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Learn To Fight Dirty

Banned techniques of cage fighting adapted for use in street fight scenarios.

Streetfightek.com Streetfightsecrets.com
Buy the DVD that goes with this manual from either of these two sites.

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This book is for information purposes only. Do not attempt any of the techniques shown unless under the guidance of a fully qualified professional. Always consult your physician before engaging in any physical activity. The author assumes no responsibility for any injury that may occur as a result of using these techniques. All of these techniques may ONLY be used in justifiable circumstances where care is taken not to infringe local laws regarding legal restraint and use of force. You have the right to sell this book on as long as it is not altered in any way. Thank you.

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Table of Contents Chapter 1 Chapter 2 Chapter 3 Chapter 4 Chapter 5 Chapter 6 Chapter 7 Chapter 8 Objectives Self protection concepts From Cage to the Street Foul Tactics Video Tutorials Psychology of Combat Principles of the System Page 2 Page 3 Page 5 Page 9 Page 34 Page 35

Neuro conditioning Page 43 Page 47

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Objectives of this manual (reality based scientific combat training) -To make the practitioner as hard a target as possible. -To give the practitioner the capacity to put fear and pain back into the assailant. -To condition the body and mind of the practitioner, to neurologically reprogram the individual. -Raise the mental awareness and physical intelligence of the practitioner. - To fully prepare the practitioner by getting as close to reality as possible in training whilst not compromising safety. How you use this manual is completely up to you. I have designed it in such a way as to be either a complete instructional guide for the mixed martial artist new to reality based combat training or as reference manual for those with more experience in this field of study. This manual is a completely scientific training tool based on the same principles as sports science, time and motion studies, occupational psychology military training, games theory, NLP and systems thinking. The Principles are the most important element: understand the principles and create your own techniques and training drills. This is not a new martial art style. The techniques are just options and ideas to experiment with. The drills are a starting point. Understand the principles and you can create the techniques and drills specific to your needs and method. Any further questions can be addressed to me via the site

www.streetfightek.com
Or email richie@streetfightsecrets.com

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Self Protection
A Paradigm shift is necessary for those serious about learning how to fight for real away from self defence to self protection. What follows is an excellent description of Self Protection by former Special Forces Soldier and Bodyguard trainer Geordie Wallace: WHAT IS SELF PROTECTION? Self Protection is an area of the martial arts that is prone to misinterpretation. That is because it bears little similarity to what is now considered to be martial arts. The very term martial means warlike and to be pertaining to war or fighting. Modern martial arts have retained little of their proud origins, particularly in the West. It has become no more than dancing and sport. I personally have nothing against dancing or sport. On the contrary I love these recreational pursuits but in no way should they be thought of as fighting! Many martial artists have little or no experience whatsoever of fighting but also claim to teach effective methods of self-defense. Even the term self-defense is in itself a very negative term to apply to the training of individuals in the vain hope that this will help them look after themselves on the violent streets of our towns and cities. It seems ridiculous to me that we have to defend ourselves at all as this implies that we have allowed ourselves to come under attack. The best fighters, the most skillful fighters never have to rely on defense. This is because they maintain such a high level of alertness that they never have to block an intended attack. They pre-empt any form of attack. They, in other words, PROTECT THEM SELVES! I was aware of this difference very early on in my career when I realized that the blocks I learned were rarely effective. They never ever worked in competition let alone on the street. I had little faith in defense but always in my ability to read a situation and deal with it appropriately. Always ensuring that the level of protection was commensurate with the level of threat. In other words: if I could run I would run; and if I had to fight I would fight . THE SECRETS TO SUCCESSFUL SELF PROTECTION I must make it clear from the outset. If you currently practice martial arts this book will enhance your ability to train harder, faster and more effectively than ever before FACT. The techniques we use have been tried and tested in the arena of war. They have to work thats why I teach them. What is also important is the psychological aspects to the system. The fact that we model not just the physical but the psychological techniques gives us the edge over many other systems of fighting. We actually model the programs of an elite
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As you read this you must practice the behavioral exercises. They will only take 5 minutes, so take your time. The physical stuff is easy. There are only a few of them that work anyway. You will find the ones that work for you and you must practice them regularly. These are included in Chapter 6. So here we go: To put these principles into practice (as they do in Special Forces throughout the world) we need to use them in every aspect of our lives so much so that they become unconscious activities like riding a bike. You will not need to even think about them. Someone who lives at this level of behavior will control every aspect of their lives so they dont just transform their fighting ability but also their ability to get on in life. To put these principles into the context of a common street scenario I will cite the following example: You park your car up in the multi-storey on a visit to the shopping mall. As you park you look about increasing your level of awareness. You look, listen and get a feeling for your surroundings. There appears to be no one around so you lock the car and head towards the steps. On your approach to the stairwell you notice a couple of guys hanging around near the entrance and your level of awareness rises. You prepare for any eventuality. If they approach you can you run and if so where too. If you decide to take a stand you will be decisive in your actions. Operating at this level of Awareness means that you have surprise on your side. One of the men moves toward you and starts to ask you for the time. This could be a ploy or tactic designed to distract you but you maintain awareness of this fact and politely explain you dont know. Suddenly his partner moves aggressively toward you with his hand raised. You know from your training that his posture indicates attack and you go into an offensive mode. As you make your first move you act aggressively and with speed. You use simple techniques that allow you to control and neutralize the attackers. If they are armed then the attack will be made ruthlessly. At all times you must stay Upright and stay in control. Your physical training has prepared you physiologically for this type of event so the outcome will be in your favor. So there we have it. 10 principles designed to be used in a typical attack scenario and all are important to the success of the system. It is important therefore that we understand what we mean by communication at the outset and how we can use more streamlined forms to manipulate our opponent. Special-forces operatives do this naturally. You, most likely, will not and therefore must be aware of these techniques if you are to be become a great fighter. Excerpt from the Book NO DOUBT NO FEAR Copyright. Geordie Wallace 2004 available to buy from www.ultimateselfprotection.com

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From the Cage to the Street


What is The Cage? This is an easy question to answer. The MMA scene has come along way since the first UFC. Nowadays well trained, well paid professional athletes fight one on one to submission, tko, referee stoppage or to a time limit, whereupon the winner is determined by points. The image of NHB is becoming cleaner, the standard of the fighters and matches is constantly evolving an improving and who knows? One day we may even see the NHB matches back in the Olympics. We can all agree what a cage fight is. There are federations, rules and the evidence is out there to be seen on dvd, vhs and pay per view. What is The Street? This is a little bit trickier to answer. Allow me to be brief. When I use the term "street fighting" I am referring to a violent, physical confrontation anywhere, anytime. When I teach "street fighting" I am teaching psychological and physical survival tactics that allow the student to dominate an assailant. This is with no regard for culture, history, rank or anything else other than the safety and wellbeing of the practitioner.

Advantages of Cage Fight Training Mixed Martial Art or No Holds Barred style training has only really experienced a resurgence as its own style again In recent years. But it isn't new as a concept or style. Most people are aware of the Pankration of Greece from thousands of years ago, the NHB fights of Thailand and Burma and the prize fighting of Britain and France in the last few centuries to name but a few. So this particular time round NHB fights were organised to test BJJ against BJJ. And against styles like Muay Thai, Capoeira and Kung Fu or any other Martial Art stylist who threw down the gauntlet. The UFC was marketed as testing different martial art styles against each other. A lot has changed since UFC 1. Though the fighters of today still represent certain styles occasionally, mainly they represent different schools of just one style - Cage Fighting. NHB or Cage Fighting is a style in its own right again. There are many advantages to NHB style training and of all the styles and systems I have studied this is the only method that I would describe as being totally indispensable. I don't care whether you are a traditional martial artist, self defence expert, military hand to hand trainer or whatever. You must have at least some full contact Striking (Boxing, Kick Boxing, Muay Thai) and Grappling (Stand up Greco Roman, Western Wrestling, Brazilian Jujitsu) sparring experience because of

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The edge of the contact combat martial artist - It teaches you how to use your body to deliver powerful strikes. A good NHB fighter can deliver punches, slaps, elbows, knees, kicks and head butts from a variety of angles and positions. - It teaches you how to fight close range: to clinch, strike from clinch, takedown, control on the ground, break limbs and/ or render your opponent unconscious. Because you know how to grapple you can choose not to: grappling is the best anti-grappling system. - You are comfortable fighting at all ranges and have a varied array of options. - It teaches you a body sensitivity, physical intelligence and timing. - It makes you physically fitter and stronger and improves your reactions. - It trains your tenacity and will. - It trains you to fight against full resistance and non compliance. This is essential for street fighting preparedness. - It trains you to IMPROVISE and respond to the necessities of the environment. - It trains you to make CONTACT and to get in the water.

The Gaps in NHB Training for the

Street Fighter
Now before you blast me with angry emails let me be very clear: I know that Cage Fighting is not reality based martial art and most schools, practitioners and trainers don't pretend that it is. We all know it and love it as a sport. However I have personally fallen in to the pitfalls in real fights that come from this type of training. These must be addressed when taking these skills to the street. - Rules vs no rules: NHB is NOT NHB it is SHB (some holds barred). The following are the rules of most modern federations and I am thoroughly in favour of all of them in a sporting context. They protect the fighters and the reputation of the sport. I would hope that because of this we would one day see Mixed Martial Arts contests being reintroduced back into the Olympics as in the Pankration era. Some gaps in NHB training (and all full contact sport combat) can lead to bad habits including: Whacking haphazardly with punches. Sport combat doesn't prepare you for fighting bareknuckle. Wearing gloves gives a striker a tremendous advantage in the number of places he or she can hit an opponent. It also vastly increases
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the force with which one can deliver the strikes without breaking the small bones and ligaments of the hand. In order to strike with confidence in the street we must relearn how to use our bodies natural weapons. Some other types of hand strikes, chops, extended knuckles, slaps can also offer further options. Standard Cage Fight training and competition may tempt you to break your knuckles on hard surfaces of your opponents body. Even Mike Tyson has broken his fingers and wrist when street fighting without the protection afforded by the boxing gloves. Going to ground, going to guard too easily. This is a lazy habit. We all know why we must remain standing in the street (multiple opponents, dangerous surfaces etc.) I would argue that there is a good case for staying stood up in Cage Fight competition too. If you are going to throw your opponent in a street fight scenario throw them away from you (preferably into or over something). Same with a takedown but you have the added option of spearing opponent into concrete. Be aware of the potentially lethal effect of throwing an untrained assailant onto concrete. Putting submissions on slow and steady. This is another Sport Combat (and general Martial Art) habit. In a real street fight it is only to be used when deliberately restraining someone. If you are using it in competition or restraining someone then of course it is the only appropriate thing to do. If using it in a non sport context make sure you keep talking to the assailant, give them simple commands in a calm voice: "Keep still, stay calm and I will stop..." If you don't tell them what you want them to do then pain and fear of breakage may give them added strength to fight. If however you judge this to be a serious enough scenario then use a pulse to break/dislocate the limb, tear the ligament or whatever quickly. That way you can disarm, escape and move on to the next assailant. Head hunting with strikes. Don't chase the face. In fact don't chase any technique: Principle: allow your movements to come as a natural relaxed response to the situation. There are many places on the body to strike and many ways to do it. There are other options to strikes (takedowns, limb destruction, chokes) but it seems you can get addicted to looking for that one big knockout dig to the chin. Holding back and Skipping back. In a Sport Combat match we have the luxury of sizing up our opponent and it is always worth our while to try and conserve our energy and hold back whilst probing your opponents defence. The other tactic we can employ in that vein is to drop a leg kick, then a fast jab cross combination and then back off. The equivalent from the ground would be to break the opponents guard, stand up, move back and allow the opponent to stand. In reality when you get inside and land a technique you must press the advantage immediately.
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Attack viciously and intelligently from different levels and angles, overwhelm your opponent giving them no time to think. - Tapping out. In a sporting context we need a way to let our opponent know we have had enough. Following the principle that you get what you train for this is a dangerous habit for our street fight training. There will be no way out of the situation unless you create one. - Following and sticking. Good grapplers leave no gaps. When they throw an opponent they are on them as soon as they hit the deck. Its very frustrating for grapplers when the opponent doesn't seek to stick. I immediately think of Chuck Liddell who is now famous for just standing up and walking away. This is a much better habit for street fighting. Keep going to the range at which you can most effectively deliver your most rapidly destructive techniques.

The advantages of Cage Fight training drastically outweigh the disadvantages. In terms of comparison to other martial art styles these disadvantages are miniscule. The capacity for skills transfer from Cage Fighting to Street Fighting is obvious. If this manual and the companion DVD are studied diligently and the drills practised and developed regularly all these disadvantages can be wiped out leaving the practitioner with a much more wide ranging skill set. It also makes the practitioner a far more dangerous opponent.

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Rules to Be Broken
Here is a list of given assumptions of NHB that we must work outside of when practising street fight skills. Then a list of "fouls". These are things that are too dangerous and it is too easy to harm an opponent when using them. As nasty blood and snot street fighters these are the things we do first. Assumptions: - First of all, MMA matches take time in a designated place at a designated time, allowing you to prepare physically and psychologically. - You fight one opponent (face on). - There are weight divisions. - There are rules about performance enhancing drugs (like steroids, cocaine and pcp.) - No weapons. - Sprung matt to fight on. - No tables, chairs, dogs, bottles, stones, curbs, walls, rusty nails in fighting area. - Both competitors wear same kinky tight fit shorts, leaving less to grab. - Both competitors wear gloves that protect your hands against injury. - Neither competitor is made to hold anything that may impair their movement. - Fights take place on a flat non moving platform. The following fouls are means of causing pain and injury that are banned because they require little skill to use and cause devastating trauma.

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Fouls:
1. Butting with the head. 2. Eye gouging of any kind. 3. Biting. 4. Hair pulling. 5. Fish hooking. 6. Groin attacks of any kind. 7. Putting a finger into any orifice or into any cut or laceration on an opponent. 8. Small joint manipulation. 9. Striking to the spine or the back of the head. 10. Striking downward using the point of the elbow. 11. Throat strikes of any kind, including, without limitation, grabbing the trachea. 12. Clawing, pinching or twisting the flesh. 13. Grabbing the clavicle. 14. Kicking the head of a grounded opponent. 15. Kneeing the head of a grounded opponent. 16. Stomping a grounded opponent. 18. Kicking to the kidney with the heel. 19. Spiking an opponent to the canvas on his head or neck. 20. Throwing an opponent out of the ring or fenced area. 21. Holding the shorts or gloves of an opponent. 22. Spitting at an opponent. 23. Engaging in an unsportsmanlike conduct that causes an injury to an opponent. 24. Holding the ropes or the fence. (for stability it is recommended you hang on to the groin, facial features or any other readily available soft sensitive tissue of your opponents body) 25. Using abusive language in the ring or fenced area. 26. Attacking an opponent on or during the break. 27. Attacking an opponent who is under the care of the referee. 28. Attacking an opponent after the bell has sounded the end of the period of unarmed combat. 29. Flagrantly disregarding the instructions of the referee. 30. Timidity, including, without limitation, avoiding contact with an opponent, intentionally or consistently dropping the mouthpiece or faking an injury. Any one of these fouls could cause permanent damage, disfiguration and some could cause death. You must engage with aggression, but be intelligent and know

when to stop.

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FOUL TACTICS !
Clinch and Ear Rip/Head Ear Eye Gouge Headlock Butt Clap Leg Stomps Pressure Point Grinds Kick The Kicker Fish Hooking/ Nose Rip Weapon Destruction Sternal Notch and Biting Attacks to Back of Neck Face Rips Double Lip Eye Drag Gouge The Claw Face Rips Sternal Notch/ Biting Clavicle Crush Striking with Forearms Stomping Downed Opponent Pressure Point Strikes

C-Grip

Finger Head Turn Rip

A submissive palm down, no eye contact placatory on guard stance. How to set up an effective on guard stance is a whole field of study in itself. It is where the psychology and the physicality of combat begin to merge and cross over. Video introduction to pre-emptive striking and foul tactics

Going for a looping right cross pre emptive strike to jaw for knock out.

Strike is miss timed assailant sees it and leans out from strike...

Anyone who would wish to prepare themselves realistically for a street fight must be an expert at coping with this range. It requires a good understanding of nonverbal cues, state management and diplomatic but assertive communication.

Another field of study that can (and will!) merit a book of its own is pre emptive striking. If you are not sure about the on guard stance or pre emptive striking please visit www.streetfightek.com and ask.

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... to launch a flurry of ragged hooks at defenders head and face.

Common entry to grappling no.1 :the upright clinch. Here a muay thai style neck clinch is shown, but it could just as easily be double underhooks if facing someone with wrestling skills or a straight up old school lapel grab. It doesnt matter. The same principles apply.

The school playground side headlock may not look scary, but if your opponent is strong, it can be very disorientating and painful. When applying a side headlock make sure you use the opportunity to crush and rub your forearm into the opponents jaw, as Raj is kindly doing for me here. Remember Carlos Newton submitted Pat Miletich with this "crude" tactic.

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the grab and jackhammer. How many times do you see this in street fights? Assailant grabs an item of clothing or hair and repeatedly uses the same weapon over and over again, thoughtlessly in a tight ooda loop.

There are many ways out of the grab and jackhammer but one of the simplest is to just calmly extend your hand to your opponents face. You don't even have to do anything other than push into the face to cause stress, disorientation and discomfort.

You must drill to find the eye without looking and poking. Bring your palm to the jaw, let the thumb creep up the nose (avoiding the teeth), from the nose work into the eye from the tear duct side. Squeeze your nails in tight to crush and tear the ear cartilage. VideoEyeGouge2

VideoEyeGouge1

Another Cage Fighting foul that is standard operational procedure for the practitioners of nastiness... the head butt. In this case whilst hanging on to the ears.

Move whole of the body into move, keeping the neck still, contact behind your hairline anywhere on his face below the eyebrows (avoid the teeth).

Use his ears to control his head. Drag his face into your head butt, then turn and smash his head into the wall. If he resists... he'll never wear glasses again.

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Here I am raising my right hand, whilst feigning an attack with my left. Study the use of emptiness of intention so you don't alert your opponent.

If you don't feel like wrestling, a nice relaxed clap to the ear with a cupped hand will easily perforate the ear drum causing pain, nausea and confusion. This has happened to me a few times without my opponent even realising. Very uncomfortable. If it happens to you DO NOT let water get in you ear for a few days!

When people develop lots of upper body strength, they look intimidating and if they get hold of you they can get a strong grip which can cause you to panic.

Video Video Ear Rip

EarStrike

Keep a cool head at all times. The good thing about it is they will be predictable in wanting to use all that muscle. Good for them. Double ear burst.

Followed immediately by double eye gouge, push back the head. An excellent technique when stuck. Drive finger nail straight into any part of the ear to add a little extra.

Options for eye gouge. You always need a stabiliser when applying p.p. s or opponent will just rip away from the pain. Note my other hand keeping head still too.

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The Lip Drag. Any part of the body where there is soft tissue sticking out can be used. It doesn't matter how strong or aggressive your opponent.

Not only does it cause massive pain, but fear of disfigurement or damage will overwhelm most assailants. Starting from the chin work inwards. Squeeze between index finger and thumb, be careful of the teeth.

The c- grip. When on the offensive its best to take the centre line. That way even if your assailant attacks it will probably just bounce off your incoming offensive. Any grabbing of the trachea is illegal under most Cage Fighting rules.

C-Grip

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The c-grip to throat is another excellent all rounder offensive response. Where the head goes the body must follow. Please be aware that damage to the throat and oesophagus can cause the trachea to swell and close.

God bless evolution and the opposable digits it has provided. Middle finger and thumb are your two strongest digits. Apply them high in the trachea. Try to squeeze until your fingertips touch whilst pushing in and up. Stabilise the back of the head with the other hand, so they can't rip out of it.

This is an excellent position to throw fast short head butts into the opponents face. This will make him want to pull his head back and away from the assault, use that momentum to smash the head into a wall.

Head butts can be applied with any corner of the cranium. Study also the use of just driving the head into the ears, cheek hollow, temple hollow and eye-nose area. The c-grip can be used as a strike and is an excellent set up to a sweep. Throat and clavicle attack

There are some kicks from the non sporting arts of MuayThai like Muay Boran and Lerdit that you rarely see in competition.

The side snap kick, using the two direction principle of pulling the arm whilst stomping straight through the knee.

Stomp

video

video

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In a street fight scenario aim to smash through the knee joint.

The kick used by Lt. Col. Rex Applegate in the WW2 classic "Kill or get Killed". Align your spine with direction of force of kick for maximum power. Its not pretty, but gets your head out of the way whilst allowing you to stomp powerfully.

Kick the kicker. If you come up against a kicker, be aware that his tools are most vulnerable mid flight. Straight kick to the hip joint of the offending leg is a good start. Drill this well.

A front snap kick to the groin is a really simple move. Delivered loose, relaxed and flicking out from the knee is a nice opener and if combined with some deceptive strategies can be hard to avoid.

When facing any proficient striker: smother their strategy and destroy their weapons. This is a simple, aggressive counter.

The thai round kick to the thigh is another excellent opener, believe it or not, it has knocked people out. Don't panic when facing a good kicker...

Don't let them start the kick before taking the fight right to them (Note his foot is just off the ground as my straight kick lands.)

...and don't let them finish the kick properly. Apply the concept of flow and sticking, as his foot is about to land, sweep it.

The same principles apply when your opponent is aggressive with the knees. Remain cool headed, watch the knee come in. Knees are very dangerous IF YOU KEEP STILL. So move. Pocket your body, tense the stomach muscles and absorb the blow...

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...as you simultaneously counter strike. Apply the 2 directions principle, rip the inner thigh in the direction it was already travelling, and drive the head back with a face claw. Flowing in the direction of and saturating the attackers intention is key.

Press the advantage. Don't "reset" or "skip back" having weathered a barrage of blows, it's not a sporting match. Stick to your opponent and flow straight in with a series of strikes. (Note the angle down of my wrist snaking for opponents neck, a perfectly valid punching target in a street fight.)

Keep going. The fight isn't over until it's over. You must drill to know what to do when your opponent covers up. Don't just jackhammer punches into the top of his skull...

Apply the elbow to where the neck meets the skull. THIS IS A VERY VULNERABLE AREA. Train with caution. There is a reason why it is banned under practically all cage fighting rules.

Other option to point of elbow is the blade of the elbow. Note the other hand pulling and twisting the jaw.

Opponent covers and turns away from your assault.

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Jumping elbow from Lil Lom and Lerdit (military form of Muay Thai), very powerful and dangerous technique.

The leg should be cocked tight on any jumping technique and you land with the point of the elbow. (photo is a little mistimed!)

Proficient use of clawing techniques. Clawing to any soft tissue is definitely banned under cage fighting rules.

downward elbow

claw 1

.The chest is often regularly accessible at close range, grab it, sink your claws in and twist. Draw the chest forward as you knee straight into the thigh.

.You can actually grab in and under the pec for a tighter hold. Having completed your move spear hand the armpit point (ht1) to push opponent back.

.Anywhere where there is loose skin or some body fat is a target. Claw and raise the love handles, the pain can cause your opponent to raise up on his toes, heightening his centre of gravity, making him vulnerable for a hip throw.

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Any kind of clawing grab to the face will cause distress in your assailant. This one uses pressure points, but don't worry too much about them, just rip into the face.

Control the face, control the head, control the body. Smash opponent into wall.

face claw

Points on bottom rim of eye socket margin and orbital surface of parietal bone just underneath the eye to be attacked straight down towards floor. Points under the cheekbone to be pushed straight up into the bone. Close hand tight and crush points together. Alternative application with thumb shown.

Let fingers creep up the chin to avoid being bitten. Rip into bottom lip raking fingernails into gums.

When your intention is to yank the head up and back, perhaps to expose vulnerable points of neck, hook fingers into eye points or nostrils.

Ripping in two directions at once. Picture of the eye point, on top rim of eye socket margin and orbital surface of parietal bone, fingers to be driven straight up and in.

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Turn the head side ways and impale face onto your head as you butt forward.

Quickly followed interaction with architecture.

by a the

cranial nearby

You can afford a bigger setup for the long knee when you have assailant under control and dazed.

If the assailants spine and head are twisted unnaturally, his ribcage is open so his internal organs are exposed and he isn't aware the knee is coming at the point of impact you can expect serious injuries. Use as situation requires within the bounds of legal restraint.

All the training in the world isn't going to help without AWARENESS. Here is a dopey chap dreaming of kittens and fluffy clouds. A ruffian grabs him fearfully. Humans don't like being grabbed and shook, so drill for it. Have some one really grab you and throw you into a wall -hard. Not the poncey way they do it in self defence classes, be vicious.

If your going to fight, your going to get hit at some point. Drill to get used to hard non compliant contact. Head butts have a short danger distance. Turn your nose, mouth and eyes away and take it on the jaw. Clench your teeth so it doesn't unhinge.

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When attacking the sternal notch, as with all p.p. techniques, you must train to be able to find it without looking. Put your hand on your assailants chest and let your fingers creep up to it. Drive in and down, rubbing your fingers side to side (small movements and very fast) hard against the bone. Normally produces coughing and tears in eyes. An excellent time to hit someone. It wont always work though, as some people are dead 'ard.

This battle hardened urban warrior uses superior strength to drag the fingers away from his throat, applying a vicious impromptu finger lock and head butting the defender aggressively. (As opposed to genially.)

Biting

Both head butts and small joint locks are expressly forbidden under Cage Fighting rules. The defender, bored of having his physiognomy pummelled by the rascal, decides to join him in the gutter. When biting, support the body part on the other side to keep it still, take a small piece of flesh (don't be greedy, you'll spoil your dinner) between the teeth and shake the head from side to side. Think of it like a Boxer dog at a fine leather couch.

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If you have watched or been in any number of street fights you will already be aware that this is a shockingly common position for people to end up in. Drill for it frequently.

Here I have been particularly nasty in combining two fouls. A fish hook and pressure point attack to control the head. You must learn to let your fingers feel along your opponents cheek for the fish hook. For the p.p. drive the knuckle up and in and vibrate it. You should always be looking to smash your opponent into a wall or to throw them into or over something.

The nose rip. No matter how strong or determined your assailant is, it is unlikely they will sacrifice their nose to keep you in a poxy headlock. Works better on people with bigger noses. Drive your fingernails in deep to get good purchase.

Punch into the neck area whilst the head is back and you will struggle not to hit something: stomach points 8,9 and 10, jugular, carotid, trachea... all can induce unconsciousness and death. Be careful.

Press into the septum, above the top lip with the finger pad side of the first knuckle joint of your middle finger. Then rub up and in towards the back of the assailants head. Then take out a point of your choosing.

A perfectly legal defence in most sport grappling arenas (except Judo) is the simple palm to chin face push off. Can be done as a strike.

Be careful of having your fingers damaged. To quickly attack the fingers, bite to the first knuckle, then

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When grabbed, relax, sink your weight, breath in to expand your chest, extend your

rip away with the hand and twist your head away from fingers at same time.

the whole of the fingers and rip in opposite directions.

fingers, lean back into your opponent, raise your arms outward. The whole effect will allow you to slip down and give you more arm movement to attack the fingers.

Splitting the thumb and little finger. Don't apply it slow and steady, do it fast and as you break the fingers drop your hold body down into the break.

The idea is to push and pull. The defender pushes the assailant forward and pulls his leg back around. I don't like sequences, adhere to the principles and "flow with the go" of whatever is available.

small joint attack

I've left this short sequence in however to illustrate some key points. I often read that "in the street" certain traditional techniques won't work. You must have the skill to set them up properly. For an arm bar I must have my opponents body leaning forward. So as in the pics above and below I use a loose chop to the groin to produce that effect.

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Timing and skill is so much more important than strength. As is physical intelligence. Knowing how a non compliant body will respond to certain stimuli. In order to complete this technique without my opponent standing up as I raise my elbow, I need to have done things to make him stay down. The loose groin shot, pulsing down with my shoulder first, leaning into his legs with mine to keep him off balance- all these different factors contribute.

Everywhere on the human body is a p.p. when you are driving the point of your elbow into it. Here I have twisted his wrist to expose the triceps, golgi tendons and triple warmer points 11 and 12. One point locks the elbow and releases the shoulder, the other does the reverse, but I think if you smash into it really hard your assailant won't mind which p.p. your hitting.

Another excellent technique that merits in depth study is the head turn. Whilst not explicitly banned from cage fighting rules the only time I've ever seen anyone doing anything like it is the "can opener" from the guard position. Here it begins from a bear hug.

People who have trained to have a lot of upper body strength will often also have very strong necks that are hard to turn. There are some easy to use p.p. strike and rub techniques that can "soften" the strongest opponent up for the head turn. Here we have a simple double hand grab/chest push. I feign surprise and use my raised hands to "split" his

Having worked inside the assailants guard, quickly strike forwards with the right hand, and towards you with a left ridge hand. There is no wind up to these "strikes". They are like heavy handed slaps delivered with very loose arms. Don't muscle it or it will lose power.

The left hand sinks into the back of the neck (gb20 or bl10, the occipital nerve), and the right hand delivers a glancing blow to the upper left forehead (gb front cluster). This will momentarily daze the opponent, apply head turn immediately. If you get lucky you may even drop them with

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centre line.

this opener, but don't look for it.

Another stun technique, to soften the opponent for a head turn. This time simultaneously hitting the jaw and temple. Again: fast, loose, heavy handed. By heavy handed I mean leave the hand on the target after impact and hit THROUGH.

Middle finger is on a point called st5 (facial artery and buccal nerve). Hit anywhere between the two fingers show on the jaw line though and you will get an effect. I find it works best if struck in a slightly downward direction.

Again this can produce a K.O. but don't look for it. Just stun them and take the head.

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Another nice technique is a knuckle rub to the point of the chin or side of the mouth.

Start with the knuckle half an inch higher (st.4) than shown and rub in and down to release the neck. No matter how strong the neck is, this will have an effect.

If you feel it is required, release the neck and go straight into the temple and jaw strike as shown above. Then twist.

Turn the head backwards to opponent.

round and unbalance

step the

Elbow strike to back of neck.

P.P. Claw of eyes and neck to set up strike.

Knee to back of head.

Downward elbow to smash face.

Another option is to palm strike through the chin, breaking the jaw open.

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Incorrect knee: contact to forehead with muscle above knee. (Could be used to stun when objective is restraint.)

Correct knee: Point of knee contacts soft tissue of face.

Claw to ears and head/neck pressure points to drag opponent face down to floor. Grab the head and hook your fingers in the holes like a bowling ball.

Drop to floor.

NEVER stamp on the back of the neck or head area unless in a potentially life threatening situation. Spinal column can be crushed, or come undone from cerebral cortex causing paralysis. Head can bounce onto concrete or curb resulting in death. Also never make such an obvious attack on someone (leg raised over downed opponent) in front of witnesses. Use stealth.

Kicking to the face of a downed opponent. I can't think of a situation where your purpose would not be served by doing something else. Whatever your objective. This will cause massive trauma to teeth, gums, nose, eye socket. Again a very obvious move, hard to justify in court.

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In some settings, particularly military, LEO or prison officers it may be an idea to keep the person on the floor without doing too much damage. If you stamp the hand it will break, but if you carefully press onto the hand you can cause a lot of pain without long term damage. Also a good sneak technique in a street fight.

All the techniques can be done as a PRESS or a STRIKE, depending on your objectives. The effect of either on this movement is obvious.

All the techniques can also be made to look accidental. It is worth studying ways of inflicting damage without appearing to mean to, it means your opponent gets no warning and it looks better in a police report. In Muay Thai, fighters "accidentally" fall onto downed opponents with their knees and elbows with regularity.

A more savage form of the knee drop. Take your foot off the floor and drop your whole weight into the opponent.

Strikes to the kidneys of a downed opponent are banned in Cage Fighting contests. It hurts and makes your weewee come out brown.

I see this technique and the calf stamp that follows often being shown in reality based or street fight orientated classes. I don't like it...

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... because you get what you train for. If you train to kick an opponents calf off the bone, then that is what you will do. If you think you can justify doing it to a downed opponent, good luck! Could obviously also be used as a press when restraining someone.

Falling into opponent, pentack silat stylists are masters of this range.

stomp 2

A sneaky p.p. strike to the neck. Become familiar with the concept of flow. Be open minded, some people are rigidly divisive between striking and grappling.

This is neither. Or both. Use the concept of PULSE. Drive the hand forward quickly and viciously. Your intention is to do it so hard the opponents head whiplashes. Can produce a K.O.

Flow with the go, use of the inner forearm. Opponent grabs defender, uses superior strength to turn him. He is pulling his right hand and pushing with his left...

... to unbalance the defender and slam him into a wall.

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Defender goes with the flow of and saturates the assailants intention, using the momentum of the attack to swing a nice, loose inner forearm strike into the attackers neck.

Another good shoot defence, this time using the outer edge of the forearm.

Whether stood up or on the floor, if you can wiggle your forearm into the grapplers neck and wedge out...

...you can create enough space to do some damage.

Application of flow and pulse. Having wedged the head out, draw back an inch...

...and pulse the forearm straight back in, driving forward through the opponent off the back foot, to occupy his space and drive the head down and to the side. Can produce a K.O.

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.When looking at these photos try and imagine the context in which they may be occurring. Imagine here the defender has just dealt with one aggressor and didn't see the second person who has ambushed him with a grab and jackhammer style attack.

Defender does his best to cover his vulnerable areas and move inside opponents space to smother the attack.

...to grab the clavicles, gouging into the hollows and pulling down on the bone.

Drag down and head butt.

head butt video

Other use of collar bone points (st12). You need strong fingers for this and it must be applied quickly and straight down.

.It's not a KO and it won't finish the fight, but look at what the opponents pain response opens up.

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You will make mistakes in real life, you have to go with what is available. Here the defender is caught in an on guard stance with his strong side forward rather than back.

Place the shin using peripheral vision, NEVER LOOK AT A TARGET directly BEFORE YOU HIT IT. Even if all your opponent can do is prepare themselves mentally for the impact you have lost the tremendous advantage that comes with surprise.

.The hand is raised naturally towards the face to keep the conscious energy high. The kick glances off the shin, to step into opponents space. The elbow bends preparing for next strike. (It looks daft in the photo I know, but try it fast, loose and relaxed, with partner wearing a shin guard.)

Don't power the strike, fall into it, nice and loose. Notice it contacts before the foot hits the floor. Relaxed, slightly open hammer fist to crash across the point of the chin, your intention is to make the whole head shake to its left...

...striking with a backhand movement is more likely to cause a knock out than a forehand (various reasons, email me and ask!). You must never expect a person to just drop though, be prepared to keep going. Your highly motivated opponent fires in with a powerful boxers straight right cross...

...parry, searching hand and stomp to ankle. Think immediacy. Its not done to a beat of 1 and 2 and 3. Its 1 beat. Parrystomp. You are then in advantageous position to drop your major weapons on him. I would keep it simple and push the opponent over at this point though!

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Train for Ambush Attacks. If you have been training for a number of years in any contact martial art and you spend a good few hours drilling 4 or 5 of these foul tactics you should be able to handle most attacks provided you know they are coming.

applications

drills

Train and drill diligently to stay relaxed, loose and intelligent in the face of raw aggression and the fear it brings with it. Here is an example of flowing around and into attackers strong but rigid structure, saturating his intention and giving him a sensory overload of unexpected strikes and/or unbalancing manoeuvres.

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Downloadable video tutorials To download a clip, right click on your mouse over the link and select

save target as option as shown.

-for full DVD in WMV format click here -introduction to training concepts, threat assessment and pre emptive strikes - how to drill tutorial for headbutt click here -tutorial for attacks to the eyes click here simple bridging gap tools -tutorial for throat and clavicle attacks click here applications ear 1/ ear 2 muay thai elbow! Niiiiice!

-downward elbow strike to back of neck tutorial -fish hooking tutorial -tutorial for proper biting technique click here -stomping a downed opponent tutorial part 1 -stomping 2 -extra tutorial for c-grips (plus real life account) - small joint extra tutorial (plus how to deal with a grab) drills extra headbutt1 extra headbutt2 groin attacks and other nasty things

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Psychology of Tenacious Resolve tenacious (t -n sh s) adj 1: stubbornly unyielding; "dogged persistence"; "dour determination"; "the most vocal and pertinacious of all the critics"; "a mind not gifted to discover truth but tenacious to hold it"- T.S.Eliot; "men tenacious of opinion"[syn: bulldog, dogged, unyielding] 2: (of memory) having greater than average range;From Latin ten x, ten c-, holding fast, from ten re, to hold. See ten- in Indo-European Roots. resolve (r -z lv ) n. 1. Firmness of purpose; resolution. 2. A determination or decision; a fixed purpose. 3. A formal resolution made by a deliberative body. [Middle English resolven, to dissolve, from Old French resolver, from Latin resolvere, to untie : re-, re- + solvere, to untie; see leu- in IndoEuropean Roots.]

What you are about to read are the state of the art techniques, tools and tactics you need to overcome all doubt and fear and take rapid offensive action. The best defence is offence. Get inside your opponents space, keep moving forward. Your primary objective is to intimidate, confuse and overwhelm. There are some basic concepts of performance psychology and NLP that need to be covered first before you start hardwiring your neurology to reach your objective successfully. Terminology: STATE: the combined subjective experience of the individual in the physiological, psychological, emotional spheres. That is whatever he or she is feeling and experiencing at any given point in time. The term state is much cleaner and more specific than mood or emotion because it doesn't come loaded with preconceived notions and implicitly indicates the responsibility of the individual to manage and control their own state. ANCHOR: any distinctive trigger or association to fire off the desired state. Anchoring is the process of creating a strong neural associative conditioned response to a particular state. The anchor could be from any sensory sub modality, ideally it should be something unusual and combine several sub modalities.
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SUB MODALITY: The sub modalities are the sensory coding which constitutes the individuals subjective experience of internal and external reality. Simply: visual, auditory, kinaesthetic, olfactory and gustatory. E.G.: You smell a particular type of food being cooked and it takes you right back to a certain time and place where you felt happy and relaxed. An olfactory sub modality fired of an anchor in your neurology causing you to change state and access a new state in which you feel a certain way. OR A physical confrontation is imminent, so you deliberately and consciously fire off a particular anchor which is: touching your fingers together in a certain way (kinaesthetic external), saying a particular phrase inside your mind (auditory internal), seeing a particular thing inside your mind (visual internal) and moving your body into an on guard posture (kinaesthetic external). This combination fires off a state in which you feel confident, are thinking clearly and are filled with tenacious resolve.

STATE MANAGEMENT The most important part of the whole process. Managing your state is the process of guiding and changing states from undesirable ones like confusion or stress to more desirable states like confidence and clarity. The quality of your technique and performance is directly proportional to the quality of the communication with yourself and your environment. Why should you manage your state? You want to be able to respond effectively to all types of assault? Do you want to be able to react with skill and intelligence in the pursuit of your objectives? Manage your state. If you can control and change how you feel, you can determine how you will think and act. Whatever you want out of life- learning to manage your states is essential to your success. People in good states make good decisions and perform well. People in bad states... don't! You must have had a training session when you were performing really well, when you were flowing from movement to movement with ease, when you were really seeing your training partner clearly and almost psychically predicting their next move. Wouldn't it be good if you could switch that state on every time you felt a confrontation was imminent?

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How do you manage your state? There are lots of things that affect our states and many coping strategies we adopt to control our states. -Sleeping Patterns -Food -Drugs (legal/illegal) -Music -Other people/ perceptions+ beliefs -Oxygenation/ exercise -Hydration/ water consumption -Physiology (skilful use of) -Thought- Word - Deed paradigm -Reframes -Internal Dialogue To name the most important factors. How does this relate to self protection and street fighting? If you want to perform with skill and confidence :Your state counts. Manage it.

Psychology of Fear A lot has been written about the psychology of fear and its affect on the body and mind so I won't go over the same ground again here. It is worth noting one often over looked fact: When in extreme states of fear or aggression the human being physiologically diminishes in its intelligence and capacity to make good decisions. The intelligent decision making part of the brain is located in the frontal lobes. The "adrenal response" that comes with heightened states of fear or rage causes blood to be drawn away from the frontal lobes back to the reptilian part of the back of the brain. In this state the human develops the single focus and tunnel vision of the cerebral cortex required only to make the most basic decisions. You evolved this way so you could smash the sabre tooth tigers head in with a rock without hesitating to worry whether its spattered brain matter would get stuck in your Neanderthal beard and ruin your new woolly mammoth cardigan.

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Put another way: If you are very scared or very angry you are also VERY STUPID for as long as that state lasts. That is why I no longer advocate the highly aggressive methods of training that you find being touted in many reality based martial arts or street fighting or military hand to hand classes. You get what you train for. We need to train to have a variety of options not to turn ourselves into screaming, lunatic berserkers at the first sign of trouble. More options means greater freedom. Only one option for response is not freedom. You get what you train for so don't just drill for high levels of aggression or that is the only response you will create.

Advantages of being able to Anchor Aggression State


o

there is nothing as powerful as aggression for overcoming fear. Fear and aggression come from one place, you can only be doing one or the other.

sometimes its the only thing that stops you from freezing or shutting down

when physically exhausted in the middle of a fight this state can offer more strength

in this state you will be far more intimidating. Which is more frightening an irritated black belt or a rabid, snarling, snapping Rottweiler?( And dogs don't even no kung fu.)

when in this state you will feel less pain, you become more effective and again, more intimidating

this state will make you faster and stronger

this state can induce fear in your assailant ending the fight faster and with less injury to both parties whilst also dissuading any accomplices

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Disadvantages of Anchoring Aggression State


o

develops the "skill" or habit of being angry

makes the practitioner not as intelligent in their response to the subtle shifting requirements of the situation

can damage internal organs (if you try falsely simulating high levels of anger and screaming and shouting see if it starts to hurt, you will probably feel your kidneys aching quite quickly.)

limits your response to something Neanderthal and is certainly going to be damaging to your opponents internal organs and energy systems. Which could land you in jail.

you are more likely to go into jackhammer mode and hurt yourself

you are far less likely to use reasonable force and it is much harder to stop yourself when you go into this state

"Getting angry does not cleanse you of anger. Practising your anger only makes you skilled at getting angry." Thich Nhat Hanh Emotional content, not anger! Bruce Lee (Way of the Dragon)

Dont train for seething, blind rage. Instead train so that at the flick of a switch you can go in to a state of Tenacious Resolve: a state which allows you to remain detached, objective, focussed, determined, intelligent, responsive and effective under duress.

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AGGRESSION TRAINING DRILLS Creating an anchor. (see terminology section above) 1. Generate the state: Choose the state that you want to generate. If you want a short term solution to overcome fear of physical confrontation then you want a high level of aggression. For a long term solution to this fear read the Principles of this System. How do you access high levels of aggression? a. Think of times when you felt this way. What triggered this response? Imagine these triggers vividly. Remember your unconscious and your nervous system cant distinguish between real reality and vividly imagined reality. b. Model people who are in high levels of aggression. Act as though you are feeling that way and it will become so. Use your physiology, face muscles, tone, words, volume with skill and generate the feeling. 2. Pick an Anchor: Pick a key word, an image and a physical movement that will act as distinctive anchors to this state. This covers the three major sub modalities (Visual, Auditory and Kinaesthetic) which in my experience makes the anchor more powerful. It must be distinctive otherwise people may fire off your anchors by mistake, causing you to go ballistic for no apparent reason. 3. Anchoring the State: Generate the desired state, when you feel it getting really strong, get ready to anchor it. As the state peaks (you are getting really angry and aggressive), anchor it (say the keyword, do the movement, and create the mental image). Simple but very effective. There are two things that are essential to making this work and if it doesn't work it always comes down to this. Make the anchor very distinctive something unusual that you aren't going to hear day to day and try and find something related to the state you are going for. This is described below. Anchor the peak of a STRONG state you don't anchor a tepid state. When anchoring for high levels of aggression you should be experiencing so much aggression (e-motion= energy in motion) it should be giving you ENERGY!

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Drills
How you drill your moves is the single determining factor of how you will perform in reality. I want you to create your own drills dependent upon your training objectives; if you need help doing this contact me via the site. Here are some very simple ones to get you started. Drill 1: Pre emptive strike training. Partner holds a single pad. He pushes you in the chest and gives you some verbal assault, threatening, shouting and swearing. You go into an on guard stance, fire off the trigger and strike the pad with as much speed and power as you can. Trains you to switch on aggression and maintain accuracy. Drill 2: Switch and follow through training. Partner holds Thai pads. Have a predetermined series of strikes (punches, slaps, elbows, knees, kicks, clinches and turns) that you are going to do. Work through them slowly with your partner a few times. I would have about 6- 10 moves for this drill. Stand with your hands by your sides. When partner says "Go!" you must fire off your anchor and attack the pads with as much aggression as possible. SNARL and spit like an animal on every strike. Go for power only. If you have effectively fired off your state the adrenaline will make you feel like you are going slowly. This trains you to switch the aggression on and off quickly and to follow through with a barrage of attacks. Drill 3: Determination, Forward Motion and Occupying enemy's space. Use Kick shield. Pick one or two simple attacks. E.G. right elbow, right knee. At the word "Go!" hit the pad over and over full force driving your partner back across the training area. Choose simple techniques so you can focus on driving into your partner and maintaining aggression. Drill 4: Combination of all. Have other participants form two lines for you to go between. You are going to use predetermined series as in drill 2. You are going to drive opponent back as in drill 3. As you drive him back between the lines, keep cycling through your series of moves. The other participants must make as much noise as possible, shouting, swearing etc. As you pass them they are to push and pull you, hit you with pads and generally distract you. Always observe safety in training. This drill generates tremendous single mindedness and determination.

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Principles of this System The principles are the most important element of any system, here are the major principles of this training methodology. If you have any that you feel are useful that I havent listed here please contact me via the site.

You get what you train for.

Equal emphasis on context as content of fighting techniques.

Rather than just acquiring more and more techniques we must also be developing more drills and training methods.

To overcome the fear of physical confrontation in the long term get really good at it. Train and drill for realism and remain calm whilst drilling. Your objective is to feel mid fight like you've been here before, your used to it and you know what to do.

Use the The Fight Simulator theory. If you want to know how to deal with a certain attack, you have to DO IT and find solutions suitable for you.

Your unconscious and your nervous system cant distinguish between real reality and vividly imagined reality. Make use of the virtual reality simulator between your ears.

The quality of your technique and performance is directly proportional to the quality of the communication with yourself and your environment.

Allow your movements to come as a natural relaxed response to the situation.

Move forward and through your opponent. Crowd and intimidate the opponent. Occupy his space.

press the advantage immediately. Attack viciously and intelligently from different levels and angles, overwhelm your opponent giving them no time to think.

Manage your state. If you can control and change how you feel, you can determine how you will think and act. People in good states make good decisions.

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More options means greater freedom. Only one option for response is not freedom.

Train to the point where you don't feel anything about the situation or the assailant. Remain detached, clear and objective.

Keep it simple. Put pain in to your opponent. Hit him upright. When he bends double or covers up, hit him again. Put him on the floor. Finish as appropriate.

Every movement is a destructive movement. Even defensive movements are aggressive. Every move and contact is a strike, rip, break and/or unbalance. Do as much damage as you can as quickly as you can.

Move to where the conscious energy is not.

Feint one way go another.

Go in two directions at same time to cause maximum damage. Move in opposing directions inward to crush and outward to rip.

All things being equal, what one person can be trained to do another can be trained to do.

Where the head goes the body must follow.

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Click here to download the full version the video of this manual (94kb WMV format) View video trailer here

I Hope you have enjoyed this manual. Please check back at www.streetfightek.com sign up to our ezine regularly for updates on products, if you have any further questions dont hesitate to contact me. richie@streetfightsecrets.com or phone +447859038049 if you are happy to have a testimonial with your name on it up on the site please email me if you have any ideas for a DVD you would like me to do or any topics you would like covered email or post on the forum

www.streetfightsecrets.com interactive forum


if you have a technique or issue you would like covered ask at the forum or email me I will be answering my members questions with a video update every few weeks!. Train Safe, Train Real

"What counts is not necessarily the size of the dog in the fight, what counts is the size of the fight in the dog."
Mark Twain (1835-1910)

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