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Autodesk Showcase 2012 Essentials (#8722) Overview Autodesk Showcase 3D visualization software offers product designers, engineers, and

marketing professionals the ability to transform digital prototypes into highly realistic imagery and immersive, interactive presentations.

In this training, you will learn the fundamentals of using Showcase effectively, starting from an introduction of Showcases 2012 environment, through all steps required to transform CAD geometry into real-time marketing assets. Course topics include reading data, environments, ambient shadows, materials, alternatives, shots, images and movies, lights, behaviors, ray tracing and creating custom environments. Intended Audience Users looking to learn the essentials of Autodesk Showcase 2012. Prerequisites None. Table of Contents 1. Getting Started with Showcase Introduction to Showcase About Showcase Interface Layout Navigating in Showcase Navigating Building Spaces Navigating using the View Cube Navigation Bar Navigating using a Space Mouse Navigating Showcase Geometry Selection Navigate Showcase

Visual Styles 3. Reading Data Importing and Adjusting Imported Geometry Create and Save a scene file Importing Models Adjusting Tessellation Settings Exercise: Import and Adjust Import Geometry Viewing and Flipping Normals Viewing and Flipping Normals Transforming Geometry Transforming Geometry Utilizing the Organizer Object Visibility Exercise: Organize and Hide Geometry 4. Environments Establishing and Using Environments About Environments Adding and working with Environments Setting the Default Environment Controlling Scene Settings Include and Activate Environments Controlling Lights and Shadows About Lights and Shadows Adjust the Environment Light and Shadows 5. Ambient Shadows Ambient Shadows

Applying Ambient Shadows Apply and Edit Ambient Shadows 6. Materials Applying and Adjusting Materials About Materials Replace Imported Materials Assigning Materials Modifying Materials Modify Materials Replace and Assign Materials Working with Decals Create Custom Material Libraries Adding a Custom Material Library Add Materials to the Scene 7. Alternatives Alternatives Creating Alternative Lineups Creating an Alternative Lineup Creating an Alternative Create Alternative Lineups Create New Model Alternative Lineup 8. Shots Animating the Viewing of the Design About Shots Create and View Shots 9. Images and Movies

Output Images and Movies that Use Ray Tracing 10. Lights Lights Adding Spot and Point Lights Add and Adjust Point and Spot Lights 11. Behaviors About a Behavior Adding a Turntable Behavior Viewing a Turntable Behavior Create and View Behaviors 12. Ray Tracing Enabling and Controlling Ray Tracing About Ray Tracing Settings that Affect a Ray Trace Scene Enable and Control Ray Tracing 13. Creating Custom Environments Custom Environment Creation Creating a Custom Environment

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