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2500 Pts - Blood Angels

Name # Grp WS
6

BS
5

S
4

T
4

Wo
4

I
6 4

A
4/5 2/3

Ld
10 10

Save Cost
2+/4(i) 3+ 225 125

HQ: Commander Dante (1 , 225 pts) Commander Dante 1

HQ: Librarian in Power Armour (1 , 125 pts) Librarian in Power Armour 1 5 4 4 4 2 Jump Pack; Fear of the Darkness; Unleash Rage Elite: Chaplain in Power Armour (1 , 125 pts) Chaplain in Power Armour 1 Jump Pack
5 4 4 4 2

2/3

10

3+/4(i)

125

Elite: Sanguinary Priest (3 , 200 pts) Sanguinary Priest 1 200 Sanguinary Priest in Power Armour; Sanguinary Priest in Power Armour; Sanguinary Priest in Power Armour Sanguinary Priest in Power 1 5 4 4 4 1 4 2/3 9 3+ [50] Armour Sanguinary Priest in Power 1 5 4 4 4 1 4 2/3 9 3+ [75] Armour Jump Pack Sanguinary Priest in Power 1 5 4 4 4 1 4 2/3 9 3+ [75] Armour Jump Pack Troops: Sanguinary Guard (5 , 230 pts) Sanguinary Guard 1 Chapter Banner; Sanguinary Guard; Sanguinary Guard Sanguinary Guard 1 4 4 Sanguinary Guard 1 4 4 Sanguinary Guard 1 4 4 Sanguinary Guard 1 4 4 Sanguinary Guard 1 4 4
230 Guard; Sanguinary Guard; Sanguinary Guard; Sanguinary 4 4 4 4 4 4 4 4 4 4 4 4 4 4 1 1 1 1 1 1 1 1 1 4 4 4 4 4 4 4 4 4/1 2 2 2 2 2 1/2 1 1 2 10 10 10 10 10 8 8 8 9 2+ 2+ 2+ 2+ 2+ 3+ 3+ 3+ 3+ [40] [40] [40] [40] [40] 235 [28] [28] [53]

Troops: Assault Squad (10 , 235 pts) Assault Squad 7 4 4 4 Meltagun; Meltagun Assault Marine with Meltagun 1 4 4 4 Assault Marine with Meltagun 1 4 4 4 Sergeant 1 4 4 4/8 Bolt Pistol; Power Fist (x1) Troops: Assault Squad (10 , 235 pts) Assault Squad 7 4 4 4 Meltagun; Meltagun Assault Marine with Meltagun 1 4 4 4 Assault Marine with Meltagun 1 4 4 4 Sergeant 1 4 4 4/8 Bolt Pistol; Power Fist (x1)

4 4 4 4

1 1 1 1

4 4 4 4/1

1/2 1 1 2

8 8 8 9

3+ 3+ 3+ 3+

235 [28] [28] [53]

Troops: Assault Squad (6 , 155 pts) Assault Squad 4 4 4 4 4 1 Remove Jump Packs; Razorback Sergeant 1 4 4 4 4 1 Remove Jump Packs; Bolt Pistol Razorback 1 Grp: BS: 4 FA: 11 SA: 11 RA: 10 Twin-Linked Lascannon

4 4

1/2 2

8 9

3+ 3+

155 [28] [55]

Troops: Assault Squad (6 , 155 pts) Assault Squad 4 4 4 4 4 1 4 Remove Jump Packs; Razorback Sergeant 1 4 4 4 4 1 4 Remove Jump Packs; Bolt Pistol; Close Combat Weapon Razorback 1 Grp: BS: 4 FA: 11 SA: 11 RA: 10 Twin-Linked Assault Cannon
Created with Army Builder - Copyright (c) 1997-2011 Lone Wolf Development, Inc. All rights reserved.

1/2 2/3

8 9

3+ 3+

155 [28] [55]

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Name

Grp

WS

BS

Wo

Ld

Save Cost
145

Fast Attack: Baal Predator (1 , 145 pts) Baal Predator 1 Grp: BS: 4 FA: 13 SA: 11 RA: 10 Heavy Bolter Fast Attack: Baal Predator (1 , 145 pts) Baal Predator 1 Grp: BS: 4 FA: 13 SA: 11 RA: 10 Heavy Bolter Fast Attack: Attack Bike Squad (2 , 100 pts) Attack Bike Squad 2 4 Multi-melta (x2) Heavy Support: Predator (1 , 135 pts) Predator 1 Grp: Lascannon Heavy Support: Predator (1 , 135 pts) Predator 1 Grp: Lascannon
4 4 4/5 2 4 2 8 3+

145

100

BS: 4 FA: 13 SA: 11 RA: 10

135

BS: 4 FA: 13 SA: 11 RA: 10

135

Heavy Support: Vindicator (1 , 155 pts) Vindicator 1 Grp: BS: 4 FA: 13 SA: 11 RA: 10 Siege Shield

155
Total Cost: 2500

Option Footnotes Fear of the Darkness Psychic Powers This power is a psychic shooting attack that hits automatically an enemy unit within 24". That unit must immediately take a Morale test with a -2 penalty to their Leadership. All normal modifiers and/or exceptions apply (e.g., units that never fall back are immune to this power). This power is used at the start of either player's Assault phase. the Librarian and his unit have the Preferred Enemy special rule until the end of the turn. Wargear Confers a 2+ Armour save. All friendly units within 12" of the banner bearer re-rolls failed Morale and Pinning tests. In addition, all models in the same unit as the Chapter Banner have +1 Attack while the banner bearer is alive. Confers a 4+ Invulnerable save. Jump Infantry; May be held in reserve and arrive via Deep Strike. Confers a 3+ Armour Save. Confers a 4+ Invulnerable save. See C:WH, pg. 22 OR Wargear, pg. 56. Vehicle automatically passes dangerous terrain tests. See Bike as described in the WH40K rulebook. Fitted with TL Bolters. Weapons 12" Range; S4; AP4; Assault2 48" Range; S7; AP4; Heavy 2 A master-crafted power weapon allows the bearer to re-roll one failed roll to hit per player turn when using the weapon. Ignores armour saves in close combat (p42 WH40K 5E). 12" Range; S4; AP5; Pistol If used with another close combat weapon, +1 attack in close combat. If used with another close combat weapon, +1 attack in close combat. Ignores armour saves in close combat (p42 WH40K 5E) Ignores armour saves in close combat. If a model takes a wound but is not killed, make a psychic test; if you pass, it dies. Use against one model per combat round. (p50 WH40K 5E) Two-handed, Master-crafted Power Weapon. 36" Range; S5; AP4; Heavy 3 6" Range; S8; AP1; Pistol; Melta. 48" Range; S9; AP2; Heavy 1 12" Range; S8; AP1; Assault 1; Melta. 24" Range; S8; AP1; Heavy 1; Melta. Ignores armour saves, increases strength in close combat. 24" Range; S6; AP4; Heavy 4 Rending Linked 48" Range; S9; AP2; Heavy 1 Linked
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Unleash Rage

Artificer Armour Chapter Banner Iron Halo Jump Pack Power Armour Rosarius Siege Shield Space Marine Bike Angelus Boltgun Autocannon Axe Mortalis Bolt Pistol Chainsword Close Combat Weapon Crozius Arcanum Force Weapon Glaive Encarmine Heavy Bolter Infernus Pistol Lascannon Meltagun Multi-melta Power Fist Twin-Linked Assault Cannon Twin-Linked Lascannon

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Roster Design Information Special Rules: And They Shall Know No Fear... (p74 WH40K) The Black Rage (p4 C:BA) The Death Company (p4 C:BA) Validation Report d-1. Formatting: Competition Output; c-1. File Version: 1.28 For Bug Reports/www.ab40k.org; b-1. Roster Options: Spearhead, Special Characters; a-1. Scenario: Normal Mission Roster satisfies all enforced validation rules Roster Statistics % Elite: 13 % Fast: 15.6 % Heavy: 17 % HQ: 14 Model Count: 50 % Troops: 40.4 % Wargear: 0 Files version: 1.28 Group Min 1 0 2 0 0 Max 2 3 6 3 3 Used 2 2 5 3 3

Created with Army Builder - Copyright (c) 1997-2011 Lone Wolf Development, Inc. All rights reserved.

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