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Card Tricks for Beginners

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More Tricks
Alexis Forcing a card- 1. Get a member of the audience to
Nethercleft Method 1 shuffle the pack well.
2. As they hand it back to you, glance at
the bottom card.
3. Holding the pack in your left hand, use
your forefinger to pull the bottom card
(which you've looked at) back about a
centimetre from the front edge of the
pack.
4. Begin to deal from the bottom of the
pack, putting the cards face up on the
table. Be sure to hold on to the very
bottom card! Tell the audience to shout
stop, and that the next card you put
down will be their secret card which you
will later find.
5. When someone shouts stop, bring out
the card you have been holding back
and slam it face down on the table.
6. Tell the audience to look at the card, put
it back in the pack, and shuffle while
you turn your back.
7. You can now look through the pack and
find their chosen card.

Variation

This trick can be very effective if you deal from


the bottom of the pack and when the audience
shouts stop, you slam down the card and shout
out what it is. You can then see their
amazement as they turn the card over and see
you were right!
Alexis Forcing a card- 1. Fan the pack out in your hand with the
Nethercleft Method 2 cards facing downwards.
2. Ask a member of the audience to come
and select a card. As they select it,
open the pack up a little and look at the
bottom card in the top half of the pack.
Lets say for this example it is the ace of
spades.
3. Ask the person to replace their card in
the gap, close the pack, and get
someone to cut it.

4. The chosen card will be the one below


the ace of spades. You can go through
the pack and find the card, chatting
while you do so. To add mystery,
spread the pack out on the table and
say things like "I think it's black, yes, it's
black...." to add mystery. It might sound
quite sad, but it adds mystery and
makes it harder to guess how you did it!
Alexis Four Aces 1. Arrange the pack so that the four aces
Nethercleft are on top. Shuffle the pack in front of
the audience, but make sure you keep
the four aces on top.
2. Ask a member of the audience to come
and cut the pack four times from right to
left, putting the top quarter of the pack
(which has the four aces in) on the
right, the next quarter to the left of it
and so on.
3. Ask the person to take three cards from
the top of the left hand pile and put
them to the bottom, and then to take
three cards from the top and put one on
each of the other three piles.
4. Ask them to repeat the process with the
other three piles.

5. Ask the person to turn the top card of


each of the piles over. Magic! They're
all aces!
Alexis Kings to the This trick is designed for children.
Nethercleft rescue!
1. Before you start: Remove the four
Kings, Queens and Jacks from the
pack, and place one of each on top of
the pack without anyone knowing.
2. Place the pack face up in front of you
and begin to tell the following story:

"There was once a block of three flats.


The pack of cards represents this block.
3. In each flat lives a beautiful woman.
One in the top flat (put a Queen face
down on top of the pack), one in the
middle flat (put a Queen somewhere in
the middle of the pack), and one in the
bottom flat (put the last Queen at the
bottom of the pack).
4. One night, three robbers broke in. One
went to the top flat (put a Jack on the
top of the pack), one went to the middle
flat (put a Jack somewhere in the
middle of the pack), and one went to
the bottom flat (put the last Jack at the
bottom of the pack).
5. The trouble was, the robbers weren't
very good at their jobs, and they made
a lot of noise! The women started
screaming (demonstrate, if you don't
mind embarrasing yourself a bit!). They
screamed so loudly, that three
policemen heard them and came to
their rescue. One rushed to the top flat
(put a King on top of the pack), one
rushed to the middle flat (put a King
somewhere in the middle of the pack),
and one rushed to the bottom flat (put
the last King at the bottom of the
pack)."

6. Ask a member of the audience to cut


the pack.

7. Begin to deal the cards out face up,


saying "I do hope the police got there in
time to catch the robbers." Somewhere
in the middle of the pack, three Kings,
Queens, and Jacks will come out one
after the other. The police did catch the
robbers!
Alexis Forcing a card- This is one of the more complicated methods of
Nethercleft method 3 forcing a card, but also one of the most
effective. You will need an opaque handkerchief
(a duster works well if you don't have one!)

1. Get a member of the audience to


shuffle the pack and steal a glance at
the top card. If you like you can have
the card you want to use on top of the
pack to start with and then do a false
shuffle yourself, making sure you keep
the card on top. For this example, we'll
call the card on top the ace of spades.
2. Using your handkerchief cover the pack
which should be face down in your left
hand.
3. As you cover the pack with the
handkerchief, turn it over so the bottom
card is facing up.
4. Ask someone to cut the pack to
wherever they like under the
handkerchief, and explain that the top
card of the part of the pack they cut to
will be their card, which they mustn't
show to you.
5. As they take what they think is the top
half of the pack off, turn the remainder
back over in your hand. The card which
you know at the top of the pile is now
on top.
6. Take the handkerchief and it's contents
from the volunteer and put it to one
side.
7. Ask the volunteer to look at the top card
without showing you. He thinks it is a
random card which he has cut to, but it
is of course the ace of spades.
8. You can now put both halves of the
pack back together (be careful to take
the other half out of the handkerchief
the right way round) and get the
volunteer to replace his card and
shuffle the pack.

9. You can now use any mysterious way


you like of going through the pack and
finding the chosen card.
Alexis Forcing a card- This trick needs to be done sitting behind a
Nethercleft method 4 table. It can look very effective if done properly,
but needs a lot of practice to stop it looking
amateurish and obvious (like it does when I do
it)!!

1. Fan the pack out face down and ask a


volunteer to select a card and look at it.
2. Ask someone to shuffle the pack.
3. When the volunteer is looking at his
card, take the remainder of the pack
and turn the top and bottom cards over.
4. Turn the pack over so that the card with
the back side up is on top.
5. Hold the pack closely together in front
of you. The volunteer will see the back
of a card on top of the pack, and the
face of a card on the bottom of the
pack. Ask her to replace the card in the
pack.

6. Take the pack down to your lap again


and pick out the chosen card. It will be
the only one that is face down!
Alexis Making a card change places This isn't a trick on its own, but it's a very
Nethercleft with one in a moving pack effective way to end any card forcing trick.

1. When you've found the chosen card in


the pack, pick it out along with the one
below it, holding them closely together
so that they look like a single card.
2. Hold the two cards up to the audience,
looking pleased with yourself. Ask them
if the card you're holding up is their
card-it won't be!!
3. Look heartbroken and replace the cards
on top of the pack.
4. Say something like-"Wait, I think I can
put this right" and take the top card (the
real chosen card) and put it face down
on the table.
5. Ask the member of the audience to hold
the card down so it "can't escape".
6. Put the pack close to the card and fan
the top of the pack with your finger to
make a rushing noise.
7. Say "good, you didn't hold it hard
enough, I've made you're card jump
across"

8. Ask the person to look at the card.


They'll be astonished to see it has
changed into their chosen card!
Alexis Forcing a card- 1. Ask someone to shuffle the pack and
Nethercleft method 5 hand it back to you.
2. Secretly take a peek at the bottom card.
Let's call it the ace of spades.
3. Ask someone to choose a card from the
pack and show everyone except for
yourself.
4. Ask them to put the card on top of the
pack and cut the pack a couple of
times.

5. Fan the pack out in your hands. The


chosen card will be the one below the
ace of spades.
Alexis X-ray vision 1 It is very obvious how this trick is done unless
Nethercleft you do it quickly and smoothly.

1. Get someone to shuffle the pack and


pass it back to you.
2. Cut the pack and secretly look at the
bottom card. Let's call it the ace of
spades.
3. Put the pack behind your back and put
the ace of spades face up on top of the
pack.
4. Bring the pack back in front of you so
the audience can see the ace of
spades. They will think the whole pack
is facing so that you can only see the
back of the cards.
5. Look as though you are squinting to
see through the pack and say "I can
see through the pack to the ace of
spades". While you are doing all this,
look at the face of the next card in the
pack. Let's call it the jack of hearts
6. Close your eyes, bring the card to the
front of the pack so the audience can
see it. Open your eyes and say that you
can see through to the jack of hearts.

7. Repeat the process until the audience


is convinced of your X-Ray Vision.
John ESP Preparation
Blackstone
Eggerton 1. Divide the deck into 26 black cards,
followed by 26 red cards.

Performance

1. Pick an audience member and tell them


that you selected them because you
sensed their telekinetic powers. Say
you will try to duplicate the card
identification studies the Russians used
in their ESP experiments in the 1950's,
and that anything over a 75% success
rate at predicting card colors would be
unprecedented.
2. Take a card off the top of the pack and
ask your subject to concentrate, then
say either black or red, depending on
what they think the card's color is.
3. Repeat step two until 26 cards have
been selected. Make sure to keep
count of the cards as you separate
them into two piles as per your subject's
instructions.
4. After 26 cards have been selected, you
will have two piles of black cards.
Pause and say that to keep repetition
from being an influincing factor in the
study (which might invalidate it), you
will now switch piles, putting the cards
identified as red onto the pile that had
been for blacks, and vice versa. The
cards you are dealing are now all red.
5. When you are done, what you have is
two piles, each with one portion
(probably close to half) all reds in
sequence followed by all blacks in
sequence.
6. Take a minute or two to build
suspense., saying that if they do have
ESP, as you suspected, there should be
sequences of five and as many as six
cards in a row in sequence broken up
by the invariable odd cards of the other
color, telling them not to be
disappointed if it has not happened.
7. When you reveal the cards, most
people will be amazed as you turn over
red after red after red, then black after
black after black. 100% accuracy. ESP
indeed.

This trick is all in the banter, but I have rarely


failed to amaze with it.
Guess Rising Cards 1. Fan the pack out face up in your hands
and look at the fifth card from the top.
2. Say you're going to pick three cards,
saying the name of the card that is fifth
from the top.
3. Then pick the other three cards that are
the same number as the fifth card from
the top. Set them to the side, in a little
stack of three.
4. Say you are going to seperate the
cards.

5. Lay two cards from the top of the main


deck on the table, then one of the three
cards, then two more from the top of
the deck, then another one of the three,
then one from the top of the main deck,
then the last one of the three, ask a
member of the audience to tap the deck
three times, then flip the top three cards
over!!!
Secret Contributor's note: "I saw Max
Number Mavin do this one and he explained
how to do it."

1. You will need ten (10) cards


from a deck. Any suit any
value.
2. Give the cards to an
audience member.
3. Have the member fan out the
cards.
4. They should then select a
card but they should NOT
remove it from the pack.
5. Have them count over from
the RIGHT to the selected
card. This will be their secret
number.
6. Have them close the pack
and hand it back to you.
7. Move four (4) cards one at a
time from the bottom of the
pack to the top. (do it behind
your back or under a cloth for
show)
8. Give the cards to another
audience member and have
the first member tell the
second what the secret
number was.
9. Have the second member
move cards one at a time
from the bottom to the top
counting until the secret
number is reached.
10. Take the cards back and do
something for show but DO
NOTHING to the pack.

TRICKY PART BE CAREFUL!

11. Give the cards back to the


second member and tell him
to take the top card and put it
on the bottom. He should
then take the NEXT top card
and put it on the table. Take
the Next top card and put it
on the bottom.

12. Tell him to continue


alternating this way until
there is only one (1) card left
which should be the selected
card.
Trixter Cutting force 1. Get a volunteer to shuffle the deck
and then hand it back to you. You cut
the deck.
2. Tell the volunteer to pick a card from
the lower half of the deck and look at
it. They should then put it back on top
of the bottom half. While they are
looking at their card, look at the
bottom card on the top half of the
deck. For example, lets say its the
four of dimonds.
3. Join the two halves of the pack
together, and then shuffle by taking
some bottom cards and putting them
on the top(make sure not to seperate
the four of dimonds from there chosen
card).

4. Now go from the top dealing out the


cards face up. When you see the four
of dimonds you know the next card is
theirs. Point it out and wow you are
right!
Harry I know the card behind my back 1. Get someone to shuffle a pack of
cards. Take the pack back and turn it
on its side. Glance at the bottom card.
2. Put the cards behind your back and
split the pack so one half is facing in
the opposite direction.
3. Bring the pack back in front of you
and name the bottom card you saw.
Show the audience the card on the
original bottom, making sure they
can't see the other side (which is the
opposite way around). While you are
naming the card, remember the card
on the other side of the pack.
4. Put the cards back behind your back,
and place the card you have just
named in the middle.
5. Bring the cards back in front of you,
showing the card you have just
remembered, and hiding the one on
the other side. Name the card.

6. Repeat the trick as many times as you


like!
Jeff One-Way Deck Preparation:

1. Take a deck of cards whose back is


not symetrical (the picture looks
different upside down) and line them
up so they all face the same direction.

Performance:

1. Shuffle the deck, being careful to


keep the backs facing the same way.
2. Fan the deck out and ask someone to
take a card.
3. Turn the deck around and ask the
person to put his card back in.
4. Shuffle the deck again once or twice.
Look through the deck and find his
card.(It will be the one facing the other
way.)

IMPORTANT: keep an eye on the person to


make sure he doesn't turn his card around.

Variation: To make the trick less obvious, look


for cheap cards that are supposed to be
symetrical but aren't. Arrange them so the fat
margins are on one side, and the thin ones
are on the other. You can also mark the corner
with a pen (same color as the backing).
Jesse You Picked It! Preparation:
Brown
1. Place all four sevens on top of the
deck.

Performance:

1. Place the card's back in the box and


approach your volunteer.
2. Remove the cards from the box and
hand the top four (the sevens) to the
volunteer. Tell them not to look at the
cards.
3. Now, tell them you are going to ask
them five questions, and they
shouldn't think about the questions,
but answer as fast as they can! (This
is the key to the trick)
4. Begin with the following list of
questions asked rapidly after each
answer is given.

1+1..... They will answer 2.


2+2..... They will answer 4.
4+4..... They will answer 8.
8+8..... They will answer 16
A number between 12 and 5.....

This will catch most people off guard.


They will think about this for a second
and 98% will say 7!

5. When and if they do say seven, ask


them to turn over the cards in their
hand. The four sevens will be shown
and, because you haven't touched the
cards all the way through the trick,
they will be astounded at your psychic
powers to influence their mind!!!
Andre ESP Trick 2 1. Tell the audience that you need to cut
Chiasson the deck EXACTLY in half, and that to
ensure that it is exactly half, you need
to count out 26 cards.
2. Tell them that to ensure the odds of
this trick working are slim, they are to
watch you count 26 cards out, face
up, and ensure 4 cards of the same
value are not together. Eg. 4 kings, 4
3's, etc...- *** this is their diversion
*** -
3. Count the 26 cards from the top of the
deck face up onto the table and
remember the 7th card. Keep the pile
neat so as not to mix anything up
4. When you have counted out 26 cards,
ask the audience if they are satisfied
there were no 4 in a row together. If
they are not satisfied, shuffle the deck
and start again.
5. Now place the counted pile UNDER
the uncounted pile.
6. Tell the audience:
"I will now need to turn over 3 cards -
Each card MUST be a 10 value -
Kings, Jacks and Queens are worth
10, Ace is worth 1, and all other
numbers are their value. - eg, a 5 of
hearts is worth 5. If the cards I turn
over are worth under 10, I will add
cards to make the value a 10".
7. Turn the top card over and put it down
face up. If it is a K,Q,J,10, say okay
that is 10. If it is ANY other, add
additional cards, counting each as
being worth 1, to "make it" 10. eg. if it
is a 5, take cards off the top of the
deck, one at a time and put them next
to that card counting to 10 as you go.
So you should have 5 cards sitting
next to the 5. Leave them face down
as they are not important.
8. Do the same for the other 3 cards,
one at a time.
9. Now ask the audience to add the
value of the 3 face up cards - Eg. if it
is a "K 3 7", the value is 20.

10. Pretend to think hard or chant or


whatever. Remember the 7th card
from when you wer 'cutting' the deck?
Tell the audience the 20th (or
whatever the total value of the three
face up cards was) card from the top
of the deck remaining is the
"(whatever the card you remembered
is)". Count that number of cards off
the deck to prove it! This will work no
matter what the 3 cards turned over
are!! - The 7th card will ALWAYS
come up on the value of those 3
cards, no matter how close to the top
or bottom!!!!!!!!!
Civil War 1 Sanded Deck Force Preparation:

Sand the corners off a deck of cards, just


enough so it's clear to you which corner is
sanded, but the audience can't tell it's sanded
at all.

Performance:

1. Get a volunteer to pick a card from


the sanded deck.
2. Once they have looked at the card,
instruct them to insert it into the deck
with one of its short edges going into
the long edge of the deck (forming a T
shape).
3. You should then turn the card so that
it lies the same way as the rest of the
deck, whichever way the sanded
corners do not line up.

4. You can now shuffle or cut the deck


as you please, before pulling out the
chosen card (it's corner will stick out
from the sanded corner of the pack).
SAM Simple 'Double Up" Illusion Preparation:

Place the Two of Diamonds and Three of


Hearts on the top of the deck, and the Two of
Hearts and Three of Diamonds on the bottom
of the deck.

Performance:

1. Briefly show the top two cards to the


audience, and replace them where
they were.
2. Do the same with the bottom two
cards.
3. Place the bottom two cards
somewhere in the middle of the deck.
4. Show the top two cards.

The idea of this trick is that the audience


thinks that the two pairs of cards are the
same, and have been jumping around in the
deck.
Alexis Jaw Clencher Preperation:
Nethercleft
This trick needs to be done with the help of a
'confederate'. It should be discussed and
practised beforehand. The confederate will
leave the room whilst a card is chosen.
He/she will then come back in and, by
counting the number of times you clench your
jaw, name the chosen card.

Performance:

1. Your confederate is outside of the


room. For effect, you could get a
member of the audience to wait with
them to prove that they haven't seen
the card being chosen.
2. Shuffle the deck, or get a volunteer to
shuffle it for you.
3. Get a volunteer to choose a card,
show it to you and the audience, and
put it back in the deck. They can
shuffle the deck if they like.
4. Bring your confederate back in. They
should stand behind you and rest their
fingers on your temples.
5. You now clench your jaw a pre-
defined number of times to let the
confederate know what the chosen
card was. Here is a recommended
code:

First identify the suit in CHaSeD order

Clubs 1 clench
Hearts 2 clenches
Spades 3 clenches
Diamonds 4 clenches
Now, after
a brief pause, identify the value of the card:
Ace 1 clench
2 2 clenches
3 3 clenches
4 4 clenches
5 5 clenches
6 6 clenches
7 7 clenches
8 8 clenches
9 9 clenches
10 10 clenches
Jack 11 clenches
Queen 12 clenches

6. King 13 clenches
Your confederate can now identify the
chosen card.
Alexis Double Card Recognition with an Preperation:
Nethercleft alternated deck
Arrange the deck so that red cards alternate
with black ones and discuss the trick with your
confederate.

Performance:

1. The confederate should leave the


room.
2. Ask several spectators to give the
ordered deck a complete cut. They
should not look at the faces of the
cards.
3. After the deck has been cut a few
times, ask the last volunteer who cut it
to take the top card and commit it to
memory.
4. Ask another volunteer to take the next
top card and commit it to memory.
5. Ask the first volunteer to replace his
card on top of the deck, and then the
second volunteer to replace his card
on top of the first's. The two cards are
now reversed.
6. Once again, have the deck cut
several times.
7. Explain that "because two people
have chosen a card, we must have a
pile for each person."
8. Proceed to deal the cards into two
piles. Each pile will be of a single
colour, except for the chosen card.
9. Call your confederate back into the
room, and instruct the two volunteers
to take one half of the deck each to
him.
10. The confederate takes one half of the
deck in each hand, and places one to
one side.
11. Fanning through the other pile, they
should look like they are
concentrating fiercly. Actually, they are
looking for the one card of the
opposite colour, which they should put
face down in front of them.
12. The confederate should now pick up
the other pile and add it to the cards
they are already holding. Once again
the card of the opposite colour is
found and placed face down in front of
them.
13. The deck is now casually shuffled by
the confederate, as they mutter
something to do with "vibrations" from
the cards. This shuffle will ensure that
there's no clue as to how the trick was
performed.

14. Each volunteer names their card, and


the confederate turns over the
appropriate card as they do so.
Mike the Card Reader 1. Look at the bottom card and
Great memorize it. Make sure the audience
doesn't see it.
2. Point to a second card but don't look
at it. Say "this is <whatever the
bottom card was>. Then pick it up and
look at it.
3. Have an audience member pick
another card. Without looking, say it's
<the card you just picked up>. Now
take it out the pack and put it with the
other card.

4. Now it is your turn to pick again. Pick


up the bottom card, saying (without
looking) that it is the <the card you
just picked up>. You now have all the
cards you said-show them to the
audience!
Triple Card 1. Shuffle the deck and spread
Recognition it out in your hands. Make
sure you know what card is
at the end (e.g ace of
spades).
2. Tell the person to pick a card
and tell them it will be <the
card at the end (eg ace of
spades)>. They don't look at
it but you do. (e.g it's the
king of hearts).
3. Tell them to pick a card and
it will be <whatever the last
card you picked was (e.g the
king of hearts).
4. You look at it but they don't
and it is e.g the three of
clubs. You then say you are
going to pick a card and it
will be the three of clubs.
you pick out the ace of
spades which is at the end
of the pile.

5. Now you have all three


cards that you said, you can
amaze the audience!
CbAKK Esp (3) Preparation

You must have a partner for this. Discuss the


trick with them beforehand.

Performance

1. Lay out 9 cards face up (3 rows of 3)


2. Go out of the room, leaving your
partner in there. If you want, have
someone go with you to show you're
not cheating.
3. While you're still out of the room,
have an audience member choose a
card out of the 9.
4. Come back into the room. Your
partner will have their thumb on the
rest of the deck, pointing to a spot on
the deck representing the position of
the chosen card on the table.

5. Point out the card they chose.


John Read The Four Jacks Preparation

Before the performance take all four Jacks


out of the pack, and carefully place four
cards behind them so that when the four
jacks are fanned out to the audience the
audience can't see the cards behind.
Performance

1. Show audience the 4 Jacks,


concealing cards behind
2. Place rest of the pack facedown on a
table.
3. Tell them 4 Jacks went to rob a
house, and place the 4 jacks
concealing the cards behind on top
of the rest of the pack (which
represents the house).
4. Say the first went to the cellar, and
place the top card at the bottom of
the pack not showing the audience.
Remember, the card is not really a
jack it is one of the concealed cards.
5. The second went to the Ground
floor-place the next top card on the
bottom..
6. 3rd to the middle, 4th to top. Place
them in their places in the pack.

7. Then say the police came to the


house. The 4 jacks heard this and
ran up the stairs onto the roof. Tap
the pack four times, and take the top
card face up to show the audience,
then the next then the 3rd and the
4th and you should reveal four jacks.
John X-ray Vision (3) Preparation

Put all spades at the bottom of the deck in


order, with the ace at the bottom

Performance

1. Get someone to pick a card besides


the bottom spades
2. Put the card on top of the deck and
cut the deck until there is a spade on
the bottom
3. Lets say the spade # is 5 of spades

4. Tell the volunteer that their card is


the fifth card from the top. When they
look they will be amazed.
Connor The Dream Card 1. Ask a member of the audience to
McSorley assist you.
2. Tell them that in a dream last night,
you got an image of a card, and they
will now find it-psychically.
3. Ask them to thumb through the deck,
facing you, and when you see the
card you will remove it. As they
thumb through,remember the
number of the first card and suit of
the second, (say ace & heart), and
when you see that card (the ace of
hearts), remove it without letting
them see it.
4. Tell them to gather up the cards, and
deal in to one pile until they feel the
"urge" to stop.
5. Tell them to deal this pile into two
even sets, one at a time as if dealing
for a game.

6. The last card they put down is the


number card. The card on top of the
other pile is the suit card. ham it up a
bit when revealing, commenting on
their psychic ability.
Da Great Gather them up! Preparation
Genie Greg
Mke sure that there is an ace at the bottom of
the deck, and that the other three aces are
on top of the deck, or in a pocket.

Performance

1. Show your audience the three aces.


2. Carefully explain to them that you
are going to put one of the aces at
the bottom (without letting them see
the forth ace), one at the top, and
one in the middle. Do as you said.
3. Then, ask one person to cut the deck
into two, putting the top half under
the bottom half.
4. Say alakazam!

5. Look through the deck. The three


aces are together.
Catherine & Doubles 1. Shuffle the cards and let a volunteer
Stephanie from the audience pick any 3 cards
(not showing you) .
2. Take the remaining cards and put
down one of them face up, and
another next to it.
3. If they have the same number cover
them with 2 more cards the same
way.If they don`t have the same
number lay down another card face
up next to them.
4. If that is a pair with either of the other
cards cover those 2 up with some
more cards.If it isn`t a pair put down
another card and check it for pairs.
5. Continue this until all of the cards are
gone. If there is one card left and you
are not in the middle of covering a
pair simply put it down next to the
rest of the piles.

6. When all of the cards are put down


find the 3 cards that don`t pair up
with any other cards.The numbers on
those cards are the numbers on the
cards in the volunteer`s hand.
Chris Switch em' Preparation

1. Take the 8 and 7 of clubs and the 8


and 7 of spades out of the pack, and
then put an 8 and a 7 of any
combination of clubs and spades in a
pile.
2. On the bottom of that pile put either
of the two remaining cards.
3. Put the pile of three on the top of the
deck. Put the single card on the
bottom.

Performance

1. Say "I'll grab the top two cards and


they'll be the 8 of clubs/spades and
the 7 of clubs/spades." Show the two
cards only briefly then put them in
the middle of the deck.

2. Get someone to blow on the deck


then put your four fingers on the top
of the deck and your thumb on the
bottom and shoot the deck into your
other hand, whilst holding on to the
top and bottom cards with a fingers
and thumb. The cards are different,
but the audience will think they're the
same.
Jensen Bottom Glance ending with a slap 1. First, tell someone to shuffle the
Mamaril deck. When they hand it back to you
take a glance at the bottom card.
2. Look at the audience and bring the
card that you've seen up to the top.
Bring three more cards up from the
bottom in the same way.
3. Cut the deck into two packs. The top
section goes on the right side and
the other section goes on the left.
4. Take the first card from the right pack
and put it on to the left pack. Repeat
with the next two cards. You now
have three cards on the left pack that
came from the right.
5. Take the next card off the top of the
right pack and show it to the
audience. Tell them that this is their
card and that they should remember
it. Put the card on top of the left
pack.
6. Now you can shuffle the deck
anyway you like since you know the
card already.
7. After shuffling the pack, turn it so
upside down so that you can see the
faces of the cards.
8. Tell the audience to pick a number
from 2-5. While they are distracted
with telling you the number, put the
card that you showed them second
from the bottom of the deck.
9. Ask the audience to count to their
chosen number. When they have
finished, grab the bottom card and
show them. Ask if it is their card. It
won't be.
10. When they say no, put the card you
just showed them on top of the deck
and put the bottom card on the table
face down. This is their card.
11. Repeat step 9, putting the cards on
top of the chosen card, face down on
the table. For example, if their
number was three, you would end up
with four cards on the table.
12. Tell an audience member to put out
their hand and make a scissors
shape with their forefinger (pointing
finger) and middle finger.
13. Place the the 4 cards between their
two fingers, and tell them to squeeze
fairly tight.

14. Slap the cards hard enough that the


first three cards should fall off their
finger. Tell them to turn over the
remaining card. It's the same card
from the bottom deck at the
beginning of the trick....!
Matthew Magic Pencil 1. Get a normal deck of cards and a
Mitchell pencil (without an eraser on the end).
2. Tell your spectators that this is a
magic pencil with an invisible eraser
on the end, and that with it you will
erase all the faces of the cards.

3. Rub the end of the pencil on top of


the deck and partially fan the cards
out, so that the faces cannot quite be
seen. All the cards will look blank if
done correctly.
Jason Card Force 1. You must know what the top card is.
Either sneak a peak while shuffling or
just look before beginning the trick.
No matter what, keep that card on
top.
2. After shuffling the cards several
times to gain the person's trust
(always keeping the same card on
top), hold the deck in your left hand
with your pinkie, ring, and middle
fingers on the back side of the deck.
3. Now take the thumb of the same
hand and riffle through the deck, so
as to make a shuffling sound and say
"tell me when to stop".
4. When they say stop, keep a tight grip
on the top card with the three fingers,
and pull the top half of the deck,
except for the top card, away
(quickly, or it is noticeable) letting the
"top" card fall on top of the bottom
half.
5. Say "there's your card", and ask a
member of the audience to look at it.
Of course you already know what it
is.
6. Hand them the deck and say "put it
anywhere in the deck, shuffle it if you
want"
7. Take the deck back and pretend to
concentrate hard whilst looking
through it. Take the cards off the
bottom one at a time, putting each
one on the top, when you see their
card, put it on the top of the deck and
then continue to put one more on top
of that.

8. Do a double lift and ask if it is their


card. It's not. It is nowup to you to
decide which magic you will use to
reveal that you know their card.
Your Card Preparation:
is a...
Arrange the deck so that the cards in
order-2,3,4,5,6,7,etc.
Performance:

1. Ask a spectator to choose a


card from anywhere in the deck
and look at it without showing it
to you.
2. Then have him/her put it back
anywhere in the deck.
3. All you need to do now is look
through the deck for a card that
is out of place. Pick it out and
show the spectator

4. Ask him/her if the card that is


out of place is the card that they
picked in the beginning. It
should be, and they will be
stunned!
Matt Friendly Kings Effect:
Thompson
The four kings are placed on the top of the
deck and seperated from each other.They
then miraculously appear back together
again.

Performance:

1. Remove the four kings and two


other cards from the deck.
2. Place the two other cards below the
uppermost king, and on top of the
king which is second from top. Make
sure the audience cannot see the
two other cards, so it looks like you
just have the four kings.
3. Show them the "four kings" and
then put the six cards on top of the
deck.
4. Put the first king on the bottom of
the deck.
5. Put the two other (non-king) cards
at different places in the middle of
the deck, making sure the audience
still thinks that they are the kings.
6. Cut the deck in half, and as you do
so tell them a story about how "the
four kings are best friends and
never let anything between them"
7. Now complete the cut and flip
through the deck, saying "I'm sure it
won't take long for the kings to get
back together ".

8. You will then find all four kings in a


row, and show the audience.
Alli The Jacks' Party Preparation

Remove the 4 jacks, the 4 kings, the 4


queens, and the four aces from the pack

Performance

1. Lay out all the jacks in a row, face


up, side by side. Say "these are 4
jacks who decided to have a party".
2. Say "they decided to invite their best
friends the kings". As you do so, lay
the kigns out on top ofthe jacks so
there are 4 piles of jacks and kings.
(It doesn't matter if they're the same
suit or not).
3. Say "the party was going great but
they wanted more people, so they
invited their friends the queens". Put
a queen on top of each pile like you
did before.
4. Then say "the party got too noisy, so
the cops came and took everyone
away". Put the aces on top of the
queens.
5. Then put all the piles on top of one
another while saying "they all got
into the police car.(be sure to keep
the same order)
6. Say "on the way to jail, they got in
an accident". Ask an audience
member to cut the deck as many
times as he or she wants to, but
make sure they don't shuffle
them!

7. Say "but in the end, all the different


groups ended up back together".
Deal out the cards into four piles,
face down. Flip each over to reveal
all the kings together, all the queens
together, all the jacks together and
all the aces together.
Malcolm Card Vibrations Preparation:
Kotwal
Arrange the ace to ten of any suit (eg.
diamonds) on the bottom of the pack, with
the ace on the very bottom.
Performance:

1. Fan out the cards face down,


keeping the lower cards bunched
together, and ask the spectator to
pick a card.
2. Hand him/her the rest of the pack
and ask them to place their card on
top. Then ask the spectator to make
a complete cut, burrying their
chosen card. (Usually the spectator
will cut about halfway and not
disturb the cards at the bottom).
3. Ask the spectator to turn the pack
face up and touch the top card,
saying that you will sense its
vibrations. Then, with the pack still
face up, ask the spectator to make
another complete cut.
4. Keep asking the spectator to cut the
pack until any of the cards you
prepared at the beginning appears
on top (ie. the ace to ten of your
chosen suit)
5. Ask the spectator to turn the pack
back over, and depending on the
card that was on the top (now on
the bottom) you can tell how many
cards down their chosen card is:
Ace = 1 card down Two = 2 cards
down Three = 3 cards down Four =
4 cards down Five = 5 cards down
Six = 6 cards down Seven = 7 cards
down Eight = 8 cards down Nine = 9
cards down Ten = 10 cards down

6. Touch the top of the pack, telling the


spectator you can sense their card's
vibrations. Proceed to tell them how
far down their card is. Surely
enough, you were right.
Rows, 1. This trick requires 16 cards. You
Columns & can either get a member of the
Crosses audience to choose them or just
shuffle the pack and use the top
or bottom 16.
2. Deal 16 cards face up in four
rows of 4:

3.
Row 1: 1 2 3 4
Row 2: 5 6 7 8
Row 3: 9 10 11 12
Row 4: 13 14 15 16 Ask
a member of the audience to
choose a card with his eye but
not tell anyone what it is.
4. Ask the person to tell you which
row his card is in
5. Pick up the cards one by one in
columns, starting with the card
in the bottom left and working
up, putting each card on top of
the one before. (13, 9, 5, 1, 14,
10 etc)
6. Turn the pack over so that it is
face down in your hand and
deal the cards out row by row,
face up as you did before. Now
the cards that were in the 1st
row are in the 4th column, those
that were in the 2nd row are in
the 3rd column, those that were
in the 3rd row are are in the 2nd
column, and those that were in
the 4th row are now in the first
column.
7. Ask the person to tell you again
which row his card again. You
now know which card it is.
8. Pick up the cards in any order
you like, putting them face down
in your hand, but remember how
many cards from the top the
chosen card is.
9. Now form four crosses with the
cards face down. You should
know where the chosen card is
by counting as you place the
cards down.:

10. Ask the audience member to


point at a cross. If it is the cross
with the card in, pick up the
other three crosses. If not, pick
up the cross they are pointing at
and repeat the procedure.

11. When you are down to one


cross, ask the audience
member to point at a card. If it is
not their chosen card, pick it up
and repeat the procedure. If it is,
pick up the other three cards
and turn the card over. Magic!
Their chosen card is always the
last on the table. The member of
the audience won't know how
their card is always the last on
the table. The truth is, they've
been pointing at crosses, but
you've been picking up and
leaving exactly what you want!
Alexis David Lovel in yon Abbey This trick requires a good memory and a lot
Nethercleft of practice, but the results are worth it!

1. Deal ten pairs of cards face up


onto a table.
2. Ask a member of the audience to
choose a pair and remember them,
without telling you.
3. Ask the person to pick up all the
cards, in any order they like, but
keeping them in pairs.
4. Take the twenty cards and deal
them out, putting cards in the same
pair on matching letters in the
following code. For example, put
the first two cards on the two D's,
the next two on the two A's etc. It
doesn't matter which order you do
it in, as long as you keep the cards
in pairs (you could start with the
two B's). It is important to
memorise the code and make it
look as if you are putting the cards
down in a completely random
order.

Row 1 D A V I D
Row 2 L O V E L
Row 3 I N Y O N
Row 4 A B B E Y
5.
Ask the member of the audience to
tell you which row(s) their cards are
in. If they point to the first row only,
you know the cards must be the
two D's. If they point to the second
row only, they must be the two L's.
If they point to the first and third
rows, they must be the two I's etc.
You can amaze your audience by
immediately picking up the two
cards.
Alexis Copycat 1. This trick requires two packs, each
Nethercleft with a different coloured back. Ask
a member of the audience to help
you and give them one of the two
packs-you take the other one. Tell
the person to copy what you do
2. Start by both shuffling the pack in
your hands.
3. Swap packs, but as you do so, take
a peek at the bottom card of the
pack you are handing over. Lets
say it's the ace of spades for this
example.
4. Choose a card from your pack and
place it on the top. Instruct your
helper to do the same.
5. Each of you cut the pack in your
hands. Your helper's chosen card
is now the one below the ace of
spades.
6. Swap packs again and instruct
your helper to remove their chosen
card from the pack and place it
face down on the table.
7. Forget the card you chose before
and remove your helper's chosen
card (the one below the ace of
spades) and put it face down next
to your helper's card.

8. Turn the card over at the same


time as your helper, and low and
behold, they're the same card!
Alexis X-Ray vision 2 1. Get someone to shuffle the pack
Nethercleft well.
2. Peek at the bottom card and
shuffle it to the top. Let's say it's
the ace of spades.
3. Get someone to cut the pack into
four piles. Watch carefully to see
where they put the pile with the the
ace of spades on.
4. Touch any other pile, look at it
intently, hesitate, and say "the top
card of this pile is the ace of
spades", before picking the top
card up.
5. Look at the card you've just picked
up (let's call it the jack of hearts).
6. Touch any pile other than the one
with the ace of spades in and say
"jack of hearts" before picking up
the top card and looking at it.
7. Repeat the procedure with the
other two piles, leaving the one
with the ace of spades in until last.

8. Throw the four cards down on the


table face up for all to see. You
were right!
Mirkin Card Counting 1. Get a full deck of cards, or to make
it slightly easier take out the picture
cards to begin with.
2. Ask a spectator to take the pack
and look away. Ask them to take a
card and hand you the remaining
deck. They can shuffle it if they
want to.
3. Now say you will look through the
deck twice and then name the
missing card.
4. As you go through the pack card by
card add up all the cards modula
10 (that is when you get to 10 start
again.) For example: Ace seven
three five nine two you would add
up as 1+7=8 8+3=11 modula 10 =
1 1+5=6 6+9=15
modula 10 =5 5+9=14 modula
10=4 4+2=7 and so on.
5. When you get to the end of the
pack do the sum 10 - the number
you have added up. This will give
you the value of the card.
6. Now simply look through the pack
again to find out which suit is
missing.

Some wize guy will say they can do this


trick it - happens all the time. Hand him the
pack and let him try, no one has ever
managed it!

Good Luck!
K-man Bottoms up 1. Give a deck of cards to a member
of the audience and tell them to
shuffle it
2. Grasp the cards in your left
hand.But first sneek a peek at the
bottom card.
3. Place your right hand over the deck
and lift half the deck slightly.(so no
one can see it not even you)
4. Then place your right wedding ring
finger and your middle finger ever
so unnoticably.
5. Then begin to lift the half of the
pack up while sliding the bottom
card up with it.
6. Then show the audience the hole
half with the card that you know on
the bottom.Say its contents (eg six
of hearts)

Note:For best results practise the trick by


yourself first. Thus you will become faster
and the audience wont be able to see you
bring up the bottom card.
Ron Melone Eliminate the Negative 1. Take two decks of cards. Each
deck will have the same top card
and bottom card set up before the
trick. Ask the spectator which deck
they want to use for this trick. Set
the other deck aside.
2. Cut the chosen deck into two piles
and ask the spectator which pile
they would like to use for the trick.
If the spectator chooses the bottom
portion, you will need to keep track
of the bottom card (key card) of
that pile. If the spectator chooses
the top portion, you will need to
keep track of the top card (key
card) of that pile.
3. Tell the spectator to cut the pile he
chose into two piles. You will
eliminate the pile that doesn't
contain the key card.
4. Deal the remaining cards into five
piles, keeping track of which pile
the key card is in and where it is in
that pile (top or bottom). Hold your
hands over two piles that don't
contain the key card and ask the
spectator which one he/she would
like to eliminate.
5. After removing that pile, have the
spectator place his/her hands over
two piles. You remove a pile
making sure it a pile that doesn't
contain the key card.
6. With three piles left, you hold your
hands over two of the piles that
don't contain the key card and ask
the spectator to eliminate one of
them.
7. Two piles are left and you get to
remove the last pile that doesn't
contain the key card.

8. Deal out the remaining pile. If


there are an even number of cards,
you must pick (so have the
spectator hold their hands over two
piles). If there are an odd number,
the spectator must choose. With
the one key card left, face down on
the table, you pull out the deck not
used for the trick and quickly pull
out the card identical to the one left
by taking the top card if he
originally chose the top portion, or
pulling out the bottom card if they
originally chose the bottom portion.
Alexis Magic Slide 1. Get a card chosen using a forcing
Nethercleft method of your choice (see "tricks
for beginners" page).
2. Bring the card to the top of the
deck.
3. Do a double lift and announce the
name of the chosen card.
4. The audience will tell you that you
are wrong (which, of course, you
are!)
5. Act surprised and inform the
audience that you will now have to
try some real magic.
6. Place the two cards down on top of
the pack, and pick up the top
(chosen) card, being sure not to
show it to the audience.
7. Turn the card on it's side and pass
it through the middle of the deck.

8. Hold it up to the audience. Magic!


It's their chosen card.
Alexis My Mistake 1. Get a member of the audience to
Nethercleft choose a card and return it to the
deck.
2. Bring the card to second from the
top using a double cut. To bring the
card second from the top, you will
need to obtain the finger break one
card above the chosen one, rather
than directly above it.
3. Tell the group something along the
lines of: "I know this is going to be
amazing, but please hold your
applause. I'm going to reveal the
chosen card, but it's important that
you make no noise at all. Just
marvel in silence so that we can all
enjoy the enormous impact."
4. Perform a double lift showing the
selected card, and name it.
5. Act as if something has gone
wrong with the trick. Say something
like: "I do apologise. I really don't
miss that often. I don't have a clue
what went wrong".
6. Return the double card to the top of
the deck and slide the top card into
the middle of the deck.
7. "Hold on, maybe I can work
something out." Ask the volunteer
to tell you the name of their card.
8. They will tell you and the audience
will be happy to inform you that you
have just returned the chosen card
to the middle of the deck. Of
course, you haven't-it's still on top
of the pack.
9. "That's all right. Maybe I can work
something out."

10. Tap the top card and turn it over for


all to see.
Alexis Now it should work! 1. Ask a member of the audience to
Nethercleft choose a card and bring it to the
top.
2. Ask the volunteer to think of any
number from 5 to 15, and have
them count off that many cards
from the top of the pack.
3. Get them to turn over the top card,
and ask them if it is their chosen
card-it won't be. Have the dealt
cards placed back on top of the
deck.
4. Ask the volunteer if they are sure
they counted correctly. Tell them
that it is important to deal the cards
slowly, or the magic won't work.
5. Deal off 1 less than the chosen
number of cards from the deck
slowly and carefully (ie. if the
volunteer chose 11, deal off 10).
The chosen card is now on top of
the remaining deck.
6. Ask the volunteer what their card
was and say: "Wouldn't it be
amazing if I had your card right
here?"
7. Double lift the top two cards,
showing the one below the chosen
card. Look at the bottom and
appear annoyed.
8. Now, you have to blame the card
you have revealed for ruining your
trick. Imagine, for example, the
card was the nine of diamonds.
Say something along the lines of
"Wouldn't you just know it? I should
of guessed. The nine of diamonds
is always messing things up,
popping up when you don't want it
to.
9. Replace the double card on top of
the deck, and place the top card
(the chosen one) to one side.
"There, that should get rid of that
nasty nine of diamonds!"
10. Put the dealt cards back on top of
the deck.
11. Once again, deal one less than the
chosen number of cards (10 for this
example), off the top of the deck.
"Now it should work!"
12. Lift the top card from the pack.
"Nine of diamonds again! Wait a
minute, if the nine of diamonds is
here... What did you say your card
was again?"

13. Turn over the chosen card which


you have set to one side on the
table. Act disgusted: that nasty nine
of diamonds ruined everything!
Predicting a 1. Shuffle the pack and fan it out
mate face up in your hands.
Remembering the bottom
card, count thirteen cards up
from the bottom (inclusive) and
cut these cards to the top of
the pack.
2. Inform the audience that you
are searching for your
prediction card. Look through
the pack until you find the
"mate" (the card with the same
colour and number) of the
original bottom card which is
now 13th from the top. Place
this card on the table out of the
way.
3. Ask a volunteer from the
audience to "Count a small
number of cards (let's say
between 1 and 10) from the top
of the pack while I turn away.
Then hide them so I can't see
how many you've counted".
4. Turn away while the cards are
counted and hidden.
5. Take the remainder of the pack
from the volunteer and inform
them that you are going to
count 12 cards from the top of
the deck. Do just that and hide
them from site.
6. Inform the volunteer that you
are going to bring out your
cards one by one and ask them
to call out when you reach their
number.
7. Begin bringing out the cards
from the top of the pile and
place them face down on the
table. When the volunteer
stops you, place that card
down next to your prediction
card.
8. Inform the audience that if your
prediction was correct, the two
cards on the table should be
mates, that is they should have
the same number and colour.

9. Get the volunteer to turn over


the two cards. They really are
mates!
Mike Verive Needle in a Haystack Effect:

The performer takes a borrowed deck, and


removes three cards. Three spectators are
given free choice of any of the three cards.
The first spectator is asked for a number,
and that many cards are dealt. Another
spectator is asked for a number, and that
number of cards are dealt as well. The
third spectator then uses those numbers to
deal more cards to a final card. When the
first spectator turns his card over, it
matches the number of the selected card.
The other spectators do the same, and all
cards match!

Performance:

1. Take a borrowed deck of cards,


and run through them, looking for
three "prediction cards". Note the
top card, and remove the three
other cards of the same number.
2. Place these cards face down next
to each other on the table. Each of
three spectators chooses a card,
looks at it without anyone else
seeing, and replaces it onto the
table.
3. The first spectator picks a number
from 1 to 10. That many cards are
dealt face down, one at a time,
from the top of the deck, then put
back on the top (reversing their
original positions).
4. The second spectator is asked for
a number from 11 to 20, and that
many cards are dealt, one at a
time, face down as before, then
returned to the top of the deck.
5. The third spectator is asked for
the difference between the first
and second spectator's numbers,
then deals that many cards. The
next card is the "selected card",
which was the original top card.

6. Each spectator is asked if he


thinks his card is the one that
matches, and when all four cards
are shown, it's a surprise!
Jeff Stickney Roll Over Preparation:

Put a double-faces card (bought from most


magic shops, or two cards glued back to
back) on the bottom of the deck.

Performance:

1. Fan the deck out and have a


spectator select a card. Ask the
spectator to show the card to the
rest of the audience, but not to
you.
2. While everyone is watching the
spectator, turn the deck over. Ask
spectator to put the card back into
the deck.
3. Pick up the deck hold it on its side
for a second with your hands
covering both sides. Turn the deck
back around and shuffle it,
shuffling the double-card into the
deck(off the bottom).
4. Tell the spectator(s) something
like "not only do I know some
tricks, but I have taught some
tricks to these cards. Tell the
spectator to tap the deck and to
say "roll over".

5. Lay the deck on the table and


spread them out. The selected
card will be face up.
Alexis Deceptive Aces Preparation:
Nethercleft
Start with two aces at the top of the pack
and two at the bottom. This can be
arranged in front of the audience when the
aces are sneakily positioned after another
ace trick.

Performance:

1. Ask an audience member to cut


the deck into two. Remember
which half has the aces at the top,
and which half has them at the
bottom.
2. Pick up the packet with the aces
on top and do a false shuffle,
keeping them at the top.
3. Pick up the other half, with the
aces on the bottom, and shuffle
the two aces on the bottom to the
top.
4. Position the two halves of the
deck (A and B) corner to corner as
shown:
A D
C B Cut the top half of pile A to
5.
form pile C, and cut the top half of
pile B to form pile D. Piles C and
D now have two aces at the top.
6. Position your left hand at the
bottom of pile C and your right
hand at the top of pile D. Quickly
lift the two cards on the top of
these piles and place them face
up on top of piles A and B.
7. Turn over the new top cards on
piles C and D. There are now four
face up aces on the four piles!

I was a bit dubious about the effect of this


trick the first time I did it, but it turned out
to be astonishing!
Mathboy Ordered suit force Effect:

The magician finds the spectator's card by


counting off cards from the deck.

Preparation:

1. This trick needs to be set up first.


Order the cards of any suit from
Ace to 10, with the Ace on top and
the 10 on the bottom. I do it with
hearts, but, obviously, any suit will
work.
2. Place this stack of ten cards at the
bottom of the deck. Now you are
ready.

Performance:

1. Have the spectator choose any


card. Should he choose any of the
bottom ten cards, the trick is
laughably easy--if that happens,
choose any way you like of
showing him the card. If he
chooses any other card, however,
tell him to put the card on top of
the deck.
2. Hand the deck to him and tell him
to cut it face down. [Make sure
that he cuts it and does not shuffle
it.]
3. Tell him to flip the deck over and
cut it face up. He should continue
to cut it until you see a non-face
heart (or whatever the ordered suit
was) on the bottom of the deck
(for example the five of hearts).
Take the deck.

4. Now, count off the number of


cards from the top of the deck as
specified by the card revealed on
the bottom (for example five) and
that card will be his.
Roland Déplacement de carte 1. Fan the deck out with the cards
Tomczak face down.
(SCT) 2. Ask a spectator to choose a card
and to look at it.
3. As he's looking at his card, you
close up the fan and cut the deck
in two, holding the lower part in
your left hand, and the upper in
the right one.
4. Ask the spectator to put his card
on the lower part, in your left
hand.
5. As the right hand comes to drop
the upper part over the other one
in the left hand, secure a small,
invisible break between the two
parts of the deck, above the
chosen card.
6. Now, you ask the spectator for the
name of a different card (not the
one he took). Let's call this card 2.
As you do that, make a move to
bring the chosen card to the top of
the deck. This can be done in two
ways:

1. You can simulate


that you are
randomly cutting
the deck. Cut it
into 3 parts, the
first one being the
part of the deck
below the chosen
card (card 1), and
the other two
being the
remainder of the
deck. Now you
can arrange the
three parts, in
order to have the
chosen card at
the top. If done
properly, it's very
efficient.
2. Harder, but more
impressive: You
can do what is
called in french
"un Saut de
Coupe". It is an
invisible move
where you make
the bottom part go
over the other
one. It's quite
hard to do, but
many tricks are
based on it. An
explanation of a
"Saut de coupe"
called the "saut
de coupe
Charlier" can be
found in the skills
page. It should be
done with your left
hand, hiding it
with the right one.

7. Now, you've got the chosen card


at the top of the deck, faces
toward the ground.
8. Turn the deck faces upward, and
scroll the cards one after the other
until you see the card 2 (the one
they named).

9. While you're doing that, slide your


lower card (the taken one) under
the cards that you've already
scrolled. When you see the card
2, remove the cards that seem to
be under the card 2 ( but that are
in fact between the card 2 and the
taken one), putting them to one
side. Make a deck with the
remaining cards. The last card is
the chosen one, just after the card
two. So now you can do a double
lift, taking these two cards as if
there was only one, the card 2.
With a great smile, you make the
chosen one appear!
Branko da Speedy Sandwich Effect:
Wiz
The selected card magically becomes
sandwiched between two jokers.

Performance:

1. Extract the two jokers from the


deck and let a spectator select a
card. Bring it secretly to the
bottom of the deck in your favorite
manner. (One or two useful trick
overhand shuffles can be found in
the skills page).
2. Explain that you will make the
jokers trap the chosen card right
between them, and openly put one
joker to the top and the other to
the bottom of the deck, both face
up.
3. Openly left-jog the bottom joker,
saying the gag that her card IS
really between the jokers.
4. Wait for response at the gag, then
hold the deck with the right hand
at the right side with the thumb on
top and the fingers at the bottom.
The middle finger should be in
contact with the bottom joker, and
the index finger should be in
contact with selection, thanks to
the left-jogged joker.
5. Now if you throw the deck into the
left hand, thanks to the friction
between your fingers and the
cards, only the two face up jokers
and the selection between them
will remain in the right hand!!

Webmaster's comment: The friction


between the cards and the fingers can be
improved by moistening your fingers. This
improves the reliability of the trick.
John Scissor Fingers 1. Ask someone to pick a card, and
shuffle it to second from bottom.
2. Next, take the bottom card and
ask if its their card they will say
no.
3. Put the card you showed back on
the bottom and take their card and
out it face down.
4. Put the chosen card on top of the
deck.
5. Show 3 more cards and put each
face down on top of theirs.

6. Tell them to put their fingers out


like scissors and then put the
cards between thier fingers. Tap
the 4 cards until the bottom card's
the only one that hasn't fallen out
of thier hands. They look at it and
see their card.
The The Unknown Card 1. Let someone from the audience
Magicman hold the pack.
2. Tell them to pick a card which they
must remember and put it on the
top of the pack (face down)
3. Tell them to pick the same number
of cards from the bottom of the
pack, according to the number on
the card they chose, and lay them
on the top of the pack. (If they
chose a ”2 of Clubs” for example,
they should pick 2 cards from the
bottom and lay them on the top).
4. Now, you tell them to start from
the top of the pack and take out
cards one by one. They should
say for each one its number and
suit and put it at the bottom of the
pack. Of course, while he/she is
doing all this, you can’t watch.
5. Here is what you got to do! When
they start to pick cards from the
top of the pack, you have to start
counting (for yourself). The first
card he/she tells you, you don’t
count, but when he/she picks the
second card, you count 1.
6. When he/she picks the third card,
you count 2. and so on.

7. Here’s the trick. When the number


of the card he/she tells you,
maches with the number you are
counting,there’s a big chance that
the card he/she just told you is the
one he/she chose in the
beginning. So pay great attention
and listen carefully which cards
he/she is picking. There might be
some other cards matching to
your counting, so let them read at
least 15. cards. If you’re lucky,
there’s just one matching. But if
there are two which match, it’s
quite impressing anyway. Just
mention them both.
Andreas Joker Party 1. Take three jokers: two red backed
(one black, one red) and one blue
backed (black). You will not need
any more cards for that trick.
2. Place the blue backed joker on
top, the red/red backed joker
second, and last the black/red
backed joker.
3. Tell the spectator that you have
three jokers, one blue backed and
two red backed, and show them,
making sure they don't see both
colors of any joker.
4. In the order described above
perform a double lift, letting the
bluebacked joker appear to be a
red one and not a black one.
5. Then place the blue backed joker
at the bottom.
6. Count the cards and bring the blue
backed joker to the top again.
7. Show the blue backed joker now
without lifting the two cards
together, showing the way it is
really.
8. The joker now apperars to be
BLACK.
9. Palm the red backed and red
colored joker, and while giving the
other two cards to the spectator
put it in your pocket.
10. The spectator has in their hands
two jokers: one black/blue backed
and one red/red backed. He'll say
something like "Well.. What the
heck is happening here?!!"

Contributor's Comment: This trick is very


simple, I invented it myself. It might sound
stupid and too easy to impress, but when I
presented it to an audience it really
worked and created mystery!
Smarty 1. Take the deck of cards and make
Pants sure you know what the top card
is.
2. Flick through the cards and get
someone to shout stop about
half way down. Stop when they
do.
3. Take the top half of the deck and
pull it out towards the spectator.
Whilst doing this hold down the
top card with your thum, sliding it
onto the second half of the deck.

4. Tell the spectator to take the top


card of the second half of the
deck (the one that you just slid
down), and tell them what the
card is. They will be in utter
amazement.
Mysterious Jack-Ro-Batics 1. Place all four Jacks on the bottom
"J" of a face up pack of cards.
2. Show your spectator the cards
and announce "I'm going to show
you some fancy acrobatics with
four Jacks".
3. Remove the four Jacks from the
bottom of the deck. While you do
this take an extra card with them,
making sure the spectator doesn't
see.
4. Square them all neatly together
and put the remainder of the deck
face down on the table.
5. Hold the five cards in your right
hand and using the left thumb pull
the first jack into your palm. Pull
the second and third jacks onto
the top of the first jack in the
same way, and then pull the last
jack that had the hidden card
under it on top of the other cards.
You should practise this so that it
looks as if you only have four
cards. Talk as you show the jacks
(something like "these are the
four circus jacks who came from
europe a short while ago to
enterain us this aftenoon")
6. Turn the five cards face down and
set them on top of the deck on
the table.
7. Now deal the top four cards out
face down in a row on the table
from left to right. Three of the
cards will be jacks, but the card
on the right end is in fact the
hidden card, and not a jack. The
last jack really remains on top of
the deck.
8. Drop the entire deck onto the first
card to your left. Place your index
finger in the center of the deck
and riffle the cards upwards. Use
the thumb and middle finger to
snap double lift the top card. As
you lift it from the deck show that
it is a jack and drop it on the
table.
9. Pick up the second jack and
place it on top of the deck ("this
next jack will perform the invisible
diving routine passing through the
deck and landing on the bottom
without a net")
10. Riffle the cards as before and
then turn the entire pack face up
and show the jack. Put the jack
on the table next to the other one.

11. ("Jack number three will do a


double-somersault and turn
over"). Place the third jack face
down into the face up pile.
Travis Bolcik Magical Transport 1. Have someone from the audience
choose seven cards at random
without looking at the faces. Put
the remainder of the deck to one
side, and fan the chosen seven
cards out in your hands. Have the
volunteer pick one. Tell them to
memorize it and put it back in the
middle of the pile of seven (this
should make it the 4th card).
2. Square the cards up and show
them the bottom card. Ask them,
"Is this your card?" they should
say no. Lay it face down on a
table and procede with the next
card. Ask them, "Is this your
card?" They should say no again.
Lay it face down beside the other
card.
3. Show them the third card. Ask
them, "Is this your card?" They
should say no. (As they say no,
you should slide it down a little
and take their card. Lay it face
down.
4. Put the four remaining cards
somewhere in the deck, but not
on top though.
5. Pick up the cards (putting their
card in the middle) Show them
the first card and ask them "Is this
your card?" They should say no.
Slide this card down and take the
middle card (their card) out and
lay it face down.
6. Shuffle the two cards asking an
audience member to tell you
when to stop. When they say stop
ask them if the bottom card is
theirs, followed by the next one.

7. Keeping them on the ground


shuffle them around. Ask an
audience member to point to two.
Then ask him/her to point to one
of the two. Flip the two that are
not their card first. Then flip their
card and they are amazingly
stunned.

(Hint: Only do it once or else


they'll see that one card appears
twice out of the three.)
The Tom Three Piles 1. Shuffle the deck in front of the
audience. As you do so, take a
glance at the third card down.
2. Cut the deck into three piles so
that the third card down (which
you know) is in the furthest pile.
3. Ask a member of the audience to
move cards around between the
piles, but ensure that they only
take 2 off the pile with the forced
card in.
4. Have a member of the audience
point to a pile. If he/she points to
the pile containing the known
card, take the other two piles
away. If he/she points to another
pile, take that away.
5. Repeat step 4, leaving only the
pile with the forced in it.
6. Tell them to take the top card off
that pile (the one you know) and
memorize it.

7. Next, have the volunteer shuffle it


back into the whole deck. Now go
and find it.
Jordon R 13 Card Count 1. You have a normal deck of 52
cards.
2. Start by laying a card face up on
the table.
3. You then lay cards on top of it
until it until the total score adds
up to 13 including the beginning
card. Here's how the maths
works:
Card Value
Ace 1
2 2
3 3
4 4
5 5
6 6
7 7
8 8
9 9
10 10
Jack 11
Queen 12
King 13
4.
You continue to make piles of
thirteen until the deck is
exhausted. Say "remember king
is 13".
5. If there are any remaining cards
that don't add up to 13, keep
them in hand. Once this step has
been accomplished you have the
person flip over 3 of any of the
piles and you pick up the
remaining piles not used.
6. Next have them flip two of the
three top cards over, add them up
and add 10 to the total.

7. Finally, once you know that


number, take the extra deck and
count out that many cards (in
your head) and whatever is
remaining is the top card of the
third pile.
Card 1. Ask a member of the audience to
Under the pick a card.
Foot 2. Shuffle it to the fourth from bottom.
3. Tell the audience member you will
show him four cards,and if he sees
his card, not to say anything.
4. Show the bottom card to the
volunteer and place it in his hand.
5. Show and place the next two cards
in the same way.
6. Show fourth card and then perform
the glide, dealing down indifferent
card.
7. Overhand shuffle the deck bringing
the card to the top.
8. Perform double lift showing
indifferent card. Ask if this is it. It
won't be.
9. Turn down double lift and place top
card(the selection) under his foot. He
is holding four cards,and thinks his
card is on top.
10. Ask him where his card is,he will say
in his hand,on the top. Tell him to
turn it over. It is not his card.

11. Tell him to check the other three. Its


not there.ask him If he ever heard of
slight of hand, then ask him if he
ever heard of slight of foot! Tell him
to look under his foot. He will freak.
Jeremy Card Between the Aces Preparation:
Bibey
1. Take a red ace out of the deck
and put it face up on the bottom
of the deck.
2. Then take the remaining three
aces, putting the red one
between the two black ones.
Place these on top of the deck.
You are now ready to perform.

Performance:

1. Take the first black ace off the


top of the deck and show it to the
audience. Place the ace
facedown on the table.
2. Ask a spectator to choose a card
and look at it. Tell them to put the
card faceup covering half of the
the facedown black ace.
3. Do a double lift and show the
spectator the other black ace.
Return it to the top of the deck
and tell them you will put it on
top of the chosen card. You
actually are putting the red ace
on their card.
4. Secretly make a break at the top
card and tell them you will take
the cards and put them on top of
the deck.
5. Put the three cards, aces
facedown, on top of the card you
made a break at.
6. Flip over the four cards, the
fourth card being the one you
made a break at, and show them
their card has disappeared from
in between the black aces.
7. Cut the cards, which will place
the bottom face up ace on top of
the card and the other red ace.

8. Spread the cards to show a


facedown card between the two
red aces. It is the spectators
chosen card!
Shaun Ace Twister 1. take the four aces out of the
Bowen deck have them in the order of
(from the top face down) ace of
hearts, ace of clubs, ace of
diamonds and finally the ace of
spades.
2. Show the bottom ace (spades)
and perform the glide, putting the
ace of diamonds on the table.
3. As you do this say "the ace of
spades" then perform a bottom
buckle with a double lift showing
the ace of clubs.

4. Saying "the other black ace the


ace of clubs" turn the double
over and deal down the ace of
hearts (which is the top card). Do
some kind of 'magical move' or
whatever. The spectator thinks
that the aces on the table are
black, but low and behold, the
black aces are in your hand!.
Dr. Webb Card from Mouth Preparation:
Sentel
You need to be wearing glasses.

Performance

1. Have a spectator select a card


and find it by your favorite
method before returning it to
deck.
2. During prelude and intro to the
trick push your glasses up on
your nose once or twice. Card
can be signed.
3. Palm card via your favorite
method. (I just hate to be
pedantic about how to do this
part!)
4. Fold card while palmed. First fold
card in half by closing fingers to
sort of a fist, then press middle
of card with middle finger to start
fold the other way and complete
using other fingers as needed.
(This is in Expert Card
Technique...practice with an old
deck, it won't take long to do one
hand folds.)
5. Palm the folded card and when
the spectator is looking to find
their card in the deck, adjust
your glasses again and slip the
card in your mouth.
6. Smile, you've done it. (Try not to
salivate over your success !)

Be sure to add patter, according to taste!


(I find they are somewhat bland,
usually !)
Standard This is just a normal shuffle that you can use in games as well as tricks. I've included it
Overhand because when I started card magic, I couldn't shuffle a pack of cards to save my life!
Shuffle
1. Hold the deck in your left hand as shown in Fig.1
2. Pick up most of the deck from the bottom, but leave a small packet behind
(Fig 2).
3. Bring your right hand down and let a small packet drop onto the top of the
cards in your left hand (moving your thumb slightly out the way helps)-there is
no need to place cards between the cards in your left hand!
4. Carry on dropping packets onto the top of the pile until you don't have any
cards left in your right.
5. Repeat the whole process as many times as you like.

Overhand 1. Carry out the overhand shuffle described above, but instead of picking up all
Shuffle- the pack except for a small packet, pick up the whole pack except for the top
Bringing card, which you can keep back with you left thumb.
the top
card to the
bottom 2. Shuffle the remaining cards on top of this card as you would in a standard
overhand shuffle.
Overhand 1. Pick up the whole deck apart from a small packet.
Shuffle- 2. Use the side of your left thumb to bring a single card down on top of the
Keeping remaining packet, jogged slightly in so it stands out from the deck.
the top
card at the
3. Shuffle the remaining cards on top.
top 4. Make a small break with your thumb between the in jogged card and the card
below it whilst lifting the deck up for a second shuffle.

5. Drop small packets down on the card until you reach the break. Drop all the
cards down below the break in one go. The original card is back on top.

Overhand 1. Carry out the overhand shuffle describe above until only a very small packet
Shuffle- remains in your right hand.
Bringing 2. Draw these few remaining cards off using your left thumb or drop all but the
the bottom card, and then place this card on top. Either way, the bottom card is
bottom now on top.
card to the
top
Variation:

You can use the same method to bring several cards to the top. You just have to make
sure that you draw off these cards one at a time.
Double A "Double Lift" simply means lifting two cards and making them look like one. There
Lift are various methods of performing a double lift-use whichever you feel most
comfortable with. Here is my favourite method:

1. Hold the pack in your left hand and bevel the top backwards slightly.
2. Discreetly lift the top two cards slightly with your thumb.
3. Clutch the two cards with your thumb at the bottom and three fingers, one at
each of the remaining three sides.

4. Lift the two cards above the deck, making sure they are pushed together so
that they appear as one card.
Randomly 1. Hold the pack of cards in your left hand between between middle finger and
Identified base of thumb joint (quite close to wrist).
Card to 2. Reach over with thumb and lift half of the pack from the side of pack by
Top of fingers. Continue normally as if you were doing a one handed cut but insert
Deck your middle finger when you have cut and replaced the cards
using One
Handed 3. When the cut is complete remove the card on top of your middle finger by
Cut sliding it on top of the pack and it should be on top of the pack revealed to
you. And can then be swiveled back face down and used in a card force.
Submitted
by Craige
Campbell
(Stones)
Double A "Double Cut" can be used to identify a chosen card on its own or as part of many
Cut other tricks. Here, I have shown its use to bring a chosen card to the top of a deck.

1. Spread the deck out face down in your hands for the return of a selected card.
2. The spectator will slip their card into the deck-keep an eye on it.
3. As you close up the deck to continue the trick, slightly lift the cards above the
chosen one and secure a break with your left little finger (Fig. 4). NB: If the
card is to be brought to the bottom, secure a break below the chosen card
instead of above it.
4. Hold the deck from above in your right hand and transfer the break to the right
thumb.
5. Use your left hand to take some of the cards from the bottom and place them
on top (Fig. 5).
6. Take the remainder of the cards and place them on top, or, to make the trick
more deceptive, split the cards and place the bottom pack on top before
placing the final pack which contains the chosen card on top.
7. The chosen card is now on top.

Glide 1. Hold the pack in your dominant hand, so that you can show the bottom face to
your audience. Your thumb should be on one long side of the pack, and all
Submitted four fingers on the other side. The pack should be vertical, with the bottom
by Ciaran card facing away from you, and the back of your pack facing your palm.
McNulty 2. Turn the pack so it's face down. As you do this, draw the bottom card
backwards (towards you - away from the audience) about half an inch using
your 3rd and 4th fingers. This should be invisible to the audience, as it is
covered by your hand.
3. Using your other hand, reach down to the front of the pack (the side towards
your audience) and take out the second to bottom card. This should be easy
as half an inch of the card will be exposed at the front. Be careful to keep a
good grip of the bottom card as you take this one out.
4. Place this card on a table or wherever (face down of course). You have now
shown the person one card, and given them a different one.

This sleight has a number of uses. It can be used in much the same way as the
double lift. I notice you have a couple of routines on your site it could easily be
adapted to, the card-under-foot effect, for instance.
Saut de This "saut de coupe" is done with only one hand (the other one may be use to hide the
Coupe movment, as if you were grabbing the deck with your two hands). The less cards there
Charlier are, the harder it is to see the trick, and the easier it's to perform, so try to use a 32-
card deck at the beginning. The "charlier" is not the hardest "Saut de coupe" to
Submitted perform, and it's one of the more discrete...
by Roland
Tomczak 1. Start by holding the deck as shown in Fig. 1. Your thumb is keeping a little
(SCT) space where the card is.
2. Now, raise your thumb a little, in order to make the lower part of the deck fall
in your hand (Fig. 2).
3. Lift the fallen part with your index finger (Fig. 3), until it reaches the edge of
the upper part(fig. 4). Now, drop the upper part into your hand (Fig 5), and the
jump is over ! (Fig. 6).

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