ", .. : .. --:- ...... ~bd t· h~' .' It.Fal,lon 0_ g.r'ea age an - pOW~IJ~S . ,e I" Iragon nearea, .. te

Fru.l[i'es:' peoples fled into the mountains, dep1endi'ng on the~:lr champions to buy th em time 'to escape. ..

For n~ne days and nights the Furie:s; fought. the anclent ~rlm, each dawn mlarking a ,(hampi()n'~s end until onlly ene remalne do Altho u,gh that cham p ioni;.s cnm p'tilnions no long~:r IhJ,ed,., theJF' devnt:led s,pir~ls; (IOntii"nued the fl,ght ,at her s,ide:" With 'II: he~r SUPPfort~ she spent he'r' re'ma'i,nln,g' :1 lfe

,.t... ..... ." .. J:~ '-I,· tt-":-'k - -,d d -'-, .,." h' - ....... ' ~,'t· ~'IL. d-,'" '1· ii'

iUllU rce I n a III n a tal - "iEI Cl ., ,j3J n. . fov,e. i ,e r axe: 11:11 to ~ IilJe r:agon. S

skul~~ The cfue~ vo~'ce o:fthe dragon 'was s,i~enced foreve~r~

A N,j'n!2 ,Fu.ries tot'em captures the noble de:eds of ,these:

'. 'h - h ,. II:~ h t - ,I. ... ~ .. rh .....,.c

rn1i' ity I( am·p;1 on s., Idd,C . [~te:m en nUl rn.ns It,! ,_,e. ,esse nce tj~1 one.

fury" and on moonless nrnghts, ~ts wie ~de.r might just spy a spedra I' he,ll) and d.ra,gon battU ng in the sky., Those who bralrn-' d~5 h one offhe:s~e tote ml5 in batde (an draw 0 n a 'm,€ asu:n~ of that: fab led powe:r to aid ,the'm .agai nst superior roes"

The, C'£urtanr.s,' :Secreb:, Som,e. sages beliilev€ that the, (en,ta WI rs wen~l~ 'dfle fw liSt to (raft th ese tott~ ms a nd th~lt th:ey a k~;ne know the m,e.thad of 'the i r :manuf~n:ture, .. '10 acq u ire, such a n itelm,~ a hero mu Sot: .seek out a tr~'be of co€'ntaurs; and plliOve hls or her wo:ntlll by defeating a dra.gon in ba.tde~ SU(=' ,cess; 'earns not onlly a Ni'ne fiuri'es totem ~ bm a Iso the potentia.~' to. u nearrth other ~ong·-guard ed secrets Sind fo.lrgotte:n lore'"

N h1.th, Fury: C',onvent'io'na I I eg\e.nd :hol:ds, th at a:I~~ thle cha:m pion $. peri s h e:d., bu t so,ml€ ta ~ es S Uigglest th at the itJl:inth survhled ,Cii'li1ld might Ilve sti'~t ~f s.he can be found" .she. 1m iight: grant her totem 11:.0 a worthy b ea~ f.

Vl

~

Cn:r~,ec1f~onl 'tbe' flJ'ea't c'i'(1JW ef a '~iJe llE!Crr., thIs' tote~n iJ'n]~~trJ'5 Uke UJ

-thaJ irniB ~lfJ(" 'bensi' 'when. you dl,cu1 nel p'r i n1,a! p.(.rW€'f tl1'ro118 hit l-

t I~ l' +1' I[]' 0" l '~ 1 '7' ..b4·11 '6' 5 13"" nr. 0

V"~'c. , J .',. ' ,gP' -Vl~. I II .1 ~,~'II!j.i'V ,gP' r

lv:~ 1 +2, 2.;600 ,g[OI lv~ 22 +5 315~OOO gp'

lvl~ 1 '2 +,3 13~OOO ,gP' b/~1 2'7 +6 1~6,2S,~OOO gp

1m plern ent. (Tot'€!'m)

:tnha nee me nt:: A track ro Its and d:a1111 age lin II~£, C:ritiica:I~: + 1 d 6 d a mli9.ge pe r p I us

,~(!fwer (D,alny): Free A.(t:h)'ri. Tr~SBer,~' You ltlt an enemy 'wiitn a prima 121 ~ta,ck powe:r U!S,~ ng til j;s tote m. Efject: 'Yo u k nock tlhe enemy prone,

"V11]1.e-n.you 111lJ(lV€ ,rhi~ tntem d ~co'fu'ted wIth. d'rred' he rbs, ~leQ,U M:8 Us htS"tng,a J115 .friQn~ Y'OiU' s.-pb" i.t co n1p£f..n,lo~1. int~) yOll~' allies.

lVL~ 10 +1 5,OJOO,gp lvl 2.S ~-5; 6'25,000,gp,

lv'i 1.5 +.3 1,5jOOO .gpl lvl 30 +6 3!,115~IOOO ,gp

lv:!'10 +4 115~OOO ,SIP

I mp,l elm,8lnt !(17otem)

Enhance ment: A ttac k ro _15 and d a m,a,ge rol I s

C:r;'tilca'i::: + 1 d!6 da,:malge pe II' p lu Sf. al nd 0 ne a -Iy' you ca n see 'with ln 1 0 s,q ua M~, of you (a,n sp end ,(]I h ea ~:i n,g surge,.

P~ower (Dany)~: F~e'e A.,(t~oln~ 'Tr~B8ef: You hi it wlth a p ri m a ~I attack powe r u:~d.l1g: til ls totem, ,EJjeclt: bmc,l1 a ~ I',), 'w~t.h iin 2: squa res of you 0 I' YCOUIH" SIP] rht compa n.iio:n ma kes ,a savl Ii1g throw wm'th a power bonus ,e·qu.a I, to the: tote rn' s en hencernent bon us ..

'111i~ bOlle' to~ e rn ,3 ra.duaUy ,cJla.n8'€S (jo:~ 0 r bl yvu.'r 11!a-nds~ ,sJ1if~fn:8

frQ t11. ,8 reel~ to tJfrCl)f to b';~l c.k to il,"e,e 11, t'l8CI:'111.,

lvl14 +3 211,.,000 g!PI 1lV'1: 24 -1-5

lvl19 +4 1051,000 ,glpi il"V'119 +61

I mpleme nt (17otem,)

En h,anCle me nt: A ttack nl,-I sand d a Imla,ge roil lis C:ritic:;al: + 1 diG damage per p' us

Pn,w,@lr{Daily):: No ,Act~on" TriS8'Ler: 'YOIl] use a primal darni'y atta ck pnwer thrn ugh tin is totem a nd mls s (1: I ~ 'Ita rgets, EjJect: 0 ne ,ll I'ly w'i'thi n S $!q] ua res of' '}llJiU re,ga i'ns '~h e U£'i! of tGun Ie ~p en d edl ,en co u nb:! r p'owe'lD'" of t le 'tote m ~'s ~Iev.e:~ ()r hjw~r<l

52;'~OOO gp

2: 6"25 0-"0'-' '0' ' . , '

,:.: s: -"f.'.' .. gp

c·~ f~ted it! d\l ~ jotll'l of n )"'C! ~M n b18 be~ts r.j, ~ 1'tis ro,-lent rouses _}'iOU"" jl'iri~'t C01:J11~'a:n~on against ,O!.1:p'onents diat draltl yoru:r at;te!1.tiGwu<~

Lviii 1 3: +3 1 '7,000 gp' lv.1 23 +5. 425-.000 ,gp

Lviii " 8, +4 85,,000 gp lv.1 18 +:6 1,,1' ]: S~OOO ,gpo

,I m,plenlent (Tot,e'm)'

lEnha nce'Mle nt': A tta ck. m'ul'l s .~l ndl dam ag'e ro I: I s

(riti (aill:' +-, d 6, ,d a nl:ti.g'E !pe r 'p I iLi s~ O,r + 1 d 11 0 d a Irna ge pe r p.1 Us, wh i ~,e. ~cnl~ ~ re b I ood,i ed

Power (Daliiiy): F'n~ie A.cti!orl. rr~88er.' You hiit an en1emy w'itJh yOU'!r" spitl!".ftjs' shje~d Ipo'wer (Playler's ,Handbcu)k .2j, Ipag,e 1111 )., ffJec.t": Thiat ~:n e'mlY ,grn nb, w,m,ba:t ad v~ll1tage u" t] I ,t h,e ~n d of y.o ur next tJU rn,.

JWoistmJ,re (jDntil1t~albt beufl ove r dIe ()onch 5JleU thart jorn:-ls 'this toten1 Q,nd t'i1:,en evapOJ'litC'S, re.11ecilinB the tides in l1vhich ~t once' H'\1c' I ..

'vi 1: .5 +.3 25,0008P

lvll 210 +4 1 2.5cOOO gp lmp,(,em,ent (Tote:m) Enhan.[)E!:m,ent: ,Atta'ck ro~~s a rd damage rolls

Critica'l: +1 d6 da,m,a,ge per pius .. and you push the target 1 Sf uare per p~U5.

Pliopert'y:, When you push ,3 creature with a , 'flmla~ attack power uS'ing this totem, the d~s,t,anoo of the push increases by 1 square.

Power t{D.3Iily): Free Action.. ir'(B,9,er. You 'push an ernel11Y 'w·th a prlrnal attack power uS"mg this totern, Efle,ct~ T' ,at enemiY ,gll,ants: combat advarn age unt~'1 the end of yO,~i r

Lv'!. 15 +5 Lv~ 30 +6

62.5,000 g._n

I .1r-

3 2" 5 0''': O' 0 .... 1.] g'p"

'., ". "!iI .. '., ..• ', ,i'

Tl~'w5 t'~ltent, c01\'e~te,1 in. ovv~ fe,,~,thfl',5 and t(llon~ 'j 81~aJ1 ts Jt,Q'U tbe

f: , .. f' ,L" ,"_" lL~ J • to 1.- :a'

Jerocr~v ~ ILl. r~1~.r~ljJ1.8 ,P"l'U ,Qf8a:uls~ ~,yeaf(:enetl pre~

lvl12 +31 1 31~OOO gp lv~'2 +5 ,3251000 gp

lv~ 17 ~F4 65~,:OO gIll ~' :\1111 +61 1,6 2,5~'oOO gp

~mp'lem!e.nt (Tote:m}1

Enhan,cem,ent~ At't,ac'k rolls and damage rolls (.r'ith:a1:, +'1 d6 dam,age per pilus

'Propert)': Creatures tcdnng ong:o~rng damage grr,_nt combat ad va nt.alge to you ~

TOfT'EM OF' THE N1GHT

The Endless Swamp is so I,arge and its growth so ~ush that the ctllno'PY in its deepest sections blocks the Ug.ht of day- [_ those dar. places t'he sp'~rlts,of night am strongest .. From there the, leg'endnary Ci ~de. o,f'- he Bat protects the [and and gains, strang,e powE!;rs ofau,gury from the swamp spirits the Ci,fc~e members revere,

Althou,gh totems ,qfthe .n~8rht are made of C)lpreSS, wood,-

tl1.., d- i;di S d L ' ~!f" f th C' "!Ii":c'l-' - ~;:, that they'

ne :', ruu I:: ani snama .. ~~, 01 e_-I,I-' . e. C ,cum I,Un , ~ '~'. '. e

actually the bodies of bats 'that UVle, deep wlthln the Endless Swa rnp, A'cc{)'f1ding: to th:is tale," bait. sometlmes flies too high d- ring dayUght ,a.ndl breaks through the thick canopy, When touched by th e rays. of t he sun", it tur s to. 'woo :-- and falUs to the swamp floor,where its body 'is harvested to create one of these totems,

The Hag's ICoven:: A. groU!P of hags dweUt- g at the.

Sn~ nhern -, - d' of t'h' e lEnd -li§iE S' ··waf.'l1- p is consta - t' 1y at li.;iii"iI'~ r

ul~l·n~" 'en.l: I.' • _I" I, ess :"'~'~, constarmva ~~g',

wi.th the Clrcle of the Bat. These pO'we 'ul fey have feU'ed a number of shamans and druids, coUecti - g e:ach victi . " 's totem of th,e niBh,1c as 31 trophy of the kUt Th'e Circle, has. asked for a sslstance In destroying: the hags~

IN'ilghtheart (ave,:: Thls grotto ',:iles near the edge of the E,' d- ess S.w,am p. W' thln ES, th e Hea rt of N igh't, a black flame that must. [be 'ext~n,gldshed on each winter solstice to prreve tt the opening of La permanent portal lnto the Sh.adowfe~ " lt is taboo for members of the Grcle of the Bat to enter the. Nighthealrt 'Cave, so they must seek a champion from outs'ide: their order to perform this, task .. The Cilrc1e is w;ill~in,g to a j m that champion wrttl a totem ,of tliJ!€ n~8bt;;

C I'lf A ]'1i 1"1 E-'" 'ID 1 I M' +. T .

J ". . ~ .ill\. I .d.' a 8 1. ,( J1. '_' e m So

Thi' ,toit'l11, ofb-l.ack,en€d \~JootJ, is :5'11Q:J .,ed J:,~ke la .st)f'J,ize·,d ba~, and !lUOVV5.YOU to' pterce th:e v,eil~ oj ll~lrt.

Lv11i 2 +3 '13,100,0 ,gp tv~ 12 +5 32S,,~OOO .gpl

lvlll1 +4 165.000 gJP L:vll 27 +6 is 2 5~IOOO ,gp

'I,m ple me1nt (to·tlem)

Enhanc,emen,t: Aittack riOnS, and damage rolls Critics'!: +~~ d6 damage per plus

Pro,pe,rt-y: You g,awn ~o'w-Ugh-t vtslon, If you ,a'lreadly have ~O'w~ ~ight v:sio,n,. 'You ~n:s..t@.ad ,gain darlblisi·on.

, owe,r (D ~illy): M i,n OIl' Ac'·· on. Unt~'1 the end of 'Your tu rn, yprt!lr attacks using thb; totem i.gnor,e co~er and concealnu :nt ~ but not, su ,pe'r~or cove II'" 0 r tota l eenceal me nt,

~1 is h i:d 'OUlS bIoo'd,s tab'Ie:- if: ~ 0 tem 80'r8e5 ·i.tse'lf,CHl the life en e~8Y of your./of5 ..

Lvi 9 + 1 -4 ]; 00 gp

lv114· +3 2,000 gp

L\#119 +4 105'-1000 gp Ilmpl',emem (rote ml)

Ernlllance:m,E!:nrt: A:tt~'H:k rolls arid d!amlalge rolls

(riti'cal: +1 d61 damage per plus, or +1 d1 0 danlage per plus ,2II[ga i 11.St a tal rget gra nt i ng co m hat adva ntage to :yo u

Power' (1IJiaUy): f'_ - I" At len Tri88€(· 'You reduce an ene ny

to 0 hlt IF' I) ~ nts w i- h ,(I] IP ri m a ~ III OWI!!r ILl sii ng th is, tote 111'1.,

EHec:f; Yo U ta Ik,e- a move acti on,

Lvii 24 +5 l.v112'9 +61

5'15-000 gp

2 6', '25- 0'0' '0-

'~"",',.'. I:: P

This B·~t(lrled bra1"lCh-- [- a~'Ve(,1 to [look li~i: a hon~.[ Gh~lnnets d~e /reJ'w[ic dj]~1ce ofrev.,el.h1:~ satyr sph·il'·~

Lvi 8 +1 3~.400 gp lvli 2,3 +5 42S.~OOO ,gp

lvl1] i- j; 17~OOO gp v11.8 +61 11251000 ,gp

vl18 +4 85,,00.0 gp

~rnp,lle ment fTof:em.'

Enhencemene Attack rolls and dama,g'e lions. [ridcal: +, dl6 damage per plus

P.lropet.ity:. Wben an al~~l)f' lrega~ns h~t.IPoi'n.ts from (,II prim,a~ power U5 ed through thl s totem he or sh e ga ins a + 1 bon us to 'speed u nti I the end of n ~s 0 r he r next tu rn,

Plower' (Daily')~ Free Action. Tr'~88'[e.r:' ~OIU :hi:t with. a prtmal attack power us i ng this. totem, Effect:: An a II I:y you ea n

see wlt hw n 1 0 sq U€J res of yo UI ga i 115 ill + 1 P owe r be n us to sp eed u 11tH the . 'n d of '~h e e n cou 1:1 ter,

VS'ed by desert .. ,hv. :!~i:u8 I entaur tift {],e5, tn[S' ;1.~'t€ll1~ 5ha,~~,ed.fr )111 S~l tulsl'Qtle' sum.nWJ1S the i,'m.ve1'" Df' the terrible' SijT~(lo~'n.

lvl 1 S +3 15",000 gp l.vI25, +5 615000 ,g,p

Lvl20 +4 '115,.-000 g:p Lvii 30 ,-6 .31 '1.5,.000 ,gp

11m plem e firt (Tote m)

Enih,aln'('@me,lllt: Atta . rolls and d-lmlage runs

C rnUcal:, + 1 d6, damag . I )2J' plus.an I th - it· rget tales o:~.go i ng 1 0 dlrfailml~lge (S'2BiV'e end 5)+.

L(.·1M'~' 2,5 or 30: ,0 n.go Ii ng _ S. d a mage (save ends),

Powe,li' (DaU~y): St ndard .Action., 'You push each creature that is ,adja,cent to yoru 2 :s,qUm5ln~5~ Until the end of your next turn, you gain G1' 2 power bonus to aJII~ defenses against range,d and area attacks,

rlie rkh 'l-V -NJd of't~~'is tot€JR is lvu:nl1 ;&0 ,the tDtu:Jt. Y(n~ can _feel tht ~:ife oj til e »rorld pi ~.isin8 throu., I hit.

bA 20 +4 1251000 gp Lv~ 30 +6 3.,,'25.,000 gp

Lvi 25 +5. 615 000 gp

I'mplernen·t (Iotem)

En hanceme nt:: Attack ro I :Is: and d i nl age ro 1III.s

(Ii" 'i'cal~l= Each amy 'withlhn 3 squ,ares, of you ,g.ains '1 d6

te _ :_l pO' a Fly hit P 0:. Ir1't~ pe r p I tiS (ro III 'D.iiM:e a nd a IP ~J.~y 'f he r'es u ~t bJ' ~~H: ~ ~ Illy).

Power (DI.2i,ily): Ffiee Action,. IrrgIB'ler; You hlt ,8lnl e'nelrny 'wiith a, p:r'i rna ~ a'tU!I( k 'pOW{ . r us i'ng th i's tlote:m .. fffeet: 'You l~)r an a~l~y withiin 1 squares of you makes a .saviing throw' wiith ,a bonus e<G1lual to the toteln'~s[ 'el1haneem,ent bo.nu,s.~

_" ~ sty1izcd [oce Ctli~'ed. into dds totCJ'U ardnlQ:tes 1. uh CU1, Qr!81)'" 8::'"0'1,111 to n.~·:b~tf th:ose 'W J~~D kCIf:fn~ your '1:!Hes.

l'v:ll +1 520gp :v111 +41-

lvll'7 +2 2~,6,OO gp -'V12.2 +5,

lvl112 +3 113,,000 gp bi 17 -L6

Impl.emeni (Totem

Enh ancement; Attac k ro III S ,a ndl dam age rol, I s ('ritical,: + 1 d6 thu nder damage per plus

Po,wer (Da i Iy .• Tlh u ndier):: I mined i,a' .[e Reacf on, Trisser: .An enemy hmts your spirit compa nion or an alUy wiithin 5 squares of you with a melee attack .. Eff'fct:, The 'l'lr'igg- ring ~ nemy takes thunder damage '~qlUia.1 to y!Olur Wiisdlolm mod if~e r. n ad d ~ti'on! YOUl pu sh i:t a In u m ber of sq u a res equ a ~ tu th e tote m 's enha n ceme nil: bonus,

CU1"ll1ed ft'1l111 a.l~l~£I;ncb '~if l.vint,:o~flf' tree, tf~~is tote~~'~ ,~Utcr ,o~a oJ~'th:l' 'ru:n.~l~'CL

Lvl S~ +2 4j200 gp

lvl114 +3, 21,000 gp

lvl19 +4 1 05l,OOO gp Imp~emen .. 1t (Totem)

Enhi!1l:ncefln~!nt: Attack rolls and dam,i9lge rol~s

Critical: + 1 d6 I(ol~d damage pe -, pkrs, [and the ,aJrge·t is sllo.w·ed url'~~il the end of Y'OWir next. tunn.

Power (Daily):, ' ree Action. TrifHje',r"' You hit an enemy with a primal Icolld power uslng' th is tot ITI. f.f/e\C · That enemy is lrnmobll iz,ed and grants. combat ~dv,al1taJge. (save ends),

vl 24 +5 'vi 29 +6

515~,OOO gp 2 ,6 25~OOO g.PI

Ij'~f,u~f,d ~~vufu\ the T; ltyE (if U t.hou5a:nd vicious beast~. [:his tDlR~n rn 11 kes ),Ol1T ,s]Jri;rz.[ co~npa'l1,io.n in:t~ n t idatiJ\9 'in bel ' i e,

lv~ ,8 + 2. 3~400 gp Lvl 13, + 5 4-1 SAJOO gp

lvll13 +3 11,0100 g:p Ilvl18 +6, 2J115, .. OOO gp

lvl118 +4 85jOOO gp

implement l(TobE~~m)

Enhancement: A ack rro~Jls and damage n):II~s

Cri.tical= + 1i dt6 da ~I',age per pilus; or +" d'l 0 per P~lIS wlth a ])I~""i ma I SII]'i w it atta c k powe r

Power (D~.:i 1)1'): Mi~ n or Actto n. U nt[ I t h,e en d [of th E e ncou nte:rj each ,enelrry ad_~acent to. your s.pmir~t companion takes a =2 penalty to attack rol!ls~

ThJs cllurred ·t[oteu~.f}ro" 5, Jiot to th€ tOl~d1 GU:.Jlou:r elu~~n~:v ,enlpb in, l1,;u --llPjtJla~ l1es.

tv~ 4 +1 840 gp

:Lvi 9 +2 4,'100 g: p'-"

.. I

Lvi 1 +3 21.,0.00 gp

mplem@ht (Totem) IEnhanrement: Attack ro lis and damage rol'l s

'Crith:al: 1-1 d6 fhie damsge per plus

':'fioperty: You ,gailn a +2 bnnus, to sav"I'1l.g diWOWS ,a.,g,~ in,st. ongo.i rig fi r'e. d (']1 mal,g'e~

Powe Ij (Da i'ly .. F~roe): F rf~ e: Acti:on,. 1ri88!er: ¥o u hit ,al Fni enemy 'w'ith [_ -'rima~ "fire paw,e Ul5Jn,g this totenn, .. Effect; Each ene:my adj~lcent 10 .You takes ongown,g 5 fi'r .. , damage I(save ,ends).

Le\l\g.114 or 19:' Qrn,goi'n,g'll 0 fhre damage (say! 'nds)~, Le.vI~r14 Of 2 9~' On.gn,hi,g 15 Hue dam age (savle end s ).,

Lvm 19

4

I

105.,000 gp 525~OOO gp 21,6,2 ~i',OOO gp

lvl~ 24 +5 Lvr '19[ +161

l~:sh i:on ed·fi{}r~n trees p'er petl~Q ny rO(J,'t~d, i~1, '1''1' itt1td,ftllS:f.~ t.Il is l(}'~etll. is su.rrrnulcfe'd. 'by a (i'l,fU.d. oj jh_~ez:inB' mi5t.

Lvi 4J. + 1 840 g'p Lv~ '1 '9 +4·

tvl'9 + 2 4-,200 gp Ib!~ 24 ~~·5

[lvl.14 -+-3 2l~OOO gp !b!~ 29 -~6

~~:mple.ment (Totem)

E flI h~u'1l (J~m ent: A·tta ck ro I ~s a nd d,~ 111 age ro II s CIiiiJ'Uca~: + 1 diG. cold dalll1,i3lge per phrs

Pow1!r I{Dai I"Y); ree Acti on. tr(SB,er!' You hU: an enemy' with a priima~ cold pow,er us,i1nlg this tntem armd deal damag,e to it. Effect;' That en1em.y s,a'ins \fu~lneliable 3 cold 'U I1Jti~1 the end of you w next tu r n.

.Level 14 orI .9: Vu!1 ne reb I e; .5 cold. ,Leve~ 14 or 2 9:,' 'V u'l ~n era b e 1 0 col €I"

ro liL 0" ·0' I 0"'1 ![lIl'P

V~,· ":_,',_ ~I "

511[" '0 no"

'.' .:1; •..• y .. : gp

1j6,2S';OOO gp

Wands are often considered rhe . - iost popular arcatne lmplern mts 'because nearly all arcane heroes. canuse them,

VV'a.nd.s are used to store spells. br t they cain also rnodify the speljs cast through them, Perhaps the 'best as:pect to these 'ru'~rnp~,eni]!ellts, is the "r versatility, since they' allow a. bard and. a wizard, for . xample, in explore each other's magic.

Except in rare c ases, a. w a nd is, 11.0'[ large enough or strong enough to be used as a wea))on~ Ifa wand can fu ni(t~.on as eit her a. 'rJ;1ve ap C01! or ,8J1. intIlrplelTlen1t ~ tillat

j' . ' ., I'" 1 '. . j d'"

. .• I:,:'" -II'''''' . ":' .. -. ._" . ..;., .,., '. '1 ..

act :ms .n.ote [ .m.Il t ~ e 1 tte n1 S . e sc ~ ]ptJOll ..

l·f···1: ;m'II'II1 '!JIllII'e'" "'"I JIn' ember '0" f' '"'11 r,'ll'<1i1 ~,C' t'11I' at C' -:l11Ii1ll wje ... ) d'

... n J('v't-W, Ip;,.iIJ,lIJ. <~ !~l .. " .. u ll. ~ .", Co ,'~, ,-""" ,p,~~ ~,,,lIJ~!LI. ":~"r'IC!,.w II '~~'~. y. J' ~

a wand as an implement, you call add. the wand's enhancement bOIIUS to the attack rolls and the

d a n.Hl:ge rolls of imp ement po",~ers from that cia ss that vou 1 se throush the wa ld., and 'VO'U can use ~ ts

... .!C} ....

P repertles and I) owe "'S., Members of other cl asses ,ga.ft In

[10 benefit from wield Ing a wand +

ratl. curse ~Ot,r,' Joe ~,'Vhe'n,.yv;u cfullnne l.you.r Sp'itlif thro us ~", 'tbis anrk. yeO\ti! lvand~

l'v114 +31 111jOOO .(~Pl

lv'l 19 +4 11 O.5~OOO ,gP' Imp1lement I{Wand)

lEn ha ncem ent: Alae k rol I s ,21]:1 . d: til a m.age ells

Cr'iith:al: -+ 1 d 16 d~l.m'~I,ge p@r pi u s

PropE!:'I1J= Whelrlt you S,DOn! a crkical hlt wlth the unfucl< pow,elf' using thls w,and., the target also takes ·a =2 p,en.a:It'Y· to ... t ~,- -IL. - ...... 1'11- Ik···I~ II - t, - .k - IL "11 ';'t- '1- - 'l~· - -I -" -

·L ..• at LHC t't. ro , s, s .. 1 U , en €!.CS;'I a ul! II ~y C, lei( 1:(5" a luK s,~vlln,g

throws (save en dis).

Power" (Da'ily' + AIfC'lUjle~ ~nlp,l~mentt, Nlecroti~c)~: Standard .Acti 0 n, As. the Ib a n:~; S· U Jrduck power (P~ay€r~s Han,d &00,1{' 1.,. ;page 72).

lv112·4 +5 lvl1291 -H6

51S.~OOO gp 2~,625:jOOO .gp

CURS,lNG WAND

\ . ~ .. ,

Thls '~,and is cut from: yew 'wood and stained black 'with ,tlhe ashes of thgs,e w'ho suffered accldental deaths .. A, striing of t:urse$ !craw~.s around the implement, .sptrallng towa'ro U~S tip. Star:Ung with large letterlng tn the lokharlc script;,., the wordsgradually shrink:,IJ:ntil·tlhey can be seen on ~y. thnJtU,gh ,C lose ~ ns p ectlo n, The. cu rses th e mse 'I vie s ch,ange wlth the reader, pinpointing the wielder's flawsJ fecars; ,f]] n d fa i 1 ures,

'The (ors'ina wand or~gin.a1l:ed ;i: n the han ds of a ji:ltedl lover-sa you ng mlnstrel spurned for a nether, you nger woma n ~ Her hea rt broke n, she pou red all her mal i ce a nd hate lnto 'her wand." lm bulng lt 'with the da rkest and most slnlster curses Imaginable, Wi'tlh the implement complete, she hunted down her former paramour and put a curse on him that turned ,evelfyth'i1ng: he: tau ched to ash until the clay he di;ed u nder mysterious cl Ire IU m sta in ces ..

The ('Ufsh18 w(]'nds fou I11di in the wor~d today are reproductions of the orlgmal and, a~thou.,gh potenti'a~:I'Y p owetftill in th e:ir own rtght, 'lac k the full weii,ghlt -of the original creator's malevolence, Stili:" thtngs have a 'wayof g,aiing 'wrong when a ,["rsins' wa.flIld is present.

Defeat thle R1f!neg,ade ,Mi:ns,trell: .Za.s:tedy, a nl:·idd1i.n,g pre rFo rm er of I ittl e: talent, h olds a town hostage.~ I;ivl ng as a lord and co:mJ[peIUng the. [ocals to ~e:ap to hls e·ve.ry w'h-m" 'Those who h,ave refus1ed n.av,e found themselves the targets of his acid tongue and cruel spells dellvered through a c.ursins W't1nd.. Over tlrne, each of Za$ter~y"s, enemies h I3.S; die d in a letha I: ace i dent. The townsfolk are te.nrifl,e d of 'the mlnst re ~ and wi ~ II p,ay som eone wei~ to remove blm from pow·e r ..

TlmJ:s sent-toppled: '1M Q.nil 's fi"aBHe ap1:,eaTflllcee belie,) its sti~,en8'r,h.

lvl4 + 1 840 gp lv;1119 +4 11 05mOOO ,gp

lvl9 +1 4~, 200 ,gp Lv~ ,1.41, +S 525,1000 gp

lvl14 +3 11jOOO gp Lv~ '29' +6 1,.625.,000 gp

1m ,Ie,ment (Wand)'

Ern'lha neemertt; Atta (Ilk ro I .~; a In d da, mage ro I' s (ducal:: -, d6 damage !p,er plus

Property: When you hrrt an enemy with an [ rca ne roroe power us i ng' thls wa In d th e next atlta ck ' ha r hits that e ne mry d eals 1 extra, fo rce ,(I a mage.

level' 14 or 1'9;-1 extra force damage.

lev,e,' 24, or 29; 3 ext ra force dam age.

Pbwer {Da.'ly)= Standard Action. As. the artlfloer's ~pikle' w';'r€ power (fOtAROl\i PI[t1yer's IG'u~de, page ,48), which ls reproduced be~IOlw~

- -- -- ---- .-

: Spike W.lre Artificer Attack 1 '

. . ----- - _..... -----

You d1:r.crv; a b1.l11(Ue '~if"barbed lvlre tb€]~ biit,le.s f~~Jo )"f,ur ene'n1)(~

flk5h~, diBB~"n-y de'eper jJ,nd d :'~p. ,~J:

En (lI)Ufllt,e r + Arean e, Force, ] mplemlent

s- a da rd A,cti,o Il1I Ranged 1 0

Tm'"'get:: One creature

,Atta,ck~' ~nteni,gence vs, ortitude

Hi,t: 1 dB + Int'e.llWgence modlfler force dalmlaige,. Until the e I1di of 'you r next tu - . I. a ny a tbu:k de a I 5 extra da :nla"ge to the tal~get elql ua II to yo u r W'j sdorn mod ifi e'r~

Thi·· pel e tfr,n~r,:d J1, messes fate and ',ntlft· s i.t your serrunt

lvl91 +2 4~.200 8pI Lvi 24 +5. ,525000 gp

L~114 +3 211.000 gp' LvI 2.9 +16 2,,62 S. 000 gp

LvJ! 19 +4 1: OS~OOO gp

~[m,pllemenrt IWand)1

~rnh~Ui1J(,em,el1lc Attack rol s and dam,alge n .. JI s (rUitiGiI~: + 1 d 6 dam age per pilus

Prop@rty: Whlen you U5'f an arcane power th ou,gh this

wand to, grant yourself or a,l~y ill hDI""U,s, to s.-~v[liIJg throws

a nd th e s,avhl,g rh row ~'O ~ lis lowe r than tn is 'wan d's enhancernent bonus! you ,or the a~I,~1' can reroll 'tile: saviing ~hrow and use eilth,er rlesu~:t.,

.Power {D'aily): St· ndard Action~ ,A5t the artificer s uJtereld Juc~ power (E'lU~RRo.f'iJ' Pil1yer's Guid,c, page 49)" which ws

. d' . db I

rep ror II ere. .·e lOW.

----- - - -----

Alt,ere,d Luck Art~ficer Attack :I

_. -- - - - --- -- .-

Your matJk b~ast:s: tUl len€n~v an.d tmn ~fers trs lu ~~. :tOI - i: J1e(~ roy aJh-~ Encounter + Arcane, Ilmplle ment

Sta!nd,3Ird Acti·on Area b LW rst 1 w~t h i n 1 0' s q ual~-es

Iarge:t: One cn2!ature ~in bUf.;s,t

,Attack: :1 nte III ~g.' nee vs. 'W i I: I

H j:t 1 d 6 + i rnrte f I ~,ge nee mad l'fi e:~ dam agle:, ,a I1d th e ta rget takes a -2 penallty, to sav'ing tlhlrows, un. :·1: the end of :Y'OllJr next '~.u r n.,

Effe{:t: On~ a,I~ly w~'m:hi'.n dn@ bu rst ,gaiins tenl:polrary hit poi'nts e~qual to S + your Wisdom modifier and a +1 bOrllLJlS 'to ailn attaclf;<: ron, a s.kiU check ani I biUty c!heck lO.ll" a salvi'rlg throw befon~ . he .. nd of' y~)iur' nex turn. he all iy (alLl us'e the

bOil us after d ete rm i n ~i:rllg the res u 1'1 o"f ,a ro n.

Tfds thlcl~ P']' bQ~r ,die '-"5 double .du.t'r IQ.5 ,,'l'\,r,i2apon ,anA GIll, in1,p~enu{.'nt

Lv~ 1,4 +5 52:5,;000 gp lvl~ 1.9 +6 1,1615,,000 glpl

Ilmple,mlent (Wan.d}

En hancement; ,Ai ack rolls a nd da m:· g '._ rol 'I s ICr':iti,cal: + 1 d6 damage per pl~us

Property: YOIU gai'n an wt,e'~m bonus to Strength checks to break open doors [or chests €iq]u.1 to i he wand's, enhanc ement Ibon . '5 ..

Pr:01perty!' Th ls wiln d ca n be used ,~IS, 3 melee wea P'o 11 functlonl ng as al m ace, YOI [ CC) n add its en hancern ent bo til us to the attack rolls ,and damag,e rolls of ~,;nele· we,dpOlltl attacks,

Powe[r I(O'aHy): ,Minoll" Alc1ltion. As the a rtifi:ce:r's fron-hi,de ~nfus~oll power (EBERRDN P:~'ayerj5 iGu~de''-IP'age. 5-3). which ~'S reprod uced below,

- .- --

Ira n .. H lde ·Infulsion Artificer Uti'l tty , 6

.or. _ __ __"

You CJt'u$h a 'f1i~: (~f "b'Ofl' in you r ha ud\ i~'!fUsi'n8 it l'viJh p rQf ec tj, ve }'1'h1·8'iC., . ! ,ou dlC-I1"ast tll:e dust onro your l~d lies' tJ ntt1,or.

En:counter + Arcane

Mi:noll" AcUon Close burst 5

Ta rget!' Yo u a I1d ea ch ally i: 11 bu rst

Effect! Each target ga'ins [aJ +4 bonus 'to AC untU the end [of you next tu rn.

0--:-· 1'1-.. -w.~.' 'N" U"

, .: . ~ :.' .. '.

'._ .' _'". I, • L . • • • •• '; • "", ~. '

A th~ck~ength of iron easl Iy mistaken {tor a pry bar, an iron WiflOd Is an unrlk.ely Implement, The wand's tip ls a fI,attened w'ed,ge with a o9'tch Ilin the middle,; iits base is (I, hooked wledge ideal fur prying open doo 5, chests, and just about anything else tlha.t needs 0tPe'ni:n,~ An iron wand c.an al~l:so be 'Used as a we CI pon, s'j nee its wie ight a I!1d size are Ip' erfect fu- "Ir clob b.c!II""I·n-g- ene m . ,;8S

I !I;;:;, I; ~ n\;;: .. I. II!-. . . I.. , . ~ II I .•.... - . _'. I. I~" ',.

For the mla,ge who divides he time between flin,gfng spells at enemies and buUd"ng servants to fight on her behaJf; Ian ,iron wa'n.d ls an lnvaluable accessory,. useful for

b *,·tbli'iJ g enemles s 'd C' s= .... g one's IF'. - . t ·cfoiion when . ~i ii; ~n .. ' I::!!iil''-' 'I ;..:..', an: lOCU·:III:!!!,:,' .• IJII~ ~ !!Lonce,nl ,radl." ' ,U~'I

wQ,rki'n[g' with arcane ma.gic"

Defeat the Iron Ma,ge: ,A 'warforg,ed artifi1cer known onfy as the Iron Mage w:lelds an lfinn wand in battle to gr,e,at effect Surrours .... ed by a legi'on of lesser warforged ,goil:em.s; and other constructs, he resides in. a great fort ess in the heart Of'18 bl asted w ji Id,erness where no" hilil,g ,g1r:ows

d IL f h Ii.. ~ ,., I'll ill.. t,

an the corpses 0 t iose W'I:iIO OPPOs€ 11~m sweu beneath

a me_ ciless. sun" Adventurers who defeat ,- t [:at n wrest. control O'YeIi his; fo:llowe' sl,a d h:~s wa:n:d,.,

JIO:;IO t;he IForgesmiths: The F;olig:esmilt'hs were the first a nifi'C)ers; to fas,h i on Iron wan dtS~ S,hu n ned by he i r feJ~llows for their dubi:ous exper~ments ii:n bJendi'ng flesh with m,achines~ the Fotgesm"ths developled t.hese wands as a, m'eans. of protelct"OI1l a,gainst ,alss,asslns. and host:ih'!. riivalls .. , Althou,gn the te:ns:i'ons between the::m, ,and ,their pe'ers ha:v'~ Icooled ,$'omewhat, .' he Forgesm'iths ,i;te famo 5~'y )(en.0lPhob:ic ,and re,.u ctant to ad:m fit new ,m,e mbeli5 . nto thei,r selcre.1 ii've socile'ty~ St:I~, tho,se, who do jo'in a!re: oft€:'n .' Jven thehi own 'ro.;" 'wands,.,

, I

H- '1\" I'T- - -H 0--'-' R' -. 'N' .\ J ·7'ft. N- D"

.M·W'. '_J"':'".:'.,.> ~.: W.M .

Wihe:re: hawthorn grows·, eVlil fears t- - tread, Favored by' the fey spirits", h.awthorn 'wood is !reputed to ',:e a great condultfor arcane energy-,slorne of the best wands a:ve made from this ·wolod .. A hawthorn wand i.s an 18=iinch wand that ta pers to ~ fine polnt, Vatrniished to ,gi ve the hnple men' : an amber fi-.nils,h", it's smooth to the touch, W'hen used ,on an 'implement~ the. 'wood grows w[arm [and a faint. Ugh shlnes frorn wI -:hIn; reveal-ng great pow\e:ir~

Sj:mp'~y cCl'rrying a hawthor.n wand brlngs about good fortu_ re in suibde 'ways,,, An owner mi'ght win a few ex; ra hand's in a game: of Thre-e-D'ragon A_n:b~~' lor fiecei'v,e a small wlndfaU in coin or opportunity .. , The w,and's true powe,r,

h·' ... b d II ~t 'I, .. - ., ~ d '1' t: h

oWIe-ver~ ts ~O nen rean -y [In ts WEe~' ers ravor so : .. ~ at

he or she cain slip free from dlre sltuatlons,

,B·efriend the Gr:een, .Sisters:. The most famous ,makers 0, havrihorn "wand.s are the Green Sisters, a small circle of dryads who dw'eU deep in tile We:s,tern Wood~ One who 5t.umb~es across; the d r_yads are certain to fi:nd death, unless the hapless traveler sings a .song that moves the trees themselves, f 'he singer succeeds, the dry'ads have been known to bestow' a boon in, tl e form of a htlwthorn wand to the performer w'ho so Impressed them.

Save t:h.e IFa,m;ous Min.stre!I.: ,Aloys.hjS~ a famous war·,

!' d-' 'I .. [I" b d '__ )1 d I-"~I d d ..

nor ani, nunstrer, :IS a naro 10 unequa ,e ~ s,u~ an: "anng,.,

W'he·n not [confronting' dra.gons; with his keen wilt and keener blade, he. en ertalns k"ngs. and emperors, a'nd he~ is [a favor,ed p resence In 31 ny court, for alJI hi's success, he has also ga,ined a number of enemies who w(:.-u~d gladlly

see hlm hro ug --t 10- w is' 0 whe n L W\~ ,t - -e ," gill ros

see ~'i trr ',_:_ I' ,'.,. . 1',1 "H_T' I ne_~ . ,[mlss~n .,:,'1 a Cit I rose

up through the land to flnd h'e J'egelilda'FY stnger lind bring him bal,ck to s,afEty~ The king has promised to bestow [a [hawthorn wan'd to whomlever br~ngs back the bard, or at east pro. of of h ls d eath,

This E!'bonD'" w,tl.ud sil"ikes'ytu.u~ t[~l~f}ets l~~ith dlrlMDJSt(li~iu8 V\Dl\-fn:

Lv~ 4 ~&-1 840 gp ILv~ 1 [9 +4 1105-.000 gp

llvl '9 +1 4,.2010 gp vi' 24 +5 .51S,OOO gl~l

lv.1114 +3 111,.0100 gpl lLvll ' • 9 +6 11,625,000 gpr

Impl' ment (Wand)'

lEnlhancemen't: At a,ck II"Qiis and damage Irons Cr:itica I.: + 1 dB da malge pe r plu 5

Plropert~:: When you hit 'WW' ,h the eyes oJthe 'ves' ~B€. power usi'n,g' thls wand.~ the s:econd creature can be wUhh, 5 squares of the ta rge't iinstead of 3 square .:~ and )lOU g. Ilin a + I bonus to :your W:arilo.('I, s Curse exti a damage for that attack,

Powe'r r(Enc[ount@r): St mdard Action. As the warlock's e}ii'e5 0'/ ,. he ve.s t~8[e power (A~calH~' POiW€f,~ p,age 7 31 )~, whii[ch Is reprod uC'ed be' - ow.

¥OUY ene'illY'S t')'es- B~Oi\~' lvi,ith an €;f.dritjd~, Uyht (IS J~OlU' . ]IIlIJ€ taJe'f5 hDfd elMa scours ij~L1:t joe S' r.nind l,dldi:e you Cr!~r~e anodler neu rbY/De.,

.A,t-Wilf~ -+ .Arcane Ilmp~emeE'Jft; ,Psychli,e;: Varies

Stalndalrd Action Ra!1ilg@d 10

'la:r:ge:t: Ollru2 rre atu re

Attack: ConsUtution '\1'5. W'i~11

Hlit: 1 diG · (onsftutiiol1 mlodlilfle~" psychic d,~m,.,ge. Choose the ta ;get or a creature wiithhn 3 Si ua res of the ta rget

a nd within the target's IlhrH!' olf siight~ You place your WaI11"I'ock'"s I lIlJFS€ on that creatUllre~ ii the Icre,3tuli ls. -I~ ready cursed bY' )t'Ol1, you can deal your WiJr~ock;,s Curse extra d a mage to '1 hat creatu re ~ nstle, d of to- th e talrglet. (eve! 2'1. 2d6 + ICo:ls-ttitu'tiron modi'fler psy,ch'ilc damage,

With 'tliiis u~ed, V(ilI11lVl1,ud. ~our 'phardol1'ls 'O'tlt~M ue to jz rr fS~ )'t?ilf ,e~ iLe'111'ic:;."

lvl4

105,000.gp ~15 000 gp 1 [6-1--5-- 10'100 OlIn

, ~ ,". "'I' .' bllf"

840,a7n

rDr

l'vil [9 ~-2 tl,100 gp

lvl~ 14, +3 11.000 gp

Implem@nt (Wand) Enhancement: ,AttaICk rOIUs and damage rolls,

ICritical.: + 11 d-B dlailmalge per plus

Plf'o,perty. Alter you hit an Ie nemy WI[th "the: J'l'usory ambus[h plowe usiln,g this wand, when th~J't enemy attacks wh Ute ~eS. taking' the penalty to attack rio Ills: w,t I akes ps~dnic damage eqlua~ o 3 + this wand's: enhano rnent bonus,

Power (EnC:DtU,lilter):' Standard A,c'thiln,. As the wizard s il· fuS'.ary lumbush Ipow[er' (Arcane Power, p1age '1' 01)" wh~,c.1h lis re prod u ce d be I,ow~

+1

lvll19 +4 rLv~ 24 +s Lvi 2'9 +6,

YOtl,"'.~ eate an fntlS,ill~'lI~fsw'h~lh1f.f ,sp'[ec;t~QIIQ5S'[aila.lits dla.t 5lvarnl Oller yDur' e'~uri1'lJ~

At~'Wiiill '.' ,Arcane., Inus~on~ Imp~ement, IPs.ychh:·

Sta n d,a rd Actilon R..iI nged' 1 0

1 iii Ii,glei!' Dine CrrE:atWlIf€

.Atita,c:k: lntelltgence vs, WU~

Hlit: 1 d'G + ~1i11 eUjgenre modlfter ps,y\chwc: damage, and the targ:e't take'S [a -2 penalty to atta k rolls until the end o· your next turn,

l_,evel2' 1 z :2 d6 + [tntem~gence modifi'elr pls'yc-ni'c darn: g:e.,

nb~lste1~ a:w,~'ilits· those be8lli~:ed'lJ}f rids {~J·oo!~·.· "I hi.rk,j'iJ!·H/Li.n,d.,

:Lvi' 4 ~ 1 84·0 gp t.v.I'11·'-", ,4 10.5,'000 ,g1P

:tvl9 +2 4!,2.00 gp lvl' 24 +5 5251000 gp

lvl14 ~ 3, ,11,000 gpl lvl291 +16 2.[625,000 gp

IlmlP lemenrrt (Wand)

E:nhancement:. Attack ollis. ,2Ilndi damage rolls [riti'cai: +" dB damage 'per plus

[llro.perty: Wlhe'n you h~t w'~th the m~ oUr.€cted m'ark power u5h'lg this wand, the a!ly that marked a target gains a +1 boIrnII!J5, to attack rolls against that, arget until the €11(J of your next tu rn,

Power ((n~OUl'lil.tef' .. Arca.n@~ I:m pl,e me lilt).:, Standard Actton, As 'the: bard's m.i',sd;',rected m,Q'rk power (Playe,r:fs; Handbook 1 ~ page 6 8)~

Ymn" inU5~~'" bo~t511\e'(ln1e mere O:t11.bl0US lVI'til, t.f1jS .511tok¥ ~.rl1;m b:er \,vanc[

lv,~ 4- of 1 B 40 ,gpi

lvm 9 -+ 1 4,200,gpl

Lv~ 14 +3 21IOOO,gp

Imple.ent (Wand) Enbancement~ Atta.ck rolls and r-,anl,age wits

CIiLiical:. + 1 dB damage per plu

Property: When .You Ih.it an enemy with the phantom bv,ft f oW'er u sl n.g ttl 'liS wand~ yo u can sl ide that en e my 1 exm square,

Po,wer (EnciJ)unte_,,): Standard Acti'o,n. As: the wizard~s ,plha'il~o~fl ,bolt ower (A.n:tnme Plower, pa,ge. . 01 ), wh i( h is. reprod uced be ~OtW~.

I..vI119 +4 lv~ :24 +5 ILvli 19 +,6

'1 015,,000 gp 515.,000 gp 1;,61S)DOO gp

YlJU l~tlPVLe ymjl~ J1(1,ll,tl, OJ'M:i your.fal' sees Ci! bo'lt of ftfif? 5trefl~i:n8 towcni it. · he 'n.etny. ':h/les' I .UltlY ji"llm the i .laslned r.h·"~ ut

A't~W,ii~ I .• ,Arcan e, IIII u slon, [mp'ie'me nt, ,P~y€:hh;;'

S,Iandard ,Actio," Ran,ged 10

Target~ IOn,e crea JlUi

Au 'ck~ Intel ig,enlce "Is. W'ilill

H"ti 1 dS 'l'nteU'ig,enc,e n od~fi:er psychic damage", nd :you s lde th E tElr-get 1 sq u a re,

Level' 2'1: 2d8 + IlnteilUg,ence modifier psychic damage.

Iir ,. ]jI • ,0 n d d'I' 1 ~ it J d

JUS Wan,n is e~pecuht) . iI?" . ,Of ,t.o creatures you Jta:ven t 1C! rn~e-

yet

lvl4 +11

l~~ 91 + 2. lvll14 +.3

Ivl 1'9 -14 lvl 24 ~5i

1 :0' : 5· 0.[01 'Ui' I

I • _" ,l .... 'tJi

515· nlnlO'lgl1f1l

... _ ~IUU.'. ,I-'r!

1.1615 000 g'"p"

I . - I ,1' ,"' , :.: I"

840gp 4~100 g'p

21' '0' 0"'01

'jo'" ,gpi

lmplement {Wand) IEn"anfJQm,ent: At~a(k rolls 'dlnd d,amage rol'ls

(ritical': + d.,s, psvchwc da~l1ag,e pelf pilus

'Iroperty: When you !h!I' an 'liIe, y at 'maJ(in1Ulm! hi.t point .. that ~'s ·~ff,e,cted by .)'lD'Uf Warlock's. ,Curse 'w~th Jue spitefu' a'OU1'or pOrwer us~ng th~5' 'wan' j you df~,all EUiIl e'xtra dh~ of Wariock's, C:urse ,d,anlage to tha,t, n:"'my~

Power' (En(olunter): Stand,ard ActJi,o.n~ As the walrlocks. sp',ite/ld BI'amor powe r (FORGOn EN REALMS PJI,~yer5 ,G'u 'd,e~ page 3 S)I wh i:c h iis ~pro d uc:e d :b e: II ow.,

The :tn.e.l"e 5tfj'ht Eof ymJ is anuthcra'!:ato YOUt en~e;rnJ'. ,At.~ W':ill + Ajfcaliu~:, il m[pltemlent.~ Psych i c

Stand.an:l Act"on Rang\ed 10

Target: 0 ne c reatu re

Attac'k: Chsrlsma 'V'S, Wi~1

Hit:: 1 dB + Charlsrna modffler psychic damage, or 1 d12 + Ch a risma mad tf er P'~yc h j C d,a1 mage to a ta rget at max r ~ m urn h~t p[Q.ints.,

Lew' 2'1; ld8 + Charlsm modmf:er' psychic da-Image or 1.d 11+ C h a Ids:rna mod i er pS)I'C hl c da nn,age D' trll1ge't at maslmum hwt polnts,

"~ieul'it1fJ, dtl$ Jl'l -kberry' \t\t[t1,c[ snutp,eus your ,('on9ue lanej hones your u1ft..

lv~ -4 ~I 1 840 gp

lv~ 91 +1. 4·,100 gp

L.v~ 1 ~ +3 ,21.000 gp

I:mplement (Wand) Enhancement; Attack rolls and dalmage rolls

[Iriti[;a~: + 1 dB d ,mag:' pelf p'1~us

Pfo.perty~ When you hit with the v~cious mo k'€ny power using t is w~n1)dJ choose a different enemy w'j· hiln 1

sq uares of the ta rgte' . That e ne 111}.' t - kes a pen a Iity to atta c k roUs ecr ,-al to your lntel iigence Imodifi:er Uri 'U the end of you r next tu. rn,

Power' (E ,oou:nter'+ ,A:n:3_ re, Charm, Im·--l!ement, '.~ych i:c): Sta n d am A£tron. As 'th e ba rd 's iI'.k.iou$ m[()clielry power (Player's H!· ndho,ok 2,. page 169).

tvl! 19 +4 :t.v~ '14 +s L.v~ 1'9 +6

1 OS;OOO gp ("1,: tIE no, 0'" s p

. ..J ' :J~'V' :

1.,,625,000 gp

D1A~' ·~1·0:' 'N::' DI··· .. '\~.15\ 'N" 'D--···

l,_ ... ',' .I,·~·.~' ,": J ,: I '<"_1 '_ ," 1/'l,~ ,I··'", • ,._ ..

A. sparkling di rnond the size of a human's thumb caps the, base of this wand", The smooth hol'[y wood tape strom the gemstone until U: terml nates at a s.Ught~y rounded tip, The gem giiml!mers with fain i liight when, the wand focuses area e' energyt and shlnes br~ghtl~' when used with ,8 speU that creates; and manipulates force,

A cabal of 311t11:'ificers first creat,e~ this wand as ,8 means

01 focus heir concentration when 111!anIpula.tj·ng arcane .'. nergy into the soUd rnaterlal tfl@y caUed force, The dtamond ali ds in ttl is process, h€-I pIng the 'wa nd w lelder a dapt

L .' ., II to. ~ '" t ,. t

rns 0·'1 er imagllca crea _0' S~() meet most orrum ances

on the ba't!le,fielldl,. For this reason, diamond 'wiand, were va lued among battl esm lt h artificers,

J!o~n an ,Art'if"'ce'lr' Guild: 'One of the best ways to acq u :i;lt1e th e i m pI ern e nts 0" a rt!ifi ce rs ils to jo hil a ne of thei IF socletles. Artif cers who gather int.o acadernles an la borstorles to combine their efforts sometimes provlde ite,nlS, such as. diolmond w'Qnds,~, to new' m'e~n ·Iers. The comimon. test fOlr admmss,ion is: t.o cn;~,ate an Iteml ·the group '" ee'm[s worthy of' its resplect..

-, w,1 a iBattl'efield: Av-yn Waste,I~, a gnome a, "'ficer .of some ·fum e- too par in the Batde of N'ine :Starr.s a teirt'ibl e ,conflict th·at [aid waste t1) n,ea:riy a square m:i:ha of ,ooul1tryside~ Walste'~ lied a detachment afwar!m,CJj,ges against a host ofh~deous, creatu res born from the n ine fa~ lien stars. Stoppi'ng the threat: cost Avyn and hi:s· cohorts their li'ves, and their bodiles we're I ever recovered. T" e batdefleld Im~§h' stil:- co:nta~n their 'w;e',apons and g'ealf, inc'ludi"ng Wastell;s dia',mond wond~

Yo'u C'a~n sh'rbl~ the .siz,e or \ ,our a:nadls €ireal wid], tJt,~5lV(1"d ..

,~' ....

nltiki:I'VJ ~t ~rn.oc"e prl'c!s'j..

l'vlll0 +2 5,0100,gp

lvl 15' +] 2SjOOO gp Lvi 20 +4 125,000 gp I m p~e.lmle IfiIt {Wan d)

E'nhiincemQ,nt~ A,ttacl< nJI~I's and damage I~O,~~S Critjcal: -+, d6 da,m~,ge per plus

POW'fir I(Enco.unter)!~: M;il1or Actlon, The, next area hurst attack pow'. r y,ou use "throu: 'h 'thils wand has its area (hanged to 1 sq u are (wi th in the same 1i3 ng' ); a nd you ,gal ina + 2 p owe r bon UlS, to th e atta,ck rnl L

P'Dw,er (DaU)" '. ,ArcanQ, ~m,I,ementJ' LJightning): Standard Ac. ~Ott As 'the wizard's shock' Sph€lfif' power (~Play,E!'r~s ,fiandbo,o:kJ page , 6,1 ).,

lvl 2:5 +5:

Lv~~ 30 +16

162,~,,~OOO g' IJ 3~' 25,000 gpl

.A~ your ~t1'eU obHtel~'~tes )'iOU'f cne'n'l}~, this ~h.e,_nly ju:niper lV(l,nd createS' a shin lln erb~8 11 11Ol,eClilJe sJ1fe~d

L\l~ 4 + 11 840 gp vi' 119 +4

Lvl~ 9 +2 4,,100,gp' vl14 +5

Lv 14 +3 21.,000 gp Lvi 291 '+6

lmplernent (Wan,d)

Enhaacernenn ,Attack rolls and damage IlOUS

Cr~'tical: +1 d'G dillmage pe pl~us

Property: When you scor ~ a .r:riltica~ h[t 'wmth an artin,c,,f lttalck plO'w,er using this. wand, you o~ one aUy. 'wiuthiin S

squa res of you ,ga'irill:5 a ..L'2 b, mus to A,( untrul the end of your next ttl rn,

Po we r (Da i Iy)\! Sta nda rd ,Act10 n" A,s, the art ift ce r 's s-h r ~I d~n8 ,(u,b e powe r (E8'£~'i~ON ,P~ayer 5 Gu,id'I~. p,a,ge 48) wh i clh is repr-o du red be I DW

1 OS.oOO gp S1.5!.oOO ,gp 2t6 2 5~OOO gp

. ',o-n di.rect ,G n1 in~te cu be ~aVfte lIn l·t~ntes il1tO the-,fi·'~J' .. ft ~.(hou'~l'h S'~nQ~], the cube fonJai~1S ,n,.force' (hat :&,asj'ZfS foes. t1,rui ,': hi. dds Il_dlies..

E ncounter + ,Area ne IFon:@~ ~m;p;lem,e!nt

Standa!rd A,ct~o,n Rang'ed 10

lal:r:g1et:: One creature

Attactk:: Intel'Ugenc'f vs, Reflex

Hit: 2d6 + 1:n_~,e~Ugen,cl~ modffter force damage,

Eft:,' t: 'UnUI ' h, , end of you next turn, ~ ny ;)1,1)1 ga,imns: a I- I power bonus 0 AC' 'whlle ,alljac:enlt to the target.

C.1la-nns ca:st throi~ah 'this i[\'1, f~nJdiJi~H Boldenl, tlud 1", ac 'z, the n~o5t ,cl'i "tant l!f.foes.

tv II 4 _l_ 1 840 gp

lvl~ 9 +2. 4j100 gp

Lv~1 '14· ~ 3 21~OOOgjp

Ilmlp~em,ent (Wa nd)1

En h ;;l,n cern elnt: ,A tta ck rnlls an d I~ a m,age rn II s

IClri't~,ca~: ,+ 1 d6 damage pier p;lu.5

Pro p!erty.:: Wh E:In, you use a: ra rru,ged a fica 111 e ,dh a., rn IPOW~ r through thts W~llltd~ the powers .ran,ge lncreases by "1 squares and you lgnore cover and conceahnen "

eV"e',I 14 or l' 9; 5 sq u' res,

lev.e.l14 or 291; 110 squares,

Puw'e,r (DaUy + Arcan@, Charm Impl@mlent)~ Standard AcUon~ As the bard's fas:t.friends pow'er (Pil~ly€r'S

.Handboo,Ic ,2'" page 169).

'Lvi: 1 '9 -I 4 llvl14 +5 Lvi 29 ~ [6

" In 5' ',~ O",QIQ;an

ILl, ",', 'OJ!",

5 2 5,,0010 ,gJP '11625,0100 gpi

'~fhen you d\re.:t yo ur ,a,n ie'S \\ . 'i: t11 dlb lace-wood lVal1.d~, th:ey 1 ~a,(ll '&ej'''D J~td Iheir n-4Jtrnalli1nita.riau5.

L' I,' 0 'iii [' 00'0"

,v,~ ,', L, ;.),.",I,gp

iLv!: ., S -+ 3 2 ,5 ~OOO g1p

Lvi 20 +4 115000 gp lmplement (Wand)

El1lhancemenrt:: Attack rolls and damage rolls (''''tIcal:: +1' d6, damage per pilus

Props ny=' 'W,h '11 you use the ,ins,pin! rompet€ACe [~owelr through this w,arut each affected Illy adds this wand's enhancement bonus to skiU checks: n- ade 'with the ski'U you selected,

P'f#we!r (D,a;'fry" Arcane): Milnor Actiionr. As the bard's

i n$,p~'ru co,mlpet!enc€ power (P,'ayer's H'andbool{ 2, page, '10.),.

625!OOO,gp 3,11 '25,000 gp

Lvii 30

i'1fter JOtt use dds I ~ UZZt i ,itJ r€.'il,~LVOod ' van '[;, n (:ra.ck of d1.tn, der ind~'rCrltes 'thll>t jour lnaaiccd, ,cjjC(:t ·n!ulains on IQ'1l eJ1en;~\f;,

Lvi '14 +3 21;.000 gp I ~1114 +.5 525,000 grp

tv] 191 +4 105.,000 gp tv~ 29 +6 2,!615fOOO gp

hnplement (Wand)

,Enhanc'elmelnt: Atl ack rells and damage r-ollis (iriti:cal:, +l,d6 thunder I ,: 'm,a,ge pe'f plus

Prope'rq,: When you hit an en elml)' 'w~th ,a t hu nder power USUlg thts wand, LIII11till the end of your next turn that enem 'l takes thunder dill'mage e ual to 'thiis 'wand's enhancement bonus whenever one of your allies hril s It,

P,o,wer {Dillin,)' '. Arca:hl€, Imp_leme~Ii1t.,. Thun.der;~: Standard A,cti'on. As the bartl':s ,di'st,rO( .t~ns .snout IpOiwr (pl~layer's' Ha.n dhook 2 ~ P :.g' 7' 2 ).,

~-~;,_._ --:- . I!'.~. .. _ '-"",,:,~' =V=~III· _:-_ . i' - .. . .=-===-:-. ~'9'- .-m~ ••. _

, , , . '

_ ARMS SLOT lTEMS

_)

SJde,l,ds ,and bl ocers I'~te d~'ife1tsive tools. hU,f i,n: the' 'l:dn8u~He oj'r"naRi:c, 5h~el~is defend ,Qcl1cii 'bra:,cers il,tstl~,oJ(

Tl C TI10:S' , Iconic hero s are never seen without their sht ~!ds, ar I bracers serve (J}S a lesser Id, felt e ',: I" warIors '~vho need their ar IS lUll ctn 'f ~\ ' .

Encha nt.· 1 ent ~ 011.1 shle ds magnify their pu po~~_>; grc, ll~:jll',~ their wielders superlor ~ :6: uses, Some draw

a dragon's breath into then} to S,]J!3,r,e ,a Hies" while others guard their holders '\vitb.~a 1fJrger shllield of 'Force that ~~ll~l~ when pierced, A, set ofqualities that jJertau., s '~O amagic shield can be applied to a 11gl1[ 'shield ~ a. hea v y shi eld I' or an y shield, as noted i n each

- ~

" fc ~~....lI .' ,.

uem S u est ri pt i(HI ~

Bracers grant their wearers greater deftness ill combat, addlli'111g: p!Oiliver \ivt1.!2'te th ere is already gra.ce" mad hUillili:ng: a simple wound rn nto at. f~lta~~ blow, ]]lCY are more 'Offensively 01'ieE 'ted. than shlelds '.

rfli5 ste~ll ,~~de'"d. ~-b$Q~''bs the' ~~~ow~r'Jj'cr~n. a.'l;l~ ':~Sl' ]?1~Qtecti 11:8' bOtJ1 y'(nJ. ~Jld )feuJ" Q,l ri~s.,

It'em. S,llot Arms. 65t.OOO g:p

S hiie I d1: Any

Powell (At~Wi~[I): Inllml~d[[ate In:ltler'nL~pt. TriBBer: An area attack rnlsses you ,81 nd h mts, a In any. f.f/ec.t; The tlri,gge Id ng

~, .. ta t"L ~ nst .... - d - .• - en - 4-L 'I!j

u I. gil!....lfflj, iii ;i.:Ji. ~-ca. m H~;~iC;;S lUI!=: a, ~'y.

T~te_~I~ "f.Jln;tJrr~~~i ~ b11'>ClCCf5 are en;8 r~ved. w tdl' n sjf1~~~.bol!~ ,C!.f.nn. eye wre~:~hed ~"n JllfiI. rues,

ltem Slot: Arms

,- O~ 5- oo 0·· op

, .. ~,~,u " . lb-

iPm p elrt,y:: Wh e U1 Yl(DIU hi' a l!1 ,e ne ~iny th ~~j't is gra ntw ng comba t advantage. to yo u w:j tlh. an a rcane attac k IPOW@ Ii~ the attack dea is 1 d 1 I[) extra da:1r11alge ,i!:lga i; nst ttl e e ne mym Yo U a lso reg,a ina nu rn he,ll'" of hit polnts e qua I to the extra da m ag'e ro II resu lt,

1\. 'N<···· ~l(. ·HM",·"~·O/-··N,'''S~~ B' -··'R·~···'ft.,C"- 'E~ ~:"R';: S-,

M,,- ._."-.l ," .' _". ,1,1.,/ ' .. I .. .,M.·-._.,J " ....

, ' ,

Whe,n tile Ik;h Ankhm,on was.preparing h:is undead arimy to fight: the ar'my known as the Celesttal Company, h~ c riH:llie d ~I p,~:j r of bra oers that' ,alii owe:d hi m to ICh.~ n n~l hi ls ial(tical know,lledge: into powerful attacks that harmed

'n... ~," dl h I' d h~" A k h -~

n'~I,S ,ene·mlles: ano nea :e, ·~Im., ·h"~~,-~mon was eventually

d efreat~ d, bILl t his, e ssence .$U rviv'ed as, a powe rfu.1 vestlge, gm nti ng p ower to iii number of walil,()c:ks~

A llch named Revad,at, who derives his po/weI: from a IP\i3Jct wiln Ankh rnon, seeks the bracers but h as yet to find ttlhem,. He has assembled a new army of undead and has be()ome a scourge tn the south, Scholars theorize that, the bracers aren't inherently malevoleru, simp:liy actr.ng

L .. ..~ for th "'lid !II .. ~f-

as. cnanne is ror r e Wile;. e r s own magic, SiO I someone

asld e from Revada ~ a,cq u ired them, th e'y (OU d be used IW:ithOll't tal i: nt.

Thwart R,evad,ail: Revad,al doesn't hay'€! A,nkh,m,f)u's bra'£'ers'!1 but d i V'~ natlons h av,€ reve ailed that he is usl ng his a~my to search for them. Some sch olars 'wolrry that the bra eers m~,ght be 81 ,lkiey compo nent iJ n freei ng the vestige of A~khmon from ~ts eternal bonda,ge", They s,ee,k_ heroes

;jj.\Fj; fi'~ d- ~h IL... ·f·' , b £; 'R- C...I I' -i:..... 't..

'w' ,Win:, 11.. 112; IlJliaoors, .. Illrst .e.IJ'O[ie,evaua, can pe:llltlrm tllis

rerdb~le dee d ~

'l;Vh-~ i.€ jtlltl, 'w'e',Q-r tJu?se b racers, lV,~1 en you. (I U'ack' nIp i:d:lj~ you ,cnt

jocHs :11H)I"e pOlJ~~'" l,nt~o'yo'[n' nt1u,t:k$·., ' ,

ltem Slon Arms S,OOO ,gP'

Prop~rt,: Wh@I!I1 YOdU hit a, n enemy w{i h a, rn el~ee attack, .you g,~ ln a + 11 b 0,1'11 us '~O attack rol s ag.~1 hfl st tn at ta ~get u ",[1',1 t h" end of:yoUir turn,

-

You ( (]J1. n'r~ dl'? ti '\wunded Joe' QJ!,a ,strlke U d:OW'~1 \v'hen it '5 most

'v~7il'I'lei';1tiI! 'f" Ie,

,Ii@m S,I,o,t: ,A,lrms, rzo 00 gp

Pro'pelrty: C rea tu r-es. that are ta kw ng 0 ngom ng da m age ,gra nt combat ad'vantag!e to you.

Porwer' {Da'i lyJ,:' Free Actl on, TriBBler; ~ou bl ood y a n e n e n1iy~ [/fe1tt:' That enem y takes ongo i' ng' S damage (save, ends),

TJ'B $if11:p~! e ,~l"clce'let wi dl: tiny CI t('d~tie ~J"]nbo,b' d'£1118'f.iu8 jhJnl n le ts )fou si'u:u-e in )rO'H,f jlU?S' 80tullud€~

bA 8 3,400,gp Lviii 18 85j,OOO ,gp

lte m SI,ot: Arms

Prope'rty; 'You ,gain a +'1 i~t;,em, bonus' 0 sav'ing throws against ongoing damage,

lev:e'I' 18: + 2. i te m bon us ..

Powell" (Dan,): lrn medtat e Reacti on. trrYB',{2',r:' Am en erny you ca In see 5 U creeds on a S aJ\di ng: th IiOW. ,EfJec.:t: Yo U fill a I,{,e a. savl n,g throiw.

- ~

'fVU1~ It,a.nr::b~ ar,t' us tifccthlie as' a n a ~'d1111af5 C~a\1~5 nt cli:nd1b~8

'~vh[le 1;vc€,urinH d;~e5C' ~'Io~uB:l1lea.ther brafleJ"5.

Item S~Oft. ,Arm,s, 45,,000 gp

PoW@11i I(DaUy):: M'jnor Acti~lJn., ,¥ou gaiin a (,l:iimb speled e,qu31 tu 'you f speed [I ntrn I the en d of t he ,e.n COB Irlte r.

er11'8ie:'S, ,vi' ' ,5

lvl'15

., 5 10',0' 0 'GIIf'ft.

,L., ""J' ••••• _ ", rtir

litem Slot: Arms Shi'eld: Any

Pro[perty=: Yrou galiin resist 10 necrotic. ,Leve~ 2' 5,:' Resi Sit 1 5 necrotic.

[Powe.r (At,~ W'i II)~~ Jf.m med late I rate rru pt. tr (88'e r:' You are targeted by a: nee 0" tc a' tack, ,Effect! ,AJI other tarsets of tha I, attack ,gamn resist '1 0 necrotic agaiinst the attack, and yau lose resl st necrotic fo r the attack,

Lleve' 2.5; Re$ws,t 1. 5 necrotic,

_ hese orJt1,~unen:tg.1:8old bracers l1ei-p you to hi-'r. harder.

'VI~ 3, 68.0 gip ILv~ 13 4'25I0000,gp

',vii 13 1 7,0010 gJP

ltem Slon A' ~ :-

_ , ~ _ _ ,.: : ,rims

P'rope rty,: 'WIh e n yo u sco re a [ri mealll hiit, the. a tta elk dea I 5 1 d 6 extra damage,

leVlE'f 13: 2 d6 extra damag:@~ l.€Vie'.~ 23: 3 d 6 ext ra dam age~

St;yr.i.zed 8ol.denj1Ll1ne,s ,ii1£iorr;n, this ,deep re r $hid~d ..

lvl 16 ·4·5,,000 ,gp lvl 116 1',115,1000 gp

[It.eml S lot:: A rrns

S hiie:ld:: Any

Prope rty: ~ou ga ~ n reslst 1 0 nne,. teve,1 .2 6:. Rles~ s 11 5 fi re,

Powelf i(A,t-WiUJ~ lmrnediate lnterrupt, lr'iBBe.r; 'You are targeted by afire, atta elk ~ Effect: A:I ~ othe r ta rgets rOf·· hat attack gallin resist 1 0 f~n~ against the attack,

Level 16~ Res i sf '1 5 ·fi re,

LU'N' n A~ 'So 'B~" R~' ?\"C'" E' :' LE'" T'

. " , "" I ... ',', ,',": :~,' ,.",·',':_M":, '" ', , ~ .'. ,'"."; " '

Thousands ·orf years ago" a be i n,g known as tun i it) (d Iffere nt stories sai)' she, was a goddess, an exarch of Se.han:ine· or a prtmal champlon] b less ed her fo llowers with the a blllty to fi',ght eviil'!ycanthropes" She led them in battle against ,~nl a my ofwerewolves that werre plagutng the forest. ln

hat cnl1fUct, an exa rch of Yeenoghu was su mmoned to fj:ght l.unia, ,and the two engaged -n a massive 'battle" In the end, lurnia sacriflced herself i:n B: burst Or': moonlight that destroyed t re e:xa' ch ,and rerr oved Iy,ca nth ropy' from t e werewolves' bloodlines.

Some of l.unla's followers man.aged to capture a fracti .. on of her Ught and t rn it i:fl Or ,eI small charm: bracelet, The bracelet helped them iin their battle against E!:viill Iycanthro.,es .. Though she Is :Iar,g,elly forgotten now, some

t"'11 hl h L ..

s ]:: wors ip or play '-omage to unsa,

Stop ·the: l.y,c,anth~o"pes,: A, small army of :I:yca nth r-opes lhals foUl~ d an anclent re lc of a -os' faith. The -mm t~ said to be eli great bane. to them, so they're tr)(ng to keep it out of the: ha ds of thetr enemies, The werewo ves are

h ,. ., "II,; ti d ... , ,; "II

encroac ~n,g on CIVh~.z!a 'Ion an. are get I ng f1U:rea:sllng y

a ggn:~ S5.~V'e,. to ca I ead e rs na'V'e put 0, " t a ca III fo r he FO es to drive the 'welliewo'fves back, possll '11y by claiming the item, whiich ls said to be: a bracelet,

Holy P~lgrima,ge: 10 i:vi natio' 5 byworr.shipEf S ofSehan;i'ne, have revea led that a ~ ancien rellc of Lunii,a Hes: ina temp le tha ls under s~ege by werewolves, Sehanine's people say . hat temple pri'ests are: seeking the aid of heroes who 'wil~ Ire,pe ~ th e attack and are o1ifelr'i ng the ite m ~ n retu rn.

Thi!) 1LrfJ :' .hiel.d apFieUTS to be corn.,p',Ds',ed 'nnrely Offol"(.e-,. ,- t p1"otects yau until' YOii;'re s;~1"ud'l ~Jf a.n a:tt~l ~.

I,tem Slon Anr s 9,0010 gp

Shire I d!:, H'e.alvy

P'roP@irty: At the start of each enceun ·em-, you ga'in a -1-" bonus to A(, and Refl'ex until yOiU, .... re hit by an attack,

These 111ehi I en 1 d le'ather bw:a·ce.r h' , V'f Q. cons tan~' sl1.C!'eJ1. o.ffi'·O'st

.~tem Slot~ Anns 11'000 gp

,Prope.rty: Whlen you h[rt an ern. nny with a ,charge atta-cik.~ enemies .adj2llc:lent to that enemy take, (0,1[£1, dI,mll1age !eql)jl,~!~ to you r Strength lil1odliJielr.

rilis bl ' k' iron. 5Jl~[d.~ lvi.d'l811.t eQ8,Es anO'~iJ5 ·.··our ,alU s '0 llaJtf' lo~ .. ra.ne e tI,ttacis l>vi tn less risk~

Item S~rot:. Arms: 4.2,00 gp

.shi·'e~'d;' Heavy

Pro1perty.: AH~e5 adjacent to you galn a + 1 sh'iel~d bonus :. 0 AC and Refl'ex aga:inst opportunlty attar ks lprovo:k~d by u s~ ng ra nged .0 r a rea puwe rs ..

'Po;wer (Daii'l~y): hl1i'm,edi'a.te ~nt,e,rrupt~ TrjiMJer; An ally adjacent to you provokes an 0ppoI1unit,Y' a ack by us~ing ,8 . a,nged O'Ii" ,I] real powei ,. Effect: Th E: OiP'portunJty atta ck ta ~uets y10u i nstead ~

. ,

o ~

1 his 5l!'V,e-~~ ~ liLlcelet con't,~i'ns dlarf.f.ls ,of ~t~lrs an,d lUot'JO as thQ~" }wl(~ ,pow,er "t8L1~ns,t lJI;Cf1~lth'fopeSa

1- em .slolti. Arms ,6,80 gp'

P~opelfty!' lire a i- weapons you wield (inc~Ulding amrnunitlon, thrown weapons, and tL _e ~:ike) (lIS sJlveired (P'o:yer':s Handbook., pa,g' 210).

p.ourer (Daily): F ee Actllon., tri8B',e.r~' You hlta shapechanger 'with a W'!'!'dl:po.n attack, ~ffECt::. 'The crea ure Ire ,-' rts

to U:s natura] form and can't use polymorph powers

(save ends),

Res(tJ'nfJlin,8 Qliled -'~ud",e$" these' bmcsrs lUll' l~t yt()'LU' vl,ctiJ1~~, u;'Men you a ta,d~' )'VU},; surp]'ise.

Item Slot: Arms 8 s -100 0 ,gp

Pruperty:' WhUe you re hlddr n fmrn the target ,of your attack" YOILW deal! 11 dB. extra p,oi'soln d[~n I a,ge OiUl attacks ag:8 i'n st , h,art ta rget.

1'1l:is p ,b5heti, shi.eid8,reanr51~Ul, ]11 DO rdi8 h;t even tn :the' rnidUe of th,e. cfuJf,

l'te,m Slot.; An11S 8401 gp

Shield: ,A.ny

Po~r (At-Wl;-I~ ,MI lnor A,c~Uo 1. The sh l~,e~dl sheds [brignt (m,ght 5 square's i:n ,(lIn directions. ¥ou C . n end .'. n ,s effect as. a minoc - (-rion. V,bu and your aUies wirthill11 the ~i'ghl- treat your weapons (ilndud'·ng ammurution, thrown weapons and the I'ffike) as s,ihJelred (P"ayer's HI[]Md'book. pal,gE 220).

'fh'is UyJ1:r ~rVood shie~d ,dis p IU.Jrs· Ian 'i:nsiJfni(J1. of;rtvo crossed arrows, (n~~eJletc"f1ed nree'tl (i"i1.l1 the' o't~u?r red.,

~te m .5 lot:: A rrns ,S:.1 0 gp

Sihield,: i'g;l-,t

Power' (Daily):: ,Minor Actio-rt. You and each aUy w[thin s: squares of you gajn temporary hit: points equal to the numb er of h ea ~ ing su~ges you have re rna i'nwng',

Jr'kis 8'~1~d nnd sU~er shie'ld pl1crtectsyoll fi'orn " ,_", 'f1' (I:;' tack :i'nllat}i·nab~e.

frb~;m .s,~ot:: Arm s 3 ,11 '1 5 ~O 0 0 ,gp

Sh i'elld~ Ar~ y

Property. You gain a "1-'1 5h,ie[~d bonus to Fortitude and Wi'lt Ifthi51 rtem ls a lhealv)' shield, the .sh:i,e~d[ bonus mnlc're.ases.

'to -&- 1..

,Pow,er (Daily' .. : M,:inor A,cti,on. You galn a +5. bonus to ialU I I efenses urml the lend of tl ~e encounter;

jl1tJese al"£:'Y 1,: ~fh,· r 'brace'rs letynuchary' \1\ [;til :~J~)e' S:fn?nath of' t} fJrea.t. beast .. ltSinS 1'11(lJ:'le 'polh\!,e~ftjd u-~ t~.'C.JlS thll1.n Jti(JU ordin:rlr~ly cDuld.

ltem Slot:. Arms 2SJOOO gp

Pow,er (E:n,oounfIe'r):' free Actlon, TriS8er:. You charge an elrme,m)( .. fl{er.t: YOIL!ll can use an at-wtll metee attack pOlwer fins ,e'ad of ,aJ melee basic. attack ag,iJ'inst . hat en@:my.

Jrim'l11e(1 111 c0f'Fe'I~, this Rzure 5hjle~,d tapers to c;t?'ha,rp'l"0'int

Lvii '1' 61 45,000 gp lv[ 26 1,.1. 25,0010 SlP

'Item Slot: Armis

'Sh l,e,1 d: Any'

Prop,e'rt,;= y:~u ga~n resist 1 0 ~Iightn~ng,., l.eve~ 26,:' Reslst 15, JI'igh, rdng·.,

P'ower {At·'WiU)= ~m'm,ed~ate ~ntel- rupt, Tr,i;gyer; ,A, ~ighitrn~ng attack .argets yOIU. tfje'u: AH othertargets of the tli"iigger-' ~ng attack galn resist. 5 ~Ii,ghtnjng a,g,ainst tha a', tack. Level 216: R,esws,' 1i 0 'I rngjhtn i mg.

This sJli,eld o,p,ens 'IUlC a ptJrta1. ,1:[ you r (0 rl1,rno.nd , bJ~i.rdlJ~ ll1:1.pP inn YOlU' ellefll) bls'ide"

~t,e m S 10, : A rn11S 51,5,,00.0 gp

Shiie I dI: Any

P'toperty: When you grab a creature, it takes a -2 penalty to, Athletics checks or Acrobatics checks to esc ape the grab and to attack rolls iJl,g,ai'llist ta . gets. other than you.

P:ow,er (Dany~ I'~mmediiatle Reactlon, TriEJ8Ie.r; An enemy

,- djalcent to you misses you with a melee attack. EJJ~\(lt:' The trrggerin,g enemy dis sppean untll the end 0" lts next turn, Then lt reappears iin ,~,ny unoo:upied spa e of its choice w'iithin 51 squares of' you,

SH1ELDI Q'F ~SlLV'ER L1GHT

The township of Brocada was being preyed upon by Iycan hropes whol contro led the sewers land 'who had manag'ed to capture most of the city So si,llv,er s'upply~ A ,group of he ~fUn,g heroes descended into the sewers to race the beasts, and one of them created this shleld (1$ thelr ace in the hele,

After their success, the creator of the shield set 'it as,'id,e' as a curiiosity" thi!nkling [t was too spedallzed to be of much use to anyone e se, lit sat on a shelf for nla,ny 'years,! ,and

ikely'would have belen fO-'gotten" IBut a v1en,glefurl wererat stole it and was about to kU~ lts creator when a handful of knlghts who had been pur.su"n,g the heast rescued the old ha~fl'in& 1n the, aftermath, "they found au' about 'he shietd,,- and the: halfling was surprised at how enthustastle t.h e S!f2, adventu re rs we re to s,e"e, it re p ~ ka ted,

'81Y Silver Command; A local bandit is us.ing' a shieJd lof s.ilverlisht to keep hi's welie.wol,fund,erUngs in nn.e, and they haVie been very succe ssfu II, in thelr raids, CI,a'jlmmng the shleld would be onl:.)' one reward for stopping these bandits ..

'The We re rats, Return: Brocada lis, once ,ag,Cil1n. menaced by wererats, The ,(;'itty ga ','5 have been closed, ,and its cltlzens live in '~eair~ A descendant of the or~gina~ shile~d s creator has a map to a caliche of silver wleapons; one of which is a ,sJllie',fd' of s.uver ~i8'ht,. stashed in the: sewers bf!~oW the, (i~~. He 'win give the map to heroes wbo p~ed,ge to lend the menace,

I, • 'H ,P T ~ R ]

WINTE'RWARD S,H1EL,D

The Snowfang tribe Jved in the far north, 're.e to roam the. lee w'lthout fear Of constraint. That ch.a:n,ged when a white dragon began to r-aid their ho ,-- es, usual y cl,a.imin,g' thelr w,eath, but sometimes kidnapping and eatin.,g,their children, ,A, courageous. band of trlbesfolk 11ed by the hero lice Elk took the fi,ght to the dragon"

The heroes struck great blows, but eventually the dragon released his powerful breath. In an act ofsel.f-sacfliflee, Ice E~k held forth his shleld, protecting h~s compamons firo,m, the brunt of the blast but ta:'kilng it upon himself Ice Elk was i Olen so~~d, but his sacf'lfi'ce g:av'E! his companions ttme to land a kUli' gl~'ow on. the dragon, and his: shield w,as 'returned to the vllila:,ge as a trlbute tOI h~s courage,

S~ay ,thel Ora,lon: The Snowian,g tribe is now genie, and rumor says the shield was reclalmed by another white

Th" d' ~ ~ " t h ttes d t "b th t

'Vd)lrm,~_ls I ra,g:on 'I,S p~agu~ng " e scartereo I n es t 31.

arose from the remna nts of'the Snowfan,g people, taunt= lng them with the knowledge that he possesses a symbol ofthelr dlmlnlshed culture, 'H'e has, even gone so fair as to defiil,e some of the ancient cairns of the people, They are aga~n looktng fa r heroes to de -eat the vvyrm and resto l~ their g'l_ 'ry~

... 4.:rcane ftlrU!S,jDrl"Jl Q. s,plr;cd pu'Uern 011, ~:h~ Stlljal,f:O of;dds ,:si't"e;ld, 1IVJ~li:dt serves to ,d~Cll"~ [t118 e aUt] cks 'to1varci!, l't.

It@:fI1 :Slo,t: Arm,s 21 000. gJPI

Shiie:ld: Any

Powe,r' (£la i lyJ:, 'I'm med ~aite ~ rite rru pt, frjoocr: An e ne my targets you w'itn a burst or blast attack, Ejfer:t.' The trlgge:!lJ'ing enemy ta,k,es a -4 penalty 'to ai' ack rolls ,agarunst ,~U other targets of t, .attack

This iQ; '\JVllite sh~, Id lrithl sirrvet ril1'~ its d1fU 'to tho

...

cl UU>\,1 s tbe co.ld to Itself.

- II 6' 4: ,[' 0- 00'

L:v !' ,:_ ,;;)~,I'~ ." gp

Item S~ot! Arms,

Sh:i'e Id: ,A,ny

Prope ~y,: You ,g' in n sl st " 0 (0 I d. ,ev-e~ 26,; Res Ist 1 5' ,col~d.

tv! 2.6 1,J 2 5,~OOO gp'

Power" {A1l:a'Will}: hnmediate interrupt. Jiri'8BEw:, You are t:arget,.,d by a cold attack. Effect: A1~1 other targets [)f the attack .gcdn rests _ 1. 0 cold agai~nst that attack and 'YOU 105 e you r reslstanee ' 0 col d fo r the attack,

LeveJ 26! IRes:is-t '-15 oo~d~

-, ~aglli(: footgcar tIlh_l10St always affects ~. IJ "--1-- or moveDent' '}'hetl,£ YOll r boots" shoes, or sandals let yOlL dash al~r(y when wound." or avold oI})]ortu.n'hy

attac - s, they do thel a job by ,geLtulg you around . he battlefln] . I,.

T~!£S'e red leatiu~r 100, 'S come a~Uve ·w.'1;en yow,r.r 'bl'~,od ~5 spi.He',(t

Item Slot:: Feet 4· ~ ,.00.0 gp'

,Plloperty: You gailn ElII + 1 i~ lem bonus, to Reflex.

Prowe:r (Dail'·y.! -lmmed'i1a:te IRe,action. rr~gBler: A' enemy bloodies ¥OM,. Effect: YOU! shlft your speed,

These >p~~j;nHY l,oot5 let you 8e' aut of, l"a,rm'~s 1M'ay l\ J.~en YOil ne,ed to' Ic,[~t,h VOUf' :11r-e,Qth.

w!

item S lot: eet 2. j 6100 ,gp

Property: Whe'n y··.·lu use your sec ,nd wind 'y1~)U [an shift: 1 squares,

these U8J(tw~!8]~t C'n11ja~ ], Dots are' p,etject for' Q'thftte'$~ 8 ~"e(J,dy it~rreasin8 dte lew~8tJ[ lofi.ca,p .

It,em § IQt: J:e,e" 1 ~,80 0 gp

PmIP@rt:y: 'You g,ai'n a +1 ltern honus to Athle - Ics checks to jump.

Power {Encounter):' Move AJctl.n. You make an Athletics checkto jump as i:fyou had a lfunning start. You a:dd 3 ~qulires to ,:, e dlstanoe jumped for a ongjurnp, or 2. squares for a [h~gh jump,

'You!" fo··3l. lViU 1ntl~e ·W'I~Jf JOt you 1M h iJe yo'u re llii1e(U~,tr18 these steel boots.

Item S--:- 'D' ti' lILo e t 'III 3: 0'-'" O'I('IQlP

III ~. I [~~'_" II rrl~ , __ 1_ ~ ._1, ·.u b! .

Power (DaUy):: Minor ,AcUon. Unt'i he end of your i; urn, you c~ n move 'I h '0 ugh I@nem,y spa ces, laJnd yo Ui don ~.~ !pm'\10 Ike 0 ,:' po rn In mty a tta cks when movi nb.,

1~rith d~esc ,I ~i:5"hed 'le,~dlJ:)t boo~::~~ yon un;. hat,_,' to' slo\1!iJ' dD\-'&nt~

Item' Slot: Feet 1,0100 gp'

Powe',. (En.counter); l~m,n1ed'i"a' e Rea.cti,on. frJ88er:. An e:He(1 sJOiV,IJ.S, you, Effect: You make dl ,s'avrnng hrow agalnst the triggeri'ng effect, On a sav@~ tie effect ends,

Po-we r (Da i Iy)~ M ~ nor Actimon., Yo LJII ga 'i If1I a I 1 pow" r bonus to speed IWl1ti'J the end of the encounter;

'1 he5c killQbbJ-o'ol,ed boots tentron,lrfty w!rp the terta:h'l nround J~UUi' Idf'ar~'~1J an etl.~y .pIQd~.

Item SI,ot: I eet 1,125~,OOO ,gp

Pr-G'p'e'rty: You ~groore di'ffi'cu~" terraln.

Po'wer {DaUy_},: M~nolr A,cUon~ Each a~II'Y' wlthln S squares of Y(Hill lgnores d iffilcu,1 t terra ~ n n [~I the end of di e e n'(!QU n r ter., even "f t_ rat BIUy _-,I aves more than 5 squares from )lOU~

c

St~r 1.] ll110d 0 ~~ 't d~ e ,Feyu~Ji. ~d. '\.~ji du; tJ~!'fS ~eaflMei8J1;tfDO~1\l~~\~'''F

ltern :S~ O1t: Feet S 1, 5 ~,OOO g(PI

Prolpe rt,y: ~o u g.aii rI 81 + 2. fte m bon U~, to Re'A ex.

Paw@:r (.At- Wlii n + Telep o rtatl on);: hnmed j,aJt,e Reactio I"nI" Tr!YB€'r: An attack m ~5S,es .yO U,' fffect~ Yo UII te/~,e po rt 3

Siq nares.

1'rl1e's:e p,'rain 8l'lly "btL'~lds ,8 ~fLde ,yvu:r ~itlnd,tn~ lV ~1~n Jron 'topple~

llteml ,S:~ot:: Feet 1.400 Pp:'

r a_I

Pro:perty~. When you're knocked p:nllne On-eluding, w:hen you

fa~11 u ncensctous), you earn '"a~1 lnto ,any unoocupled adjacent spa'ce in stead of yo u r c u rre nt s pace, O'e ~'n,g p ron e does, n nit ,gra nt e ne m i1ies corn bat a dva ntage,

Tll£se ,sf)dish lnu~e- hifj'h boo;ts let Jro!~l ioo'~ Hood wh~ie {hey 5 plU~ JOIn" 5it·~e,rJ'.

ltern S,I,ot~ eet 840 gp

P li'n'pe:rty,~ Wh 'i ~ e you wi d e ,~I mou nt, lt g~:j n 5 ,rJ + -~ itJ€ m bonus to speed,

. -

T~:u~s,e Sli,Pl"f.e bu ck~,kb! b[)O't5 let jou ,8 tide dU-;tlllB h, d1f. de~~e ~,t ~ - - - d l! ~= 11 '~ -:~ -'~ '·it [l.1 ") ] !V t r

",nn,. l~lJ('e' a. ll,(]'y;p'J11Ln:fit ~'£8~t 1. a _ e' e a '

hem SI:Olt~, Feet '11,000 ,gp

P '-', '-rt- -. \I', --, s., '"b- - , -, ' "~ f iiC 'j' , , ,.,J ''('I'' . ri

rope y" ~ OUi gall n a 'u nnw s,peelJiJl! 0 lUi _1111 s,a 11~ ~ _ ou ca _I _

b I d "f' 't "

breathe saln _' as L 1'1 were ~1,1r"

SA'NDWALK'ER 'BOOTS

Dee p below the Endl\€,ss Dese rt a re the rernn ants of an ancient ,C ~ vi: Il,ization~ ,At. ilts hei,ght j' 'the, area was th ~ center of a flruitfull' nation in a 'v,erfJa:nt vallley~ Then, the mountalns w'ere pruUed down upon ~t and the ~rnfe force of the 1,81nd ",'as, drained by the rnnhabitants," own mag!ic.

Determilned to find the ruiins of thrs ancient c:i'vIUzatJon and .study :iits culture; the, adventurer and ,sle~f~.s,tY'l:ed archeo~oglst Tnai,g,i3Jn Thornhu rn lied an expedition to the' E nd~'e:S$ Desert, H'e had boots crafted for the trek that would allow him to swim th TO 'ugh th e. san d U'ke it 'was' w,aifr;e:r:

Thajgan led his expedltlon 'into the desert ,and '"laS never heard from, d,gai'n" Some believe that the group, w,as 'wayl,a i d by ba ndlts, Othe rs th i n:k that the arche 01 ogis;t, 'was silaJn by one of his guards, for nis. new boots,

Thorn burn :,' I Pres u me: Th"e le'xp~ore rs wl~ 0 '~Al"e nt sea r.chi ng for the <II nc.'ilent 'Ch/i I ization a.re: !m ost Ii U<::e Ily dead; b lilt th e lit' :Ioved on es have prro,mi.s,e.d a re'w'aIPd tlQ a ny\o ne 'who brin,g,$. back the bodi,es~ or art ~,east I,ocates, them., The,), have 'I mplied that th e e:x'plore.r OIW nled a powerful 'ite,ml 'tnat ,a now'ed :its wearer t'o. m;aster the desert" Perhaps that wte.m W,elS ,aJ p'a: j' r of SQM'd'w£dkieif boots ..

(~a,ptu re the ,Mu rder-er:' Th aigan Tholrnbu.rn's mllJlroerer ~s. ru m ored to have e$ca.ped the. d,esert with the. ,lFcheolo= gi,s,t's st1'ndwa"ke_r boots~ Who eve,r hu nts down this Irnume re.r

;f"~"n '~"t;I'D n'(j'a ,t'h D 0 '!\.!"P~.if'!; ~o.lr- !II ~ d' 1.0. ~t' h' f'!Ii'~d'Hil!!lin't *Il"..I.o r\;;o 'II' III a t" fi,-n m' " '

II!..JU ,iR\r~ ib~ " ,t ~',.;i'iI,j" .llvll!II.:;. ,.j;., 'tQi: I '!I' ~IIIIO:..~·~: i I 1.i.~'lh!;.. l,,- I tl' I y'

pe.rpetrating' flu rth er lev:i'~~ land ~aY' clalw m to the magIc boots",

C. 1 ,!'Ii. P 'Jc, 1IO' ,l~' 'J M" • iii' ,~,

n _ w:. ,"\ a"S J c. I.,~ ,(!!'l:tl. ~

Th~:$iff ]YJfU8:h l1;icle i:UNJ:[S (UTe c]'leCi.1r:br 't~'el!: u:sed:~ b'tlt they newer w€tjn~ out"

ltem Slot: lFe'et 4·5:~OOO ,gp'

P("open,Y: W~hih~ b],oo-drued, you don't provoke opportunity

'f IL,. b "" d .'

at" €U:I~;S 'W~i:1 en rn QVlln,g" U $11 ng ra nge'_ _ p o:weiFS" CH" us I ng

area It' owers,

An uld:I;;'en.U.JJ"ffjS ,B'I:o'V'fs ,ela '111{nre d1(J11 ju~st ;le~'p 11:e'r If,QJ1,d~s' 'IN,aYln,.

Any 'task performed wlth the hands can be improved wl th m agle am handwear. Enc Ita' ited ,ga.u II d ets a 11!fJ/\1\i

, ~:r~1 rr ',0',.' ·1' ... .t;'; to un Iea ir',1~ ,d' eva st atln (Ji a tt ac ks or di s.rup' t

'\ Ii! l,~, ,JIll." iJ! It I"] 1JlIi".,!;,_.JI - - - - ~ - - ~ - -0' . _ _ ;,.J!

those of enem ies ~ Mal,g" C glove s have ,Ill,;srn.y 'p[lrpi~')Se8 bu often i. In prove the use of skill s that riE'lqu. ire fi lDJ e control or Sl.11 btlety .0[' h elp wtt h tasks th,at re (1 uire the hands such as healing ..

1"hese i;,Jltlik ,sflk .fJ;~)o",es' 'he l~, J!OU wniS'dlrec't you~ r o it' po 11,e ra;t' s d,it,fI1.ti.O'1,

:~t,em S:~ot:: Ha nd s 1)0 () 0 ,I'll

Pro,p @;rt,:: You ,ga W n a + 2 ml,e m bonus, to IS IlIf,F ,rlll ecks 'to g,aJ'i!1 combat ,8Idwantage.

nl '"7'i,"i'a,-~ '(D,,91":iJI,. r.) .. ,I'IiMI~'.~Jf'i;;," A'rtffi,,,,:,,:ii'!i_ '{;o,.: ,U g'~llin combat adV,3I1tal:il;J,e ,V'"iO'i,l'li!'~f. . !I;I,IJIY.iI' i"!i'I~nVI!l""'. ,~V~ ~~ - - )g -- - II!.. - - - - - - II!. -- _. - - - - - - ,b _

ag,a 'i nst the next rreatu lie: }f@U atta (J~ thts turn.

'the 'b;lo,od ,of lvm~11de.~lJve5 ,stre','~vns a!~t!18 't~~e joints of,the'se' 'lflrsTy- !:,oo~~"i:u8 ~tee'l ,81CUi nde [s.,

Ivl 4 840 ,gp lv~ 2,4- 5.'2 5~OOO ,gp

Lv~i 14 21 i'OOO ,gpl

Item S~ot~ Ha nds

Prolpe l1y: 'tou ga ~ n a +-1 bO'1f1 us; to damage rol Is ag-a w nst b I 0 od i ed targets.

.level 14; +4 bonus,

teveJ 14! +6 bones,

A(;(CUlf ,en,eYsy cn~ dde.~ ove r these 8Ia'un.de:ts:~ d-iswu.pti: 11,R 'tf:[eportati{Jn~

Irile'm 51,0It: H a In d s l1JOO 0 ,gpi

Power I(Dai!y)~ _tnmediate, ~ ntJerru pt. Inyyer: An. lenel:ny-

w itt! ~ n ,2;, sqlua,res of yo u ,t@~ @p 0 rts~ ,fffe(t~ 'VOIVJ nl!~g8'te t~he te ~,e po rt, and' he t r~gger'i mg enleimy ClEI m ~t tie ~ e pOlrt M nti'l~ th e. ,e.nd of your In ext. tu flU1,

'~n(h th,e;se' ~ltin.~ u~'ht slaves ,you f,' ~n ,cr:eah~' I(W. srn(di p(JIrta~' ihro USl1lV'hic'h to ~~ anip,tdaleo"l!J'ec·rs.,

It - --,- '5' 1-' t· H -- ~ 4" 15 0' OC i1i1 ' ,

E'm '.' '0 =. a mi(w:5:, C\i!' , ,U gp

P rope'rqr,: You g,aii fl a +4 ~tletn bo 1m us to T,", Ii eve'r~l ,checks" Power (Didly)~ St~lndard' A'Cti'Q'fI., 'Yiou m,ak,~ a'lh'ievery'

check aga"ns:t a target up' to' .:S s'qut3i1res aw'ay f:1f{lm you., Yo Ul Irnus!' halve ~'i ne of sW,ght to th e: tirg'et"

It\flUe ~ 'elrrhl8 these 8~IOV "5;; yflU he~p a (O'llpl~JJliOl'l, recover qUickly 1.vith b. ,it a 'to;U,dl ..

Item Slot! .H a I11ds 1,000 ,gp

P:l)Wef' (Dalily): M~nor Action, A.I a~I)!' iadj'~n:ent to you makes ,a sav~ng thto'w.

-

Encrust,e',d" \I~'idt e~ernen-tall ~'(i~ these ,a I vrves don't freeze yClur

l1{~nds '~I,~,'hd,e' 'W'Olf·~1.

Lvi '1

lv~ 21 2 ' . .5,000 gpl

ltem Slot . ands

1P.\ropefJlty~ Choose one: 'YO'Ulf cold attacks gaiiln a -1- 2 bnnus to damage rolls, or you ,C). ld attacks Ignore S of the talirgefs resistance to old. You cain switch beUNlei[~n prnpertles ,dJS, ,a rn i n or 81C:tI 01111 ,

LeVie.' 2 ]': +4 bon u s, orn~ ~,gn ore 1 0 res lsta n ce to co] d.

The~e1'l(lCk leatllew' glolVl's ure Ib~lited u i~di all aU'I~a qfforc ,that sh~nel~s or~ dejl'e€'ls p t;~lecliles ail'Jl!ed Idlt )!tou,.

hem Slolt= Hallnd's 91,,000 gp

Pow,er I(D,aily)! ~ m med late I nterrupt, 'TdS9,e'tf= A Ira nged attack that ra 'gets AC or Refl'e·x nits. you. E!felct= 'You galin

a +4 'powl~r bonus: to AC and RI' flex agalinst the triggerlng .·ttack-

These J1.e'I(.tVjf steel Ba'Wldets l"eWtlfi J: great 'fisk and' ,he'fo lsm,

Item Slo:t: H nds 1,.625,000 gp

PI!iI)perty~· Whe n yo U S pen d £II n actlon po ilnt to make ani attack, }{O u gali In a -It 2 bon us to atta ck rol r s 0 r that a' aJC k, Prope R,Y: 'Whl .. n y~j)l!I spe nd an action pOli nt tOI n131,k@ an

,81I(ta c k ,aln d the atta('k d ea Is. da ~nag,e! yOlu g,a hn ·te lin p 0 ra ry hi:l~ points equal 'to your heal:lilfOJg :5ulrge vajue~

Thlese EJQUntle.ts;; ccn;.ere'(~ llfith be.(u" ju~ li'n,ateY01J]' nrab ,a~rttlcks JG.i ~d e c'i,~'e$ more effeC'ti\',e~

Item ,5~of: Hands 3,400,gpl

Property: YO.II g,ai'n a +3 iitr. m bo I us to Strength Ichecks, te grab a cr.' atu -e " nd to Ath~!etit:s checks '. Acrobatlcs ch cks to '8.5 cal pe a gra b,

These' ~lteel '. aund'e't5' 'ne'\\valu f"iS'le a ltd ~1. l"O~5I1l+

~tem S~O : Hands 65,00-0 gp

PFolpe,rty; When yn u S III en dan act ion poi nt 'to rna ~{e a n attack, you ,gain a -FI- bonus to att 'ck roUs for that attack.

Property: When you spend an actlon point to make an

. attack ~nd th e attack deals damage, you ga in tern porary h ~t pol nts eq U,' I' to one - h a Iff you.r h ea ~ i ng' S ulrge va I' ue,

=

; ;

= - ~-

HniO··~HM·:::·; A" R~~" '-'S": G··-:·A~··U· ·~lT··LE:·-·T-·S····'

Nr-- ! 1 (', .,' I -:-,' ': :'! I _:. , • .., I, J _' .....

During the ancient war between the. prlrnordlals and the gods, the mammoth tita Hrothmar was a lIl'owerful weapon, He co.uld· ake 'the: form of a cornet, sialmlming into the, ground! to disrupt the d'h/irie forces with ·tm'm,en~ dOUlS eatrthquakes-

'Til,e gods couldn't 'win witholilt eliminat~ng Hrethmar; but they 'wer-e unable to defeat him 'in combat. S~ It_ey devtsed a magictrap that ~onta~ned the !ita!" ~ hi's: come I form, transforming hi -. into a meteortte, They forged magic, g,atun tlets from 'the meteortte's meta ~ I then dlstrlb uted them a,mon,g hetr forces". Thus e. uipped, the: front lines ofthl€ divi'ne larmy started bat.des: bys a ml'mli:nlgtheilt ga;unt~e' ed fists agla'inst the eart -_,I sending' shock 'waves through the pr:i.,m!on:Ual troops,

Since the end of the wa~, the g,i)JuntJets are thought: to have been lost, but rumors abound that some have survived, Some wartocks of the vestlge pact (see Arcane PloWer) belIeve a shred of Hroth nar's sentience stUll exists, and they seek these gauntlets ln an attempt tOI contact h lrn ,Ci:5 ,8 'V1e'stl.ge, ..

Inves,ti,galte the R.uin.s: D~'vi.n.ations have re:veal1ed that a set 'of ,Hrotnmar's ISQiuntJets mig;l1t be burled in a ci~ that

W- - as destroved .. 11 by "3 m e' te orite strlke cen ~1lJ'1I"" &i;,r- ~G.O·· Other

_IQ'- ,I ~. l'Ur)--=--,_ .-'.IJ, g ..... I L~, ~I!/ , __ :':. " L I .Ii..-. II ~I~~! illIb!- ijl : _ .. ; 'I!..m,l

treasure hunters have heard the same rumors, Onry' the first to arrive can cl,alim he prize.

Rumors of War,: ,A band of nritmordraJ: worshlp ers seek.

~' [/

to rekindle the conHirc;t .oetwee'n theh ~dnd and those who,

worshlp the geds, They _ : ave. be,en terrio:r~·.lj'ng towns, us.ing an item that. causes minor earthquakes .. Prevle,ntwng war requlres Icoll1frontin,g the band and wresting away the item" a set of Hrrothmar~s 8aun'tlets~

These nlaSSll1le. b'lad, il n11 BUlludefs al~~. ,loUted w id'l: rc .ll ,-net 1 5iuil5'~ lneji' f:r~(J.h~ Sil0ck l,vo,ves th~t Jnu'I}~ es to :dle' 8rQund.,

Item S,lo,t: Hands 85;.0010 glp

Pro perty::: Pro n e. creatures ell 0 n't gal ln the no rm a] + 2 bo nU5 . 0,' m defen~,e's a:,gailn~Ht yuur lrllngled attacks .

Powe;r (Da i'ly):: M ina r Action. M,akre· an atta ck: Close burst S;: tairgetli each enemy in burst; Constltu finn or Charisma ~4 'IS. :R~flex:' on a nit' Y()iM :knod e- the talrget pnlne. You g,~:in .£1 n addif'rOna~ +2 bonus to the attack IiOU agaiins't any , arg~t affected by your Wa rl o(:lk!s Curse,

M,an)" .illlu.sion lsts are con ent to spend their ru:Yes perfo rm,il ng 51 m pl e trtcks, whethe r tocheeta nd §ltela.~ o r to ,i) muse

~ t: f Z ~".' f h J. '.. d

peopie ror pro ~ti' . auan, one or t ese mmor ·w~.zar·, s,

o.wn,ed a pClir of mlag~c glloves handed dawn through his

. , r f rful '"I ~. II' f' - t H'-

arru y rom a powe-.I . ~ mus crust 0 ages past, owever;

being far less slkU ed at ma,gic than hls talented ancestor; Za i!.an earned a mreager . iv'i ng~

KeUevec 'was ,81 trave Ing UI c slonlst who sought ,inexperienced spellcasters to exploit, He nonced Zali,an's giio-ves land c{fveted them, Ke~levec tra "pe:d the: lesser illlu!donist In ill maze of false vlskms, where Zal~an wandered until he cOll'liapsed from de 'ydration ,and starvation" Ke~·re.y@c:

,J. - th ''',U' ,i, ~ t' ~ d 11... t 11·"'t· ~ ~ b" i, t ~

SLO e .' e ,Ihus,on.~s· s tl~OWS an _ wna _ r ne com n S VI'C Iml

10'

had arnassee ~l thenmoved on with his n~-~:otten nrlze,

ib r'

i:nd Kel evec:. A~tho ugh Za lian was a mlno r wriz.aJid,

the story' ofhls robbery has heoorne 'we~1 known, Ke~levec is ru iored to be. in the IDea area," commit -ng morel' hefts wI h -fhle he'lip, of the Ulu:s.~'onist~s sl.olves. He has yet to. be caught, but. if someone we:re to take hiis mag1lc glovesJ. e,~d have a, harder ttme escaptn gJi'

A IGreater Mast:er.: Kellevec was se,cretJy working fo a shad,oW)' drow ,mlage who seeks nlagh: ... ·0 boost his own spells .. The d row runs a ,cri:minaf: organlzatlon ln a nearby city and Is an even more formidable cha len.ge now that he has the gjlow's.

1""Jte5€ .sJiabfuiwf IUS 8 loves enhaV'tce Jf.OUJ' ;ilfusrhJ Jfl SIJre [~s nncl tet )(OU q~li~kly ,dle,- all iUt.tsiiOl1 d!at ~!Vaufd o~J"Jel·"vfsre be ·lneffel,·t1f:~~,e.

[tern ,Sllot:, Hlands. 4;2.00 gp

Property: Who n you 1ft an enemy ~ranUllg combat

. . .

advantage to you 'wirth an Illusion attack powe:r:! f at enemy

takes ·al .-1. pena11lty to saving throws l[lllga.~nst th . powelF~s

e fects,

.Power (D aU,,): Free Actio n ... Iri88',e.r~ You m iss 'with ,a n U ~ Ui- 51QlIil attack pow·e[i, fff~'Ct You reroll the: attack roll and m ust use the second result,

You se'l~~'n fo f.La:iVtC 1110rf' duu~ dl,e nOt"lnaJI !.1nO~rne".:l t}jfu~8ers ~~ IJ'ile wear i,~ ". tb Sf. .5bn.rh~ 81ores.

Item 5 Ilot: Hands 1 25,000 gPi

ProIU!rty: You ca n wear ,(; nd g,ain the benefit iof one [~ddi'~'iol1la~ rrn .. gh~ rmng' wni'~ie ·we.ariing these glov.[es~

"t{ 'L :I' JI 1.. . ~I

i(nl c,a:n stQ"~ a l1as~y . ur,p1ri5'c in tnfS€ pll.a"n~l~olhli:i:n9 8uJves tOI

en- enom tl weaJ on nt n n10rl1enf~ notice.

~tem Sot; Hands kl40 gp

·o'w:er (A·t .. WU'[): Standard Action. You store one dose t ' polson that can be ap 1~leld"to. (i weapon in these gloves .. The gloves, ca I] hnl1d o:nly one d ose oi poise 11 a a t jimle ..

Power (A-t~WiU): M~nOlr Actton, Youapp,lly the storied poi·_· son to ,.I weapon ylu're hOi[ldi::n,g;: doil.n.g S'D consumes that dose of polson.

io~J.1 . !J'I~i~'1.iI _ _ _..:.~I'~~+: _ . I!~~~'~ •.. _ e.~.~1l-~' ..... ~

~.

: ~

HEAD· SLOT IT£MS··

A drd-et to !Clear Ole U1.1:ud i1, h .. l:rnelt to contntand he wel~k-1FVj,Ueit lUl Iounstone 1:0 [81'Qllt -eS[(}il(erJ.r: po\tvlers-tne' PQlssl.bnitJe. ar, n,early U~·n·i:d. ss.

The head holds the mind and the makmtv ofthc

:;}I J

senses, and 1.1181,8.1, it r .ms t lat. take u .' tl' I .. head slot

fo]~o\v that tIl erne, '. mong other hines 't'~ c'y·· ... 111. irove

.' -t')"

an ercanist's focus on, magic, prot ct a hero from

met tal tntruslons, or bear testament to tl e wearer S nDb~lity an. ,- glory.

'This tanned a.nd cured' 1,e'[u.T 'tend ai Is '1t:01U 'whI!le JlOUl 'c re !fa uiforrne'tl

~tem, Slot: IIe.ad 4~1 00 gp

Pfopert<Y.i: You g, lin a +2 Item bonus to NatUi e checks, Pro1pl!rty: WhUe, you're affected ;b]1 a prtlm~d [P~) Iyrnofpl

power. you galihl a 1 bonus tOI W'i~t

Th.~"e(~ nliti;.,j,c~ture heads 10}"". d~itnera, state out [rom this he,aauetl'J'~ 8nn1ti~1t1',' rott the l'nultifa{"e'te',~,~ n&il"i:lfw5 of,tha:t bea)'t.

Ilttlll1 .slot: Head -45,.000 gp

Pr-Olpert}! Yrou can use 'nly one of the headdress's powers each day.

Powe,r' (Dali':rr,Y): Free .Action .. rr~88er.: You score a (r~tica, I1wt ag-a[ !Oist an enemy, ,Effect That enemy takes ongoiilng " 0 dan1.age (save ends).

Iii\i:oi _. (D-;-" '~Il )- IF '. A" ct -. if:: .' • v. .. h ~"- "'''',h " Ih -. - .

I"'iu*t!r I ,;II :'1:': 1 ree "". non .. irr~98er; lOU. , mt WI'-1_ a (I' arge

attack, ,f.Jfect~· The cha rg~ a .. ~M:I'{ dea Ls 2dl 0 extra,

...!II .

~'am[age'.

P,o.W(!'f (D.alily)~ [Mli~no.r Actiolil,. You [gai,n resls 15 acid; reslst 15 cold, resist 15 m'gh' n'ing~[ or reslst 1.5 poison (chosen wlhen the ~telrn is created) untll the end of the encounter;

r~hi~ r'~,af.[nuJn bal1d sp'rrJlde5l1~i.'t.~1 f1"bed.~ted 8o!'d~e.n 'topazes:. BU Clrdina I€W linst '1 fu:·t'1ift~ ai~ru.p,ti( in~.,

11It@R1l S,lot: _ ead 9,000 gp

,PrOlPlf.!!rty:: You .. ' 'ahl a +2 iiteim bonus to savilng thfiOWS , gailnst

dazi'nl,g Of sn nnmng le,ffe<:ts:~ ~

p'Orwer (Enc:ou I,ter)~ 'No A,cUOf1., TrlBBer:. You are dazed or stunned a t. the start of Y10lUr tu Ii' n, Effe,cr.· You 5 usta ina po'we r that no rrna ,~~y lreql ul res a m ~ n Q r action to .:. U stain,

o

lls YOUf JO~j 511ake rJff·_It,ahH;r~.tJ effe(~,.", this thi~c'J~[ I' a,pp1e'i" hetld.,~,u1d EJr nis') .'tU" aUies 5,ilniicl:r reUl;t·

~tem S lot: Hlead 1[ 3,000 ~Pl

Property: 'When an eU1emy saves a',gainst an effe,ct .YOU (realtel ,th ~s j'te m ~ s power recha rges ..

Power (Dillin,): Milnor ,J\ctmon .. AJ\1J a 1[1.)1' you can see wiithin 1 O squares of you m . kes a s viin,g throw.

Il1fs 'ulaj.eslic P:(Q:tiluUl'i aOl<VI1 "isfit [onl)! fQr til 8,Feule.:t of h roe'~.

Item S:lot: H,e'ad 2,625000 gp

IPr-opert.y:' You can spE.rI,d 'tw'O action pCHnts ~riI an encounter.

Tb.e-.§elnlil~e ~ye hen 5ta~res fi":DU~ du~ fn'(n~l' of d-l~S fine~)r 'M riOu;qht MlliUlrajl h~.bn ;re~re~_ Is tVW'ult is hitl'(I.'[ ~1'Ji

ltem S,I[ot: Head 85: .. 000 gp

P-to1perty: You gai~rn a +.~ jb~~lrnl bonus to PIF!Ui eptlon checks, Pow'elr Daily): Minor Acti:o-n. You' .··rn see lnvws,ibl'e crea-

tures u.ntil~ the end of youllr next ttl_ n, Aliso, choose one inY-,ismble creature thialt y\ou, Gin see .. That creature becomes vwsilbl:e a d. -·iI.n~t,ecGome tnvtstble a,galin untU 'the: end of y' ·WlII next turn.

JlSID:\lvins baH C!fH81-lt buzze,S' " rounci JfQ.ur bead, dralvins 1',"

[oes th t [(1ttt~dl,you~fn:nn a~ ,cUS'tauGe.

lte m 510ft: Hea d 2. 25.000 gp

.Pl'o'perty,:: You gain a + '1 Item bonus to wwl"ll.

Power (At",Wiill): lrnmedjate R,eacfon .. TriB8er: An enemy hits you w·i·. _ a f[an,g@d at~iack," Effect: You [pun the t.r~gger-' inl11g enemy '1. squares ..

A floating mass of twIsting flesh, this, grotesque Item cOrn1ltilnu,81111y reshapes Use lit. groviil ng eyes: and mouths an d lo-s·j'ng them just as ·qlllief.dy~ A rambllngstream o,fn~nsein$e words spouts frorn its mouths; baleful stars issue fro,m 'its

I . .

eye:5,~ These fea.tures, gll\fe the item an appearance of I~~e,

but it I ac ks e've III th e twis.ted In e'll ig,e 11 C]2. of a gi bb e ri:ng' beast,

Those who y~l'e,arr a gibberlng lump' are often thought mad though some adventurers a,eqUlire 'one 'for just that p,u rpo.se ii

Gi':bb e rl n g Mara udersi Severa ~ gi bbe Fin.,g ,3) bominatlons halve been wreaklng havoc across ,9 wide peninsula, mov iirii,g rando rn ~y betwe en the scatter-ed settl e ments and ruins. A, group of slaads follows them, revleUng 1'n the chaos being cl1eat.ed!, I;·f those dangers can be overcome, it:!s sai'd that s!I.'i'eJlrng off a blt o,ffle:s:h from an abo'mi nation creates a gibbe' rl ng ~u mill ..

EscBlpeeJslr-om the Far Real:m: Stories tell of a sporadic

Portal to the Far Reallm that opens atop a mountaln in the

. I .

U ndierd,a rk of the f'e:yw~ld,. in Bin ,aJ rea, strip ped of llfe by

fomo lim,al ns .. Th e ch aotk mate rl a I of the Fa r Rea I m 'is said 'to. spew fru m tha t porta l, a ~Io ng 'W'! t h a b e rra nt creatu res, !blzafn~ gOl!es~"alrrud ,sera·IPs offLesh. A Ig~bbermn.g lump mIght Ibe ·folund a.molng the. le,al"ii ng.sl.' R,e:ga rd ~less~ s.e,aU n,g the po If'ta I ms plro.bab I y be st ~o r !a III"

C JI il. P 'l·.E H 1 I .M'il8 ~ c 1. t ~",.ns·

Thif 5Iellder .sn~Ntr (U'ul: :11~(r,t1ln5itone Cltciet Bfun:tS·JN.lU,. a sJtna~~ U'J;fllsu,r:e o:/fey 8rtn:e.

It@:ml ·s Ilot: HelMi 3/.1·00 gp

.PII'lO perty: A.t dl e sta rt 'o1f e a,rh e ncou nte ~ yo u ga i In te m porn ry h rt ~ 0 i nts e (JJ ual t'O vou IF (11'~1 ris m ~ n:rnc d :Ifre.r:~

IIi'" il .J' .

A. 5·~1Ul~I'fi·ery· hird orbits.JtlDur 5:~l'DU'tlel"s, liv'lrd.h~tJ' C!:B,Q·!nsit fl~nl.e ·'I.n (1 bta:r:~tJ~qi dl0:5e 'u,ho' s,tri~(:! YDU at -rfJ.]1Ble!

lite.fIn S~o,t~: .hI ea d '1 ~6 '2. 5,000 ,gp'

Prope·It.".; You ,ga i:n 1d]1 +4 tte 111 bon us' to da.lma.,g'E!. nJI~ I S w.i th, :fi re i rnpl ement attac k IP o,we rs,

Prope rt,y= ,I\.,y e ne my that h ~ts: y10liLi w~tb a ra 'l11ge d attack ta kes 1 d 1 2. fire d.all1n.dlge..

]'his tiJ~Y' h~U1:k qfnlortde',d jle$f1 w·urp.s: (Qilstu.ntb~ grow,i.n8 ti.n,l~ lOS'l.l~8' eyes ClI1.cll11rUJd'l$ lJS it si~s ~:Uop yo~.n~ be-,~,nl.

Lvi 20 ·11.!i,OOO gp Lv[ 3:0 .3~125jOOO gp

Iitelmi S'lei; H e,aJdi

PfDllPen,y~: You ga in a + 1 lte m b onus ito 'Will!'l! te've" 3' 0.:' +:1 lte m bon [IS,.,

Po·we:r (Enc,uulnter' .' P:5ychic):: lmmedlate Reactton,

Tr.ioo e',! An e ne my h its you with an attack th at ta ~ets 'Wi! U for th e flrst tl m e ina n en cou nte r.. ,Effect~' he tr·igg:e.rling enemy ta k,~ 5, 2d 1: 2. psych tc Cia mage"

.Le'VeJ 3: 0:' 3 d 1 2 psychic da,lma,ge,.

Thes€' l~lJ.rk{}l:~red lenses orb~·t CI.'~~otu1d. your he-a d (u ,eye ~~evel:, i'mrn ty~T~~tl' .your v ts ~!on us 1teed.etit

Iitelm 511Iot::: H ea d 42:.5.,000 gp

Prolp@:rty: ~O~I ga ~i n da rkvls i on am d a + S· .j tern bo nlll s to Pe rce pUN[] n checks,

lfimlpe'rty~ ·~Ou ca In U:$I~ these I~,e ns '::S as a focu s ~Ot .scrying ritualls that require tID focus wortih .i_ 2 StOOO ,gpi or less,

Pawe', (A,t~W~1111, :) Charges./DaiY)= ,M'i nor Acti on, 'YOWI spend the n ill mber of eha rg,es: :j ffi1 di1cated a rmd g,~ i n the spec i a I sense de sc r~bed u nti!~ the en d of dl e. e ncou nter,

Charges Sense

11 You I·ea rn f he res lsta fI ces a nd v U-I ~ nera hi ~I'i Itml~S.

of any creatu re .Y()ru look all. (b ut not the va I ues of 'tlh ose resistances 0 r vu 1,:ne'Falb~ lltles],

You ,ga i1:n ,(II .,Jj~ 5 power bo nus to P,e·rcepd,on ch.ec ks to spot tra ps,

You ,gam,n tr ueslght ., O,

1

2

.

TIllS intTIjca l~:e Bold en (ra~"Vn, e us ures t~lat ·the b'reaf!th oj }~DU'r k'l1lJ!wleti_B e is' un~}araneJ,ed. ..

lv.1 1 '2,6001 gp

bill: 7' 6·:J"OOO gp

~ltem, .sllot:: 'Head

Pr-ope'rty~ ~ou ga m n a +., ~"[,e m bonus to Area n a j'

D'lI 1ll1ge'o nee lIi~ r:1g~ H i'$t,oltJ'y~ :N atu re, a nd Re j:giol[1 c h e cks, ILeV€" 17;, +2 i1te111 bonus ..

level 27: -+ 3, wtle.m be 1!1 us: •.

Powe:f OlJail'y): Free Action, Tfli8ser; You nfTh,,~:d(,e ,aln i\rcana., DIU ngl€'o net! r~ ng,. H i'soolr'y~, :Natu re~ .0 r Re I W.g1~O III ,ch eclk 3 nd ,dlsUke dle f,esu[t. Effect: ~Oll rernllill ttiE check. ~nd use. ,eithe'f result,.

LE' N- S' E' SO·'· 'F' T'HE'- i.u MIN "'RY'

_ .I' < ",:; .. _.1 . II .. :". " .J,...·A,~·

In aU of JBae~ 'Iura h, the gr-eat Hbrary at Taru M,alaji hel d tne most ex" enswe store of knowledge" The tieflings jlea - DU$~y' [gila ded their knowledge and en rusted a fl',gu.re they called the lu' - in.ary 'Wit~ll t e' job of gatekeep·er of ~be hbralry~, The: lenses of the' Lum'ino[F)" 'were origfna',lly',cre[al~~d to alilow tnis ,au,gust perso -[ag!~ to see through the disguises of anyone W . 0 t riled to sneak in ~ Th i 5, ite m was, presented to the: Lum'"nary by a schoo of tl.e.fl-'ng[ magtcal oafters, Over time, more lenses 'were ,a.dded to' su i't difteren needs, EV'e:ntuaUy, a plethora of dJfferent lenses, romposed of special types of glass and crystal, made up ·the array;,

After the: faU of ,B,aeI1l- rath, th,e Hbralry at: Taru Ma,aj wa5Iost-=,buriied~ bu ned, or per aps even ripped b-om the W()trl'd and hidden 0 I another ptane, Le,gend has it that the Ilenses of tfJ e lu minary .s:u rvived"

.Loot the t,l. minary:, The Lumliina!ry was an enigm,a_ti'c 'A'~~e who ~"v[ed 31 ~ong ~ife,! Some records say the' Ilbrarlau linves stiU, ,gua:ming : he repository (or what remains of iit) .. Heroes who find the 'lIbrary ,ml'i',gh't be able to steal or win the Ienses of tllif~ luminaryi

G'i1the:r the Lensesr An old tie' iing has: belen. ten~ng a s'tory about [al vault h'idd~n near where the! ,le'nses 10/ '[be lu.m,i'n.ary are kept, H~e: says, the lenses have been di':s~lltanded and concealed in ,[I chan bier fulll of valuable gelmlstones, a,11: sim~l,ar in: appearance to the enses, for a share of' g' e m' II!:" h ;Si'C' w-;;III~n'g- to reveal the v "au- Ilt'~, IOC'''!iit'I''O'"

~LD,I_ ._11L-'I'·'-~- ~:[~','.11 11_].,-.1 r, ·~'y.,1 ~ -!I· .. -'-·· .. j.~II.-.····-Di-- I I! !II 3'

blW~ sotv~ng the riddle of w'hich lenses are true and recons~ructi;l11i,g them is a Job for he .oes.

This 'white pore ~J',cl~n rntlsk lvitn ,t}old' h1ltly is the b(Ul€ of Ul1'acnti.

Item Slot: Head 1, 00 :O"ml!

,br"

PlUioperty: When you use a Channel Dlivi'nity" Iass feature,

u,nlt i I th e nd of yo u r III ext tu rn you d ea.~ , d 61 extra r,aJdi at nt m1amage agawnst und,e,(;lii 1 en mie.s an, can score' al [crltwc'a~ hit against undre.ad [enem[ii,es, on a ro,1 ~ of l' 8:- 2.0.

~;-,ost people never reelize the great \lalu., ~ of a. S1111:ple cloak or amulet, Stl 1 magic item are seconr only

to lna~f c ar mor ill" . crms of d _. enslv worth, I'he enhancenu .. ;- t bonus of le' '~( slot Items j rnprov .. es I 'ort~tlu1Ie! Re fl ex, a nd \iVi j l, HI d mo: ,t i,t 'll S offe ~ other benefits related to defense or health,

l.v~ 2 +'1 520 gp

Lvi 7 + 1 2,600,gp

Ivl 11 3, 13,1000 [gp'

It@ml Sllot:, Neck

Lv~ '17' +4 lvl22 ,-.5 tvl27 -Lt6

65~OOO gp 325!OOO gp 1j615.;OOO gp

EnhanIJe'ment: Fortitude, R. flex, ,and 'Wii J

Property.: Wh,e-n you ::ICOlre a critical' hit, you make a saving throwa,gBmns one effect that a saIV[E!' can end, You ga~rn an ltem bonus to that saiving throw eiquail to the amule 's enlha,n oeme nt bon IJ s,

This (unulet aUo'(1~ you. ito inft~se ymu" ~ ()Yce lLtfltih~. 81'i]1'5 d\~c' J1e'arf..~ ~f yo LU· foes.

lv-I' 2 + 1 5210 glP

tv.1 7 1 1;,600 gp

Lvi: 1 2 -+ 3 ~I 3,000 gp

Item :SJo't: ,Neck

lvl'17 +4 Lvi 22 +5 lvLl1 +161

6S~OOO gp :l' 25 0'-" O' '0' '

,J "'t" .. 1 gp

t625~OOO .gp

Enlha,ncement: Fortltude Re fl if X, and 'Wifl

[Power (D.airry): Free A.[ctilon. TriByer: Yo,u use' a power '@o produce an effect that a save can end, ffje'Ct lEach tdlrg~e·c. o'_ the power takes a penal'fY to lts first sav~ng throw

,ag;' lnst the elJect equa[1 to " he amulet's en hancernent bonus,

-

'This .. ilv., r a In 1J let be-,Ul·S an. e',l1llrav.ed pl'Q)ler for he'b~ldt I '.nd he-(1lA

ill(. on U.s bad!J

-!~'JI . I ~ ~ Ir

lvl~ 24· +5 Lv~129 +6

SIS 000 gp -,1 6" ,a: O' '0- 0"" , ' .

.L~" L J[,- " , . ' gp

.lv~ 9 +2 4 1.00 gp

l.v~114 +·3 11~OOO gp

Lvi 1i 9 .1-4 105,000 [gp[ Item Slot: N1eck

Enhan.c[ememt: Fortii'udei, Reflex, and Wi'U

P'foperty: Your healing surge v[al'ue lncn ases by an amount equal 0, the amulet's ennlllO 11I1(J€ment bonus ,-1..

Power (Ca'II':v' '. He,aUng): lfn;~e Action~ 'TriBB,er.: You spend a he,~riiFlg sUf,ge 'to flegalin hit points, Effect: You re,gahll addltlonal hlt points ~IS ~fynu had spent another' healing

surge,

PiQ~:"lshed to ~ ~71 i rrer fi'n'irsh~, 'this b'ronze di sl~ J'~ects l'~fJ' t u-pon those Cf''Sf',( to yorUt war,lh~B duntl a~~J~j_ns't ~il'~l£HU:

Lvi' ] +1 680 gp ,b!~118 +4

lv;l,8 -+ 2 3l;]-OO ,gp lvl'13, +5

lvl~ 1 3 + 3 11~OOO gp' tvi! 2.8 +6

~tem Slot: Ne,ck

85.JJOO gp 415,,000 ,Ilpt 2!1 2 S. 000 gp

Enhancernent: ortl "ud,e', Reflex, ,and Willi

iPow'E!'r (Dally): Immediate ~fI errur it Trias',et: An a[I~'y adj$C) nt to you L~ hit by a,11 ,i1ltt.al' k, Effect: lhe. a[~ "}f gahl$ a pow r bonus to all defenses equal to 'the aJrnul~e '~. enhancernent bonus unti:1 the 'star a,fyou.r next tu I n,

W..I Z

'B-A""" 'D'-"-'O- "':E':-- 'Q"'F;--' T--"'H-E-- B,''1L''"''R''- S .. -: E"R"~ 'K""- E'--R-

." ._~.'-~ : [I. I •.. '~:' ... :, ,," ..... '. . l.", [I '_ I.: ,.~ •. ':,~ "<.Pr.:; ",". 1 •. '~. _ i.-t·: ~',. i.J."'._

This, 'tanJ,gJe:d knot of teeth, ho ne, and leathery flesh forms a screamlng ~sa~vag~~s face, twisted in lnsane 'wra'th~ Each piece capt ures the essenc:e of fal Iefl warrlo irS famed for theh' reckless Icoura,g'e and thlrst fo vlolence, When p,ilmne:d te '(~oth· ng o:r armor; the spl r:i:t the badge co ntalns tr;a nsfers to the WE!!'are r, ,p,rote:cti'n!g heir from the b ~ades a,nd arrows of lesser J(M!~~S as. she seeks an enemy worthy of her attention",

Arnon,g ce'rta,in pl~i:m itJi\f1e tribes, shama ns fashIon these badges, to protect thie]lr{auored cham pion SJ' bindilng the: sp:ir~ tts of fa ~ len 'wa rriors i njto the fetishes to II end the:i r stre ng!th and insig)h.t to that 'VfaIJ" leaden The badges: ,air€; 'worn 'with honor, marki illS: that ~w'a nr.io r ':5 duty to the tribe~

Ex'p'lore the f{h-:itt,e;a,n Ba rrO'W5: In by-g£HlJe 'U mes, onere: each g,eneration:~, the Kh:itte,aJn clans formed :into, 'Vast hordes and spread across the land to slaughter ,all :in the~ I" pa th~ S u l1Vi"fi n.o' wa rrlors returned with the corp ses

I ~i II

of their greatest champlons and interred them in great

to mbs, It '5, sald t:mliat the re malns (if those warrlors 'can be used to c~ei8te a potent badSf! of the' Ib€!'.rsc'r,ke'r,~, but the ba rrows have re mal ned ILII ntouc hed for centuries, because th e champlo "S" sp lrlts gua rd the dead.

[Defeat a Tri'bal Ch,ampion: 'The Skulitaker clan g,ained its name from the members' habit o,f CiU'tfUM,g affthe heads of their v'j"ctims' f-o:r 'perv~'rs,e rltuals .. 'The clan's. greatest w,arriO'f' is Tusk, i(3; vile 0,1"(: said to have ogre blood iln hi's velns, Stories say that when he char:ge s 'into battle, no W1e1iJlpO-' can touch him, They ,aliso :s'ay that he: wears a bad8ie ,oJ"dlE!' ,be,i"ser,kf',I'"'"

TI~iE VOr·U111irwlt.~ cloa:~: s~~',dlo~':s you up~, a~eQCfe:nii'i'l8 'the ,so'u,nds t~OU l1'1!ake €:UIM.J_~~:nl,ceaUn~(]' llO:t,U'" 'mOrl'entenfS.

~ . () , ...

lvl14 +3- 2 T{~'OO ,gp lv'1191 +4 '105,000 gp l'te m Slo,b N'e(:~k

Lv~ 24 +5 Lv~ 2'9 +6,

,iL'1- 5,' 'OO;"~I " =-"1>_ ~ gp

2",,61S,OOO gp

En hance me nt:: lFo:r~iitu d e, ReA ex I and 'W'j _I:

Property;i Whe.n you ma ke a Stealth c heck, you rol I t:w i,c,e and use e.wdu~~r result,

Power (D~i ly .. I ~:~usi:ol1)~ M,ii nor AeUoiUll., M,a ke a n atta c k:

C~,olse burst 2; Charisma the, amulet's enhancement lb,onJ,JS vs, Will'; on al nit! you're ~l1vW$~bil,e to the target (~ave ends),

Th i5je'n·s~Hn~'. bGr. dgel' ('t','(¢t,ed fr-O't11, bits: oj "bonl.c' ul1,d ]Je'ti't~u.~ ry fle:gh,. i5rj~"Vored 'by ,th'os'€ l-VJ.1£; 5~UtDJ' ~,(ikinB' du: .fiBhl' to -ale €i'1€J'JitY;'

lvL2, +1. 520 gp

l-'-~,~,-~ ], ..!.., " '''l r;O-01 g' p

1Il~ L. .L,U!0! ._

lv~ 1 1 -1-3 13fOOO gp Item 5,101: N'e[k

[Lvl,17 +4 [Lvi 22 +5; ILvl' 27 +6

6,5,000,gp 32S,OOO gp '-116,- , 1.7' O··IO~I uP'

! _:,/;",Jlr ,.!,,)I b

Enlha nC,Q,me nilt:: Fortltu d e, Ref ex! a In d W'j ~ I'

Pm,p erty:, Wille n you charge, 'your movement made as; pa ~t of the ,char,ge doesn't provoke opportunity attacks,

TI1is blood -'led cllyst{d a b,so rbs tl1~' life _fcn'ce OJ)IfOU~~ defeated fiU~'5f bobtcl'lJ\9 Jfoti:r deJen!i es,

t",]! 10 4} '12,5,,000 gp Ivl 30 +6 3 J 1.5~nOO ,gpi

Lv~ 2.5 +5 6 2 s.~OOO gp

1lt~'II1. Slot; Nee k

Enhanoo.m ent: ortltude, Refl:eN" an d W~j'11

P'roperty:: 'Wheln you reduc , , [', nonmlnlon creature to 0 hit polrns :you ga i a curnu lative ,1-' ~'trem bon 1,5 'to f;ortitude. ReJ;fJe x, a I1d Wi~ I1II r(nlal;.( i rmim + 3,) u nH ~ 'th e e n d 0' the

e. ncou nte r.

This doak lets you s"ii1 til: rO:U~8h ,th Feywdl(! and caU upon. Irs w~nd$ to n'l,o've ~y.ou ~ff th~1 8round ..

\J 20 +4 1125,000,gp Lv~ 30 +61 3;125 000 ,~~I.P

tv:,2.5 +S 615~OOO gp

It'em ,SI'oc' Nr@lck

EIll al1lce:Ble!'l1It~: f.olrti:tmJde- Re'Aex and WUI Pr[oiP e rty~ Yo u gai'n Ires lst 1 S psy h lc,

teve[r 30~ R.esist 21':, ps.,Ylchic.

Power (Dalil:y '. Te~reportiJtiion~: M[olVe Action. You t eleport a nun her of squares equal to your speed + thls cloak's enhancement bonus. You I. on t hav'e, 'to end the, teleport on the ground. You gain a fly speed of S (hover) until ,. he if nd of )!'iOUI! next tu rn .

This clolilk -i~, 1nishttv colore,d: ,af.1[d Dove~"ed !~' r. no u 1e'~, bJ~'1 skin of,a, s'lQ.a,l~ l'n1!d it5 [~e(,t. are }tLSt Ct,: [chaotic..

LvJ 14 + 3 111,000 ,g-pr Lv~ 2,4 +5

tvill19 +4 1051000 gil' Ilvl 29 +6[

Iten Sloct~: IN[e elk

51,,5l000 ,gp

2 ,6~ 1, s· 0' 'InO· mpi

, '~ ,.. ,"y,. ,6~

,Eln ha'Qceme.nt;: 0 rltitu,d e, Re:H[e.x" and 'Wii III

IProperty,: Yo u ga rn Ii1 resist 1 0 to a II' da m,a,ge 'f - om e I elrl11entall creatu res

~eve' 24 or 29:' Resi'.st 5 to aU damage from [ernental creatu res.

Power (Dl3ily + Teleportatlen): Imlmledl'ate: Real(tkiln~ Trigger: An enemy hilts yOUi w'ith an attack tha targets forti''tud,e, Reflex, 01- 'W:ill,. E!Fe(t:, Ron a d6 and allPply the a P pro prtate res u It,

1 ~2.: You take hal' dallnage from the tr~,gge,ring enemy's attack.

3 -4~ You 'te~epoirt 1 dB squares,

5 -6;' The tr~ ggelfi ng en e my tales d2lh111,ag~ e q lira I to the diU11[ag ~t dealt y'OUl~

-

Dlml'l1'iI1S tl'ti5 del rk' fJl"o,ovn. ,doak iets you ,pen:ef.l~'e the lt~:or!,d,frot 11.

Q, d;ttferen.t p'[er5pea~:ve,

Lv11~ 4 +3 21 000 ,g]P Lvl'19 +4 105000 ,gp' hem S:lo,t~ Nllelck

Lvl14 +5, Lv,~ 1[9 +6

525 OO~·O·· , .

_:_ . \~,: " gp

2~625,OOO ,gp

En hanoe me nit:, ,Fort[t UJ d e~ R. flex, a nd W'ii III

Power (0,1 Uy .. P~olymo:F1plh): Sta nda rd. Actlo n, Yo Ui as'511J me

the form nran 0 dinary bait and galiin ill fly speed t' . ual to

you r speed u: nti] the [e n d 10 _- the encou nte riot IUJI nti I' vou

: nd the effect as a rntnor actiorn. .. You can't attack, carry (I,nytlhwngl or manlpulate objects whille ln this "orm~ If you end this effect wh~le you're still airborne YOI[l f]o,at .. 0 the ground w·~th out, a ki n,g fa, I ~ iin,g dam a g[e.

U LU

Z

ThiS tau d~D'lk; blends Inpeifectly l,v.i.d! i~JU~ desert s(u1d.

Lvi '13, +3 17,,000 gp l.v123 + ,. 425.1.000 gp

Lvl18 +4 85,000 gp Lvi 2.8 +6 '1; 15 000 gp

lte m Slut: Ne c _,

Enh ill nce'm[E!:ni: Fa rl[ilrtu:dr~ ~ IR,@fll,ex; and Wrll

Po,w@r (DaUy): rMiinor Action. 'You ,ga~11 cone .. lrnent unifLd ·th e end of t he en co u nter as sa nd swi rls 3J rnu n d you. IU nt~ I , he. end o,f the encounter; you ,~n lJ1 nleash the, sa nd iin

an [attack: Standard action; Close burst 3,": targets each

e ne my ~ n burst; Co nstltutlo n + the cloa k's enhance-

me rr bon u s V5 ~ FOlrUt U d e~ on ,al h m't the ta rget ta kes 1 d 6 damage I' '- r lPl~US and is blinded until the; end olf its; next tum, I'f you make this atteck, the con'~eall· _I en - gr,anted bly 11:11 is p ower end s.

Th~~5 cloak ,81'11tr.l"a:pS Jrou ill a veU of s11(l,~]of\·V.· , keepi116 Jro~ur enemies COlutouib Bu"eS'5b~8 ..

Ivl '1'9 r4 1 O,S~OOO gp lvi' 2'9 +,6 16r15,!OOO gp

Lvi 24 +S 5,151000 gp

l'te m S;I'o-t: N,e ck

Enlhanleemrent~ ,ordt:ude" R,e' [lex. and Wwl ~

P:ower (Encounteir): ,Milno r Action. Unt:i I the I€,nd of ,you r III ext tu rn, ea ch ' Ii1 eml'y that yo u have concea ~ me n or cover agains.t. grants combat advantage to you,

This sIh J~' ... ~v·hil~ clotlk' 8 Iirn"fu~'r£. und shbn rn ers lvhr n you. t.el:epurl hClll1fh~rh18 y01U~ ('T16enl)/s aba-it. ;(0 ;~oca.te'y'Ou.

Lv] 91 +2. 4.2.00 gp lv~ 24 +5 5·'25.000.gp

1..\1114 - 3 21~.oOO ,gp' lvl19 +[6 1,.625.~OOO ,gp

Lvl119 +4 1105,000 gp

litem 5'lot: Neck

E:nhanc[@:m.ent: Fortltude . neflex, ,(j nd 'Will

'Property:· When you use a teleportatiion power, you g,8wn a

+ 2. bOllus . Or Ale ,and ReH,@x 1I.nNI, the end of 'YDIJf' next . urn, P()W8Ir I. DaU,.): Mino~r A[ct50n., You r-egain 'the use of an encounter teleportatlon power that you have already used du:ri,ng this encounter;

)UJU }la've 'i.lnCOUil!J··OOl1Aco~~.de~l(·e \v.hille this .du.n"~ .sUk ([ap:"J J'la"18s'

fitnn your.: bould ers,

lvl18 r-2 3,~400 gp

L~i~ 13 3 1 7~.oOO ,gp

tvl 1,8 4· 8S 0010 gp

~b!m 'S~ot: Neck

Enhancerne nt: !Fa rtu:u de. R,efl[i!x . .a ;nd Wi II

ILv~ 23 ~1- 5 LV'11B, +6

AI ., S· O· O' '. OC: ,g,n ~L, ", "-,-"_ . or-

1,11 S~,OOO gp

Property! "au gamn a + 2 ~t,em bonl!J' to 5,8vIDng throws ,aga,wns:t

- .

c hal m and 'Ere, r ef . cts,

Powell" r(DaUy ,+ Charm):.1mlnlled~la,te ~n1lterrUIfl'lIL rr,~9Ber; An enemy talrgeu you w[th ,3 charm o. fear powell: ~€r:t:' You change the I .rget Qr' that power from yourself to .any other creature w~thi.n 5 sqeares IOf y'ou ..

CL,OAl( OF THE ·D£SE.RT

The Emplre of Sand. whi:c,h 'ruled O1V[er the grea.t desert, gr;eat1y abused the nomadlc tribes hat tr,(lv@iled in ·ts lands~ Out of this abuse W,3:S born tl re nomadtc people's greJat.es· hero, Shelanl, She rose from, a, destln te background to become the most destrable courtesan 'hl the empire .. _ rom this, exalted poslflon, she hatched the Ip'lot that brought down the empire [and ,al_ of irts abuses"

When .aU the Impex!iat .M,ages were ,ga;then~d "n front of the e:mpe!for, Shelani struck wth. a secret weapon made {tor her -:.y,the desert wmtc.hes." Hie cloak transformed her Into a 'S:widing sandstorm that flayed the flesh from the emperor and the mages. 'W"th the ma,ges,' demise, the magic that protec ted the em·,J'ire 'from the. encroaching I' esert was, releasted, and 'the empire, a~on,g w~th She'l:ani and her cloak, was buried under ml·Uions of tons of sand,

Lamia Lalr; A g"rroup of lamias has taken u ." res'id,ence ln the desert above .he burlec empire .. The lamias have iound Shelani's (Iouk of t!he' desert and are using ·~t to flay the: 'flesh of any who. come near thel r ~ai:r., Seve r,d. me rchants who have lost caravans to the lamias are '~ooki:ng to "'ire someone to take care of the problem

Thailg:an,li'.5 Rese,arch: The explorer Thalgan Thornburn learned about a: group of ruins on the edge of the desert, He was, on 'his, way to another site and ne'ver got to explore the ruins; bu he made notes, that both mag'i'c and 'monsters thrived in the area, inciuding rumors of a. cloak of the des,ert.

·MED)\.L,L'lOIN OF T'HE, M1N'D

M'I2d'a'Uions o/rch,e' ml;nd were f1.rs.t fashioned by' the mystics ofTe~~lac ,Moh. an order of psych~cs and sa.g·es devoted to un ockin,g the myster'j'es of the mind". Designed [as smaU 'Pendants fashioned from nilckel-si~v,elr with ,a s.·y'Uzle leye set 'with an amethyst dtsk for 'the p -pU; the medal[lons we.re g'iv,en to acolytes as tools, to aid the w·e·arers ·n ~'Barnin.,g· the order's methods, and practlces, They 'we're f,eportedly a.lll lost when ~e lac Moh was reduced to rubble and ash, but a Je'w Jha've surfaced no[w and then, le,ach a cherished prlze from an enllghtened . 'i.lme~.

Defeat a __ "[aster _ Ind: Though ;it.ts unknown how they ac.q u'i re them ~ mind fl.a-ye rs often give m eda"~'on s of the mind las rewards to parth:ulaly .s.e.fu~ servants, 'Fin(Un,g . md defre-.ating a mlnd ·ftay·er lnflltrator .of, better yet. [3 m]nd Hayer mastermind, wou~d be i3J way to, acqeiee such [an amulet ..

locate the Dream, of Te: •• ac M,oh: Although Te~talc Moh is no more, iilts dream I"v-es on .. Sequestered ,away i a dim corner ofthe p'ian.e of Dreams are the· dreams of the order's t'"n:es,t mlnds each held in perfect stasis," Explorers who reach t i is distant plane sometimes I!earve tokens .of respeo for their fal en heroes, lt's said that those who reslde . here sometimes glive ,3 medalUOlnr of the mind to heroes who s.urvive the [oumey,

-

T~llis ;~;bri.l,le' I ,mldet . on -lSt5 (if a cord ~41l'tJ,rpC',cl. tl.l"O'~I.nd a. £hurd~

if '&one or born fi'lO~n ,lID. der-llon.,

LV!I 14 + 3 1 ".000 .gjp' Lv119 +41 05,~OOO gp litem :S!I[ot:: INreclk

lv~ 24 +.5 vl29 -I!6

1E2~15- iO··O··:·O·· ....

.J.!' .... ~ .. I: ... gp

2' 6211: 0:' on . !f'" .. " :),. ". lI,i gp

IEnhancemew;l: Fortltnde, 'Refl.e')Cj and W~ill~

Power (Daily)~ Minor.A don~ Choose a[cwd· ,co~d fJ~fie, ightni ng, or .11 u nde r, YOM ,ga i in. reslst 1 0 to th e c hose n dalmage type until the end of, he encounter;

L,vl, 4 + 1 840 .gp'

Lv~ 9 --l '1 4.1.00 gp

Lvll14 +3 11~.oOO gp

'lte'm S.hr[:~ N eck

Enhaln'C'f!:ment'! Fortiitude, Reflex, and Wi~! IPrnperty: ¥ou ga ~ill resist :5 Icol~d.,

Lev.e'1' l' 4 or '1 9!' Resist '1 0 co ld. l€'ve~ 24 or 1'9: Resist 15.' [Id.

Lv~ 19 +4 'v114 +5. lv~ ]:'9 +6

1050.00 gJp. S15.~OOO .gPI

2 16"'215~-IOIO' 0···· g.,p

'_-,' '" ..'

Plowelf (Dany)~. lmmedlate ·Rli!,ac't.ion.. Iri.8812'.r; An enemy .adjacent'to you Ih:ts you .. Effect; The trigger~ng enemy is l!!C:nock.ed pro I. e ..

Lvi 1 +11 510 gp

, V~I '1 +,2 ,1;1600 gp

lv~ 12 +3_ 31-000 ,giP ~te m Sllot: Nei[~k

lvil17 +4 tv'l '22 +5 'VI 2'1 +,6

6.5 0100 gp 325..,000 gp 16',25,000 g:p

Enhlan(jem@nt: fortirtude" Reflex:" and WUl ,Pro'perty: AIIUes g,i.ir!n a +5 bonus to Healchecks 0 admlnls ter flrst a[1 to Y.OU1~

rdo~'!key~s' ptlH~' or rtl:hb,i.t'5 j(jtJ:t this jlucky ,dtarrJ1, Ju~lrs you snt[;td1- '1'-i(t9r;)tfi"0l1i thejav~,s ~f',l~fe t

bill 4 -+ 11 8.410 ,gp

tvl91 +1 4100 gp

I ul 1- .;\'11 on_,].. 11 O' 10" 10' . '0:-10

~'¥LD l ~111 ~ '~, ... " ,_,' ~r'

fitJ! m Slot: Neck

lvl 191 +4 Lvii 24 +5 lvl29 -1-16

105000 gp

S" 2· r" '0-· 1010' 'gil" '-,

. I.· ,;;),,: .' .' :' lP

!II '6"- ""', ,5 0'- 0: '0' . If'I

,L,'·,,~.__: 'Ii' ,.'.' gr

IEnhaFlll:ement: or '·tudej RI~ifl1ex, and WH'

Po,Wf!1!" (DaUy): N10 Actlon, TriB8,e'r:. You miss witJi an atta,ck or -faU ,(1 s;knl~ check" abml'rnty check, or s lving ,thn:rw~ Effecr:

Roll\~ a d6 and add the resul' to the attal[ck. ton~ skd\~ check, abii'ity check, or savlng throw,

leve'i 14,0'( 19: RoU a d6 twice and add e~tn,er result,

Lev;ef 24, or 29; RoU ,al d6 three times and add ,all'IY of those results,

TI]Je ~ln:ed1,yst pup H on, d'd S uieda:ll fon ,81)0%\ 5> sofi Iy 'lvhcn yon I' thouBht~ tICl,'~~ J"OIDt lH dlf' l]1: in ds rOf thos'e a'raul1.d - "':OU.

tvl14 +3, 21,.0001 ,gp lvl 2,4 ,5 S 1 SjOOO g,p

Lvi 1 '9 +4 1 05,~OOO .g,p lvll 2'9 +6 1.)162 5,~OOO gp'

Iteml S,frot~ Neck

E~ iha!n1cemenc' Fortitude, Reflex, alndWI~rl

Pr-oplerty:' You g,ali'n an Item bonus to ~nsmght cheeks equa~ to the medalhon's enhancement bonus,

P,n')'pe:rty: YOUI ca n co m m U I1i lcate te tepa tlh i ca!.ll~y' Wi' han Y' creature you can see, Those w,iUhl1g to communlcate w'i'th ¥IOiMl ca n se nd ,t:Hlug,hts back to yo u al ~ow "111,g two-'way commu nlcatlon .. This te~epath:i'lc comrnunkation fu~fins the Jllequi. ement of a, class 'fe,atu.re or power that ,3 target be ab!e to h ea r you i

,flower (D'any)~ FJee Acttcn, 'Tti:B8,e,r:' ,A,n @ leroy y,OlJ grant combat advantage to hits or misses 'you. Effect'TI' e'tri'ggering enemy gr(uts comhate dv,all1't3Ige to YOUlIr a lies untU the start o,f' your nex turn,

JT~lis tutiule;t he',tps' 11e-ale'I"S sta,uuch \,vounds'.

~JJ~I 9. +1. 4 '200 gp lv'II.24 +5

tVI~ '·4 +3 211000 gp- lv~ 29 +6

Lvi l' 'St[ +4 105.,0010 gp

lte I\W '5' ,I"""t- 'N' . eck ~jLi -llj~11! ,,'Iv II! "~!iL.

525.000 gil' 1.~'61: ,5,0 0I0gp

:1:"Il1~h '~C"'~"'m' <I!IJ t~ IlL. :it ,d, 1~],0I···' and W·' ,.+. ~ 1 a~!I1-~ "' I,,",," I' r'Q,_ 1-1.1' _e~ 1T\f!:lIeX" an·· . 11m

Prope'rty:' ~o U ,g.a a:n din wte m bonus to HleaLI checks ,e qua I! to the amulet's enhancen 'Ien' !bonus.

Property: 'WtJen you use a heaiHng po.'wer on iU11,2IIUY. IO!f Sliccee·d on ai' I'eal check to pieFifornil first ,aid I01n ,£11.11 aUy, ~h(n a.'l~y a so m,akes a' salvln,g' d1tI'iQiw agio i'lnst ,an ong,ving' damlage~ iefifect.

-- _",_~ ~--------__."..,__,

,Ea.ch kr':}f tlrl'ead etl: th~oU8b ·tni'· Eead1'er f-jonl :tl€lc:klaCf C(lfl un:l.o,k w

ct· p'JDrtJ~11) ,even on e y,olL have U";1 Ide tecte'd yet r-

-

Ivl 3: + 16,80 gp vI t 8: +4

Lv~ 8 ~",2, 31400 gp Lvi ,2,3 +5

lv,~ 13 3 17,000 gp lv,~ 2 8 ~6,

I' e m S~"o,t: N,ec\k

8,5,000 gp ~

4,2S,~OOO gp

1111 2'-·5·· 10' ,1:'10'" gpo

. "II ,,.v '. - V"l

~ U t.J.J

Enhanc@m'cnt: Fortitude Reflex, and W'i'~1

Plro,pelrty: 'You gaLin an Item bonus to Thlh~very checks to open ~ocks eq Lla~ to the necklace's enhancement bonus"

P (D' '" ... TJ I rt t'"' ) M A' If" 1<

, . ow~r·. . ,al Y .: ~e If:pO, :a·lon: r. Inor :' ct~on., I' you we

,grabbed or restrained, you ,c~n teleport 3 squares, level' 13 lor 1.8,= Teleport S 5! '. uares,

level 2" or 2 8; Teleport 1 0 sq U~ res,

~ -

This '~U1FUj,',etj GOllS7Sti118 Of'r.l l11€l8fc [(Zj!te llvithtn !t do:th pcn .. M:h" h~a5

the l' cn1Jer toforofy yon"

l ~I 0 +. 2" 3' AIOc"OI

VI 0 ' , ',.""" , I. gp

lv~ 113: -1-3 11,000 gp

'v,1 1,8 ,-t -4 85,000 gp

I't,e.m S~ot: N : ck

lvl123 '+5 tv~ '18 +6,

A 25 10'- 10' O· gpo

~]. _1( ..... 1 ••••••• ,_

2,1255000 g;.P

Enha'flitemen'i: iFort.itude R,eflex, and Will~

Power (EncrQunb!r): ~mmediat'e Reaction, rri~8'e'.r: An al~'y 'withi'n 10 squares of yuu '1 ,moodie's, an en,emny. Effect: The any g,tu:ns temporary hit points e~luall 'to' ,3 + thE!' amulet's enhancemen t bonus,

leve~ 18 oir 2.3:, 6 + the amulet's enhancement bonus, tew,~' 1[8: 9 + the amltll~let~'s enhancement bonus.

TIle bwc~ Bent.on tills dlll1 .sHVrBl' d'Uf,,·U turns l~-hite' wh~en you'n? eX'poS',ed til POi51(l:n.

L I~ 4 . °40

Vw - 1 ,0--. gp

lv,19 +1 4.,200,g '.I

,tvr'14 +3' 11 0001 gp

Iteml S",ot: Neck

tv~ 1'9 +4 - vI' 24 +S

Lvii 19 +6·

, O~· 5.' lif'IIIIQc"O' ' .. gp'[

~v .

52.5000,gp 2,,61.5jOOO g,p

Enhancement: Fortitude, R.,e'Hex~ ,alnd W~III ;PlIrope.rt:y: ¥OIU galnn resist 5 pois{Jln. leve114 or '19';' Resist 1 0 poms,on.,

teve," .24' vr 19,: Hesist.l0 polson,

Plower (Daliliy): Immediate ~li1t!er1fupt. Trlsyer: You take damage 'from: a poi'son attack, EfJet~Jt: Y!l)UIi' n~~smst nee to pOj:s;on rnl CfleBS:. s by 1 S. unrtn'! h,e end of your next turn.

,[ illS hrtaht reid, StG1i'.il;! O'l'i a i~j{ddeJl ,cha.in b~eed~s fTee~v when yo,u OMefCO ne la t·er r;!lde ~Jgury;

l.v115 +5 6,25000 gp lvl 30 ~6, 3~12,5,jOOO gp

1[- el t N-' . ~I. tem ~dUO.~: ., e CK_

Enhancement: F-orUtuld~,-, ,Re;He.x, and Wli~1 IPfiOperty~ You g,awn an ltem bonus. '1'0 savl"ng throws

ag,ali'nst untyped !ngohlg damnalge' equa~ to the pel"ia:pfs e nhancement bonus.,

Po'wer{D,alil,Y +' H,eaiUflS'):' No Action. rr:~88e,r!' An a:aerk reduces you to 0 hi' pO'int5 0'11"' 'fe:wer. ,Effect: yr;o.lLI spend a he3lwn,g surg's, and regalhl addi' Ilona~1 hit poitits lequall to you.r hea'Jfii ',g surg,e 'va ~Le + 1 H.

l-eveI30: Your heating su~ge value + 15,.

Tl·~E":·LE·:·S··~S··-·:· LO· ···C- K·: E-'T~'

, I":·t I. - - .. -.. . - " ..:. .,__-- ,

Thls p atinum disk ·fea.tur,es numeric eng'r,aivingsJ g,e.omet-"r~c. shapes, and ardng ~~nes on both sldes, Olpeniing a clasp at t- 'he boo tto m· reve ..... I:'s a" g. 1·"1'iI5·5 face atop o::i set of g. auees

I _:__ ~I ...... I." IJ~ !L.ID~-r_·. -'. ,.·::IU···~· 'Iq_,--"~ r~IU'I'" [a. ,;;~i~; .,11 r'" • b.~.:3Ii13

Each g'_ uge ls a clrcle of runes and nu mbers .. 2I':rr'a.nged around a central post that has moving hands attached to. it; which point to a rune, sig'il; or-number; Dials set around the edges ,allow the: user to adjust the hands. to • iflerent posltlons as desired ..

A t~'n1,eles5 ,~o('k,e.t [s an aC'CUI ate 'flmep'iece . hat shows wha;t time 'it is in the, user's location. The Ilock.et also steals ,al blt of time each d,ay, storing til ose borrowed moments "'nill" II II 5-:-: e· W·:, hen t· 'h,e. 0:·· w, - ·n- ,q'r·' 1'"I~·e· ··d· it;'. · .... hem 'mo. ost .

I V!Ij Y _.",.. '. J~ Illl. '" __ ~ _ ~ l I Il~ _ ' . ~ t.W· II ~ _ . ,I .•• ~l. I~,

Explore th e T""me~ess Sa'n ctu.alry: Accord iing to sages, the Timeless 'was an order of m,if,ges 'who had the po'wer to move backward and forward through time, watchlng.or idt[ering events to suiit their purposes, Some G1lamiity w~ped outthe order; b~ t stones say that the mages' abandoned domlnto -~S floating ~'n. the Astral Sea stlll exist, and that tJmeles$' ~ock,ets have been recovered from some ofthem,

Reach: the Plane of M.oments: n addition to the Plan.e of Dreams, 'the Plane of Mirro[_ .5j and the F,81,r Realm, . here are a myri ad of stra n·e rea Utmes" pocket di ~ rnensl ons, ill n dl alternate wot1ds where the. lmpossfble becomes possible, te.,gends speak of one such world where countless golden threac s stretch across infln'ity each a reality iin 1.'tseM: and the mafich of his .ory lean be. seen by reading these strand s. 'In th1e thickest ·tali1,g_,esj[ representmg those rnonume: ta~ 'events that shape the wodd and 'Flea ity~ strange: and terrible gu ~f7d~a ns are sal d to safe.guard the strands, fro m 'tam per~n,g;; 'These beings tep'uted~y guard lost treasures from another time, lnc~udin,g such items, as a tlme'ess ,~orCket

V~l(~'j"l YO,Ul"e deeJ"~" l~,niUrlded .. this- g,rn:ulet sterns d 'e Jhn.v ,of b]'oorJ to pri vell:[ JIOU jron1 dyin~'~

Lv~ 1.3 +S 42.5~.oOO glpl Lv 'I 2,8 +·6 2~11 25,.000 gp

I~ m SI ... 1Pi..1· .... 'k 'I!,IE!; I : 11011.:' 11'\1 e i;_.C.

En-'-,ance'ment: Fortltude, R,€!.flex- and Will:1

P'ow·er (Daily)~, No A.[:t~of1. IrfiBBer: An attack reduces you. to 0 hit points or fewer. Effect: 'You are instead reduced to 1 hit pclnt and knocked prone, Enem,ie.!) believe that you hart" ' b· en red uced to 0 hit points, and you g~a~n total concealment (worn tem until 'the end of your' next ' urn.

lv~ 13 +3 17:O~]rO 8.P

l'vl 118 +4 8S~OOO gp

1JteiMI S 1101: Nee k

vi 2.3 +5 lvl,28 +6

En hana me nt~ Fot wtud e, Re.fl~ex'i ,a I1d Wii 1,1

P'foperty: 'You gaiin a swim spe'ed eqlJal~ to your spleed. ,and Ie '.n breathe· underwalter.

:Power ('Da'ny)~ ,Im'm,edmarte Iinterrup[t. Tr.i8S.er; An enemy hUs :YO'U" Effect: YOll. be100m - ~ns.ubs.t.antial untffil t~u~ stattt of y10u r next ·ttlll rn-

OiRC'·S--£.Y·E AM.ULET

A fOUO\N'{~r of Gruumsh mi~ght pluck out an ey[e to look more ],ik1e the ore deity~, By rituall,iy t.reating a removed eye, a - ore can turn it i;nto a usef ~ ma:glc Item and an even stronger symbol of devotion to. Gruumsh,. Orcs 'waste . 0 words on creatures beartng one of these arnulets who aren't fonower.s of Gru.u.mlsh-tbey speak with 'It ·',e.;i r bJ:a d es ~

:Slay an EY'e of Gruu1msh: Ore raiders lied by an eye of Gruumsh who, has an on:1s··~ey.-e arnu~et are causlng trouble for ,81 nearby vUlage .. Heroes are needed to s,~ay the ore leade -; it d € ad that 'wU I ea rn the a m u let but a lso the lenmity· of hls tribe and fal:mny.,

Adventuriing Troplhy: 'Wo -d! on the street seys that a loca adventurer w''ho "51 a great ore hunter took an orc'seye' am'ulet as a t ~ophy~rom a earby ore c an .. She m:ight

b W-·] I il t - 1r'CJ. 1- lt nr ch- . - ~gLt-L "ner -d· ed ;" t g-l"ji!1!5

. e v II: hng :'0 ,.;::J!~ _ ~ _, IV s I. I - ~'-.: ~ I. ne IF' -su.a- ~[ 01 ,. 1\f'l,G,.

iit UIP~

PUUhlR ·thb ,donk:Js b,1Q.{,JZ hao,l DiVier.YOUf' il.e,~l.J~! lral1sfonl1s yQl~, into Ql murrler 10)- ~c v,~- .~~

Lv~ 13 +3 1[ 1,000 gp

ILvi " S +4 85,000,gp,

t em, S~ot: Neck

v123 +5 'lv128 +6

Enhancement:· IFo,rtitu, I [e~, Re,-[ex, and Wii~1

'Powe~1" (Daily' • PO~''Y(Jnorph)~ Immediate Rea.ction,. Tri88er.

Yo u ta ke d al~TIla,ge: from an zur ack, Effe.ct: YOWl tra n.sfolfml into a I ~oud ,of screaming Ira'yens; until the sta t of :your next turn, Winne transforrned, you become Insubstantial a.nd gahl a fly speed equal to ynu.r sneed. ~n addit~on, you snjft a number a'l squares equal to the sl roud's enhancement bonus ..

Death giants and death titans are known for their sou1 shrouds" composed of souls they have torn fro- - fallen foes, Smal'U pieces of a slaln death giant's lor death titan's [armor can be enchanted to make sou~ shard ItafisJnan.s; whlch emulate the nature of the soul shroud .. When an lenemy of a talisman s wearer falls in combat, its. soul is, ternporarfly trapped :nside the tallsman, l'his ii:s both a boon and a burden to the we:alfer~. The. talUs,- . an's wearer can release the soul to 'hea~ h~msielf., But unt'U he does so, u:n plea sa n·. me nta II i; m p re S5 ions fro . .. the tra p ped sou ~ seep throu,g!h. the amulet Into the, wei!lr~r's; mlnd, ending on._Y' when the 50lU ts released,

:Shard for Sale: Mark.ets :iin th e Shadowfel ~ car~y exotic. as,$lortments 0 goods.~ incl uding relics of ba I .I,les both ane'irent and re:cenrt .. In"teres·t~d part~e's can trac.k down a, sO'ld shar.d· taUs.m,an by a.s,king the ri,ght pleople~ thou,gh the denu'ens ,of, he Shadowfe11i ,aren't ·too ,chatty w'~th stra ng= er.s (or anyone, for th,at m,atter)"

Ffe(~VJr_fOl' [ts stze, dds black m·et,al pend'.(un e"llanatc5 1 n1.i51]' of blne .sl~'tol~e l.vhen a SDtd is trapped iJ!lsiae' it.

ilV'124 +5 515000gp' ILv~19 +6 '2"62S,,OOOgp

frtt!1!lI1 511,0:_= Ne:ck

Enhance:mellt: For i~tude: Reflex, and W,iU

Ptolperty: 'When you reduce a nonrninlon enemy 'to 0 h~t pelnts, ,t.his taU man g;dllins I -_ charge, There ~s no UUUi,it to ,the. number of charges it cain gainJ bu,t lt resets to 1 cha'rg;e after an extended ,Ii' st,

Power (DalUy .' Healing):' ,M,linolr Actlon, You expend 1 ,charge rom th]s ta.l Isman and regain 3,d16 hit polnts plus ,additio1naf hit points e.,quail 'to' 4 times the number of cha,rg1es. l1.emailnhlg[Jnithe-.ta.l~sm.an~

,Lt?ve) 29: 3d8 hhtc points I~I]S 61 time'S the number of charges, Irelmalhl1~ng i'lrl the tallsm - lin.,

Th,is a l'ul.el depicts ,~face '~vit11 U.11Ir?xpre.ssi011 HJ ab}-Ci terrOl".

lvl? +1 2 1600 gp Lv~ 12 +5 3 2 5~.oOO ,gp

bJ~ll1 +.3 1.3,.000 gpi lvll 21 +6 1,,625 000 8lP

.Lvll? + b- 6 S~OOO gp

te WiI SII'lo :' Neck

Emhance,meinili: Fortftude, Reflle)ft and Willi

Property: 'When y'o, use al €e,ar pow' 'ft le,alcih ta~get takes a ,-'1 penalty to ,savling throws ,a,gainst any ongoing e!ffects of the pOiwew-;

leVIe,' 12 or l' 7:. ~ 2 penal y: level 21 or 27:' -·3 penil~ty~

In:nu ROllden ·tQd~,et hel:,p ),,(}U lnake fhe mos;t out l!f efLc1l moment,

lv.114 IA3 .11-1000 gp lvl. 24 +5 515,000 gp

lv~ 1191 +4 105.,000 gp lv~ 29' ·+6 1,1625,000 gpl

aem Slot:. N . ('k:

Enhlalncem·e·ntc!: For iitude'l Ref1-x; '.' nd WUI1

Property: You g~ In lain item bonu S' to 1~11 itli,ati've checks eq ua ~ to the locket's enhancement bonus,

Powe'l" (DaUy): Minor Act~on., 'tou talke a standard action,

.After cnoosin8 tliV -'I <1-in85 oj power c{jll'~ful~y ach~re'1t~.1rrers often livear Ir.l 11 und,e"r t)f o:th er n01'1Mla;8i~IC'£d r:in8s to dis~rf.d5e thr2 filet l~hat· the)-' ure '~1'"lt18-~(af~J' CIq;tdl1.P,fld"

A ms gil rln g j S trnob - . us i, e'" I. asl -,)I expla incd f,Wway as mere jewelry, . nd portable.

- 'h

:_ ost 1 Ings have til oro -erty UJ" a power t ,Iat

improves when the- wea ,Ier reaches .a mile tone, Beyond that, rings V{"~_']l vf~',d:, 'Iy.

V) LJ

" This slhp,er lb\9 b~' ,!: nset l-vidl ''O~l1ple.,_~ h't.te:r,i,oddn:6l de,~o ~'a . lions an,a ~'mvid'~5 hf!llil19 to you r tilli,t!s.,

II'teltn SI'ot:. R,ing, :2 5·~OOO gp

Property: 'When you use yo~r second w'ind, one any adj cent to you regains 1 0 t.i~t points ..

,Power (0,8IJ1' +- H',eaUng)~ M'"nof A: t~oni You spent - ,a

thea ling' s urgle but re,ga~ n no h;j'1 po[ nts, Irtstea d, one ,a illy ad),dlcent 'to. you fe,gains h~t pai'nts ,e:quf3Il[ to. your h -'aUn,g -surge value, _

~'f'youl've reached at I~e,als.t one milestone today, tlu;~ ally regains addldonail hit. points equa~ to your ~ev,et

'-rJ1is ,oma~tc fjo{d'en 'rh~8IooJ~s Uklf! a tin - CfOWJ1~ cOM1plete l.v.idl J"1 i1l.atttrejclvels.

Item S'ot: .R.ing 2S~OOO gp

Property!: 'Y~l)U gain 13 "" 1 wtem bonus' 0,11 defenses a,gainst i ~ I\u.siio r' 0 r psych me: powers,

Powe'r (D,aiIUy): mmml€ i'ate: Interrupt. Tr~8Ber: You are' hit by an ,i~lusrn,on -I a ps:ychlc, or a sleep power; Effect· "'au ,gaWI II a +4 bonus, to a'U defenses :gtnnst the "-rjggerilng' powI@r;

If you've' reached at least Ollie nlli~@s;tone today, the bonus 'to aU defenses l,ais_, untl the end IDf your next turn.

S~llernQ[l~.lokha.l~.tJ ~.l1,d B,an.J:Z~lad C'r1,aracte~"£' ,el1.r~~ i.M:e a,bo~~.f this 'tnIlJr rni.d)1.ra·l blr~nd:~, rca,rrcn!,.8 ili!J' thetl1 s·leJv.e:s 1~j1en. dte rt~~8 s lth~l£J~C is acth.J'a'teit

Item SI'ot: R.iin,g 1,.12.S,OOO gp

P'roperty~ 'Vo U ,g.a i n a 4-·4 ~t,e ~11. bon U s to yo ur h ea I in,g surge value,

Power' (DanJ)~ .M,iltJlOf ,A.ICltJon. If you: have expended a!I~1 of your' encounter attack IPIOWJer$,~, fOlU reg,arnn the use [llf one of them i determ iined ra I11do rn ly.

II~ '.',' '., ii .. :, :', .,..~. "', h . d· ,. t· mi" . st ". '.' . ",[~ -. t": ,,-,., "t,'I",,1 ( .~ t.. ,'iii! ~

IIII you ve reac e.· ,2m ~eals one rnues nne, (Duay anu nave

exp end ed a I 'I of yo ur d a W I}l attack pOiwe ~:S,' )/'0 U ~re.ga i In the u se Off 'On e of the m d ete!rm rn I1led ran d olm;lly.

'fl1;f: .s'Oft Sml8~ chanted by lhis ;rb1~ in. tJ~n1:e.s of :11e'fd Itl re ~f :ti<!Jose bU:l'i~'d tlUvel· h~UJnllted '~vifh fa dins '[,readm ro '~to~d. oJf the ft,nai: niai'!t

litem, 's,lot: Ri ng 1 05:,,000 gp

[Pl'lt["perty.: W'h en you rna ke a d eath sav i mg throw, each enemy wl thli tiM :3 squl,ailre:s, o.f YOM takes S, nee rotl c da m,age~

'Porw@r (E:liu:,ou,nter + Nlelcmtilc)~ Immedliate Realctlon.. friEyer.' All aUy ma kes a death 5,avilrmg throw EJfe\Clt One en E m '1 w[tn'i n 3. :s;q ua res o,f that a II", ta kes 1 I[) necrotic dJamag:e~

I f yo u 've reac h ed at least on e m ii I estone today" each

en emrYt instead of on e, wU:h '::11 3 squ a res of ttl at a.1111.y takes 1 0 necro k:. damage,

'Il:lt~ ·~·i,ns~s. lltzzyil~' b~J(~c~ ~-pi:rl1~s S1fe~~I: to bend spaCf' ,~nd, tin~e'"

ltern :5Iot: ru rng 4,5,000 s Pi

Property: You gaw n resist .5 n ecrotlc,

Power (Da i'lly ... Te le'pc)'Iiati on): ~ rn med ia;t.e R,e.alctio n, Ir,iB8'lf-r:' A, c reature w!lhi In 11 I[) s q UaJ res of' yl~![J drops to 0 hit P,Q i nts ,0 r fewe r~ ,Effect: You ted eport i nto the creatu re'; s ~,pa,ce or to ,3 sq u a re adj am I1t 'In 'it.

lf ~oti' ve fie.ac bed art: least one 'fn U'e ston e: trOd ay~ :you ca n WI se til e p!(Diwe~r a seoorl d 'tii m,e, d.1U.ri rig tlh'i 5 Ie nCl~)U W1telr~ Th is, sec1(]nd u~e do es n:~t co un t as a IJ $J!2 of a d~l i [~.Y m,ag'I,( iitemJ power,.

The gold ll.nd. SHV,fT' 'iWe',~;nnte ~fdii.S 'rillY is cut i\ovi'th S'pll,trkUns ell ant1;e~s\. iia htl1ing ,Q:"($ fiu'rn. it t,u _Pfiotect yln~ \4lbe Wi JfrVU !"~"e il1CClJ,q,d:ttlJ;ed..,

I~,m SI:o:t:, R~ng: '1 '1,-00 0 gp

Properq,,: You ,gain a '+1 iitJ~~m bonus '[0 sav'~og dll"ows agaJns:t da zirmg [) r st u n n i ng effe.cts.,

Power ((.ncouliltelr):' INo AcUon., Tr~88~f:' 'Vou awe COrls('ious, ,a nd end yo UIF tUJrn wmthollrt h,a1vrunlg' Mladi,e an atta ck d Ilm r~

'illlfll"!lT 'It r:H~,r+. O'IK'l e';" 'C'~= .,:.;tll'l'li"e-' 'II "'i~I4-11k "'Iii n- IL" ~n'l i'~ ~,iC o' "f "'!Ii"'Io'll ,t~ ·k"· CJ;'$' ~. ~,b, _'!!I '~)J~~~d.l _. ~ -.'_" ·_l~~U,_.~ tll·_ '~l~ lu..m"11J l .::1' ~-nlUIUIlj~~ I.. J.·U.. !Q .:IC;."

ngihtn irrug da m,ag'B eqlu a ~ to you r high est a b i'I'i'ty' m,od ffi,etr~

Th.e' rnt~8ic lMifhin tlds -r,t'~W is l!i5t~'h'le ns a !8oJ'd: l1nd ,sti'M~]~ '~ljhlL1]'. &l~~'rli:!1,S Irlrour~JJ,.oo r h[].nd untU it'5 n;]JeilS€c,"t

:Itefn ,S'lot~ R.'iil1g 1105,000 glP'

Pro-peltiy: 'Yo u gali 111 a + 1 item b ora us to 5av~ ng th rows .alga i 115t da.Z11 ng o r 5 tu n n in,g effects ,.

,POrwer (Encouilite'f)= No ,Actrnorl., rri98er~ Yo u a re consdou s and e nd yOllJ r turn 'wiit:hoIRlt ha.'viin,S made an attack d u IrIlI1g lt, EJj-ect: Yo u gaJi n a +1 pow1e r bonu s to attac k rolls dl urhl,g you r n 9,)(1: turn.

liVllen hiJP~ h~Jle,&" tJI£S '~~il\9js :P.tl,bJt18 'b!.'tle SCtpp~d;17e l11\qJ1.t re'€:amtur€' U.

',l .. ·.

~te m :Sflo:t.~ Rii mg 2.1,0001 gp

Plloperty:: You galn a +l iiltemlB bonus to s.aviln,g throws against dar i ng or stun nii ng effe cts,

~o-wer (Encou li1i@F):' No A"ctiion., Ir~B8'er:' ~OIU ,2II!fe consclo us' a nd end yo ur ttl rn wi thout hav i ng rna d e. an attack d url ng w·t~ ,Etr~('t: Va u ga i El ,a + 5 powe r bon us. to you r next Sil'\ii ng th ~"O,w be.fOlIr~ the en d of ',~Ih e e neou nt,er,

n~ls un)~Jer.5'tate,d Bol~d atulsdver l.v~a've ~!O td~s ,~. s!h.i.'e'T of ~·~CD ry carllc,d: ,i "do" n "-'::1'111~.s ~1.e,~d'Jl.

Iteml .5llot:: :R'ing 1.1,000,g,p

Pr'il)ip,erty: ~ou g:awn a +'1 ~1J:.em bonus to! savlngthrows ~gaiiJ,nSl dazj~ ng 'Or stu nilnhng effects,

:Powe,r tEn(ou,nt@.r)~, Nlo Acti om, l"faB'e'.f~· '~ou are conscl 0 us

a nd end Y(lU. r ttl rn wi thou havi ng rna d e ~lln a ttack d u ti'n_gilt.. ,E'lfC:t~ You push one. creatu re ,ad~ ace nt to you " squ are"

en, ,"10'.' ' •• ' ~.?'if\J. 'O",·F-' T,' H- ,-~ D' .... .: 'R,,:' E<,A·.····_. 1vt: K:·:'l· N-;,G···.·';~

_ ~N" ",- W ,~I(~, t', ' " ,~ - . , ·l·~' , - 1 • _'-

'Ih is rl n,g~s name CQ:mies f(ill m a t~'~e told to huma n child ren for centu rles. I: 11 1h e tale, ~ you n:g' ,gli Til 111 a me d :5 h 81 rnan da re,SiCU es the K.1n,g of DII€,BJfnS, fhlfiom ,t he l11ilghtma:ms that haunt his kingdom" and he ghJes his (FlOWn 'to he·'f' lin gratitude'~ Because the. King of Dre,ams i,s; no, blgg~r "t~h,al1, Sha:rnand.a"s hand, the crown ~sj:ust I,arge enou,gh ,for her to we·a r a s. a ri ",g,~ a:nd 'j t. P ro·te cts, he,m' d rea 1111 S 'flll'm that ni,ght on~

When a plague of nightma,n~s com,es, to Sharnandl,8'~.s 'tOWllt t'be 'Iring .p'rotects her;1 and s he uses it to :res(ue ,a prince: 'who has fallen under a spelt To,gethle~, the·,),' d,er~;~t: the: threat, ,a nd as, such s.tor~ es go~ they ma Flry' and liVle

-11 _. ""1'1. , . . ft.'

. :. ',' , .. ;,', ""._, I I'" .

, appl y ever a. e[,

M:an~ SUlsne ct thetre h; SOlm'e truth to th ii s. stO'1I1", s'i IrH:e

II If" ,:I

t he 'rings, assnc:j ated wIth lit s,ee'm, to h.a;ve orl,gi n ated in,

t he Fe:ywjld~ sa'iidl by some e Ilad :r'iln .s,a\g~s ,to be 'the d rei~ ml

of t·h,o '11 ""!i 1\ou r"ll'11 WIiFiIr 'rl)J 'S' ,n m IiflIJ m "'::!ii £w ','IF U'!E' ~ ng' ~ 1I§",iJi.,!1ID -1,Qj; If"€' '"l"n till Qi,

_ _ . r.::; JOlt. l!tll .' ,', ul['lIUrIi' -', Ul'J'l~ ," 'Uhl ~ =."_ :';'IJ __ >.1 J~IIi-~·~._~~ ~l '_ I _tlrl~

wor~d :ha~v~ I,@'arned the Cr.(31ft of making these rings~, but their 'V\e:fs;wons a n~ ne,v€r as !I:ov@~y as, th!e ones giv,en. as ,gifts

b": - ft-'h"e'" ,oll,"I:..JI-If~-n· t:';o ''ii'lh'~'f,~' W··· -,I!.. 10 . .' h- ';~"~\E:!i' iD,":JiIIr-nGirdf th.~~r fdiV1olr~

, y ~. _j ~ [;I,U I ~ . _.. Ik y a~ .. ~ ~ . ~ ¥ '!b lib ~ Il ~ _!I;,.; . 'I;"., .__ _ _ _ _

A H - ,- - '511 ... ,,-- '3-'- d-' a J~um' p- Ar;c-ord-'hlO' 'to o· 21 rp'li""~nth:r

. : ,op:, ,aiKI,P" D,n;. ,", .... I: -' ': ,~I~I~,~ ,_, ,---,~, ' .. ,~_' - ~I!!;..,'I;,.,-·-.'.-i

di:sc.Uv,e'IF,ed ma,p, ,al tr,i3:itolf.iOu.s knight, 'in i~ m,algl(a~ slu:mbelr' ~I ~I:AS J'"'I 'I '~t· 0" no '~Ih" ,q 0: th'~lr' !f"'~~I' iI'4 o'lf' ~, P" Iii') r' t"3ill 'ili"o··· t -h.n F-ili'ii\rUli~'j' I d. mt "'e:"

"I~_ . .:: 1bI.;)io ,01111 Ill. ,~c I~, al l,I,'b I '!M, -.IIU' u~ It.. -,-'II;,.,. - '-J' '!!"!, ~_I._. ~IL, ~

d,ilnge.FiOUs to. go the'lre'~ but a Cfown .of' the dre',am "(inS ~s S ILfp posed Iy among his. p oss,e,ssi ons ~

Vl o ~ .1~i!e'you l>Venr dds' ri\tlt_h J'~OUJ' ha.rl'd talites (J'n d~te ar'peantJ1Ce of

SUH:te siB'~It6, ~n8 ,that you f()!SS€5S the dUflQ.bHi,~:-' of eardi.,

ltem Sfot: Rwng l' 25:,.000 g;p

IPr~pe'rty: You ,ga~na +'4ltern bonus to Endurance: ch,ecks.. In addit,ioni you ,ga"n an ltern bonus to Fortitude' e.'qual to the number of mllestcnes you' \'1@' reached today~

Power (DaUy)~: Free A!ctWon. rr~8:8€r: You're pun, d, pushed ..

S.flid.~ or ,knor'ked- prone. Efject: ')r;ou ,i'g,nore the "forced movement ,3lnd aren't knocked prone,

'nus D,UY, - ,l,ClflJd nudtes it ,~ul'ie;r for you to (ancea,' your c(:nninH5 tl ~1d iJ'lmnS5.

hem Sl'ot~ Ri'inlg: 4,25,000 gp

Ploperty:. You gam a +5, ltem bonus 0 Stealth checks. Power (Enc,ounte'r '. Ulus~on)!' M~l1oir Action, You become

hlV,isihl'e urn1till tbe enid of your next. turn ..

lfyou've reached at Ile,ast one mtlestone tod~y~ ]/OU. als . gai'n :' onceairnent until th er d of th· encounter;

T'his a.o1,d'en 'bclt!.d holds a SU1.' f~U dia:i1unul1io!i:~qla;js.i 'wl1.trh b~~ ')!;e:ri'S ea,cn ;tia"f~f! the rir~' ,is' us ~d.

Iitiem Slot: R!ng 1 2 S~O 00 gp

Pro,perty:, YOUI ,g,a~I" a +4 item bonus to initiat~ve checks, Power:" (D'aily)~' Free Action. ~f the n· ixt encount . if' attack

power 'YOU use thiis, turn rmsses all,~ its ta'fget$~ you r~ga]n the lise' of that po;we.r~

rnf you~ve reached at feast lone milestene todays you '. all ap'ply this power 0 thle Ias encounter attack powe 'You used tl 15 tu 111, rather than the next.

Th is, l1dn iV(1)1 ba'I:' l-lIVa:uilS' )fOUl" rnit~d: fi Q.~n [eas:

Item Sl"ot~ Ri'ng 2,1' 2 S,OOO gp

Property,;, You g!3Ii'n ill +4 bonus to ,ail defenses agalinst fe ,r attacks,

Powe'r (DJ3IUy): Immediate f,:ntJerrupt. TriYB"er;.' ,An enemy within YOlur f.ile' of S'~,g~1t makes __ fear attack, ,f.ffect:: Eaicl1 aUy within 5 square S of .YOM g ins a +4 powe - bonus '.0 a.n defenses ag,a!irIS0t that al tack,

'If you'v,e, r1 ached ,at least one rnilestone t I day,- each ,aUy wi'thin 10 squares 'of yo,u gaiins: the bonus ~nst,e.'dl.,

~/hile you 1r\}:ear thi~ rhLl8, YDi.U· tho'U8htS' 5a,elJl,de~~.rer., and you tt' ov:er (~(U1t n1:cntat ltlu,}(ks IC~11l"kt1Jl

J~ l', wi

I .... -, 5.1, t,. R·~' '-'" ,., 2' eo '010"'0 '

1I!ll.em - .110 ~ '.IIIl1g _ ;)1 I. '. gp

Property: You g:lhn a +4 ~~e'm bonus' ,0 D'll,lomtlH:Y- checks, ~n a .. dltlon, you ,gain an ":u~m bonus to WUI .,-qua I' tOI the number of m~llesto le's you've reaches - today;,

POWE!r (Dai,fy): N\o Action;; Tri8yer: An attack hits, 'Your Wil~ and dazes or s,tuns yOfJ~ f.fJ ct: You make a s,gJlving'thrnw against i he effect that dazed 101• stunned you even ffif· salve can't nOlrmaUy nd that e'ffect~ The effect. ends ~f 'YOU save,

This ,orna te p;lath,n.nn tlftlt.~ 8ol'd ba:M,d is dtJrtted'1.-1;1:t" se \i'cn d~lrers ent 8~,j~ns.

Item Slot: Ring 515,.000,gp.1

Prope'rty! Y~lu gal in! a + 1 i!terl1 bonus Ito Wi~l.

Power 1([)laily): M~nolJ' Action. Once pelf round unti'm the end of he enU:Qunter" 'YOU can use a '~re. ' ,aerOln on your turn to susts j n at 111 eRect of y'ou rs thalt re q u {ins ami nor actlon to sustain,

,If you~ve reached at II,e,:- 50 one milestone todaly~ ,you can sustain a powe' once per round on your 'urn using no act~on, rather than a free actior ,

rht.~.st .el ;tuu~d is c'nil~,e'd to' s;tf89.'·est creneU'ltiol1$-a, 5[8'1 oj~ Jts' prn~'ectiy'e ~·n'~8,ic.,

l'te'm S~,Olt: Ri'ng 5 ,1,SjOOO ,gp

Pro1pert,Y:: Wilen }I'()U hav,e co¥et attackers take - -3 penalty 'to a ttac k ro Us' ,a,ga inst yo I i 11 sit e a d 01 a _,:2 p, 'n (idty.

Power (Daily'. Zone):' Minolf A,oUon., 'tOll create a lone of protec w.on ln a close burst .1.., The lone Iasts until the end of your next turn. WhHe w~thi'n the zone, you and y,Ollf a,rUes ha\tE' cover ,a,gains.t enemies out, id· the zone and Cdn mlove 1 ext a square when they' s.hfft., Su: ,tain Minur:

Th ~

_I e zone pe rsists,

lf YOll{ve reached at least one mllestone tloday~ you can

'. - !toIL ~ f t" t, b 1

inrrease 1!l.1Il1e' size O'! . -~ ~Ie zan: . :",Y •

TIlis b'Uid is J1"hlcfe ~f s(-u,l,IJ;t-a.force~ it occasloJl'hd,b hunts j(dndy in l'(Jur wn indo

_,

Item Slot: Ring 1,.1115,,000 gp

Property: You gaiJ. ,81 +1 ~!tem bonus to W,nt

POW"elt I(D'aUy.' p,syc',hic); Irnmediate Reao [, n, Tn8ser. Am enemy hffits you 'with an atta k tflil,a't. targets 'WUiI.. ,Effect:

Th,C! tfigger~n,g enemy takes ongo~ng 1 to psY'c~':c damlag;e C'ilIl/' ends),

~fyol]j~ve reached at east Ollie mllestone to. 'ay, th.· tr]gge '-Ing' enelmy instead takes ongoing '15 psychlc . -1i!Blmalge' (sa ve ends )..,

This fu~al:?f' ,8()'~d rinn is's et 'W ult H 'laJ:Ht! Janlent),st. lvfdd~, .sJdJ'n-mers faintly lvuh healtv!8 rnus.;i,c.,

tem .s1(Jt~, R~ m,g ,12 S .. 1000 gp

IPf,'O'perty~ When you spend. !n ~u:bon: point, you regain hi pJOi'nts e'quaII ' ,0 )flour ConsUtution Lfl1odifler.

Power' (DaUy '.' H'eaUlng): Standaro Act.i'Oflt. You spe'nd a

h I'·

: ',. ' ,- ,I,' J ,

ea, .n,g surgle"

ilf YOUlJv,e' reil'(hed a't least lone mm.le.stone. today, 'YOU don!'t sPJend a tJea~i'ng, slu~gem 'Yo-u ~nst'ead regaii'n hffit po.i'nts as, ,if YiOU had spent one.,

The ~,Hlfer aJ1d 81{~"a lMeaw af'dds Brace rime tecalfs d~e hera,ldry of t~~e Spi:r.a~' T,Dlvea~

item Slot:, Rffing 45,00.0 g.p

,Pltnperty: ~ou gain a + 1 ilten, bonus to saving throws agali'nst dialing or ··tunnii'ng, effecm:s~

,PIQWer (Encount,eF .. Tele',Portati',on): No Acti'on. TriY8ler; 'You are COI1S'CfO'US, and end your tU,1i11 without hav,ing, l11.ad,e ,al1 (l, .ack during ·it. EKe-,ct: You ,- e~leplor 5 s,quares.,.

. oru ~:[ ~ '~".,lt'l.te 8'c'~d '~J'l.cl, sa pr~11 ire' r ~J18 nrFrcuri!s' you 5 WO)t ()Iller the. minds (1 ( tll 'T_ '.,

~te[m Slot: :. ',in,g 22 5 ~OOO ,gp

PlIJ"D'perty: Y (,NJ[ g' Ji In a ...b 1 lte In b 0 11 us to Cha rlsrna -ba sed s lkw II che .... Ile eo ~ ndl -:!II b I' ~ I'r't-y-' che -II ... ~

. _ ~~tt.~ £It I I IU·.,~ '_.' _." -I .~I[~1i

POW'e'r' (D,aUy): ,Minor Action. Untill the end of your next turn, you gain a + 1 power bonus to attack rolls a,gailllst Wii~1.

If)~r iu"ve reached at least one mUes[one today; the bonus to attack r.o,lls lncreases to +4.,

These copper tinas are .dJ,al~'(l: by d'~os e \tv 110 lV~lO rk Iv'eU tlltle"ih:e[ I, arn Slot: IRing:15-000 g,c-'P

. . [_ I

PrIQJpe:rty! 0 nee pie r !lOU nd l' w hen yo UI save, ,0 n E!, a I~ ~ry wi:trn'i n S

squares of you who is [also. wearing a rID.I1,B of s;rml,pathy ,c.;" [II

rn a ke al -savi In'~' th row., -

01 •

'P'ower (Da ii'ly')~ Mill no r Act'i om" 0 ne all ~ y w~th i n 1 0 sq uares

of yon can make, a s,arvin,g' throw. 'If that ally is w . - rin,g a r~',n;y oJ syrnp10 thy, he or .sh e galii In 5; a +:2 power bon II s to th e saving fhlow~

tf'you"~e rea .. ched at least on milest ne today[ you cain j'nst[e,ad ~l~~H~~' th ls III ower to ,gr:a nt an a 'I ~,y wkh in 0 s;quar-es; wl.- 0' 'is wearlng a r.ina orf s.ymptlthy a saving throw (i:nclud"ng the +:1 POW-!, bonus) (Ig,amns,t each lefi-ect on h~m or her that a save ca n end"

~hb ·Hold, yl.nn is C11:ffIUved, lvi-in the. ,crossei!-axe.5 ~Jt1td~o~ '~f'[a 1008 de,ad, 4 f m ,~

It@m .s-~ot: Rimg 85,,0010 gjp

Pmp Ie rty:; WIle n yo u use you [W' s:econ d 'wm nd, you liega'~ n

a,~ diltjion[~ I hi pol nts equa] 'to your IGo- stf UWOIIrI m'od:inier. [In addii'flon" you r~,gai'[n addltional h it polntsaqual to yOlur Constltutton mod ifler for each healtng surge y~)iIj spend at. the . lind of a short rest,

P'ow'er (Da i Iy -+ H ea n Ill[g): F p ,- Acti on. U~~H~ th 'j S powe r durlng a short rest, You and each aUy w~thi:n your l'ine, 0.[. s~ht rega n additioniJlli hit points equal to one-half your I eve II whe n yo. UI spend he a I:j ng 5.U r.g'E'S d u rij n,g tha t re s .

lf you've reac hie,' a I east one mill estone t .. ·d ay th e number of addi.t'iona.,11 h:it points equals your [lle,vei~ + 'your Constltutlon mod iiHe r;

-

,'.: ns Si;~11ple .;:H~!1er rh18 nltlkes it ~'as,ie'r f(J1 your aUie'S ;[0 rel1~:ve

'l/on.

p.

ItJem :5101.::, Ring 42:5 000 gp

pfloperty: When you have 0 hlt points, orfe: , rand spend a h,ealing surge, 'YOM regai[n, 2d6 .aJddIrh)lnal nit points.

[Power (Dady + He~II;'ng): Nio Action. rr'~88e.r: You spend

a h . a~in,g" surge as a result. lof ern allly~- lUI ~ion. Effect You spend ,a noth e rhea ~ ing surge,.

yo[1.] '- Vie rei~~K'h ed art ~ea st 0 ne m lles one tad 81~, yn u don"t spend another h[eal"ng surge. You 'ins:tead re,g,ahl, hi. PlOW nts a s i:f Y[Qu had, $1' ent 0[1n e.,

This 8o'l.cl rintJ 'is il1J[a~d III j"tn n"M,'the.r-of~'pe[ u'l, :bt!?ssed 'by p~"ie5ts of old.

I'tem Slot: R,j ng 15 0010 a pi

Property= When you use the [tUrn Unde'lfJdl power:. you can tncrease the slze of the _ urst by I.

PO:'.I~J'er (Daily): Free Ac ~Clrl., Tr~BBer: You use turn und€ad~ ,Effect~ Each target you hi. wit-I~'- that power is restr in- d i: nstead of i'm m 0 bi ~ lzed,

If you've III: ach ed [at least nne mii lestone today ,YOIiW can increase the slze of- he bu rst by '1 (iin add~tlon to th inlC rease from the ri[n~" s p ,ro:(Je't1).r)· ...

[~ J I • '~J'

The' ~]~uJn,fe',d8e s 'e111S [as! if'!t has ~dMjay5 'b[)en. ll~,iithin yOt~, iUE stead o/,fJ,€lth- reil in '.he : -'i:il111 run -caln~'e'rd blflnd .auyou.rjinfjeJ:

It·· "::-[ Slot ~ R·!r. [ 1;"S '0- 100'" [

_,eM '_ . E ,I,n,g _..t.. ".,' ,gp

Pmpe,rty: Thl - ring, contains one at-will attack power m·om you II'" class, Yo u choose '[[~n m:s pow'e r wh en you acq U ire the ri~ ng a. nd ca Ill' i. C n[alllll,ge: it I ater

[Power (Daily): Minor A,lctiOrn. Un1ltn the < rid of the encoun'I er; yo u ca n use _ he at -w~ II latta ck p ower conta i ned In th e [rin)g~ 11' yOll do so, choose on of your Od1@1r at='wirl~ attack powers frOl1:11 ynur class, You can't use that IPowe'r during the en co U nte r;

]'f y()tl:'v,e: reached a' ~'i!(tS,t one milestone today, you gain a + 2 power bonus to attack rolls and damage rolls when yo II use th e p. ower contai n ed in the rl ng.

~,~11iell.JI,OU USe this; ti~1f}.- JOiL 'J1'~Mnle SQ qLdckly d1atJtOu·l~e:!. blur.

Ue:m, Slot:. Rin,g 12.5,,0001 ,gill

Prope:rty: You ,phlll a +4 iii';. m bonus to Acrobatics clleldlts., ~n addtnen , you gai'l I an Item bonus to R.enex equal to the number 'of mllestcnes you've re:i1 ch@d to,day.

Power (Daily): immediate R eactlon, Tri88'e'r: An ill tack

hirts yo' r ,Reflex and lmmobillzes, f·e· trains, or slows you., ff1€J(::t~ '¥'ou make a saving throw agalnst the effect that ~mlrnobi :iz'ed res raIned, or slowed YOU!I even ~f a save can 't nOlrmaJlly en ,if lal effect, The effe'ct. ends ,if you save,

TJtlS, 'o,tel band fi'tJas 011., tfth1fJ·~ tb.at css d:l J~ola, )lJlitrh~8 l~~eln ou.t an .,..VOUf ,erU;~U1j{.

I'~em Slot: Rml1g 65'1000 g'p

'Pr-opelrty: 'You gaiin . slst 3 I~garns't nng!omng' '1I1'l~,ge* Power (D'ailyJ= free AcrIQ'n ... r~8Ber::' You hit 31n enemy 'with

a ba'silc <I: tack, Effect; You transfeif one oJng:ol~ng dalm,alge effect from yourseli to that ene'm,Y.,

Jf you've reached at least on milestone toda~s y011l can use this power after h~ttii.ng wi'.11 an at~wj;11 attack .. hat

.. 't In,.. - ., _ tt k

ssn _ a wasu: a 'at:.

~============~==~====================~=~

SHAUOWFE.LL· S'.GN.ET·

Many generations ·ago.-, servants of the Raven 'Q~·e.,eh

. d I ~l ... ~ h S"h d ~ ... s: Ii d 11- d~' t,

ratsec a ·temp--: ie 'wftu,ln _Ie ::",_ ac owre ~ an', cat €:' ~t the

, I

M,onas..tery of O:re Remembrance .. , It served . he goddess

, .

'wei!1 a ·d he'-p,ed the dead cast aside the shackles of"the'lir

fast ~ivesto move 0 to what hay beyond, The temple's

· h ~ · f'h d . ....!Ie d

priests, W JO were 1f:1 e rce e nern es 0 t· e un,~ eau, 'lforg:l~L

S,hadow!eJl' siS nets nut of the dark meta ( they mined from beneath the' temple and used them as. tokens of passage tlhrough certain lands of the dead,

IEnd~ng,s come to all thlngs in th,e Snadowfe·II·,·and the temple was no dlffe.lr'ent Some say t.he priests were subverted when they opened t e temple's gates to servants of Vecna who carne be,aring stolen .s~'gll1ets., 0 hers S_B:y thalt they dug too deep and woke: somethlng that was; best left as I e ep.

W~dl tfne fa. I I of the temple, _ uch of its [ore was lost, but. a tia·dfuJ of d,evotees Ikept the secret of the' signets safe: and shared it wjth those. who 'would 5tr,ike agalilns the undead ..

,A. New Blasphemy,: Au-a,CKs by U' dead have' m~ag,ed a 'town in the ,m.ountains .. 'Th,€! undead hav:e, a· 1·e1ader; a fe· . ale vdlnllpiir;e, who calrr~esl a blac. m,etall ring that \be·ars the syniboJ' of the Raven 'Queen, lenemy ofa~ - u:ndead~ 'The R~ven Queel1' s worshipers are: anxious to fE!·nd thflS biasphlemy' and an~: fook:i'n,g f'or hel"loes who can he,l,p them do so.

'What Q,nee Was lost: A pa~ad.i'n who, escCl,ped the fan of the· te:mp~e pas~sed thlrough the ,area recently" ,He h,ad one of [hose fancy ri'ngs known ,as S,ha'd,ov.vfell Signets and sa"d he was g-oi:ng to .rebuUd 'the temple: in th'e nearby m·ountai'ns, but no one e;ver heard from hiim a,ga'in" Of course., a I'ot of nasty th~ngs liVe up ~n thos·e: Imountains,! so nOI one's; been bfaive e:no .gih 1I:n 'find out ·what. hap-~ :p--ened to himl.

I.' 1 I

:rh~5 si~nfJ~e "1f("od~en r;-n~1' £dtol -,. )IOU to ,tlO i"lace~ no m'w els'" 'tnl· a.fl.d J'rQIJ.. csn lis-e' it to Op',f!l1 and cl,t)s€' Id'ffU€rts-iol1Jul' u lnt~~()w:$'~

, .. em 51!0,t: IRin,g 1,1 25jOOO .gp

,Prop·e.rt,Y:· When you teleport and no creature aUlblnlati(all~y moves Into the space. you I'eft that ': p,alce ts fU~ed 'wi'th 3 :s.lPati·a~ 'Hux' that prevents any creature from entei hng wt until the end of you~J' next 'I urn,

Power I(Dai'ly. ... Tel'epoirtait.ion)" Free .. Ardon .. Irj8se,r!' l'iou use at ·te·~,epiortatio-n porwer~ Effect: 'YOltJl don't ne ·d Iliili1le Qtf' s:ight to the destJnat],on S'PI(J'C ~

Ilf you've rea ched at l ast 'One ~nj'~les, 'one to,. ,a(Y~, the disblOC of the tJe~ep!or ~,ti'on WHereas: s by 4.,

rhi's bl'adl rinn Of~ldl~·LO\Vll·~tietal bears tbe: s)t;~ld).Q·1 qf,d>le' R,uven 1(b.I een 'i:n sU l1f r.~

fte'h1 Slot: Rrun,g l' ns tOO 0 gp

.ProIIP@rty:· '¥ou gal'n reslst 1 0: n,e.':'IYotic; an d if an en ',my s attack causes ,)I'OtU to lose a hi . Un,g surge.; you can take 110 damage ffins.tead of llosi·.ng that h,e,~II'ng surge.

POW€1f (Dany+ S,tance:): Min~)r AleUron., Unt~I' the stance ,ends,..,You ,gain a +4 bonus 'to aU defenses against o[p!portun:~ty attacks f om undead creatures, and y:ou don't g.·!ent combat adva'ntiige whr. n flanked by' .: ndead,

I' you\fe r ac:h€ at least one, rnllestone 'Iodla;y~ you~ donjt provoke 0IPPOirtU:r1ili:ty ,artlta'(J<s froml unde'ad creatu res,

R-'- l"N:i~ 0" .... F~;: ·T··H-··-E· F:·'''L· LE:' N-······

, : .. \.!ll . ..' .. . . ". .M..: .. ~' 1[. '. .

Centuries: ,ago" a company of dwarf soldiers w,a!s g,arrtsoned in a n outpost at the edge: of tlhe frontier .. The

I...JI " ~ d fl.1\.. d- f· ~ '"j''' rt~

so urers were as:5.~gnel .0' .guart tne e. gles o CIVil rza Ion

from the encroachment of monsters. Wh,e'n a 'wh~te dragon attacked the· out-pas· t the dwarves were driven away~. As;hamed of themselves, they. reconvened ,i)!nd! 'went ba'ck to .t_ lie OU1 post to try to best the dragon ..

The dw:a-ves fought.a good fl,g,htt but the dragon was vtctorlous. 'lhe'"r frozen bodies weren't found un· i an army arrived and dest:roy-ed the dragon, The dw,a'fV'es" ITlifitary rings were collected and used as special medals that were handed out for braver'y~ Smce the dlssolutlcn of (he ,army· . hie rings have dispersed t ~roughout'he Iand,

,B,uriied Calc he:. Ru mor has it that tal cache of ri.nys ofth,e' fcdl~n is, buri,ed de'ep with~n a forest overrun by blT'i,gands,. The, bri',gands are an uncommon ,llot, us.~'ng monsters and ma,gII( to pre)i' [on nearby ·townsfo.lk~ Perh.aps the br~'gands

-k· nn·w, . ·w,-,L,of',o. . he J!""']I,--h··'C e~· ~llr

_r:' 0 ~'l,' ,:I·,IIIJ!.., ~ . ~ Lg~ \ . - l~,.

Mad 'Orat:l'e: D:ivinatinns have reveaJed that a mad O'r<i8C.e in thle ,mountai:ns knows 'tn,e 'oeat on of one orr more r-ioBs ''!fthef(]Uen~ ,N\umerOU5 .obsta( les a.nd .m.onsters block the p,a't:h to th€ o.ralcle., b t the tProm"~ie of one of ·"he'se rrlt1lgs would be worth 'ine dan,gers ..

_. HAP' T ~ R] M a.s· i. ' J. f!:m s'

~;;';"'::::';:;;__';;'__::!i,Il"""""

This rIllar of bQ$"dr. b'e'CO~ri€S t11Dre 'i'}O,lis'l!,e'ld. and intrica:tehr

a . ~ J

(',ClJ(1}'Cd e'![i,r'h, ti,rl1.e' ,fi:JH use it

~

Irte:m SI'ot: IRJlng 65,0100 gp

PI, Fh_t- V -, s, -, - '!' ~ IE' Oi "-- 41, "t'· -I 1- lt ~'f- ,- -,-,- -, -

_I mpel-lLJ"~ ~ ou g,2un res ~S,IIL .:J ,tl,~,a~,n$'L en: U:8l, 11 S,. ~ , ,yOll! ve

reach ed at least on e m ii lies: one t()dl~IY~ you ,ga~' n resist 1 0

~ _.,.lIl

II Ilst,€ au,

,P'OW1@of' (03 i Iy)e: M] no r Acti on. ~ou ga ii:n n:!:5J~.' ,5 to ,a, I ~

d a m,age IlLUl ti I th e e nd of you r next tu rn. S ustabJ M ~IM 0 r.:' Th e effect persists,

hi.~ cOI'per rina lUIS a, seUh18 but 110' 8,enlstOJ1e .. V\/~,e'!l JfOli1 'll.f~,e the' ~i;r~8'~ spla~W':~s flU. t11.e s;euiJ\9,.

I'te'm SIOit:' IRiin,g '6 SjOOO gp

,P'ruperty~ You galn resist " 0 ~igl'tn~n,g a nd re:s:i~s;t 1! 0 thunder, Plower' (Dany)~, II:rnmed~,e1J'tJ8 lnterrupt, lrla8,e,r:' An enemy hits

),,0 u witlh a ~ i:,ghtn.mnjJ attack, Effect; 1111 e t!fiigge:riill1,g e ne rID1'Y makes the atta ck ,a-ga,rn nJ b!JJt aga'i n st ltse lf

mf; tiffli.~:lij'~,-!',6 ... .8~ ..... :1181-:-!il ?+ least 1 .... '-" " ;.~, ': t 'I ,';;;' _jl" , I" i

W J vu '¥'~ 1m ~o,,,,,-, 'I;::::; 1II !Q Ill- ~ !GIl,S; on e m ,II es on e IILOr!LIII,a f,. you

rca n p iic k a second ,efielmy wii'thiln 5 :sq;u,a res of )tOLL The

- h -

'_ ~ _ '" .'. .J "_'. _. ," . . .. ". ,.- . _. . .r-H·~ .. . .. " :'l-" " .. . .' _ ... .._ .

trwgg,e,nn,g enemy makes It ie a ttack against the second

enemy to o,

T.hts ·tarnisJ~Jed~ 5:i fv~r 'ri:118 set l\l1id1: a rn u ddJc,d' sro rut look,s rnurtdu,n:f., WI,! e 11, ynu ~V.e(l r i (, i i[ t~tys' ycru [1'1 'di! e riB k~,t c[ite,rtio n,

ltern s'] ~I!t: 'R' ~ n'Ui ,0 r" -,0"" 0,110' :0: til!

~ ~- ~ ~ ~y.IIL~ _ .. ~- ~b o.;:)~ . .. ,~~r

P'roperty: You gamn a +4 item bonus to Streetwiise checks, POW'elr I(Dany): Free Action. 'YO!u ,gain a SU cce ss i:11li a 5:ki i I

1(,111,8 U G'n ge in. wlh'j ch s.tr'eetw~s!e is ,~ p'~ni mary' 10 r secon d a r.y $lkJII.

If yo u 've fie ache d at lieast. one rnl ~,estonle today, you al so' gFl'in a +,5 ,poiwer bonus on you~' next Streetwlse check before the end of the day.,

TI~~Je d,isti'l1c,ti:'~e 8()~J(f tBtid ,)live;~' 't<veave' oj 'thi5 8mce rbt8 ts ,ca rv.cd ,wrl'l!e1athc'rs.

I,tem Silot: Ri ng '21..,000 ,gp

Prope rty: '¥ou ga~ n a +- 1: 'itenl bon u s 'to .savi rig til rows, aga ~i ns.t daJI~ ng 0 r stu 11'111ng effe cts.

Pg,we r (EncOulnte'r)~: .N 0 Actii.onf., Trj8BeJr;; You a fe (,on~,c'i ou S

a nd end you r tu rn 'without hal\d In,g nllJald e ,a n artac.k dl u ri n,g W'[~ fjftN;C 'Yo U 0 tan ,aUy wU:1n hl 5 .sq:u a res of you ,cain :sta n d UPI as ,3 free actiion.,

I ~~. . ... '~ : .. - ~'. -. = .. ~~ -_'., -:. --_ -. ~~'. -. "'=.~"'~ .. -..,~

iWA1ST SLOT ITEMS. . ... ...,).

.. :

VVais,t. s~o~ ite· n s, 'Virhet:her baldrics!, bandoliers,; 'b!e;lts~ or saslles, (l"re lIard, to pin ,dovv·u to one. 'l1rJlystical

th·ern,e , .. l\t,HTJy' '\;val S tIl ne vv ra,ps 'b c]}cfi t tllle he atlt.h of the \VearCI';" but sorne IJands S 'fV,f; ot,1 (~r r>urposes ,b\lto~ g,etJmer.. 'Those belts that 'hold ltve-apol1s or .other tools ,calll be e'l1.c.han,te d. to erti]la nee tllose i~,e.I.n,s.

T,hese rl:Ddt strtl:pS he~p y~u to t:W;fst ,~mn.d clil/e ~'U;: DJ·d,Qln~~JclllU.5 $i ttl aJijuJl$'.

tt'e~m S~ ot~, W:~lIi lst 21 000 ,:mp-I

~l,

Prop@ tt:y~ Whre 11 yo 11 m a I~e: lal'n A.rcr,o batjDc,s, I( l'lle,dlk, ",,0 u r-o,i II

tw'i ce a ItJl d use e':i1lth er resu I~t:.

J~hi._s ,8 r:~y le,l1.th,l[!l" b.~dd rk' lets Jf~JI1 ,S upp~a:~'~t ,yau r el;M~uillJl 'w:~Ju:J1, YOU, .U$C'YOUJ' ae9[s 'qf assauft.

I·'em- 'S' 11ifiii;jj,;o "W-:-"-'5II'"IC':f- 9" '0', "0- If'I, '!lJi]iilIl

1..1.- ',,~. ulrLli!i . I !I;::::I .:::JillL "~'. '.,,"' U br

P rope n:y:: 'Wlhe 1111 a rn en elmy tln'ig,ge rs yo u Ilf !(I€B,ts of as;SL1lu,It' powe~, rou can slide the enemy '1 square and then teleport :i nto d, at e ne nny 's sp 8(Ye ~ instead of 'te:~,e p 0 rUng: to a, s,p,are ad ja cent to the e ne my.

JJ1]S U1atc~5tte-.5tu & d1ed, 'ba'ld:ric Icdd.s ,you l~'h:en )I;(}'U use ,you r ae,8 js of'sf~, iild"i: ~1tJ,.

-Itii[!i;ml S··~llot .. ~w,,-· '':Ii~I'l::iI[' ,-' 0""5'- '011"0'-' 'g'p

. !!I::: , . , _.. .·,;(iU ~,!I;. . " _ I .. u - ~,_'

P'IIi,opelrty: When you use you r '(leg,is of 5h~'€,ld~nB power 'to

re d ILIc'e the dam age d ea ~It to a ill a Ii Iy;, you ,ga j' n te r.n P'D ra 1W')t h i't points equal to 'the amount of dall1l1.ag,e you JNrevented.,

This rou5Jh-~ext.u.n·ed belt seems tor 'be rotlte.a 'fn ,the ,S'LHlds oj'Urn-e.

lvl 6 '1,.,800 gp lvl 116i 4 5 ~OOO gp

Ite'ml .s lot: Wa ~ist

PlfO pelrty: Wh-e:ln 101[1 lro~ I a :1 Or on: Y'Qll r ~ n i,U~li ve check,

yo u galii IIil an extra move actl 0 III d u r'i l1,g the f rst lUll rn 0 _ the en co u nte 1':.

leve~ l' 6;' Yo u .on stead ga j nan extra sta m (b~l rd al(_'[i on,

T~is' lvide' ~eQ'~ j1 er II;CI J J ,I ,to~,~~ hlens }fJo~~ r sk 1:11, b'~d '~ve,~,ke"s yo ~U· re,dl·i~ence .

lte MI S.llot~ Wa ws:[ 4,'200 ,gp'

P'[Jwer (A,t~'Will}: ,MhlO-r ALdan. Ulrntill the end o,f yo~r next ttl fill; you ,ga ~'11 a + '1 IPO\Neiu 100 nus to AC a nd 'lui n ern b U i ty -to a ~II d,aull,age e q ua I tOI !'a,allf yOlu f leve I'..

111i5 c(n~r~fortab;!r!. J:,eather belt .is U!Urkeid ~!Li:th -l,m:a-ses tif JGa(l~ S!t\l<dffs dUll na~ttis./1 'V(1ml:,.

.~):. ~ ..t

Item S,lot: Walls:t

26.00' ,o<n

~,. . . ,blF'

P'lrope'rty: '~OIU gi~ i::n ,a + 3 ~ite m bon us' to Endl u ra ill ce i( he,~'j(s;, P:ro'pe'F t,Y: ''{tOili do n 't nle;,ed t(DI e.alt., 'Vo u m Ulst we a r the Ib ~,II t fn:r 1,4 co nS@CH ti~ve hl~H] r:s b e:1Fo.re: thi 5: p mpe,rty fu '111(t.j (j ns..,

Ihe Hnk'S .[iffd!is slb1ii sdl·er cli(.lin are s,epanlted. by Sl1!aU ~:rheres of arcunel-enl1lCln - ed\ ,obsiiUon

~tem Slot: Waist 85~OOOgp

Prulfl!f!'f1ty: You ga:in it + 2. Item bonus to ortl 'ude"

Power {Didly + Hearin,g):: _ ree Action" 1ir'~98er:. You become bioodied, Effe.:ct You reg,a"n hit points equal 'to twice the i,eve! of the h:ig, ,es ·~eve[~ arcane Ipo,wer you have: not @'xlpendern.

TIlt cHaJ1un:nls on dlis 'platillu~n 1[,'JJlcl8'~'~lnt Elf'! :,fltjol"UfiUdf_, K!hidlYOU (:!un sacl"ifice fOor hea~th.

L\I~ 1 0 5tOOO gp l-vl 3 to 3 1 2 S,OOO gp

Lv~ 2: 0 12.5,000 IP

11:,teml S ~ot: W:a i st

Plrolperty'! Thls belt h 'I~,dls One diamond and Y' 1m] g,ain a + 1 ite m ben La s to FOlrti' U, -lie"

.Level 10'; Two d lam onds, + 1 Ueln bonus to F~ rtitude, te'Vet 30:.11hree dtamonds, 3· i'te!m bonus '_ 0 Fortitude.

Power' (At,· Wi II • ,Healin,g)~: Minor Actio-n. 'When y'OU' use this power, lone diamond on the belt cracks an. - darkens," becomlng worthless. You regain h,i-t points as l -, y011Ll had spent a hea~ing sUlrge and he' belt's "b~!m bonus is reduced by one, I there (lire no d lamcnds on d ,12 lellt.you ca 111 't US,IE!: this 'pO'wle 11': Alfte r a n extend e d res , 'f!:(;1JC h dlamond des royed by this power ·is restored.

rhi s ~irr n [ant o ~c.,:nll·e' '\~}r:~p l"f's·tores ;[~ife to tr.l1Je 'Via nqu~sh:e,i.

~te,r:r.lI S,~ot: Wa]st 85,000 gpl

Pr(),perty': 'You ga in a +1 item bonus to ortitude -e

P-owe,r D~dl,Y + He,B,lling):: N!o A' tlon, r,IYB,er:. An', n my reduces you to a hit points or fewer, ,Effect: You spend ,,-I healmg surge and arre dazed untH the end olf VOlli next turn,

This lvide 'b n:nvu, leath er [bi.'l.~'dr~ c l~eep:)' flO tim1S '['11 e,w;y'eltldl.

Ue,r111 Sllot: vs« lst 3,~'4 0 0 ,~lPI

Propert,,: This belt can hold up to s.ix potions, You can retrileve al P' tiio-- from the beh as a, free actlon,

'n~is fiQ5JiJ~ ,eJnbl,;oid'ered .red ,~1~5h 11iMCl thn) your beroisul to aft

ltem Slot! w,~ lst 2j1 '15,!OOO g~)

P,rope.rty: When. you spend an artlon 'point, one ,ail~y wU:h~in your Ine 0 'I sight can spe nd a hea U ng' surge as 31 free actlcn,

-

VV11i:Je y~GJU lVC:rcm:r' this- he'a~,Y br;owl1 hfa,e ,~~S-j1.j J/Ot~' ileal. nt Q, tre~

atlendou~. 'taJe'~

fI~eRll, Sl~ot: Waiis.t

111,'15,' O'IiO-'O- g' P

,1 ,..' _ .', '- ","', .1 • '," _I

,Pr01pe'rty!, YOIlJ g,. lin re,gen'er,{ltioln 5 wh:i~e youtre bll];odl~ed~

- -.- __ . --

'BELT OF 'T"HE W1TCH ·KJNG

. ' -

Long ag;o In the nation o Pak Su,th the ki.I1'., dr,ed withou: an he'iir., Drh/e n by' a 'warr:ior tradltlo n ,3 ld th e need for liil

strone, irn "P' '05:"1".0 r ·-1' to m' a~ taln t h - b -d' th 4 I

.;;Ji • '.' biJ' II,', ." I:":, b u"e,f ~:, : ~' I.--In' ',-e ;__:or:; ers I, I lie Im:ln ..

lsters of the kingdom proclalmed that ~lll1y pe--,S;Ol11 who cou d e -dure a series of did:ly tests of the bor ,":/ would become absohne -I-Ullejr~,

Many so dlers, generals:, and' heroes SUCCIU bed to the < triall:$' before _ullari c'~,aimed his right to be tested Despite his, .s.~ight frame, he endured each d~~is test and e:ventu ..

~ llv became ~'''''··I ng' Tu ~r!' W" as ':=!iI g' ,FIiCi,":]';" ru er hold ·I'if'ii'g'" the

g~ J' -~- all ", K I :',,.. ~ I p "-,;:;l!i iIiilII :~:III!C;;(OII!. ,I "_ '-q ::~ --" IiIL,' ,U'"

boundaries 0'" Pak Sut - fir ~ '~y and ruH:n,g wi,sel,y. 17odaY~1 the I,e:,g;end ofthe W'~tch King liu:l,a:r'i1 remains strong in the reglon, and ,: he nation's r " le r we,sl rs a bel of' office -the same .one that Tularl wore whe:n he passed the tests,

,Nation; in Ex_i e: ,M,uch has chan,g'ed since 'Wj:t:ch:~,:"ng Tu Iia r:'i set. P,aK S. t - on th e path to greatn ess .. 'Todaly~ the people of Pak Suth flee their' - i omeland en m a sse. The king's ,I;in[e,a,ge has ended, and r-ebels [have stolen Tularfs be~t-or :50 the rumor goes. What authority rem,a~ns, has oife red a prize for the defeat rr the 'violent re bels th at plla,gu,e·- he exodus: the belt of the Witch Kins and possibly' rulershfp of-he kingdom.

'PloUti'call Ploy: The current ruler of P.8:k S- th needs, to 1111ake, a p ol~~t~cal sta temen t r-e,ga!rdin,g her strength a nd til e nat lo n 's d i flecti on ~ She wa nts to gi \I'"e aw,ay' liu I a, ri t s belt las part of that declaration but she requires worthy reoplents SOl as not to dish •• nor the Wltch Ki,ng;:s memory, 'To that lend, she cornmlsslo led 'fl e construction of a labyrlnth of danglers, remlnlsoent oftl Ie chan.enges 'Iularl defeated, Tille ~a'bylJ"inth iis all that stands betwee'n a group of he roes and t h ls :L18 t",

~ u .. a l J _ _ _ ~ U ~ . ~

'fhis; n)u8i18 ray beltlenui in. stone plaTes' arallfs stabUU~r to ~ ts ll~ecl,re~:

ltem Sloe, W:ai'st 3;400 gp

Power (Daily): Mi'nolr A twO! . You: 'can ~gjo-ll"'e push, pull, or slide effie,cts unti'jl the end [of ynur next turn,

- --

'f11l~ f~nf,-rj,fl~ed l1;rrQ.p cban.ne1s rhe S'treJ\gth and th.e n~,',k'le.5!u1e.ss of

an, Gcom:'pli,hed.l-VTe-~,dEl·.,

Item SI·o,t: WI'a tst 1 7000 gp

Power' (At-~ Wi'l_): Milnor Actlon, You ,gain a + 5 P ow'er bonus

'to damage rolls and to. grab attempts bu take a ,~,1. pen~ alty to attack rolls. You also ,gran't icombat advantage to all en· rnjes, This, effect '~Ists u 1'1 ~II you end ii a.s al milnor acth)n ..

ton heco.J'llf lVrt ,;ithIU:e l~hen yuu It' :. a 'I th.i's- 'w(wn rope band.

Item: ,Slot: Waist 3.1 '25 000 SIP

Pnlp erty: When _you seo re ,a '(Irlti·call hit 'i' he' fa r~t is wea kenred u ntU th e end of 'yO ~m r nex,t 'tu lin~

Pow'er (Dai~,y '. Ulus:ion): Mwnor AcfIOrll., Untml the. end of ylour next' urn; :you bl€c(),me invils'ible ,and iin5,ubs'taJntia~

d ,. IlL.. ..

~ n ,ga,1 n ~Jiw IlaS11 n,g.

V"'r

P, H' 0' ", E~"~J1X:' '.' S", A:' ' S·:.'H

_ .~ -',::' _-_ ,. -'" " '_ -, i!'; . .... ,

Fe:ne~on was an eladrlrr 'warrior of the Fe:,vw-1d who was known for his ab'i'Ii:ty to ~~v-e through anything~ In the war 'w[tn the fomorlans he was crushed under a pille 'Of rock, thro'wn off a C~lliff,- and speared !by the giant warrw'Olr Marg'!" kash, survlvl ng each and every- event, For his ,a,bUity to rise f:1ro,m th e ashes of trage d Y' and d efeat, Fene lon beca me known a.s the Phoenix .. ,

Fenelon eventually dh~d of old age~, and his magic sash passed tonto the hands of other eladrln. Eventually it made its way lnto the world, 'where it:. has belen worn by a: number of heroes, though none as worthy as Fenelon .. le,a.rning.of this isgrace,-, the e~ad -in seek a fey warrior of great prowess who can fin' and ecla Im the sash, returning it to glo:ry and' honor,

Recla.,im the Sashs T- 'e· eladrin court. has put out a call for fe~y' w.a-rrilo.rs . 0 seek out the Phoenix- sas,h., 'They be-~ieve that itt can be found In te hands. of a mad 81 rc it1J mage' by the name of KnJi:as~ The archrnage has been oppressing 'the viJJage!Js ln a small kiingdo'm: In the north,

Flg,molrlan ('Iutc:hes: Rum'ors suggest that Sk,l ad, a descendant of the fomortan Morgkash has found the PhoenixsQ'sh and ts keeping it in hls stronghold, He guards t e sash closely and attacks any who would take lt, It's also said that on more than one occaslon, the sash has saved his Uk when fey assassins attempted to kiU him.,

c J F' A·" m) r'mr' "', 6:!: .~' I

.~ .. ".I: ,II .I.;\. ~I

rf 1· 11~ ;l. d"':I'

Y you trunK YOIl rta.,'(! too mcnv l~'o~t rous l~te"'1S- ynu ore

W-:i'" .:, liII r~H h~ - rt! iL y·.nlt.' ~l 111,.tiII '7' 'l-O,oi"1I'fi' ou .. - 'no r rj! o·t-,II:

~ ,0 r~I"" I"~ I..IJI lb, n." u· w. 'I~'li.-dh~ tLJ !L)' _ ' Iii,. 'I'~ iIr" ,!;"Iiii:;11,;- It.;;,.

The catchall cate,gor)r for enchanted objects, ' \\'01, - drous item Isn 'E 'NOJr]1 orwielded and It can have myriad enchantments .. ~-. dventure rs :~ oard ·,.IVOTlldrous Items b eca IS· 'C cir ". tr~lcts cover such a wid ' spectrum ai d no hai lng the right one can b the (hf f .rencc between success and, fal ure,

This sec-Co 1 dl. scribed \VariUI_S wondrous items to

, I clp you 0 'C of]a , IS, wondrous 1. tr ~t'l ns '.,' nha n .. c '\' ur 'base of'operatlons, and. ',~l'l dro . s tattoos I hat

... ,I .

a re alway .: \N ~.th yo " eve n if )'Ollr other Items art n't,

rIla.is' leillt.·her rome, bQ'u,nd' in h'on, ~ul.1 siln!( fontains jefT more pldt} ~_' tJ~an '11£1,:turuUy -PiJs\,:··ib~e.,

Wand fa us Item .3 6 a ,gp

Pr'Operty: This ritual book has the di·linens.i'ons and w,e~ght of ,(3] 51 an (J1.a rd rltua I' boot{.. Ib 1I t [ro Ids 1 ~,O 00 page s.

THiS' oUs-k'ill J. Oilt:h "h.o1d., rn 0 rf' than it .s.h.'fndd, 'h1cl~.I'd·ln8 In.s11l:cdJ lneQ,d]inS tulle. i;Jur~ ex.fends fi~onl tbe 11'ls.iil.·e,

WOli1drous Item 1 000 ,gpi

Plro-P@lrty: Thls belt p uch contains '1 hou r's 'vlIOtrth of c ir.whi'ch remains fresh ~nde·nntte]y. Once the I Jr i1n the pouch halse:en consum d yOlu c n Ilefr'esh the supply b,y " xposlng the epen pOU:" ,I I 0' any. supply of breathable ,_ii~r during a short rest,

1111S p!ni~~~ u'N lite 'liV a. X' candI,e ('.~ln l:ntnrt evclY daY' ut'~thout. d f ~ni nf5htI1B·,

'Wond- ous I'tem 25,!.oOO gill

,Propelrty:' Thls I. andle sheds dlm IHght :2 squares h, ~'U dl . ectlons leU d never burns d·()wn (but (an be extimg:~J~s:hied),

Power (DaUy): Standard AcUo.n,. ~,- S@ this power whilE the candle is llt, ~. ntill the lend of ti1[1e. encounter creatu res wit him n :2 squ ares of dl e cand le lose the [115 u bstantlal Iqua,l~it)l' and can't become [J'I1v"sib~e.

llte-pnnd of t.his l,ku:k~ studded l'nTnze' 'Jurrn dispels' co]!Jura~~iJol1S.,

Wo.ndtr~OUS Ilt@lml 1 3,.000 gp

Pow'er (Daily)~, Standard Acti:on.. 'i';ou en e.ach conjuration \n.dtlli'n 3, sc uares of·tfou.

- I J

_~~~~~~~~--~--~--~~~~~

This thJn shJfet OJ-b11Ull2C the size o._fa T{1U of p'u1(hl,:r~ent. 'is ern-

IbOS5~~d liUh, lou]t's SYI'~1[JO' bl orne G(n~:l'le'r.,

Wondrous Jtelm! 36,'0 gp

Properi:y: Thi's material lean Ib, wri:trte:n on I lke paper or palichnl,en . and the w,ritil1,g can 't be erased 1.- nUll th" parchman ."$ owner 'wi:ll~s ~t blank, It's flexib~ , ' ,enough to roll. I(llia-I ~n,g a. ritual scroll usilng th is. '~tem fllls "t with text, but takes half the USUBIII tillrne .. Once the ritua I Is -' erformed, ' he ~ 1- lece of loun~s parrh,m1ent tu rns blank and can be reused,

<l; .Z C

rI'H-- O,':·S·,"·'·Ti,-L'l-'G·,.'~"H:T' . C'·":A:~:,··,:~l'D,·, LT?

\.!J " .. _.- . , . '_..._ .", ,I ~ . . L

The shadar .. kat's service to the Ra'ven Queen has earned th em unnerous ene ; 'ires ave Ii the yea rs. One oft e most persistent foes W,81S Antalla rQ~ng,scar~1 a priest oft .e Raven IQueen who strongly disagre,ed w,-th the shada r- ked's philosophy and methodclogy and who had sty' ted a number of thei r plains,., She was, eoug- of ,3i thorn i' ~ their side that the shadar-kal felt she deserved an accelerated audience wlth t e goddess she and they bot served,

An a a spent her Ufe, dea ring with regular vlsl S &.0. '

II d '1 .. _'·' .. d' - d ~ d b f

Sna!" ar-xar assassins, anc S I e • eveiopee a numoer 0

defenses and protections to minimize their threat, i 'cilu" - l~ng the ,ShostlI;8'ht L(lrl'dre~

Ilntemall. Matters: T~ I,e shadar-kai ,alr-e as givle_:·· to po~irtics and il!1rfight~ n,g as a ny other · nte~~· gent people .. A caravan of them arrived in town wlth it number 0 ,shostUah' (and~le's and othe r treasures, These shadar- !tali a re 'w'i Ung '0 use. '[he ca ndles as p,alY rnent fo r esco rt to 5;0 mepl ace safe, but o'h,ftrs of their kind a·f€ wUUn,g fLO pay a slrnllar price to see that t - e caravan doesn't leave, One w,ay o· ,anothe~, these events offer a good chance to' acquire one of the lea nd ~[es,.,

'The Light under the :HUI: Every nI,ght for the, past '110 'years", the ~I:,ght from ,8 slng e candle has, been seen from the t-op of a, hUI outside town~ Stories say it's a Sh'osdI:Sht ,nJnd~el:l llt by a gi'rI trapped by the fe,y~ who is badly ln need of rescue,

-

PrlJltfct~d b) £1: 5tlU"dj' 5. .ron tul,e, this sheet ,0f'1 eU~ . .u"I1. b ri.ll~9,ed

wid1 s:ytnbols oj h'uve!: '" Q81(D11 t1~~he,~~s"foots,t~p~', a ~d' rafts..

Wond1ra1uIS ltem 1,600 S!P

Property:: VOILI' ,ga~n . +1 mt. m bonus to Nature checks and Perception checks to navigate tlhnJMgill,aFle.als mapped by' hi's item's po-wer' (inc] ,di,ng chid .. nfl, de d-:'~riing skim cha [~I enges),

Powe·r (Dany)~ Standard Action. 'You command thls map 'to' red r,~IW itsellf. de p i ct j ng th e s U' r ra1ce ,a rea 'wwd i 111 a 1 01- m U e radius aroun ,you .. Tille malp doesn't go i1nto precise,

d eta 'I 1"1 but it"s ,act: u rate, 1ft sh ows 0 lilly a b ovegrou nd terrain, not underground areas ..

he mapl lncluc es the foUow:ing 'fea,ltlnl~5!:

.' General ~€:Il"ra:in featu es, such as mlounlawns, Ivers and [~akes~

• Structures. 5~OOO squan '·'~e!rl!·" {lIM" ~alrr~er In slzet

.. St uctures important for travel, such as bjdges: and porlta~s;

'. ~ ,a'irs of creatures th,at ,are si'gnl ,~c JI ilt hrL ats~

'. Nannu:!$. or g,- nH~J,al de5,criiprtiions 'ror a UJly of the ahoiVe '!Fe: - 'ture~, if .... ~,ch in' ormart lon ~IS w,e U known ..

'he sketch re rna ins Olin the mla:p u nti ~I dl rns pow·e.r lis us, d ,again ..

}10R.N, OF D',SM.1SSA'

The C!onju,ers of the grou'p known as the r~m'macu~a,te Star ,e:nfon:,ed their wUI throu,gh a virtual ,a:rmy' of magk crea tares compose of-coo.l: blue flame, 'Wii'th such troops, ':, small number ofconjurers 'were a I'e to conquer the 'cIty of AI:o and hold it tor over a year~ Their yo,kie W,lIS thrown off on ~y when a reslstance group managed to put an enchantrnent on the gr~alt bell of the cathedral .. When j:t sounded, 'it shatte red, but the note dlspe led the p antom army In the cI ty~ Shards of the b e-~ wer-e forged into ,(1 va rl ety of we apons to use ,a,ga f. fist ~ he. c=onj re rs~ ~ ncl!ud i n,g horn s that had an enchar tment similar to that of the ortglnal be,III., Wi,thin ,8 few' months, the immaculate Star w'as no more,

The pieces of t _e, or;ginal bell " ave Iiong'sine,€! been used u p,~ but cl eve r artlsans have found 'ways . 0 d U: I·c.at,e: its fu n ctl on a I ity.,

Immorial- .m-~ ~acUi atee The Immaculate Star (1: a~yzed some of ,he weapons made from the be~ wn ,aln attempt to counteract t" elr el leet. They were Un5U1C('es:5fLd~ but even nlo'w' immortal summoned gl·,ardi,a,ns stand watch over thelr empty Iaboratorles. A m,ap to one of these locatlons has surfa,ce :-'a ~ eal flnd, 'if It's a ccurate, Perl ,aps. one of the labs, holds a horn r(Jf dism·jssaJ ..

l'il11.en th.is blue~ ~i~ky ~'ibbO'll is unTone,d'~ a: ne\<\ 'iuestiolfl, '~p'p',e'{~n: 'O'l'i: ff '!n, 8,I'Ol:V1118 fl J,d a1.l1a 5~~1"er Tlunle.S.

'Won,druus :Ite.m 1 '1;00' gp

Pr-opert,Y: 'When you perform a diviinla,tiion ri tual that allow:s yOlu to ask: a nu m'. er of I I, u,es[wonlS SUC~l as Hand of ate,

S p!e,a k W~t11 D'E! ad. or Co n s u lt ,Qlta (I e, Y(MU ('3 n as k' on e, e xtra question, hls effec can' al~o:w you to e:XOEH2d t.1l ,. nor :·,aJ mal:Ki 1n1 'EJ rn 11 U m be r .of que' . tlo ns a ~ I o\lVed.

Power' (Daily): Free A,ctiion. 'Tri88er: You fai'l an :ntle~Ugen: e~ or Charisma-based ,sII(J:i' check during a ski'[I~1 ,cha~I'enge. ,_iffe'ct= R,ero.ll the', k~lll:lhedk with a +2 powe bonus. ,and use either II! S U lt,

R' - l' B' ';'B'·:O· :~1 0', ·.··F··

'..' '_ ,,1''11 ..

'L! ·1: M··'"'' l' T-- L' '':'S··· :8·· outs'no :·,N·..,-iS',··

'.' ~,',._ " .- ' _ _;, .," r:. . I, .. I .. ,., ", '."

leg:end says 'i he first ribbo,n of Umi:tjcss questio.ns WIa.S lnscrfbed on clo 'h woven ~)l Corellon, the -n '. mbi,ed from

d '~.. h ~ d ,., h II dE" = h~ . II ., .

,go , en su nlll:,g, .1 ·an:,! m:!'t : ra.~ :' U1S.tm I '~ven, t_, IS tall€ IS true,-

h ""bL ·d bid' .

mos,t sue, n':, uons are, ,()OnSII ... eraJ "Iy lmore mo :Iest.,

The qUes.tions, that lalp·pearr on a r'i'bbon are useful;·· m a ';-y W'a(YS" Somle pms:E!'nt questions 1th e, rlbb on's. user earn als:k of s'(JI,meone ,else., Othe'r questions ,are di'rected at the ribbo--ts, ho;lder, and prompt hiirnl or her to thi k a -out a ,situarUon and come up w~th :ne'w sn~ut'i,ons",

A Temple;s:Gift: Few· r,jlJbolns' of IF'mi'tfe'ss qU€.5)'tions 31r:e Found in the hands of norma:1 peopl,e~ The majority of thes"e :mag'",e ite:ms, a~e ,el,{J hy h]g , pries [s iin 'VariOUS temlples~, especiiaUy tho.sie of IO:-,~n and Ve,cnaLO One way to ,ga~n aClcess 0 a ribbon is, to COl11iv~nce. the priests of such

d 't ' 'h t ~ "III b dl .." t h~· .,

a __ el Ly"t ~a It W I:·e use' ,al,g'a~:nst 1-, -I'elr enemH~~:5"

C·" i\ PTE Hi 'I.

Th.is die' is \V~·U ·used.-d1.e bnaaes m1. it(j.face5 are o..hno:rt '~VO]'l~ ~lvaJ(

Wo-n,druus Item 3~400 gp

Po,,.,.er (Did Iy + Via'rire s.)~· M i no r Acti 0 11. •. 'YiOILI ta.ltrget: a c reat ure of :you r cho i ce w'ith [n 1 0 sq u a res ,a nd fa I: I a. dI6,~

11 ; .D'f:u,~c~kll'.rrdJ5 Mt~., The ta rget ta kes a -1 pe nal'lty to attack ro~ lis U I1tU the end of its next tu rn,

:2:: ·G~Rnllb~et"s D~(e:~ R,oU a £1:20, lf the result ffis even, tine

ta rget ta kes da mage eq ua ~ to the re·slIlflt .. If til e r1E SmJ ~'t ms od dlJ ttl e ta :rget m''e(ga lns h ~1t P olnts eq ill a II to the resu It.

3~j":'"j.,,~, ,(-'-r." .', 'III...· t', ," et 'f ,iii, ",n

~" fs",er s: ", - uQJ r., I ~ e ,a r,g,e, _"al. _$ ,P ro " _ e a.

,4~.5 ::, Soldier"s' fist. Th e flrst a tta ck dl a hits the ta rget betWo,ve th e end of yo u r next tJU rn d ea ls 2. d 6 extra da mage, (i: Storm;t\s fUIftJ/" The talfg'et. a rrudl a ~ I creatures ad J2IjC~ 11It: to Ut ta Ike '1 d 11 0 I ii,g!h:t~ i ng d a n'l,a,g,e.

MAP OF' U'NSEEN LANDS

When a alOp' ofu.nseen fands is activated, it plots out the nearby area, with ,exic~Uenit i~M:cufacy but poor detall, FolIO\\'le,rs of A,va Ii1ldi ra, d e:iity' of trave I an d adventu re, 'cl,a i m that maps. of un'seen IICl'rrJds cal ~ upon her knowledge, Others say t:li1l1e :m,aps f110w from the memories of people (J'tving and dea d) who have 'vilsflted the a rea, p u ~~iin,g on psychlc tl es that stl I ~ lin ge r .. ,

'Wea!lthy CO'rI:noh5SeUF'S who understand magic items seek out different. ,mops of unseen ~'Il,nds~ stnce each draws: maps 1n a un lque a rtlstlc st.y~ e'., SO,Me iitern s use jagged lines!' others produce th in. strokes; ii:n i9 ~ew~ th e 'maps, bleed out 'into the veilium nke. irn'k. washes,

'The lHaHU.ngs:' Re:ward':: Tribes of riiv~r-·wandering halfUlilgs. carry mop's oj'unseenl la;nds' as they lexplore nlew,a:r;e,as., De s,pi te the rna IPs\~, the sma ~ I on es win d up in da fI1S'e!flO U s places quite often, ~n fact, a brother and sister ~ecentj~y' w,e nt mlssi n,g nea r some old Iru:~ns. Whoev~1F hellps the m out m'ilglht be g:iven a m'Ill'p of unseen Irands as, a rr'ew,alfd, or they might col lect one from one of the ha.lfliin,gs' corpses, rnf the ,8' i d corn es to 0 :1 ate ~

D't:::I!!,!; Borrow,. or St,eal: T-I.e merchant Phineas Ollune is proud of his collectton of' rare ltems, whIch includes a m,tlp o[u,nsee'M ~'d:nds. lfnfo rtu nately for those who ((H/let it, he refuses. to. sell 'it .. Phineas lives ln a town full of superstitio us fo Ii k, a nd ru mo rs a b ou nd that: he: is a 'w'e: rewo It 'W'hethe'f the ru mo f' i1s true 0 r not, th is" nfo r m atto n mIght. be. u sed to lPe rsua de h'i m to give, up the m,a.p~

\lVhe,n. ]01. re~ease thls 'bl ad~ nletaJ: a CO~'11~ it. ,[irOlrvs iuno a fierce' SO~d~tl~.

Wondrous, Ib~'m 1.5;,000 gp

P()we'r ,(ID',ali I!y .. ICo:nj'ur,£lIIUom}: Sta nd.a rd Action, You co n-· .Ji ure a M,e.d ~ urn metal sold h~~ r; ,e'q u lpped wi'dll :5,WI(]i-- d II ndl shteld, by tossing this item i'nto an unoccupied sqU(lI!"e withl~n 5 squares of you., The soldier occupies its square ,aJ nd ca n be at.mc ked. 'I t shares :Y1@iUJr d efe I1:!H~ S 'with a +'2 b onu 5 to AC' and R~fl)ex~ I t has h lt P o:i nts le[~ ual to ]f0IU F" h ea Iliing StU rge V~ II ue. Wh en it tall kes d 31:ma,ge _, ~Olll] ca n snend ';;IiI Rl1;f.l1 911 '·I'lIi9ig'" .' oI!."'UIf'a-£i; "::IiI['" '::I free action to neeate that ~ilr""J!I;;: :__. !~ ~ IElp III ":.,t ~ ~ bl~ !I:I·~1 QJ ,1 Q __ l !raI t.."_ lU!~j I ._' I. I~b.l~· ~ I. ~~ '-

dtilmag~,.

The .$olidier is treated as (M1~ of your a,[~ll'iesji can 'flank. enerni es and deals 1 10 d amage to an enemy ad j acent 'to it that i,s htt by an ,8 Illy 's attack; As al m ove a cti 0 11i. you cain ca use the so:!d ie:r to s h j"Ft 1 sq:u a re or move 4 sq ~ ares, 'When reduced to 0 hi~t Ipornnr5" or at the end of the encounter, the soldier dtsappears, and the .seed oj'wl),r reappears rn n mts SlqJ uare.

]"fi1:i s Sn"hl.~.t. '1l.Tl1renl~ fl~(,j:l,J;e~loO'Jd~W si.lv,~ r "~hbdE' fii 1I!i!&S' ,off t1. .sJ~r ~U n,o,l S f!: uil~~J1 SiOun&eit

The lJa;Bfs of"dd.s s,l?eUbODk' nre n1!(lS ka'Uy' !reatf'd ,l ano\-"':i:]'~ yon ·to q:uk~~131 dfU't~ 0 n~ the~,T arcane' pov~;re~

Wo l1dln:UlJS lit.e:m 9,00'0 ,gjp'

Property~ 'Wlz~n~ds caJn use dl~s wl,em as a, spel'lbo1ok'. Pow~'r (At -,Wi n)~ Free A,eti!on .. frJooer: You fi III lis h~ a short

n~:st. ,Effect' Repllace O'!1le 'wilza rd u ~rn Uty pl~w,e.r yO'u p fie =

pa Irle,d w~ith a w'i:Z2Illm utJ'1 i;ty p Q,we'r lof" the salnle [~'eve' or ~owe,r from yOIlJm' sp,e~li l:book thart ynu did'rni;'t p'relpare~., If wes, ,a n encou IfIit'e:f powe.ri, you m Ulst rep l;aJc'e iit 'W~tll ,~i:1 othe r ,~ncount,~r pow@~ and ii" itl's a d~iily power~ you 'mM:5.'~ tr~· ~)~a(e it wi:th ,anothe r dlaUy :pow'e.r;

WOlnd'rou:s, It~ m 3 i.4.o0 g11l

P,owe r (Encounter): M 1 nlO r AcUo 11" Eac h a ~ I~y w~ thij III 1 0

sq III a lie:!> r[]f you who can he,~ll'r the 'wI:. ii:~iUe Calln, 51 h mit " .sqllUar'e a'tlld draw .a wearpon, or retr.~ieve ,an mm~de:l1I:lent as. 31 ~r~e ,a,ctiolnL

,. h,~$ -w)()rn J.e'a:iJ1er potu:h, ~o~1'fa:h15 n qu~untUy qf~tfe~s'Ql)"h"~ yeJ~ l(uv pnillJlv~le i'"

Wondr;oul!i, Item 36,O:gp

PDwe'r (At.- W ~~,I):, Sta n d a rd A,[l'ion.., 'You s p r~: I1Ikl e th iis d USE 00 n ,~fl adjiac@lrllt. dym ng' 'L!f;gahw jj,e. That ,ctea;[I[ij reo :st:CtpS !ill ~ k.= w'ng d'e:~th sa.v'ing throws, unlm'l it talkies, damag!e!~ ,and any 1lI ntyped ong'o;ng: dJ;al'ln,BI,ge onl tlnle ('fieatu re le'n d $,.

VAGIABONn~'s DllE

Thi's stone dUe with ,fJ symbol on each of its faces i's, carrled by well-traveled tricksters w'ho 'court ady Luck, - Gamblers. use, a V08(d'iOndts' d~e as bot, a randornizer and ,a Item to wager i'n giames of cha ce, so it die (Iould pass from person 'to person r:epeat.ed~,y" ,Ex~cept~lonall'y IrU'ck~1' gam:Ib'lers (or ,e:xceptilona,1 cheats) amass .a_ sizable oollec-

tion of these d: ce, 0

Some people who C3!rr,Y' a v.;uSd,bo.:ndJs die consider it a tool of fate, and use ~t to Imake dedstons OIIl1 what course

of action to take.Each face's, ~m,age has a theme,

Drunkard"s MlI8~' The im,a,~ of a frot ling 'tanka:rd repre-

sents leisure and frlendshlp, 'You should take some Ume to relax, and V'fsit a, tavern if you can flnd one,

Gamlb',e\r"s Dj'c'e:' This, farce Implies risk and fate~ and ,5,u,ggests tha:t you should take a [fisky' course [of action. );e5ter's Chtd'r; Buffoon.ery' ,an' fooUshn:e.5s are syrnboliz:ed Iby this I 'age,. Don't take things; too s.eriousll,)' right now~ ,Solldierl Fist: Strren,gth of arms can solve, a 'current problem .. , Twol faces ho d thiiS s.ymbo~~if you ma:ke declslons using thls die, be prepa red for iii lot of fi,ghts~

StJOrm's Ftuty: The sublime power of n,a(Ure is represented by' this face, Spend some time' outdoors, and explore,

The Arr:'ane Cheat: Audren, a g;ambUng w'iz'(Jrd, ~s rumored to nave: never 1'0.5t a gamle 0_- chance and tas acquired at least al dozen "q9abo,nd~5dj[le~ Of course, rumors abound that: he cheats" Whoeve:r discovers his: secret m~,ght. be able to defeat htm and clalrn a vQ8obo,nd~s die~ The rIlJmors' don't :indi'ca,te whethe1f or not he,'s at sorl£! loser, ,. '" ~

Lair ftems are a ,C'las~ ofwondrous Item tl- at adven-

, u rers ca 11 add to t 1: eir b· se of 'OPIC rat] 011 S (or ' :~ air"), Unl ill kc IDOS ' n"Ulgmc item's la ir ~t ems aren't P()~' tab;1 ;:: they JTIns be left b eJJ~ n.d when a hero go~s 'f;: ploring, T hey provide com fort s w hen tile p,a rtvre t lrJ1S 110ll1C' after a eli nfl:-H It a Iventure, and a ho ne-fleld advat - tage aga:hl,st cnemie: \,\ 1111, wo ld dare a isan t them hI their sanctum,

I his set ofto~ll5. ~i,orkttd,lf, vicds, bea,ker.,~~ d:istJ.U, ry, dud otfier cif!cll,fl11ictd app,u~a ,uses i~ enChtlJlted to aid ill ,the laeation of poweJju r allle111~,C'a'~' it~ ms,

Wondrous. I'tem 3,400 gr

P',rope,rty~ When you use tilts: workshop to create akhemlcal ltems you can create items, of a level' eqLlla!l~ I' 0 or less than you' ~Ievlel + 2.

This nUI,ld.faceted, dia.mond is l~sucd:~1 p'iu:.ce,d l:~1: ,the eye 50d~' 't of a ,sta t.u·' or art .i.do~ ,Of' latoll a, tri~,od; it,n[O,t o"eJ~i"oo. ks. t1 roo 111. ,I t sees aU aTilt! reports bQ1£k t,o Us lnas;teJ~ l~ hat it It.a .... .n .,

Won,dmu5, Ite~n 325,000 gp

iPfop,er1y: This eye can see bndslble creatures and 0' '1ects: wiilttfn 110 squares of ~t. Whilen _ •• reature enters theeye's IlillfH! of s,~,ghtt.-'he eye telepa "hi'caUy '\iVaITS tts owner of dille creature', pres nee a nd provides a descrlptlon. lt can cornrnunica e w:idl i s owner ,-Cf10SS ~J:~a,nar boundaries,

Sp!rI~'5 IOf pas': arC,CUle In,~5tcr' are bo un dl hl'l this'lv.eU-e'luipped 1Ia,bonJ.tory. r,'1.fi r arid .cd ~O'Mi"S J OU to. r:ejocus JfDU ~ ~~111;8 :i.c for G,ther purpO'5es~

Wo nd IrQ lUIS ~t,em 42. ,5 -.000 gp'

P,r-op,e rt]t:: W'he n you " pen d 24- hou r: stu dyii rig II n th [S' l,aboEdlto'fY; you can replace one arcane power as if you had g-~I lne _' a ,e'\(@:_ and retra ii !lIed Afrte ~~ yo U UlS e ,th is: pro le'rty,. you C~'Jn t use i ag~Blin until you gabll a ~,e'veil..

TJ1.is (.[nrifDrta,l'~! beid speeds your flest ,but i;, too la1~tj'e' 'to C!u·t "tOltnd ill th e dtU18 eon,

Won.d ,OlLIS Item 840 gp

Pmlperty!, Wh,en you take an e:xtended rest "1'11 this bed, you can spend 4· hours Onstead lof the usual' 6) ,.0 gain the benefit of that rest.

The bri:Ufcrntbr Id,€xlr l .. V, ,ter oj'tfds la:rtle bronze '[1Ci'si,n gre'~~lY a,in.s. Sr1)rin9 l~itu'n1I~~

Wondrous Item 11 3 .oc 0: gpl

Proper~: 'When you use this basin as ,a fo-cus for a ~a:ry,~n,g ritual, the du '~tilO'rl iQf your crymn,g sensor increase '.' by 2 rO[nJnds ..

This dojo ;i~' . t~'nlf.d,et,e 'with punchit~a bl ·8s", a ,. ,allon flackJ _

jenrru'!8 equi~l r'n·~ntj aud trcdnina g,ut(rrna'tan,S' 'irn:prfsse i 'wf;tb d:~e f ,i2rsofuJHti,e5 ,of1dsfD'lY tJnrUfst rrlaster5~ \., O~ l:irl(~ ,~,ri,tfi ihe1u a:U'ol'vs J~TU to t~fQ(uS yo''U,r f~81!lti"8 ~lYl 'l~

Wondro us ~t.elm -42 S' 000 ,g[P

,Property,;: When ynu spend 24 hou W'5 ~n 'tra~.nitig at the do]o, you can replace IOn(2~ martlal power a, iif you h" d ga lned a level and I~etrairled., After you lise this property, you can't use it a,g,ain unti yOU! gal.in a 1,@V1-1.

1~hi5 cus:k contains. a 'fh~1Jet-fl"dlna 5Upp{y Dj~ d\Vari en al~e.

Wondrous ltem [G80 gp

Property: At the: start ofeach day, th cask fn s to ~t··

fuU volume with dw _liVen ale, Any ale taken fr.o.mthe cask. evaporate ' if lit has not be:en '(on" um@d 'when the cask fiefruUs,.

'I], Pl'ER 1

Thi~ 'hnlU;1~lie'r '. elJel~is ·tJlat lvhi,dt is 'hidden in the rO,(J.t11 ..

WOli1drous litem 525,000 gp

Pr-ope rt;v= You can (,om,man d thls cha,ndel~:er to she d bid,ght liight either 1 0, 2o.~ or 40 squares ~n alii directions, as a

ree action. W]thiin that ar a, creatures can' benefit from concealment lor total conceal ment,

-

"his: l1ch_.),i s-ilv 'r f"J[lnn m.tlR,eS i't U1Dl"e d!01:cul;t for creatu'res'yan

·OhS·€f.l?e £lJ' r.iete'ct yOU'f plyi1tJj ~laze'.,

Wondrous Item 45,000 g'p

P' open:)",: When )'O1l.1 use this basln as a focus fOir ,ED s,(lr)iin,g' r~tuall~~ ,'. reatures mike a -S lPe.n~:dty 'to checks "0 notre , YOUIW' scrylng sensor,

This stDl'l l,t.e l~i'p'e"lJ~ 1 n rn,a I1Jf BU.~5C'5;, but e'l~ ",11 bi'n1l[s llea.rl,y cre,~,nrresto their 1oca1ions in. the' liVen"td,

Won drous Item, 45,nOO gpl

Prope·l1.y: .Any I.re,a'i ure 'w~tlhi:11i 10 squares iof this stai ue can't teleport,

),1,bts M1.£1}estic dar'J::'lfvoorl' ~.abl,e enh.ances you 1" ljo'it~on lrt n'~Bt,.ti ati,ort~,.

Wondrous. Item 1 3, .. 000 gp

PrOr'pelity,: You and 'your' ,ani· ,g,·.Jn a. .,,~ 3 ~·tem bonus to, Blu~~~ :Oi'[plom,([u:y" and linti'm:ida, e checks duriing skin ,challeng.· ':

WI U Ii' I ~ng at th~$ table,

W- H, .1ST'L·· E'" O'·F \Jl·"R,.N·····.l·N·,r;

, . . _. . _. ". _' w J;. [ . . _' .. '!J

'These whis:tl:es ~ ,ave been used by bodyguards and watch

ldl fa t~ ~t .. t' ~

so.: iers '1'.11' ,genera Ions" SlO I. comes as a surp tse to many'

c~t~le'ns. that th ey 'were fi If Sit (related for u sa by thieves, When a: parttcularly brutal conflkt betwe,en two haHlling (ri me 'a m:i11 les spun ou t of control, each s iid,e lnvested iin .. agic to tlp things to their advar'talge~ One clever

iember conceived the whistle lof warnin8 to P' rotect tbe famii(jy from ambushes,

Th e feu d (;0 nt i n ued to esca la te ILl] nti I the two crl rn e

dl '" d '" d th t th ti' fl'" ct b ~

,s,yn ~'c~rLes ". '1ISOOYe:re ' ,a ... ~ . e en'~lre con '. tc was '.elng

Ipro~olng·ed by the artificers 'who 'were providing each slde wIth ,. aglc lterns. The enemies reached a truce and s h crtliy thereafter assumed joint control over the mag'lc

~t ~ ,

II: e' i I mar ('et ~1111 town ..

Good Doggie: The local lilZardf()llk have been ,gettln,g more aggressive late+y, and one of their leaders has

b . '" d" tl .. ' - dl hl tl d" t 'h ~

een us n,g a r rs Inc rve-soum I ng w ~ usne to '. irec ; 105

r. hounds," Perhaps it's a w.hl:stJe ofwarn~n8.

Watching the Wat.ch,: 'The ,c·ty w,atch mi'i:ght be corrupt to some degree, 'but its, members try to do their Job, at least untf i hey come across something they can't

h . d 1 -' 1'1 u h ,~.,,~ -.. '

ana e •. We::." 'sometr'lln,S'"' has; be,en ea.tlng pieop 'e ,(:lInd

le._vln,g biitS, nea . the south 'canat The 'watch doe,s "t have the pers,onnell· tOI deal w'ith ~t. or ,the cash to p,ay heroes. But it can arrange ~or SOlml . s. ~ppll iie·s., ~nclu[n!M"g ,8 w'hist"le of warn~·n)81~ to go off . he books if the prob~eml stops"

;11""1' if' .~ A" -1J; # 1 ~ R ] 'I :1.1" ~

L r·':':, _ ..~. ,~ Ju .a',8 iI'

11hiS'sel~~11~n8Iy innocuous dDor fs.sl·.es a :shr;il.l a[(,lT1n ";'~ll~n aJ1~ unJilru')l,vl1 crct'lture '"fulks -thtotl8h 'it.

W'o,ndlriou5 Iftem ,~: 20 gpl

1Prolpe,rty: ~ou lean spend 1 mi:nute to attune any number of i nd Ivld IIlJ a Is to th ls d 0.0 f .. Will en a, rreatu re oth €:iu' th a nan attu ne din d i!v~d ua II wal ks th ro ugh the d 0 ~r, ash rtll a ~al~ m 501[1 nds a nd does. rnJt stop for 1 hOllll~ urrti II that C1 eatu re leaves through ~~e drOOII!': or yOIU command the door to be stlent,

-

l11e lYrfl:a,11IeMlrd,ft1'J~ on dd~ daor h1;fe~'JiJ8ales' lu'~d in:tl~(t lIte€s

.,...... • . .~ iI""i tors

f JU.l V U:~ . J' ';:'"

..;"

'W'_ dJ-1 I 1 3' .'.-

_'. on IlrOLllS tem . -jOOO gp

Prop en,),:: Cas, ~ n the sh a pe olf a face th i s d 00 r' orna me m

,. s aware of lits su rrou nd ~ings ,~rnd a b I e to sp e a k, Wh'e n Y'o u iiflstalll a drOOlf war:den on a portal, the I J 'O'Ii' ga~ns rests 110

I~I d d' O' dd'" Il"'"t;' - b

to a w carnage anc .'. ac r tttona 1111'1.- points, an c n II e.

opened or closed at w'iU by the 'warden as, a minor a ctlo n, The doo.r·wa.~de'n judges when "'0 op. 11 the door or keep it s ale d I:' ased on your ji nstru ctlons and ca n co m m ~ n lcate w~th you telep .. thi,calll,Y if you're on the same IP' ane,

This mayJl~ficel1 10unid. oa'~ tr:r'bll seats :t\v,dv atld rPflov~d!eS' I ~

'fnaB n!;neent bfJluqnet jar an. In .. sent.

Wo·ndruus Item 4200 gp'

Power (.At .. Wii'~II): Stand, .. rd Action, A dellclous feas fOIf' twe lve pebpl e ,Citi p pears on th ~. ta b I ~

PO'WE!:r (At-'Will·:· Standard Action .. A,~II remnants of the feast v·a n ~ s h, a nd the ta b 1 e. 5 park _ es 'w~t'hl C lea n I m nes 5,~

Intesr[Ollii18 tll[s Sl1eda.i JT][~J'rt'IU· h ,to y~our lvaU sraltt5 U a. nte~a;physical, de 11 s',eness.

WondroUls Item 3 2 S;~O 0 0 gp

PliO pe,rty~ You ell III use th i1s, rnorta r ~ n th e construed on of 1 J p to 1 (I 'QonUguuu s sq ua res of a wa ~II" Creatu res t Ila t have 1- phasing can't IFli:;lS5; th rnug,h wall~s SOl construct d.,

i\Unor lIl~~8Ie'ls ,~;ttel1d dds shrh'b~!~ ,aliol~i ~8'You t.o ttefocus 'V'CUl

{U~ri,ue pO",lei" for odler Inr~p\D5eS~ ,",

Wondrous Item '~2,5 000 ,gp

Property,: Wh[@n JIO U spend :2 4 hou rs run raye IT' a t the, sh rine,; ~(j u ca In r.epll~[~lce to ne d i v[ n@ power as iif you had [g,a lned a level an ~ ret alned, Aff1t1er you use hls property, you can 't use I~t ,again UI TtU you ga~n a level,

rh:b strl:tUi! 'usualbr t,d~~r,s' dlC jonl1 of a f!'wn li,l,t~la:d:in ci'i(nrJdted

in if difCJ1S~Ve stence, .

WI!) droUlS helm 21 !.oOO ,gp

IProJl~en)l~ ,Amy creature wUlhii!i1 S. squares 'of' hts statue can-t 'shlift

Property: Any. Iinarkc d creature wi' hln 5 squ ires of this

statu' ," t kes a ~3 pe 11[8111 i Y' (illlstald of the normal -2 penalty) to if tack rOIUs when making an " , tack that do, sn - t illlClud~' the ere ,lure 'that mlarik d rut.,

~J:mis_ hiOn.~&)C:1,11d:ed dmlvhrird8€ resizes to fit the ~pon:

i:n~ then ra.ises 1.11' low:er,S" '~Vtt1Ill slu8;[e 'wo. -·rd.

Wondrous. litem 11000 gp

Property: You can command this dril'wbrrnldge '10 raise or ~:ow,e r as ,3, free: a ctlo 11. Y;o u mu S be a bl e to se" the, d rawb r:id,ge to B ctlvate it, ,811d wt n elthe (' rise 5 if a ny Ic:::w-eatl~ re i's on lit nor lowe rs il81111fY creatu re is u nd e r :i t,

This h[e,l.'vy oak "weapon 'n:u:,k teclMlf8'es u.~';rap'on5 an J ;intplelne'l',c'

store~l O~1 i r, ~

we. nd reus frtE~'m 6'2. 5.000 Pp,'.

r Ib

Pr,{)w@'r {Dai ~y): USlf t ,1 ls powe r d urlng a shor t rest, The

dai~y' power of a I single weapon or imp~eme:nt stored on th e ra dk Is lie cha r:ged.

\All1:e~~,yortf stern,i bef~n~e di!is~ '1I~,~ro~'8ht .. inJ11fo,uned 'lll'f~r'iJ:I', you "a~~l [~ha118e,you:r ,lc~\ok:$' to ft;?)lecr. your ev-e'ryt lv'J~li n.

W'O' nd' rou - I,t, 0 JL" 0' 0' 0-'

. _', Yo:S em O,;]i,I. ' I_., gl

Power' (At~Wlil1'+ Illllu5~on): Standard Acti'on,. You g,ain the a pp earan ce 'Of ,i member of ,ann y hll m a no i d race of til e

S~ me size :categolty as' 'y0IlJ. 'You r doth j MI, - a nd eq u ip,m[e nit al!~te ' app , iilranc,e as you desire, The UllllJ!s,i1c1n doesn't alter sound or texture.so a creature ~i'steniilllg 'to you or touching y10u might detec the wlllu:siion. The :iUus;}lon lasts untiill you, leave th' lalii wbena: the m lrrnr resides, 01" unUl1 you end the e'ffec', as it free actton,

rhIs lHX!VJf teok lectern is [e.n8r:aved' 'lvith runes Irln& Ftl'tterns ,(if al'{':QJ1f IHJwe I:

Wond~,-ou-'~ tte m '1 3" 0'" 0' 0.'1 .

III I" ~ ~IL ,1:;, .. ',',',' gp

Pnlpelrty:: When 'yOU use 'I hiS lectern to' master a rltual redu e the tlme necessary to 4ou:rs, and you can mas, ter rltuals of a leve,~1 equal to or less d18n your ~'- vie II + 1~

Po:w'er I(At~Wn~): Standard Actlo [, Use d11i,5 power before perform'ing,~ rltual that you have mastered, Perfo'r1mi'ng the r:i tual takes haff the nermal t jlmle. This POWl r has ' no effect Ion file time lt takes tOI perform a rib,la~ feom a, scroll,

This (:karh18 SU]"~"oiDlnds ([ saclt'.'d' rree, 1f\lhen you '~neditcrte ~y tJ~etr:e'€ _VO'L! CCUi r~fG'fcU.S Jf'OU'f vtbn~ll r[[(rwer.~.

Wo Il1d!ro.us Item, 42:5'1000 gp

P,ro.'pelrty: When you spend 14 hours ln contemplatjon in the ,g'lad@,~ you can relpl.;iC€ one primal power as ~f you had ,ga lned at leve] and retrained. After yOU! use this plrop[l.'!rty~, 'you can't use It again untU you gain a evel,

Btdl[ J:~n8 thes srones into y~u,- ho;nrM~ l"emO,'es Jl1,aJtdhoWs ft~'IOJ1~ l<votdd-.be In tn ,(l[r.rs.

Wondf'1ous Item 3i400 [gp

Pro.pelrty,: The DC of A.th~etic checks to cllrnb di bLdl~djing i1ncolrplor:~l't~:n,g shiftstone. Increases by 10.,10 g[a,in this

be , n,efmt~, a house re'qu~res one batch of 5'hift~toli1e dur~ng constructlon, a m - nston Ireq'u ires five baJ1It(:hes~ [and Ii) castle or larger stnrcture ;reiq u lres twenty~'flve batches,

2 a

C.I-TAr~· ER

1. his B,€m·,S'(utlclea si[vef' 5,lutd"ial '~~·iflB(:tS·1if}hJ i:l1"UtinJLt~~ j'1:rn'piifyl ~8' .r£id'~ant e.ffect5.

Wondrous I.tem s.,~OOO gp

Pr-o'pe-rt.y: This sundial must be placed in ,a locatlcn where

It receives 'atur.alll!iight w'h~le he sun iSII-p~ When yOlu ruse a radiant a ·"I·clk power; untU the end of your next ' urn, creatures wi. hiin 1 0 squares of the: sundial garhl a +11 bonus to attack rolls and a +3 bonus to dan13rge rolls,

.'~D;tlloo~ ij1~'Q Olte nliJ'nlr Ii!l~ld see out ·~f its -0 In.

Wondrou.s Item 85000 gp

:Powe,r (At~'WU~): Standard Acuoil. 'WIrri,en each of the~' mlrrors is afl'i:x. d to a solid structure and you're ,adj'a ent to one of 'the mirrors, you carn see and he~ r through the oth er m lrror as if yo u were in Its sq ua n~~ M ntl I the sta 1'[ of y:O'U r '11"1 ext tu rn, I f you ell oose, creatu res' ad ja oe 1m I to the

ther 'lTd, ror can also see and hear throug,'h YOlllrs, •

.sp,eci~a[~: Sp'yi ng' mirrors are ,g~:lI1elra~~y.' 'CI eared as ,(;!I matched , ailr! each mrnrrnr alttluned to the othe.r. One~ or more other

I '

mirrors lea n be a'trtuned 'to be h rnlrro is of,· paitr~, aUowiing

you to use" his. 'i,te m 's at .. w'" 1,11 power to look 10 U , th rOWllgTJ1 ,a 11]1 Or) e lof th e rn lrrors of', h set (a d d 41.,.,500 gp to the prl ce fOIi' each addi'tiQ.nal~ Imi' ror att~n:'d)~ A. s:il'_,gle mirror can

be }ong to on ~y one set 0 f' spyrfl8 mi rro~'S.

This l.u· i1 cna111bl r qffers pr:il/!ney for yaur ('onl'ers'atiol1S,.

Wo,ndrous; Item 840 gp

Prope:rt:y: 'When you speak a eommand v rord as. a 1firee action, creatures outst e thl€ room attern ~,ting' n llsten to. sounds; origi'nart~ng: in the' room' take ,ai -1 0 IP€nal~'ty to Perce ption che elks u ntl I you end' 'h e effect with another frele actien, Creatures 'wjitni'n the room can hear sound's,

,.. ~ . 'd h II

or gina ling,'. outst e t e room as no me .

, , .

4fter h ~'i.ne. 'irlstaU .. uI in. ~- socket on, the\va,lft or .(,eU'i:l'llJ these fi'5t~ ,~ize'il (ryst,a;'f ,Blobes shed U81ht: lrVJ~en. (.om'Ji11,auded.

Wo_ dr-ous Item 3,60 gp

P'rope.rty: You can command this i' ern to shed bri'gh. or dil'n ~ight either 5 o r 1 0 squares w:n all diir:ections as a free . ction (or to shed no ~jght)~

C-I'IA" if'Jirl"ER 1 1M" I

.~ ,,'-)!"-l,' . J.. aBle ti?ms'

· 5u'd1bf' set b~, tneJ1.oor.' this fa,fBtt:" o1'nlfltebr iti'scrfbe.d. tll~'le:p,orta-

~. • l' '·1'1 _jl •• ~~

.. tun Cl,rCD!f 11101' es you 'Jr:[[CI~ ~r ,aroun[._~ your {li1';UClu'e..

Wondrous Ite,m 2 tOOO ,gill'

Powe'r (At .. Wiill + Telepolrfati'on): Move Ajc·l~,on. When you speak a cornmand word wt(le 5 :a ndi'flg on the d 'sk, )101-: tel, pors to any 110.' tlon ln the same residence or 5 rue-

t t"

ure as, a lmorv . aC-lon..

Ti1b thron! ICS clcu,,'ed '\,vi:th IOl~]Ult,fni8ree ~u1,d '.·elief'S, s':'U,llVLJ18 a ~hif} rubJ\9 O~'1?r s.u.bj'f'C'ts ,tlt it 51' ~11 the Irha:i:r:!! entire sluiaCtf.

Wondrous Item 1,3,000 gjFJI

Prope:rty,i' WI_i~le you slt on the throne, when a cr,e,ature yo-u ,[,an see, itternpts to, deci hie, diso,be-y" Oil" betray 'y'ouj lit b stunned (save ends], A,I~ creatures Y 'lJ can see ta Ice " ... 3 penalty to ~r_'~('k rom's thet ttlHi:geit your WrU,.

.Power I(Daily + Ciharm): St Indard Actio-n. M,ake an attack:

Rangd sight: Chartsma -I- 5, VS~ Ww,II:; on a hit+ the ta~rget is domjnatled urn n the end of y,OUIr next' rsrn

This ~1anntf1cent carved stone thn:H't€. is d'ecor· Je'd' Wild'll syulb(Jis

.J • if 'L'l", Ji 'L, ,~

i!lJlla ll11aa~eS ,0 H' )vhl~' . 11,u nertnS11l;

Wondrous Item 8,5.000 gp

P'r-ope.rty! Whil you Slit on the throne, yOU' ga~11 a +4 ~ em bonus to Di~ploma;(y checks ~ns:ijigtlt Ichedks and Intirnidate cheeks,

11'd5 8lta'51:ly sroue BarsoJ,Ie :io 'ks Uk'e a t)fpical dlurch dJErorQ~tlon!, bu'( ie;)' lnuih n1~)]"e 'd'Uttl d1Q;t.

WOnd,ous. I'e'em 65~OOO gp

,Power (At-W'U~): Mi'nor A(ti!on~ You can perform this ac(Don from anywhe'reJ IJl till' same plane ,ElS dle' structure In, whlch ,this g,alrgoy~le is installed. Untd the end of you'r In', xt , irn you see through be eyes Qlfthe vi,gi$o.nty(!'r8oy'e as

, hough ,YOIl wer~ tn ~ts squ a .. · '. Whi lie Uri d er he, leffect.

of thrs p01werl, yOllll're considered bHnded i111 your current ~oc,a tlon ..

T'HRO'N.E OF 'DOM1NI0N

For al,g,es,~ monarchs and despots ,havle used thrones of dOlmln~on'lo sw,ay. the t oughts and opmtons of thelr .s:ubje;cts~ Stories of the first throne's creation are incen$J!itent-ifs a de,fining charactertsnc of the Item that ~t lnsplres ~o:y~dty ;i n foUow,ers~ who refuse 'to be-neve that a ;'/' other ru~eli but their own could ha\llE produced such ,a' marvel, ,Pirominent In places whe~e rulers have: Olf had -few qualms about rnatntat ning control usiing, maglc, thrones [oj d'omlinion were an integra II pa1rt of the: oief1,fn,g emp~re of Bare,llI rath; and t.hey cain be ~olUnd to,day in many drow dti,es and gmthy;a~n .'. ci'tadells~

Depose ,the ~yrant: Anyone who has: ,al nu~mber of lo)'al~

f' I~r · ~ In' b 'It. ~,f' d- ~ '.' II' ,

O~I,OWlers lin 5wa,_y milg t nave ,8 t'rjrone' OJ . om~nro.n~ ~ s

saJiid thai Ravel the, Ruthl!e.ss sits on ,an ex,pensii'Ve thro,ne ~'n his holld, IBind ShOUl d he' be d,ethroned," none would be saiddenled,.,

'r,dlbz8 the_f()"rrn of $O'Jl'tU~ ie5ser 8en~ hl die ~ye so,:k',et of,c~,n 'id.D'~~1 or Pi8t stuck in the 'tldddfe IO/la wull. tl't'lS spy '~·el}Ol-"t'· aU :that it' sees b-ac}~ ,to l.'t : rn .. 1stel.

WondflllUS Item 13.000 gp

Pruperty .. When a creature enters thls e,ye~,s fiine of sight, the eye t'e~epalthi:caml'y' warn you of ~he crea'ture',s presence ,~Ild p,ravmdes, a! description, as 1~lon,g as y-OIUJ are on the same pla ~I~ as til e eye,

.i\ 191.unce th'rOl~11 th'l5 fine 81us;s 'lVV~WldoHl fiev,e'uis lV',ha~~ ver '. ou iJe..~'irr.

'Wondlfious Iitelm 618,0 g\p

Pow,e:r' (At, Will .. JUu-sion): Standard Actlon, 'You create an iUusi'on ~eell1 by' ,any ,cre',atUI:"e II'ook.ing thll"o. ,gh the w~n,dow~ Thl ' illllJs,rnon is sts r We and rernajns until the window b; broken or o A~:ned, or untf you or another Icreahlll,r! changes the U11.-s:ulon or ends, lt wiith another standard actlon. Wh n no Uh1S'io,o i" presented, creatures see thr-ough the, wl~ndow' no,rma~ll'y~ The 'w~ndow carl rnalrn ailn a separate ~i IlllIsion in each ,ilnac,ti'o'lrl, and a Ichar~c~er U$~ ing the wlindow can change '. ith. ",r Oil" botll at once,

~~'heu,Yo'u, n, " ,t I(~) set ,o:u.t of n rO\(.H1l in IQ. h'urly. thi~ U1U'ietJ'ult'l'" a bt l 1Mi!! do, ~V i~S')"o to· I)',est esccrpe,

Wo,ndruus Item 510 gp

Pfloperty: Wh,en youjulmp or fan out of this window~, you take 1]110 dam,age when you hi\ the ground, regardless of the d[]stanc ~

'"TA'T-'- T'-O' ·.- t • 0.,' ·'-·S··'

,~J..... 0",' .:" :: .•.••••

\V11lether J~01t can dlem, ll'US, i'nk'~, or iJ. CiJf crt, rllU8i'( fattols are fa.r rnor I than siJn.:ple If],f.stne'ti,t:sr

A;: a, 'I . ark of grol.l'p lid ntlty; tal toos .. c:l~) distin,gui ·b, and empower sects _ tribes, guijld'·"'~ and philosop Ilie-s. As a. personal art ]Orl11. tat oos can, be as ,£ ,ggressi:v.,:'~ f am 1 oyant 0:[ delicate as, rou (~e sire, G' lven ow much a tattoo can represent to 'I he person wearing it~ It's no SI[ "'pris:~ that vartous cultures have earned to t . fuse those 'attoos with I1 a.gic.,

Choosing at 11l,agh: tattoo entails 11l!(U~',C than piclill,g 01' t an enchanted tool that is easy to hie!: and, dj, Jlcnl tJo remove, I changes som . thl g about your nature in a subtle- waj ~ N, a,gic tattoo effe ts i teract with a character s ir tr-insic prop .. -rties, su 11, as healn g 51 !tges or action points ..

One's mortal form ca . con aln 0111, a small

J

amount of foreigj'lll agtc however, so a c iaracter r an

11,a'le OI1]Y O-le l.lag i.e ta,t.tt'.o at a ti 'llle.

O,STAINING A TAT,',DO

M,agic' ta.ttools ar . cre'ated ill .a :fusllio:n Sll11ilar to' other bo~v art~sp,: ~a.l j:1 . -res" t' Jl1:1all t:ld lleed~es. or 'botll ar-~ us -·d i.n tlle pel for. ,. 'a:n:~e' of ' a ,Eru::~h.alIDt Magic Itell1 r,itu,a]., .J:~, ritual pcrfo'rn(],e '" can i'nr])]lle' a plattcrn b:, illg tattoo·:d ~n his o,r hi ,. skin by ~lnot11er cr,e!atuJre as.,~ e~ .

o

. ,.' til0'ugl~ some cult ures consider th .act ofcreame in,g file art with at needle to be central 0 acttvatlng the rnaelc of a tattoo otl ref means to acqutre ink

.r xtst, Eladri n are known for their 'habit of altering the skil-,' through ' naglc rather 'by U·'. ·'11& needles HI"Wd in k .. Other cr :' atures avoid 1 ( needle hy painting a tattoo 01. '\ rlth a de', .'. ate brush, I} '1 ,1nag:mcaUy fllslng it ,¥i.tlm, the skin,

Tanoo sto es earl! b[ , I:'j" cover ed in tre asure hoards and lost cities, rae 1 d,msjJllar, '., a pattern 'Or m nage on (1, flat surface, To trar sf ,the tattoo, a character pre :$,~, that surfa " against his .' r her skill. a ad activa es it a' ~.a ,.'t of an ·:.l',.' Cll,d' ~d rest Tl •. tattoo appears on the

char .,ct.,-r's skin wn re irl was applied ~ and the ta ";0 s aIle ~OSI .:. tts magic.

Characters an also a.C(I .lre magic tattoos tl ' olLlgl asenct S other than their 01¥U., A I .aptive her: cal

.\\ ake up b ~c;. t 'i~!ll,g a magic tao . 00': ano 111' ,]t •. ·1 aracter

-- ~.g.ht be i;or ... d_ , 0 accept 0" thr ugl extor ion. Such g,t r 5 are st ·]1 lnagicaj and b ule' :'ci,.m but alrr» 'Ist alwavs s· rve another pllrpos[c as. well.

Ma:gic tattoos can be we nove J only thr ,Iugl- fie

use of the Jisenc iant MagiC Item ritual (Pk~,'ret's Handboo~', page 304), \,~!h,j. h CI_ quires the b .. 'a.rer of the tall 00 to be willing or 111 lpless for' the dura ion

of th . ritual. At t 'ile rttual perfor: Ill. i's discretlon, the ritual can, dj··so.h e the magic and leave the tattoo or It . an remove fll, art completely,

'Wondmuls'ltem 680,gp

'p Wh - . ~ 'I III ~

roperty: " .. _en a. nonrnlrson en.en~y scores ,8] cri'bca' t~lit

agalnst yt)U and d sals danl1,age, you cain eleport 3 squares a s a free ,acti on,

Kobo~, ~.\ rtlbi: its, and other qaLl'icck:-bn:~edtnll' . n~~.lur.es: a:re'sJil.O[l1JJ't lrt this ~-a'[tao.

Wondrous ( ... em 4,,200 g,p

Pro!p[erty:Wlhen ,3 ncnmlnlon enemy scores a critical hit a[,ga'ins.t you and deals dama ge" you can teleport each ,aU~t you [can see to a s pac e 'wruthi;ln 3, squares of )'lOU as a free action,

I,_.reatu.~;es that y€turnfrlHl1. difeat .. SiL,ch a:_; d~l€ pn(J!e'J'lbc~ ,awe popular inlQaeS fur this tQtHJd.,

Wo~'nd- rous It'am' l' '6",2-: 5·· 0: 0"101 g' P

_, ' .. '111' . . .... .. ~ , .. j;' .. "'. .,"

Prope:rty:, When a nonrrtlnion enemy scores a critwrea.' hit a.gain.st you ar d dJ'eals d-arnage.; you reg:a~n th.€ uSJ of an enceun err attack power that you have already used d "ring th ~:5 encou nter;

TA.TTO'OS 0" BLOIOD

Tattoos of blood 1 act when you take severe wounds, They €l.re worn over important channels ofhfe en.e:r,gy such as t. he j ugular wrist, 'It art, o the body's va rio us merldlans.

1\ vf,pet is (OflTllJl on Iy ~lar t oj 'his i~lj:ttoO .

Wondrous. lteim 4,,100 gp

Property.: Wh,en BI nonmlnion enemy scores it r(r~ti(a!llnit ,dlga~nst you and dealli:s da'm~ge. Yf)·u .g("~in a +2 bonus:

to attack fiOUS a,g,fIDinst that eneny untU the @nd of the en counte r:.

RO',u5" orrrj~ th,e Blf: '. ofloUl'lr £lyrd otd-wr i;n-~ljlges syn1.bo;[·tre IOJ nl(.],n:if

I.-t, ,mi. '~ ..

. '"e lsec)[(»" It,liftS tallllJOO~

v'I4 840 gp

lv~ 14 2~ltOOO gp

Wondr-ous l.t.e,m

·v12··JiII

. _. "it

525,,000,gp

-

B,O[U'S!. sJ;ulriks:. Q.:nl.d other creuiiuTf'· dlut enter t';1, '~~n2v' '1) .. 'bJen

Jf~ ""

w,'Ou:~d~,a €Ire lII-lseif [or tfd5 tcmttoO'.,

'Wondrous Item 4,200 gp

Property: The first tlme you 're b~lood~ed durtng an ncounter 'you Cell make a ba:5~(' attack as an Imrnediete reaction,

Pr-operty: The first tlrne you,~lre bloodied duri;lnr,g an encounter; you de·all 3, force damag . to. the enemy flat bloodied yo u ..

lewe.l 1'4: 61 fOlioe damla,g,e. leve~ 24,: 14 forc:(!· d,amlage ..

BTh'~ok,e'n hal'ldtuffS and tnrl1.straf~tl£I~'e~t. Q,t€ pO,l;'ld _·~·fD'r ai'~S tattoo,

Wondrous litle'lIl 3,,~400 ,gp

Property: 'W!llen.C) nonm,~ni'on enemy scores a crltlc '·1 hii't ~,gai·.nst you and [,I ,e.a~s damage, 'you g,ifalin the abUity to teleport 1[ square as a mlnor 2Ietilon until the [end of the enco u'I11te r.

This ta:ttoo is hlv10';rf€lbty a \.\) ohl'erifU~'-1 snarHI18 ana b10'(),1~ ..

~vJI '1 2.1600 g·:n .tv 27' 1,,625,000 g.n

.. r . lIFO

Lvi 1 J 65,000 gp

'Wondrous, U::em

PfQipelrty~ The "fill t tirne you're bloodied d.u ring an

encou nt,€! r~ Yfl) LI ga ~ n j] + 1 bo Iii us to ,yaiU r next alta elk rol ~ and ,a + 1 bonus to your next damlag:e Iru.,~11 before the 'end of the encoumer,

leVi~J 117: +4 bonus '(,0 your next d.ar-n,age roll, tev€~ 17,~ +6 bonus' o your next d1amna'ge; roll,

This ~(rt!lN,) s.hailYS llv~,ke\d-1010ki"itI vila des ,~J~d' 'bo~ ts oJ fi;S ht ninB," rf;p1t~Senftn8 dte COtlleUfptU1Ce 1'0],( \oIlUl e]dTald.

Lvi ,5 1,0010 gp Lvii 15 16:2 .5,000 gpl

Lvi 1 S 25.000 gp

'Wondrous: I:cem

n Wlh ~ · ~ ,. 'I h"'·

IF'rupert)':: . ··I~ ,en 31 nonrnmron enemy scores ,al cntlca, ,lit

a,gain:st yOU! ,and deals damage, you gain a , 3 bonus to' damage !11II!s ,g~~nn5t tha enemy until th-, end o~ the encounter,

[eve,f " S; + 6. bonus to d.: . m,a.ge rol ls, lev;el ,,2 5:. +9 bonus to damage rolls ..

.ATTOO.S OF 'B'OND

Bonding tattoos brl g a tight- ~, .. JIIDt ,1iJ'f'OUPI even closer, They're a ,~r" y of· eclaring permanent allegia ~-'C above all , Ise and ar .. lJ\fOI:Jl i 1. visible locations. SUC-l as it lu~ n,:_ c k face, 0 hands, Tattoos o· 'bond borrow mechanics am ap rearances from ot -, er sorts r . .ft:~_ - toos, bw. t m .. ]j". than one ch tracter must halve "fl"e same tattoo for a:J mark t I we Tic JH:ac: :,} character's tattoo bes ~S' I he salT1 ., . mage or ,Fa lo \~~, a cle : _ .: .~y m-

bolie thet e~

C~ee:taJlSj ~ a:nthers l11~d O't'M~e·J"fa5t preda:tDrs ser\~,. \~;re,n.JQr tbese 'tattoDS.

Wo,ndrou5, Jtem '2j,600 gp

Pro1perty: When "i' i:U sp,end an action polnt 10 take an ,e'x~lEo;a acnon, each any you lea n see who ,·.1 0 has ,31 qUf ,k-st,ep tOttifcU)1 can shi'ft '1 square as a free ,mefon.

,011€ hero st~J·~d~n/J hif,ore II ll1'Ounde'd, la~lbf 'tS" 're~fec,ff()'r fhes,e

f ... j--"OOI~. ~m,~~~. ~ I!

Wondrous Item 1,800 gp

Property:' ,. he ·i~"'S'. time yOIJ"n~ bloodied dUlrlilfTlg an encounter; each: ally y,oU' lean ,S'EE' w'h.o aliso has a ttlttoo of bundled dlef-e,n''ie' ca n sill ift 1 sq u a fE2 c los,€! r to yo U as an lmrned late rea cd Oft

u

2

T.h~ tr.n~8,e of a s:lt'rly dw'njbo1d'il~8' Gl cdn~idor '1,\ 'hile ,Q,nfes es ~ ca"p'~ lVOf'k;s wenfcJl~ 'the5,e t, ~ t toos,

Wondrous Item 1,-800 gp

Property: The first "~Illne' you're bloodled during an encounter; each al~~y ,you can see 'who also has a tattoo oj bo',nded' escape ,cain shirf(: 1 square farthler from you as an

. ~ t ~s

rm m er I a' e reacno n,

z. o

5

l'be:~! 'f,attoDs' tl'suaUv d:iS] :Jay ,~, l11ero takiJ1.8 ,a l ound jOl' ant1tt~e:r.

Wondrous frte'm S~OOO gp

Plt'oper :y~ W.llen a nonmlnlon enemy scores a erttlcal hlt

. ·gai:nst yo, _ and deals damage, one alUy ·who. also hIS a tl1:c,too of s:hIO'reld (OMlse'quen.re and is in the a'tt : k's tang·, can choose to reduce the dam"ge y,QU take frorn 'that attack by _,:ny amount and take that amount of damage ..

S~'~vni5' ~,lJxe'S:! "bnl{,liel11eltt5. orr ,OOJel' ,tools oft\~a'r f~(lsse"I in J~'fG'th'·,erhood serve .\ "en JOT ,these' "ta:tto os

Wondrous ~te'm 5 0.00 gp

PI~O pert~: Wh en a non m ln mo n e nemy 5(011l,e s a crltl call hit ,a,gainst yuu and deals da,mag@; each a~lly you c in sere 'who a so has: a ,tattoo of shor-ed ve~'l8eunce can m~lk@. GI' baste

at ra ck a.g~ i st tha i en 111Y' as a 'fre e act lo n,

llu~se lUar}(S' reSftllble 501~ljed1~.ns ·1 'nr., S:~lnl,edtiu8 to'fiEih.r on jo~':

Lv~ '·4 21000 gp lv~114 5251000gp'

Wond rous hf.e m

P W· h d .' d It m'l

Im'perty:: " sen you use :yOUI~ secona Wlln:' , eacn a~ y you

can see who also has atuttoo loj,tlhe' ~hd,r2d beo,rt regain'. 5.,

h'it points,

Leve.' 24:. 1 0. h lt prOl1 nts"

rl1-lt~ ~e T,llUOOS fn:?lqlu,~dJ" 5hoU"lli10~~e:5' actiutJ' as a ,p'ack,.

W'ondrou~; Item g,J)OO gp

Pre pe lily: W'h,e n you sp em d an actlo n potnt 'to make ,ain attack, each ,al,_y YOUI cain see who also has laJ t~an15tr.ike tattoo ,gains a ~I= 2 bonus t.OI attack rolls ag:!)inst the first ta rget of yo u r attack u nti ~ the end of you W" next tu rn,

TATTOOS 0' HE,ART

Tat oos of hca t de al \~l:'th health and hea i.ll,g su.rg'-"s. They're gel orally :rOlIl over the hear " r til waist

cl akra, an ar at that 111(1,_ "S' I '. iltures con slder the ~l at

of the 'bndy I. er en v,

Scenes $h~D~MiJ'la. one '\Vvarr.i:o .. ,a,oa:inst 1luny or- a, lone Vi,CloyiDUS 1IDera Q J"C' p\opullar far t'ds ta"oo~

lvll0 5000gp lv~30 1125000,gp

Lvrl0 '125. 000 gp

Wondrous ltem

Proptn1:y: When you take a short rest, you ga[n temporary hit points equ ,'I to S + the number of heallng sUfg:es ,you have 5 pe nit sl m ce you r la st exte nd,ed rest,

leVier 20: 10 + tw~(e the number of h'aling surges you have Spr' n't since your last extended rest,

l,eve~ 30:. 1..5 ~I thn 12' times the number of he.a~ing' surges, you h,31\fle spe nt sl nee you r Iia st exte nlldled rest,

h~uf~lf!'!l'il!1t ntroos t~eprR~eJilt ill, s-ynd,o~ or i,nll,aB'E' how (he 'bernTr run t be (OJl'11Wl€J"t',d.

L~A S. 3,4·00 gp tvl 28 21125,.0100 gp

Lv 1 S, 85:,OOO,gp

'Wondrous Item

Prope rt,)f~ Whe n yo U SIP'€ nd Ii h ea ~Ii ng S'LI rge~ YOli ,g,a i I1i reststa nee aga i n st the, next d a mage dealiit to you eq uall to the number of tJeaUng surg 5 you hav,e spen, since your' ~ast ext 'In ded rest.

le",e.f 18~ Twice '~he number of he.al'ing surges you have S pie nt s i nee yo ur last extend ed rest,

I ev.e~ 2'.8,:' Th ee tlmes 'the number 10 he~I'ing s.uJ·ge,s you have spent slnce your [ast extended rest,

-

This' a ttoo is Gften d'e,p b:'te'd a -;' a s,flie 1£1 surmunded by l.vcapons,

Wondrolus I, ern 2j600 gp

Property, When you hit 'with a da~I:~{ attack PQwel~ Y,O'U g~a~n al bonus [0 'the d,aJmage roU equal to the number of IheaJi'ng surges you havle spent siBn,ce your last extended rest,

' .. Hi\PTE'H. 1 I MaS'ic Item,s'

111j ~. i'11'lO£J1f! ~·110l ,,, "', 'l~)f the hem J18h.lS, .011.

lvl 8 34~OO gp lvl 28 1, 15000 ,gJP

lvi, _ 8 8S,OOO gn

, [611'

Wlond,ro'us Item

Prope,rty: When you ,5, I end a. heaUng, 5,urg ·'mYou (regain extra hit points equal 'to the numl :12:1' of heanng surges )I,au have spent !f nee yo u r II ast exten d~.d rest,

Lev-e,' 1',8:: Twkie the number of healllin,g ~urges you hav spent since. y!our' last extended rest,

l~v~12 S!' Three tlrnes the nUlm1b.e' of hea~ing surges 'YOU have spent sine, your last extended rest.

Bro,k'eM, COlJ,", three-leaf' ·~(n~'e:fi"Ss m~il"rOl· sbarCfs, or aU three do nice~!" lor this' t{'l ttQtl

W:o.nd'mu5 'Item

2 r::"o- 0·' -:':IV' ,. gp

'Pirlo'pelt'ly,: Whlen 'YOU mlss with ,i} dany attack plOwer' 1 la, .has an effe ct 0.11 ,21 mlss I th €!:fter.t deals €xtlf,a damage equal to he nu Innlbe r of heal ~ rng SUI rge s you have spe nt sl n oe 'YOU r ~ a st extender rest.

TATTO'O:S OF SPIR,IT

Tattoos of spirtt gr-- nt 11 .: mlfest herol SID in mor 'en, 'S lit! zher fl I ] . racter strives for gIl' ~,atn:, • s, a ding effect t10 action poin .s. They are worn in tn.ally places and h'N~l\ e great variety.

o~U! br()~ell1inJ(. ts e~f'j~o'ru:B~l'J(W the sym;bo].-isrnl' blltd Jnn,ny use ,a jhU ,c]'l(;lin.

!Lv113 17,000 gp lvl23 42SjQOO gp

Wondrous, Item

Prope r1y= Whe·[1 you spend a n 3'CUO n po i n t to take' an extra action, you i,gnore. lI11mobiUiIJin.g, restralntng, and 5~o'whl.g eifects on you until the end of your turn.

L,eve'~ 1'3,:' YOU. can also end one effect on you' hat ,is ;mmo~ bUh:jng, r,e:sl.failning'j or ~dowing you..

-

'Th i:s tattoo is !~;~~ srnall. eJfe~ oft'en in the Ie n te. ~ oj'tn e j('ij·e j'tCt:M"J j

u ftl~~r I&,li:nk.·· \\ihen uSlecl,

WOlndlr,ous I,tem 3, -400 gp

Plr-operty:: Wh en you spend an actlo n poi nt t'D take a Jl extra action, one _." nemy wi _ hrin 1: 0 squares of yo!. . tha you can see ta kes ' . -2 penal - Y , 0 s. vi: ng th rows (sa ve end s),

i ot aU ,-ad ne.s UJllef,stt:lnCJ1 [that tattoai'n,8 a {J'.Dtrion Dj'dem,lltt~ ::ki11' 011tO ' ~our hod ( isn~t a.n If.'~rl.l act

.!

Lv[ 3 ;v~ 1.3

Property:, Whlen you spend an action point to. take an extra action, rh 0.1 ~~se ~ cld, cold, f~rre.~ li'ightl1 i ng, or thu In derr~ You ga in res lst 5 tt(~ th e chose n dam age 'type u n' il~ the end of

t-L e·' ~ iii"ii ~i'!I.~ int e'll1" ~I·L.· ~~I~~'~~~, _ ~~

Lever 13: Resist 1 o.

t·· " ,I . 3-" 'R-' - ~- ,,jI. 1 [".

evel·. se srs ~ .:l ~

lUli 51n~a U,; bdnht i·~1t1J(]ge h1. a. V'!';~91ldy 'Y[si~ble lo"~£t-,e' J:s st@:ctent.

Won. drou s ltem '1, .s00 ,gp

P~lio'perty~ Wh,en 'you spend an action point to take an extra actio In.,. Y[O U if n d any rna rk aiJectii ng you m

As yo'n cnn u:pon Its po~ve r. Jl~n'n€5 flam an.d h!~lis~'t aJ1J'U~'1cl d1-e he{j~J r (rt tJl,f center G fdlls t(J.~too ..

,,..,

Lvii 4· 840,gp Lvi 2.4 S2.5 000 gp

L [I 14 1-'" 00' 0

v.. '. . '. . ,:' _ [ gp

W:orndrous I em

P'I"[operty: When you spend an action p'Oh1.l. to take an extra action you gaJ;in :5 temporary' h~t IOilnts.

,f..eli1eJ 1-4: 10 temporary h~t points ..

~e'v:€'.r 1-4.; 1 S, 'tem.parary IhU: points.

Th:is nl'u'k oft'en tal~e th~ JOJ"nt J_rV1,l'ilr~B5 taJtooe'd. [DI'I tit a.lt~/es.

Lvi a 3,~400 gp ILv~ 28 2,12,,5~OOO ,gp

[lvl 1 B ,85,000 gp

Wondrous,lt@m

Property:: 'W'hen you spend an ac lon point to' take an extra arCt.i,on you gailn a +'1 bOli1us, to speed uli1ti:1 thle end of your next t UI' n,.

.Lelle~· J 8! -+ 1 bon us t_(~l s. pe[ed. l.ev~J 2' 8':' + 3, bon U $ to Sop e @d ~

1-trti5 rs pa.i n:t tlli' tntto\o us h18' 11a8;U ) orr aU'HJrphous de:SWep~15 [(U1!a a.vlo·i~irv~ 0010 I~,

WOlndfiDus I'tern 1J12S.~OOO gp

Prolperty: WI~,en you 'pend an actiion polnt to take ,aim extra ,a[ct~o- '~, until the, end of your turn yOlU ,gain phasing and become lnsu bstarrtial.

:\ 'M~.J1;8'f '.:1 fetC~.ther.. Qr [tll1Jf 'W i I~~.ed. ClifQ.ture=[~ln\9on, or couards are PO!'~ ~lar~'", tU doLfor 'f~l~is tuttOiO.

Lvll1 ,8 SS~OOO gp Lvl~ 28 212.5,..oOO,gp'

Wondrous I,tem

Property: W~len you spend ,a,11 Be I~ion po,int to take an extr actkm, 'you also ga'in a H~l ~p[e[ . equal to your speed until th if! l~ n d of you r tu lin"

lev.;eI1 [8: Y ou ,ga j[ 11 a fly s.p. e ed equal I to you r S pe1e dI ~ 16.

An ,experienced. dtiJle'lttUJCl" keep's an. nnCJr1f[difta,'ble Q's.soar'"tment l(;!if m -18 r,c nea·' ... ·by. It helps counter the Ul'1Pt,e! tilQ":tabl.e troubllf ·tll.at 1)1 e.dictlabtv hefaUs hbn,.

Use 'it ar id wfs, gOliitie~ Th: I S' th: nature Oi' 'a C'O sumable ltem , and for that reas on. some put off using such all Item because it could be use: ul ln the future, ~:ut because there 11 m.gld be no tOl1l:.rrow- sometl _llIE'S litcraJ~y-,th' .bold adventurer knows that a d: . ad hero d rinks ID I 0 potions an (1 qu:' irs t 11, ' d 'a:ugl-IDt when he Ir sh _: has the C.ha.l1CE~

TIlls. section Is divided Into threegroups. Hrst are notlo ns, elixirs. and of er su ndrv 01 e-shot items,

t .. ,J

S[ ~co id are re .{l,g ]1.tS that can be 'U. ed to improve spe-

cific types of P'{)\N .. rs, 111·' "d are Immurements which are powerful OID.e - shot j terns that resh ~['P E ,'_ he l.a nd -

sc ape '\1\1 hen us : d ~

R'E-:"A- G'-rN' TIS"

J" e: ..... ·'····~L.···-·· ... !' 'I

Lv~ 7 lvl1i 7

Lv' 2'1

'100 gp 1600 g-~p.

, '-

'R'e,alg. e,nt

.,

Power' (Consum,ab]e):: -ree A.c:Uo'l1IJ~ Yo,u expend thls re-

a~nt when you use a. summoning lP'owe.r of u ,to 5th ~le'V\~t The Sill m rnoned creatu re ga ii ns .5 tem p'o ra ry' hit pe inlts, a nd the ftrst t'i me rnt m:j sses 'wwth an atta ck, you rrE~ ~on llth a.. attack roll 'i~f .m LIst use the secon d resu I .. L.~ve' 17:.Powelw of up' to l S-th level, 0 temporary hwt

points,

L€Vie·Jl.' 7:' Power of up to 15th I~e.ve,rl! , . .5 t __ :mlporary hit POWl1ts,.,

o u

Thil~ _fioT\>v1et 'lMh,iJcb is SGnletinle~found near ~iliht~rd118gSf~-udt y-rof~nd,.; ,ronJa.itl5 lel~ctrinll. ni,U8'ic.

Lviii '11 3 SO gp l.vll 21 9 .. 000 gp

Reag •. ent

, .

P'Dw,er (Cion,5JumabJe): Free A. i1oln., You: expend this. fe-

,aJgenrt when you hlt with a. I~ghtni"ng :power of up to 1'dn I:evell You choose one targlelt hi by the attack, ~t s also, bUndled untU he end of :your next '1 urn .. lhiis Irea,gerrt has no effect iff the powelf- a~l~ady bl~iind5. the target,

LevI~d 111 ~ !p'OIw,e'r ·of up to, 17th '1 eve I'..

,

Wilen 8nn'~,!1 d blt'O <U fi;ne dus'r! this red,tidl rree "baf'~ expl(l nds

til e [area '~f jour powers,

LvJ 11 350 gp lv~ 2 9000 gpl

Rea.gent.

P'ower (Consumal~Jle): Free Action" You expen I this: re·~ a.gle nt when you U Sie an a ilea bu rst power of up to Sth

~ - veil that has a damag. keywo:!-d., The siiz'e of the burst

. b "

I nc reases ~ y. .

L2¥E!" 21':. P·ower of up to 1 S 11 ~Ievet

YOLirr he,d~ '1,£) pO'~~"f'rs ;bcorn 11lt~]rn,ds l-V f th t~11s"fttle' ~cu1.d,.

Lv] 8 125 gp

Lv' I 18, 3..400 gp

..

U11 .. r. ' ejJe'. -th1!e eifler' y(n~ (0(' _ j. mu r

lv-I 28

8"'S O"lil,O' .. ·"'i U. gp

Re,agent

Pawe.r {('onsU'mabl e • - ea I ing): Free Actlon. 'Vou expend th is reage:ni when yo UI us'€, ii' he Ung p,ower of up to 6t h Ilev,e~L The target of the plow~:r regains 5 additional hiit points,

levie.' 18: Power of up, to 16th level, 1 0 addi··t~ona I h~t points.

level ~8'; P!ow,er of up to' 16'th level" 1 5 addltlenal hlt pOlnts\.

'l~hts stone ftl1111 ti~e Sha.tlonjeU imbrues your ,ooryur¥lti'on~.s u Id~ a lrM~s[ca]fi'eJ;d Utat 5'QJ1S'yo't~,r Joe's' str-e~I'h.

Lvi 8 1 25., ,gp lv~ 2.S1 ,sSj,QOO ,gpi

Lv~ 18 3~400 ,gpl

Rea,gent

Power' ('C,oll5umabl,e): Ffi€e' ActJon .. YOli expend thiis reag@ll1~ when you use a cnnjIJlJa":ion power of tilP to 6th ~ev,el~,; WhUe' he c@l1jiurati'on ls in le'fee ,I enemies adjacenrt 1,.'0 lt take a ~2·en.a~ty to. attack ('\01 lis, ..

L~V'e.'· '1,8~ Powe:r·of up to' 1: 6th ilevel..

Level 28:. P,oW'fr of up to '26,th [level.

IM"""M-" U·R'rM····-,·E·N','·· 'T"S:-'

, [':'. J ,1," r ·······L -'1 •••• :--.1 -':._- ... ~>,

An ~. nmuremei ] is a rar form ofmc~&~~d. prlson that contains apla ~e that has been sealed a~ray from II . rest. of the '\Nor:~d,~ The en- .hantments p aced on immuremem s are fragile: when 3JIl lm IIU ~el1lien.t s p01?fer Is

. xpel dcd ina hlast it rel .0 ses ' lite te rra i n and ef" cts contamed within it fnto the 1b-,as·t area for a short time,

Each irr murement description provides the fea"lures of the terrain a . d effects contain' d '\r\ Ith in it Refer to the lllust .. uton of'each immur men 101 plac ment if speciflc te "r,ah~l.

DNIs should 'be careful with allowing Immur e-

I e11.'I.' into a ,gaIne.,,· '1 aus e . h '-'Y i. .an 1\ nder mO\ i:ngIy crafter set pie. .es less memors 11:~le., Fo ~. a group U.S.WJlg on "~ its usefulto have the new tern In prepared

In advan e id ea Iy fir use '\VI1, ther irs printed, OU··". drawn on a battle 111at. ur l.ai.d out j D&D'L'M

'·1I1.~ 'HI' (]',..., f"II11l l'-il~ e'~

" L<&.~ La ~ u ,1m; [4 ' . ..;lI'~

lMMURE'M,E'N'T OF

B' "·LE·" FU'L GO' S' S' AM'E: R"

.M."- ,".,', .. ' - ,," .. '~:.': :--'::'-. ~". :,-

Skasshaa was a de rnonweb terror' spider olf.great age, might; ~ nd a:rrog:a ce .. S ,e ruled r 'er doain with ea.ger rU-I hlessness, .alrlowi·ng no Icr:eatUl re to e nter her la iir ,and Ilih/;e ..

Wne i she returned wom a week--~ong hunt one morning;j' she discovered at .mortal of nobile miien w~aitingfo'r her amlid her trophies .. He declared that hi's, people had hunted her fur generatilons., and now her puntish,~e'nt was '.: t hand. The mortal was: prepared, and their battle WC1!S short He fashloned the c ear sphere ofone of:.er many eyes.: lnto an 'Immurement that c-ontained her domaln, sealing away the heart of the ,r;€'gion'.s levi I S10 th a --. 1: .- e· ,a .nd could Irecover.

Skas.shaa Returns: Less oneeye snd ,a century'sworth of pride, Skasshaa hunts a..gai .. for what was taken flilom her body and fr-om her domain .. She seeks those' 'wihol have an jim,mU!4e,ment ofbal'ejufsossamer and Is teartng through mo rtal c.h/U i tat i on i In he r sea Ii-C h,

P otect the Imrnlurement: The mortal who rreated the lmmurerne nt concealed it within a: temple in an a 'tar ':0 Sehan i: ne, S to rles say tha t th e i m m u re me nt 'wa its. fo r-

ia new hero to release it . rom the ahar when Skasshas returns to the world., But rumors also h~ t that the tem -llle Is now' ,gua ded by blackspawn gloo.linwebs. ,and an elder ~ bl ack dlragon t rat ru les over them, 1

J. ::!

oJ

Thb' (J1 un!?;' ~if ~Cl:rtb jelds IQ5 lillh,t as a [ea :the.r.,

Other 'Colnsluma,bt- 21,..000 gp.

Power(Da~ly):' Move Actton, VOIU can move 4 s:quaires vertlcal~y 31~1,d then 1. square horilz'onta~lly" At. the start of your next turn, you float s,afe~y to the ground. This p!owe.r its. !ost 'when you IJSle the ~Immur,eme:nt :5, consumable power,

Powt!lr ((onlsumable): Standard Actton, 'You clest r-oy' this immurement and change the terrain in a close b~ast a lIndl the end of the encounter, Repllace 'the t'errailn in the blast wllthhe~ fo~lolwiing terrain and effects .

• The marked areas tear themselves fre,e: of the ground (~Ind any moo i'ngs: they're 11' tached to) and lris,e to float 4 squares ,above' the ground. A !cn~'atUire on one of these 'floating sections has: cn1v,e ',agawns,t creatures on the ground,

+. There alr~ shallow pits where the ,groun~ pullJs aWflM,Y~ Treat these areas s dmf, cult terrain.

.. At the start of your turin" shi'ft each floating oibje'c:t 1 square In any dlrectlon. Crea ures on the object move 'wit.h I:t..

+ The, oth,er terrain in the area doesn 't change, ,Special:: U,sling th is i'tenl C IILlJrlt as a use of a nlagic iiteml ~I '"I'

I~ a.il .Y power,

,-

',OU it1"un)l,lant Itl .section of a 8'r.eat l',u'd luk',e lJ1ltO the' 11'ltd,~fieJ.,d

by ,sl!i!~terit18 dlfi~ }l,unk df Q,bs~d:J.an.j;

IO,ther Consumalbl'e. 45!000 ,gp

[Power {C:Onsum,able)~ S~lndard A,'C[IOln. 'You expend lni:s lmmurement and change the terrain in a ,(lOSe b~ast-4 untill the 'en~ IOf the ncounter; Re,p~ace the terraln in the bl,ast- wli.th the: f.olilowwn,g terrain :. nd effect$~

.' Squares of ~ava are dirFfi'cult terrain,

't, When, CFe'ature starts r .:: turn ln a lava square, 'yOU make ,an attack aga,inst that creature: +3.0 VS. ,Reflex~ on a hmt, the 't,lairglet takes 3d.8 fire damage and ongoing 1~ 0 fifle damage (save ends),

Special';' Uslng this ~enll count . as a use of Im,a.gic item dali ~y power,

. tJ" e 5tlrrott»d:ed- b)f ICo.b\\~ltb.S' is visibfe lv;idtbt this sOff, rC~e(n'

r

,~rJ1ere'"

'Oth,er 'Colll1sil!Jmabl,e ,BS 000 gp

Power (Consumable),:: St ndallrdl A,( ~¢lln,., You expend thls immurement and t:hange' the terrain :in a c'~Orse blast 8 until' the end of the encounter; R,'eplaoe the terrain ;hn the blast w'~th 'the ~DHowiJ:ng terrain and effects

+ Squa res f I~le d 'wwth 'we bs are diliffl,cult: te ra ,i n,

+- he tree i the center of the area ~5 dlfflcult terrain th~", costs 2 extra squares to enter and p1n)vides cover;

+ When a 'CIif!:at.lJre starts lits turn in all web square, you make an attack ,~gains.t that creatu re: + 2. 7 V:$., Reflex; on a hi~t~ the target Is lmmoblhzed until the, stalr.- of

,i' I ~ next turn, On a miss, the talrg t ls slow'ed until the stal t of lOtS. next '[ ulIl'in ..

Special: U'si'ng thts w'tem '.. ounts as ill use of a maglc Item dady power,

RPG,A P'LAY A DV'lCE,

When pa,nJcipatin,g mn ,an RPGA~ event, a p4'ay'er who wants to use an Immurement has a r,esponsibUi'ty to the other players, the 'DM, and the event organizers to make this complex item, operate as efflcientJ'y as posstble, The responsib;Uity is on the plalyer tal have a ~ sable . ap, either drawn Iclearly . '0 scale or constructed from DU'r18',lZon Tl'Jes'" '100 'p~ace on the table when he or she ~V'okes the pow'er of the immurement, Otherwlse, p ,ay' slows BIS a new map must be constructed and th,f! game threatens to exceed its all lotted j'm,e. P'l,8yers c~nl find printable ma ps for the 'items descrlbed tn this sectlon on theO,&DTM Insi'd'er web site at www~dndjnsider~conl"

III Z o U

_.

ThIs r.na.n~;e.d bronze S"ccpur h~lS lu:rd the ~d8i'lr: ,rJjltbe kl~~(,ld.om "it once l~ept€5ente J scratcMe,d off' [ ts su·ifa.ce ..

Other' Consulmable 21,000 gp

'Power' (Co:ns,umab~e)~ Standa!rd Act1011~ You Expend th~s lmrnun :m,' nt and change the tel ral 1, in a I lose b~ast 4 untili the end of th .' noounter; 'Rf.!pla,(je th "- te raln lin the blast wilth ,the £oi~ow~ngterraliin and effe, ts,

+ The daiis is lqua~e higlher than the ,ground!. Enbee ling the dais f~nm the: ground costs l' extra square of mov rnent, ,+ At!lY creature that starts ~ts, turn w~thi:n '1 ,squares of' the dun ne is da zed untl ~ th e e n d of its tu rn,

Spe.ci a 11: Us~ ng til iis mt.f;;! m ICOli nts es ,3 tl se of ,a 'ma,g"c item dialill!y powe r.

li\lhen 'thts bm~'JLcll jro. 1IT t.l'~e k~Uv lT1J,e :thQ't ahva1Jf5 bears n 1 w 8rro~ 'ii, is .sna:p!')eia" it S:PlnllVMS whajt \if.I~ once a1e h~ea -t o!,Cl_fo'f1f;Sl.

Other Co:n:s.umiJb~e, 21.;000 gp

Power I(ConsUlmabl,@): Standard Actj·on. 'You expend this lmmnremertt and change the terrain ·'n a close b~· 'c, -4

u ntru'l th e end of' the en co u nter, Rep~,a[e the te r a i:n 'i n th e blast with the fo 111,o,wtng' te rra ii n a Iil, : e.ft:e[ct$~

.. SmaU tree squ a re s p rO'v'iid e cove r to ere atu res 'j n the m, The. large tree ". - uare '~5, a soltd obstacle ..

• At the start of you r tu rn, you can have vi~ nes on the tree.

',"-'~l'" .. ,. - at '. , M" ' ke . tt . -k .. -' .', ,' ..... ', ,. 'c'. ' .,

WII3,P up a '(rea ure, a . e an ,8 ~lC, agauns one enelmy

w'ithin 2 square of the' ree + 2'1 vs, "Reflex:; 0111 a 'hi. I ': the t,8ilrget ~s.lPullll·d adJ81 ent to the tree, and is restrained and takes o III go ing 1 0 da m,~ge ",. av . ' end s both).

S ~ I IU' thl f " ~

JP@C'I,ailll; . .s~ng L IS I tern counts as a use 0 a magic I elm

da'ii:Jy pOWt r,

f H " ]1i ~ • ~G' "If:l' I JI II ., 1

. ' .l!i!. .I' . .1,".J.. I~l f:J l!iL , t e' i1i1ll .s

A ~!nini.atu~e Ibol1eya:rd,,- ,COll1p'1· ele 1,vUil ,Q_ nlJ,ru55-Wf' ,41 (1,8 on ,s.ku.l~ In

'il... t··' 'JI_l' "t"_-' '~" .' ~I ]l

tflU e (en: :er., '! S' v LS lUlnC ~u·~ trnn :tJus CrySI (1:1 sp M1 Jf .•

Other Consumable 25,000 gp

Power !(Cun.suma.b~e): Standard A(t~on. Yo u expen d thls immurement and change the terridn in a close blast 4

lUI nti 1 the end of the: e neou nter; Re.pl~'~lce tn e te r rn ln in the blast 'VV'itliE the 'FoU!ow~ng tler'ra~in and effects,

•. The area has natural iiJl.lliJm~n,altion Plrov"rd'irlg dtm I~i'glht. +. Th e sq uares I~~ II e d w:id:J bon E!S on 11th e ,g. 0 UJ11d I eve I are.

dwfficult terrain,

+-Th dragon skull platform is. 2 sql!.J. res, h'igher than the grolulld (A h~ tiC51C 26 to rfimb).

'. At the start OfYOumf turn make an attack ,aga~nst each enemy Olin a bone square: 30 \'5., AC: on a hit, 'the target takes 2:: ~ 10 -'1- 5 damage~ and you did - the tar,get 1

(as b h'·· d , .. )

square as nones S ~I.I an. move m

Special: U's'hng this Ut,em ceunts a ,3] use IBf a magic item da 11'\1 Floi"N,-W '11'"

l .~ j [~.'u ;.":' .'11l!.

'lMMUR.E'M.E.NT· OF THE

I

'D' 'R "GO" N- Be 0' NE- VA' R- ' 'D'

.L<··~(·' .1.' l' , .. ,_·"~·iL'·. c·":'_ .',

,Ar iod the loya~ returned to 'his home of Greatfalts one ~a,te, sprln,g to discover that disaster had befa~ en the town. A dragon had pas ,·ed ·thro.u.gh;1 sia,yingthe 1~V'ing and destroying the crypt that contained ,all the town's ancestors ..

After overcomlng b:is grief; Arnod succumbed to vengea nee. A.t grea t ri s k, he sough t IOU.t th e f,e . ~ a I ns of t he dragon's ancestors and boun d thel r bones, piece by' piec1e:, 'within a small crystal sphere. His task complete he m,ade hts desecration known to the dragon and then ... oncealed the, Immurement,

Acq! _ lire: M,usty Ma'p:s: Rumors say'. hat Arnod the lO'y,a~1 changed the s,p here into a pile of maps" each depi ctlng

.. f ~ 'I ~ d ," L'" IL. Ih d

a portion o . the reannoontame : WI,' run tne spr iere, an:'

then scattered the scraos of paper across the wor~d, If tIiUH~, coUecting ,and reuniting all the maps would f>vea'~ an immurement. of the araBon bo",eyard~

Continued Ven,geano@: The dragon thalt Amod sought veng' ;eance aealnst has recovered the: sphere conta.ining.~ her

...t) I, I

,_. est ., -"--d· !! , .. -d'· m_. ''''h-'' ,'---: t· tc . .E' .11 ··t·'" ,-

ances ors ane ~,S pon ,enng. I~~ Ie es way 0 sate iy re neve

the remalns, Arnod's descendants are looking for a b,amd IOf heroes to retrieve the s phere and dare her displeasure,

rJtis lnJnk of stone contal:ns a. c,a.1fern.l"nterior do,tte~I lvid15t,u!ll pools OjblJbbliitlBl tI,id that (u:casj,€JnaI~Y8ey.s·er.

O,;j.h·il:'Ir Co' nsumable '8: 5 [0- 10" f\ --.

·.·11. ~ .' : n~_ . I u ,'. . . .I~. " ,v gp

Power' (Consumable): Standard Action. 'You expend this immuremert Clnd cha 1ge' the terraln In a ,c~ose blla,st 4

u Ur tho end o[f the encounter; R,e p II a. ce the t.:'- rahl In the blast wilth the fol fo[wi:ng ter~~in ,Bind effects ..

+ he upper shel ;iSi 1 sqIJB.res l1j,g\her than the ower section of glfound (A.thI1etics DC 1,8 to Icfimb)

.+ Ih,e pools C) . acid are di'fflcult terraln and illny creature moving lnto a pool or s:tartiing ilts urn In one 'take, .3.d6 add d,allf11l,all,ge

.. At the Sir rt·oif.your turn, ro.1 a d·6 for ea'ch ,acid poet IO'n a 6.- make an attack: C!'OSi@ burst '1'; ~ .3 2 VS~ Reflex; '011 a ~ft the target ta kes. 3d8 + 5 .l,cid damage, and

SiJ -4 pen3~ty' to .AC arid ongoing 1 0 'c (:i:d damage

(s'ave ends both),

S~H:!cfa~l: IJs.ing, dhils, it[em [counts: as a use of a rnagi,c i1tenl da "!i~Y lIP ow· If.

A fi:neo/. appointed fttrU s11 hnrn. '1.·5 into existence surro un.c!in8 cotnb,t~tants, 1.V[, h .5·e~ltiellt statues t}rat nlrJ)' V1C;lotls' S'w,t11'ds~

Other Consumable 85,100.0 gp

Power Consumable}i' Standard AcfQn~ You exnend thi[$

iF .

Elmmurement iUld change· the terrain In a close blast 8.

untU the e nd of the encounter, Repilace the terrain in the blast w~th the foUow.ing terrain [and effre(:I s,

'. 'The platform ins, 11 squa .... h~,gher than the ground ..

Ente.rin,g 31 p,a,tfor:nl squa e from the ground costs 1 ex:tra square of movement,

• .HeaUng eKe'cis used on you or your flIllUes: wl~thwn ile; b~a$ heall an add~tio[na~ 4d6 hilt points.

• 'Your enemies' movement provokes oppoir,Yl1it)t attacks from th· . statu ·S·. Mae: a'n ,Blttack: + 35 VS .. ACi on a hit;; ttl talrget tak '. 1d8 ": 8 damage, and h the ta:rget i1s, Inlovhng .. [t. ends -ts movemerrt,

Sp.eciah Ui.sing th is Item counts ClS a use 0'''. al magic i[t·· m dtdly pow,cr ..

-

'Vl'lzen, yort! l!5'.~ dlis il111tl'unr;nentJ :it . ',pnw'Ms a ·l"Oal:i.;~18 J'i;vcr i.ha,t

_ ppettrs fnn'J1 an u.l1'~n[}1,\91. SOUTtCC ul'l.d :nu1S O:.ff h1 aU iUrecnGns ..

Other Consumaibl[€: 45,000 gp

Power I{C'onlSl!Ilm,able): Sta nc ,21lrd A,tClflijln .. You e,x,pend thls ~mmure'm,elnt and change the terrain :in a close blast 4 unUl' the e.:hd of the' encounter, Replaoe th.· terra mn in the blas wi·h th . f6.Uow:ing terrain and effects ..

+- The W;~l'ter squares are 2 squares deep, .A, DC 10 Ath etlcs ,check is: required to S.Wi.nl i~n thrs, wa' ,er.

+ At the s art of your turn, slide each lcre,dlture ln the

Wist) . r 1 square 'Ioward the. sout:h en d of th e ill rea. The 111 s~ide each creatur adjacent to a whir,lpoo~ into ,a wh,ir,I~· pool square, Tnleln pun each creature ln a whild1pooll square down 1 square,

+lhe b(ld\g@ [is 1 square above til,." wa.'ler. !t s normal teilirain .and p ol\(des. ccver agalinst creatures In the wate·' ..

• , he water" Isperses normaUy after the encounter,

S-- '.. I U1• :L··i ts as a f ~"

p@Crla ,: .SUlg 't~I,IS II' ern r ounts as a use 0 . a m;a'gmc rtern

JI -II. -

( a~1 y. pOW1€·r.

lM-"· ~·U.·R~ .. ·:: E·-··M·:-E·''''l'T·· 0" ,··F· ,. THE: M'" 0:: ·····R'···· D··~1\N'IT Hi[ '. DIE·, :?,l"~~

,.·.I!· .. ·-I . "_"... _: I' ... I _. 'J • _._. • .-"_ J • M _I., J.,"_ .• •· .• ,M"W.MJl.

The. rocky cave contatned in thi.s pltted balN ofstone W3:S onoe the seat of power for the black drag'. on Akzv.s,i,at

[_

A((ord~ng: to legend, the dragon was ,alway from its Ialr

'when a group of heroe's sto,l'e the: heart of the cave, w'hich mntahilled the power' 'I 0 n lake Akzosii:d Immortal, Though the dragon raged, the Immurement 'was never recovered I!

'The,ft ofAkloslal's Pow'er: A famed dragon s,fayer and her f)ol,no-wers se'ek an ,i.mm'Ufie'm[e'nt .of the mordant hjd'e~

b II"' .. ' h lt .. .. 111- . J[ A' ~A'_ ,. I,'

awaYJ ,_ e mev ng t ey can use ~.~ lin a ntU'ill to stea ··.fr(£os_a~ s

m[ii·ght. Th·e dr:a,gon: 'who cur 'ently IholJlds ·the .immIUfelm,e:nt. approaches th'f! eroes, ,H,e asks the group to keep the lmmuremene from faIHin.g Into th·e, dra,go,ns,fayer!'s hands ...

u

C'-' Al')T 'm R 1

:- .: .. "., \I!~ ".". ~

SOM,E MAGIC items ' .. ' ere 'Ill aid , . to "or ~ to,getlu~I'+. When all the items b elonging to a set are collec .ed a td wielded In unison, their pO,I\r. T beCtHTICS grean r than "11 '. ',' m of, l' if' parts,

D ep illld]ijlt1g 011 how' much of a magic it _ m s -t has be 1 asse I 'I bled, ius collective 1.e111s can g;r·nl additional quallties differe nt prop: rtles, and new PlOW'. rs to tl: elr wielders

A rna, .1 'it! 11 set contains i bur or more itcn s 1 ' tart

"1 char ac ter or a, party c a colle ct, Each set 11 a sat least one set be reflt that is reveal. 'd when a. minimum numbe I" ofthe :'cf,· items are used. I,og:etlber. Some s t ItJt:~n1_S also have indi vidu at . P r'op,er i j .. 5 or e fE'- c ft.s tha 1

d . pend 01 the umber ofo her set il_, In 11. jng; . _ se It

Wl en as' t bcneflt grants em daily :P OW'EJr:. u~ijng that 'PO\NrC' ~ doesn' '. 'OlJl11t to . a d the limn of n"agi Iter

d· tl 'IL t .. dl

_ ell1 T p.lov·.le"s a cuarac ier ,'81'1. . s'e III a~-_artr"

- ~

']0 q '.alifY £OJ! ai 1 item sees be le.fl;ts at. character

rnus be wlel . illg or ,.vi arin -, one OT rr ore Items rom

the ·5'-· 0' -. sto f,1Ii ~ ~ID d Item (:£:0' if'" CXT.-:!II rm e a m "'" 0'1" c c 111 0' ak

• _JI!.!10...- lI",,;.,. . IIJ, r lP'1ji' .. ~ . !Ii. JI!... .1~ Ji.. . C1IJ J!L II-' . ~I;, .1!1!!_a ijj;'~ !II. ·.-l .....

tu'l d in : p ack) doesn't cou at toward at set s benefits (tJ1l0lc-i at sheathed ',,~ reapl ']1 ts .onsldcred to be worn) .. Wondrou ., items are an exception and. need only

.: 'Ie c - -ri: d i . ' ( r. _ c r for' ,a . ·11', I a.c te . to galll ,an iIb:~11.1 s et' s be eflts.

Each r agic item in a set can stand alone. No ~ tern ·n·. eds i 0, be us d ,·\lil_ a another 0 ','I': set ito function,

TIns. c hapter provldi s item set roll! fUJI" varieties.

... HerOIC Tier I tie m Sets: A charecrcr just s art.illg

his. OF h -r adven urlng care er can 'b·.I1 J om the

addftional power ,gra nted by these Item sets"

+ pia, -ago'JI. Tter Item Sets. A.s, at character becomes all elite Fir .sentative of's c aosen path .:' te 0:' these item sets can add to his or her reputa i011~

.. ~ I pic ·Ti. 'l Item, Sets: 1"l1!',' :ightiest heroes deserve the IDO st a n a tic _pan,op.,; 01' I . .ms .

+- Group Item Seils:: These item sets are meant to be lIS dy ,a,II ern lre party at va Ious levels of'play,

These ite m sets are suitable For pes at the b egi . ning of the r adven t11 ring care rs.

AL- EH- ·~A:'···'R,·: .. ·T·-- C.·- -0···· ·.·M··l·P'- ',AN···· 1'10' ··N· ... S·-··'

'_ .~ __ ,- __ L·" ' _.. .' _ -e I'_ • '_ ,~'"'. I· _.. '_,': - .

G~A:~.R::

. L_ .",. __ l

he A lel eart .' : ompanio is Gear is ·1 set of'items

first c ·afted for a.II .. g. nds y . 'nd rdark adventuri l,g b.fl.t1pl Tille items in th 'set w r .. designed ·il. ~ dwar es or If' bern 11 t I. r their nondwarf allk s, 5.0 that tl os e aUieslTught be g:if ed with the Innate qualities oft' e Idvvarf race

IO'IR'E

...... l··.

History DC 7:: The Alh .art Companions wee .. memb 'rs of an. advcnturtng .. arty that U\N·~··l its start t.r' : th ree time-hen 'red dwarven traditions; drlnking, "'0 mplalmng and taking a dare, A grr oup 0' dwarf miners fed rp wlth working fo -. the 111'oHt oi others

,g rumhled 01: ce too often ti their human, elf and dragorll .. n dr rkmg companions. Tl11e 1011,.' rwarvcs challenged ' heir frle ids to strlke out til .id SC'r up' their OW]] rni ne r ad, er .. hat .. er dlessly complain .. tng, Th, dwarves a,g .: red to the challenge provided that their

.r,~.ends joi . ': d them in their . fforts,

History D'e 12::-allil1g th ms .'1\11" t···· ":'.11 1 art

Companion. t he f "~'-lldi' set 011"0 . a rrrissio " of'explor ulon into the - nderdark, However, rather th 11 the 1l10·.11Ier ~O(' e. thev hoped to fl id, thev ran into olth-

.. J

hound .. obhns and .;Ug,bfC.::lr 'lai,: iers strlkirl.g out frum

an. area of deadly cavern', known as th: Howllng

't' arrens I sing their dungeo 1 . ···i.l1:J knowledr e to ,goodl effect, the dwa .ves managed . 0 defeat tl1e'~[' 'foes through cunning and. ambush .. ,

"'hen. the battl was done rl e companions real-

i zed that 1.0 It:jn,~ thr ir ene n i . S J lelc ed rnore pro .it than their honestlabor ever had. lUS, did thrs mixed, bag of'rntners and drl akers tak thetr ·n.rst steps

tow a rd. becoming legendary adventur ers,

Ilsto'ry DC 17: 'With the prcflts of'their 'n' w trad- ~~ the I - warve of the compa ior s commissioned mag,ic items to hi: Jp' their lone ,. ar 'allies survive he .. nderdark, I] ough the Alehcart Companions have passed ]]1 o his' .ory~ advemuring partie's. specializing .' In the explora tlon of ancie n.t 1 u ins, and '. 1 ' U.U derground covet th. e i ', ems that bear the Companions

n . .atl.l,e~

Cn~.lectj[m'l,g all . r' ie A lehear (~O~ rpanions' IG,eal'

en aance s a d·\\ a~' f s lin nate racial abilities. or gr~lnts. dwarflike abilttles to other races. Some stor[es SiLlg'-

g. 'SL '. 'hat a be arcr of'these item s becomes 1110re U.kle a dwar: in manner and apI1ea:ran.cc~ hut these ar .. most Ilkely Idl c' rumors"

I -. . --- ----- -------

I L vi ~,~me: . . . . _ Prlce (gp) ltem Slot.

1+ Armor of'dw~.rv,~n v'igolt"' 5+ RIDu:sin.g h,amlmer

8 'H,aril,mer s,hiield

'9 Clf!,ar~ bloo d ',8.1 d ri c

Arml~r WealPoliiI Arms

W.'is'

1;000 3,.4010 4;,200

A'lEHE-A" R"T- C'" "0'"M PA- IN-jll-O:-:: N~"-S" ·GEA· R 18 ·--~F· -.-

__ ". '.'. '.'" ,'.,. .. ,[ '. -:'.~_', "ENEI.TS

- -- . - -~- - . - --

Pieces __ ~~ nrefit . __ _. I

2 Yo'u gain a +~ item beaus to, D'Ungeoneerii~g checks and Endurance checks",

·4 Va u g,sin resist poison equal to 10 + yDu:r

C - - ~t'·'t· til d".IE'"

_ on~ 111 Ui Ion moe hu~r ..

nds ,arn10J~., l\~;"'!ic11l1Pljel~.rs lo be'ruftedaf d:f·eJea. stone, 8'1':a.nt5 you. tJ e . 'naunlM:CC' of a. ihva ~::fwtJJ'ti(Jr.

Lvli:1 +'1 510 gpl ILv~ 1 7 +4-

IbJ~ t +2, 2-600 gJP Lvl12 +m:,

I Vi~ 12 +3 13,000 gp Lvl 2. 7 +6

ArmIDIl':: Ch.awn, s·. ale pla e

Enhance:m.ent: ,AC

Power ,(D.a,lly" He,aiin,g): ,Minor Action .. You use YOUlr second 'W~ ~d and lJ"egahl an addltlonsl 1 d'~' hlt points per

P~USi -

:Spe,cJal~: ]f you're a dwaJrf~ yOiiU '. an use thms, a I mer's power as

• 1 fre e a ct'i on on yOU! r turn.

[6- 5: 0' '110', f'li '0:. 111

':' _,l, ", U or

31S,OOOgp 1.615,.oOO,gp

The p rotec iv€ po'wer ~f ,thi: :f,.,i;.:b B1Ulrantc'[es dun foes '4 ·lio JtidJe lu~~hiud t1,(! CO"'''I'I'J~!!Ht.Je oj-'P()[5Q'n \V;1I reljlJ.'ft it

Item SI[ot: 'Wa~ist th200 .gp

Pmpl@rly:. N Olndw,a r i . III ~ i es '~~i;thi n 3 sq u a res of you ga:i n a+-5 ite 111 bo nus' 0 savln,g th rows aga 'i ns:t poi son eff.e·ct~.

'fhe' ht:U1'11net slfj·'u. '~fnh~lazOi'M!~l OJ1 dli~ stee~ sh~ield stre~8rhe'J15 '~h,~ arl1~ ·thclr 1;vie'fils' a.l~"ulun,er !:n batd1e.,

Iitenna Slot:: Arnls

S'h" · [I'd A

-, H~_:__:- ny

Pr'operty,: Wh,en you I iit an enemy wiith an attack power using a hammier 'whwle w'ie~din,g' this, shleld yUUI gal'im a 1 bon _I:S: to alii defenses unt.m the start of you Ii' next tum,

3 [(0" '0' g'-pi

, ,-' '.

the lVrtld'l, )~OU d.e[ if out lv:id1 'this d'w,(1,l~e'J i: JL~aJ'nn'l 'I~'l,nstdfs v~80'r 'in yO'~n" al ll.esr.

bA .s + 1 l~OOO ,gp

Lvi '1 0 + 1 .5 .oo 0 ,gPI

Lvl'15 +3 2S~OOO gp[

Wle'apo n: H,i:![nfll'ner Enhalt1cem'e,n ~ Attaclk rolls and dalmage' roUs.

Critic'a~: + l' d61 damage per pl'US

Prolperty! When you 11l~t [an enemy wilth thts weapon, each ai!y you can see can stand up as a free action.

Lvll:20 +4 Lvi! 25 +5 tv~130 +6

115,;000 gp 62.5,000 ,g_, I 3J 25 000 gp[

AR"M':" S···· 0':' "'F 1·,"f~'R······

" ".~. '1' .. I .',.: _ V' ·Y." .... ~

h ' Arms of War were once wielded by [o'hr glf':n,eralso \~tho led. t iclr human kingdoms tn battle against a great hobgobltn ernplre.Each ge~t ral was know 1 as th '1" aster O'f· dif erent aspect of In arti al stf"ategy~, ,aJnd. the \~ arrior '\ -, 0 owns all their treasures [galIn,·· a. measure of'thetr skill.

L.ORI

History' "_C 7,: In. B,ges past. allied hurnankingdams fought a hobgoblin e pi r .' tn a grea ~ 'IV'H' th at C ~ecl ed legendary terce on both sides, "[he f~. rce c tan IOlid.S

of I' he' obgoblin armies were 0 ... os· .[d . "';v four human ge.ner"~l·: each ofwhom ".1 -mpIUfied. at differe ml area of combat plrowess" Korra was an exper in [COllI terattaeks. . e [ on 's forces '~VI.· re u] eq uallcd :i .. the defensive t~ Let ~c S

ofdlE S' "~eld '1l\ralt uhana's troops 'were lege dary for the,[~~ '. kill ,at flanking and posnlo ling., M - ndu '" as the l~nd]s.pul·ed ]111.[11ster of martial wee 1)00 training,

Th ough t h"ey c am , fro:nl d i ffereIlt lands that 11ad fought ea ,·h other in he past all fniLlr lac ers worked together to pl"'e$e ut a tUlifi .: respon.~':e to the l:1ullg;ob ..

] '" ,r:

m ) orr.es ..

History Die 12: Through tile combl . ed enforts

to 'the four gene~rals~ 11 .. human armies defeated, the hobgoblwn,[. ;' hon;,h lat ,~p:r, ut ~oss,. J:eron a . '1 Jil.1.ha.fla . ell \~rhne ho: dirtlg off tIle h.ob,gob1li:n HIlle': S··I gle'-l]ilrnded~y; grantil1:g th.e for ... s t~hey led ti',. c to reg.roup behind th,en1.,. Korra and j\tandu ~rurvi\,'e[d to b·e 11011,oredby the" r ki l,gdolllS arid, the so]di. !rs \'vho serrvi d tllelin.,

Over time, the human kingdoms were consoli(mate'. and their a- rrties placed u.ndler 'the e adersh 'ip

.f a single ,gener,a~ gill. ted \'" '"fh the arms and armor of UTe four w·h.o h aid COrI 'ie be O'1'"C IllIDTh1r). However, '\ .. am'S of stri fie an I succession e, entr ally s battered the a, Ingdom once 1110re ,. and. tl"lc· rm 0_ 'Wa were scatt, r d " across new ·la.uds" LJ..J

HfstoryDC 1: :"espite their rank Korra, r crOID1, Iuhana and Mandu made fu their ml ssion to Ilg ... ht

(;.

Itt].ongside the troops who served tl I em, even wh "1

dojn,g so PUI. thei . own lives in. danger, Collec i"".h,g all. th _ Ar.rns of War enhances the wielder's a1hi 1J. r Ito take advantage ofopponents' vulnerabi itles an - to prou ~'c tall is"

- - - - - .. - -- ---

LvI Name Price (gp)- ~temJ Slot

- - -- --- _.. - - - -

5+ Weapon of'.gre[at 1.,10010

up, ortu nity

6 Helm ofl@.xempla[ry defens.Je 1~r[800

7 [J al,~·r[hn!~·at.g[aundets; 2 ;600

8 Pincer shield .3,400

Weapon

Head ,Hillnds Arlms

,ARM.S[ OF WA.R BENEFI:TS,

_-- - .-~

- - - -- - - -- - ----

: Pieces Benefit .

. .

- - . - - - _.. . _. -~ _. . ----

1: F(~'r each two. Items yOU' 'havre from thms set, you gai n ,;:I -+1] bonus to opportu ntty atta ,:k ro~ ls,

4 You gain the a'I.~J"'s [oppo',rtuni'fy power, descrlbed belo·w.

'~l11,ef1your er!el1'!j' cl'nlp.s ib 8ual~'t . 'rou lash aut at your Joe, distrQ.ctin43' iE·fu.rther ~-;O' allow a ne,arbr aUy to fl~: '~( fh"e upon it

D[aiiy

Free' Action CIGse. burst ,$

Tri,gger: ~ou [ma'lo,~ an opportunity attack target: One aUy in burst

Effect: The target m .. kes a r-"!n,ged basic attack against tho tal'~get of yo u r opportu n i~ty atta ck as a free a ctto I .. ,

\~lhe~l JOt!. and (in tdJJ fi8i1t fonether, die ',1(]1J;~~~r c;f tileSe ,tJ'(Uult~et5. 'llefa htens :b01h.yQ Ill" ,!U aeNs.,

Item Slot: H,ands, 1,.6[00,gp

Power (D[alil[,Y): M,inor Action~ UntU the end of the encounter; whUe you Ire flIanking an e nem,Y' you and the :aUy fl,ankinig with you ,g,aji.n an ,additJonal " bonus to attack ro~ls aga,jnst that enemy,

-

"~'lH~ 1,o\!vr of dld.s ju~'l n tJrant,; you I(U1Id yott"f' aUile . Ian tldlllu1t£1/Je'

qaaJ ns-t foes ~<v~·w l'uve then!£' IV€'5 o~'" n ..

Ilten]1 .5lloc· H ea d 1 i 800 ,gpi

Prope rty: )'iou ~i:lir1 d '~[~ch a -I'.Y· 'wIt h i'iIn 3, s q U['-l res or 'yOU d e~a ~ 2 lextr3 d3mage whe~l you hit with Olplportuni!ty attIfM:lks'~

-

2 You gain a b01no~ to AC agaiinst oplportuni:y attacks eq al to the number ,of it'E!!lms you have fro~ thiis set,

5., V;OU can use your IHunter's, Quarry class feature as a free action lns read .of a minor acfien,

'l/ou take ,udvt,lrnr:ag,e of a._foe's 1;r~i<l.nerab'U,i~y to ddive'~ ,([ del asrai-

• .11.' _i1l . ~I~"

U18' :"'fr,tJ(€ lvitu nus lVeu.'P'Ou.,

Lv~ 5 + 1 1,000 gp'

lvll 1 a +'2 5jOOO ,gp

vl1 S, T3, 25,.000 gp

Weapoln: A,ny melee Enlha.nce'menit~. Attack rolls and damage rolls

Cri'tit:a I: + 1] d 8 d a ma"ge pe r p I us;

POWQf' (Enet Iunter): Free AcUon~ Tri8Ser. You hit w'if- an OIP po rtu n wty a tta elk. EJje\ct' Dea I " d 8 ex ra da m,age per pll us' a( the wea prOn ..

'lv~ 20 +4 lv' 25 +5 Lv1,30 ,6

115~OOO glpl 615,00081P 3.,125,~OOO gp

tho [~gl i[ s n 0')\ practlced by lu 1 mans tleflmgs and, d [,A,gO bon in equal measure,

History or Re Iglon 'Dlle 15:, According 1 0 ~egeuld. the blade d,ance '\;, a': lnv nted a: the result of a \vager between Kord and Erathls. Erathls created the f"g;h~·, ~in,g sty]c to dem onstrate to Kord t hat IJOt. all COlD b at nece ' be crude and br tal. 'tori ,", tr,]l 0:' a warriorprles _ 0'1 Erat :'5 who traveled aJl10ng many 0" 'the cultur ,"'S an _ racer that c alrn to have ol~~"girHl.te, '_ the 'blade dance. It's thlOUgJrl' that this priest was the first to teach the legcnd,a,ry style"

This. 5Mieid, .e.x.teruls "ii15 protel1ion ft-Gln JVU to your j1anldn,8 I, "~JI:

_'tiem SI,o,t% ,Alilms 3.~40 a gp

S,hi'efld:: Heavy

Pn)iJue:rty: 'Wlhille 'yOU re nankwng an enemy with an aUy.~ that ally' ga,ii 1ImS. a. + 1. s hie I d bonu s to AC a In d Refl,e'l(~

BtAD!E DANCER'S 'RE,rGA'lIA ITEMS

I -- '.' .--- .. ,-- .' -, . '---'1

Ilv~ Nam's, Prlce (gp) ltem S~ ot [

__ • ..J__ ,_,

2 3+ 3'..b ,4+

5'

Baffl.i Ilg CiI.ip e R.hythm blade I~,~rm ' ny' -bbJlde ~'Inves, of' ,ecov2lry

680 618,0

840

1 000

A'rms Nelck Wleapon Weapo' Hands

"B' . , D' -', -- ~ - ' ., -, R-- " ,-

''',LADE -,'" :'~NCER SI I:~EGAL ,A

BLADE, DAN (,E,R":S R'EGAL.A B:ENEFITS

1 If origin of'the y terious combat artknown as, the 'blade dane is hot] onf sled among those "\\,-110 ~: . udy and perform it. This r anner of Ilgh lng, ~ known for its gra.cc and control and practitioners of the blade dance can b ' found among all races and culture .. Each group of blade dancers cal, b ' ea ill' dlstlnguishe ~ hy 'hie I~ etails 0 "thetr mrriquc style, HO\I\ lever, tile under yi11g stmilarf ie' of the jib "I ,

r~, ' a ~ 1"1 ,~p~)al ent,

----- - -- -.. --

P'ie(,e.s . . B,e nefit "

- - -- - - - -- -- - ---- ... __

'L,O'RE

FI Istory DC 5: he blade dane C is an ancient combat art ,1\' 1105' - ortgins are shrouded '" 1 mystery; Practiced 11Y ill wide variety of, 1]] ures and races; this distinctive two-w apon style incorporates f1 'wjng dancelike mo res ."~ ,"0 its attacks and defe'ns:es., Most billad,e d,ance'rs consider their own style to be or jgm,a.l and deflntnve jl marking all others as iere i.n). m t~, ors, Blade dancers at: .. quick '0' 19ht among thernse ve: (0 esta blish their SIJlPC1( ority '1 .. Iowever egardlr ss of their ell o~ '. .• ,I ··c]1001 blade c .ancers all cove t a. set of spe", oj a 1- Ized reg,a lia whose oligi ns are as old es the fOD~nL

Hjstory Df; 10: Among dwarves. the b ade c ance j .'. c -led M,' radius Drums, It fa, ors s' eadj r lV'Jl,1IS

...

and heavy weapons . ,ll" h · s )- a11101,eJS and axes"

Among the eladrin and other 'being', oft e Feywild, the t, igh '~ll1g I, .. ,y~,e is know 1 as Corellon s Waf. ella n.t and is practiced ~ri hi longswords, The elves have. adaj ted, it 0 lighter blades, and ifs said thai 111 - dr ,11/, JUIV' - th 'ir 0\,"11 ver: ion 0 . the blai(j e dance incorporut'ing- the cruel weapons of'tha race.

Otlfl,-r SCilOols., have 8 'Ylider fOlllo"ving. 'The Drullka '"d' s '\:' ~~.' tz fc at Ui'les kn,ll. e ',. g : ti, n g arld is f2rvored bly blillrrl,an_s a.rId h'~_, flill,gS. "rIle Jcster~s, Ill.cn,}ce s·. ·1 oo~ llses lnis I at -hed \i\,reapOJ1S aJld 'was s.a"i - to lla'\!' "'ell Cl" _"atl ~' . btl ,tIle traiJJlin,g lalls of tl e tiefl.il1g en]p~ire,

lv1~ 3 -1-" 680 g,ll

rLv~1 8 +2 3/1i·00 gp

tvl 1 3 + 3, 1 1000 gp

It,em S1lot: Neck

LVi~ 1 a +4· lvl13 +5 Lvi 28 +16

85000 gp 425 000 gp 1, ,12 ,S ~OOO gp

E.nba ncernent; IFa rtltude ~ R:effl.ex~ an d WU I

:Power (DaU, + Teiepo'rtB.tion): Immedi,ilte R,e,act'ion.

Tr~98er::', n enemy ad; , cent l' 0 you misses you 'wirth a melee attack. Effect: SW~l posltlons 'w~th the tri,ggern-rnng ,ene~ny~

-

\~lh:€~1. ~n enen'!), presses you" the" (n €I' ofthe~e 5i,n1l,i" s~ee'l:

lunoers. lets }'UIt£ turn 'th.e' ·uJ:b~es.

ItEr. 11 S'lot: Arm s 5. 2 Or gp

plrope1rty: Wlmi1le you"re marked, you g;8liin a +2 ibonlu:s to attack rolls and dlailmalge ro~15 ~_gainst the enemy that rna Irked you"

\~ hen. JlG~ jiuinb:l,e tn C0111bll,t, these s.lol:,es ,Q,n.DliW you to' rCC01,~l?r tll1d ,strike a,8Ia~Jt.

Item Slon Hands 1,000 ,gp

PDW~ r (Q'a i Iy): Free A,ctiion, 'lr'88'er,~' ~ou 11111 i S5 an e ne n'lY' \ivtth m e~ e1e atta ck powe r;, Effect:. M,aik.e a m,e I ee bas i [: ,attac'k aga'inst 11at. enemy.

- --

TJIQuSh you \v:ield it as J~iJtu"'pt~hn~u]t weli,:pon this blade ~en[d5

its pm~~er to' yo ur (!lf~han d a'fttl,les.

Lv:14 +1 840,gp lvl19 +4

ILv_ 9 1. 4,200 gp Lv~ 14 +S

'VI 14~ + J 21 000 glp l vi 219 +6

Wealpon: HleaJvy blade

Ell1lhalll,(Jement: Attalck mills alnd damage r.QI'~5

(r~tii:cal: +' d6, damage pier plus, ,and ,you can make a melee baste a' . ack 'wwth your [off~h.3Jn[ .. 1 weapon.

P\roperty: Whe'n )"OU hilt an enemy wtrh both thls w,eapol1 a nd yo u r off-ha n d weapo n d WI "I n,g '~h e Sial me tJU rn ~ that enem,y tal ke s a ~ 2 penallty to attack rolls ,agaiinst you U Wl'tml! 'the' end of yo i, r n8'xt .-u rn.

'105,000 gp 525000 :oln

- - 'I - 11OJr"

,2,i6:25,OOO gp

Fiflhdn~J' 'lvUh dri5 off~ba:nd 'MJ€nportl 'inlpn:Jrvf's, 'llomn~ d',~Fe:rue.

-'VI.3 +1: 68,0 gp }J,11I,8 4 8,5,000 gp

Lvi 8 ~~ 1 3,400,gp lvm 13 +,5 415.000 gp

Lvi 3: +31 ~OOO gp Lvr 18 +6 '1 ;115!,OOO ,glP[

We'8 pO~1::' Li'ght b~a,de

E'n.bafl;cemenil:: Attadk rolls and damage rolls (r'U~[cal:: +'1 d6 damage per plus

Propert-,: WhU. you wiie,ld this weaJ 011 in your off hand, your shleld bonus, to Ale and R[sflex, rnncr;e,a5~es by 1.

GAD' .: --:-·'T'r1:"R'S·· , G" ... '. -'B

r ,-·GE, - LL,·· '.~. I ••. A,R ...•

Cl aracters drawn [0 the Inn :-- 'lIV' rkl 'g_: oft !laps 'JnJ alche ' .y COVI:t this se I,. flit{ ms, 11,c ite .ns of'the Gad,getef'l"'s. arb, 1···· 'l!!OW a wide 'ral~ge of tili ar-

i 11 m a ·'g~1. 1"'0· n 1"b"BI I, b',o.'·[O',1I\"'Ii~ '3111· P'O::Oft'!!,," 'J over trap ~ ,o;~ii1l1d

' ~ _ JIl. ,I _.. '. i ~ '_ " ~ .' ..w.lIl;:J., a. _',:c'! .,,',.. .', . 'I. ~" L::) OIl. ~ ... : r-e-

alcl emical devices. f\U tlll" items of the set share a 'k"1If1.11 S ynthesis ofmechanical and '-ni~,gica1 design.

Artificers and ro,glJleS mo st oft, . s:.~ e k our and co ~ lect the '"terns, 0. "tltiS set thouzh thev can be neflt arr

~ d J

character

~ ~i", Q': .. !L,., ril

'LO'RE

,ArC8J1U DC 7': ere'. ted th."'"OlIg,h constant tinker,~l1g an : experhnentation, ' 11., ' l' " ~'nlS, of tJ][C' G'ad"get'i _ r:" Garb were developed, th n per, ected bv nur - ber of ]-ng;eniO'ul I . venters, Some parts of thr , set 'Wiele first. crafted by' dwarfar iflcers, others by hUl1li.an at ~'ealle practitione S!' crud '., me 'by £o[moria S and 0" aer ["-y,, Despite their disparate ortgins, however each ofthe

i ems of the set repr s ·IIt· '.' . "I S.ill,gU,· rr advai ce i.l1. ~I'agi,eal and m hanical d.es~,g:n ..

Arcana DC 2,: A1U artificer known as I\1ort:on, t~ 'f Gadgeteer is said to have be _r.[ " t hie first to HI ;;fy thes e once -dispar a te lte 11S:; seeing the CO' ,111011' ,111 ead of Inge _ ' nty 'COn, each and Imbuing t . set with its llnjqu,' beniefits., V\ U:'h, tl , .. ': poltver . f. he Gad.g!ete'er' " GCfurb ~ MortOl' - ·e_c·a,· IE e ,a legenda.ry [a.rea Ii :t ,alld i ~'a,din.der! ruld till it '):0] s'et tllat IJears h:"'.· lTIonJke:r ills l is €l]ld,llr'ing leg,Clcy.

(i,ADGE:TEER,'S GA:RB .TEMS

- _. . .. - -- -- ---

. .

~~vt ' N~m:e '____ . _~~_. _ .. Price (~~) I't~_~ Sil[ot '

5~ Shockwe:a:v:e armor

ti, Alcb,emy gl,ow 5

7 + D~.e.p-pocket 'cloak

8 GaldgeteJer's goggl'es

. -

,Armor

Han,ds ,Neck

Head

.. ·,a,,,_,

1·nO-:·O'·

,'\.1 .'

1,~,800 2;[600 3,,400

_-- _- .-- ---

,Pfe,ce:s B,eneflt,' . , , '

--- - ---- - ------ ---- -_- -

']: W' ,en'you Of' an aU, w'ithin 5 ,sqluar,es ef y'ou

spend,s a heall'ing-,s~lrg'~t YQu or that ally regains ad,dJ'''tlonid hit pOints @~u~~ to t[he numbee of' ~~ items YOQ hav'Q 'Jrom this $et~

4 You ga~ln iI +,4 bonus to aU dlefens6s against traps,

\\lhen you 'use lUl Ql,daeittli ai'item" these ,BkJlleS cha.JF8'e if ~ 1m ~n~ict1.l pOliVi!r~

I~tem, S~ot~ Ha:nds. 1 !800 gp

Pro pc rty: Y ou ga· J-I a + 1 i te m bonu s to attac k rel I s with a lch em i ca I' Ite rns,

Jl1e IUfndre Is of m(f8[lcaliy hriLdell pocket 01'1 dds d'ouk: aUOlv. y{)U-~D kfP ill -U1€u.lth of j,tell'.~' [ 10· e g:it lUU1Jd.,

Lv~17 +1 2 1600 gp IL.vl122 +5 3,25 000 gp

!Lvii 1 2 + 3 11.3l,OOO gp lvl 2 7 +,6, 1,6,2510010 ,gp

- vi 117 +1 ~SS· 0 .. 10,. III g-.1IIl

'4If' -, . y 'III"'"

ltem Slot: N[elck

Enh: a' n'~lment~ F""'lf· ti'tll [I d. - ~l_ Hefle '!Ii'" a·" n--' d·" W,·· -I'u

_ _ _ _ 11,11""".. _ _ .. I V . _1j,J!" 10:;3' . _ _ A, ' _ _ ~ w

P'rope,rty: The: pockets of thls [c:~oa: [can hold up to l~OOO pounds in w~:i~,g-h;t or 1100 cubic feet in volume but, he cloak al'w3lys we::~g,hs only 'l pound. Each item stored 'wUhin 'one of the c.ioak';s pockets can w:ejgih no more than " 0 pounds,

DraWing an i·' elm from a de€p~pocket dn~',k' Is .. rnlrror

Lfvel' 2,2' or ,17,= The cloak [can hold l~OOO pounds [in we-~ght. '0 r '2: 00 cubic fe[et In V'o[~u '111'8.

POVier (At:~W'i O~ ,Free A'eron" 11/ro1und., ¥oU' dr,tBlw an ~tlem from the cloak or store an iltem w~thin j't.

Tbe 'r:~si~J:uuJn, suspe'nded ill these 'f.e'n' . es hell, S ,Wilt see thnJt'8l1

~1:.. 1" '. '. 'i.(t'l'_, d In· '

~,ne C,OJ1'lPU?X tn es OJ . n r?' ei1(,J;u,est ;tn:l.p~,t

Item Slot: He -,d 3,400 gp

Prepe:rrty: You gail:n a +4 item bonus '~O Perception checks 3,nd Thievery checks to detect and d.isalbJ'f traps, 'Power' (EI1COUl(1rter)~' Miino:r Action,. You make a lhilie\rery' ch ec k [0 d isab Ie a tra p,.

Met·al studs on: this Id,Tn'tOJ' ~'~la8ktCd~r p'ro.tect )frau. foom 'f~Bhtnin8~ and then, 'tl ~t1easJl tl1at sa:n1 e p(n~~tf! r ~8clln5t yo ur [oe«

l'VI~ 5 -~"1 1 ~O 0 0 gp Ivl 20 ·+4 115,000 .glP

Lv~' 1 o +2 5j.OOO .gp l'V~ 2S +5 1615,.0100 gp

tv,1 1 5 + 3, 15.~OOO .gpt lvl 3,0 +6 3.~'115~OOO gp

Arm[D[If': Cloth ~ I eather

Enhancemlent:' AC

I'rope'ny: You gBhl est ··t 5 ~j.ghrlni'n,g, Lev[E:,115 or 20;' Resist 1,0 lightni'nlg,. l.eve-JI .25 or 30; Re$~5t 1 5 I ['.ghtn ing,.

IPower '(IEncuUlnfer): Free Act~on., Tr;Y8er: 'You take n,ghtniing danl[aJ.ge., IEffect: U nti'll the en d of th e e 11H::Oll nter this armor's dady power g[ains a + 1 bonulS to the attack uti and dea I[s 1 d . 0 extra i j',gh tn~ n g dam age~

Power (Da:lly' + L~i,gjh}tnin,g)\! lmrnedlate Interrupt, Trli88er:

An enen yadjacerl to you targets you with an attack, Effect: Mak.e an a tack 31gaiinst the t(ggelJiing enemy; +81 vs, lFQ,rt~tude~ on ~ hj' ,t' 'e, : I' 1d 1 to Ililghtnin,g damage, and the enemy ~5, dazed untiiII 'the end of you .. nlext turn, ;Le\if,e.t '1 0: +'1.3 vs Fortltud e.

lelfifd 15; + 118 VS~ ,o'rtmtude, 3d'1 0 ng,l tntng da,rna,ge"" lcv~d 1 O,~ +·23 VS'~ ,f,ortiltu d e.

.Leve! .15;.' + 28 'V$ •. Fortib.,~ de, tid 11 0 II ~.g1htfl:j ng da nl,agle~ l2've' 30; + 3: 3: vs ... Fort itud e ..

G'OLDlE'N 'LION"S BATTL£ REG.A.LIA

A legendary barbarian c' ueftain of the great dese .. ts~ the [Golden [~10n 0 ·Su.OJl.1TI.er was a wa rior renowned for her smglc-mtnded ferocl y' and n - · lltary curmtng, I Ier cloak ~ .OHUUI lets, and boots were fashioned fro 11

, .

the hid of at desert Ilon, and her weapons bore '

mark oft hat fearsome beats ..

Barbarian chars cter " particular y thanebor barbarians, benefit t he most Irom the Golden ion's Battle Regalia, However defenders and mck e strfkers can a lso make ,good tJS ' of'th "se ~eglellid"u:y .'lCllfJJS.

LORE

Hstory DC 7:: The Golden Lion took her name fro" itl. e gall ntl ts, c oat c and. boots she wor --'. rafted from thl peh 0 a U.01.l sl e slew ,\NI en ,.-. he was o.n.lJ

~ .ehild.

Hlstoey DC 12: .· .. ··es.p ite her repu [at ion as 3_ I(~ot'~e of ..... '. rath the 'GroJld'n~ Lion and her folk came t ,th. aid oft· e empl re in th face of a g 10'-1 im aston. The p( wer fhl-f regalta helped her slay the gnoll \+var'[ hlef but ill (hat Ilcrc fill;( battle, th ' Golden L'iOl1_ fell.

, istoiry DC 17: Th . relics that hear tl ,Ie .' ·o!(len [.ion,';· nall11e .a "e 'u.o\tv scattem·[e.~. ac.ro-,··~: alll, ',Ilds, tl.10ugll. th.e dl sert 1 :0111" 1 nlar-king 11.l.~r grave has ]~(] '1,g be.Cl1.1()tst t!o th1:1'~ "o\¥ever, t 's saicl tha~ 'nJ"Ohle w110 [can finld the slte'.its. . h. f1 vIsit!ed by th,e spi.rit

Oi tT [e" .. old.ell. Lion" w:~o ,I\'.nl = le"ile'" 1 tJ.lI,e 10Ct ti.on

0." . O~le or]' 'ore itelIl fJi·onl.. ~h.er ba.ttle lr· .. ga]la. to a, "'OTt. ·V S"ll "Ct SS01r .

...

GOLDEN lIOlN"S BATlTlE R.:EGALIA ITEMS

2+ Hun'gr-y,s,p'ear

3, S~[ijftpl3d hoots

. .

,4t Clloak of the· lion;, 'l11a e

S Lion's ;c11aVJ' g.aul1litlets

5+ Thane ~Jood weapon

520 680 8.4(l 1,0000 1,,000

W'e~pon F'el~-t

Neck Ha:nds We,aJlPon

GOLDEN' 1.IOIN'S BATTLE REGALIA. 8·EINEFITS

-- -- -. . - -- .. -- - - --

:·Pieces:. 'Ben'efU~"· ,.:, .' '. [

I - • • • • .' •

- - - - - _- - - - .' ---

] Wlrlen Y'Qtlt.~e a~jrllce'"t to tht.ee or more enem[es :yo,u ,can see, you g.a'b'iI ,3· +1' ho nus to attaek rolls,

5 Vo'ur roar of triumph .power in[ll1"e,a[ses to a close bUlli'st. '7., Whe:n. )'lou use ylour swjft. ,harl'e power, yuu ,gain a +2 bonus to sipeed until the end of yo ur next tu.rn..,

- -

ThiS" l'ian$'~in doak iJ(!stow.s' the n~aje.,ty O! :tJUlt t~,e'~' I~f ;p11e .• :fato:r

upDn yau :to st-rike fea~' into dt 1~>'a lots (~y(nn" joes.

tvl 4 + 11 .840 gp L.v~ 1'9 +4

lvil9 +2 4:,'100 goP lvl14 S

Lv~ 14 +3 2'1,0010 gp' Lvi 191 6

Ib~~m S~ofrt IN,e ck

Enhance'menrt: f,ort~tude, Reflexj and W,i~1

Pr'O pe,rty,:: W,he n YO!;j use yo [J r tiDa r tDJ tr,hJmp,h powe r ]fID U i3lnd ea h a,lIiy adjacent to you can shift. 1 square as a free action,

Po-wer 1(:D'aif'y .• Ifear):: IF~-ee Atf'~ iiOIn" Iriyy.er!· You reduce

an i'!:iI!1 my to. 0. hi' points, fife'" :. Eaclh enei ~ ~y with~n 5 squares of you takes a -1 pelLall y to attack rolls unti~ the end of your next turn ..

A ~·G~€J.r·n8 lio:n e~18r. vl€.d ()n the 'he,ad a this sp '111' p·i'us. Jraur foe. tn pl,ate l{ hire·)r. .y close. Jor the '~iU~

tv~ '2 +'1 520 gp tvl1l1 +4

Lv~1 '1 +2 2 6,00 ,gP' L 112 +5

Lvi.1 +3 1.3,000 gp' Lv" 27 +6,

Wle\apon: Spear

lEn hanee me nit: A tta ok ro I ~5 a ID1 d da Image ro'~ I s CI~itJiica I:. T 11 61 dam age per p,l~us

IPrope'ri:y: lin ~ S wea pen has the hl(£,avy t hrown pro p e rty a nd a r 'n,ge ofl 0110~

Power (EiflCDUEIDtl!r)r Standard Actlon. Makle a l!ranged basic st a k wlth this spear. On a hlt, the: target is also lrnrnoIbwl~zed (save ends), he spear doesn' 't .. turn to you untilll the im:mo!biiUzed effect on the. target lnu osed by th:·s weapon i~' endie,· ...

165,1000 1ft 3'1500.0 gp 1.615.0100 gp

Thes~ sa.undets" craftefi-oln, Ifl HOtl5 PQ:v~,~'S. hel,p o~;efi orne the t()~lBtu~st ·adv,cl"Saries.,

Item :s.ot: Hands l~OOO gp

Propert".: 'When ylou makle a we.apnn ,arttalck that targets Florti'tude alnd your atto1dk rod is 101 or lower; adld .at +'~I itenl bonus to the rolt

These ~~pp',r e bootS' leJ'ld a. Horn." s 5.trenBtl~ to .your iel~ll~15.

litem Sllolt:: Feet 68,0 g .... p

.' .

!lUll . , ... ' ··,rt- .'. ,", v· I'. ., I l' ~;j,-.. . bon .~ .lfr··· ,fti;·iii'h·J4!;······ . l~~,·k . "'"c,

llf r-ope._ ,'j ~. ou ,G,a ~ n a "T" c_· .~ tern -' on us II!,.O n.~ . ~ e -..1.(5 c nee .• 5 1..0

jump".

Power (Daily): Move A (.1Itilon., You jU'mp a number of

S'q[u,alir-es equalto your Stren~lh ilrruJd:ifiler.

.Ea.c,·h thn.e jOil, d1'"Op an enenV[j; tflc b'{O'oin~st ill YOUJ'" QUiie;5 fI10ifU1.'ts" ..

lvi,S +1 L.'Illi 10 +1 Lv!I'15 +3

Lv~120 ·+4, lv~I1.5 +5 Lvll130 ·+6,

1115,,000 gp

6·' 5 O' 0"'01 -

.... L-.~ I ..... gp

31"5' 010' ','01 iiJ'p

'i L.. .~.'" b,.·

1~OOO gp tiL, 0"0:110" g.,.p'

:)~:.. . . .' ~ ..

" S' 0'10' 0' .

.L. "~ ~.,~ gp

We3'p,ofil:' .Any m elee lEnlha fiLe went:, Atta ek rolls an d dla:rn,a.ge rolls

( Itl ~ I" . ..!Ie. d' 'I

1",1 ,u:all: ~~. U'UI " .. amICl·gie per Pi us

Property: 'When you use th iis we·a pon to red uoe. an enemy to 0 h it ~:N:J'i nts, you and eac h ,2BJ my a dj.ace rtt to' :~lOU ,~a'i n ,a + 2 ii tern bo nu s to you Ii next a tta ck rol I before th e e Fl d of' the

The city-state of'Nageo was once a major port and

. --. ']" }. ub ·b·- - .. ' ,,..., ,... "1'.1]:··· d' . ", . ,', -" t ,t; . trade IU., . mt tts g:I eat wea tnmade ]l t a hlI,ge lor

~ ",. ·'d· ., .. ,. .. ]1 ~. If

gC)lal' .. 1 n. rat uti ers, compett ng city- states l' anu pirates ~ .lJ. n

rcsporrsc, the ~Nagcos created, a. defensive force to pll'·Om teet thecit ,-1'1 d,' its Inc ... "l~ir ·~l-··i '···,~·-·",t'~-~~ de.: ···Id.! also

e C Ill. i... ] e tJ. y a.n. , l s ucr atn e s lJ.ppll1.g . :m: cl. E an I ell so

to provide seaborne mercenary forces for tr aders and ii'") ~":!;,'~I (J·h·b· or ']. 1"1i.1ilJ ifd' etc if" Th ~ t" n l,i'l!; O~'Ji]' - d a' r' -'0(1 ·'1UII.lra r J''''j~ .r'i r-v !fi!':!Ii IJ.i";, .>"'~I

,[I .. LjII',5 . I,: ... IIi.,t, ~ c.tl .. [\...;,ui,~" . ~d!'!l:;. Lb~' i " . rJ'~I¥:·., .. 'IL!!'. j! ~""lJI }~ .. .:;u,

4-l'e 'J? ~]TI" 0s··t· I'··f' ~ ~I'~O 1]'·~t·lI,,o ·'i·1i'1ili""""F.--e ·t·lh, P5Io'11' "'1i '0']]£1.'1'11' ,·o.r·'ll 11·1('1"'W.I·' L~l··t·'

11L.1.... JL'-.Cll.. .I!......, .•.. iI. n.. L .iL _~ .. .I!.L .il. L .I.1Li1' .' .' .~ .. III.C:iII.. .{il ..... L . .... . J .. u .. " U 'IL, I

the force's '~·eg:acy· Iives on. in the 'm€]lg~ca'] p~1110~plliy its

mem ·hi ,t::\I-'.S·, ,'01~ ce 'TI'I:!IIf'ii,]~.r.:::II.

~ .-L. ~'.- ' .. !L . -'--, fit,· ·V.l.!.l. L,~

This item set. is, 1110S[ usefi l for rangers, but it can be utilized. 'by a iy character who favers ~ou,g~ra.IDlgle attacks and no bfUty in COl I bat

L'O'RE~

History .D(~ ,8.:' '!'he elite soldiers 0' tl e city-s ate of Nageo trained wlth ligl t armor suited to mobi lty and shipboard combs .. t, The long-range crossbows that were their sig,n(D[·tum.~'e weapon had first been created 'biy' .0:.:1 Ioc 0'];1 ;ltl' rib liI!"i!· kn '. O"'~ Ai)' n - a,if"' lr ]1...., e ka me s I' ~ Th &J; 'r)'" "'Oil m I est 1.r·l·

.... 10] J.;p. [[;l, IU-, ft '. b n, ,", ,. ' '~f'l1, ,It.clld IlL,lIJ. ~I, _' l~iLl,. ·,b Ill., . JIl16.1~ ~I~.I ,_" J .Ii . ~I

as t he se sO.ill.,dlers C alled themselve is ~ so 0].1 b ecame the d omina 'Itt flghti n g fO'rc e in th e re,g'~ 011., !' I'hei r effectiveness ]]1 b\8lttle on lJuth. ~.an(~ . and sea. SOOI]] 'beca-m"e legendary, and he lped maintain a decades -~om.1:g :pea.ee· between .Ja,geo and '"ls powerful neighbors ..

History D'C 14~ At the hei,ght ofNag:eo"s power rumors began to eire ulat e that 'tile J( amestlr i c aptains had been kee plng . nuch 0''-' the wealth they had lli"ber~

sted ' from t 'h;QI, "CIIr-'e''''Ji1 C' nlrates A' new prince unce 'TIT"tf-"'1.']·1Ii1 u,I!L~ . _ "w l!l,~ _' _! W II _ ,_,~ ibt,,_. I, gt,~., .Ir~ __ ~ ~' . .,!! ,_ '_ .~ ,=,' '~-rv :'" ,Il ~~L ,. _)~~, . .:_' ,lU, Il~..l~'.w '_

i.M Ills posltlon, .grc,lV jealous of the ~: amestlrt Is. ·pio~vVel'. Decidu .g '0 take steps to remove them, he' sent the

b 111'- k '0' f th ,;01, K= ~ '!."Iii 'ffi"1i!"i ,;p.d(:>T 'i lit· '1' '~011""'C: es on '0 ·d· o O' '111' ,e'"'"]! ~IDly.:· a' g ... j:.l; of

" ,'I" .=.. ~~.l!. ~ . ·.UJl,I"t~~.:l!lIJ;o JU ~ lIL~~ -_-.' ~ v~, L I~t· ._ .. '_'...! _ . !bW 'i!' Y., 1 __ ,_.:!!!" y_

exploration from. wh lc h few retur ned. Witl ln tile

V,tii!·o:!I, r how ·.;Q.VI~ (. the prince 'il!lI''=i! 'e' a' ,~!C' ':l C' ;f'1~i 1111' 'OJiI .. ted - if" 1 ~ :1' l"'il b[ '\.:f ':!II J' b'jt.~ .. ,1, .U : ~ _' L" 11· .b· bib. '~jf'l! !b~_.:l rLJ! a;J'!t;L.~'~dIUIl (2~ ~ ~I, IU i ~ ~ J a

sinsle crossbow bolt fired from a zreat distance. 'vVith

o ~

no clear 11.eit and no defenders, .,a..geo quickly , ell to

its neighbors ..

No t:ra.ce of the- I(a me stiri ~s rllll(}Oi1'le(~ ricll!E:S ,"vas ever fOLln·d., J10weve r" even. :if ~h.e tales of i 11 ~ go'tt1en g;rr;li:ns, 'were- UJru.~O'll:rlded .. tb.e g.rotl .. p"·s, le,gitirntiite (~,ar, m.~

~ '11' p,e. 1Ii,~"eiit·.,u. eo al· d t- t"li '11- ""B,·'I,loU. (J\f.'Ii;iiili!:!o '1' ·ll·'iI'·~'·C.p 0'1' '1- 'l-'il,*,~;l ,r.~i'" "1" '}-1- tIl' U .w.i b;;:'¥~ .iIL.'t.... .:"jt .. ' .IU JtAi."'.!L bu.lll.; L., .1ILU.'!(_,' '.1, .. lIl.IIi.,i:.,'!;..J .liU..IJ.- ... .• iL'

S,TA·NDA·R.D 1.TEMS l.N lTEM SE,TS

Som'O it"e;-m e'iI!::l4-l~ :I·-"":ud'.o m~O'!'if"" i;1l-,om-i.'" £oiliind '!n t' ha of T\'i'ot'!l-·'Of' : ,I C II ~ r ;ii'~.I~;:j!. ~ n"-.·~· Ii I~ I ' I :gb~l\,.;, h,~: . : iiI!, Ii)" IlIA lilli!' I' I . : ~ ~t"~aJ" 1&(,~

'H'IQ'ndboo;k a.nd lOt he'r SUpp I €"m:ents... .sue h i:tJems ca n be found hl a campa i.gn ~n both theIr default (free.) and ;tem set (bound) verslJon s., l"tde!mS bound to a set lexhi·bi1t quaili~ ·ties th\a!t. lInk ~t ·to that set~ and ,8: ch,~_tra,cter can ~,€,{u'n th,rf

~ ·'t ~ r.. d ~ ,;.Ih' L Ik I

a ffild.gU: II ~m ~s (loon.' ~n .~. ~@ s,am,€! way If Ie or slJe ,e:;¥lrns,

the iit.e.m!'s p'ropert~ie$ or PQwers.,

M ~I "'t- -~. 1-'-- .~:tl-~JI' '.,-~ b-·, ,--:-d· ~' .. --. ',',,: -'" rt-' r·,f.-:- -.-- c· "c

agle. ~. ems crea,lL,eu .In '_I oun c IForml as pal 1,0_·13. mag,~

[ltern set use the, norm.a.1 ru 'es for crela:t~,n,g: magi ( [items,; 'S,et i te rn s. i iM, t.h Ie i t 'fre e fOlf'm (~o r exa ,m, p·lle, an e:n d,ies$ Iquiver not. ·cr,ealted ,ellS pa,rt of ill Kalm~es,tirii uniform) cain be i nco lip 0 ratle.d into ,a f:1 :te·m set. .. A cha lr,ac.te:r call1l1 pe n-orm the Enchant M,a,gic llte'rnl r~'tuaj~ w:ith no· [Joml'ponelllt [cost

t,' b'···- d- ['" I " IL., , ·f ".', ,', c': ~".- '!!·t·", . ~ It·· ~. ·~·-,t A" t, obh··, D,M' ~,

,0 In SUCn ,ia _ree magwlc Lem In ~O ,a se. ~ .:~ IL ,e __ , _ 5,

discretion!. b:indiing aln 'ib;~m into a set .mi',ght r,e'qlLli:r,e effort or sp eci a~ -com'ponents: the .b Ilood of a desc'endant of' the <0 rig:i na II ,set cre:ator~ ta'k~ ng thle it!e.m t(l* a .5 p e ci a I locat ion,

. '-h ~~k or ti _€ !~L~e ..

~

An 'i:tem that. is bound into ian ib~m set (an't ~ ater be ~

unbound~ ;

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