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COURSE NAME COURSE CODE CREDIT SLT PRE REQUISITE SEMESTER LEARNING OUTCOME

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APPLIED ILLUSTRATION (Illustrasi) MVM 3023 3 120 hours None ONE (1) At the end of this course, students are able to : 1. explore the complexity of deals with Illustration design and coming up with the ideas that are worth visualizing 2. solve some of the visual problems that will always be present when you are painting digital art and specifically figurative character art. 3. explore some of the more traditional artistic principles that will help you communicate this idea effectively to your audience The module explores a variety of different techniques and medium in understanding space and composition problems in illustration, emphasis is also given to figure sketching in an effort to prepare students for visualization skills to enable students to conceptualize ideas. hours 1. Introduction to Character Design. 2. Developing a Working Method. 3. Expanding on Your Ideas When Creating the Character. 4. Making the Character Real by Creating a Character History. 5. Designing the Physical Look of Your Character. 6. Artistic Principles For a Digital Age. 7. Digital Painting: Bringing It All Together. 3 2 4 3 3 3 3

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ASSESSMENT REFERENCES

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Coursework : 100% Betti, Claudia & Sale, Tell. (1997). Drawing A Contemporary Approach. Harcuort Brace College, 1997. Caroline Tisdall, Angelo, (1996). Bozzolla, Futurism. Thames and Hudson, London. Constance, Diana. (1998). Life Drawing Class, Grange Book, London. Galton, Jeremy. & Martin, Judy. (1995). Drawing and Painting in Color. New Berlington Book, London.

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