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Defining the Problem
(EC3 Framework)
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Expand,
Collect, Connect
Converge
SYSTEM
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SUB-SYSTEM
The Six Senses Time Purchase Delivery Use Supplements Maintenance Disposal
At high Outside
Space Home Work Fun On-the move
altitudes India
Produ
Quality Usability Aesthetics Reliability Efficiency Adaptability
ctivity
Sight
Sound
Smell
Taste
Touch
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Linguistic
Musical
Logical
Spatial
Kinesthetic
Inter-personal Needs are perceptional in nature, governed by the five senses (and the sixth sense – intelligence).
Intra-personal The needs map gives a quick overview of the how the six senses are gratified by the product at the
product-user interfaces – space, time and quality
Element 1 ×
Element 2
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Element 3 ×
Element 4 ×
Sore Point
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Worsening factors
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1
Decreasing human element Increasing Multiplication
0
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Point of End of
Feasibility
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Now
TP 1 TP 2 TP 3 TP 4 TP 5 BP 1 BP 2 BP 3 BP 4 BP 5
TP 1 1
TP 2 1
TP 3 1
TP 4 1
TP 5 1
BP 1 1
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BP 2 1
BP 3 1
BP 4 1
BP 5 1
Problems Contradictions
1. 1.
2. 2.
Technical
3. 3.
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1. 1.
2. 2.
Business
3. 3.
Now
1. Observation
– Pure observation
– Flag
2. Comparison
– Suitability
– Proportion
3. Addition
– One more than before
– Sum of properties
– Sum of qualities
– Qualities of the sum
– Encapsulation
4. Subtraction
– One less than before
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5. Variation
– What’s less?
– What’s more?
– Cause Movement
6. Rotation
– Reverse or exchange
– Multiple angles
– Destroy and rebuild
7. Division
– Complete and incomplete
– Part and Whole
– Individual and collective
Increasing Ideality
4
1
Decreasing human element Increasing Multiplication
0
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1. Trimming
– Eliminate harmful interaction
– Eliminate incomplete
interaction
– Eliminate a field
– Eliminate a substance
2. Add
– New substance
– New Field
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3. Modify
– Substance
– Field
– Incomplete interaction
Sore Point
I1 I2 I3 I4 I5 I6 I7 I8 I9 I10
I1 1
I2 1
I3 1
I4 1
I5 1
I6 1
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I7 1
I8 1
I9 1
I10 1
I: Idea
© Crafitti Consulting Private Ltd. 21
Converge - Impact
S1 S2 S3 S4 S5 S6
TP 1
TP 2
TP 3
BP 1
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BP 2
BP 3
Criteria
Identify criteria against which solutions
Problems Solutions can be evaluated and prioritized
objectively
1. 1.
2. 2.
Technical
3. 3.
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1. 1.
2. 2.
Business
3. 3.
Rank
Order
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Solution Priority
What are the activities that are being done to generate this value?
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expectation (better
or worse)
10. Over-processing
(unnecessary work)
11. Resource crunch
12. Clutter
13. Communication
delay •Make changes to the VSM to eliminate the identified problems
14. Cacophony •Create small change experiments to validate
Takt time
2. Work with smallest
possible batch size
3. Mechanisms for
demand changes to
quickly register
across the system
• How to ensure that these goals are met without spending extra time on
review?
Value
Flow
Stream
•Service Rate
•Cycle Time Initial
Pull
•Resources used Process
•Error rate
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Systems Thinking
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Lean Thinking
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Crafting innovation together . . .
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