Joseph Romano
Advisor: Katherine Kuckenbecker
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Presentation Overview
Introduction
● Tactile and kinesthetic information
● Planned research
● Planned research
Conclusion
● Accomplishments and future roadmap
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Proposed Thesis Contributions
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Human Tactile Senses
Johansson and Flanagan
Nature Reviews Neuroscience
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Tactile and Kinesthetic Integration
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Improving Haptic Devices
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Improving Haptic Displays
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Completed Research in
Haptic Display Technology
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Objective: Create virtual textures that feel the same as their
real counterparts.
Why?
● Textures dramatically increase realism of interaction [McMahan, et al. '10]
● Could program virtual environments where:
● You feel the fine surface details of the virtual paper you are writing on
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Background
[Lederman '74] defines texture as a microscopic surface feature:
Vinyl Denim
… but none seem suitable for reproducing the complexities of the real thing
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Texture Acceleration Data
Signals:
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How can we recreate the acceleration signal in real-time in a
virtual environment?
Paper scanned @ 0.6 N, 80 mm/s
Signal Replay
● Discontinuities
● Looping artifacts
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How can we recreate the acceleration signal in real-time in a
virtual environment?
Paper scanned @ 0.6 N, 80 mm/s
Manually Modeling
● Difficult to get right
● Time consuming
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How can we recreate the acceleration signal in real-time in a
virtual environment?
Paper scanned @ 0.6 N, 80 mm/s
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Linear Predictive Filter Design
All-Pole Filter
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Signal Synthesis
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Synthesis Results
Rough Plastic @ 0.6 N, 100 mm/s
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Synthesis Results
Rough Plastic @ 0.6 N, 100 mm/s
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Real-World Interactions
● Texture accelerations vary based on normal force and scanning speed
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Rendering Hardware
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Video Demonstration
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Realism Study
16 subjects 23/
Realism Study
Avg. = 0.084
Avg. = 5.14
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Future Research
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Combining With Impedance-Based
Haptic Systems
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CHAI3D
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Texture Mapping
● Material Description
● Tool Desctiption
● Scanning Speed
cs.unc.edu/~zhangjd
● LPC Texture Coefficients
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Modeling Improvements
Higher-Order, non-regular
Directional Texture database wikipedia.org
arthursclipart.com
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Improving Autonomous Robotics
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Improving Autonomous Robotics
Human Perception During
Real-World Interaction
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Completed Research in
Autonomous Robotics
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In addition to unwittingly failing at task
execuction, traditional approaches can cause
dangerous damage to the robot and environment
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Goals
• Delicate grasping and manipulation
• Contact event detection (even through hand-held
objects and tools)
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Johansson and Flanagan
Nature Reviews Neuroscience
Tactile Sensors
Human Robot
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How Humans Grasp
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How The Robot Grasps
SA-I
FA-I
FA-II
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How The Robot Grasps
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Initial Grip Force Estimation
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Additional Results
Reduced Motor Effort
Slip Performance
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Gentle Manipulation
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Grasp Pipeline
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Pick and Place
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Event Detection
• Table contact
• High-fives
• Hand-offs
• Arm impact
• Tool contacts
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Event Detection
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Event Detection
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Future Research
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A Framework for Categorizing
Haptic Events
● William McMahan, Joseph M. Romano, Amal M. Abdul Rahuman, and Katherine J. Kuchenbecker,
High frequency acceleration feedback significantly increases the realism of haptically rendered textured
surfaces, Proceedings of the IEEE Haptics Symposium, March 2010, pp. 141-148.
● Nils Landin, Joseph M. Romano, William McMahan, and Katherine J. Kuchenbecker, Haptics: Generating
and perceiving tangible sensations, Proceedings of the Eurohaptics Conference, Vol. 6192, 2010, pp. 79-86.
● Katherine J. Kuchenbecker, Joseph M. Romano, and William McMahan, Haptography: Capturing and
recreating the rich feel of real surfaces, Proceedings of the 14th International Symposium of Robotics
Research (ISRR) (Lucerne,Switzerland), 2009.
● IROS/Humanoids 2011. A framework for categorizing haptic events during autonomous automation.
Journal:
● Joseph M. Romano, Kaijen Hsiao, Gunter Niemeyer, Sachin Chitta, and Katherine J. Kuchenbecker,
Human-inspired robotic grasp control with tactile sensing, IEEE Transaction on Robotics (2011), Accepted.
● Joseph M. Romano, CraigMcDonald, and Katherine J. Kuchenbecker, Creating realistic virtual textures from
contact acceleration data, Transaction on Haptics (2011), Under Review.
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Thank you for your time.
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