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Zoner's Half-Life Compilation Tools 2.5.3, CUSTOM BUILD 1.

7
(readme.txt Revision 08/12/02 Anthony Moore)
Be sure to consult instructions.html for proper usage instructions
Previous versions are available at http://moore.lorikeet.id.au/vdc/mhlt/
Change Log:
Version 1.7
- Intergrated code from Laurie Cheers for switchable texture based lighting (la
urie@valve-erc.com)
- Intergrated code from Jussi Kivilinna for semi-transparent brush based entity
shadowing
see instructions.html for further details (hullu@unitedadmins.com)
- Increased maximum subdivide value in hlbsp to 512. You may now specify a valu
e
using the -subdivide parameter other than 240.
WARNING: Doing so may cause problems in software mode. If in doubt, leave at
the failsafe
default value of 240.
- Updated info_compile_parmeters entity to not use any spawnflags
- Updated instructions.html and fixed micellaneous spelling errors (:/)
Verison 1.6.1
- Fixed issue of all null textured brush mysteriously dissapering (merkaba@onth
ebog.net)
Version 1.6
- Included Zipster's max vis distance into hlvis
- Included fix by hullu for wad.cfg on *nix systems (kijuhe00@students.oamk.fi)
- All tools now support info_compile_parameters entity
- Included hlrad support for info_texlights entity
- Included various hlrad features from Adam Foster (afoster@compsoc.man.ac.uk)
Version 1.5.2
- Fixed issue of last wadpath ignorance when using mapfile wadpaths (AmericanRP
G)
- Fixed issue of ÿ interfering with wad.cfg
- wad.cfg should now work from the directory the tools are installed to
Version 1.5.1
- Fixed Mixed Face Contents error bug when using NULL with water textures (alex
.taylor3@ntlworld.com)
- Attempted fix of compile log output not having linebreaks
Version 1.5
- Re-wrote support for wad.cfg file
- Fixed issue of hlcsg.exe crashing under Win2k with a custom wad configuration
- Wrote in support for automatic wad detection
- Included Adam Foster's Sky Diffuse hack for hlrad (afoster@compsoc.man.ac.uk)
Version 1.4
- Wrote in support for the multiple wad configuration file (wad.cfg)
Consult instructions.html for a detailed usage guide to this feature
Beta 1.3
- Wrote in support for clipnode economy mode, can be turned off with -noclipeco
nomy
The following will not generate clipnodes:
+ func_illusionarires
+ func_train or func_tracktrain with flag 4 set (not solid)
+ func_conveyor with flag 2 set (not solid)
+ func_rot_button with flag 1 set (not solid)
+ func_rotating with flag 7 set (not solid)
Beta 1.2
- Added in -nonulltex command line switch to turn the feature off
- Removed clip face stripping
- Fixed spam debug message in HLCSG
Beta 1.1
- Removed Skip texture hack
- Wrote in functionality for NULL texture
- Clip texture now works in the same fashion as the NULL texture for backwards
compadibility

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