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--7 Completed-- [2/350] Type: Equip Description: A Machine-Type monster equipped with this card increases either its

ATK or DEF by 700 points. You cannot change your choice as long as this card remains faceup on the field. --Bait Doll-- [19/350] Type: Normal Description: Force the activation of 1 face-down Trap Card. If the timing of the activation of the Trap Card is incorrect, negate the effect and destroy it. If it is not a Trap Card, it is returned to its original position. After this card is activated, it is placed into the Deck (not the Graveyard). The Deck is then shuffled. --Blue Medicine-- [31/350] Type: Normal Description: Increase your Life Points by 400 points. --Burning Land-- [37/350] Type: Continuous Description: Destroys all Field Spell Cards on the field. In addition, both players take 500 points of Direct Damage during each of their respective Standby Phases. --Burning Spear-- [38/350] Type: Equip Description: A FIRE monster equipped with this card increases its ATK by 400

points.

points and decreases its DEF by 200

--Card of Safe Return-- [41/350] Type: Continuous Description: When a monster is Special Summoned to the field from your Graveyard, you can draw 1 card from your Deck. --Change of Heart-- [45/350] Type: Normal Description: Select and control 1 opposing monster (regardless of position) on the field until the end of your turn. --Chosen One-- [47/350] Type: Normal Description: Select 1 Monster Card and 2 non-Monster Cards from your hand. Your opponent randomly selects 1 of the 3 cards. If it is the Monster Card, it is immediately Special Summoned in face-up Attack or Defense Position and the remaining 2 cards are sent to the Graveyard. If it is not a Monster Card, all 3 cards are sent to the Graveyard. --Cold Wave-- [48/350] Type: Normal Description: This card can only be activated at the start of Main Phase 1. Until your next Draw Phase, neither you nor your opponent can activate or Set any Spell or Trap Cards. --Curse of the Masked Beast-- [53/350] Type: Ritual

Description: This card is used to Ritual Summon "The Masked Beast". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. --Cyclon Laser-- [57/350] Type: Equip Description: This card can only be used to equip "Gradius". Increases the ATK of "Gradius" by 300 points. When "Gradius" attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. --Dark Magic Curtain-- [60/350] Type: Normal Description: When this card is activated, you cannot summon any monster in the same turn (including Flip Summon and Special Summon). You can Special Summon 1 "Dark Magician" from your Deck at the cost of half your Life Points. --Dark Magic Ritual-- [61/350] Type: Ritual Description: This card is used to Ritual Summon "Magician of Black Chaos". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. --De-Fusion-- [71/350] Type: Quick-Play Description: Return 1 Fusion Monster Card on the field to the Fusion Deck. In

addition, if all the Fusion-Material monsters for the returned Fusion Monster Card are in your Graveyard, you can Special Summon them all to the field in face-up Attack or Defense Position. --Delinquent Duo-- [72/350] Type: Normal Description: Pay 1000 Life Points. Randomly select and discard 1 card from your opponent's hand. Your opponent then selects and discards another card from his/her hand. --Dimensionhole-- [75/350] Type: Normal Description: Remove 1 monster on your side of the field from play until your next Standby Phase. The card still counts towards the 5-card Monster Zone limit. --Dragonic Attack-- [78/350] Type: Equip Description: This card can only be used to equip Warrior-Type monsters. The equipped monster is treated as Dragon-Type and increases the ATK and DEF of the equipped monster by 500 points. --Dust Tornado-- [83/350] Type: Normal Description: Destroy 1 Spell or Trap Card on your opponent's side of the field. You can then Set 1 Spell or Trap Card from your hand. This card can only be activated if it is a QuickPlay Spell Card.

--Ekibyo Drakmord-- [86/350] Type: Equip Description: A monster equipped with this card cannot attack. Destroys the equipped monster at the end of the 2nd turn of the player controlling the monster. At that time, this card is returned to the owner's hand. --Elf's Light-- [88/350] Type: Equip Description: A LIGHT monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points. --Fairy Meteor Crush-- [93/350] Type: Equip Description: When your monster equipped with this card attacks with a ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. --Forest-- [106/350] Type: Field Description: Increases the ATK and DEF of all Insect, Beast, Plant and Beast-Warrior-Type monsters by 200 points. --Fusion Gate-- [107/350] Type: Field Description: As long as this card remains face-up on the field, a Fusion Monster can be Special Summoned without using "Polymerization". The

Fusion-Material monsters used in the Fusion are not sent to the Graveyard, but are removed from play. --Fusion Sage-- [108/350] Type: Normal Description: Take 1 "Polymerization" from your Deck and add it your hand. The Deck is then shuffled. --Giant Trunade-- [119/350] Type: Normal Description: Returns all Spell and Trap Cards on the field to the respective owner's hands. --Graceful Dice-- [124/350] Type: Quick-Play Description: Roll 1 six-sided die. The result is multipled by 100 points and added to the ATK and DEF of all monsters you control until the end of your turn. Monsters summoned after this card's activation are excluded. --Ground Collapse-- [132/350] Type: Continuous Description: Select 2 Monster Card Zones on the field (you cannot select a zone occupied by a Monster Card). The selected zones cannot be used as long as this card remains face-up on the field. --Gust Fan-- [135/350] Type: Equip Description: A WIND monster equipped with this card increases its ATK by 400

points.

points and decreases its DEF by 200

--Harpie's Feather Duster-- [137/350] Type: Normal Description: Destroys all your opponent's Spell and Trap Cards on the field. --Infinite Cards-- [145/350] Type: Continuous Description: As long as this card remains face-up on the field, there is no limit to the number of cards in both players' hands. --Insect Barrier-- [147/350] Type: Continuous Description: Your opponent's Insect-Type monsters cannot attack as long as this card remains face-up on the field. --Insect Imitation-- [148/350] Type: Normal Description: Offer 1 monster on your side of the field as a Tribute. Select 1 Insect-Type monster from your Deck that is 1 Level higher than the Tribute monster and Special Summon it on the field in face-up Attack Position or face-down Defense Position. The Deck is then shuffled. --Inspection-- [151/350] Type: Continuous Description: During your opponent's Standby Phase, you can randomly select 1 card in your opponent's hand and look at it at the cost of 500 Life Points.

--Jam Breeding Machine-- [153/350] Type: Continuous Description: During each of your Standby Phases, Special Summon 1 "Slime Token" (face-up Attack Position/AquaType/WATER/LEVEL 1/ATK 500/ DEF 500) to your side of the field. As long as this card remains face-up on the field, you cannot Summon (including Flip Summon and Special Summon) any other monster. --Last Will-- [167/350] Type: Normal Description: If a monster of yours is sent from the field to the Graveyard during the turn that you've played this card, you can select a monster with an ATK of 1500 points or less from your Deck and play it as a Special Summon. Shuffle the Deck after playing the card. This card is active for 1 turn only. --Lightning Blade-- [171/350] Type: Equip Description: This card can only be equipped to WarriorType monsters. Increases the ATK of the equipped monster by 800 points and decreases the ATK of all WATER monsters on the field by 500 points. --Limiter Removal-- [173/350] Type: Quick-Play Description: Doubles the ATK of all Machine-Type monsters that are on your

side of the field when this card is activated. At the end of this turn, all the monsters affected by this effect are destroyed. --Mage Power-- [178/350] Type: Equip Description: For every Spell and Trap Card on your side of the field, increase the ATK and DEF of the equipped monster by 500 points. --Magical Labyrinth-- [184/350] Type: Equip Description: Equip "Labyrinth Wall" with this card. If you offer "Labyrinth Wall" equipped with this card as a Tribute, you can Special Summon "Wall Shadow" from your Deck. --Makiu-- [188/350] Type: Normal Description: Select either "Summoned Skull" or any Thunder-Type monster. All opponent's monsters with DEF lower than the ATK of the selected card are destroyed. You must skip your Battle Phase during the turn this card is activated. --Mask of Brutality-- [192/350] Type: Equip Description: A monster equipped with this card increases its ATK by 1000 points and decreases its DEF by 1000 points. Pay 1000 Life Points during each of your Standby Phases. If you cannot, this card is destroyed.

--Mask of Dispel-- [193/350] Type: Continuous Description: Select 1 face-up Spell Card on the field. The controller of the Spell Card must take damage of 500 Life Points during each of his/her Standby Phases. When the selected card is destroyed or removed from the field, this card is also destroyed. --Mask of the Accursed-- [195/350] Type: Equip Description: The monster equipped with this card cannot attack. In addition, the player controlling the equipped monster must take damage of 500 Life Points during each of your Standby Phases. --Messenger of Peace-- [199/350] Type: Continuous Description: You must pay 100 Life Points at each of your Standby Phases. If you cannot pay, this card is destroyed. All monsters with an ATK of 1500 points or more cannot attack. --Miracle Dig-- [204/350] Type: Normal Description: If there are 5 or more of your monsters that have been removed from play in the current Duel, return 3 of them to the Graveyard. --Monster Reborn-- [206/350] Type: Normal Description: Select 1 Monster Card from either your opponent's or your own

Graveyard and place it on the field under your control in Attack or Defense Position (face-up). This is considered a Special Summon. --Mountain-- [210/350] Type: Field Description: Increases the ATK and DEF of all Dragon, Winged Beast, and Thunder-Type monsters by 200 points. --Multiply-- [213/350] Type: Normal Description: Offer 1 face-up "Kuriboh" as a Tribute. Place a "Kuriboh Token" (Fiend-Type/DARK/1 Star/ATK 300/DEF 200) in Defense Position on each open Monster Card Zone. These tokens cannot be used as Tribute Monsters. --Mystic Box-- [215/350] Type: Normal Description: Destroys 1 opponent's monster and grants control of 1 of your monsters on the field to your opponent. --Mystical Space Typhoon-- [219/350] Type: Normal Description: Destroy 1 Spell or Trap Card on the field. --Nightmare's Steelcage-- [220/350] Type: Normal Description: For 2 of your opponent's turns, all monsters on the field cannot attack. Following the second turn, this card is destroyed. --Nobleman of Crossout-- [222/350]

Type: Normal Description: Destroy 1 face-down Monster Card and remove it from play. If the monster destroyed has a Flip Effect, both players must remove all Monster Cards of the same name from their respective Decks and remove them from play. The Decks are then shuffled. --Nobleman of Extermination-- [223/350] Type: Normal Description: Destroy 1 face-down Spell or Trap Card and remove it from play. If the card is a Trap Card, both players must remove all Trap Cards of the same name from their respective Decks and remove them from play. The Decks are then shuffled. --Offerings to the Doomed-- [228/350] Type: Quick-Play Description: Destroys 1 face-up monster. Skip your next Draw Phase. --Polymerization-- [236/350] Type: Normal Description: Fuses 2 or more Fusion-Material Monsters to form a new Fusion Monster. --Premature Burial-- [237/350] Type: Equip Description: Pay 800 Life Points. Select 1 Monster Card from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, the

monster is also destroyed. --Prohibition-- [238/350] Type: Continuous Description: When you play this card, declare the name of 1 card. As long as this card remains on the field, the declared card cannot be played. The cards which are already on the field before this card's activation are excluded. --Raimei-- [240/350] Type: Normal Description: Decrease your opponent's Life Points by 300 points. --Rain of Mercy-- [241/350] Type: Normal Description: Increases the Life Points of both players by 1000 points. --Return of the Doomed-- [247/350] Type: Normal Description: Discard 1 Monster Card from your hand to the Graveyard. Return 1 of your monsters that is sent to your Graveyard during this turn as a result of battle to your hand at the end of this turn. --Riryoku-- [250/350] Type: Normal Description: During your turn, you can reduce the ATK of 1 monster by half and add that amount to the ATK of another monster on the field. --Salamandra-- [254/350] Type: Equip

Description: A FIRE monster equipped with this card increases its ATK by 700 points. --Scapegoat-- [256/350] Type: Quick-Play Description: When this card is activated, you cannot summon any monster in the same turn (including Flip Summon and Special Summon). Place 4 "Sheep Token" (Beast-Type/EARTH/1 Star/ATK 0/DEF 0) in Defense Position on the your side of the field. The tokens cannot be used as a Tribute for a Tribute Summon. --Scroll of Bewitchment-- [258/350] Type: Equip Description: Select 1 Attribute when you activate this card. Change the Attribute of the equipped monster to the one you select. --Seal of the Ancients-- [259/350] Type: Normal Description: At the cost of 1000 of your own Life Points, flip all your opponent's face-down cards face-up. After seeing the cards, return them to their original positions (card effects are not activated). --Sebek's Blessing-- [260/350] Type: Quick-Play Description: You can activate this card when your Monster Card inflicts Direct Damage to your opponent's Life Points. Increase your own Life

Points by an amount equal to the Direct Damage you inflicted to your opponent. --Shield & Sword-- [262/350] Type: Normal Description: For 1 turn, each face-up monster's original ATK becomes their original DEF and vice-versa. Any additions and subtractions to ATK and/or DEF due to card effects are applied to the new ATK and DEF. Monsters summoned after this card's activation are excluded. --Snatch Steal-- [274/350] Type: Equip Description: Take control of 1 of your opponent's faceup monsters. Your opponent gains 1000 Life Points at each of his/her Standby Phases. --Sogen-- [275/350] Type: Field Description: Increases the ATK and DEF of all BeastWarrior and Warrior-Type monsters by 200 points. --Soul Release-- [280/350] Type: Normal Description: Select up to 5 cards from either you or your opponent's Graveyard and remove them from the current Duel. --Spirit Elimination-- [285/350] Type: Normal Description: When monsters in the Graveyard are removed from play, remove monsters on your side of the field from play as substitutes. This

card remains active until the end of the turn that it is activated. The substitutes remain removed from play. --Spiritualism-- [288/350] Type: Normal Description: Return 1 Spell or Trap Card on your opponent's side of the field to his/her hand. This card's activation and effect cannot be negated by any other card. --Steel Shell-- [291/350] Type: Equip Description: A WATER monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points. --Sword of Dragon's Soul-- [296/350] Type: Equip Description: This card can only be used to equip by a Warrior-Type monster to increase its ATK by 700 points. Any Dragon-Type monster battling a monster equipped with this card is automatically destroyed at the end of a Battle Phase, regardless of ATK/DEF. (Damage calculations are applied normally). --The Dark Door-- [299/350] Type: Continuous Description: Both players can only attack with 1 monster during their respective Battle Phases. --The Flute of Summoning Dragon-- [303/350] Type: Normal

Description: Playing this card when you have a Lord of D. card face-up on the field allows you to play up to 2 DragonType cards from your hand as a Special Summon. --The Shallow Grave-- [313/350] Type: Normal Description: Each player takes 1 Monster Card from his/her respective Graveyard and Special Summons them on the field in face-down Defense Position. --Thousand Knives-- [318/350] Type: Normal Description: You can activate this card when you have "Dark Magician" on your side of the field. Destroy 1 monster on your opponent's side of the field. --Toon World-- [326/350] Type: Continuous Description: This card is activated by paying 1000 of your Life Points. --Tribute to the Doomed-- [331/350] Type: Normal Description: Discard 1 card from your hand to the Graveyard to destroy 1 Monster Card on the field (regardless of its position). --Umi-- [337/350] Type: Field Description: Increases the ATK and DEF of all Fish, Sea Serpent, Thunder and Aqua-Type monsters by 200 points. Also decreases the ATK and DEF

200 points.

of all Machine and Pyro-Type monsters by

--United We Stand-- [338/350] Type: Equip Description: For every face-up monster you control, increase the ATK and DEF of the equipped monster by 800 points. --Vengeful Bog Spirit-- [340/350] Type: Continuous Description: All monsters on the field cannot attack in the same turn that they are summoned (includes Flip Summon and Special Summon). --Wasteland-- [342/350] Type: Field Description: Increases the ATK and DEF of all Dinosaur, Zombie, and Rock-Type monsters by 200 points. --Yami-- [349/350] Type: Field Description: Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points.

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