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AutoCAD Shortcut Keys CADDManager on January 25th, 2005 I have often forgotten some of those obscure Shortcut keys

So here is a list For a PDF of the Shortcut Keys go to this post CTRL+A - Selects ALL objects in drawing CTRL+B - Toggles Snap CTRL+C - Copies objects to Clipboard CTRL+D - Toggles coordinate display CTRL+E - Cycles through isometric planes CTRL+F - Toggles running object snaps CTRL+G - Toggles Grid CTRL+H - Toggles PICKSTYLE on/off CTRL+J - Executes last command CTRL+L - Toggles Ortho mode CTRL+N - Creates a new drawing CTRL+O - Opens existing drawing CTRL+P - Prints current drawing CTRL+R - Cycles layout viewports CTRL+S - Saves current drawing CTRL+T - Toggles Tablet mode CTRL+V - Pastes data from Clipboard CTRL+X - Cuts objects to Clipboard CTRL+Y - Repeats last action CTRL+Z - Reverses last action CTRL+[ - Cancels current command forget this use escape key CTRL+\ - Cancels current command - forget this use escape key F1 - Displays Help F2 - Toggles text window on/off F3 - Toggles OSNAP F4 - Toggles TABMODE F5 - Toggles ISOPLANE F6 - Toggles COORDS F7 - Toggles GRIDMODE F8 - Toggles ORTHOMODE F9 - Toggles SNAPMODE

New Commands 3DALIGN Aligns objects with other objects in 2D and 3D. -3DCONFIG Provides a command line interface to the 3D graphics system's configuration settings. 3DDWF Displays the Export 3D DWF dialog box. 3DFLY Activates fly-through mode and enables you to navigate in any direction, including off the XY plane. 3DFORBIT Controls the interactive viewing of objects in 3D, using an unconstrained orbit. 3DMOVE Displays the move grip tool in a 3D view and moves objects a specified distance in a specified direction. 3DROTATE Displays the rotate grip tool in a 3D view and revolves objects around a base point. 3DWALK Interactively changes the view of a 3D drawing so that you appear to be walking through the model. AECTOACAD Creates a new DWG file with all AEC objects exploded. ANIPATH Saves an animation along a path in a 3D model. BREP Removes the history from 3D solid primitives and composite solids. CHSPACE Moves objects from model space to paper space, or vice versa. (integrated Express Tool) CONVERTOLDLIGHTS Converts lights created in previous releases to lights in AutoCAD 2007 format. CONVERTOLDMATERIALS Converts materials created in previous releases to materials in AutoCAD 2007 format. CONVTOSOLID Converts polylines and circles with thickness to 3D solids. CONVTOSURFACE Converts objects to surfaces.

COPYTOLAYER Copies one or more objects to another layer. (integrated Express Tool) -COPYTOLAYER Copies one or more objects to another layer. (command line version) DASHBOARD Opens the Dashboard window. DASHBOARDCLOSE Closes the Dashboard window. DISTANTLIGHT Creates a distant light. DWFADJUST Allows adjustment of a DWF underlay from the command line. DWFATTACH Attaches a DWF underlay to the current drawing. DWFCLIP Uses clipping boundaries to define a subregion of a DWF underlay. EXTERNALREFERENCES Displays the External References palette. EXTERNALREFERENCESCLOSE Closes the External References palette. FLATSHOT Creates a 2D representation of all 3D objects in the current view. GEOGRAPHICLOCATION Specifies the latitude and longitude of a location. HELIX Creates a 2D or 3D spiral. IMPRINT Imprints an edge on a 3D solid. -INTERFERE Highlights 3D solids that overlap. (command line version) JOGSECTION Adds a jogged segment to a section object. LAYCUR Changes the layer of selected objects to the current layer. (integrated Express Tool) LAYDEL Deletes the layer of a selected object and all objects on the layer, and purges the layer from the drawing. (integrated Express Tool) -LAYDEL Deletes the layer of a selected object and all objects on the layer, and purges the layer from the drawing. (command line version) LAYFRZ Freezes the layer of selected objects. (integrated Express Tool)

LAYISO Isolates the layer of selected objects so that all other layers are turned off. (integrated Express Tool) LAYLCK Locks the layer of selected objects. (integrated Express Tool) LAYMCH Changes the layer of a selected object to match the destination layer. (integrated Express Tool) -LAYMCH Changes the layer of a selected object to match the destination layer. (command line version) LAYMCUR Makes the layer of a selected object current. (renamed AI_MOLC) LAYMRG Merges selected layers onto a destination layer. (integrated Express Tool) -LAYMRG Merges selected layers onto a destination layer. (command line version) LAYOFF Turns off the layer of the selected object. (integrated Express Tool) SHADEMODE Starts the VSCURRENT command. SHEETSET Opens the Sheet Set Manager. SLICE Slices a solid with a plane or surface. SNAP Restricts cursor movement to specified intervals. SOLIDEDIT Edits faces and edges of 3D solid objects. SPHERE Creates a 3D solid sphere. TORUS Creates a 3D donut-shaped solid. UCS Manages user coordinate systems. VIEW Saves and restores named views, camera views, layout views, and preset views. -VPORTS Creates multiple viewports in model space or paper space. (command line version) WBLOCK Writes objects or a block to a new drawing file. -WBLOCK Writes objects or a block to a new drawing file. (command line version) WEDGE Creates a five-sided 3D solid with a sloped face tapering along the X axis.

XREF Starts the EXTERNALREFERENCES command. Removed or Obsolete Commands 3DDWFPUBLISH Creates 3D DWF files of three-dimensional models. (replaced by 3DDWF) 3DSOUT Exports to a 3D Studio (3DS) file. (no replacement) BACKGROUND Sets up the background for your scene. (merged with VIEW) FOG Provides visual cues for the apparent distance of objects. (replaced by RENDERENVIRONMENT) LSEDIT Edits a landscape object. (no replacement) LSLIB Maintains libraries of landscape objects. (no replacement) LSNEW Adds realistic landscape items, such as trees and bushes, to your drawings. (no replacement) MATLIB Imports and exports materials to and from a library of materials. (replaced by MATERIALS) RENDSCR Has no effect except to preserve the integrity of scripts. (no replacement) REPLAY Displays a BMP, TGA, or TIFF image. (no replacement) RMAT Manages rendering materials. (replaced by MATERIALS) SCENE Manages scenes in model space. (no replacement) SETUV Maps materials onto objects. (replaced by MATERIALMAP) SHOWMAT Lists the material type and attachment method for a selected object. (replaced by LIST) STATS Displays rendering statistics. (merged with RENDERWIN) System Variables New System Variables BACTIONCOLOR - Sets the text color of actions in the Block Editor 3DDWFPREC Controls the precision of 3D DWF publishing.

CAMERADISPLAY Toggle whether camera objects are displayed in the current drawing. CAMERAHEIGHT Stores the default height for newly created camera objects. CLEANSCREENSTATE Stores a value that indicates whether the clean screen state is on. (read-only) CMATERIAL Sets the material of new objects. CSHADOW Sets the shadow display property for a 3D object. DASHBOARDSTATE Determines whether the Dashboard window is active or not. DEFAULTLIGHTING Turns default lighting on and off. DEFAULTLIGHTINGTYPE Specifies the type of default lighting. DIMARCSYM Controls display of the arc symbol in an arc length dimension. DIMFXL Sets the total length of the extension lines starting from the dimension line toward the dimension origin. DIMFXLON Controls whether extension lines are set to a fixed length. DIMJOGANG Determines the angle of the transverse segment of the dimension line in a jogged radius dimension. DIMLTEX1 Sets the linetype of the first extension line. DIMLTEX2 Sets the linetype of the second extension line. DIMLTYPE Sets the linetype of the dimension line. DIMTFILL Controls the background of dimension text. DIMTFILLCLR Sets the color for the text background in dimensions. DRAGVS Sets the visual style while creating 3D objects. DWFFRAME Determines whether the DWF frame is visible and if it will plot. DWFOSNAP Determines whether object snapping is enabled for DWFs that are attached to a DWG.

ERSTATE Determines whether the External References window is inactive, active/visible or active/auto-hidden. GRIDDISPLAY Controls the display behavior and display limits of the grid. GRIDMAJOR Controls the frequency of major grid lines compared to minor grid lines. GRIDUNIT Specifies the grid spacing (X and Y) for the current viewport. GTAUTO Controls whether or not grip tools display automatically when selecting objects in 3D space. GTDEFAULT Controls whether or not the 3DMOVE, 3DROTATE, and 3DSCALE commands start automatically when the MOVE, ROTATE, and SCALE commands (respectively) are started in a 3D view. GTLOCATION Sets the default location for grip tools. IMPLIEDFACE Controls the detection of implied faces. INTERFERECOLOR Sets the color of interference objects. INTERFEREOBJVS Sets the visual style for interference objects. INTERFEREVPVS Sets the visual style for the current viewport while using the INTERFERENCE command. LATITUDE Specifies the latitude of the drawing model. LEGACYCTRLPICK Specifies the keys for selection cycling and the behavior for CTRL + left-click. LIGHTGLYPHDISPLAY Controls whether light glyphs are displayed. LIGHTLISTSTATE Indicates whether the Lights in Model window is open or closed. LOFTANG1 Sets the draft angle through the first cross section in a loft operation. LOFTANG2 Sets the draft angle through the last cross section in a loft operation. LOFTMAG1 Sets the magnitude of draft angle through the first cross section in a loft operation. LOFTMAG2 Sets the magnitude of draft angle through the last cross section in a loft operation.

LOFTNORMALS Controls the normals of a lofted object where it passes through cross sections. LOFTPARAM Controls the shape of lofted solids and surfaces. LONGITUDE Specifies the longitude of the drawing model. MATSTATE Indicates whether the Materials window is open or closed. NORTHDIRECTION Specifies the angle of the Sun from north. OSOPTIONS Automatically suppresses object snaps on hatch objects and when using a dynamic UCS. PERSPECTIVE Specifies whether the current viewport displays a perspective working view. PSOLHEIGHT Sets the default height for a swept solid object created with the POLYSOLIDcommand. PSOLWIDTH Sets the default width for a swept solid object created with the POLYSOLIDcommand. PUBLISHALLSHEETS Controls how the Publish dialog list is populated. RENDERPREFSSTATE Stores a value that indicates whether the Advanced Render Settings palette is open. SHADOWPLANELOCATION Controls the location of an invisible ground plane used to display shadows. SHOWHIST Controls the Show History property for solids in a drawing. SOLIDHIST Controls the default History property setting for new and existing objects. STEPSIZE Specifies the step size in current units when users are in Walk mode. STEPSPERSEC Specifies the number of steps taken per second when users are in Walk mode. SUNPROPERTIESSTATE Indicates whether the Sun Properties window is open or closed. SUNSTATUS Controls whether the Sun is casting light in the viewport.

TIMEZONE Sets the time zone for a sun study. UCSDETECT Controls whether dynamic UCS acquisition is active or not. VSBACKGROUNDS Controls whether backgrounds are displayed in the current viewport. VSCURRENT Stores the name of the visual style applied to the current viewport. VSEDGECOLOR Sets the color of edges. VSEDGEJITTER Controls the degree to which lines are made to appear as though sketched with a pencil. VSEDGEOVERHANG Makes lines extend beyond their intersection, for a hand-drawn effect. VSEDGES Controls the types of edges that are displayed in the viewport. VSEDGESMOOTH Specifies the angle at which crease edges are displayed. VSFACECOLORMODE Controls how the color of faces is calculated. VSFACESTYLE Controls how faces are displayed in the current viewport. VISUALSTYLES Displays the Visual Styles Manager palette allowing you to create and modify visual styles, or apply a visual style to a viewport. VSHALOGAP Sets the halo gap in the visual style applied to the current viewport. VSHIDEPRECISION Controls the accuracy of hides and shades in the visual style applied to the current viewport. VSINTERSECTIONCOLOR/P Specifies the color of intersection polylines in the visual style applied to the current viewport. VSINTERSECTIONEDGES Specifies the display of intersection edges in the visual style applied to the current viewport. VSINTERSECTIONLTYPE Controls whether obscured lines are displayed in the current viewport and sets their linetype. VSLIGHTINGQUALITY Sets the lighting quality in the current viewport.

VSMATERIALMODE Controls the display of materials in the current viewport. VSMONOCOLOR Sets the color for monochrome display of faces. VSOBSCUREDCOLOR Specifies the color of obscured lines in the visual style applied to the current viewport. VSOBSCUREDEDGES Controls whether obscured (hidden) edges are displayed. VSOBSCUREDLTYPE Specifies the linetype of obscured lines in the visual style applied to the current viewport. VSOPACITY Controls the transparency of faces in the current viewport. VSSHADOWS Controls whether a visual style displays shadows. VSSILHEDGES Controls display of silhouette curves of solid objects in the visual style applied to the current viewport. VSSILHEDGEWIDTH Specifies the width in pixels for display of silhouette edges in the current viewport. VSSPECULAR Controls the display of specular highlights on faces without materials in the current viewport. VSSTATE Stores a value that indicates whether the Visual Styles window is open. ZOOMWHEEL Allows users to toggle the behavior of mouse wheel zoom operations. Changed System Variables AUTOSNAP Controls the display of the AutoSnap marker, tooltip, and magnet. BACKZ Stores the back clipping plane offset from the target plane for the current viewport, in drawing units. DBLCLKEDIT Controls double-click behavior. DELOBJ Controls whether objects used to create other objects are retained or deleted from the drawing database. DISPSILH Controls display of silhouette curves of solid objects in Wireframe mode. FRONTZ Stores the front clipping plane offset from the target plane for the current viewport. LENSLENGTH Stores the length of the lens. (read-only)

PICKADD Controls whether subsequent selections replace the current selection set or add to it. POLARMODE Controls settings for polar and object snap tracking.

PROJECTNAME Assigns a project name to the current drawing. SURFU Sets the surface density for PEDIT Smooth in the M direction. SURFV Sets the surface density for PEDIT Smooth in the N direction. TRACKPATH Controls the display of polar and object snap tracking alignment path

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