GAME MATERIALS
8 Punchboards containing:
5 Buildings (Temple, Senate, Castrum, Roman
Forum, Latrine)
19 Senate cards (with "S.P.Q.R." on the back)
25 Province cards (with the values I-IV in 6
different colors and a grey ‘0-value’ wildcard)
36 Patrician tiles (3 women and 3 men in 6
different colors with the values I, II and III)
30 Fortuna tiles (8 each of the values I and III, and
14 tiles of the value II)
30 Repeat (“Re-roll”) tokens (orange hexagons)
1 Start Player Marker (an octagon featuring
“Caesar”)
Use this rulebook for the first time you play the game, ignoring the
brief bold text in the right side column. This text serves as a short
description of major game rule points which can be helpful as a
refresher when you play the game again.
The five buildings are shown [in the graphics The buildings and the
included with the original rules booklet] as they rest of the game
should be arranged. NOTE: With 2 -3 players, the materials are placed in
Temple will not be used. the game area
according to the
The Roman Forum is constructed according to the illustration included in
number of players: For 2 players, only the left the original rules.
(larger) part and the right “end piece” are arranged NOTE: For 2-3 player games,
together, creating a small forum with only 4 pillars. remove the Temple, all Fortuna
Tiles, and the Senate
For each additional player, an interior piece is “S.P.Q.R.” card “IV”!
inserted so that…there are 5 pillars for 3 players, 6
pillars for 4 players, and with 5 players, all 7 pillars The Roman Forum is
are used. constructed according
to the number of
The 30 Fortuna tiles are shuffled with their players in the game
number values face-down and placed near the (creating 4-7 columns)
Temple Building (not used in a 2-3 player game).
In the Senate, a player may place a maximum of six dice Each player may
that represent a consecutive numerical sequence (a place a maximum
"straight"). The placement of a single die is permitted of 6 sequential
(though usually unproductive). If the Senate already numbers (a
contains a sequence of dice from a player, that player "straight").
may, in a later turn during the same round, extend his
“straight” (from either end). He may not start another
sequence of numbers. (There is a maximum of one “straight” Identical
allowed in the Senate per player) “straights” are not
allowed!
NOTE: Identical “straights” are not allowed in the Senate. All
“straights” have to be different at all times (specifically, the
combination of both the number of dice and the possible die values).
Example: Brutus (brown) places a 2 and a 3 in the Forum Dice forced out
The forum before placement/The forum after placement (Brutus moves so of the Forum
that the green 3 die moves to the Latrine) go to the
Latrine
V. Latrine
The (public) toilet for many Romans was a place of meeting and exchange.
There were also many plans for the future, represented in the game by the Dice are placed
“Re-roll” tokens, used to “reorient” the player’s fate…
here that:
A player who finds himself unable to legally place a die on one
• cannot be
of the other four buildings during his turn (very rarely the case)
legally placed
must place exactly one of his dice onto the Latrine.
on any other
Additionally, any dice that are forced out of the Forum end up
building (very
here, in addition to any dice that are unsuccessful for each
rare)
player during the evaluation (see below) of the 3 previous
buildings.
• are forced out
More general rules, references and clarifications:
from the
-A player is only allowed to place a die/dice in one building each Forum
turn, and this according to the rules of that building. He may not,
for example, place different value “sets” in the Castrum on the • do not score
same turn, or place a single die in the Forum and additionally place for the player
two dice which total 5.
-After rolling his dice, a player must always place at least one die, during
following the placement rules (for example, a single cube in the evaluation of
Senate or the Castrum, etc). However, he is not required to place buildings
all the dice he could place in a turn. Thus, for example, he may (including
place only a single 1 in the Forum, although he also has a 4, or those not
place only a 5-6 in the Senate, although he has rolled 3-4-5-6.
-In the Forum you can only place dice onto the pillars. You cannot, placed at all)
for example, place a 1 on the far left pillar and drop a 4 on the
Latrine (in order to end the round more quickly).
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==> Why are dice placed in the buildings?
Once a player places his last die onto a building (usually Evaluation of each
after three to five turns), the current turn is completed building:
(ending with the player to the right of the start player).
The round ends, and all players who still have dice in
front of them place their remaining dice on the Latrine.
Then the buildings are evaluated in the following order:
All players’ dice left in the Senate are moved to the The third card is
Latrine. placed face-down
under the stack
Ties: If several players placed the same number of dice (except with 5
into the Senate, decide the highest value “straight” players); remaining
(Example: 5-4-3-2 is stronger than 4-3-2-1, 6-5-4 is dice go to the
stronger than 5-4-3). Latrine
Notes:
-The Senate “S.P.Q.R.” cards are more fully explained on a separate
sheet.
-If only one player places dice [or one die] in the Senate, he still
retains only one of the three cards and places the other two cards
face-down under the stack.
III. Castrum: The player who placed the “set” with the CASTRUM
most dice takes his dice and places them back into his The player with the
own play area. Then he selects one from the available longest “set” first
face-up Provinces and places it face-up in his play area. selects any
Then, the owner of the current “set” with the most dice available Province
(which might also be the same player) proceeds the card, then the
same way (claims his dice and selects from the face-up player with the
Provinces). This goes on until either all Province cards are second longest
selected or all “sets” of dice are claimed. Should any “set”, etc.
unclaimed face-up Province cards remain near the Note: The "free Province"
Castrum, they are removed from the game. (gray province cards with
value 0) can be assigned
any pair of matching color
All players’ dice left in the Castrum are moved to the man/woman Patricians at
Latrine. the end of the game, as a
“joker Province"
Ties: If there are several “sets” with an equal number of Remaining dice are
dice, pip-value will decide the stronger “set” (examples: sent to the Latrine
5-5-5 is better than 3-3-3, 6-6 is better than 5-5).
IV. Roman Forum: The player whose die sits on the Roman Forum
base of the pillar farthest left returns the die to his play The player whose
area. Then he selects any one Patrician tile from the die is farthest left
Forum and places it face-up in his play area. Then, the takes first choice
owner of the second die from the left in the Forum (which of any face-up
might also be the same player) proceeds the same way Patrician tile, then
(claims his die and selects from the face-up Patrician the next die, etc.
tiles). This goes on until all the dice in the forum have Remaining
been removed. Any unclaimed Patrician Tiles left face-up Patricians are
below the Forum are removed from the game. removed from the
game.
V. Latrine: Each player brings all of his dice back to his LATRINE
own supply and receives one Repeat “Re-roll” token for For each die on the
each die on the Latrine. Latrine, earn a
Repeat “Re-roll”
The Repeat tokens, in subsequent turns, are used as token
follows:
After rolling his dice, a player may return one of his
Repeat tokens to the space by the Latrine and re-roll any
number of dice. A player may use any number of these
chips per turn and is not limited to which dice he chooses
to re-roll. At the end of the game, each pair of unused
Repeat “Re-roll” tokens left in a player’s stock is worth a
Fame point.
The player with the most points is the winner. In the case The winner is the
of a tie, the winner is the tied player who has the most player who
valuable Patricians that were not placed in a Province. If collected the most
this results in the same score, the tied players share the Fame points
victory.
Provinces and Patricians: Patrician tiles:
In each Province, a maximum of two Patricians may be printed value (1-3),
“assigned”; only a man and/or a woman (each with a if properly placed
value of 1-3 Fame points). Both also must have the same (otherwise 0)
color as the province. In this way, a Province card Province cards:
correctly populated by at least one Patrician tile scores printed value (0-4);
the sum of Fame points as indicated on the card and if vacant, minus 1
tile(s). Patrician tiles not assigned to a Province count as point
0 points. Vacant Province cards score one point less than
the value printed on them.
Senate “S.P.Q.R.” cards: Senate maps:
Fame points for these cards are explained in more detail worth different
on an additional summary sheet. amounts of Fame
points (see
summary sheet)
Fortuna tiles: Fortuna tiles:
Worth Fame points as printed on the tiles. value printed
Repeat tiles: Repeat tiles:
Each tile is worth ½ Fame point, two tiles per Fame point. two tiles = 1 point
Example: Anthony earns (at the end of the game) the following Fame points:
[see original rules sheet]
A. four provinces: 3 + 4 + 0 + 0 = 7 points
B. ten patrician: 3 +1 +3 +3 +2 +1 +2 +0 +0 +0 = 15 points
C. four Senate “S.P.Q.R.” cards: 3 + 0 + 5 + 5 = 13 points
D. three Fortuna tiles: 3 + 2 + 1 = 6 points
E. five Repeat tiles: 5 ÷ 2 = 2 points
Total: 43 points
Authors and publishers would like to thank all the playtesters and contributors for their strong
commitment. If you have criticisms, questions or suggestions about this game, please write us or
call us at:
alea • Postfach 1150 • 83233 Bernau • Telephone: 08051 - 970720 • E-mail:
info@aleaspiele.de
© 2009 Ravensburger Games Publisher
[English Rules Translation by Kasey Relford, with assistance from Jeffrey
Allers and Jeff Stevens.]
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