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Mylaes Terra (Souldream Earth)

The Divided Age

Cataclysm strikes and thus recreates the Prime material Plane. This forces the Gods split
into a dark and light aspect of each other. These deities now only represent a fraction of their former
power. A list of the gods and their associated domains will be included in the appendix.

During this time Elves, Dwarves, Humans and Orcs are created. For a time there is
relative Harmony among each of the races.

Vasadori (Paradise) Age

1 DA- Elves establish Everforest in the Deep Glades and Dreamleaf in the Arda Forest. The
dwarves soon afterward establish Deepforge in the Varkhanist Mountains, the House of Magi is formed
and brings magic to the Elves

76 DA- Human Barbarians attack Everforest in an effort to seize the wealth of the elves

82 DA- The Orc Clans attempt to take the Gates of Deepforge and are driven back by the
Dwarven Armies

85 DA- The Humans ally with the Orcs to attack Dreamleaf and take the forest settlements

89 DA- The Elves decide that the Humans are too uncontrolled and begin to systematically
enslave human settlements to teach them

134 DA- Dwarves establish the Adamantine Mines under Deepforge

156 DA- Dwarves take Orc Slaves to work the most dangerous parts of the mine

1500 Years Orcs and Humans are enslaved to the Elves and Dwarves with minor rebellions

1656 DA – Great Revolt – Humans and Orcs rebel against their masters and flee to the
heartlands of Mylaes

1948 DA- The Free Kingdom of Atherius is established by escaped human slaves with the few
free human tribes left . The Tylor os Byrdaer is formed by the noble houses to consolidate power and
economic trade

2004 DA- Orcs settle the kingdoms of Gindir, Kolak, Caradmaz, and Tolkin

2467 DA- The Second Dragon War Occurs, Elves ally with the Chromatic Dragons and Men ally
with the Metalics Dwarves and Orcs remain Neutral in this war as the

3348 DA- House of Magi rises against those who do not wield Magic and start the 10 year long
Mage War
3358 DA- The Free Kingdoms of Atherius and dissolved and the Imperium is formed, the armies
of the Free Kingdoms are absorbed into the Imperial Army. Tylor os Byrdaer is carried over as a
moderating and advising council of noble houses, each of which has their own private army

6323 DA – Gunslinger War erupts and lasts for 2 years until the Imperial House and noble House
ally against the rebels and form
Rules for Mylaes Terra

Humans -2 on all interactions with elves

+0 on all interactions with Dwarves

+2 on all interactions with Orcs

Orcs -2 on all interactions with Dwarves

+0 on all interactions with Elves

+2 on all interactions with Humans

Dwarves -2 on all interactions with Orcs

+0 on all interactions with Humans

+2 on all interactions with Elves

Elves -2 on all interactions with Dwarves

+0 on all interactions with Orcs

+2 on all interactions with Humans

NEW FEATS

Elf Friend, Dwarf Friend, Human Ally, Orc Brother +2 on interactions with the appropriate race

Elf Foe, Dwarf Foe, Human Enemy, Orc Slayer -2 on all interaction with the appropriate race
Tiame[Te-a-me] (City of Fire) – Tiame is an industrial city that was founded in 1748 AD with the help of
the dwarves at the base of the Varkhanist Mountains where the Falsea Ocean meet. The Nobles of
House Thosi (Fire), Jhol (Lion), Thasti (Flame) knew that this was an ideal location to form a guild city.
Tiame was one of the first city taken by the Free Kingdom of Atherius and for 1400 years the city
produced most of the weapons and tools used in the Free Kingdoms. When the House of Magi
attempted to seize power, the Tiame came to the defense of the Free Kingdoms and was nearly
destroyed. It took about 100 years for the city to rebuild and another 400 to get the guilds back to pre-
Mage War production levels. When the Imperium rose from the ashes of the Mage War Tiame willingly
joined it guaranteeing the Noble Houses their rights in the Tylor os Byrdaer and this state was
maintained for 1500 years under imperial rule. When the House of Thosi discovered deep veins of lava
under the Varkhanist Mountains they began to dig deeper into them. Thus for another 200 years the
Noble House of Thosi controlled most of the high level and major production. After the Houses of Jhol
and Thasti discovered other ways to augment production the city Tiame through new methods the
Houses balanced out again. This state continued for another 700 years until the dwarves of Deepforge
and the House Thasti discovered black powder and began to produce a new weapon that threatened to
shift the balance of the Houses and the Imperium. When the Tylor os Byrdaer learned of this new
technology, they regulated it and for about 75 years black powder was used to craft new weapons and
develop more technology. Then a group of rebels who thought to over throw the Imperium acquired
enough to become a threat and thus the Gunslinger War erupted. The rebels were put down and
gunslingers took on a mythology all their own in the Imperium and for the past 250 years they have
been the new elite guards and soldiers of the Imperium with the aid of the Houses of Thasti, Jhol, and
Thosi.

Aili [Aa-lee](City of Ice) - The City of Ice is a newer city founded on the shores of the Frostbreak Sea in
1718 DA. It provides a lot of hardy food the Free Kingdoms needed to survive. Founded by the Noble
Houses of Shaes (Bear), Shyr (wolf), and Thyr (Frost) it have never grown to be an industrial city but
instead has always been growing outward to cover over 700 square miles of farming territory. While
most cities have some farming outside of their realms to feed their populace, Aili provides many
additional resources and has always been taken over but never completely destroyed as most groups
and factions understand how vital it is the survival of the races. It is now controlled by the Tylor os
Byrdaer and the Imperium although they do not often interfere with city expect to provide guards and
transport.

Olael [Ol-ale](The Ocean City) – Founded in 1678 as a simple farming village on the Marsh River Delta it
quickly grew to become the largest port city with the aid of the Noble Houses of Volaes (River) and Jhaji
(Lake) and since its founding has tried to remain neutral in any wars. It has been razed many times but
whenever a army was sent close to it evacuated to the seas and the islands that it controls for safe
refuge thus ensuring that the city survived. With the arrival of the Airships the city’s Noble Houses allied
themselves with the Sky Lords to ensure that Olael has a monopoly of major sea trade.

Mysaraes [Mi-sar-as](City of the Sword Masters) – Mysaraes was founded as a military outpost of the
Free Kingdoms in 2013 DA near the Everforest so that the Kingdoms could have early warning in case
the Elves rose against the Free Kingdoms. By building a strong military presence so close to Elves,
Military order is present at all times in the city making it one of the safest in the World. Over time it
expands to hold more troops and is no longer a military outpost but become a self-sustaining city
focused on producing the best warriors. The city has many schools associated with it but the Ginaz
School is the best and only those who can afford to go there come out Mercenaries.

Mithrandir (City of the Wise) - Mithrandir is a city built with magic, its twisted spires seem to be grown
out of the gigantic mushrooms that formed the area forests. The towers spiral upwards stretching over
1000 feet into air with giant caps at the top. The city’s history is riddled with use of magic and it use has
allowed the city to expand and prosper as the House of Magi is focused here and conducts most of the
neonate training in the towers. During the Mage Wars, the city was held under siege but the Magi put
up a barrier spell which saved the central city. After the House of Magi fell, the Imperium allowed it to
continue training those skilled in magic, but it was to supervised by Imperial Paeradi (Deathblade) Corps
who regulate and enforce the imperial rule in the city. When black powder was developed the House of
Magi learned how to craft enchanted guns and during the Gunslinger War, Mages joined both sides as
Gun Mages. While this did not endear them Imperium, the Emperor Noted their adaptability and
loosened some of the laws regarding Magic and even took some of the Gun Mages into the Gunslinger
Corps. Now the Magi still have control over Magical Training but are still have the Paeradi Corp in charge
of their city.

Kodin (Imperial City) – The city of the Kylael (Golden) Throne Is the oldest Human city in the heartlands.
Founded just after the Human Rebellions in 1662 and it grew quite rapidly as it was situated on the
Kodthalin River Delta at the Edge of Heartlands of Mylaes. It has been built using the trees from the
edge of the Everforest and Stone from deep in the Varkhanist Mountains. It was the Central City for the
Free Kingdoms and when destroyed during the Mage War it became the Seat of Power for the Kylael
Emperor. The Tylor os Byrdaer also has a large meeting chamber near the Imperial Palace where the
Noble Houses meet and advise the Emperor. The City has been razed many times but is always rebuilt
from the rubble and strengthened. After the Gunslinger War Travel to the Imperial Palace has been
curtailed and the whole city has been reinforced with walls and Barrier Magics to ensure the Emperor is
safe at all times.

Meilys (City under the Sky Lords) – Meilys is the newest Major city in Imperium but is by far the fastest
growing and one of the most prosperous. Founded by the Sky Lords, a shadowy group of Magi and
Inventors, is built on a floating Island that is anchored to the Heartlands by Growing Vines and Scaffolds.
500 years ago the Sky Lords built their first Skyship and with this innovation the Sky Lords secured their
place in the Empire ensuring reliable trade and fast travel through the empire.

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