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Army Special Rules

Mark of Nurgle
This works differently than in Codex: Chaos Space Marines. It has replaced standard “icons” on particularly units and every model counts as
having the mark, simply as Plague Marines squad. This changes Toughness to T(T+1), decreases Initiative by 1 (included in all profiles), confers
Fearless and Feel no Pain Universal Special Rules and Blight Grenades (must be specified in the units wargear), if the unit may have any of
these.

Summoning
Great Unclean One follows the summoning rule for Greater Daemon and Plague Bearers follows summoning rules for Lesser Daemons, listed in
Codex: Chaos Space Marines.

Armoury of Nurgle
Daemonic Gifts
Great warriors of the Dark Prince are often blessed by their patron with strange and horrible gifts brought to them from the depths of the Warp
and Daemonhood. These give unnatural powers and among other cultists are symbols of might . Here is the list of gifts that Sl aanesh offers to his
most favored.
Daemonic Resilience (Replaces the T(T+1) with a T+1 )
Nurgles Touch (Attacks made by the unit are poison (4+), if the unit already has that ability, poison Attacks wounds on 1 better then normal)
Blessing of the Rot (The wielders Feel No Pain is 1 better than normal).

Nurgling Infestation
A horde of Nurglings is swarming on marine’s armour and around his feet, in close combat this unit gets D6 Attacks with following profile: WS2 S3
I3.

Plague Banner
A hideous fabrication of rotting hides which flap in a pestilent wind. Except being an icon for summoning warp creatures, there is a horrible curse
held in it. Once per battle in your shooting phase you can be unleash that power. All enemy units in 6” from the banner takes D6 wounds (poison
4+) with no cover or armour saves allowed. Vehicles take one automatic glancing hit.

Plaguebringer
The scythe of Nurgle. Its rusted, corrupted blade has been dipped in the filth seeping from the very throne of Nurgle. Wounds caused by
Plaguebringer are poisoned and wounds on 4+ regardless of the target toughness. The scythe is a power weapon adding D6 Attacks to its
wielder.
Special Rule:
Daemon weapon: If a 1 is rolled on a D6 when rolling for additional attacks, the daemon bounded inside the weapon rebels and causes an
automatic wound on the wielder with no armour save allowed.

Plague Sword
The Plague sword drips with venomous pus. It is a poison, power weapon, wounding on 4+ regardless of the target toughness.

Palanquine of Nurgle
This can take form of parasite that infested the body and armour, mutating it and changing it into some grotesque, horrific but incredibly
relentless form. This steed confers +1A and +1W. This model can be transported in a Land Raider but counts as two models.

Vehicles upgrades
Mutated Hull
The vehicles armour is infested by giant insect swarming from all rifts, tentacles, Nurglings or covered with some kind of daemonic carapace. AV
of each its locations is +1 to a maximum of 14.

Plague Carrier
The vehicle is equipped with smoldering censers which release blowing clouds of sickly smoke in its wake and has the same effect as Nurgles Rot.

The Hive
Dreadnought is enveloped by a swarm of giant insects that pours form the rifts and vents of its armour, flies into eyes, ears , mouths, crawling
under the armour and clothes of nearby enemies. This has the same effect as blight grenades.
Psychic Powers
All Psychic powers allowed to take by a Sorcerer with the Mark of Slaanesh, are listed in Codex: Chaos Space Marines. In addition, powers listed
below can be taken:

Hand of Doom
This is a psychic shooting attack with a range of 18”. Chose an enemy model (but not vehicle). On a roll 4+ that model suffers a wound with
no Armour or Cover saves allowed.
Cloud of Flies
Place the small blast marker at any point within the psyker’s line of sight, not further than 24". It scatters only D6. Any enemy unit with
models under the template suffers a -1BS penalty during their next shooting phase.
Vomit
This is a psychic shooting attack. It resolves the same way as firing a template weapon with a following profile:
S1 AP3 Assault1, Poison(2+).
HQ
TYPHUS
See Codex: Chaos Space Marines for details.

GREAT UNCLEAN ONE


See Codex: Chaos Daemons for details.

If your army includes at least one HQ choice taken from this army list, you may take up to one Great Unclean One, taken from Codex: Chaos Demons.

DAEMON PRINCE COST: 120pts

WS BS S T W I A Ld Sv
Daemon Prince 7 5 6 5(6) 4 4 4 10 3+

Unit Type: Special Rules: May be a Psyker by taking one of following


Monstrous Creature 5+ Invulnerable save psychic powers:
Daemon - Doombolt for 10pts
Number/Squad:
Mark of Nurgle - Nurgle’s Rot for 15pts
1 - Hand of Doom for 20pts
Options: - Vomit for 30pts
Wargear:
May have Wings for 20pts. - Warptime for 25pts
Daemon Prince always counts as armed with - Wind of Chaos for 30pts
May be given Nurgling Infestation for
a single close combat weapon. - Gift of Chaos for 30pts.
15pts
May take any of the following:
- Daemonic Resilience for 15pts
- Blessing of the Rot for 20pts
- Nurgle’s Touch for 10pts.

PLAGUE LORD COST: 100pts

WS BS S T W I A Ld Sv
Noise Lord 6 5 4 4(5) 3 4 3 10 3+

Unit Type: Options:


Infantry May replace his bolt pistol May take any of the following: May have a Personal Icon for
with a plasma pistol for 15pts - Twin-linked bolter for 5pts 5pts
Number/Squad: - Combi-weapon for 10pts
1 May be given Nurgling May replace twin linked
Infestation for 15pts May take any of the following: bolter with combi-weapon for
Wargear: - Melta Bombs for 5pts 5pts
Power Armour May replace close combat - Personal Icon for 5pts
Bolt pistol weapon with one of the May replace power weapon
May take any of the following:
Close combat weapon following: with one of the following:
- Daemonic Resilience for 15pts
Frag grenades - Power weapon for 15pts - Power fist for 10pts
- Blessing of the Rot for 20pts
Krak grenades - Power fist for 25pts - Chainfist for 15pts
- Nurgle’s Touch for 15pts.
Blight grenades - Single lightning claw for - Plague Sword for 5pts
25pts - Single lightning claw for
Special Rules: - Plague Sword for 20pts May take one of the following: 10pts
Independent Character - Pair of lightning claws for - Jump Pack/Wings for 20pts - Plaguebringer for 25pts
5+ Invulnerable save 30pts - Bike for 30pts
Mark of Nurgle (replaces also the bolt pistol) - Palanquin of Nurgle for 30pts May replace twin-linked
- Plaguebringer for 40pts bolter and power weapon
May instead replace all wargear with a pair of lightning claws
with terminator armour, twin- for 10pts.
linked bolter and power weapon
for 30pts. In this case may only May take any of the following:
chose options from the - Daemonic Resilience for
following list: 15pts
- Blessing of the Rot for 20pts
- Nurgle’s Touch for 10pts.
SORCERER OF NURGLE COST: 110pts

WS BS S T W I A Ld Sv
Sorcerer 5 5 4 4(5) 3 4 3 10 3+

Unit Type: Options: May take any of the following:


Infantry A Sorcerer is a Psyker and must take - Daemonic Resilience for 15pts
one of the following: - Blessing of the Rot for 20pts
Number/Squad: - Doombolt for 10pts - Nugle’s Touch for 10pts.
1 - Nurgle’s Rot for 15pts
- Hand of Doom for 20pts May take any of the following:
Wargear: - Vomit for 30pts - Melta Bombs for 5pts
Power Armour - Warptime for 25pts - Personal Icon for 5pts
Bolt pistol - Wind of Chaos for 30pts - Familiar for 5pts
Force weapon - Gift of Chaos for 30pts
Frag grenades May instead replace all wargear with
Krak grenades May take one of the following: terminator armour, twin-linked bolter and
Blight grenades - Jump Pack/Wings for 20pts power weapon for 15pts. While wearing
- Bike for 30pts terminator armour, he can be given all of the
Special Rules: - Palanquin of Nurgle for 30pts options listed in this entry except melta bombs,
Independent Character plasma pistol, jump pack/wings, bike and
May replace his bolt pistol with a plasma palanquin of Nurgle. In addition, he may
5+ Invulnerable save
pistol for 15pts replace hit twin-linked bolter with combi-
Mark of Nurgle
weapon for 5pts.
May be given Nurgling Infestation for
15pts
ELITES
DEATH GUARD COST: 26pts each

Pts/Model WS BS S T W I A Ld Sv
Guard 26 4 4 4 4(5) 1 3 1 10 3+

Plague Champion +10 4 4 4 4(5) 1 3 2 10 3+

Unit Type: Character: Options: Or replace close combat weapon with


Infantry One model may be upgraded to a Unit may take Nurgling one of the following:
Plague Champion for 10pts. Infestation for 15pts - Power weapon for 15pts
Number/Squad: If the unit is 7 man strong then - Plague sword for 20pts
5-10 one model may be upgraded to a Any models may have melta - Lightning claw for 25pts
Plague Champion for free. bombs for 5pts per model - Power fist for 25pts
Wargear:
Power Armour Or replace bolt pistol and close combat
He may be given one of the Any models may replace their
Bolt pistol following: weapon with and bolter with a pair of
bolter with twin-linked bolter
Frag grenades - Daemonic Resilience for 15pts lightning claws for 20pts per model.
for 5pts per model.
Krak grenades - Blessing of the Rot for 20pts
- Nurgle’s Touch for 15pts Or replace bolter with one of the
Blight grenades Up to five models may chose
following:
Close combat weapon one of the following options:
Icon: - Combi-weapon for 10pts
Bolter
One model may be given a Plague - Flamer for 5pts
Either replace their bolt pistol
Banner for 20pts. - Melta for 10pts
Special Rules: with plasma pistol for 15pts per
- Plasma gun for 15pts
Infiltrate model.
Mark of Nurgle Transport:
The squad may have a Chaos Rhino
dedicated transport vehicle.

PLAGUE TERMINATORS COST: 36pts each

Pts/Model WS BS S T W I A Ld Sv
Terminator 36 4 4 4 4(5) 1 3 2 10 2+
Plague Champion +10 4 4 4 4(5) 1 3 3 10 2+

Unit Type: Character: Transport: Any model may replace their twin-
Infantry Any model may be upgraded The squad may have a Chaos linked bolter with a combi-weapon
to a Plague Champion for Land Rider dedicated for 5pts per model.
Number/Squad: 10pts. transport.
3-10 If the unit is 7 man strong One model may be given:
then one model may be Options: - Reaper autocannon for 25pts.
Wargear: upgraded to a Plague The unit may be given - Heavy flamer for 5pts
Terminator Armour Champion for free. Nurgling Infestation for
Power weapon 15pts. If the unit is in full strength (10
Twin-linked Bolter He may be given one of the man strong) then a second model
following: Any model may replace their may have one of the weapons
Special Rules: - Daemonic Resilience
power weapon with one of listed above.
Mark of Nurgle for 15pts
the following:
- Blessing of the Rot for
- Plague Sword for 5pts
20pts
- Lightning claw for 10pts
- Nurgle’s Touch for
- Power fist for 10pts
15pts
- Chainfist for 15pts
ELITES
POSSESSED PLAGUE MARINES COST: 28pts each

Pts/Model WS BS S T W I A Ld Sv
Possessed 28 4 4 5 4(5) 1 3 2 10 3+
Possessed Champion +10 4 4 5 4(5) 1 3 3 10 3+

Unit Type: Special Rules: He may be given one of the Icon:


Infantry Mark of Nurgle following: One model may be given a
5+ Invulnerable save - Daemonic Resilience personal icon for 5pts.
Number/Squad: Poison (4+) for 15pts
5-20 - Blessing of the Rot for Options:
Character: 20pts The squad may be given Nurgling
Wargear: - Nurgle’s Touch for 15pts Infestation for 15pts.
One model may be upgraded to a
Power Armour Plague Champion for 10pts.
Possessed count as If the unit is 7 or 14 man Transport:
equipped with a single close strong then one model may The squad may have a Chaos Rhino
combat weapon. be upgraded to a Plague dedicated transport vehicle.
Champion for free.

PLAGUE MARINES DREADNOUGHT COST: 90pts

Armour
WS BS S F S R I A
Dreadnought 4 4 6 12 12 10 3 3

Unit Type: Options: May have mutated hull for 25pts.


Vehicle (Walker) The other arm must be armed with one
of the following: May have Plague Carrier for 20pts.
Wargear: - Multi-melta for 10pts
Smoke launchers - Twin-linked heavy bolter for 15pts May have extra armour for 15pts.
The Hive - Plasma cannon for 15pts
A single twin linked bolter may be upgraded
Searchlights - Twin-linked lascannon for 35pts
to a heavy flamer for 5pts
Dreadnought close combat weapon - Additional dreadnought close combat
incorporating a twin-linked bolter in one weapon incorporating a twin-linked Base close combat arm (along with its twin-
arm. bolter for 10pts. This will increase linked bolter) may be replaced with a missile
dreadnoughts Attacks by 1. launcher for no additional cost. This will
Special Rules: reduce dreadnoughts Attacks by 1 and if the
Crazed other arm is a range weapon, it is no longer
Mark of Nurgle armed with dreadnought close combat
weapon.
TROOPS
PLAGUE MARINES COST: 23pts each

Pts/Model WS BS S T W I A Ld Sv
Plague Marine 23 4 4 4 4(5) 1 3 1 9 3+

Plague Champion +15 4 4 4 4(5) 1 3 2 10 3+

Unit Type: Character: He may replace his bolt Options:


Infantry One model may be pistol with a plasma Up to two Plague Marines
upgraded to a Plague pistol for 15pts may replace their bolt
Number/Squad: Champion for 15pts. pistol for a plasma pistol
5-20 If the unit is 7 or 14 man He may replace his for 15pts per model, or
strong then one model bolter with one of the replace their bolter with
Wargear: one of the following:
may be upgraded to a following:
Power Armour Plague Champion for free. - Twin-linked bolter for - Plasma gun for 15pts
Bolt pistol 5pts - Melta gun for 10pts
Frag grenades He may replaces his close - Combi-weapon for - Flamer for 5pts
Krak grenades combat weapon with one 10pts
Blight grenades of the following: Transport:
Close combat - Power weapon for He may have melta The squad may have a
weapon 15pts bombs for 5pts Noise Marines Rhino
Bolter - Plague Sword for 20pts dedicated transport
- Power fist for 25pts Icon: vehicle.
Special Rules: One model may be given a
Mark of Nurgle personal icon for 5pts.

PLAGUEBEARERS OF NURGLE
See Codex: Chaos Daemons for details.

If your army includes at least two Plague Marines squads, then you may add up to three Plaguebearers of Nurgle units, taken from Codex: Chaos
Demons, for each Plague Marines squad included in the army.
If the unit is 7 or 14 man strong, the squad gets +1 to rolling for arriving from reserves.

CHAOS RHINO COST: 35pts

Armour
BS F S R
Chaos Rhino 4 11 11 10

Unit Type: Fire Points: Options: Transport:


Vehicle (Tank) 1 Mutated hull for 25pts Chaos Rhino can carry up to 10
Dozer blades for 5pts models.
Wargear: Access Points: Plague carrier for 20pts Models in terminator armour
Twin-linked bolter 3 – side and rear hatches Extra armour for 15pts and summoned daemons can
Smoke launchers Daemonic Possession for 20pts not be transported, even if they
Searchlights Special Rules:
One of the following pintle are infantry.
Repair
mounted weapons:
- Twin-linked bolter for 5pts
- Combi-weapon for 10pts
- Havoc launcher for 15pts
FAST ATTACK

SPAWN OF NURGLE COST: 45pts each

WS BS S T W I A Ld Sv
Spawn 3 0 5 5(6) 3 2 D6 10 -

Unit Type: Number/Squad: Special Rules:


Beast 1-3 Slow and purposeful
Mindless
Mark of Nurgle
Poison (4+).

You can include any number of Spawns of Khorne units in your army. They do not use any FOC selections but are otherwise treated as
Fast Attack choice. Spawns must be divided into as few units as possible.
HEAVY SUPPORT
HAVOCS OF NURGLE COST: 23pts each

Pts/Model WS BS S T W I A Ld Sv
Plague Marine 20 4 4 4 4(5) 1 3 1 9 3+

Plague Champion +15 4 4 4 4(5) 1 3 2 10 3+

Unit Type: Character: He may replace his bolter Options:


Infantry One model may be upgraded to a with one of the following: Up to four models may replace
Plague Champion for 15pts. - Twin-linked bolter for their bolters with one of the
Number/Squad: If the unit is 7 or 14 man 5pts following options:
5-20 strong then one model may - Combi-weapon for - Heavy Bolter for
be upgraded to a Plague 10pts 15pts
Wargear: - Missile launcher for 20pts
Champion for free.
Power Armour He may have melta bombs - Lascannon for 35pts
Bolt pistol He may replaces his close for 5pts. - Flamer for 5pts
Frag grenades combat weapon with one of the - Melta for 10pts
Krak grenades following: Icon: - Plasma gun for 15pts
Blight grenades - Power weapon for 15pts One model may be given a
Close combat weapon - Plague Sword for 20pts personal icon for 5pts. Transport:
Bolter - Power fist for 25pts The squad may have a Chaos Rhino
dedicated transport vehicle.
Special Rules: He may replace his bolt
Mark of Nurgle pistol with a plasma pistol
for 15pts.

CHAOS PREDATOR COST: 70pts

Armour
BS F S R
Noise Marines Predator 4 13 11 10

Unit Type: Options: Mutated hull for 25pts


Vehicle (Tank) Upgrade the turret’s Dozer Blades for 5pts
autocannon to twin-linked Plague carrier for 20pts
Wargear: lascannon for 35pts Extra armour for 15pts
Turret-mounted autocannon
Daemonic Possession for 20pts
Smoke launchers Take side sponsons with r heavy bolters One of the following pintle mounted
Searchlights for 30pts, or lascannons for 60pts weapons:
- Twin-linked bolter for 5pts
- Combi-weapon for 10pts
- Havoc launcher for 15pts

CHAOS VINDICATOR COST: 125pts

Armour
BS F S R
Chaos Vindicator 4 13 11 10

Unit Type:
Vehicle (Tank)

Wargear: Options: One of the following pintle mounted weapons:


Hull-mounted demolisher cannon Mutated hull for 25pts - Twin-linked bolter for 5pts
Smoke launchers Plague carrier 20pts - Combi-weapon for 10pt
Searchlights Extra armour for 15pts - Havoc launcher for 15pts
Dozer blades Daemonic Possession for 20pts
HEAVY SUPPORT
CHAOS DEFILER COST: 150pts

Armour
WS BS S F S R I A
Defiler 3 3 6 12 12 10 3 3

Unit Type: Special Rules:


Vehicle (Walker) Fleet

Wargear: Options:
Two dreadnought close The heavy flamer may be replaced with on of the following:
combat weapons (extra attacks - Close combat arm (+1 Attack) for free
included in profile) - Havoc launcher for 5pts
Battle cannon Reaper autocannon may be replaced by ode of the following:
Reaper autocannon - Twin-linked heavy bolter for free
Twin-linked heavy flamer - Close combat arm (+1 Attack) for free
Daemonic Possession - Twin-linked lascannon for 20pts
Smoke launchers May be given:
Searchlights - Mutated hull for 25pts
- Plague carrier 20pts.

CHAOS LAND RAIDER COST: 220pts

Armour
BS F S R
Land Raider 4 14 14 14

Unit Type: Options: Transport:


Vehicle (Tank) Mutated hull for 25pts Ten models.
Dozer Blades for 5pts Models in terminator armour counts
Wargear: Plague carrier for 20pts as two models.
Two sponson-mounted twin-linked lascannons Extra armour for 15pts Summoned daemons can not be
One hull-mounted twin-linked heavy bolter Daemonic Possession for 20pts transported, even if they are
Smoke launchers One of the following pintle mounted infantry.
Searchlights weapons:
- Twin-linked bolter for 5pts
- Combi-weapon for 10pts
- Havoc launcher for 15pts

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