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Chap. 5 Basic Computer Org.

and Design
s

5-1

5-1 Instruction Codes


The user of a computer can control the process by means of a program A program is a set of instructions that specify the operations, operand, the

Instruction Cycle

sequence(control) A instruction is a binary code that specifies a sequence of microoperations Instruction codes together with data are stored in memory(=Stored Program Concept) The computer reads each instruction from memory and places it in a control register. The control then interprets the binary code of the instruction and proceeds to execute it by issuing a sequence of microoperations. Instruction Code :
q q

15 12 11 0 Operation Code : Op. Code Address q The most basic part of an instruction code q A group of bits that define such operations as add, subtract, multiply, shift, and complement(bit 12-15 : 24 = 16 distinct operations)
Computer System Architecture

A group of bits that instruct the computer to perform a specific operation It is usually divided into parts(refer to Fig. 5-1 instruction format) Instruction Format

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-2

Stored Program Organization : Fig. 5-1 q The simplest way to organize a computer
One processor register : AC(Accumulator)
s

The operation is performed with the memory operand and the content of AC Op. Code : specify 16 possible operations(4 bit) Address : specify the address of an operand(12 bit) If an operation in an instruction code does not need an operand from memory, the rest of the bits in the instruction(address field) can be used for other purpose( 16 instruction : Tab. 5-2 , 25 instruction) Store each instruction code(program) and operand (data) in 16-bit memory word

Instruction code format with two parts : Op. Code + Address Exam) Clear AC, Increment AC, Complement AC, ...
s s s

Memory : 12 bit = 4096 word(Instruction and Data are stored)


s

Addressing Mode q Immediate operand address :


the second part of an instruction code(address field) specifies an operand
q

Direct operand address : Fig. 5-2(b)


the second part of an instruction code specifies the address of an operand

Indirect operand address : Fig. 5-2(c)


the bits in the second part of the instruction designate an address of a memory word in which the address of the operand is found (Pointer )

I=0 : Direct, I=1 : Indirect


q

One bit of the instruction code is used to distinguish between a direct and an indirect address : Fig. 5-2(a)
Chap. 5 Basic Computer Organization and Design Dept. of Info. Of Computer

Computer System Architecture

5-3

Effective Address q The operand address in computation-type instruction or the target address in a branch-type instruction
s

5-2 Computer Registers


List of Registers for the Basic Computer : Tab. 5-1 Basic computer registers and memory : Fig. 5-3 q Data Register(DR) : hold the operand(Data) read from memory q Accumulator Register(AC) : general purpose processing register q Instruction Register(IR) : hold the instruction read from memory q Temporary Register(TR) : hold a temporary data during processing q Address Register(AR) : hold a memory address, 12 bit width q Program Counter(PC) :
hold the address of the next instruction to be read from memory after the current instruction is executed Instruction words are read and executed in sequence unless a branch instruction is encountered A branch instruction calls for a transfer to a nonconsecutive instruction in the program The address part of a branch instruction is transferred to PC to become the address of the next instruction To read instruction, memory read cycle is initiated, and PC is incremented by one(next instruction fetch)

Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-4

q q

Input Register(INPR) : receive an 8-bit character from an input device Output Register(OUTR) : hold an 8-bit character for an output device

Common Bus System q The basic computer has eight registers, a memory unit, and a control unit(in Sec. 5-4) q Paths must be provided to transfer information from one register to another and between memory and registers q A more efficient scheme for transferring information in a system with many registers is to use a common bus(in Sec. 4-3) q The connection of the registers and memory of the basic computer to a common bus system : Fig. 5-4
The outputs of seven registers and memory are connected to the common bus The specific output is selected by mux(S0, S1, S2) :
s s s s

Memory(7), AR(1), PC(2), DR(3), AC(4), IR(5), TR(6) Device AC INPR OUTR mux memory register bus When LD(Load Input) is enable, the particular register receives the data from the bus

Control Input : LD, INC, CLR, Write, Read Address Register : Address bus ( Bus address data )
s s

Computer System Architecture

AC DR memory read (p. 146, LDA ) Memory write AC write (p. 147, STA ) Chap. 5 Basic Computer Organization and Design Dept. of Info. Of Computer

5-5

Accumulator(AC) : 3 Path
s

1) Register Microoperation : clear AC, shfift AC, 2) Data Register : add DR to AC, and DR to AC( AC End carry bit set/reset), memory READ(DR ) 3) INPR : Device (Adder & Logic )

s2 s1 s0 M e m o r y u n it 4 0 9 6 1 6 A d d r e s s

B 7

u s

r ite A R
L D IN R C

R e a d

1
L R

P C
L D IN R C L R

Note) Two microoperations can be executed: ats the 100(4), DR(load ) DR AC s s = same time
2 1 0

D
L D IN R

R
C L R

AC DR : DR Adder & Logic AC (load )

A d d e rE a n d lo g ic
L D IN

A C
R C L R

IN P R

I R
L D

T R
L D IN R C L R

O
L D

T R C lo c k

1 6 -

b it

c o m

o n

b u s

Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-6

5-3 Computer Instruction


3 Instruction Code Formats : Fig. 5-5 q Memory-reference instruction
Opcode = 000 110
s

I=0 : 0xxx ~ 6xxx, I=1: 8xxx ~Exxx


0

I=0 : Direct, I=1 : Indirect

15 14

12 11

I Opcode

Address

Register-reference instruction
7xxx (7800 ~ 7001) : CLA, CMA, .
15 14 12 11 0

0 1 1 1

Register Operation

Input-Output instruction
Fxxx(F800 ~ F040) : INP, OUT, ION, SKI, .
15 14 12 11 0

Symbol AND ADD LDA STA BUN BSA ISZ CLA CLE CMS CMEm CIR CIL INC SPA SNA SZA SZE HLT INP OUT SKI SKO ION IOF

Hex Code I =0 I =1 0xxx 8xxx 1xxx 9xxx 2xxx Axxx 3xxx Bxxx 4xxx Cxxx 5xxx Dxxx 6xxx Exxx 7800 7400 7200 7100 e 7080 7040 7020 7010 7008 7004 7002 7001 F800 F400 F200 F100 F080 F040

Description And memory word to AC Add memory word to AC Load memory word to AC Store content of AC in memory Branch unconditionally Branch and Save return address Increment and skip if zero Clear AC Clear E Complement AC Comp Circulate right AC and E Circulate left AC and E Increment AC Skip next instruction if AC positive Skip next instruction if AC negative Skip next instruction if AC zero Skip next instruction if E is 0 Halt computer Input character to AC Output character from AC Skip on input flag Skip on output flag Interrup Inter

1 1 1 1

I/O Operation

Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-7

If the computer includes a sufficient number of Instruction Set Completeness instructions in each of the following categories q Arithmetic, Logical, and shift : CMA, INC, .. q Moving information to and from memory and AC : STA, LDA q Program control : BUN, BSA, ISZ q Input/Output : INP, OUT

5-4 Timing and Control


Clock pulses q A master clock generator controls the timing for all registers in the basic computer q The clock pulses are applied to all F/Fs and registers in system q The clock pulses do not change the state of a register unless the register is enabled by a control signal q The control signals are generated in the control unit : Fig. 5-6
The control signals provide control inputs for the multiplexers in the common bus, control inputs in processor registers, and microoperations for the accumulator

Two major types of control organization q Hardwired Control : Chap. 5


The control logic is implemented with gates, F/Fs, decoders, and other digital circuits + Fast operation, - Wiring change(if the design has to be modified)
Chap. 5 Basic Computer Organization and Design Dept. of Info. Of Computer

Computer System Architecture

5-8

Microprogrammed Control : Chap. 7


The control information is stored in a control memory, and the control memory is programmed to initiate the required sequence of microoperations + Any required change can be done by updating the microprogram in control memory, Slow operation
In s t r u c t io n r e g is t e r ( IR )

Control Unit : Fig. 5-6


q

1 5

1 4

1 3

1 2

1 1

Control Unit = Control Logic Gate + 3 X 8 Decoder + Instruction Register + Timing Signal Timing Signal = 4 X 16 Decoder + 4-bit Sequence Counter Exam) Control timing : Fig. 5-7
Sequence Counter is cleared when D3T4 =1 : D3T4 : SC 0
I

3 8 d e c o d e r 6 5 4 3

t h e r

in p u t s

0 D0

D7 .

. .

o n t r Co ol n t r o l o u t p u t s lo g ic g a t e s

T1 T0 1 5 1 4 4 1 6 d e c o d e r
. . . . . .

Memory R/W cycle time > Clock cycle time


, wait cycle .

4 - b it s e q u e n c e C le a r ( C L R ) c o u n t e r ( S C )
C lo c k

In c r e m

e n t ( IN

Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

. . . )

5-9

Exam) Register transfer statement : T0 : AR PC q A transfer of the content of PC into AR if timing signal T0 is active
1) During T0 active, the content of PC is placed onto the bus ( S2 S1S0 ) 2) LD(load) input of AR is enabled, the actual transfer occurs at the next positive transition of the clock(T0 rising edge clock) T0 : Inactive 0000(T0 ) 0000 (T1 ) 3) SC(sequence counter) is incremented : T1 : Active

5-5 Instruction Cycle


Instruction Cycle q 1) Instruction Fetch from Memory q 2) Instruction Decode q 3) Read Effective Address(if indirect addressing mode) q 4) Instruction Execution q 5) Go to step 1) : Next Instruction[PC + 1] Instruction Fetch : T0, T1(Fig. 5-8)
T0 : AR PC T1 : IR M [ AR ], PC PC + 1 q

Continue indefinitely unless HALT instruction is encountered

T0 = 1

T0 : AR PC

1) Place the content of PC onto the bus by making the bus selection inputs S2S1S0=010 2) Transfer the content of the bus to AR by enabling the LD input of AR
Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-10

T1 = 1

T1 : IR M [ AR ], PC PC + 1

1) Enable the read input memory 2) Place the content of memory onto the bus by making S2S1S0= 111 3) Transfer the content of the bus to IR by enable the LD input of IR 4) Increment PC by enabling the INR input of PC

Instruction Decode : T2
T2 : D0 ,...., D7 Decode IR(12 14), AR IR (0 11), I IR (15)

T1=1 T0=1
M M ee m m oo rr yy uu nn ii tt A d d r e s s R e a d

s2 s1 s0

u s

Op.code
P

Address Di/Indirect

0 1 0

1 1 1

IR(12-14) Fig. 5-6 D0 - D7 Register(I=0) I/O (I=1) D7IT3(Execute) D7IT3 (Execute) Direct (I=0) Read effective Address
L D

Instruction Execution : T3, T4, T5, T6


IR (12 14) = 111

D7=1

A R

D7=0 : Memory Ref. Indirect(I=1)


P

] D7IT3( AR M [ AR)

P C
I N R

nothing in T3

Register I/O T3 Memory Ref. T3 Operand effective address Memory Ref. T4, T5, T6 : Fig. 5-11

IR
L D

lo c k

o m

o n

b u s

Flowchart for instruction cycle(Initial Chap. 5 Basic Computer Organization and Design Computer Configuration) : Fig. 5-9 System Architecture

Dept. of Info. Of Computer

5-11

Register Ref. Instruction q r = D7IT3 :


q P

Address

Fig. 5-9 Flowchart for instruction cycle(initial)


S t a r t S C T0 A R P C T1 IR M [ A R ] , P C P C + 1 0

IR(i) = Bi

IR(0 -11)

B0 - B11 : 12 Register Ref. Instruction (Tab. 5-3)

Decoder

5-6 Memory Ref. InstructionIR(12,13,14) 3X8 D7 : Register or I/O = 1 = 111 D6 - D0 : 7 Memory Ref.
D0T4 : DR M [ AR ]

e c o d e A R

T2 o p e r a t io n c o d e in I R ( 1 2 IR ( 0 - 1 1 ) , I I( 1 5 )

1 4 )

( R e g is t e r

o r

I / O 0) I

1 M (

e m

o r y -

r e f e r e n c e

Instruction(Tab. 5-4)

( I/ O

1 I

( r e g is t e r ) ( in d ir e c t ) I

( d ir e c t )

AND to AC

D0T5 : AC AC DR, SC 0

T3 E x e c u t e E i n p u t - o u t p ur et g i in s t r u c t io n in S C 0 S

T3 x e c u t e A R s t e r - r e f e r e n c e s t r u c t io n C 0

T3 M [ A R ] N

T3 o t h in g

D1T4 DR ADD :to ACM [ AR ]

D1T5 : AC AC + DR, E Cout , SC 0

E x e c u t e e m o r y - r e f e r e n c e in s t r u c t io n S C 0

D2T DR M [ read LDA 4:: memoryAR ]

D2T5 : AC DR, SC 0
Chap. 5 Basic Computer Organization and Design Dept. of Info. Of Computer

Computer System Architecture

5-12

STA : memory write


D3T4 : M [ AR ] AC , SC 0

Fig. 5-10 Example of BSA


PC = 10 PC = 21 0 BSA 135 next instruction

BUN : branch unconditionally


D4T4 : PC AR, SC 0

BSA : branch and save return address


D5T4 : M [ AR ] PC , AR AR + 1 D5T5 : PC AR, SC 0
q q

135 PC = 136

21(return address) Subroutine 1 BUN 135

Return Address : save return address ( 135 21 ) D5T4 : M [135] 21( PC ), 136( AR ) 135 + 1 Subroutine Call : Fig. 5-10
D5T5 : 136( PC ) 136( AR ), SC 0

ISZ : increment and skip if zero


D6T4 : DR M [ AR ] D6T5 : DR DR + 1

D6T6 : M [ AR ] DR, if ( DR = 0) then ( PC PC + 1), SC 0

Control Flowchart : Fig. 5-11 q Flowchart for the 7 memory reference instruction
The longest instruction : ISZ(T6) 3 bit Sequence Counter ( 4 )
Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-13

5-7 Input-Output and Interrupt


Input-Output Configuration : Fig. 5-12 q Input Register(INPR), Output Register(OUTR)
These two registers communicate with a communication interface serially and with the AC in parallel Each quantity of information has eight bits of an alphanumeric code
q

Input Flag(FGI), Output Flag(FGO)


FGI : set when INPR is ready( ), clear when INPR is empty FGO : set when operation is completed( ), clear when output device is in the process of printing

1 : Ready 0 : Not ready

Input-Output Instruction : Tab. 5-5 Address q p = D7IT3 :


q P

IR(i) = Bi

IR(6 -11)

B6 - B11 : 6 I/O Instruction

Program Interrupt q I/O Transfer Modes


1) Programmed I/O, 2) Interrupt-initiated I/O, 3) DMA, 4) IOP 2) Interrupt-initiated I/O (FGI FGO 1 Int. ) Maskable Interrupt ( ION IOF Int. mask )
Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-14

Interrupt Cycle : Fig. 5-13


During the execute phase, IEN is checked by the control
s

In s tru c tio n

c y c = l e0

= 1

In te rru p t

c y c le

IEN = 0 : the programmer does not want to use the interrupt,

F e t c h a n d d e c o d e in s tr u c t io n

S to r e r e tu r n a d d in lo c a t io n 0 M [ 0 ] P C

so control continues with the next instruction


I E E x e c u te in s tr u c t io n N = 0 = 1

cycle
s

= 1

B r a n c h P C F G I = 0

to

lo c a t 1

IEN = 1 : the control circuit checks the flag bit, If either flag

set to 1, R F/F is set to 1


At the end of the execute phase, control checks the value of R
s s
R

= 1

O = 0

IE N R

0 0

R = 0 : instruction cycle R = 1 : Instruction cycle

Demonstration of the interrupt cycle : Fig. 5-14

The memory location at address 0 as the place for storing the return address Interrupt Branch to memory location 1 0 256(return address) Interrupt cycle IEN=0 ( ISR Interrupt 0 BUN 1120 PC = 1 T0'FGI + FGO ) : R 1 ) T1'T2' ( IEN )( ION ISR Main Program 255 q The condition for R = 1 Interrupt 256 Here Save ReturnModified Fetch Phase PC q RT0 : AR 0, TR Address(PC) at ModifiedM [ AR ]andTR, PC 0 0 RT : Fetch Decode Phase
1

1120 1

Interrupt Service Routine BUN 0

Jump to 1(PC=1)

RT2 : PC PC + 1, IEN 0, R 0, SC 0
Chap. 5 Basic Computer Organization and Design

Computer System Architecture

Dept. of Info. Of Computer

5-15

5-8 Complete Computer Description


The final flowchart of the instruction cycle : Fig. 5-15 The control function and microoperation : Tab. 5-6

5-9 Design of Basic Computer


The basic computer consists of the following hardware components q 1. A memory unit with 4096 words of 16bits q 2. Nine registers : AR, PC, DR, AC, IR, TR, OUTR, INPR, and SC(Fig. 2-11) q 3. Seven F/Fs : I, S, E, R, IEN, FGI, and FGO q 4. Two decoder in control unit : 3 x 8 operation decoder, 4 x 16 timing

Section

decoder(Fig. 5-6)
q q q

5. A 16-bit common bus(Fig. 5-4) 6. Control Logic Gates : Fig. 5-6 Box Control Output 7. Adder and Logic circuit connected to the AC input

Control Logic Gates q 1. Signals to control the inputs of the nine registers q 2. Signals to control the read and write inputs of memory q 3. Signals to set, clear, or complement the F/Fs q 4. Signals for S2 S1 S0 to select a register for the bus q 5. Signals to control the AC adder and logic circuit
Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-16

Register Control : AR q Control inputs of AR : LD, INR, CLR q Find all the statements that change the AR AR ?

F r o m

1 2 B u s

A R

1 2

T o C

B u

in Tab. 5-6

R ' T0 : AR PC

D 7' I T3 T2 R T0 D
5

L D

IN

L R

lo c k

LD( AR ) = R' T0 + R' T1 + D7 ' IT3 D7 ' IT3 : AR M [ AR ] CLR( AR ) = RT0 RT0 : AR 0 INR ( AR ) = D5T4 D5T4 : AR AR + 1

Control functions

R ' T1 : AR IR (0 11)

T4

Memory Control : READ M [ AR ] ? q Control inputs of Memory : READ, WRITE q Find all the statements that specify a read operation in Tab. 5-6 q Control function
READ = R' T1 + D7 ' IT3 + ( D0 + D1 + D2 + D3 )T4
IEN ?
D 7' I T3

? M [ AR ]
J K Q 1 (t+ ) 0 1 0 1 0 1
S E T

F/F Control : IEN q Control functions


pB7 : IEN 1 pB6 : IEN 0 RT2 : IEN 0
Computer System Architecture

B7 C B6 R T2 lo c k

J K

Q
IE N

L R

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-17

Bus Control q Encoder for Bus Selection : Tab. 5-7


S0 = x1 + x3 + x5 + x7 S1 = x2 + x3 + x6 + x7
q

x1 = 1 :

S0 = x4 + x5 + x5 + x7 Bus AR = Find ? AR D4T4 : PC AR D5T5 : PC AR

x2 = 1 :

x1 = D4T4 + D5T5 Control Function : Bus PC = Find ? PC

x1 x2 x3 x4 x5 x6 x7

S0

Encoder

S1 S2

Multiplexer Bus Select Input

x7 = 1 :

Bus Memory = Find ? M [ AR ]

Same as Memory ReadR ' T1 + D7 ' IT3 + ( D0 + D1 + D2 + D3 )T4 x7 = Control Function :

Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-18

5-10 Design of Accumulator Logic


Circuits associated with AC : Fig. 5-19

Fig. 5-21
1 6 1 6

Fig. 2-11

F r o m F r o m

D
8

R P R

IN

A d d e r a n d lo g ic c ir c u it

1 6

A c c u m u la t o r1 6 r e g is t e r ( A C ) T o

B u s

L D

IN

L C R

lo c k

Fig. 5-20

o n t r o l g a t e s

Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-19

Control of AC : Fig. 5-20 q Find the statement that change the AC : AC ?


F r o m a n d D0 1 6 a d d e r lo g ic
L D

A C

1 6

T o C

u s

lo c k

A N A D D IN
1

D D

IN

L R

D0T5 : AC AC DR D1T5 : AC AC + DR D2T5 : AC DR pB11 : AC (0 7) INPR rB9 : AC AC rB7 : AC shr AC , AC (15) E rB6 : AC shr AC , AC (0) E rB11 : AC 0 rB5 : AC AC + 1
CLR INR LD

T5 D1 D2 T5 p B1 r B B
9

R P R O M R L C L R

S H
7

S H B
6

IN B
5

C B1
1

Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-20

Adder and Logic Circuit : Fig. 5-21 ( 16 bit = 16 )


D R ( Ai ) C ( i)

( O A N C
i

u t p u t

o f L D

g a t e

in

F ig .

5 -

2 0 )

D D

J K Q 1 (t+ ) 0 1 0 1 0 1

A D D R

F A C
i+ 1

Ii ( F i g . 2 -

1 1 )

A C

( i)

IN P R F r o m I N P R b i t ( i )C O M S H A C A C R

lo c k

* Fig. 2-11 Increment, Clear, Count

( i+ 1 ) S H L ( i1 )

Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

Mano Machine

5-21

s s s

Integration !

Fig. 5-4 : Common Bus(p.130) Fig. 2-11 : Register(p. 59) Fig. 5-6 : Control Unit(p. 137) Fig. 5-16, 17,18 : Control Logic Gate(p.161- 163)
Fig. 5-4 Component Control Input Register, Memory, F/Fs, Bus Selection

s s

Fig. 5-20 : AC control(p.165) Fig. 5-21 : Adder and Logic(p.166)

Due Date : 1

Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

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