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娀 Academy of Management Journal

2005, Vol. 48, No. 3, 521–531.

CREATIVITY AND STANDARDIZATION:


COMPLEMENTARY OR CONFLICTING DRIVERS OF TEAM
EFFECTIVENESS?
LUCY L. GILSON
JOHN E. MATHIEU
University of Connecticut

CHRISTINA E. SHALLEY
Georgia Institute of Technology

THOMAS M. RUDDY
Siemens Corporation

We examine relationships between creativity, the use of standardized work practices,


and effectiveness (measured as both performance and customer satisfaction) among 90
empowered teams of service technicians. Despite the seemingly contradictory natures
of creativity and standardized procedures, our results indicate that they can be com-
plementary. Specifically, standardization was found to moderate the relationship
between creativity and both team performance and customer satisfaction, although the
pattern of results differed for the two measures of effectiveness. We discuss how and
when teams can effectively employ both work practices.

With heightened levels of competition and an about how to carry out their work, they provided an
uncertain economic environment, many organiza- appropriate setting for an examination of the rela-
tions are adopting team-based structures to better tionship between two on the surface contrasting
compete and survive (Sundstrom, 1999). In addi- work approaches. The first approach is team en-
tion, organizations are encouraging their teams to couragement and support of members’ creativity.
be creative; creativity has been described as the The second approach is team encouragement and
cornerstone of organizational change, the founda- support of members’ adherence to standardized
tion of innovation, and a key to organizational ef- work practices. Using a sample of 90 empowered
fectiveness (Amabile, 1996; Woodman, Sawyer, & service technician teams from a strategic business
Griffin, 1993). Concurrently, organizations are unit of a large multinational corporation, we exam-
streamlining how work is performed and encourag- ined whether these two work approaches func-
ing their employees to standardize work practices tioned in a complementary or conflicting manner,
and to adhere to consistent sets of procedures that as related to team performance and customer satis-
have been found to be successful (Feldman & Pent- faction.
land, 2003). Consequently, teams are faced with an
interesting dilemma as to whether following stan-
dardized work practices or being creative will en- THEORY AND HYPOTHESES
hance their overall effectiveness. Creativity and Team Effectiveness
In traditional team designs, management decides
what work practices are most applicable for assign- Given the dynamic and fluid environment in
ments, and teams carry them out accordingly. How- which many organizations operate, it has been ar-
ever, in more empowered configurations, teams are gued that there is a premium on having teams that
responsible for deciding how work is to be con- are willing to try different things, explore new work
ducted and how best to achieve overall effective- processes, and otherwise look to improve the man-
ness (Hyatt & Ruddy, 1997; Kirkman & Rosen, ner in which work gets accomplished (Gilson &
1999). Because these types of teams face choices Shalley, 2004). Creativity has been described as a
means to ensure that organizations remain flexible
and are able to successfully handle their changing
We thank Donald Fedor and our three anonymous competition, markets, and technological require-
reviewers for their helpful comments on drafts of this ments. At the team level, the use of creative pro-
work. cesses has long been proffered as an important
521
522 Academy of Management Journal June

driver of team effectiveness (Hackman & Morris, though most creativity research has focused on cre-
1975; Stein, 1975), as well as having been theorized ative outcomes, much of this work has been pre-
to significantly increase performance (Amabile, mised on the idea that there is a positive
1996; Woodman et al., 1993), yet such associations association between creativity and motivation (e.g.,
have not been empirically examined. Amabile, 1996). Moreover, previous research has
The focus of this study is on conditions that found that encouraging creativity decreases job dis-
foster the use of creative work processes. A creative satisfaction and stress (e.g., Stokols, Clitheroe, &
work process is engagement in behaviors and activ- Zmundzinas, 2002). In addition, being able to be
ities that are directed at developing novel solutions creative at work has been found to be a positive
that might work for various tasks (Drazin, Glynn, & contributor to job satisfaction, health, and welfare
Kazanjian, 1999). Creativity can be viewed as a (Runco, 1995). On the basis of the above, we expect
means of identifying problems, using guesswork, creative team environments that promote new ways
developing hypotheses, communicating ideas to to meet customer needs to enhance customer satis-
others, and contradicting what would normally be faction.
expected (Torrance, 1988). Forging a work environ-
Hypothesis 1a. Creative team environments are
ment that encourages creativity is a necessary, but
positively related to team performance.
not sufficient, condition for the occurrence of cre-
ative outcomes (Drazin et al., 1999). A creative Hypothesis 1b. Creative team environments are
team environment is one in which members en- positively related to customer satisfaction.
courage each other to engage in creative activities
and to employ creative work processes.
Standardization and Team Effectiveness
When employees work in teams, they are ex-
posed to a broad range of perspectives, skills, and Standardized work practices detail how work
information that they can use to generate ideas and should be performed; their goal is to reduce the
form new and different options about how work variance associated with each task and, thereby,
should be done (Tesluk, Farr, & Klein, 1997). It also improve overall effectiveness (March, 1991). A vi-
has been argued that creative potential can be in- tal component of standardization is the use of sta-
creased through interactions with others and the tistical tools to monitor and analyze work pro-
cross-fertilization of ideas (Perry-Smith & Shalley, cesses, so that problems can be highlighted,
2003). Furthermore, the willingness to engage in mistakes can be learned from, and consistent work
creative work processes, especially in interdepen- quality achieved (Crosby, 1989). Therefore, follow-
dent teams, was found to be critically important in ing standardized work procedures derived from da-
a case study of project engineers working on a ta-driven analyses should enhance team perfor-
telecommunications project (Kazanjian, Drazin, & mance (Dean & Bowen, 1994).
Glynn, 2000). Creative team environments should Many team-based organizations have imple-
facilitate members engaging in creative processes mented standardized work practices to provide em-
that are likely to generate radical breakthroughs, as ployees with systems, mechanisms, and guidelines
well as more incremental refinements or adapta- for how work is to be performed (Vogus & Wel-
tions in how work is performed. For example, a bourne, 2003). For service technicians such as
service team may try different ways of logging those studied here, for example, standardized work
parts, routing calls, or carrying out their tasks. En- practices would include adherence to an estab-
couraging members to try new things should result lished set of procedures for accomplishing work
in teams engaging in more creative processes. during each customer encounter. Thus, teams are
Therefore, creative team environments that encour- encouraged to engage in standardized work prac-
age and support the seeking out of novel and dif- tices to minimize ambiguity, manage complexity,
ferent approaches to work should have higher per- avoid costly mistakes, and ensure that accurate
formance. work strategies are followed. Work standardization
Teams that explore alternative ways to accom- should also help to ensure that high-quality service
plish their work also should be better able to meet is delivered to customers (Olian & Rynes, 1991).
the needs of their customers. Research on customer Much of the seminal work on quality argues that
satisfaction has consistently shown that the atti- standardization would positively influence cus-
tudes and behaviors of an organization’s employees tomer expectations (e.g., Crosby, 1989). Standard-
influence customers’ perceptions of it (e.g., Schnei- ized work practices should result in customers per-
der & Bowen, 1985). In other words, employees’ ceiving that employees are knowledgeable and
attitudes and motivation translate into behaviors possess a clear set of tools to appropriately meet
that result in positive customer experiences. Al- their needs. Taken together, the components of
2005 Gilson, Mathieu, Shalley, and Ruddy 523

standardization, such as consistency and error re- the surface appear to be contradictory, an argument
duction, should relate positively to performance can be made that teams should benefit from both.
and customer satisfaction. For instance, a lack of standardized procedures for
dealing with certain machine problems may neces-
Hypothesis 2a. Standardized work practices
sitate that teams brainstorm, search for new ways of
are positively related to team performance.
working, and experiment with unproven ap-
Hypothesis 2b. Standardized work practices proaches. Similarly, although they appear to be
are positively related to customer satisfaction. mutually exclusive, both practicality and creativity
must be considered for successful long-term plan-
ning (Shank, Niblock, & Sandalls, 1973). Likewise,
Combined Effects of Creativity and
theorists have argued that routines can result in
Standardization
flexibility and change (Feldman & Pentland, 2003).
Although both creativity and standardization Therefore, team work environments should foster
have been linked to team effectiveness, their under- both adherence to established work standards and
lying mechanisms appear to be antithetical. In the the use of creativity as circumstances warrant. In
management literature, the importance of creativity other words, creativity may be most valuable when
can be traced back to Burns and Stalker (1961), who combined with high levels of standardization. In
argued for change as a means to deal with uncer- contrast, high levels of creativity combined with
tainty. In contrast, standardization is derived from low levels of standardization may result in chaos
scientific management (Taylor, 1911), a perspective and not be at all beneficial. Therefore, we propose
that suggests routinization is the key to coping with that work standardization will positively moderate
complexity. Creativity stresses taking risks and try- the influence of creative team work environments
ing new and different strategies, whereas standard- as related to both performance and customer satis-
ization embraces the development of work patterns faction. Specifically, the effects of creative work
that are consistently applied and adhered to. Thus, environments will be most pronounced when oc-
the core of the creativity paradigm is enhancing curring in concert with high standardization, and
variation to optimize the fit between team efforts these effects will be muted when occurring in com-
and outcomes, whereas the core of standardization bination with low standardization.
is minimizing variance to ensure consistent opera-
tions. This antithesis presents teams and ulti- Hypothesis 3a. Work standardization moder-
mately, organizations, with an interesting dilemma. ates the relationship between creative team en-
On the one hand, it is desirable for teams to be vironments and team performance: the posi-
creative in performing their work; on the other tive relationship becomes stronger as work
hand, it is desirable for them to adhere to standard- standardization increases.
ized work practices. Hypothesis 3b. Work standardization moder-
Of the many types of teams, empowered service ates the relationship between creative team en-
teams such as those examined here should be well vironments and customer satisfaction: the pos-
positioned to reap the potential benefits of both itive relationship becomes stronger as work
creativity and standardization. Such teams are usu- standardization increases.
ally highly trained on the tasks they perform, as
well as on how to handle a complex and diverse
customer base (Hyatt & Ruddy, 1997). For instance, METHODS
during planning sessions, teams decide how to al-
Participants
locate tasks, how work will be sequenced, and so
forth. Once at a customer’s site, they make deci- Participants for this study were customer service
sions on such matters as how to diagnose problems, technicians from the Canadian division of a multi-
whether to replace machine parts with new or used national organization that sells, services, and main-
parts, or whether to overhaul equipment that might tains large office equipment. Various divisions of
require a lengthier visit. Each of these options in- this organization have sponsored other published
volves trade-offs with regards to expenditure, time, work (e.g., Gilson, Shalley, & Blum, 2001; Hyatt &
and current, as well as possible future, team per- Ruddy, 1997; Wageman, 1995) because of an ongo-
formance and customer satisfaction. Therefore, ing collaborative relationship between this organi-
teams need to decide whether they should rely on zation and academicians that has served to benefit
standardized work procedures and/or pursue alter- and inform both groups. This sample, in particular,
native, and potentially more creative, strategies. is a subset of teams included in Gilson, Mathieu,
Although standardization and creativity may on and Ruddy’s (2003) second wave of data, but this
524 Academy of Management Journal June

previous study did not examine either creativity or words, the efforts of individuals were really the
standardization, the primary foci of the present by-products of the contributions and coordination
study. Otherwise, the sample used is independent of many others from their team. Also, it was not
of other efforts and data that have appeared in prior unusual for team members to contact one another
publications. while preparing for a call or at a customer location.
In this division, all technicians worked in em- In addition, for both training purposes, and when
powered teams responsible for maintaining equip- faced with a difficult client or complex problem,
ment and fulfilling customer needs in a designated they frequently worked in pairs. Furthermore,
geographical area. Team size was based upon a group functioning and performance were highly
formula that included equipment proliferation, age, interdependent, as members were responsible for
and service history in a given area; the average team deciding how work should be divided, resources
size was six members (range ⫽ 3– 8). We did not allocated, budgets spent, work strategies devel-
collect demographic information from respondents oped, performance monitored, and new members
to help maintain confidentiality. However, com- recruited and trained. In addition, approximately
pany records indicated that approximately 90 per- 20 percent of their total compensation was based
cent of the service technicians were male, and their on how well they performed as a collective.
company tenure ranged from 4 to 28 years (x៮ ⫽
14.3, s.d. ⫽ 6.67). Survey data were received from a
Measures
total of 492 members of 156 teams, yielding a total
response rate of 55 percent. However, because we Team members completed surveys during work
conducted our analysis at the team level, only hours that contained items designed for general
teams for which we received information from organizational assessment purposes. However, for
three or more respondents were included in our this study we used only items and scales that were
analysis (for teams, n ⫽ 90; for individuals, n ⫽ designed specifically to measure a team’s creative
379). This subset did not differ significantly from work environment and use of standard work pro-
the others on any substantive variable. cedures. All items focused specifically on team-
The primary job of these technicians was the level activities and used team referents. Responses
service and repair of office document production were coded on Likert-type scales, with 1 for
systems at customer locations. In terms of Wage- “strongly disagree” and 5 for “strongly agree.” Ta-
man’s (1995) teamwork classification, the majority ble 1 presents the reliability coefficients and de-
of their daily tasks could be described as indepen- scriptive statistics for all scales. Additionally, we
dent because technicians, for the most part, go out justified aggregation of responses by testing inter-
alone on service calls. Nevertheless, the success of rater agreement (rwg; James, Demaree, & Wolf, 1984)
individual technicians was attributable, in part, to and used intraclass correlation coefficients (ICCs)
how well routes are laid out, what equipment they to test whether between-group variance was suffi-
had on hand, what knowledge repositories about cient to warrant team-level modeling (Bliese, 2000).
the customers they served and the machines they Creative team environment. We assessed the
maintained were available, and so forth. In other creativity of the teams’ environments using three

TABLE 1
Correlations and Descriptive Statisticsa

Variables Mean s.d. 1 2 3 4

1. Creative processes 3.68 0.33 (.79)


2. Standard processes 3.69 0.33 .46*** (.89)
3. Customer satisfaction 60.43 10.76 .21* .34** (.87)
4. Quantitative performance 0.09 2.71 .42*** .28** .20 (.89)

Median rwg .92 .94 n.a. n.a.


ICC(1) .31 .49 n.a. n.a.
ICC(2) .66 .80 n.a. n.a.

a
n ⫽ 90 teams. Values in parentheses are reliability coefficients.
* p ⬍ .05
** p ⬍ .01
*** p ⬍ .001
2005 Gilson, Mathieu, Shalley, and Ruddy 525

items written for this study, informed by the liter- (three-month ryy ⫽ .84). Higher values on this mea-
ature, and grounded in our participants’ organiza- sure represented better performance. All the teams
tional setting. Because there is no established scale had targets, based on equipment type and age, for
and “generally no accepted operationalization of how many copies their machines should make be-
the creativity concept” (Leenders, van Engelen, & fore a service call was placed. Response time was
Kratzer, 2003: 76), we developed a three-item mea- the average length of time between a customer’s
sure based, in part, on the work of Kazanjian and call and the technician’s (or technicians’) arrival
colleagues (2000). The items asked whether team (three-month ryy ⫽ .87). Parts expense was the per-
members, as a whole: (1) welcomed change, (2) centage of budget associated with replacing ma-
encouraged each other to try new things, even though chine parts (three-month ryy ⫽ .48). This internal
they might not work, and (3) were willing to try measure did not influence customer billing as cus-
creative solutions to solve difficult problems. Be- tomers were on annual service contracts. Teams
cause team members evidenced high agreement on had monthly parts budgets, based on the type and
their ratings of these items (median rwg ⫽ .92), we age of the equipment in their territories, that they
averaged their responses. Teams also exhibited suf- decided how to allocate. Because lower response
ficient between-group variance for testing our hy- time and parts expense represented better perfor-
potheses: the value for ICC(1), representing the ratio mance, we multiplied their Z-scores by ⫺1 so that
of between-group to total variance, was .31; the value higher values would correspond to better perfor-
for ICC(2), representing the reliability of average mance. The three performance indexes collectively
group perceptions, was .66; and the overall measure constituted an aggregate construct. That is, their
had an aggregate reliability coefficient alpha of .79. combination defined an overall performance crite-
Standardized work practices. All the teams rion, yet they were not presumed to be parallel indi-
were trained in a number of procedures aimed at cators of some universe. Therefore, we used the three-
standardizing how work was conducted. We mea- month stability coefficients noted above and the
sured work standardization using five items writ- variances of the three indexes and their composite to
ten for this study and based both on the extant calculate the reliability of their equally weighted ag-
literature and the procedures used by this organi- gregate: ryy ⫽ 1 ⫺ [3 ⫺ (.84 ⫹ .87 ⫹ .48)] / 7.36 ⫽ .89
zation. Questions asked whether a team employed (see Nunnally & Bernstein, 1994: 266 –270).
methods such as standard problem-solving proce- Customer satisfaction. Every month, the com-
dures on a regular basis, had documented work pany sent surveys directly to a random sample of
processes, and followed documented work se- customers who had had service technicians visit
quences. Team members evidenced high agreement during the month. Surveys were returned directly
on these items (median rwg ⫽ .95), so we averaged to corporate headquarters and were anonymous,
their responses. Teams also exhibited sufficient be- except for zip codes, which were used for match-
tween-group variance for hypothesis testing (ICC[1] ing. On average, 76 surveys (range ⫽ 6 –170) were
⫽ .49; ICC[2] ⫽ .80).The overall measure had an returned per team over the three months studied
aggregate reliability coefficient alpha of .89. here. Customer satisfaction was an organizationally
Team performance. We used three archival mea- determined measure that assessed entire service
sures gathered by the organization to track team ef- encounters (Gilson et al., 2001; Hyatt & Ruddy,
fectiveness and determine team rewards. Prior re- 1997). For example, customers were asked to rate
search has used similar indexes, and they have the helpfulness of the technician(s), their satisfac-
been described as sensitive to differences between tion with the visit(s), and their overall satisfaction
team variables (e.g., Hyatt & Ruddy, 1997; Wage- with their service team. (1, “very dissatisfied,” to 5,
man, 1995). All measures were cumulated for the “very satisfied”); the company then converted
three months following the survey data collection. these ratings into 20 –100 percent indexes. Com-
The organization also provided us with average posite indexes, per team per month, of this measure
month-to-month stability coefficients for each mea- were made available to us for this study (x៮ ⫽ 60.43,
sure (reported below) that we used to calculate an s.d. ⫽ 10.76). We calculated the stability coefficient
overall reliability index. Because these indexes were (ryy) for the three-month set of these ratings as .87.
proprietary, they are converted to Z-scores here.1
Machine reliability was the average number of
RESULTS
copies made by machines between service calls
Prior to testing our hypotheses, we performed a
confirmatory factor analysis (CFA) to ensure the
1
The ryy statistics shown here are reliabilities of the discriminant validity of our creativity and standard
measures that were converted to Z-scores. work practices measures (Venkatraman & Grant,
526 Academy of Management Journal June

1986). Using the covariance matrix, we estimated a for creativity was significant (␤ ⫽ .37, p ⬍ .01), but
two-factor CFA that yielded quite good fit indexes work standardization was not (␤ ⫽ .11, n.s.). Thus,
(␹2[19] ⫽ 37.71, p ⬍ .01; CFI ⫽ .96; SRMSR ⫽ .06). support was found for Hypothesis 1a, but not for
All items exhibited significant (t’s ⬎ 7.00, p ⬍ .05) Hypothesis 2a. For the equation using customer
relationships with their intended latent variables. satisfaction as the dependent variable, significant
In contrast, we estimated a single-factor CFA model variance was explained (R2 ⫽ .12, p ⬍ .01) by the
(with all items mapping to a single latent variable) main effects, and the beta weights revealed that the
that exhibited a significantly (⌬␹2[1] ⫽ 72.60, p ⬍ relationship for standardized work practices was
.001) poorer fit (␹2[20] ⫽ 110.31, p ⬍ .001; CFI ⫽ significant (␤ ⫽ .31, p ⬍ .01), but creativity was not
.81; SRMSR ⫽ .11). These results indicated that the (␤ ⫽ .07, n.s.). Thus, support was found for Hypoth-
creativity and standardization items exhibited suf- esis 2b but not for Hypothesis 1b.
ficient discriminant validity for use in our hypoth- Adding the two quadratic terms to the perfor-
eses testing. Notably, both measures correlated pos- mance equation produced no significant change
2
itively and significantly with customer satisfaction (⌬R ⫽ .03, n.s.). Similarly, adding the two qua-
and objective performance (p ⬍ .05), as well as with dratic terms to the customer satisfaction equation
each other (r ⫽ .46, p ⬍ .001). The two effectiveness failed to produce a significant change in the
outcome variables, however, were not significantly amount of explained variance (⌬R2 ⫽ .04, n.s.).
correlated (r ⫽ .20, n.s.). Therefore, the curvilinearity of either creativity or
To facilitate the interpretation of the moderated standardization does not present a potential con-
regression effects, we mean-centered both indepen- found for our interactive effects. Finally, Hypothe-
dent variables. We then conducted a three-stage sis 3a and Hypothesis 3b were tested in the third
multiple regression analysis for each dependent step of the regression analyses. The addition of the
variable. In the first stage, we regressed perfor- product term yielded values that supported these
mance (or customer satisfaction) on both creativity hypotheses (⌬R2 ⫽ .34, p ⬍ .01, performance; ⌬R2
and standardization. We then added quadratic ⫽ .24, p ⬍ .05, customer satisfaction). Figures 1 and
terms for both creativity and standardization in a 2 illustrate the interactions. For performance, con-
second step to control for the potentially confound- trary to our hypotheses, we found that creativity
ing effects of curvilinearity (cf. Cortina, 1993). Fi- exhibited no significant effect when standardized
nally, we added a product term computed between work practices were high yet displayed a positive
creativity and standardization to test our interac- and significant (p ⬍ .05) relationship when stan-
tion hypotheses. dardization was low. In other words, high work
For the equation using performance as the depen- standardization appeared to stifle the influence of
dent variable, significant variance was explained creative team environments, whereas low standard-
2
(R ⫽ .18, p ⬍ .01) by the “main effects.” Inspection ization appeared to facilitate the impact of creativ-
of the beta weights revealed that the relationship ity on performance. In contrast, creativity was not

FIGURE 1
2005 Gilson, Mathieu, Shalley, and Ruddy 527

FIGURE 2

related to customer satisfaction (p ⬍ .10) when a significant predictor. Our results suggest that cus-
standardization was high and had a significant (p ⬍ tomers may prefer standardization as it removes
.05), negative slope when standardization was low. ambiguity from their service interactions. However,
This form was consistent with our hypothesis, as with a highly skilled and well-trained workforce,
we anticipated that the influence of creativity on like the service technician teams in this research, a
customer satisfaction would be most positive when creative team environment rather than work stan-
creativity occurred in combination with high work dardization appears to benefit performance. Conse-
standardization. Alternatively, the relationship be- quently, teams and, ultimately, organizations face
tween creativity and customer satisfaction was at an interesting dilemma in that they need to strike a
its lowest when work standardization decreased. balance between being creative and employing
standardized work practices.
DISCUSSION While an examination of the main effects may
tell an interesting story, the interactive effects we
In this research, we offer the first empirical test of obtained far overshadow them. Our figures depict
the relationships among creativity, standardiza-
two significant, yet very different, patterns of mod-
tion, and team effectiveness. Our results point to a
erated results. The performance interaction sug-
number of interesting, novel, and potentially im-
gests that standardization attenuates the influence
portant findings that advance theory and inform
of a team’s creative work environment, with cre-
practice. We examined both customer satisfaction
ativity exhibiting greater and positive relationships
and performance as outcomes because they are crit-
ically important, but very different, effectiveness with performance as the use of standardized work
criteria that exist for this and many other organiza- practices diminishes. The nature of this modera-
tions. Nevertheless, we expected that creativity and tion suggests that teams that are overly constrained
standardization would have similar effects on both by work standards and routines may be unable to
variables. Focusing strictly on the main effects for a reap the benefits of creativity. However, teams that
moment, one sees an interesting picture emerge. operate in a less standardized fashion and encour-
For customer satisfaction, we found a significant, age and support creativity exhibited the highest
positive association for standardization, but none performance. The plot for the customer satisfaction
for creativity. Therefore, it appears that teams that interaction again shows that standardization mod-
adhere to established practices and follow docu- erates the influence of a creative team environment.
mented procedures have higher levels of customer Here, the results suggest that creativity exhibited in
satisfaction. However, teams with more creative the context of high work standardization is not
environments have significantly higher levels of related to customer reactions; more telling is the
performance, with work standardization not being fact that creativity occurring in the context of low
528 Academy of Management Journal June

standardization is associated with significantly and procedures can perhaps benefit from a creative
lower customer satisfaction. team environment more than the work that is per-
formed at customer sites.
Alternatively, teams may need to reconsider the
Theoretical and Practical Implications
entire service encounter and focus on it as a whole
Prior research has shown that customers are al- instead of focusing on a number of component
most solely interested in the efficiency and compe- parts. For instance, Bowen and Schneider (1988)
tence of their service providers, and in whether asserted that the quality of the interaction between
they can solve problems quickly and at a low cost employees and customers is critical in determining
(Sutton & Rafaeli, 1988). From a customer’s per- customer satisfaction. It could be that if team mem-
spective, this focus can be equated with following bers are being creative, they may be less focused on
standardized work procedures rather than with be- interpersonal exchanges with customers, which
ing creative. For example, Hyatt and Ruddy (1997) may lead to lower customer satisfaction. This sce-
found positive correlations between the extent to nario may be particularly likely to occur if custom-
which teams had consistent norms and roles and ers witness what they perceive as unusual work
customer satisfaction. Apparently, when faced practices. According to prior creativity research,
with a malfunctioning machine, customers prefer the creative process takes a great deal more time
to see a technician who is working in a systematic and cognitive effort than working in a more stan-
fashion. dardized manner (e.g., Ford, 1996). If teams are
When teams seem to be trying new or multiple being creative, they may be taking more time to
approaches, they may appear less competent to complete a task and may be less attentive to cus-
customers. However, as our results indicate, cre- tomers than they would be otherwise. In addition,
ative and standard practices are not mutually ex- researchers have found that some customers base
clusive and can complement each other to benefit attitudes toward service interactions on the inter-
both performance and customer satisfaction. For personal skills of their service providers (Bowen &
instance, although creativity and standardized Schneider, 1988). This association may account for
work practices are distinguishable (as the CFA con- why customer satisfaction and performance were
firmed), we obtained a positive correlation between not significantly correlated in this study. Thus,
the two variables (r ⫽ .46, p ⬍ .01). Therefore, the training service technicians on how to manage cus-
two work approaches can occur in concert, and tomers’ perceptions and relations throughout ser-
managers may want to consider their synthesis. For vice encounters may be critical. For example, it
example, Sutton (2002) suggested that creative peo- might be that having them explain to customers
ple should be sheltered from customers because that it will take longer to repair a machine than was
they may be hesitant to try new things in front of initially thought because they are making it more
those who evaluate them; thus, collecting customer reliable for the future may well pay dividends in
satisfaction data may keep employees from trying terms of both higher performance and customer
new things. Unfortunately, sheltering service tech- satisfaction.
nician teams from customers is simply untenable. Perhaps the most fruitful answer for both prac-
Therefore, managers and organizations need to con- tice and research resides at a finer level of analysis.
sider alternative approaches that encourage teams Teams may need to be skilled in using both ap-
to use both creative and standardized work proce- proaches— creativity and standardization—and
dures. should learn to adapt their work styles as circum-
One option is training. Traditionally, technician stances warrant. For example, the literature on
teams are trained in equipment repair and mainte- “high-reliability organizations” suggests that ad-
nance routines. However, managers may want to herence to standardized work procedures and rou-
consider ways of training employees to be more tines optimizes effectiveness under normal operat-
creative, given that when creative processes are ing conditions (Roberts, 1990; Vogus & Welbourne,
combined with lower standardization, they are as- 2003). However, when faced with an extreme or
sociated with higher performance. Alternatively, unanticipated circumstance, such organizations or
training teams to be creative during planning ses- teams are most effective when they can innovate
sions or when conducting their behind-the-scenes and improvise. Therefore, this approach suggests
work, away from customers, may also be beneficial. that there may well be some circumstances in
Therefore, teams may want to be more creative in which standardization is the preferable method of
determining how they should respond to customer operation, whereas in other instances more creative
calls and deciding who should be sent, and when, approaches are required. Optimally, effective teams
to different customer sites. These types of decisions will be ones that are “mindful” and can recognize
2005 Gilson, Mathieu, Shalley, and Ruddy 529

the type of situation they are facing and therefore, cause they work in an empowered setting, they had
will be able to transform their modes of operation a great deal of latitude as to how to complete their
as necessary. work (Hyatt & Ruddy, 1997; Kirkman & Rosen,
Lastly, it may be that teams need to employ stan- 1999). The empowered design provides a ripe set-
dardized practices as a way to buy them time in ting for testing the ideas of interest here as it rep-
front of customers as they try to think of new and resents a “weak situation”: such teams are not con-
different work procedures that may be more appro- strained to operate in any particular manner.
priate. As Kahn (1990) suggested, teams may or Consequently, although we believe that the rela-
may not need to engage and disengage in certain tionships we examined would generalize beyond
activities and behaviors, as a situation warrants. such teams, our results may not apply as well
Therefore, broad-brush characterizations of teams where teams have less decision latitude. Notably,
as being either standardized or creative might well we studied action teams conducting service activi-
miss their ability to read situations and to react ties. The extent to which our findings pertain to
accordingly. Tests of whether teams can read and other types of teams performing other types of work
react to situations with the needed flexibility is another question for future research. Moreover, a
would require a focus on performance episodes and question remains as to whether the same pattern of
tracking teams across situations that impose differ- results would be obtained from a more diverse sam-
ent performance demands (cf. Marks, Mathieu, & ple. Our hope is that this investigation, and the
Zaccaro, 2001). interesting results obtained, will encourage others
to pursue which of these, or other, explanations
underlie the relationships among creativity, stan-
Limitations and Future Research
dardized work practices, and team effectiveness.
Recently, theorists have called for the examina- Finally, a potential limitation of our study is our
tion of creativity in jobs where employees have not measure of creativity. We employed measures of
traditionally been expected to be creative or re- the extent to which a team environment encour-
warded directly for being creative (Shalley, Gilson, aged or fostered creativity. To date, research has
& Blum, 2000; Unsworth, 2001). In this study, we only started to examine team creative processes
were able to sample such a population and find that (e.g., Gilson & Shalley, 2004; Kazanjian et al.,
team creative work environments exhibited signif- 2000), and consequently, established measures at
icant, positive main and interactive relationships the team level do not exist. However, in developing
with team performance. Because we had team our own measure we were heavily influenced by
members supply the creativity and work standard- the organizational reality in which these service
ization indexes, it is possible that some social de- technicians worked, and therefore, the generaliza-
sirability bias in responding existed. Naturally, it is tion of our measure and its external validity needs
preferable to have multiple sources of such evalu- to be carefully considered. Future research should
ations. Adding these would have been difficult employ direct indexes of the creative processes that
with our sample, however, because service techni- teams execute. Also, research will probably benefit
cians work at the boundaries of organizations. Con- from case studies and qualitative techniques, such
sequently, management is not well positioned to as observation of teams at customer sites and in
make such judgments and customers are not much team meetings. Another strategy would be to utilize
better suited, as their frames of reference are lim- some type of “experience sampling method”
ited. Therefore, although ratings might be biased, (Kubey, Larson, & Csikszentmihalyi, 1996), in
alternative measures of such activities might not be which team members are signaled at random times
better. This limitation remains an important issue and asked to report what they are doing. At issue is
for future research. We believe that major strengths that it would be informative to differentiate cre-
of this study are that the relationships were tested ative processes that are executed during transition
with data from multiple sources (i.e., team evalua- or preparation periods from those that are exhibited
tions, objective performance, and external cus- during action phases with customers on the job site
tomer satisfaction), and our criteria measures were (see Marks et al., 2001). Distinguishing when, and
lagged; however, our study design remains correla- under what conditions, creativity and standardized
tional and as such it is subject to the influence of work practices are used, and examining their
other factors not included here. unique and combined influences on team effective-
Clear boundaries for generalizations from this ness, will prove extremely valuable for research
work pertain to the setting, nature, and make-up of and practice alike.
our teams. Specifically, we studied empowered ser- In conclusion, our results highlight the impor-
vice teams comprised of mostly white males. Be- tance of creative team environments for team effec-
530 Academy of Management Journal June

tiveness. The quality movement (e.g., Dean & Bo- organizational attitudes as a lens and mirror impact-
wen, 1994) stresses the importance of process ing customer satisfaction: An empirical test in self-
improvement and continual learning. Our results managed teams. Journal of Quality Management, 6:
indicate that teams should be encouraged to be 235–256.
creative in tandem with using standardized work Hackman, J. R., & Morris, C. G. 1975. Group tasks, group
practices in order to maximize both performance interaction processes, and group performance effec-
and customer satisfaction. tiveness: A review & proposed integration. In L. L.
Berkowitz (Ed.), Advances in experimental social
psychology: 45–99. New York: Academic Press.
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