Terran Humanity, frightened by the size and power of the Ziru Sirka, determined to expand and grow strong, beginning a dark
path. Genassist was created to genetically alter Terran and alien lifeforms for food, later expanding operations to create altered
Humans and uplifted animals. Genassist pioneered artificial wombs and Tuber colonies. On worlds with hostile environments,
test-tube colonists were altered to thrive; on benign worlds, colonists were normal. In either case, they were educated by tapes
feeding the subconscious mind, teaching what was desired. A side effect was a lack of cultural sub-divisions. The colonists saw
themselves as Terrans first, last , and always. The complex interweaving and varying loyalties, friendships, and interactions of
a full culture was bypassed, creating ‘tuber zombies’
Other colonies were set up, of various types:
1) Military colonies – bases permanently staffed by non-transient personnel, partly as a garrison, partly as
bureaucratic/political administration.
2) Economic infrastructure – mining, agriculture, etc. Usually sponsored by the UN, sometimes companies.
3) Émigrés – dissidents, would-be pioneers, and cultural sub-groups seeking to protect a cultural identity, or to create a new
one, refugees, relocated ghetto dwellers, and so forth. Some were voluntary colonists; many were not.
4) Prisons/Gulags – Criminals, homeless, ghetto-dwellers, and occasional political prisoners (defeated politicians, protesters,
activists, lawyers, etc.).
Many colonies were founded in what later became Magyar, Reaver’s Deep, and Iwahfuah sectors, before the rise of the Aslan
Heirate.
As the Terran Confederation consolidated it’s hold on the former Vilani Imperium, atrocities and abuses piled up. Eventually,
Admiral Hiroshi Estigarribia was forced to create the Rule of Man, usurping power from the Terran Confederation. This
reduced the pace of war crimes and tyranny, but by no means ended it.
Several colonies in Magyar sector, of various types, fled in hastily converted habitats, rightly fearing slavery, purges, and
pogroms.
Meantime, the Zodia colonies – primarily of North American, Australian, and Japanese extraction, with a smattering of other
nationalities – had been founded in soon-to-be Aslan space. The newly formed Aslan Heirate eventually contacted them.
Intentionally far from Human space, and with little to no contact with Terra, the Zodian colonies befriended the Aslan, some of
whom chose to settle in the colonies.
Many Zodian Humans became culturally Aslan, and others formed a fusion of cultures.
The Zodians had access to the GenAssist technology, and, as the Aslan culture became more prevalent, many desired to be
more like them. Thus a Human/Aslan hybrid project developed. While DNA modification of extant creatures is very limited,
requiring surgery rather than gengineering, succeeding generations could be modified to a larger degree, until the final form
came to fruition. The project took approximately 500 years to result in a viable form, capable, by design of dominant inter-
fertility with Humans. Unfortunately, inter-fertility with the Aslan was quite limited, producing only ‘mules’, when it worked
at all.
The hybrids were named “S’Wai’yorh”, Trokh for ‘thought-shaped’, frequently mispronounced as “Swarr”. The majority of
volunteers for conversion were of Japanese extraction or culture, but many Zodians, of all heritages adopted and raised
S’Wai’yorh children, acted as surrogate parents, or donated genetic material for testing and production. This allowed a larger
and safer gene pool.
The S’Wai’yorh were a bipedal felinid form, with humanoid legs, rather than the digitigrade legs of Aslan (For those who have
seen Frank S. Shewmake’s Worlds Beyond RPG, look up the Swarr, they were the inspiration. WB is a Traveller knock-off
with a lot of interesting material, much of which I am adapting for use in my SFU).
A’rKa’durr was selected as the ‘homeworld’ of the new species, and they began colonising it some 65 years before the
gengineering project was completed.
About 10 years after completing the S’Wai’yorh project, the Zodians found that they had new troubles. The refugees arrived,
bringing word of events in the (unknown to the Zodians) Second Imperium. Nonetheless, the Zodians welcomed their brethren,
settling them with the S’Wai’yorh on A’rKa’durr, as it had the greatest capacity for the influx.
Elements of the Terran Confederation Navy, operating under illegal orders from Terra, had begun rounding up colonies,
building slave labor pools and taking children to raise as soldiers. This was all part of a conspiracy of various elements of the
UN to retake “their” empire back from Estigarribia’s successors. When they found that several colonies had gotten wind of
their operations and fled, they determined to find them, prevent word getting back to Dingir and Hub, and carry out their
original mission.
Eventually finding A’rKa’durr and the refugees, they attacked. Naturally, their victims lacked sophisticated military
technology, and so were hard-pressed to resist. Out of 3 million refugees, 1.5 million Zodian Humans, 800,000 S’Wai’yorh,
and 93,000 Aslan, only 2.7 million Humans, 450,000 S’Wai’yorh, and 27,000 Aslan survived. The planet was reduced to near-
un-inhabitability due to liberal use of nuclear weapons.
Aid from the Zodians arrived just in time to prevent complete genocide. The Terran fleet was destroyed, but at great cost to the
rescuers. The Zodian economy suffered great upheaval due to the losses, both in combat, and in aid to the A’rKa’durr
survivors. Since no one was certain if couriers might have escaped, the Zodians decided A’rKa’durr had to be evacuated, and
the planet abandoned. Any returning terran expedition would find a dead world, hopefully with no trace of fleeing survivors. In
order to further the deception, the planet was bombed further, reducing it’s biosphere to complete un-inhabitability by any
complex organism.
The Zodians offered refuge, with some trepidation, but the survivors declined, preferring to get further away from the Imperial
madness. Most of the survivors of A’rKa’durr, including 15,000 Aslan chose to go.
2 years were spent repairing, rebuilding, refurbishing, and replenishing the colony ships, mostly by those going, while the
Zodian colonies began a military buildup which ultimately proved unnecessary, as the Zodian worlds were not recontacted by
Humaniti until after the renaissance of the Third Imperium.
Eventually, provisioned and ready, the colonists left, heading coreward.
Before reaching the Rift, they precipitously discovered a point singularity at a jump point. 2 ships are known to have survived
the misjump, which took months to complete and stranded them so far from known space that no recognisable stars could be
identified. Even known extra-galactic quasars could not be found, leading to great speculation (never resolved) as to their new
whereabouts. Unknown to the colonists, much of their travel was also spent at high-sublight velocities, leading to extreme
time-dilation effects, further muddying the waters.
Dialect shifts also occurred. Standard (also known as Terran The Isolation lasted 238 years, when Novaya Amerika
Standard English, Anglo, Terranglo, and T-Standard, among recontacted Tara 2 by means of a sublight cold-sleep
other things) had been developed as a common tongue on the ship, the NAS Columbia, which also set up light-speed
original homeworld, with efforts made to keep it standard Comm relays. A 50-year round trip was a major
throughout the Terran Confederation, and later, the Second obstacle, but sporadic contact was maintained for the
Imperium. Understanding the importance of a common frame next 72 years, when a Novaya Amerikan researcher,
of reference, the 3 colonies made efforts to maintain it, with Tora Mbuto, working from the theories of Carter
varying degrees of success. Everyone was taught to speak and Tarleton (a Taran physicist), built the first FTL Comm
read it, in addition to any cultural languages. This would device. Within 6 months, 10 units were enroute to
eventually pay off upon recontact, as less work was needed to
Tara, and within 10 years, the 2 systems were fully laced
correct linguistic drift and rebuild Standard, although it did, together by an FTL network. A major projects to build
naturally, evolve somewhat from the form spoken at very large freefall rectennae in the Trojan orbits of
planetfall. Because of this, and Humanities wide variety of Novaya Amerika was near completion, which would
languages, Standard and other Human tongues had a allow clearer comms with Tara, when an unexpected
disproportionate impact on Pan-Gal, later. Some 65% of Pan- consequence of the system appeared, in the form of
Gal would be based on Standard and a panoply of other Alien transmissions. In what would later be referred to
Human speech. Standard itself, further evolved, would also be as 350 PF, Novaya Amerika made contact with the
a common tongue on the Frontier, second only to Pan-Gal, in
years to come. This is also why the metric system is used in
the Frontier.
Vrusk and Dralasites, who had only recently made
such contact with each other (and were still getting
acquainted). 6 years later, the first STL ships, the NAS
Nina, Pinta, and Leaf Erichsohn were launched toward
Vrusk/Dralasite space, and NAS Magnetos was sent to Kra’durr. Contact with the S’Wai’yorh was rocky, taking many years to
Smooth over. Meanwhile, efforts to rebuild jump drive technology were expanded enormously, but success continued to elude
the researchers. They had no working models, and the preserved databases had never included enough of the working
knowledge required to build it. Finally, help from Vrusk engineers and theorists provided the knowledge that enabled
Humanity to complete the drive, testing their first one in 310 PF. The first production series built, the Venturers, were used to
solidify contact with Tara. Finally, in 300 PF, the Venturer class vessels, Marko Polo and Vasco Dai Gama arrived in what
would eventually become the Frontier, 2 years after the Dralasites discovered the Fromeltar system, and 4 years before the
Nina, Pinta, and Erichsohn would arrive. The diplomats aboard Marko Polo met with the Vrusk and Dralasite representatives,
while Vasco Dai Gama explored. The Vrusk and Dralasites were deliberately not informed of the Dai Gama’s existence until
much later, adding to the initial diplomatic unpleasantness. Unfortunately, while the Human FTL network had sufficient
bandwidth for visual transmission in their home region, there had not been enough for visuals with the aliens, and so the
Humans were unprepared for the shock of giant, talking bugs, and walking, sentient silly-putty.
Treaties between the 3 races were still being negotiated several months later, in 299 PF, when Dai Gama discovered the
Theseus system and laid claim to it, thus establishing a Human pattern of ‘getting over’ on the other races. When the STL ships
arrived, Dai Gama sent them to Theseus to set up initial survey and pre-colony teams. A small but viable colony was in place
by 282 PF. Desultory trade and exploration continued, mostly at the negotiation level, as well as modest development.